View Poll Results: If you like that, what climate you wish to cahnge?

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  • Mediterranean

    118 61.14%
  • Atlantic

    27 13.99%
  • Continental

    48 24.87%
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Thread: MOD - [Workshop] Aztec's Environments and Lightings (Updated 12/09/2014)

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  1. #1

    Default Re: Aztec,s New Lighting and Environmental development + DOWNLOAD VERSION 2 beta added

    Quote Originally Posted by doktor1 View Post
    I have that mod... Only on that pic units are static..

    Carthage 2560x1440

    Spoiler Alert, click show to read: 


    Clean and sharp, downsampling works well in this game, along with some SMAA or FXAA.

  2. #2
    kamikazee786's Avatar Senator
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    Default Re: Aztec,s New Lighting and Environmental development + DOWNLOAD VERSION 2 beta added

    Hey azec, im using toon total wars all in one mod which contains your latest version but for some reason i still get the vanilla clouds, the game works perfectly otherwise. Im also using your gem settings and the game looks fab. Here's a screen.



    As you can see this battle was in egypt, is that area covered in the latest version of your mod ?
    Last edited by kamikazee786; January 05, 2014 at 09:09 PM.
    If you work to earn a living, why then do you work yourself to death?

  3. #3
    Havoc04's Avatar Tiro
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    Default Re: Aztec,s New Lighting and Environmental development + DOWNLOAD VERSION 2 beta added

    Ok ALSO running Toons all in one.. and i TOO was getting default clouds. I downloaded the Fix on the OP page and BAM got the clouds etc.. So the fix for me IS Essential for me ATM.

    "NEW FIX working to all , thanks to carbide : http://www.mediafire.com/download/a4...ta_fix.pack.7z "
    Windows 7 64Bit//Intel Core I7 2600k//16 Gig G-Skill 1866 Ram//Galaxy Nvidia GTX780 3gb

  4. #4
    ToonTotalWar's Avatar Indefinitely Banned
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    Default Re: Aztec,s New Lighting and Environmental development + DOWNLOAD VERSION 2 beta added

    Quote Originally Posted by kamikazee786 View Post
    Hey azec, im using toon total wars all in one mod which contains your latest version but for some reason i still get the vanilla clouds, the game works perfectly otherwise. Im also using your gem settings and the game looks fab. Here's a screen.

    [IMG]http://s23.postimg.org/ui4obzzwa/rome2_exe_DX11_20140106_030152.jpg[/

    As you can see this battle was in egypt, is that area covered in the latest version of your mod ?
    Quote Originally Posted by Havoc04 View Post
    Ok ALSO running Toons all in one.. and i TOO was getting default clouds. I downloaded the Fix on the OP page and BAM got the clouds etc.. So the fix for me IS Essential for me ATM.

    "NEW FIX working to all , thanks to carbide : http://www.mediafire.com/download/a4...ta_fix.pack.7z "
    Current version is borked in my all in one and you need to use carbides version for now

  5. #5
    aztec's Avatar Semisalis
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    Default Re: Aztec,s New Lighting and Environmental development + DOWNLOAD VERSION 2 beta added

    wait for my version 2 full version
    different types of mediterranean in dry, dynamic clouds moving slowly and change ther shape , new lighting for mediterranean , water fix
    i also try to add them to carbide fix (replace the old ones ) for patch 8.1 !

    thank you all

  6. #6
    aztec's Avatar Semisalis
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    Default Re: Aztec,s New Lighting and Environmental development + DOWNLOAD VERSION 2 beta added

    NEW SUNSET



  7. #7
    Noif de Bodemloze's Avatar The Protector of Art
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    Default Re: Aztec,s New Lighting and Environmental development + DOWNLOAD VERSION 2 beta added

    Quote Originally Posted by aztec View Post
    NEW SUNSET


    I got heart attack

  8. #8

    Default Re: Aztec,s New Lighting and Environmental development + DOWNLOAD VERSION 2 beta added

    o.m.ggggggggggggg !!!!!!!!!!!!!!
    that's so aw some !

  9. #9
    kamikazee786's Avatar Senator
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    Default Re: Aztec,s New Lighting and Environmental development + DOWNLOAD VERSION 2 beta added

    can someone tell me what down sampling is and how to do it, ive heard about it but i dont really know much about it

    Thanks
    If you work to earn a living, why then do you work yourself to death?

  10. #10

    Default Re: Aztec,s New Lighting and Environmental development + DOWNLOAD VERSION 2 beta added

    Can't wait to test it!

  11. #11
    aztec's Avatar Semisalis
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    Default Re: Aztec,s New Lighting and Environmental development + DOWNLOAD VERSION 2 beta added

    NEW MORNING (AFTER SUNRISE)



    NEW SUNSET


    and also these : http://www.twcenter.net/forums/showt...1#post13539583




    NEW NOON


    these are new patterns of med
    Last edited by aztec; January 06, 2014 at 09:26 AM.

  12. #12

    Default Re: Aztec,s New Lighting and Environmental development + DOWNLOAD VERSION 2 beta added

    Aw, you gotta be kidding me bro ! This looks AWESOME !

  13. #13
    aztec's Avatar Semisalis
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    Default Re: Aztec,s New Lighting and Environmental development + DOWNLOAD VERSION 2 beta added

    I am working on med climate for making a lot of different patterns of weather you love

    sunrise , sunset , morning , nonn , afternoon , evening
    what else ?


    clouds are now dynamic , changing their shapes in true way , also it may be happened when 2 clouds in game combined they will be darker (like rainy clouds)

  14. #14

    Default Re: Aztec,s New Lighting and Environmental development + DOWNLOAD VERSION 2 beta added

    This looks damn awesome, you're making this game better and better every time I'm viewing this thread! Any ETA on full v2 release?

  15. #15
    DramaBelli's Avatar Ministry of Silly Walks
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    Default Re: Aztec,s New Lighting and Environmental development + DOWNLOAD VERSION 2 beta added

    Well I'm saved from lag, glitches and every graphical horror during melee now...I have only to zoom out of the melee or the siege and look at the sky

    I'm Always weak in front of the sky, can't wait to stare at it


    Singing in mind, "staring at the sun" U2

  16. #16
    aztec's Avatar Semisalis
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    Default Re: Aztec,s New Lighting and Environmental development + DOWNLOAD VERSION 2 beta added

    at last ! It is released
    should work with patch 8 & 8.1 & 7
    aztec_version2_full.rar
    9 new weather patterns created for eastern (now eastern has 15 patterns)
    9 new weather patterns created med (factions carthage , rome , etc ine mediterranean
    clouds , new , dynamic , changing their shapes
    no hyperbolic HDR !!!!

    try it , ,, share your pics here , report any problem


    for better campaign lighting + all of the above + works with patch 8.1
    download this :aztec_version2_full_campaign.rar
    Last edited by aztec; January 06, 2014 at 10:55 AM.

  17. #17

    Default Re: Aztec,s New Lighting and Environmental development + DOWNLOAD VERSION 2 beta added

    I tried around 15 custom battles and i have only the sunny / bright blue sky settings with always the same clouds of yours (beautiful) in the background.
    I did it with both versions.

    For the campaign version, i tried as well and played several battles in a new Roman campaign, and i had the same sky as well (bright blue sky with your special white clouds)

    I can't see any time of day difference, in Italy, Egypt, Anatolia, Spain (grasslands, deserts, light forests). I haven't tried other settings.
    I suppose i have an issue with your mod.

    I hope this helps finding out what's wrong.
    I used GEM only, no DeI for those tests.
    Last edited by le_fred; January 06, 2014 at 11:16 AM.


    More than 1,500 pictures: visit my Shogun epic battle screenshot thread !


  18. #18
    aztec's Avatar Semisalis
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    Default Re: Aztec,s New Lighting and Environmental development + DOWNLOAD VERSION 2 beta added

    Quote Originally Posted by le_fred View Post
    I tried around 15 custom battles and i have only the sunny / bright blue sky settings with always the same clouds of yours (beautiful) in the background.
    I did it with both versions.

    For the campaign version, i tried as well and played several battlles in a new Roman campaign, and i had the same sky as well (brigh blue sky with your special white clouds)

    I can't see any time of day difference, in Italy, Egypt, Anatolia, Spain. I haven't tried others.
    I suppose i have an issue.

    I hope this helps.
    delete last one (version) and just install it ! it is based on carbide pack

    you should see different patterns , different skys , moving clouds

  19. #19

    Default Re: Aztec,s New Lighting and Environmental development + DOWNLOAD VERSION 2 beta added

    Quote Originally Posted by aztec View Post
    delete last one (version) and just install it ! it is based on carbide pack

    you should see different patterns , different skys , moving clouds
    That's what i did of course.
    I am making tests in custom battles, but the time of day is always the same alternatively with both packs you attached.
    Btw, what is the difference between the 2 ? the second is like the 1st one but also includes campaign ?
    Are they supposed to work in custom battles too ?

    thanks,


    More than 1,500 pictures: visit my Shogun epic battle screenshot thread !


  20. #20

    Default Re: Aztec,s New Lighting and Environmental development + DOWNLOAD VERSION 2 beta added

    I've just done more tests, in order to confirm, and have tried both with / without GEM.

    - first file works, good lighting, but only one weather setting is present (the one from your beta version)
    - second file plays the vanilla skies and lighting => doesn't work on my computer
    Last edited by le_fred; January 06, 2014 at 12:01 PM.


    More than 1,500 pictures: visit my Shogun epic battle screenshot thread !


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