Themzr, random chance that is all you need to knowI would have better luck getting rid of forts... (As to that, time will tell, and NF will become even more desirable.)
men Stannis i just reallyse that you took the place as RP admin men tank you verry much , it will be a lot of work guys he diserve some rep for that
will it not be possible to capture general in castele that you siege , the captured general can be sold back or kept captive ,in that case he have to follow the capturer army ,and can be transport in castle , leave ta castle , and moving all you want with a decent force or just forget him in your deepest castel , and ransom him when you want , if a force defeat the army side of the prisonner , the prisoner is free or kept captive by the winner army if it not his side or ransom ,,,,,,,,,, i think it could be nice , but is it possible and would it guive you too much work , i just trowing it as a question to myself , i am not asking for this but ,,,,
Would it be possible for the admin to move a captured general outside of a siege?
HODOR!!! i mean count me in
I'm going to back out of this...
I've been weighing all my stuff and my plate is kinda full so i really shouldn't join any new HS until some space clears up. I'd rather drop out before it starts than have to mid-game due to time issues.
You've got plenty of people that would love to join here so i'll be replaced very quickly hopefully.
Best of luck all, have fun.
As to capturing generals, for ease (and so there are no exploits) if a general is captured, I will move him on to an island, and you just simply say: "general is here... He is now here" ect. ect. Generals can also be used as bargaining chips for garrisons so that they can leave peacefully.
If a general is captured from a fort/castle. what I will have to do, is break the siege, then move the character out, then give the besieger a catapult so that they can attack next turn..
Souls spot goes to themzr! Lets start this thing![]()
"Får jag kalla dig Bajen? Det är lättare att komma ihåg..."
Feel free to draw the factions anytime you want Stannis!![]()
"Får jag kalla dig Bajen? Det är lättare att komma ihåg..."
Alright I checked the other thread, Dnaskman417 you are IN!
Players and Factions:
Stark: GreyWind
Tully: Danskman417
Arryn: King Joffrey
Greyjoy: Admiralthrawn
Lannister: Korpskog
Joffrey: Alrichwell
Stannis: ThePhenix
Martell: Themzr
Tyrell: Tyler5656
Renly: Emrys
If you do not like your faction, then you either deal with it or leave and allow Axis to join
Putting Korps as Lannister might not be the best thing for the beginners here. I'd like to see a Korps Stannis however.![]()
"Får jag kalla dig Bajen? Det är lättare att komma ihåg..."
I will not change the random names, simply an unlucky draw for EVERYONE else
Alright I have changed the turn order slightly, so that there is NO 1 TURN PEACE! Tully is before Lannister so that means that he has time to prepare... kinda.
Oh and before I forget... Arryn you cannot attack Tyrion Lannister on your first turn, as you are neutral.
Gonna give this first turn (but only stannis' turn) and extra eight hours playing time, so everyone came come see me about alliances, and if my descriptions of prisoners and getting armies to withdraw are not clear enough.
Stannis is up! First turn
Martell again??? WHAT JOY!![]()
I hope nobody is planing on crossing Tywin Lannister!
Edit* damn youtubelink did not work
http://www.youtube.com/watch?v=e-T9QvzfMBs
"Får jag kalla dig Bajen? Det är lättare att komma ihåg..."