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November 05, 2013, 04:52 PM
#1
Foederatus
Other ways to make battles longer
Last edited by pengwinrex; October 28, 2015 at 05:58 PM.
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November 06, 2013, 02:42 AM
#2
Re: Other ways to make battles longer
The piercing/penetrating factors don't actually do anything in this game (or only for a very few units).
Melee hit chance and its max/min caps I think is still in use (kv_rules -> melee_hit_chance(_max/min)). Lowering those three values would be the fastest way I can think of
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November 06, 2013, 07:57 AM
#3
Foederatus
Re: Other ways to make battles longer
Last edited by pengwinrex; October 28, 2015 at 05:59 PM.
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