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Thread: [RELEASED] TATW 3.2 Raf Arcade Sub-mod

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  1. #1

    Default [RELEASED] TATW 3.2 Raf Arcade Sub-mod

    THIRD AGE TOTAL WAR 3.2 RAF ARCADE MOD 11-2013 ralfsolo

    UPDATE4 28 December 2013:
    -upgrade all villages/towns to large towns at start
    -All settlements have road at start
    -Fix Rohan mercs (now they are all over Rohan Land)

    UPDATE3 26 December 2013:
    -Increase all families Factions (basically all general have to be killed to destroy a faction)
    -Fix Gondor family tree

    UPDATE2 18 December 2013 :
    -More generals for every factions
    -EMPIRE Factions at start (no rebels settlements)
    -OPTIONAL, flat world map (in "FLAT WORLD submod" folder)
    -one minor fix (2 generals in the same place)

    UPDATE 14 December 2013 :
    -Fixed a bug than let you play only ERIADOR without to crash to desktop
    -More mercs
    -More starting troops
    -Victory conditions : you have to defeat all of your enemies
    -Invasion : back to normal time (40 turn instead 20)
    -Allied Factions at start


    RAF ARCADE MOD : ---------------------------------------------------

    A - What the mod do : here a little sub-mod for THIRD AGE TOTAL WAR 3.2 with more of everything,
    the game is more fast as you can have a lot of armies and the cities grow faster.


    -units : x3 ammo, more morale, 1 turn to build max, stakes for archers, cost 1 gold
    -Archers cannot skirmish (better AI behavior)
    -NO fatigue for units (better AI behavior)
    -General units : more big, more armor
    -Siege engines health x2, x2 per units
    -Cities grow more fast
    -City defense increase x2 (health, arrows, hot oil)
    -Everything 1 turn to build
    -Building : more bonus
    -Imperial Campaign : +2000 extra turns, x100 money, more mercs
    -Mordor : Sauron at start
    -Eriador : Frodo, Sam, Merry, Pepin at start
    -Fellowship Campaign : x10 money, more mercs
    -No traitor general
    -Invasion more early
    -Missions give units instead money
    -bride, assassinate chance reduced a lot
    -Characters life time x 6, up to 1000 years, more child per family

    INSTALLATION : ---------------------


    copy/paste the folder "mods" in your main game directory.

    START a new game

    --------------------------------------------------- : ---------------------------------------------------

    Un-install : copy/paste the folder "mods" from "ORIGINAL FILES" in your main game directory.

    --------------------------------------------------- : ---------------------------------------------------

    Note : ---------------------

    to survey the AI and remove the fog of war, Press the tilde (~) key (for me it's "ö") and enter the code : toggle_fow



    Enjoy, RALFSOLO

    Use/transform the mod as you want







    LINK to download

    --------------------------------------------------- : ---------------------------------------------------

    Link to download update 2

    --------------------------------------------------- : ---------------------------------------------------

    link to download update 3

    --------------------------------------------------- : ---------------------------------------------------

    link to download update 4




    Last edited by ralfsolo; December 28, 2013 at 10:34 AM.

  2. #2
    AdmiralThrawn's Avatar Vicarius
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    Default Re: [RELEASED] TATW 3.2 Raf Arcade Sub-mod

    Pretty cool! +rep

  3. #3

    Default Re: [RELEASED] TATW 3.2 Raf Arcade Sub-mod

    Fixed a bug of the worse kind , I was testing all the time with ERADIOR faction and it has a bug in it when the faction plays as AI than make crash the game to desktop... , so everyone who tried others factions than Eradior has their game crash at the second turn. sorry

  4. #4

    Default Re: [RELEASED] TATW 3.2 Raf Arcade Sub-mod

    UPDATE2 : -More generals for every factions
    -EMPIRE Factions at start (no rebels settlements)
    -OPTIONNAL, flat world map (in "FLAT WORLD submod" folder)
    -one minor fix (2 generals in the same place)
    link on the way in few minutes ...

  5. #5

    Default Re: [RELEASED] TATW 3.2 Raf Arcade Sub-mod

    UPDATE3 : -Increase all families Factions (basically all general have to be killed to destroy a faction)
    -Fix Gondor family tree

  6. #6

    Default Re: [RELEASED] TATW 3.2 Raf Arcade Sub-mod

    UPDATE4 : -upgrade all villages/towns to large towns at start
    -All settlements have road at start
    -Fix Rohan mercs (now they are all over Rohan Land)

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