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Thread: [Feedback] Suggestions, Critiques & Requests

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  1. #1

    Default Re: Feedback, suggestions, critiques and requests

    Glad to see Shigawire's suggestions will be in the next update!

  2. #2
    Kambe's Avatar Biarchus
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    Default Re: Feedback, suggestions, critiques and requests

    Didn't play Rome 2 since patch 4, decided to give it a go with DeI and I really like the direction this mod is going. What I would ask is a 3 tpy option.


    Don't preorder games!

  3. #3

    Default Re: Feedback, suggestions, critiques and requests

    playing as pontus have reached year 242 bc.
    i'm in war with parthia and several other minor countries such aria , arahosia etc etc.
    seems very strange but each of these small kingdoms/satrapies can field 3 armies full
    of experirenced units, cavalry etc etc..is there possibility for these factions to be more
    "logical" ?? i.e. have armies in line with their strength..?

  4. #4

    Default Re: Feedback, suggestions, critiques and requests

    Quote Originally Posted by michaelpap View Post
    playing as pontus have reached year 242 bc.
    i'm in war with parthia and several other minor countries such aria , arahosia etc etc.
    seems very strange but each of these small kingdoms/satrapies can field 3 armies full
    of experirenced units, cavalry etc etc..is there possibility for these factions to be more
    "logical" ?? i.e. have armies in line with their strength..?
    I totally agree with this. I recently started a Roman campaign (and it was only on normal difficulty) and the Etruscans went from an army with 3 units to a full 20 stack in 3 turns. They only had one city too.

  5. #5
    VENNONETES's Avatar Vicarius
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    Default Re: Feedback, suggestions, critiques and requests

    Littlelegionary is already doing an awesome work with romans, but what about kaziel's romans? http://www.twcenter.net/forums/showt...eam-Workshop-*


    Won the POTW Gold medal at 15 years, 7 months, and 198 days on 25/12/2013 ^_^

    Proudly one of the 5 who won the POTW silver medal! (won it at 14 years, 10 months and 24 days on 31/03/2013 at 03.03 PM GMT +1)


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  6. #6
    Shigawire's Avatar VOXIFEX MAXIMVS
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    Default Re: Feedback, suggestions, critiques and requests

    A suggestion for siege warfare:

    Is it possible to make the Murus Gallicus impenetrable to artillery / ram?
    Historically the only way to conquer the walls was by escalade.
    The reason being the unique manner in which it was built.
    [/quote]

    Sadly I don't know if this will be possible. I will see what I can do but I cannot promise it.

    Edit: Ops, mistakenly edited the post instead of replying to it; I'm very sorry about this.
    Last edited by Selea; December 11, 2013 at 02:43 AM.
    ------------------------------VOXIFEX MAXIMVS-------------------------------
    ------PROUD PARENT OF THE EUROPA BARBARORUM VOICEMOD-------


    "To know a thing well, know its limits. Only when pushed beyond its tolerances will its true nature be seen." -The Amtal Rule, DUNE

  7. #7
    paradamed's Avatar Praepositus
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    Default Re: Feedback, suggestions, critiques and requests

    Could you guys give the ability to fire at will to principes, legionaries, etc? It is more accurate than firing only when charging

  8. #8
    KAM 2150's Avatar Artifex
    Patrician

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    Default Re: Feedback, suggestions, critiques and requests

    This was stated more than once. Fire at will for melee infantry breaks AI, as it is not able to use it. That is why fire at will is out until AI solution can be invented.

  9. #9
    paradamed's Avatar Praepositus
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    Default Re: Feedback, suggestions, critiques and requests

    Quote Originally Posted by KAM 2150 View Post
    This was stated more than once. Fire at will for melee infantry breaks AI, as it is not able to use it. That is why fire at will is out until AI solution can be invented.
    Oh, bad news. I guess we will have to be happy with the silly pilla on charge then.

    I also like Kaziel romans, they look good. I only miss a centurion with a horizontal crest.

  10. #10
    VENNONETES's Avatar Vicarius
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    Default Re: Feedback, suggestions, critiques and requests

    What about kaziel 'so romans? His work is extremely brilliant and his skins , textures and models are a masterwork, IMHO!

    Inviato dal mio GT-I9105P utilizzando Tapatalk


    Won the POTW Gold medal at 15 years, 7 months, and 198 days on 25/12/2013 ^_^

    Proudly one of the 5 who won the POTW silver medal! (won it at 14 years, 10 months and 24 days on 31/03/2013 at 03.03 PM GMT +1)


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  11. #11

    Default Re: Feedback, suggestions, critiques and requests

    Quote Originally Posted by VENNONETES View Post
    What about kaziel 'so romans? His work is extremely brilliant and his skins , textures and models are a masterwork, IMHO!

    Inviato dal mio GT-I9105P utilizzando Tapatalk
    Don't quote me but I'm pretty sure he has been asked by the DeI team. Maybe in the next release?

  12. #12
    VENNONETES's Avatar Vicarius
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    Default Re: Feedback, suggestions, critiques and requests

    Quote Originally Posted by Falco View Post
    Don't quote me but I'm pretty sure he has been asked by the DeI team. Maybe in the next release?
    That would be so awesome! Littlelegionary + kaziel = pure awesomeness

    Inviato dal mio GT-I9105P utilizzando Tapatalk


    Won the POTW Gold medal at 15 years, 7 months, and 198 days on 25/12/2013 ^_^

    Proudly one of the 5 who won the POTW silver medal! (won it at 14 years, 10 months and 24 days on 31/03/2013 at 03.03 PM GMT +1)


    OLD SIG

  13. #13

    Default Re: Feedback, suggestions, critiques and requests

    Quote Originally Posted by VENNONETES View Post
    What about kaziel 'so romans? His work is extremely brilliant and his skins , textures and models are a masterwork, IMHO!
    They look awesome even so much that I'm thinking about just loading them after DeI even while not knowing all the conflicts lol. I'll give it a try while waiting for the next big update for DeI.

  14. #14
    Kambe's Avatar Biarchus
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    Default Re: Feedback, suggestions, critiques and requests

    Remove praetorians from unit recruit pool and make them available only as a general unit. Also is there some kinda cap on Carthage on how many elephant generals they can have?
    Last edited by Kambe; December 09, 2013 at 07:57 PM.


    Don't preorder games!

  15. #15

    Default Re: Feedback, suggestions, critiques and requests

    Quote Originally Posted by Kambe View Post
    Remove praetorians from unit recruit pool and make them available only as a general unit. Also is there some kinda cap on Carthage on how many elephant generals they can have?
    Is there a way to make it so only the faction leader can recruit them as a bodyguard unit?

  16. #16

    Default Re: Feedback, suggestions, critiques and requests

    Quote Originally Posted by Kambe View Post
    Remove praetorians from unit recruit pool and make them available only as a general unit. Also is there some kinda cap on Carthage on how many elephant generals they can have?
    For Praetorians, we have already done it - will be there in next version.

    As for Elephants Generals, the cap is 30.

  17. #17

    Default Re: Feedback, suggestions, critiques and requests

    Hello, DeI team. I`ve noticed, that when you attack AI unit at their back with infantry - there is no bonuses for it... the enemy troops even when surrounded fight as well as they have an advantage... i`ve had a situation, when my 4 legioners units surround 1 weak enemy unit and i had to wait a looong time when it got routed... that difference in moral between my and enemy units, as for me, - the strangest thing in this mod... otherwise - i like it ))

  18. #18

    Default Re: Feedback, suggestions, critiques and requests

    Quote Originally Posted by alfer0001 View Post
    Hello, DeI team. I`ve noticed, that when you attack AI unit at their back with infantry - there is no bonuses for it... the enemy troops even when surrounded fight as well as they have an advantage... i`ve had a situation, when my 4 legioners units surround 1 weak enemy unit and i had to wait a looong time when it got routed... that difference in moral between my and enemy units, as for me, - the strangest thing in this mod... otherwise - i like it ))
    Thats strange can you elaborate a bit more? what unit was it? do you use any other mod? Bit more info might help, thx.

  19. #19

    Default Re: Feedback, suggestions, critiques and requests

    Quote Originally Posted by jamiedp88 View Post
    Thats strange can you elaborate a bit more? what unit was it? do you use any other mod? Bit more info might help, thx.
    And more importantly, what difficulty was he playing with ?

    If anything above normal, then AI units will get morale bonuses that alter the balance made by the team.

  20. #20

    Default Re: Feedback, suggestions, critiques and requests

    Quote Originally Posted by jamiedp88 View Post
    Thats strange can you elaborate a bit more? what unit was it? do you use any other mod? Bit more info might help, thx.
    i can`t remember what a unit that was... i`m playing for rome level - hard... but this thing even not about morale, this is about NO BONUSES for attack in back of the already fighting unit...

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