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Thread: New Dev Blogs for Mount&Blade II: Bannerlord

  1. #141
    Basileos Leandros I's Avatar Writing is an art
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    Default Re: New Dev Blogs for Mount&Blade II: Bannerlord

    Right - when can we pre-order?

    Joking aside, given that this will take some time until it will become available to order, it's shaping up pretty pretty nicely. And those screenshots from the RPS article are really neat.
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  2. #142
    Moon_Man's Avatar Libertus
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    Default Re: New Dev Blogs for Mount&Blade II: Bannerlord

    My guess is release date will be revealed and preordering will be available after E3 if the release is not like Christmas or something.

  3. #143

    Default Re: New Dev Blogs for Mount&Blade II: Bannerlord


  4. #144
    Basileos Leandros I's Avatar Writing is an art
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    Default Re: New Dev Blogs for Mount&Blade II: Bannerlord

    Love the addition of dedicated siege engines. And coordinating those onagers / mangonels, amazing stuff to see even destroyable walls. Graphics look excellent, but my favourite new feature is the siege component with the dedicated engines, it makes it much easier to take towns now.
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  5. #145

    Default Re: New Dev Blogs for Mount&Blade II: Bannerlord

    Video was awesome. Cant stop the hype now.
    Then, as throngs of his enemies bore down upon him and one of his followers said, "They are making at thee, O King," "Who else, pray," said Antigonus, "should be their mark? But Demetrius will come to my aid." This was his hope to the last, and to the last he kept watching eagerly for his son; then a whole cloud of javelins were let fly at him and he fell.

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  6. #146
    Anna_Gein's Avatar Primicerius
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    Default Re: New Dev Blogs for Mount&Blade II: Bannerlord

    The latest trailer was incredible. Hype train in maximum speed

  7. #147
    Basileos Leandros I's Avatar Writing is an art
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    Default Re: New Dev Blogs for Mount&Blade II: Bannerlord

    Did they announce anything with regards to modding in Bannerlord?
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  8. #148

    Default Re: New Dev Blogs for Mount&Blade II: Bannerlord

    Quote Originally Posted by Basileos Leandros I View Post
    Did they announce anything with regards to modding in Bannerlord?
    Yep: http://www.pcgamer.com/mount-blade-2...-mods-at-once/

  9. #149
    Basileos Leandros I's Avatar Writing is an art
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    Default Re: New Dev Blogs for Mount&Blade II: Bannerlord

    "We have things like the terrain editor, the scene editor, etc. Those are much improved. They will give greater tools for modders. Also, our scripting system is now using .NET, so players will be able to write in C#. It is going to be much easier for them to create mods."


    So in essence you can create a whole new game.
    Ja mata, TosaInu. Forever remembered.

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  10. #150

    Default Re: New Dev Blogs for Mount&Blade II: Bannerlord

    Quote Originally Posted by Anna_Gein View Post
    Hype train in maximum speed


    The hype is real.

  11. #151
    DaVinci's Avatar TW Modder 2005-2016
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    Default Re: New Dev Blogs for Mount&Blade II: Bannerlord

    Yes.

    Bannerlord might kinda cure my current The Witcher 3 addiction.
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  12. #152

    Default Re: New Dev Blogs for Mount&Blade II: Bannerlord

    Quote Originally Posted by DaVinci View Post
    Yes.

    Bannerlord might kinda cure my current The Witcher 3 addiction.
    So you go from crack to cocaine? Good on you! Tell that at your AA meetings!
    "Sebaceans once had a god called Djancaz-Bru. Six worlds prayed to her. They built her temples, conquered planets. And yet one day she rose up and destroyed all six worlds. And when the last warrior was dying, he said, 'We gave you everything, why did you destroy us?' And she looked down upon him and she whispered, 'Because I can.' "
    Mangalore Design

  13. #153
    DaVinci's Avatar TW Modder 2005-2016
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    Default Re: New Dev Blogs for Mount&Blade II: Bannerlord

    Quote Originally Posted by Mangalore View Post
    So you go from crack to cocaine? Good on you! Tell that at your AA meetings!
    I guess, you speak of your own "AA" experiences?

    What's "AA" btw.? Could be also Anal Addiction? I know what you mean, probably, but still ... abreviation "AA" is certainly not obvious for everybody.
    And no, as of yet, i didn't access "AA" = Suchtberatungs-Treffen/Therapie?
    Last edited by DaVinci; July 29, 2016 at 03:27 PM.
    #Anthropocene #not just Global Warming but Global Disaster, NASA #Deforestation #Plastic Emission #The Blob #Uninhabitable Earth #Savest Place On Earth #AMOC #ICAN #MIT study "Falsehoods Win" #Engineers of Chaos
    #"there can be no doubt about it: the enemy stands on the Right!" 1922, by Joseph Wirth.
    Rightwingers, like in the past the epitome of incompetence, except for evilness where they own the mastership.
    Iirc., already 2013 i spoke of "Renaissance of Fascism", it was accurate.
    #"Humanity is in ‘final exam’ as to whether or not it qualifies for continuance in universe." Buckminster Fuller
    Any chance for this exam? Very low, the established Anthropocentrism destroys the basis of existence.
    #My Modding #The Witcher 3: Lore Friendly Tweaks (LFT)
    #End, A diary of the Third World War (A.-A. Guha, 1983) - now, it started on 24th February 2022.

  14. #154

    Default Re: New Dev Blogs for Mount&Blade II: Bannerlord

    https://www.taleworlds.com/en/Games/Bannerlord/Blog/16

    Old but not posted here. Interesting bits are that you can cause a breach in the walls and enemy lords can have companions.

  15. #155

    Default Re: New Dev Blogs for Mount&Blade II: Bannerlord



    Day one at Gamescom 2016, and Taleworlds has just presented us with another siege footage, this time the player being on the defensive side. Battania vs Western Empire. All I can say is that the game looks simply fantastic.

  16. #156
    Turkeys!'s Avatar Praepositus
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    Default Re: New Dev Blogs for Mount&Blade II: Bannerlord

    Damn that looks so much better than the sieges in Warband. The mods for this are going to be kickass no doubt.
    Last edited by Turkeys!; August 18, 2016 at 12:45 AM.
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  17. #157

    Default Re: New Dev Blogs for Mount&Blade II: Bannerlord

    Aw man it's looking so good. I need a beta or something.

  18. #158

    Default Re: New Dev Blogs for Mount&Blade II: Bannerlord

    Quote Originally Posted by Turkeys! View Post
    Damn that looks so much better than the sieges in Warband. The mods for this are going to be kickass no doubt.
    The sieges in Warband look really retarded when compared to what's going on in Bannerlord.

    Quote Originally Posted by Kamos View Post
    Aw man it's looking so good. I need a beta or something.
    They're aiming to release an early access version by the end of this year - Captain Lust/Frank Elliott said that in some interview some weeks ago.

  19. #159

    Default Re: New Dev Blogs for Mount&Blade II: Bannerlord



    Day two at Gamescom 2016. Same footage from yesterday + some new footage of the player sallying out the castle in an attempt to destroy the enemy's siege equipment. No mention of the release date, as usual.

  20. #160
    Turkeys!'s Avatar Praepositus
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    Default Re: New Dev Blogs for Mount&Blade II: Bannerlord

    Thanks for posting the videos! Has there been any news about multiplayer? I can't remember if they've talked about it before but I'm curious if they're going to expand on it.
    Like Neverwinter Nights? Wondering where to go now that the old NWN Vault is gone? Come visit the new one at http://neverwintervault.org/!

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