View Poll Results: If you like that, what climate you wish to cahnge?

Voters
193. You may not vote on this poll
  • Mediterranean

    118 61.14%
  • Atlantic

    27 13.99%
  • Continental

    48 24.87%
Page 12 of 60 FirstFirst ... 234567891011121314151617181920212237 ... LastLast
Results 221 to 240 of 1226

Thread: MOD - [Workshop] Aztec's Environments and Lightings (Updated 12/09/2014)

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1

    Default Re: Aztec,s New Lighting and Environmental development + DOWNLOAD VERSION 2 beta added

    You see , the color of the sky is not brown because the time is about noon
    it goes brow in the evenings

  2. #2

    Default Re: Aztec,s New Lighting and Environmental development + DOWNLOAD VERSION 2 beta added

    Quote Originally Posted by spartan super hoplite View Post
    You see , the color of the sky is not brown because the time is about noon
    it goes brow in the evenings
    In the case of noon or other times before evenings you should have the clouds aztec shows in his screens which isn't the case of 8.1patch and one needs to know which mods are enabled and if working. The bright sun and environment with other mods is achievable with the 8.0 patch... but you have to give up siege improvements included with 8.1 patch.

  3. #3

    Default Re: Aztec,s New Lighting and Environmental development + DOWNLOAD VERSION 2 beta added

    When I finish preset, I will share settings...

    More preview - naval....

    Spoiler Alert, click show to read: 



  4. #4
    Noif de Bodemloze's Avatar The Protector of Art
    Content Emeritus

    Join Date
    Apr 2009
    Location
    Finland
    Posts
    5,747

    Default Re: Aztec,s New Lighting and Environmental development + DOWNLOAD VERSION 2 beta added

    Quote Originally Posted by doktor1 View Post
    When I finish preset, I will share settings...

    More preview - naval....

    Spoiler Alert, click show to read: 


    Rome 2: total sad

    I love this screenshot, but so unluckily this mod doesn't work on me. So realistic like watch from IRL helicopter.

  5. #5

    Default Re: Aztec,s New Lighting and Environmental development + DOWNLOAD VERSION 2 beta added

    really nice and realistic

  6. #6

    Default Re: Aztec,s New Lighting and Environmental development + DOWNLOAD VERSION 2 beta added

    Any ideas when the next version comes out?

  7. #7

    Default Re: Aztec,s New Lighting and Environmental development + DOWNLOAD VERSION 2 beta added

    Almost finish.. Later today I will post settings...
    Here is preview with campaign map in seasons, battlefield in rain, sea, desert....

  8. #8

    Default Re: Aztec,s New Lighting and Environmental development + DOWNLOAD VERSION 2 beta added

    Seriously, those preview pictures of campaign map seasons are A-M-A-Z-I-N-G.


    More than 1,500 pictures: visit my Shogun epic battle screenshot thread !


  9. #9
    Brips's Avatar Ducenarius
    Join Date
    Feb 2007
    Location
    Belgium (Bruxelles)
    Posts
    959

    Default Re: Aztec,s New Lighting and Environmental development + DOWNLOAD VERSION 2 beta added

    Like this mod in AIO mod
    But you said to uncheck "unlimited video settings", if I do that, all my textures are very very ugly... Let it on. Without this option the game set some settings to low even if it's high in option menu.
    All map textures improved mod(MTW2,DLV):
    http://www.twcenter.net/forums/showthread.php?t=395355
    Real crazy medieval music (4pages!):
    http://www.twcenter.net/forums/showthread.php?t=389092
    More war horn sounds(MTW2,DLV)!
    http://www.twcenter.net/forums/showthread.php?t=229015
    More Loading screens MEGA pack Team!(MTW2,DLV):
    http://www.twcenter.net/forums/showthread.php?t=389893
    Mods Oblivion and Fallout3:
    Tape "Brips" on nexus then go to author name "Brips".

  10. #10
    DramaBelli's Avatar Ministry of Silly Walks
    Join Date
    Feb 2010
    Location
    Rome
    Posts
    3,816

    Default Re: Aztec,s New Lighting and Environmental development + DOWNLOAD VERSION 2 beta added

    Hope seriously someone skilled will work this miracle-mod to make it working properly with patch 8.1 and CiG. I burn of desire to taking screens with this visual config

  11. #11

    Default Re: Aztec,s New Lighting and Environmental development + DOWNLOAD VERSION 2 beta added

    GEM/SweetFX preset for Aztec,s New Lighting and Environment
    _______________

    Settings:

    Ingame:

    Gamma = 22, Brightness = 15


    GEM True Color:

    #define GaussStrength 0.12 //[0.00 to 1.00] Amount of blur effect blended into the final image.
    #define SSOA 1 //[0 or 1] Applies SSOA like shadowing effect.
    #define GSat 0.95 //[0.00 to 1.00] Adjust GEM-Saturation (standard 0.75).
    #define GTBright 1.10 //[1.00 to 1.16] Adjust GEM-TextureBrightness (standard 1.36).
    #define GCBright 0.77 //[0.00 to 2.00] Adjust GEM-Contrast (standard 0.99).


    SweetFX - download

    Picture Gallery, (added new pictures)

  12. #12

    Default Re: Aztec,s New Lighting and Environmental development + DOWNLOAD VERSION 2 beta added






    Last edited by neoiq5719; January 03, 2014 at 11:42 AM.

  13. #13
    DramaBelli's Avatar Ministry of Silly Walks
    Join Date
    Feb 2010
    Location
    Rome
    Posts
    3,816

    Default Re: Aztec,s New Lighting and Environmental development + DOWNLOAD VERSION 2 beta added

    LE FRED, happy to see you again man

    DOKTOR, Amazing pics! hope one day to be able to use aztec mod and your settings, they're so dark and fascinating

  14. #14
    DramaBelli's Avatar Ministry of Silly Walks
    Join Date
    Feb 2010
    Location
    Rome
    Posts
    3,816

    Default Re: Aztec,s New Lighting and Environmental development + DOWNLOAD VERSION 2 beta added

    Hello, I've tried the new Aztec's file pack (I converted it in movie) and setted my GEM on truecolor + Doktor1 settings (gem general and brightness-gamma).

    That's the result, please comment sggst, judge, teach.


    Spoiler Alert, click show to read: 



    Spoiler Alert, click show to read: 



    Spoiler Alert, click show to read: 



    Spoiler Alert, click show to read: 



    Spoiler Alert, click show to read: 



    Spoiler Alert, click show to read: 



    Spoiler Alert, click show to read: 



    Spoiler Alert, click show to read: 

  15. #15
    Noif de Bodemloze's Avatar The Protector of Art
    Content Emeritus

    Join Date
    Apr 2009
    Location
    Finland
    Posts
    5,747

    Default Re: Aztec,s New Lighting and Environmental development + DOWNLOAD VERSION 2 beta added

    Quote Originally Posted by DramaBelli View Post
    Hello, I've tried the new Aztec's file pack (I converted it in movie) and setted my GEM on truecolor + Doktor1 settings (gem general and brightness-gamma).

    That's the result, please comment sggst, judge, teach.


    Spoiler Alert, click show to read: 



    Spoiler Alert, click show to read: 



    Spoiler Alert, click show to read: 



    Spoiler Alert, click show to read: 



    Spoiler Alert, click show to read: 



    Spoiler Alert, click show to read: 



    Spoiler Alert, click show to read: 



    Spoiler Alert, click show to read: 
    Nice but I see that Aztec mod is not working you too, because clouds are in vanilla.

  16. #16
    DramaBelli's Avatar Ministry of Silly Walks
    Join Date
    Feb 2010
    Location
    Rome
    Posts
    3,816

    Default Re: Aztec,s New Lighting and Environmental development + DOWNLOAD VERSION 2 beta added

    thanks for your feedback, Noif, this is what I was arguing to understand. At now I enjoy the Doktor1's Gem settings, I really love them and they're not cpu heavy

  17. #17

    Default Re: Aztec,s New Lighting and Environmental development + DOWNLOAD VERSION 2 beta added

    I have 2 issues:

    1- Aztec mod doesn't work for me either, whatever trick i try, it seems it doesn't change anything (i do my test on Memphis map all the time).
    2- Dokotr1 new settings are very very dark on my rig, even when i use only that gem settings (no other mods). Other sweetfx preset work very well..

    I attach the gem / sweetfx settings, what's wrong with the files ??
    Attached Files Attached Files


    More than 1,500 pictures: visit my Shogun epic battle screenshot thread !


  18. #18
    Inevitability won
    Patrician Citizen

    Join Date
    Mar 2010
    Posts
    9,594

    Default Re: Aztec,s New Lighting and Environmental development + DOWNLOAD VERSION 2 beta added

    I suggest someone who has it working (doktor1) just zips up and uploads their files, please.

    SweetFX folder
    d3d9.dll
    dxgi.dll
    GEM_settings.txt
    SweetFX_preset.txt
    SweetFX_settings.txt

    and whatever .packs of Aztecs you are using

    Also a screenshot of your graphics settings would be useful.

    Would only take 5 minutes then we can settle once and for all if it works for those saying it doesn't.

    I installed GEM, applied Doktor1's settings, then installed this mod, and my screenshots look nothing like his.

    Thus either there is something Doktor1 has forgotten, or I am making a mistake somewhere. Both would be solved for everyone by uploading your files.

  19. #19
    ToonTotalWar's Avatar Indefinitely Banned
    Join Date
    Aug 2005
    Location
    Newcastle upon Tyne
    Posts
    1,733

    Default Re: Aztec,s New Lighting and Environmental development + DOWNLOAD VERSION 2 beta added

    Possibly Nvidia users have Nvidia Inspector tweaks on as well, as GEM mod recommends this.

    I have Doktors settings and all working fine here

  20. #20

    Default Re: Aztec,s New Lighting and Environmental development + DOWNLOAD VERSION 2 beta added




    _______
    Here is full GEM/SweetFX - extract in Rome 2 folder...
    And I use v1 of aztec mod, (and it works; this is my Teutoborg Forest)
    Settings are on extreme, (SSAO/DOF/Vegetation Alpha - OFF), AA Off, AFx16 + FXAA forced in nvidia control panel, 1080p.
    Ingame:
    Gamma = 22, Brightness = 15
    _______





    Added new preview pictures in gallery...
    _______
    Last edited by doktor1; January 04, 2014 at 05:07 AM.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •