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Thread: Divide et Impera (Divide & Rule) - Main Thread

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  1. #1

    Default Re: Divide Et Impera (Divide And Rule) Updated 25/11/13 (Steam version added)

    Thanks Marshall of France for the great feedback and pictures. Don't hesitate to share more with us mate

  2. #2
    The Wandering Storyteller's Avatar Protector Domesticus
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    Default Re: Divide Et Impera (Divide And Rule) Updated 25/11/13 (Steam version added)

    Quote Originally Posted by Épaminondas The "Oblique" View Post
    Thanks Marshall of France for the great feedback and pictures. Don't hesitate to share more with us mate
    Np man, I won't mind posting the pictures at all, though for the month of December I'm off on holiday~( lucky and no total war this weekened either.. ), so no total war then, which does suck. Still, you're welcome to use my images, and I'll email Ishan to put this in the hosted modifcations center and I'll give him back the reply. Np, I enjoy your mod and the way the phalanxes fought in that custom battle was amazing, and its quite excellent the way you've reworked units and the Selecuids, my favorite faction, you did a whole lotta justice to them. I wonder if you're gonna put those Soldurus from EB.. Still loving your mod, and can't wait for more updates. Though guess I'll have to update it once more, should I download from the steam workshop now or from the thread?





















































  3. #3

    Default Re: Divide Et Impera (Divide And Rule) Updated 25/11/13 (Steam version added)

    Quote Originally Posted by Marshall of France View Post
    Np man, I won't mind posting the pictures at all, though for the month of December I'm off on holiday~( lucky and no total war this weekened either.. ), so no total war then, which does suck. Still, you're welcome to use my images, and I'll email Ishan to put this in the hosted modifcations center and I'll give him back the reply. Np, I enjoy your mod and the way the phalanxes fought in that custom battle was amazing, and its quite excellent the way you've reworked units and the Selecuids, my favorite faction, you did a whole lotta justice to them. I wonder if you're gonna put those Soldurus from EB.. Still loving your mod, and can't wait for more updates. Though guess I'll have to update it once more, should I download from the steam workshop now or from the thread?
    Barbarians and Cartage are next target for unit addition (as well as Thracian / Illyrian).
    TWC thread is the place you will see the more updates quickly.
    And also much less trolling

  4. #4

    Default Re: Divide Et Impera (Divide And Rule) Updated 25/11/13 (Steam version added)

    Hi Ant909 ! Thanks for the wall of t... the feedback ! Of course cavalry should be weak in long melee. We will do more testing to see if we can improve it.

    I hope you are enjoying the mod so far

  5. #5

    Default Re: Divide Et Impera (Divide And Rule) Updated 25/11/13 (Steam version added)

    Yeah, that was a wall lol !!! I love the mod, anything I can do to help.....You guys are saving Rome 2....can't thank you enough!

  6. #6

    Default Re: Divide Et Impera (Divide And Rule) Updated 25/11/13 (Steam version added)

    Ok Selea i just have had a battle for almost a 1 hour and all shatterd men where all over the map so i needed to chase them to destroy them and all they did was stand there. and i only destroyed 3 stacks of men but i love how you are doing keep it up and this mod is going to be the greatest mod out there!
    Last edited by Sir_Pee_Alot; November 26, 2013 at 01:37 PM.

  7. #7

    Default Re: Divide Et Impera (Divide And Rule) Updated 25/11/13 (Steam version added)

    really nice job guys , keep going well done

  8. #8

    Default Re: Divide Et Impera (Divide And Rule) Updated 25/11/13 (Steam version added)

    Nice job guys, just one question: these fantastic changes are save game compatibles, or we must start a new campaign?

  9. #9

    Default Re: Divide Et Impera (Divide And Rule) Updated 25/11/13 (Steam version added)

    Marshall: you seen my screenshots ? Running it with an old Geforce 560 ti
    Ant909: Thank you for the kind words mate

  10. #10
    Laetus
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    Default Re: Divide Et Impera (Divide And Rule) Updated 25/11/13 (Steam version added)

    I for one like the new battle balance. It's a shame routing units can't get an negative effect applied to them.

    @Épaminondas: with you starting to release new units, does that mean that you are done editing current ones (balance aside)? If not, do you have any teasers for things to come ?

  11. #11
    KAM 2150's Avatar Artifex
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    Default Re: Divide Et Impera (Divide And Rule) Updated 25/11/13 (Steam version added)

    I also have GTX560, with i7 3.4GHz and 8GB RAM, on extreme details without alpha vegetation I can get from 35-45 FPS, which is all I need. GEM with True Color adds a lot too. From what I've experienced on other forums, the biggest part of how Rome runs on your computer is CPU, rather then GPU.

    My old screens as a proof how this game looks on my GTX560, which is worth 100-150$.






  12. #12
    VENNONETES's Avatar Vicarius
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    Default Re: Divide Et Impera (Divide And Rule) Updated 25/11/13 (Steam version added)

    Some unedited gem screenshots
    Spoiler Alert, click show to read: 

    Spoiler Alert, click show to read: 

    Spoiler Alert, click show to read: 

    Spoiler Alert, click show to read: 

    Spoiler Alert, click show to read: 


    Won the POTW Gold medal at 15 years, 7 months, and 198 days on 25/12/2013 ^_^

    Proudly one of the 5 who won the POTW silver medal! (won it at 14 years, 10 months and 24 days on 31/03/2013 at 03.03 PM GMT +1)


    OLD SIG

  13. #13

    Default Re: Divide Et Impera (Divide And Rule) Updated 25/11/13 (Steam version added)

    Quote Originally Posted by VENNONETES View Post
    Some unedited gem screenshots
    Nice screenshots! Are you using a custom preset or just a default GEM one?

  14. #14

    Default Re: Divide Et Impera (Divide And Rule) Updated 25/11/13 (Steam version added)

    it can include in UPC ? http://www.twcenter.net/forums/showt...3#post13256693

    be great if we can play in spanish, or other . thanks and great job.

  15. #15

    Default Re: Divide Et Impera (Divide And Rule) Updated 25/11/13 (Steam version added)

    KAM2150 / VENNONETES : thank you so much for those they are beautifull mates !!!

  16. #16

    Default Re: Divide Et Impera (Divide And Rule) Updated 25/11/13 (Steam version added)

    Truly awesome pics guys !

    I cant tell you guys enough, only your mod made me play rome 2 a couple of days ago and i had it since release. Pls add some kind of paypal thingy or something so people who really enjoy this mod and are capable to spare some money can buy you a coffee/beer or whatever is favored by you

    I truly believe this could be the biggest, game breakign mod for rome 2 in general !

  17. #17
    Biggus Splenus's Avatar Primicerius
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    Default Re: Divide Et Impera (Divide And Rule) Updated 25/11/13 (Steam version added)

    If you guys would like some historical info, I've written a bunch over on Magnar's mod forum If you want a looksee?
    | R5 3600, RTX 2060, MSI B450I, 32GB 3200MHz CL16 DDR4, AX760i, NH-U12S |

  18. #18

    Default Re: Divide Et Impera (Divide And Rule) Updated 25/11/13 (Steam version added)

    Well, I spoke about it before but i think u didnt read me. Anyway, i'll try to expand more my suevi graphic suggestions:

    - Bloodsworn warriors: All them have the same armor (like uniforms) and it is so heavy for their real armor values. I would suggest to add the cloth, the "bare chested", and the new model u added armors to them (it will give the sense of more light troops. U could add some of the bronce vanilla helmets to them too for more variety. Finnaly, i like the actual bloodsworns armors, u could add it to some other units (geltics and germanics).
    - Odin spearmen: They have heavy armor but their armor value is light. I think u could add some light armor variants for it and maybe some of the vanilla helmets.
    - Swordmasters: i would like to see more helmet variety, u could add too some of the vanilla helmets to them.

    I hope u like my ideas

  19. #19

    Default Re: Divide Et Impera (Divide And Rule) Updated 25/11/13 (Steam version added)

    Cochus1: indeed we saw this but we are working on everything at the same time so things take time to advance for the unit packs. Don't be impatient they are coming ! (The winter too btw !)

  20. #20

    Default Re: Divide Et Impera (Divide And Rule) Updated 25/11/13 (Steam version added)

    Btw. guys. just tried to play a multiplayer campaigne with a friend and ur mod installed on both pcs. With the latest mod is says incompatible version but with the version 0.3 everything worked fine. Any ideas ?

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