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Thread: Mundus Magnus for Darth Mod

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  1. #1

    Default Mundus Magnus for Darth Mod

    Is there any way to use the mundus magnus map with darth mod I just think It would make the campaign game longer and funner.

    "The Spartans do not ask how many but where they are"-Agis II of Sparta
    Persian envoy: "Our archers are so numerous that the flight of their arrows darkens the sun."
    Leonidas: "So much the better, we shall fight them in the shade."

  2. #2

    Default Re: Mundus Magnus for Darth Mod

    i like Mundus Magnas map aswell but the icetorque map that is in the unified rome campaign is just as good. infact i dont think there is a huge difference between them exept the size that will affect the campaign.

  3. #3

    Default Re: Mundus Magnus for Darth Mod

    icetorque map? Whats that?

    "The Spartans do not ask how many but where they are"-Agis II of Sparta
    Persian envoy: "Our archers are so numerous that the flight of their arrows darkens the sun."
    Leonidas: "So much the better, we shall fight them in the shade."

  4. #4

    Default Re: Mundus Magnus for Darth Mod

    Id prefer this mod a lot if it had a campaign using the Mundus Magnus map, with a unified rome. Its larger and more geograghically accurate.
    What do we mean by patriotism in the context of our times? I venture to suggest that what we mean is a sense of national responsibility ... a patriotism which is not short, frenzied outbursts of emotion, but the tranquil and steady dedication of a lifetime.

  5. #5

    Default Re: Mundus Magnus for Darth Mod

    if you go to new campaign then provincial campaign, unified rome you get the icetorque map which is alot bigger than vanila map and Rome is unified.

  6. #6

    Default Re: Mundus Magnus for Darth Mod

    DarthMod has currently 6 campaigns under 3 different maps in RTW...not to mention the modding of BI map....seriously one must be really demanding for more than that comparing with all the other mods as well which have mostly all only one map.

  7. #7

    Default Re: Mundus Magnus for Darth Mod

    yes the icetorque map is just as good as mundus magna so there is no need to do anything else about it. its a large map with lots more settlements so you need to take more settlements to win the campaign so takes a lot longer and it is a very good map. like darth said there is no need to add more maps.

  8. #8

    Default Re: Mundus Magnus for Darth Mod

    whats so special about mundus magna?
    i think EU270bc map also has the max 200 settlements. they r both huge. i think mundus magna just goes further away towards india. any other difference?

    by the way, on the EU270bc map, is it possible to conquer the huge african province at the bottom left of the map? i think its called terra incognita!!! i tried searching for a city within that province but couldnt find it. but the big huge province of russia seems to have a city.

  9. #9

    Default Re: Mundus Magnus for Darth Mod

    Does the campain europa 270 BC end around 14 AD too, or does it take longer to finish it?

  10. #10

  11. #11

    Default Re: Mundus Magnus for Darth Mod

    The provinces names terra incognita cannot be conquered and are there as a kind of border, they were not really of any consequence to the time period.

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