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Thread: updating for patch 8

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  1. #1

    Default updating for patch 8

    I'm semi-mod literate and I've been creating my own mod for personal use which adds a bunch of random stuff. I was wondering what I need to do to go about updating my mod. If anyone knows which files need to be changed or what I need to do it would be greatly appreciated. I noticed some files have had an entry or two added, but not much is different in most files. Can I use an old db file if all the columns are the same or does it just not work at all now?

    Also, if I copy/paste from a patch 7 pack into a new pack does that corrupt the new pack for patch 8? I tried some of this but couldn't get the game to run, although that may be because of some new units I added and forgot an entry somewhere. I always mess up some minor detail with adding units, but I'll go back tomorrow and change basic stuff to see if I can get anything working.

  2. #2
    crzyrndm's Avatar Artifex
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    Default Re: updating for patch 8

    If there are no changes to format (extra columns) or entries, no changes are needed.

    If there is no change to format, but extra entries have been added, it depends how you have the table in your mod. If your mod only adds or modifies entries, you can use fragments and continue as normal. If you are removing entries, you will need to add CA's new entries to your mod table.

    If the format of the table has changed (new columns), you will have to remake that table.
    It’s better to excite some and offend others than be bland and acceptable to all
    Creating a mod.pack with PFM - Database Table Fragments

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