Maybe I know the big news... maybe I won't tell anyone
| R5 3600, RTX 2060, MSI B450I, 32GB 3200MHz CL16 DDR4, AX760i, NH-U12S |
That's the thing that bothered me the most. The game was too easy to play. I did hit a rough patch at the beginning of my first campaign because I underestimated how useful missile units were in R2. After that I steamrolled pretty much everything as Macedon.
Are you able to edit the campaign map? Like add new factions and regions?
No one is capable of doing that until CA releases the raw campaign files in their assembly kit (the model that we can import into 3dsMax, and the DB files to compile the esf)... seems as the assembly kit is still in beta (has it been 6 months now?) there's still hope for this to be included like they did for Shogun 2.
| R5 3600, RTX 2060, MSI B450I, 32GB 3200MHz CL16 DDR4, AX760i, NH-U12S |
Yeah I know, I'm keen for when this is going to be possible. I've been thinking that Greece would be really cramped though, cities only just next to each other (especially when the cities start getting larger, they'll almost merge!), so the entire map night need to be up-sized, and depending on if the model retains its quality or not, maybe even entirety redesigned :O
| R5 3600, RTX 2060, MSI B450I, 32GB 3200MHz CL16 DDR4, AX760i, NH-U12S |
| R5 3600, RTX 2060, MSI B450I, 32GB 3200MHz CL16 DDR4, AX760i, NH-U12S |
It possible to shrink cities?
I know that there's some info in the esf that defines exactly where the city expands when it's upgraded, so if that'll be easy to edit once we get the assembly kit finished (because it's impossible without it) then hopefully.
| R5 3600, RTX 2060, MSI B450I, 32GB 3200MHz CL16 DDR4, AX760i, NH-U12S |
So far campaign map editing as of now are restricted to changing faction ownership. Adding new faction is technically possible but I'm not sure if anyone has successfully done that already since it's much easier to rename unused faction (you can change culture or even create your own unique culture) so technically it's like creating new faction.
I don't think it is possible, at least, not in Shogun 2 until they released the Assembly Kit with the campaign map model (given that they're on similar engine, I'd guess it's the same). The reason is faction diplomacy (the ai won't know the new faction exists, and the game crashes) and pathfinding (the most impossible thing to edit without the right tools/necessary files). It's fairly easy to create a new faction for custom battle use only, but we need the right files to incorporate it into the campaign.
| R5 3600, RTX 2060, MSI B450I, 32GB 3200MHz CL16 DDR4, AX760i, NH-U12S |
You Authentic World guys are too kind, the community needs more sharers like you guys
| R5 3600, RTX 2060, MSI B450I, 32GB 3200MHz CL16 DDR4, AX760i, NH-U12S |