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December 28, 2013, 05:44 PM
#1
Number of Men Per Unit (-60%) Not Working
I don't know if it's the tools I'm using or what. But when I try changing the amount of men in a unit, the game just gets weird. What will happens is that on Turn 1, I'll be able to recruit units like normal. But then on Turn 2, those men I tried recruiting are gone, and they've disappeared from the building them all together. I've been able to get -50% to work, but not -60%. I've even changed the column for ship units, min to 1 and max to -60%. Preferences.script file is set to:
gfx_unit_size 3
gfx_fleet_size 2
I've been copying the entire column and pasting it in Excel. If I'm using any equations to figure out new numbers and then I'm special pasting them with numbers only so that the formulas are not being copied as well.
Maybe it only works in quarters? Anyone else have these issues?
Last edited by Bad213Boy; December 28, 2013 at 05:51 PM.
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December 28, 2013, 07:13 PM
#2
Re: Number of Men Per Unit (-60%) Not Working
Nevermind, I figured it out.
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