I'm not unaware of that, nor do I propose that the game should be let 'hands off' just because turn 1 has passed, that would be cheap game making
I do not oppose machinations to secure that key characters will be in the game, nor restrictions to avoid conceptual improprieties for sure.
What I am getting at is that folk will play this game because they delight in the era and peoples of it, and do want to get their own shot at 'writing the history of Beleriand'. Playing Hitlum I do not play to see a celibate Fingon get mashed into pulp by Gothmog and his realm lost, but I play to have him survive, Hitlum triumph and Fingon meeting a pretty Elf and get baby Elves that carry on the heritage of the mighty Fiingolfin.
My point is, there should be a balance there between what the creator(s) set up, how they deem they should restrict the player, and what is handed to the player to create the experience he/she is there for. To restrict Finrod from being allowed to merry would, in my opinion as a future player of this game, be one such instance of to go to far with restrictions, however well-intentioned the reasons, as, if I want to play as the book is written, it's my option to simply not marry him, and if I want to create my own history (as I at any rate do, playing) it should be my choice to marry him.![]()






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