Results 1 to 3 of 3

Thread: Passable Forests

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1

    Default Passable Forests

    Anyone have any idea how to make it so that armies can pass through dense forest, and aren't just confined to lanes? I've found a few db entries which seemed promising, but none which actually do the trick.

  2. #2

    Default Re: Passable Forests

    Don't know, but this is a great idea. I've always hated how forests in all TW games are impassable. You should be able to cross them, albeit slowly and with increased risks (high chance of ambushes, etc.). I mean, if Hannibal can march his army and his elephants over the two biggest mountain ranges in Europe, then why shouldn't we be able to march through a forest?

  3. #3
    Inevitability won
    Patrician Citizen

    Join Date
    Mar 2010
    Posts
    9,594

    Default Re: Passable Forests

    I'm pretty sure this kind of stuff is dealt with via pathfinding which I believe is computed beforehand in the pathfinding esf's, at least if they still have those in Rome 2. Either way this definitely won't be a simple DB change.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •