The Colonial Arrival is a mod under development created by me
It adds the new factions to the game
Portugal[Playable]
Dutch[Playable]
Chinese Traders[Playable]
Wako Pirates[Playable]
MOD FOCUS
The mod focus is creating the old none-playable wako and portugal to the game, while adding other factions such as the chinese traders,wako pirates and dutch.
Both dutch and Portugese will have custom units if possible to the campagin such as Portugese Spike Men, Portugese Archers, Portugese Matchlock[None-Similar to Tercios], Portugese Cavalry, All These units are colonial units meaning they are not real europeans[most of them] and mostly japanese recruits from certain provinces.
CUSTOM UNITS
Portugese Roster[Portugese SpikeMen,Portugese Archers,Matchlocks,Calvary,Swordsmen,Black Ship,Nanban Trade Ships], Why a short roster? Cause the portugese units are heavly armored and can win a samurai unit this makes them a kinda op units.
Dutch[Dutch SpikeMen,Dutch Archers, Dutch Matchlock, Dutch Calvary,Dutch Swordsmen,Black Ship,Nanban Trade ship]
Why No custom units for wako and chinese
I am aiming to make the chinese use the wako units since the wako are already in the game its just adding the units to the faction.
FLAGS
IMAGES:
NO IMAGES YET, WIP
Other Mods
War on Religon[By me]: http://steamcommunity.com/sharedfile.../?id=195467306
Make sure to comment on this thread! i am looking for assistants!