Hi guys,
I don't consider myself a PC noob, but I don't know enough about graphics cards detailed performance features and how these are reflected in games to make my own decision. So I'd like to ask for the help of experts here :-)
Specifically, I will be buying my new card for MTW2. I know nobody yet knows what hardware will be needed to run it well, but I'm trying to do the advance planning now while I wait for prices to drop a little.
Here's my current spec:
ASUS A8N-E
AMD Athlon 64 3800+, 2.41 Ghz, Socket 939 (Venice)
Club 3D ATI Radeon X800 XL PCIe 256 MB
OCZ 2GB (2 x 1GB) PC3200 (DDR 400) Dual Channel Platinum Series EL-DDR CAS2 RAM
Creative Labs Soundblaster Audigy 2 ZS (WDM)
Ultron UN-550PFC PSU (550W)
74 GB Western Digital Raptor SATA I HDD, 10,000 rpm, 4.6 ms, 16 MB cache - RTW/M2TW will be on this
Samsung SyncMaster 204B, 20.1", 1200x1600, 5 ms, DVI, TFT monitor
The X800 XL is overclocked via ATI Tray Tools. The Athlon chip is *not* overclocked.
I want to run M2TW in 1200x1600, which is the native resolution of my monitor. If I understand things correctly, once you get to a res this high, the graphics card and not the CPU is the decisive factor for game performance?
So my plan is to replace my graphics card, which I believe will be the bottleneck on my system for M2TW.
I know I'll need a high-end card and I'm torn between the ATI Radeon X1900XT 512 MB and the Nvida 7900GTX 512 MB.
I only want to buy one and I'm not interested in SLI or Crossfire.
Looking at the specs, I can see the following main differences between them:
Nvida card:
mem bandwidth - 51.4 GB/sec
textures/clock - 24
Pixel shader engines - 24
Fill rate - 15600 MTexels
ATI card:
mem bandwidth - 46.4 GB/sec
textures/clock - 16
Pixel shader engines - 48
Fill rate - 10000 MTexels
In summary, the Nvida card has higher memory bandwidth, more textures per clock, higher fill rate, but only half the pixel shader engines.
Can someone tell me what significance the difference in pixel shader engines might have for performance in M2TW? I'm looking to play it with large or huge units, high unit detail, medium effects detail, medium terrain/vegetation/buildings detail, bm shadows, desync animations, glints and dust off, grass off, AA low.
Also needed to be considered is the power and heat output of the cards. I understand the Nvida card will produce less heat and require less power - is that right?
All things considered, which card would you guys recommend would best suit my particular needs?
Thanks alot for any expert advice![]()
Cheers, Germanicus91




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