[Hotseat] Another Song of Quills and Swords: An Age of Kingdoms Hotseat
Another Song of Quills and Swords
Or: Songs 2: Electric Boogaloo
I plan on making a brief return to hotseating. As such, I have invited a few fellow players to this hotseat. Many have already agreed to take part.
The scenario is the Age of Kingdoms submod, created by myself. Download of the portrait pack is highly recommended.
Players will have 48 hours to play their turns, with an optional 24 hour extension available as normal. Playing your turn earlier is highly recommended of course.
Players are on the basis of invitation-only to start with to ensure a rough skill balance.
As the AoK submod is fairly new and untested, we will use random faction allocation.
Rules:
Spoiler Alert, click show to read:
1. You have 48 turns to take your turn, if you don't ask for an extension or don't have appointed a personal sub you will be skipped.
2. It is not allowed to abuse bugs to your or anyones advantage. These are a few of the known bugs:
Spoiler Alert, click show to read:
The naval fort bug: No using ships to bypass a fort or a settlements Zone of Control.
Spam siege bug: Besieging a fort or a settlement with a force far superior in it, in order to either prevent that army from reinforcing or in order to cut down a settlements income is not allowed.
Fort watchtower bug: Constructing watchtowers in order to prevent forting is not allowed. You can construct watchtowers, but you will be asked to replay if it is obvious the reason why the watchtower has been built is to prevent forting
Heroic victory bug: No Heroic victories at all. If you get a heroic victory you must reload until you get a different result, and if you cannot get a different result then you will not be allowed to play the battle.
Ambush fort bug: No luring men in ambush position into ZoC of forts\settlement's as such robbing them of their movement points.
Siege reinforcement bug: when the army is adjacent to a fort or a settlements that has been put under siege it cannot reinforce armies adjacent to him which he should have been able to reinforce on normal occasions. Attacking an army which the siege reinforcements bug applies to is not allowed
Navy inside ports attacked bug: no using this bug to attack ships which are inside ports.
Yoyo armies\forts bug: no attacking an army which the bug has been used on mutliple times. You can see when this bug accures, as the enemy army enters the fort and then leaves it:
Spoiler Alert, click show to read:
The bug: a defeated army whom CAN fit a fort, enters it, and then leaves it, making it posssible for the enemy to attack again and again until nothing remains of that army
What is supposed to happen is the defeated army who can fit the fort, enters it and stays there. Making it impossible for the enemy to attack again and again
Why it happens: a retreated army, and you can test it yourself, will never retreat to one of an enemy's ZoC squares. Because of this, when this situation happens (example):
A lannister army is adjacent to a fort. An enemy army (Stark for example) lands on one of the fort's ZoC squares, and then attacks the Lannister army. The lannister army retreats to the nearest safe location, like the AI always does. He attempts to retreat to the fort
He reaches the fort and enters it. But a problem- the retreating army is adjacent to the Stark's army ZoC square. The Lannister army is forced to leave the fort and pops up beside it. This bug happens only in forts, not in towns\castles
3. You are not allowed to encircle a character, just to deny its retreat - This applies to all character types including diplomats, princesses
4. Destroying buildings is not allowed AT ANY TIME - the only exception being religious buildings
5. The minimum number of men in the fort must be equal or greater then 400 men. Cavalry Units/Generals Count as double
6. You are not allowed to attack a besieging army just to deny the enemy of sacking the settlement.
7. You have to VM/PM the next player after you upload your save.
8. Posting pictures of battle odds, and results is mandatory.
9. The recruitments of spies\assasins and their use is prohibited
10. Armies defeated cannot move next turn Exception: Reinforcing armies in fortification, even if defeated, don't lose movement points. So player 'a' should be allowed to move the army that reinforced another while in a fort and was defeated by 'b'.
Addendum to the same rule: no sallying out of a fort\castle which has forces which were defeated last turn. This is to make it fair for those who come last at the turn order, because they will not be able to do this
11. No sailing from a blockaded port without first defeating the blockade (land or sea units alike).
12. It is not allowed to accept money or regions from dying/obliterated factions.
13. It is not allowed use a princess to steal a general, unless there is more then 35% of success. (pics must be posted)
14. Settlements gifted should disband all units, except for one to keep public order.
15. One turn peace for everybody
16. The recruitment of siege equipments (Ballista, Catapults, etc.) and their use is prohibited.
17. Armies which are stationed on a ship in port purely for the purpose of 'hiding' from enemy land forces will not be allowed to attack on the turn they are disembarked. (This only applies when it is essentially bug abuse (See rule 19))
18. It is illegal to burn down ports in order to get around rule 11- if your port is blockaded and there are ships inside that port, if you burn down the port the ship is not allowed to move that turn.
19. The admin's decision's need to be respected. Arguing with the admin is not allowed, and if you refuse to respect the admin's ruling you will be kicked out from the Hotseat
20. No giving land or money to dying factions
21. No blockading an army/settlement/port on turn 1. Nor can you surround a port/settlement/army to deny all avenues of movement..
22. No forting inside enemies land on turn 1
23. No violating another's borders on turn 1 - no armies can end their turn in another's land.
24. Faction draw will be entirely random and will be drawn by Badger-dude. No swapping factions
25. Save Format is Songs2_Faction_#
Map:
Spoiler Alert, click show to read:
Turn 1:
Players:
Spoiler Alert, click show to read:
Badger-Dude
Dux
Mithridate
Emperor of Hell
Hannibal
Korpskog
The Forgotten
Factions:
Spoiler Alert, click show to read:
The Kingdom of the Westerlands: - Dux
The Kingdom of the Reach - Hannibal
The Kingdom of the North - Badger-Dude
The Kingdom of the Mountains and Vale - Mithridate
The Kingdom of the Iron Islands and the Western Shore - The Forgotten
The Kingdom of the Stormlands and the Riverlands - Korpskog
The Kingdom of Dorne - Emperor of Hell
Last edited by Badger-dude; November 14, 2013 at 03:19 PM.
Re: [Hotseat] Another Song of Quills and Swords: An Age of Kingdoms Hotseat
I reserve the right to shoot myself in the face if I get the North
-Mithridate
Don't be a prick, don't be a whiny little child - Stop White Genocide and Praise Jesus.
Very nice, Getting a good picture everybody? So we look nice and handsome and thin? Thank you. -The God Emperor, creating world peace and unforgettable memes https://twitter.com/RitaPanahi/statu...48737210662912 <-- Unforgettable face.
Re: [Hotseat] Another Song of Quills and Swords: An Age of Kingdoms Hotseat
Originally Posted by Mithridate
I reserve the right to shoot myself in the face if I get the North
-Mithridate
I feel that way normally in Westeros about Stark and Martell, but in this scenario they are actually in a pretty good position. Plus, Ice Eyes is quite the badass.
Re: [Hotseat] Another Song of Quills and Swords: An Age of Kingdoms Hotseat
Originally Posted by Badger-dude
I feel that way normally in Westeros about Stark and Martell, but in this scenario they are actually in a pretty good position. Plus, Ice Eyes is quite the badass.
Re: [Hotseat] Another Song of Quills and Swords: An Age of Kingdoms Hotseat
We are now full! Forgotten has taken up his place.
I will post the version of AoK we will be using and then allocate factions. I am thinking in the interest of fairness of doing a 'live' draw to make it the most transparent
Re: [Hotseat] Another Song of Quills and Swords: An Age of Kingdoms Hotseat
In the interest of speed, I will be drawing the player list this evening at 9pm GMT. If anyone wants to view to back up my integrity, please feel free to come in here at 9pm
Can anyone recommend a good free sharemyscreen place?
I will draw three times , the third draw being final (Just to make sure it is fair). First two results won't count, just the third.
Re: [Hotseat] Another Song of Quills and Swords: An Age of Kingdoms Hotseat
Originally Posted by Badger-dude
In the interest of speed, I will be drawing the player list this evening at 9pm GMT. If anyone wants to view to back up my integrity, please feel free to come in here at 9pm
Can anyone recommend a good free sharemyscreen place?
I will draw three times , the third draw being final (Just to make sure it is fair). First two results won't count, just the third.
I always use Imgur for sharing pics, very easy to use, easy uploading and even gives you the link to share on forums- so makes it even easier
Hope that helps
Re: [Hotseat] Another Song of Quills and Swords: An Age of Kingdoms Hotseat
Originally Posted by Uriyaca
I always use Imgur for sharing pics, very easy to use, easy uploading and even gives you the link to share on forums- so makes it even easier
Hope that helps
Hi Uri,
I meant screen sharing as in a live video feed/stream