Any plans adding a other dwarven faction?
Same as above, I apologize for bringing up this certain issue but there are a lot of pages to go through here. I just installed all components of the sub-mod and extracting them to the proper place like the instructions said on MODDB.com. Now when I try to run it with the whole "Third Age- Steam.bat" (I have the Steam version of Medieval 2) it says "medieval2.exe cannot be found". Anyone out there to help? Thanks.
Good day Gentlemen
I got weird bug or I think I got one. When invasions are called on my capital or AI just brings big army to one of my cities nothing happens. Their armies just keep standing there and that's all. They don't even start to siege.... Anyone else encountered such thing?
Okay, so I scoured the thread and found discussion about HE castles and not being able to be upgraded due to the lore (yet it's lore-friendly that in my game HEs own most of Dunland and number close to half a million). So I dug around and found that there are also no models for elven castles and that I would have to use the default ones. I'm fine with that, but I couln't find the file I need to edit to make that happen on my own, so does anyone know where faction characteristics or whatever are located?
When i enter a fight/battle the game crashes, I've tried the Cleaner.bat but the game still crashes when i enter a battle...... any suggestions how to fix this ??
version 1.7
Also, the evil faction conqueror ancillaries don't stack. I conquered Helm's Deep and got the ancillary, the moved on and conquered Edoras with the same character, no ancillary gained this time.
Yes, I've had the Steam version installed for some time. What does that mean exactly?
Last edited by ♔atthias♔; July 27, 2015 at 02:11 PM.
Rise of Mordor 3D Modelers Wanted
Massive Overhaul Submod Units!
Under the proud patronage of
Frunk of the house of Siblesz
The .bat needs to be in the same folder as the .exe
You extracted it to the wrong place.
~\Medieval II Total War\mods\Third_Age_3
That's the folder you're looking for
Just follow the instructions: Extract the folder to the correct place and say yes to all merge and overwrite prompts
Do I need vanilla TATW installed to run MOS 1.7?
AFAIK yes, since this is a submod