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  1. #1
    Dirty Chai's Avatar Dux Limitis
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    Default Old King's Revenge

    Raid on Tumbleton: Success, Undetected, 10,000 Loot
    [This is just a preemptive post. This doesn't happen until 12:00 PM PST, Tuesday, November 13.]

    Old King's Revenge



    Out of the woodwork, they say, in the black of the night, they say, came riders a 'howling and arrows a 'whistling.
    Out of the Kingswood some say, out of the Mander others.
    The dead attacked Tumbleton, they all say that.


    -------------------------------------------------------------

    [All men under the Moonstone including himself paint their skin with whitening paints and markings of red.]


    Attackers Leader: "The Moonstone"
    Duels +2, Assassin +2, Escape +2, Counterspy -2

    Soldiers:
    600 Household Knights
    900 Mercenary Archers
    900 Dismounted Knights



    Orders:
    The army was able to approach Tumbleton without being detected.
    It attacks the town in the night, attempting to raid, burn, massacre, and capture any and all Footly's.


    Timestamp: 12:00 PM PST, Tuesday, November 13
    -All Footly's are dead, except two daughters captive-

    Raid on Old Oak: Success, Undetected, 6,000 Loot
    -Oakhearts all dead except for: 1 captured daughter, 1 escaped son & 1 escaped daughter-

    Raid on Sarsfield: Called Off
    -n/a-
    Last edited by Dirty Chai; November 20, 2013 at 01:46 PM.

  2. #2
    Adamat's Avatar Invertebrate
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    Default Re: Old King's Revenge

    Because the army approached undetected but Tumbleton has a large levy, I'm going to assume there will be some resistance and classify this as a raid.
    Detection roll: 10. Some peasants manage to mount a defense. 3*100 = 300 Light Infantry and 6*100 = 600 Archers mobilize to face the Moonstone and his army. They face the enemy in the streets of the city, with the archers finding cover on top of houses and the infantry trying to block the streets.
    #JusticeForCookie #JusticeForCal #JusticeForAkar #JusticeForAthelchan

  3. #3
    Dirty Chai's Avatar Dux Limitis
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    Default Re: Old King's Revenge

    OOC: It is a raid, Addy.

    Orders:
    The 600 mounted Household knights charge into the peasant infantry swords and lances bristling, and the dismounted knights and mercenary archers burn and scatter the peasant archers from the rooftops.

    ===================================

    The smell of fear was rampant from the townsfolk, shaking arms holding pitchforks and old spears.
    They would be no match for the dead riders, not for the Moonstone and his wild hunt.

    He was the King of the Wild Hunt now, and woe to all who became his prey.

    And the traitorous southerners were his first target.
    The town of Tumbleton would remember this night for the rest of eternity, when the dead rose from Weyland and stole their wives and slew all the men.
    It was a sign to all southerners, a greeting and warning to their unseen enemy's intentions.
    And if all went well, the Moonstone brooded, they would not be able do anything about it.

    He himself rode, a curved saber bristling, through the smoke and flames, surrounded by howling riders, into the midst of the roused peasantry, slaughtering the 'defenders' like frightened sheep.
    His silver hair shone like a bright, deathly white in the moonlight, and his skin, along with all his followers, was painted a pale white, with markings of red and brown.
    They looked like dead men, they made sure of it, as if led by a necromancer or witch-man.
    Howls and roars were thrown at the town and smallfolk as they charged in, and an eerie hunting horn was blown in their ride.

    They would all remember the hunting horn, it was so distinct, so clear, so terrifying.
    What it meant would become ingrained in the people of Tumbleton for generations to come.

    -----------------------------------------

    Tom of Fawnton had been a good lad as a child. He thought of home now, his family's small hamlet, his father's fields, his mother's pies; He had been a good lad, but now he missed it all dearly, as if he had been a very unruly child.

    The Wild Hunt had come. He heard it. The Hunting Horn. That eerie moan in the dark of the night could only have been the Wild Hunt.
    Right?
    But dead men? Rising from their graves? Who believes that?

    He stood with a pitchfork in hand, alongside his neighbors, in an alley.
    They heard screams and cries and deathly hollering echoing into their street.
    Some folk had gone to the roofs of the town to fire arrows at the attackers, but the city was burning and full of smoke.
    Tom wasn't sure there was anyone up there anymore.

    And then they heard it, hoofs, lots of them, echoing in the streets.
    They wheeled around the corners on both sides of the alley, and swooped in like birds of prey, lances and swords viciously raised.

    They were dead men, by all rights! He could see it now, they were white as snows, and bloodied all over.
    Tom closed his eyes as they closed in, pitching his weapon up into the air in a bracing position.

    He opened them for a split moment only to see one rider amongst them with long hair bright as moonlight.
    It was the Moonstone, he realized, and turned from the fear.
    The pitchfork smacked to the ground, the grating steel smashing against the hard cobblestone.
    Sound was gone from his ears, perhaps his sense of smell.
    It seemed like his vision was fading, but he knew he was moving as fast as he could, and turning down a dark alley.

    The dead chased him, he could feel it though vibrations on the street, and he ran until the darkness took him.
    Last edited by Dirty Chai; November 13, 2013 at 04:05 AM.

  4. #4
    Adamat's Avatar Invertebrate
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    Default Re: Old King's Revenge

    The peasant archers focus on the Moonstone's archers. The elevated position on the rooftops allows them to kill half the enemy archers before being silenced by the 'dead' infantry.

    72 Mounted Household knights die, but the peasants submit.

    Moonstone casualties: 450 Mercenary Archers
    72 Mounted Household Knights
    #JusticeForCookie #JusticeForCal #JusticeForAkar #JusticeForAthelchan

  5. #5
    Dirty Chai's Avatar Dux Limitis
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    Default Re: Old King's Revenge

    [Those casualties are extremely high for attacking peasantry, Addy, but whatever.]

    The attackers burn the town to the ground, loot all they can find, and make off with any attractive women they find.
    Quote Originally Posted by Sotha Sil View Post
    It attacks the town in the night, attempting to raid, burn, massacre, and capture any and all Footly's.
    The nobility of the town are sought out and hunted down if possible.
    Last edited by Dirty Chai; November 13, 2013 at 08:22 PM.

  6. #6
    Nesimî's Avatar Protector Domesticus
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    Default Re: Old King's Revenge

    As he swung his sword around, not particularly aiming at anything, Brynden wondered what he was doing with his life. He was a man paid to stab people on orders. When he was ordered to stand and be stabbed, he ran away. Such was the life of a mercenary. He didn't know how he had gotten here from being a carpenter's apprentice, and his memory was hazy.

    He did not like that innocent people were being hurt, so he decided to try and help some people out. Making the obligatory noises, he walked into a house, closing the door behind him. Halfheartedly knocking aside a hat rack, he let out a rather depressed growl. The confused family in the center of the room stared at him, transfixed.

    "You wouldn't know where I could find some brains, would you?"

    The residents shook their heads in unison.

    "Alright," sighed Brynden. "I would appreciate it if you could scream and strike some objects around you, as if someone had invaded your house. In fact I will loot your pantry, just to make it like it were real."

    The living wailed as the dead ate cheese.

  7. #7
    Adamat's Avatar Invertebrate
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    Default Re: Old King's Revenge

    I can't do anything about your casualties, it's the dice that decided that.

    The Footly's are successfully captured.
    #JusticeForCookie #JusticeForCal #JusticeForAkar #JusticeForAthelchan

  8. #8
    Dirty Chai's Avatar Dux Limitis
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    Default Re: Old King's Revenge

    [Can I get the loot roll? I'm going to RP what happens to the Footly's below.]
    -------

    The nobles of the town were tied and bound in a courtyard outside their small castle, sitting upon a hill above the town, Footly's among them.
    An old, fattened lord, his two youthful sons, three unfortunately endowed daughters, and a young wife.

    Rhaegel rode up to them, where they were surrounded by the men who had bounded them all up put them here.
    He dismounted, and the Footly lord and his two sons shared a look of a terrifying epiphany as he approached them.

    "Lord Randyl Footly," the soured voice rang, "You have betrayed an oath of duty. You chose to support the pigs of Highgarden and an usurper over your King.
    The new king has given you pardon, but you deserve none."

    The Prince drew his sword, and swung it and stopped it against the Lord's neck.
    "I know you and your sons were at King's Landing. How do you plead?"
    Last edited by Dirty Chai; November 15, 2013 at 06:32 AM.

  9. #9
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    Default Re: Old King's Revenge

    Quote Originally Posted by Sotha Sil View Post
    [Can I get the loot roll? I'm going to RP what happens to the Footly's below.]
    -------

    The nobles of the town were tied and bound in a courtyard outside their small castle, sitting upon a hill above the town, Footly's among them.
    An old, fattened lord, his two youthful sons, three unfortunately endowed daughters, and a young wife.

    Rhaegel rode up to them, where they were surrounded by the men who had bounded them all up put them here.
    He dismounted, and the Footly lord and his two sons shared a look of a terrifying epiphany as he approached them.

    "Lord Randyl Footly," the soured voice rang, "You have betrayed an oath of duty. You chose to support the pigs of Highgarden and an usurper over your King.
    The new king has given you pardon, but you deserve none."

    The Prince drew his sword, and swung it and stopped it against the Lord's neck.
    "I know you and your sons were at King's Landing. How do you plead?"
    The lord's potato of a head flew from its neck before he could stutter a proper response, the Prince's sword slipping in between the fatman's many chins and separating them.
    The sons were then taken inside the keep, tied to posts inside the entry hall, and then burned alive inside the flaming keep.
    The three women were gagged and thrown and tied on the backs of horses.

  10. #10

    Default Re: Old King's Revenge

    Loot Roll:

    Rolled a 20, so 20% of 50,000. Loot of 10,000 Dragons.

  11. #11
    Dirty Chai's Avatar Dux Limitis
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    Default Re: Old King's Revenge

    Quote Originally Posted by Sotha Sil View Post
    The Band of Moonstone slows down northeast of Goldengrove, and moves southwest to Old Oak at half the speed.
    8 hexes, normally 19 hours and 12 minutes.
    Relevant skills: Counterspy 2, Escape 2

    Travel time: 38 hours and 24 minutes
    Timestamp: 3:15 PM PST, Friday, November 15, 2013
    ETA for Old Oak: 5:39 AM PST, Sunday, November 17, 2013

    Raid on Old Oak





    Arrival at Old Oak: 5:39 AM PST, Sunday, November 17, 2013

    Attackers Leader: "The Moonstone"
    Duels +2, Assassin +2, Escape +2, Counterspy -2

    Soldiers:
    528 Household Knights
    450 Mercenary Archers
    900 Dismounted Knights



    Orders:
    The army was able to approach Old Oak without being detected (I assume by HB's disappear-roll here).
    Again, it attacks the small castle(& town?) in the night:
    1) Men sneak up and into the town in small groups disguised as merchants, travelers, and the like during the day and evening and, in the mid of the night, set fire to the town and all the gates and towers.
    2) The entire force emerges from the forests around Old Oak and aims to slaughter all defence put up in the town and take the keep in a swift blitz, taking as little casualties as possible.
    3) Raid, loot, capture nobles.. (rinse & repeat)

    I think defense should only be small guard group + maybe some rolled peasants, since I approached undetected(?).
    Last edited by Dirty Chai; November 16, 2013 at 05:00 AM.

  12. #12
    Dirty Chai's Avatar Dux Limitis
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    Default Re: Old King's Revenge


    Raid on Sarsfield





    Arrival at Old Oak: 12:30 AM PST, Tuesday, November 19, 2013

    Attackers Leader: "The Moonstone"
    Duels +2, Assassin +2, Escape +2, Counterspy -2

    Soldiers:
    528 Household Knights
    450 Mercenary Archers
    880 Dismounted Knights



    Orders:
    The army was able to approach Sarsfield without being detected.
    Again, it attacks the small castle & fields in the night:
    1) They begin burning the fields in the night, and then attack the keep with sudden force, trying to blitz the keep and capture the Sarsfields.
    2) Loot everything.

  13. #13

    Default Re: Old King's Revenge

    Raid Roll to determine resistance, not detection: 3, completely undetected with no resistance except for 100 guards protecting the castle and nearby town.

    The “Moonstone’s” band approaches completely undetected. His men are able to sneak into the city and successfully set the city ablaze. The guards of Old Oak manage to put up some resistance but they only manage to kill 20 dismounted knights in the chaos.

    Capture Roll: 1-5 no one is captured, 6-10, 1 only the Lord of Old Oak is captured, 11-15, the Lord of Old Oak, his Wife and two of his children, 16-20 all of the Lord of Old Oak’s family members have been captured.

    Rolled a 14, the Lord of Old Oak is captured along with his wife and one son and daughter. However, two other sons and a daughter manage to escape behind a veil of smoke and fire.

    Loot Roll: rolled a 20, so loot is 30,000 * 20% = 6,000.
    Last edited by Honors Bastion; November 16, 2013 at 07:04 AM.

  14. #14
    Dirty Chai's Avatar Dux Limitis
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    Default Re: Old King's Revenge

    The Moonstone has the Lord, his middle-aged wife, and their one captured son tied up inside the keep, while the keep is burned down.
    The daughter is taken along with his men, just like the Footly girls.

    The band scatters yet again, riding out into the forests and wilds in many directions, making off with loot and women into the night as all of Old Oak was ablaze.


    [OOC: I'll post next movements on Sunday since that's when this occurs.]

  15. #15
    Dirty Chai's Avatar Dux Limitis
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    Default Re: Old King's Revenge

    Raid on Sarsfield is called off as the Moonstone and his men realize the lands are under guard and aware of hostile presence.
    (Should I scout for that knowledge? It's not like the raised levies are hiding..)

    They dissipate, scatter, and travel in many directions.
    Regather at Atranta in 72 hours.
    ETA: 11:00 AM PST, Thursday, November 21, 2013

  16. #16
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    Default Re: Old King's Revenge

    (24 hours from now)
    Timestamp: 11:00 AM PST, Thursday, November 21, 2013


    Skills: Duels +2, Assassin +2, Escape +2, Counterspy +3

    The Moonstone into the heart of the Reach once his army is reformed at Atranta.
    It moves south from Atranta to the Mander, where it moves southwest along the north side of the river to the Rose Road.
    It then follows the Rose Road to Highgarden as fast as it can.

    Time: 34 hours and 12 minutes
    ETA: 9:00 PM PST, Friday, November 22, 2013

    The army moves as fast as it can, and even uses roads, but attempts to remain incognito nonetheless.
    Counter spying is used as the army marches, and if the Moonstone's outriders detect any armies, fortresses, or other hostiles detecting it or trying to engage, I would like to get a chance to react.

    It scorches the earth along its path as it goes, and poisons all water sources it leaves behind.
    Last edited by Dirty Chai; November 21, 2013 at 08:38 PM.

  17. #17
    Dirty Chai's Avatar Dux Limitis
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    Default Re: Old King's Revenge

    Timestamp: 9:00 PM PST, Friday, November 22, 2013

    Siege camps are formed suddenly on the south-east side of Highgarden, south of the Mander.
    The army appears to ready for a siege, building weapons and ladders. Despite its small size, it seems intent on taking the fortress.

    A black banner with a red hand is used.

    Time to ready for siege: WIP, need to know current siege bonus

    Attackers Leader: "The Moonstone"
    Duels +2, Assassin +2, Escape +2, Counterspy -3

    Soldiers:
    528 Household Knights
    450 Mercenary Archers
    880 Dismounted Knights



    Meanwhile, scouts should go out in these directions:
    - North, towards the northernmost areas of the Reach, south of the Goldroad.
    - Northwest, towards Old Oak
    - North-Northwest, towards Goldengrove and Cornfield
    - South to Oldtown
    - Southeast to and through the Prince's Pass
    Last edited by Dirty Chai; November 22, 2013 at 08:56 AM.

  18. #18
    Dirty Chai's Avatar Dux Limitis
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    Default Re: Old King's Revenge

    Siege and scout rolls called off;

    The Band of the Moonstone heads from Bitterbridge to the Prince's Pass.
    Time: 21 hours and 12 minutes
    Stamp: 8:30 AM PST, Friday, November 22
    ETA: 5:42 AM PST, Saturday, November 23

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