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Thread: MOD - [Workshop] Aztec's Environments and Lightings (Updated 12/09/2014)

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  1. #1

    Default Re: Aztec,s New Lighting and Environmental development + DOWNLOAD VERSION 2 FULL VERSION

    Agreed

  2. #2
    Noif de Bodemloze's Avatar The Protector of Art
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    Default Re: Aztec,s New Lighting and Environmental development + DOWNLOAD VERSION 2 FULL VERSION

    I have 0 conflicts with other mods but this mod working about 50%.

  3. #3

    Default Re: Aztec,s New Lighting and Environmental development + DOWNLOAD VERSION 2 FULL VERSION

    the best Environmental mod for Rome II
    Great work, Aztec (Shahab)
    Good luck

  4. #4

    Default Re: Aztec,s New Lighting and Environmental development + DOWNLOAD VERSION 2 FULL VERSION

    It works fine here


  5. #5
    ToonTotalWar's Avatar Indefinitely Banned
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    Default Re: Aztec,s New Lighting and Environmental development + DOWNLOAD VERSION 2 FULL VERSION

    Started like 10 custom battles and all looks fine, but where the hell are these moving clouds?

    Doktor1 - how come you seem to get this mod to work 100% when most of us are at 50%?

  6. #6

    Default Re: Aztec,s New Lighting and Environmental development + DOWNLOAD VERSION 2 FULL VERSION

    Quote Originally Posted by ToonTotalWar View Post

    Doktor1 - how come you seem to get this mod to work 100% when most of us are at 50%?
    Here you are video with moving clouds... Same place like this picture, only here was sunrise

    http://www.youtube.com/watch?v=bJOMB...ature=youtu.be

    *look top left
    Last edited by doktor1; January 06, 2014 at 04:37 PM.

  7. #7
    Noif de Bodemloze's Avatar The Protector of Art
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    Default Re: Aztec,s New Lighting and Environmental development + DOWNLOAD VERSION 2 FULL VERSION

    Quote Originally Posted by doktor1 View Post
    Yep, nice to see it happen for you but not for us.

  8. #8
    aztec's Avatar Semisalis
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    Default Re: Aztec,s New Lighting and Environmental development + DOWNLOAD VERSION 2 FULL VERSION

    Quote Originally Posted by Noif de Bodemloze View Post
    Yep, nice to see it happen for you but not for us.
    em ! there is something wrong with you
    at first you should see different patterns !
    if the same , you are not using my last version , u are using the previous version(beta)
    if different but not moving clouds , maybe related to graphic card !

  9. #9

    Default Re: Aztec,s New Lighting and Environmental development + DOWNLOAD VERSION 2 FULL VERSION

    doktor1 and aztek what version of Rome 2 are you running?

    Since I guess aztek has 0.7 it would be safe to assume doktor1 has the same one which would explain why the mod is working fine only for you two.




  10. #10
    Hoplite of Ilis's Avatar Domesticus
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    Default Re: Aztec,s New Lighting and Environmental development + DOWNLOAD VERSION 2 FULL VERSION

    Very nice indeed!

  11. #11

    Default Re: Aztec,s New Lighting and Environmental development + DOWNLOAD VERSION 2 FULL VERSION

    8

  12. #12

    Default Re: Aztec,s New Lighting and Environmental development + DOWNLOAD VERSION 2 FULL VERSION

    It's working for me to, using 8

  13. #13

    Default Re: Aztec,s New Lighting and Environmental development + DOWNLOAD VERSION 2 FULL VERSION

    Fantastic job aztec, its working perfectly for me on 8.1
    I'm getting different sun locations, different clouds and moving ones at various locations in custom battles. I started a new campaign as Rome just to test it there and its working excellent with same results.

    Custom battles test (haven't bothered setting gamma yet)
    Spoiler Alert, click show to read: 





    Campaign test
    Spoiler Alert, click show to read: 

  14. #14

    Default Re: Aztec,s New Lighting and Environmental development + DOWNLOAD VERSION 2 FULL VERSION

    Than I don't know what to say...




  15. #15

    Default Re: Aztec,s New Lighting and Environmental development + DOWNLOAD VERSION 2 FULL VERSION

    The only thing I did notice and it may have been because of my gamma was set to low was during sunsets and sunrises I get alot more of the sky banding. Raising my gamma may cut some of that out though but if not I can still deal with that.

  16. #16

    Default Re: Aztec,s New Lighting and Environmental development + DOWNLOAD VERSION 2 FULL VERSION

    Redone GEM/SweetFX I sent you one Aztec...


  17. #17
    aztec's Avatar Semisalis
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    Default Re: Aztec,s New Lighting and Environmental development + DOWNLOAD VERSION 2 FULL VERSION

    Quote Originally Posted by doktor1 View Post
    Redone GEM/SweetFX I sent you one Aztec...

    take a picture of landscape , frome a bove and from the environment

    that is nice , perfect

  18. #18

    Default Re: Aztec,s New Lighting and Environmental development + DOWNLOAD VERSION 2 FULL VERSION

    Here are pics....

    Spoiler Alert, click show to read: 





    Same place:
    only sun



    lots of clouds, evening


    Last edited by doktor1; January 06, 2014 at 06:02 PM.

  19. #19
    ToonTotalWar's Avatar Indefinitely Banned
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    Default Re: Aztec,s New Lighting and Environmental development + DOWNLOAD VERSION 2 FULL VERSION

    Ok so which maps do you recommend to use so that I can see the moving clouds??

    Iam a running a GTX 760, more than enough to use for this mod!

  20. #20

    Default Re: Aztec,s New Lighting and Environmental development + DOWNLOAD VERSION 2 FULL VERSION

    Try around Carthage and Rome, I also saw them moving while in campaign at Rome.

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