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Thread: MOD - [Workshop] Aztec's Environments and Lightings (Updated 12/09/2014)

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  1. #1
    Civis
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    Default Re: Aztec,s New Lighting and Environmental development + DOWNLOAD VERSION 2 beta added

    Quote Originally Posted by doktor1 View Post



    _______
    Here is full GEM/SweetFX - extract in Rome 2 folder...
    And I use v1 of aztec mod, (and it works; this is my Teutoborg Forest)
    Settings are on extreme, (SSAO/DOF/Vegetation Alpha - OFF), AA Off, AFx16 + FXAA forced in nvidia control panel, 1080p.
    Ingame:
    Gamma = 22, Brightness = 15
    _______





    Added new preview pictures in gallery...
    _______
    Isn't that just colour banding? It may be more of a game issue as the engine may not be able to distinguish the colours and transition smoother into them - thus creating the banding. Not 100% sure though.

  2. #2
    Noif de Bodemloze's Avatar The Protector of Art
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    Default Re: Aztec,s New Lighting and Environmental development + DOWNLOAD VERSION 2 beta added

    Doktor1 and Aztec: Do you use radious mods?

  3. #3

    Default Re: Aztec,s New Lighting and Environmental development + DOWNLOAD VERSION 2 beta added

    Nope from my side....

  4. #4
    Inevitability won
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    Default Re: Aztec,s New Lighting and Environmental development + DOWNLOAD VERSION 2 beta added

    Ok finally, with your files, settings, etc. My game finally looks like it should, much like your screenshots! Many thanks doktor1.

  5. #5

    Default Re: Aztec,s New Lighting and Environmental development + DOWNLOAD VERSION 2 beta added

    ......
    Last edited by doktor1; January 04, 2014 at 10:13 AM.

  6. #6

    Default Re: Aztec,s New Lighting and Environmental development + DOWNLOAD VERSION 2 beta added

    Good news!

    I have the 8.1 patch version fully working without breaking mods. I still need to test campaign with it and will likely be able to clean up some files in this version which may not be needed.

    These screens are using some rough version of Gem settings so nevermind them, clouds are working.




  7. #7

    Default Re: Aztec,s New Lighting and Environmental development + DOWNLOAD VERSION 2 beta added

    More testing done using axtec's Gem settings, a couple shots has filmgrain which he uses I disabled it in other shots.

    Spoiler Alert, click show to read: 










    Now I need to test whether battle in campaign will show season changes like the fall leaves on the trees.

  8. #8
    aztec's Avatar Semisalis
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    Default Re: Aztec,s New Lighting and Environmental development + DOWNLOAD VERSION 2 beta added

    Quote Originally Posted by carbide View Post
    More testing done using axtec's Gem settings, a couple shots has filmgrain which he uses I disabled it in other shots.

    Spoiler Alert, click show to read: 










    Now I need to test whether battle in campaign will show season changes like the fall leaves on the trees.
    Hi , I came back after 2 days

    I am really glad to see this mod works perfectly on you !

    version 3 started , please comment what you need

    and carbide sahare your settings

  9. #9

    Default Re: Aztec,s New Lighting and Environmental development + DOWNLOAD VERSION 2 beta added

    I just now tried combining Venno's older SweetFX settings which I've always enjoyed along with your Gem settings, I tinkered with with both of them a little.

    The water is still to clear imo, can see the bottom to easy even when deeper.

    Spoiler Alert, click show to read: 





    Now the cities on the other hand.... O my gosh they're gorgeous!
    Spoiler Alert, click show to read: 









    Last edited by carbide; January 04, 2014 at 01:00 PM.

  10. #10
    aztec's Avatar Semisalis
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    Default Re: Aztec,s New Lighting and Environmental development + DOWNLOAD VERSION 2 beta added

    Quote Originally Posted by carbide View Post
    I just now tried combining Venno's older SweetFX settings which I've always enjoyed along with your Gem settings, I tinkered with with both of them a little.

    The water is still to clear imo, can see the bottom to easy even when deeper.

    Spoiler Alert, click show to read: 





    Now the cities on the other hand.... O my gosh they're gorgeous!
    Spoiler Alert, click show to read: 









    Thank you for reporting water , the version 2 of this mod is still beta , by your reporting I add a simple fix to it thanj you

    and special thanks for your amazing pictures

  11. #11

    Default Re: Aztec,s New Lighting and Environmental development + DOWNLOAD VERSION 2 beta added

    To others, don't download the 8.1 patch version... its broken.
    I have fixed it and have a version that should work for anyone using 8.1 beta and should probably work on 8.0 patch but I haven't tested it. One other thing is I'm not sure the battles in campaign with show season changes (like fall leafs on trees). I used aztec's files to override the ones in those sections just to be sure it would load. To do it proper aztec would probable need to pull each of those vanilla season changes files and work his magic on them but there's quite a few. Give me a few and I'll upload the working version for 8.1 patch. It doesn't affect any of the mods I'm using but you still need to compare with what you use.

  12. #12

    Default Re: Aztec,s New Lighting and Environmental development + DOWNLOAD VERSION 2 beta added

    Ok I did a quick test in campaign and its showing the season changes in the battle.
    axtec's hdr that's used makes it extremely bright using stock gamma and brightness. Try 12 or 13 to start with on your gamma and I use 13 for brightness. You may even need to make slight adjustments to your gamma as you load a new battle map, they're all different.

    Here's the download for the fixed version if you want to give it a try. Its in mod format and should be at the top in launcher mod manager by default. I added 01 to the first of mod name to get it up there.

    http://www.mediafire.com/download/a4...ta_fix.pack.7z

  13. #13
    Civis
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    Default Re: Aztec,s New Lighting and Environmental development + DOWNLOAD VERSION 2 beta added

    Quote Originally Posted by carbide View Post
    Ok I did a quick test in campaign and its showing the season changes in the battle.
    axtec's hdr that's used makes it extremely bright using stock gamma and brightness. Try 12 or 13 to start with on your gamma and I use 13 for brightness. You may even need to make slight adjustments to your gamma as you load a new battle map, they're all different.

    Here's the download for the fixed version if you want to give it a try. Its in mod format and should be at the top in launcher mod manager by default. I added 01 to the first of mod name to get it up there.

    http://www.mediafire.com/download/a4...ta_fix.pack.7z
    It WORKS!! thank's Carbide +rep (rep to aztec too, sure!)

  14. #14

    Default Re: Aztec,s New Lighting and Environmental development + DOWNLOAD VERSION 2 beta added

    Quote Originally Posted by carbide View Post
    Ok I did a quick test in campaign and its showing the season changes in the battle.
    axtec's hdr that's used makes it extremely bright using stock gamma and brightness. Try 12 or 13 to start with on your gamma and I use 13 for brightness. You may even need to make slight adjustments to your gamma as you load a new battle map, they're all different.

    Here's the download for the fixed version if you want to give it a try. Its in mod format and should be at the top in launcher mod manager by default. I added 01 to the first of mod name to get it up there.




    http://www.mediafire.com/download/a4...ta_fix.pack.7z

    thank you very much its now working but i got a river problem

  15. #15

    Default Re: Aztec,s New Lighting and Environmental development + DOWNLOAD VERSION 2 beta added

    Quote Originally Posted by cemilelci View Post
    thank you very much its now working but i got a river problem
    Shallow water (even some deeper) is going to be mostly clear in this version. Aztec mentioned that he has made a fix for it in the next version. I can tell that your gamma is set a little to high and by lower it will help give a little more tint to the water.


    Edit\ @ Aztec, I'll send you a pm later on what needed to be changed. It was what I posted a few pages back about the paths being change in 8.1. You didn't have your files applied to all of the needed sections under weather. Also you had a section included in the mod that was the culprit for killing other mods but isn't needed to make yours work so I completely removed it from the mod.
    Last edited by carbide; January 05, 2014 at 07:22 AM.

  16. #16

    Default Re: Aztec,s New Lighting and Environmental development + DOWNLOAD VERSION 2 beta added

    Quote Originally Posted by carbide View Post
    Shallow water (even some deeper) is going to be mostly clear in this version. Aztec mentioned that he has made a fix for it in the next version. I can tell that your gamma is set a little to high and by lower it will help give a little more tint to the water.
    i got it thank you very much

  17. #17

    Default Re: Aztec,s New Lighting and Environmental development + DOWNLOAD VERSION 2 beta added

    @carbide
    I had some problems with v1, (other versions didnt work) but now all is great.. Few shots with my preset...




  18. #18

    Default Re: Aztec,s New Lighting and Environmental development + DOWNLOAD VERSION 2 beta added

    Post your latest setting for both SweetFx and Gem_settings and I'll give them a try.... really nice shots.

    @aztec
    feel free to use the fixed version to replace the one on first page if you want. It seems to be working for others as well.

  19. #19
    aztec's Avatar Semisalis
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    Default Re: Aztec,s New Lighting and Environmental development + DOWNLOAD VERSION 2 beta added

    Quote Originally Posted by carbide View Post
    Post your latest setting for both SweetFx and Gem_settings and I'll give them a try.... really nice shots.

    @aztec
    feel free to use the fixed version to replace the one on first page if you want. It seems to be working for others as well.
    thnx
    can you send information what did you do ?

  20. #20

    Default Re: Aztec,s New Lighting and Environmental development + DOWNLOAD VERSION 2 beta added

    It's alive! A-L-I-V-E! Thanks, carbine, you're a miracle worker

    Can't decide on the gamma settings yet, but here's a few pics. Now Rome 2 looks even greater!
    Last edited by Go0lden_Archer; January 04, 2014 at 05:46 PM.

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