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Thread: Crusading... Couple of Strange Things

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  1. #1
    selenius4tsd's Avatar Happiness Is A Warm Gun
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    Default Crusading... Couple of Strange Things

    I looked through some of the screenshots about Crusading, and two things i noticed:

    1. How does the Crusading army end up at the target? On the minimap there is no sign of the army having moved through other territory along the way. (I guess this might just be the way CA programmed it to show to the public.)

    2. In the screenshots below, it looks as if though alot of the territory is occupied by the Papal States. Does that mean that everytime you go on a crusade, you're not actually going to capture the target settlement for yourself, but gain it for the Papacy?

    http://image.com.com/gamespot/images..._screen002.jpg
    http://image.com.com/gamespot/images..._screen003.jpg

    Something that also seems strange is that in the second screen, the Council of Nobles is asking you to blockade Marseille's port.
    The first problem is that England doesn't even own a settlement with a port close enough. Glitch? :hmmm:
    Second thing is that Marseille seems to be part of the Papal States.
    Is this what CA referred to when they said that the Nobles would often act in their own best interests?

  2. #2
    carl-the-conqueror's Avatar Centenarius
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    Default Re: Crusading... Couple of Strange Things

    ive seen the crusades, they are like a normal army, but they hold a cross.

    i think the papacy conqered that themselves (or was given it)

    you can blockade a port by puting an army on it. and it could be rebels/ rebels when the mission was set.

  3. #3
    selenius4tsd's Avatar Happiness Is A Warm Gun
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    Default Re: Crusading... Couple of Strange Things

    Yes, I knew you could blockade a port using an army.. But the point is that the closest settlement that England has is, like, 5 miles away? Added that is the fact that its a Papal city.

  4. #4

    Default Re: Crusading... Couple of Strange Things

    Quote Originally Posted by selenius4tsd
    Yes, I knew you could blockade a port using an army.. But the point is that the closest settlement that England has is, like, 5 miles away? Added that is the fact that its a Papal city.
    if its only 5 miles away whats the holdup :hmmm:

  5. #5
    selenius4tsd's Avatar Happiness Is A Warm Gun
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    Default Re: Crusading... Couple of Strange Things

    Quote Originally Posted by Tar_Aldarion
    if its only 5 miles away whats the holdup :hmmm:
    You know what I meant. The thing is that England doesn't own a region that is neighbouring Marseille, so how on earth can they send ships there to blockade them?

    Going back a bit though to my last thread, what do you guys think about the prospect that PS might be more active than the Senate was in RTW? :hmmm:

  6. #6

    Default Re: Crusading... Couple of Strange Things

    Or England was exo-something for attacking france and the papal states decided to take matters to their own hands.

  7. #7
    Hansa's Avatar Campidoctor
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    Default Re: Crusading... Couple of Strange Things

    The vast majority of the Crusaders on the first crusade were French, France was not however given Outremer after its initial conquest. Giving it to the Papacy would not be historically correct either, but not much less than giving it to a specific faction. More likely, the ''holy land'' is rebel, not under the papacy, and you are indeed given it if conquered.
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  8. #8
    Lusted's Avatar Look to the stars
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    Default Re: Crusading... Couple of Strange Things

    It's not a papal region, the region you are thinking of is genua, the one next to it is Marseille. And crusader captured provinces go to the faction who conquered them.
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  9. #9
    selenius4tsd's Avatar Happiness Is A Warm Gun
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    Default Re: Crusading... Couple of Strange Things

    Going in another direction now, there's another point I thought about:

    http://image.com.com/gamespot/images..._screen003.jpg

    Check this screen out again, and you see that Venice, Milan and HRE are eliminated, and the PS have conquered their land.
    Maybe the Papal States can actually go out on their own crusades? That would explain why they have more land. Perhaps HRE, Venice and Milan were excomm'd, and PS went after their land. :hmmm: that brings an interesting point to this game. Unlike RTW where the Senate doesnt go take over land himself, the PS in this game will try to expand themselves. Which means that there is an even bigger incentive to remain close to them and avoid excomm'tion. :hmmm: Just a thought.. maybe.

  10. #10

    Default Re: Crusading... Couple of Strange Things

    I have another question about Crusading, can you have more then 20 units in the crusading army(when you passing throu different regions and units join crusade) like in MTW1 or will be the same like normal army just with cross
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    Lord Tomyris's Avatar Cheshire Cat
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    Default Re: Crusading... Couple of Strange Things

    Quote Originally Posted by tzar
    I have another question about Crusading, can you have more then 20 units in the crusading army(when you passing throu different regions and units join crusade) like in MTW1 or will be the same like normal army just with cross
    I think the benefits are no upkeep and double movement speed. There's only 20 units though, I think.


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  12. #12

    Default Re: Crusading... Couple of Strange Things

    Quote Originally Posted by Lord Tomyris
    I think the benefits are no upkeep and double movement speed. There's only 20 units though, I think.
    Thanks
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  13. #13
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    Default Re: Crusading... Couple of Strange Things

    I had the same question as the selenius. If you're playing as Scotland or England and a Crusade is called on some place in the MidEast how does your army get there? Do you get a free ship trip courtesy of another Catholic faction? Which would be cool if the Venetians would give you a trip to Jerusalem for a fee since that would be quite realistic.

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    Hansa's Avatar Campidoctor
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    Default Re: Crusading... Couple of Strange Things

    Quote Originally Posted by mirage41
    I had the same question as the selenius. If you're playing as Scotland or England and a Crusade is called on some place in the MidEast how does your army get there? Do you get a free ship trip courtesy of another Catholic faction? Which would be cool if the Venetians would give you a trip to Jerusalem for a fee since that would be quite realistic.
    Ther were two ways of going on crusade in the holy land. Either go across land, France-HRE-Hungary-The Balkans-Byzantium-Asia minor-Levant. This was done in the first Crusade, second Crusade, The Germans guring the third etc. Then you had the sea way, as far away as Denmark through the gibraltar and to the holy land, often stopping in Iberia helping the Portugese and Spaniards against the Moors.

    Anyway, French crusaders traveling by sea, mostly rented their services from the Venetians or Genovese, it was also customary for crusaders to build ships for themselves, something widely done by the English. As crusades progressed, the seaway became more and more prominent especially since Byzantine guarantees of safe travel and supplies proved unreliable, and the Turks of Anatolia had a tendency to fight crusaders traveling through their lands. The ships rented were hovewer no curtisy, the Venetians never transported foreign crusaders for free, they were in it for the profit. In preperation for his Egyptian crusade, St Louis of France tried to get the Norwegian king to transport his army for free, the response he got was cold.
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  15. #15

    Default Re: Crusading... Couple of Strange Things

    And who said your army grows while passing christian land? wasn't it like very cheap mercanries of hte finest quality?

  16. #16
    Lusted's Avatar Look to the stars
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    Default Re: Crusading... Couple of Strange Things

    In MTw the Byzantines never had a problem with letting Crusades pass through their lands, i always was let through when i did one. In M2Tw i think when you call a Crusade, you designate an army as the one to do the crusade, it gets double movement points or something and special crusader units to recruit.
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    Default Re: Crusading... Couple of Strange Things

    Quote Originally Posted by Lusted
    In MTw the Byzantines never had a problem with letting Crusades pass through their lands, i always was let through when i did one. In M2Tw i think when you call a Crusade, you designate an army as the one to do the crusade, it gets double movement points or something and special crusader units to recruit.
    Ok cool. The movement point bit makes it a lot better especially if your England/Scotland.

  18. #18
    MadeManG74's Avatar Libertus
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    Default Re: Crusading... Couple of Strange Things

    Plus the Crusader units should be fantastic to have in the army. Will they still be there after the crusade or will they be disbanded afterwards?

  19. #19

    Default Re: Crusading... Couple of Strange Things

    hmmm, that's a good question. as far as i know, ther's been no mention of what happens after the target is captured.

    others might know better than I.




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  20. #20
    Hansa's Avatar Campidoctor
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    Default Re: Crusading... Couple of Strange Things

    Quote Originally Posted by MadeManG74
    Plus the Crusader units should be fantastic to have in the army. Will they still be there after the crusade or will they be disbanded afterwards?
    In MTW1 they were kept in your army, and you could use them as you wished (even on other chatolic factions). What I wonder about though is upkeep and replenishment for crusader units. If you keep a city under your factions control gained from crusading, the crusader units (e.g. templars) should have no upkeep, and replenish themselves automatically, meaning if you loose 20 out of 40 templars in battle, they should be up to 40 again at the next turn, without cost. This was the reality in Outremer. The orders was the one reliable standing army (apart from a similar unit of 200 knights under France that evolved in the later years of the crusader states), as long as they kept their fortresses. The orders replenished themselfves reguilarly, and their losses were always replenished by reinforcement warrior monks from Europe, free of charge.
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    By the way, though my avatar might indicate so, I am not a citizen of Germany, though my ancestry have a branch in this great nation.

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