A) The All Playable Faction mod changes the startpos (that's the one that governs the TPY and also the starting units numbers plus the map and many other things) so it conflicts with the mod. The sad part is that there's nothing you can do about it, the good part is that the startpos in All Playable Faction mod is needed only if you want to play a campaign with a non-playable faction; elsewhere the startpos changes in that mod serve nothing and you can without problem load DeI before it so they are overridden.
B) Don't use Radious Unit Packs, they are unbalanced for the mod. Wait for the units that we will do ourselves in the future.
















