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November 14, 2013, 04:07 PM
#1
Civis
Turning off special projectiles
Is there any way to turn off special projectiles? I'd like to do a sunset battle without everyone immediately setting everything on fire. I'd like my enemies to use bombards properly without shooting fireballs at everything. Is there any way to make sure they don't? I currently have to sti0kc to culverins and crossbowmen.
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November 16, 2013, 04:14 PM
#2
Re: Turning off special projectiles
There is no easy way to do it. You can remove the 'fiery' portion from descr_projectiles for each projectile
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