Brilliant, looking forward to this. Thanks for your effort and generosity.
Brilliant, looking forward to this. Thanks for your effort and generosity.
Frei zu sein, bedarf ist wenig, nur wer frei ist, ist ein König.
Current Hotseat:
Britannia: The Isles of Chaos
Indeed, I'm also looking forward to all those changes!
JoC
Mod leader of the SSHIP: traits, ancillaries, scripts, buildings, geography, economy.
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If you want to play a historical mod in the medieval setting the best are:
Stainless Steel Historical Improvement Project and Broken Crescent.
Recently, Tsardoms and TGC look also very good. Read my opinions on the other mods here.
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Reviews of the mods (all made in 2018): SSHIP, Wrath of the Norsemen, Broken Crescent.
Follow home rules for playing a game without exploiting the M2TW engine deficiencies.
Hints for Medieval 2 moders: forts, merchants, AT-NGB bug, trade fleets.
Thrones of Britannia: review, opinion on the battles, ideas for modding. Shieldwall is promising!
Dominant strategy in Rome2, Attila, ToB and Troy: “Sniping groups of armies”. Still there, alas!
Aneirin how did you add the maritime events and siege events? Any different then my original script? Tell me if you had more ideas on how to use them x)
There is a new Let's Play with this super Mod, in French:
https://www.youtube.com/watch?v=jlmw...78901100930532
It is recent and started a couple of month ago.
Frei zu sein, bedarf ist wenig, nur wer frei ist, ist ein König.
Current Hotseat:
Britannia: The Isles of Chaos
Hey Aneirin,
I played on Hard/hard, which is my go-to formula.
However, do you recommend a different setting?
Thanks!
Frei zu sein, bedarf ist wenig, nur wer frei ist, ist ein König.
Current Hotseat:
Britannia: The Isles of Chaos
I always play Medieval 2 VH/VH, to be frank.
Frei zu sein, bedarf ist wenig, nur wer frei ist, ist ein König.
Current Hotseat:
Britannia: The Isles of Chaos
Frei zu sein, bedarf ist wenig, nur wer frei ist, ist ein König.
Current Hotseat:
Britannia: The Isles of Chaos
Frei zu sein, bedarf ist wenig, nur wer frei ist, ist ein König.
Current Hotseat:
Britannia: The Isles of Chaos
Hey there,
as for your question, yes I did alter the slaves so they are going to be more aggressive
I'd suggest H/H, but that should depend on your own preferences.
About the garrison script, I am afraid no, I did not include it. To be honest I am not very fond of it in terms of gameplay. They provide a too great advantage to the AI.
Best
Aneirin
Thanks for the feedback.
To be honest the AI needs every help it can get and the Garrison Script, for at least key capitals, is a nice, realistic AI boost as it represents the inhabitants taking up arms to defend the city.
I understand you do not like VH battle AI because of the unrealistic morale and hit points to the AI.
But what about Campaign AI?
Did you test it at VH? Is it more aggressive or rather suicidal?
I have been watching the new Let's Play in French on YT ( I shared the link a few posts above) and he is paying at H/H and I feel the AI can be a tad more aggressive and have better morale in battle.
So maybe VH/VH is worth testing?
So when can we expect this highly anticipated update to be finally released?
I am delaying my new campaign waiting for this
Cheers,
DBW
Frei zu sein, bedarf ist wenig, nur wer frei ist, ist ein König.
Current Hotseat:
Britannia: The Isles of Chaos
Here are a few current ongoing Let's Plays with this lovely mod:
https://www.youtube.com/watch?v=sddptj4-o34&t=1318s > Republic of Ragusa, in English
https://www.youtube.com/watch?v=OvwMRaEzPCU&t=1203s > Kiingdom of Spain, in Spanish
https://www.youtube.com/watch?v=YIsv9TYLyx4&t=102s > Kingdom of France, in French
Frei zu sein, bedarf ist wenig, nur wer frei ist, ist ein König.
Current Hotseat:
Britannia: The Isles of Chaos