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  1. #1
    Victorius's Avatar Semisalis
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    Default New Mod Idea (Spartacus)

    Hi all!
    First of all pls forgive my English im german and im not good in this language
    and
    Im not sure if this is the right Forum but i will give it a try!

    Well...I watched the series "Spartacus" and i thought in Rome II Total War has to be some kind of mod...but there isnt so i had the idea to "create" this one

    Im not a programmer or s k ribta <-- have to write it like this because of ?forbidden words? but i am able to do some visual design stuff like Loading screens unit cards and so on

    Well lets go to the story:



    You will start 73 bc. at Capua (Neapolis) with 1 small army including 3 Characters:


    Spartacus, Crixus and Gannicus and some Gladiators, Slaves ( i allready made the unit pics 4 them but i cant upload because of to many urls)

    Your main goal is capturing Rome but u are not able to attack this city until u got 20 from 20 units
    There are 2 Options at the start of the campaign: First: u go south and root some of the roman villages to get money and forces or Second: u go to the north where u can hire some good gallic/germanic Units but! if u go north crixus will leave your army with the half of your men and u will get weaker then u allready are
    and so on and so on....i got much more but this is just an example for u guys to imagin what im trying to do

    My Question: is it possible to realise this Idea? and are there some guys who want to join?
    Ive got some programms to design 3d models and textures but i have to read and watch some tutorials

    If there are some questions pls post them or pm me!

    greetz
    Victorius

  2. #2
    zackstefy's Avatar Libertus
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    Default Re: New Mod Idea (Spartacus)

    Just wait till' the assembly kit is released so you can import new models in the game and change the campaign map I also want to make new units because I use zbrush and 3ds max

  3. #3
    Victorius's Avatar Semisalis
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    Default Re: New Mod Idea (Spartacus)


    Crixus and Oenomaus (a other important character)

  4. #4
    Victorius's Avatar Semisalis
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    Default Re: New Mod Idea (Spartacus)


    Spartacus, Gannicus

  5. #5
    Victorius's Avatar Semisalis
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    Default Re: New Mod Idea (Spartacus)

    Main Screen:


  6. #6
    Victorius's Avatar Semisalis
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    Default Re: New Mod Idea (Spartacus)

    -- closed -- wrong forum sorry 4 that!

  7. #7

    Default Re: New Mod Idea (Spartacus)

    Um, there already is a slave uprising event in the game. You can edit historical characters and put spartacus in. I'm sure if you play with the scripts or DB triggers you can work it out. seems crazy to make a mod about oone war when there are only two bloody cities in the south


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