The idea of a 311 AD campaign is great. Played about 30 turns as Constantinus and everything works well. Terrible state of economy, so that money went almost all there, but luckily Massentius did not attack. The only war was with the Ebedani and the people in Scotland, for they did not develop their armies to more than one full stack. Some suggestions: 1) the growth rate of regions in Gaul and Iberia seems to be too high, while keeping taxes at normal. If there are historical reasons, I don't know, but it seems strange that each turn a couple of towns can be expanded through new buildings. I liked it, anyway. 2) Some fleets are named "Classis ... garrison army", but the term 'army' does not seem proper for a fleet. 3) It does not seem realistic that Constantinus must be asked to raze or sack any city he conquers (expecially if they are Roman cities) in order to win. 4) After capturing all regions of Massentius and destroying all his armies and navies, his faction remains in the game as just a dignitary on a ship at the port of what was his last region. 5) As already noted by others, the battles at <hard> level, are too easy to win, in particular if one played the basic game with the DEL mod. 6) Perhaps, a small increase in aggressivity from other factions would improve the campaign. Apart from these issues, I liked very much the campaign and the units in it. I also used TTT and it works well. The mod is awesome and deserves some further adjustment at least for the campaign.