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Thread: EXPANDED ROMAN ROSTER IN CUSTOM BATTLE causing ctd

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  1. #1
    DramaBelli's Avatar Ministry of Silly Walks
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    Default EXPANDED ROMAN ROSTER IN CUSTOM BATTLE causing ctd

    Hi,

    would opend this thread to notice what I suppose is a bug of Rome II.
    Well, everyone involved with use of many unit-mods knows that you can add without any problems tons of new units to hellenic faction (look, for example at the rain of spartan units) same as to other ones.

    Despite of this, only one faction gives me problem everytime I add an huge amount of units: Rome.

    If you use several mods addings many units to this faction, if you reach a certain number, you can have the game freezing selecting the custom battle menu OR into the custom battle menu IF you select Rome for the AI

    Recently the workshop mod "Alpha alaudae project" was upgraded with several new legions, both eagle cohort and the norma cohort (each one using of course a slot in the custom battle menu) and some cavalry units.

    I'm using this mod with some Others adding units to Rome.

    After many tests I've restricted the area of the problem to the "cavalry" section since when I do not use "late cavalry unit mod" (it adds 4 cav units= 4 slot) OR I do not use the "alaudae project" (adding 2 cav units=2 slot) the custom battle menu does not freeze.

    Considering I was going crazy making all tests possible (allowing or not units from some mods to be used in cb working in the custom battle permission tables), I would ask to more skilled people/true modders

    1. if they have experienced this issue

    2. if there's a fix

    3. if someone would write to CA or already tried it (when I did it some time ago, discussing the problem with Swiss Halberdier) I not received a reply (nor a fix since this stupid issue is still here).

    Any opinion will be appreciated

    thanks

    DB

  2. #2
    DramaBelli's Avatar Ministry of Silly Walks
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    Default Re: EXPANDED ROMAN ROSTER IN CUSTOM BATTLE causing ctd


  3. #3

    Default Re: EXPANDED ROMAN ROSTER IN CUSTOM BATTLE causing ctd

    hmm no one has reported this crash in my mod, and it adds 4 entries to the cavalry section, it doesn't seem to affect everyone

  4. #4
    DramaBelli's Avatar Ministry of Silly Walks
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    Default Re: EXPANDED ROMAN ROSTER IN CUSTOM BATTLE causing ctd

    Hi Aodh, with four units added it was fine for me too; probs arrived when I get 13 cav units total and more than 35 inf units. Since I'm not skilled as a modder, I cannot report more technical stuffs or try technical hypothesis. I mainly base this thread on my experience and a similar issue related to roman roster found by Swiss Halbardier month ago regarding the unlock of all auxiliary vanilla troops and the unlock of naval force (causing game freezing in cb when selecting Rome for the AI. I'm stumped cause I've never experienced this before Rome II. For example I still had French roster highly expanded with more than 50 new units and napoleon never gave me this prob.

  5. #5

    Default Re: EXPANDED ROMAN ROSTER IN CUSTOM BATTLE causing ctd

    Quote Originally Posted by DramaBelli View Post
    Hi Aodh, with four units added it was fine for me too; probs arrived when I get 13 cav units total and more than 35 inf units. Since I'm not skilled as a modder, I cannot report more technical stuffs or try technical hypothesis. I mainly base this thread on my experience and a similar issue related to roman roster found by Swiss Halbardier month ago regarding the unlock of all auxiliary vanilla troops and the unlock of naval force (causing game freezing in cb when selecting Rome for the AI. I'm stumped cause I've never experienced this before Rome II. For example I still had French roster highly expanded with more than 50 new units and napoleon never gave me this prob.
    I don't think its the melee roster, as my mod adds like 72 units to that category, very weird bug we have here

  6. #6
    DramaBelli's Avatar Ministry of Silly Walks
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    Default Re: EXPANDED ROMAN ROSTER IN CUSTOM BATTLE causing ctd

    thanks for your report Aohd, I'm in search fo explanation-confirmation or simply feed like this. Other people experienced similar crashes.

    And here also the fact that historical legions are related to same places can be the cause of the issue, since I'm sure your units are worked to be recruited in their historical area of the republic/empire

    Would see what will happen with new units from the expansion if CA will add historical legions

  7. #7

    Default Re: EXPANDED ROMAN ROSTER IN CUSTOM BATTLE causing ctd

    Quote Originally Posted by DramaBelli View Post
    thanks for your report Aohd, I'm in search fo explanation-confirmation or simply feed like this. Other people experienced similar crashes.

    And here also the fact that historical legions are related to same places can be the cause of the issue, since I'm sure your units are worked to be recruited in their historical area of the republic/empire

    Would see what will happen with new units from the expansion if CA will add historical legions
    in custom battle it should make no difference. AOR has no effect in custom battle, if it is caused by above max number of cavalry units, it may be a problem when the game tries to automatically create an army out of that roster, so disabling the mod, going into the custom battle screen and creating a roman army for the player and for the AI might fix the bug

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