descr_sm_factions![]()
Look for the entries of denmark and england, byzantium.
Another little question (hope there still someone lurking around):
Everytime I´m fighting Florence I`m faced with their Pike-Militia... this unit is impressive, cutting straight through other pikes and is nearly impossible to route. They have earned the honor to be the primary Target for my cannons as the battle starts :-D
Is there something wrong with their stats? Which File do I have to check?
Thanks in advance!
Glad to hear!
I think it is the following Line:
stat_mental 12, disciplined, highly_trained, lock_morale
Would a change be Savegame- combatible?
Or I`m going to Roleplay it.... some kind of fanatic Citizensmilitia, influenced by the writing of Marchiavelli :-D
Playing 5.0. Nice mod with great perspectives! Thanks to all team members!
When it comes to scripted event "Independent lordship..." and you choose "Yes" - camera still showing those cities during next turnes. If it is not fixable, you'd better get rid of the option Yes/No.
Sometimes unit stats are not resonable. For instance,
Tyrolean Merc Knights: Atk\Def - 10\24, with excellent morale, cost 1200\600 and
Venetian Contottieres: Atk\Def - 9\19, with good morale, cost 1600\800
Thereis a specific mercenary script in the mod Call of Warhammer. I think, it will fit very well for the different kinds of condottiers.
Thanks for your praise
Concerning your question, why should they not be shown?
They are still independent cities and if you try to conquer them it is still hard to get a hold.
Also you still get the special buildings and units?
So why should we fix it?
These differences are indented, since a Italian Condottiere gets a higher wage, than a Tyrolean knight.
Interesting!
How does it work?
I mean showing those cities doesn't allow to play. Camera moving constantly. If those cities would be showed once, that would be fine!
Question about Hafsid Califate. What is the purpose of all those barracks and stables, if they do not provide any units?
Abou that script. They is a possibility (you can set it) of some kind of mercenaries wiil arrive in your country and will be available for you.
First, the message pops up, the mercenary "A" is available, will you hire his company? If you hit "Yes", it will appear in certain location. In Warhammer it is usually general itself and 2-4 additional units.
I construction tree thereis a building, something like "camp of war hounds". If you hire a mercenary, this building will provide you recruiting additional merc units.
There is also a possibility to set relationship between different merc generals. For example, general "A" can serve with general "B" the same country, but he does not like general "C". So, if you hire "A", "C" will be unavailable.
Something like that.
Well, I thought the tile of these cities is revealed only during the move of the camera?
Hmm could be that the script could screwed up in some way after adding the new factions?
I'll have a look at it
Because as you might have read in the beta's content list, that the units of the hafsid faction won't be included
Hmm that is quite similar to our already included Mercenary script.
I have plans to expand the script anyway, you'll see![]()
Hi, Ned!
You announce that Map: Complete overhauled and enlarged map(146*189px auf 220*290px) with 187 provinces, including 50 completely new provinces.
Do u want to add only new provinces to old map or enlarge it to the west and east?
I did not realise Bologna is also a new faction! One more to play!Why did you choose them?
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"Pompeius, after having finished the war against Mithridates, when he went to call at the house of Poseidonios, the famous teacher of philosophy, forbade the lictor to knock at the door, as was the usual custom, and he, to whom both the eastern and the western world had yielded submission, ordered the fasces to be lowered before the door of science."
Pliny the Elder, Naturalis Historia, 7, 112
Yes, I realize haven't told you yet
Well, as I recall someone said, they were a serious military threat towards the Papacy, beside that there is no mod in which this faction is playable and last reason, I found a very interesting book about the Bentivoglio of Bologna and got intoxicated by their story![]()
I hope you can agree with me![]()
"Pompeius, after having finished the war against Mithridates, when he went to call at the house of Poseidonios, the famous teacher of philosophy, forbade the lictor to knock at the door, as was the usual custom, and he, to whom both the eastern and the western world had yielded submission, ordered the fasces to be lowered before the door of science."
Pliny the Elder, Naturalis Historia, 7, 112
I was searching for the list, but couldn't find it
Yeah sorry I had an uni trip to Trier with uni and then over the long weekend I was just lazy I supposeHopefully I can do it soon, but maybe on Friday.
"Pompeius, after having finished the war against Mithridates, when he went to call at the house of Poseidonios, the famous teacher of philosophy, forbade the lictor to knock at the door, as was the usual custom, and he, to whom both the eastern and the western world had yielded submission, ordered the fasces to be lowered before the door of science."
Pliny the Elder, Naturalis Historia, 7, 112
Here you go: http://www.twcenter.net/forums/showt...-Beta-lt-lt-lt
No worries
I have almost finished all the new units, so I soon can start with the coding of new traits and ancs![]()