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December 30, 2013, 08:44 AM
#1
How to add new faction traits
As title, I am trying to add new faction traits for the Etruscan League. I've cloned one roman and some greek traits to obtain these:
1) rom_faction_trait_etruscan_core_bread_circuses
2) rom_faction_trait_etruscan_core_theocracy
3) rom_faction_trait_etruscan_etruscan_hellenic_mistrust
4) rom_faction_trait_etruscan_etruscan_independence
5) rom_faction_trait_etruscan_etruscan_village_confederation
These are the db folders where I'm working:
"effect_bonus_value_basic_junction" (added "rom_faction_trait_etruscan_core_bread_circuses", "rom_faction_trait_etruscan_core_theocracy")
"effect_bonus_value_battle_context_junctions" (added "rom_faction_trait_etruscan_etruscan_independence")
"effect_bonus_value_building_set_junctions" (added "rom_faction_trait_etruscan_etruscan_village_confederation")
"effect_bonus_value_religion_junction" (added "rom_faction_trait_etruscan_etruscan_hellenic_mistrust")
"effect_bundles" (added "rom_faction_trait_etruscan_etruscan")
"effect_bundles_to_effects_junctions" (added the five effects to corresponding effect bundles)
"effects" (added the five new effects)
"political_parties" (added the right effect bundle to the political ruler)
In "effect_bundles_to_effects_junctions" I've also replaced the effect bundles of the two old etruscan league traits with "NOT DECLARED".
However the game refuse to start. Any suggestion?
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December 30, 2013, 03:41 PM
#2
Re: How to add new faction traits
Problem solved, I forgot to edit a couple of names. For anyone who need, the process I showed is correct.
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