That happens usually from a mod conflict, although I haven't figure out why yet.
Cannot load the Augustus Campaign with this mod.
Thats normal, its a new massive overhaul patch.
None of the mods will work now. People will have to wait 24h for most of the mods to work, when they are being updated by its maker.
So now we wait untill dresden updates his TTT mod (and his 4TPY+seasonal effect mod).
Thanks again, dresden.
People keep saying vanilla GC is 4TPY but it isn't for me. It is still 1TPY so maybe I am missing something
Update:
- Added in missing ancillary (Cleopatra)
Only the Augustus campaign is 4TPY, isn't it?
CPU: Intel i7-8700. GPU: MSI GTX 1070 Armor 8G. RAM: Corsair Vengance, 16Gb HD: Kingston SSD 240Gb (System), Samsung 850 Evo SSD 500Gb (Steam), Western Digital 500Gb. PSU: Corsair CX600W
What are the conditions to have the "Promote button" active for a General in the Faction's screen ?
Otherwise TTT mod is include in DeI right ?
Hello Dresden not sure if you know but there is a serious problem with 4TpY mods after EE.
If you hover with the cursor on the season icon beneath the mini map you will see 2 seasons:
Summer
Spring
or
Summer
Summer
or
Autumn
Autumn
etc...
The biggest problem it is totally random which seasons it picks so you can have summer for instance for 2 turns and no spring.
It starts out wrong and has always had the 2 names. It should fix itself after the first rotation.
--------------------
Update
Added the new traits from patch 15
hi Dresden, since time immemorial i'm regularly using this nice mod, but with some variations to avoid conflicts with mine.
So, at every patch i subscribe/unsubscribe to get the pack, apply my variations (delete a couple tables and edit a couple more) and upload as a private mod in Steam.
While doing this same process after finished updating my mod, i noticed some missing tables compared to the previous versions:
db\character_traits_tables\character_traits
db\trait_categories_tables\trait_categories
db\trait_info_tables\trait_info
db\trait_to_antitraits_tables\trait_to_antitraits
lua_scripts\export_triggers.lua
Is this a choice to have it work and you plan an update or else?
Without a deep dive into the tables it seems to me that the mod would not work at his full extent without those tables and scripts
Thank you for your attention and your good work.
I removed those so that the new traits from patch 15 would be included. Vanilla made many of the same changes we had made and added some new traits.
----------
Update:
- Fixed Armenia traditions.
- Fixed ancillaries in Augustus campaign.
Hi,Dresden,
What tables you updated? I have my own collection and use your mod. I await your response.
Thank you.
Thank you, Dresden