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Thread: How to add new faction traits

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  1. #1

    Icon1 How to add new faction traits

    As title, I am trying to add new faction traits for the Etruscan League. I've cloned one roman and some greek traits to obtain these:
    1) rom_faction_trait_etruscan_core_bread_circuses
    2) rom_faction_trait_etruscan_core_theocracy
    3) rom_faction_trait_etruscan_etruscan_hellenic_mistrust
    4) rom_faction_trait_etruscan_etruscan_independence
    5) rom_faction_trait_etruscan_etruscan_village_confederation


    These are the db folders where I'm working:
    "effect_bonus_value_basic_junction" (added "rom_faction_trait_etruscan_core_bread_circuses", "rom_faction_trait_etruscan_core_theocracy")
    "effect_bonus_value_battle_context_junctions" (added "rom_faction_trait_etruscan_etruscan_independence")
    "effect_bonus_value_building_set_junctions" (added "rom_faction_trait_etruscan_etruscan_village_confederation")
    "effect_bonus_value_religion_junction" (added "rom_faction_trait_etruscan_etruscan_hellenic_mistrust")
    "effect_bundles" (added "rom_faction_trait_etruscan_etruscan")
    "effect_bundles_to_effects_junctions" (added the five effects to corresponding effect bundles)
    "effects" (added the five new effects)
    "political_parties" (added the right effect bundle to the political ruler)


    In "effect_bundles_to_effects_junctions" I've also replaced the effect bundles of the two old etruscan league traits with "NOT DECLARED".


    However the game refuse to start. Any suggestion?

  2. #2

    Default Re: How to add new faction traits

    Problem solved, I forgot to edit a couple of names. For anyone who need, the process I showed is correct.

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