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Thread: Divide and Conquer - Public Beta Release - Preview in post #3249 - page 163

  1. #41
    Redgrave's Avatar Civis
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    Default Re: Divide and Conquer - Full Public Beta Release

    One question: for the "Who am I" thread, I'd like to take a screenshot of my campaign map (not in my Dol Amroth campaign, but in another one). Which key would I press to open the console?
    One does not desire the power of a nation,
    So much as one treasures reputation.
    This poem is not a 'trap', nor a 'trep',
    It is simply a device for the collection of rep.

  2. #42
    Emperor of Hell's Avatar SPA-NED 1-5
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    Default Re: Divide and Conquer - Full Public Beta Release

    One question: for the "Who am I" thread, I'd like to take a screenshot of my campaign map (not in my Dol Amroth campaign, but in another one). Which key would I press to open the console?
    For me it's the "`" and "~" button but many of you reported that the console won't work. Strangely enough it works for me and the other team members I spoke. We'll get on this as soon as possible/

  3. #43

    Default Re: Divide and Conquer - Full Public Beta Release

    Stupid question but as i am about to install it i will ask.Should i install it on a clean third age total war folder right?

  4. #44
    Emperor of Hell's Avatar SPA-NED 1-5
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    Default Re: Divide and Conquer - Full Public Beta Release

    Yes, clean Third Age Total War 3.2

  5. #45
    Redgrave's Avatar Civis
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    Default Re: Divide and Conquer - Full Public Beta Release

    Quote Originally Posted by Jacob251 View Post
    Stupid question but as i am about to install it i will ask.Should i install it on a clean third age total war folder right?
    I believe so
    One does not desire the power of a nation,
    So much as one treasures reputation.
    This poem is not a 'trap', nor a 'trep',
    It is simply a device for the collection of rep.

  6. #46

    Default Re: Divide and Conquer - Full Public Beta Release

    Thank you

  7. #47

    Default Re: Divide and Conquer - Full Public Beta Release

    That's what I meant. I by no means said your mod is bad, it seems quite impressive. It just doesn't have some specific things I'm interested in right now. I certainly plan on giving it a chance in the future once a new version is out.

  8. #48
    eatme's Avatar Senator
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    Default Re: Divide and Conquer - Full Public Beta Release

    Gratz on release !1 Gonna give it a try.
    PS: downloads sure take time from moddb...

  9. #49

    Default Re: Divide and Conquer - Full Public Beta Release

    Also another thing I am not sure whether it is a glitch or intended but the cheat menu is not working and I am one who uses it

  10. #50

    Default Re: Divide and Conquer - Full Public Beta Release

    Well, here my first feedback. I'm playing with the Northern Dúnedain and I just found the first error. When I attack Fornost, battle is carried out in Helm's Deep.
    Good job!!

  11. #51

    Default Re: Divide and Conquer - Full Public Beta Release

    Hey the Variag leader's portrait isn't showing at the main menu

  12. #52

    Default Re: Divide and Conquer - Full Public Beta Release

    Quote Originally Posted by jedi7000nathan View Post
    Hey the Variag leader's portrait isn't showing at the main menu
    Thats because there isn't one.

  13. #53

    Default Re: Divide and Conquer - Full Public Beta Release

    What about the Cheat menu?

  14. #54
    Ngugi's Avatar TATW & Albion Local Mod
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    Default Re: Divide and Conquer - Full Public Beta Release

    Con gratz to release DaC!

    Kingdom of Lindon preview video out





    DCI: Last Alliance
    - WIP Second Age mod | DCI: Tôl Acharn - mighty Dúnedain Counter Invasions |
    Additional Mercenary Minimod - more mercs; for TATW and DCI | Family Tree minimods - lore improvements | Remade Event Pictures - enhance cultures trough images |
    Favorite TATW compilation: Withwnars Submod Collection
    Patron of Mank, Kiliç Alì, FireFreak111, MIKEGOLF & Arachir Galudirithon, Earl of Memory

  15. #55

    Default Re: Divide and Conquer - Full Public Beta Release

    What about the Cheat menu?

    You can always restore keyboard shortcuts back to the default settings. That worked for me...

    Spoiler Alert, click show to read: 
    Start the game:

    Select "Options"
    Select "Keyboard Settings"
    Select "Default Settings"
    Select "Apply Changes"

  16. #56
    Civis
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    Default Re: Divide and Conquer - Full Public Beta Release

    Okay, in great details, can someone explain how i install this? i've installed TATW like i'm suppose to and it worked fine, when i downloaded DaC and tried to install it i did this.

    1) downloaded from moddb (1,8gb)
    2) Installed it to a separate folder which i called DaC on my desktop
    3) Moved the only folder "data" from the DaC folder to the TAWA folder and copy/pasted/overwritten all that it said
    4) Tried to launch it through the kingdoms launcher
    5) gets to the main menu and can do everything, but once i click start a costume battle after i select my army and enemy army it crashes, same for campaign, i can choose faction and once i click on "start" i get this "Medieval 2: Total War encountered an unspecified error and will now exit."

  17. #57
    Emperor of Hell's Avatar SPA-NED 1-5
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    Default Re: Divide and Conquer - Full Public Beta Release

    You need to point the installer directly to your Third Age folder, it also deletes a lot of files.

  18. #58

    Default Re: Divide and Conquer - Full Public Beta Release

    Ohhhh gawdddddddddd. Its here. Its an early Christmas. Thanks to the DAC Team.

  19. #59

    Default Re: Divide and Conquer - Full Public Beta Release

    Tried it didn't work anyone else having issues with the cheat menu, if so that needs to be fixed in the hot fix

  20. #60

    Default Re: Divide and Conquer - Full Public Beta Release

    Brilliant. I can't wait to help sift through this mod with a fine-toothed comb.

    Naturally, my 5-year old computer just had its hard drive crash, so it will be a bit until I can either get that replaced or bite the bullet on a new pc.

    That said, when balanced and scripted (just enough to get lore and film fans immersed), I do think this mod will be better than MOS. I know it will be for me, at least. The 'take it all' philosophy has largely scrambled the mod experience in MOS. FRoGS/FRoME was closer to what I was looking for, but a bit buggy.

    Feel great, Team DaC. Pulling for you!

    TWS
    "Far better is it to have a stout heart always, and suffer one's share of evils, than to be ever fearing what may happen, and never incur a mischance." - Herodotus

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