Small Sept
-Chapel of the Mother (+1 Birth rolls, 15% child gains single bonus trait point)
-Chapel of the Father (+1 Stability to province, only one time)
Medium Sept (+2 Religious rolls)
-Chapel of the Crone (+3 Counterspy)
-Chapel of the Smith (+10% salary)
Large Sept (+3 Religious rolls)
-Chapel of the Stranger (+2 Survival rolls)
-Chapel of the Warrior (+10% Faith Militant numberd when called up. Battle Sermons require 12+ to succeed. When delivering sermons to territories for +/- Stability outcomes, a roll of 15-20 will result in d10*100 Faith Militant followers rising to follow you. 70% Light Inf, 30% Archers. If the roll is 20 (after modifiers), 20% are Heavy Inf, 50% Light Inf, 30% Archers. Faith Militant rolls +10% militia assemble for Septon)
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