Page 44 of 45 FirstFirst ... 19343536373839404142434445 LastLast
Results 861 to 880 of 883

Thread: {DIK} Discussion

  1. #861

    Default Re: {DIK} Discussion

    Brilliant, looking forward to this. Thanks for your effort and generosity.
    Frei zu sein, bedarf ist wenig, nur wer frei ist, ist ein König.

    Current Hotseat:
    Britannia: The Isles of Chaos

  2. #862
    Jurand of Cracow's Avatar History and gameplay!
    Join Date
    Oct 2012
    Location
    Cracovia
    Posts
    3,832

    Default Re: {DIK} Discussion

    Indeed, I'm also looking forward to all those changes!
    JoC
    If you want to play a historical mod in the medieval setting the best are:
    the Stainless Steel Historical Improvement Project,
    and the Broken Crescent + Buff and Shine.
    ........................................................................................................................................
    Reviews of the mods (all made in 2018): SSHIP, Wrath of the Norsemen, Broken Crescent.
    Pros and cons of having merchants in an M2TW mod. Arguments against the forts in M2TW.
    Home rules for playing a game without exploiting the M2TW engine deficiencies.
    Thrones of Britannia: review, opinion on the battles, ideas for modding. No good mod yet, alas!
    Dominant strategy in Rome 2 TW and Attila TW: “Sniping groups of armies”. Still there, alas!
    .................................................................................................................................................................................
    Developer of the SSHIP: traits, ancillaries, script fixing, guides, historical improvements

  3. #863
    Aneirin's Avatar of flowing verse
    Join Date
    Nov 2012
    Location
    Gododdin
    Posts
    2,717

    Default Re: {DIK} Discussion

    Quote Originally Posted by Der Böse Wolf View Post
    Brilliant, looking forward to this. Thanks for your effort and generosity.
    Quote Originally Posted by Jurand of Cracow View Post
    Indeed, I'm also looking forward to all those changes!
    JoC
    Thank you guys for your ongoing support! I'll keep you posted
    Proud son of Aikanár and brother of Iskar

  4. #864
    Lusitanio's Avatar Content Staff
    Join Date
    Jan 2018
    Location
    Portugal
    Posts
    1,179

    Default Re: {DIK} Discussion

    Aneirin how did you add the maritime events and siege events? Any different then my original script? Tell me if you had more ideas on how to use them x)

  5. #865

    Default Re: {DIK} Discussion

    There is a new Let's Play with this super Mod, in French:

    https://www.youtube.com/watch?v=jlmw...78901100930532

    It is recent and started a couple of month ago.
    Frei zu sein, bedarf ist wenig, nur wer frei ist, ist ein König.

    Current Hotseat:
    Britannia: The Isles of Chaos

  6. #866

  7. #867

    Default Re: {DIK} Discussion












  8. #868
    Aneirin's Avatar of flowing verse
    Join Date
    Nov 2012
    Location
    Gododdin
    Posts
    2,717

    Default Re: {DIK} Discussion

    Quote Originally Posted by Lusitanio View Post
    Aneirin how did you add the maritime events and siege events? Any different then my original script? Tell me if you had more ideas on how to use them x)
    Only thing I have altered was to include the slave faction in the script. To represent the always present thread of piracy during that time.

    Quote Originally Posted by Der Böse Wolf View Post
    There is a new Let's Play with this super Mod, in French:

    https://www.youtube.com/watch?v=jlmw...78901100930532

    It is recent and started a couple of month ago.
    Thanks for the tip, I'll have a look at it!
    Proud son of Aikanár and brother of Iskar

  9. #869

    Default Re: {DIK} Discussion

    Hey Aneirin,

    I played on Hard/hard, which is my go-to formula.

    However, do you recommend a different setting?

    Thanks!
    Frei zu sein, bedarf ist wenig, nur wer frei ist, ist ein König.

    Current Hotseat:
    Britannia: The Isles of Chaos

  10. #870
    Aneirin's Avatar of flowing verse
    Join Date
    Nov 2012
    Location
    Gododdin
    Posts
    2,717

    Default Re: {DIK} Discussion

    Quote Originally Posted by Der Böse Wolf View Post
    Hey Aneirin,

    I played on Hard/hard, which is my go-to formula.

    However, do you recommend a different setting?

    Thanks!
    Well, that's my setting too.
    Proud son of Aikanár and brother of Iskar

  11. #871
    Jurand of Cracow's Avatar History and gameplay!
    Join Date
    Oct 2012
    Location
    Cracovia
    Posts
    3,832

    Default Re: {DIK} Discussion

    I always play Medieval 2 VH/VH, to be frank.

  12. #872
    Aneirin's Avatar of flowing verse
    Join Date
    Nov 2012
    Location
    Gododdin
    Posts
    2,717

    Default Re: {DIK} Discussion

    I am not that fond of VH. In particular because of the AI bonus in battle (number of hits).
    Proud son of Aikanár and brother of Iskar

  13. #873

    Default Re: {DIK} Discussion

    Quote Originally Posted by Aneirin View Post
    I am not that fond of VH. In particular because of the AI bonus in battle (number of hits).
    You have one of the best BAI I have seen, and on Hard.

    But what about the CAI? Did you try it on VH?
    Do the rebels attack the player?
    Frei zu sein, bedarf ist wenig, nur wer frei ist, ist ein König.

    Current Hotseat:
    Britannia: The Isles of Chaos

  14. #874
    Aneirin's Avatar of flowing verse
    Join Date
    Nov 2012
    Location
    Gododdin
    Posts
    2,717

    Default Re: {DIK} Discussion

    Cheers, but that is Germanicu's work

    As for your question, I adjusted the slave's AI to be more active on the campaign map.
    So they'll probably will attack
    Proud son of Aikanár and brother of Iskar

  15. #875

    Default Re: {DIK} Discussion

    Quote Originally Posted by Aneirin View Post
    Cheers, but that is Germanicu's work

    As for your question, I adjusted the slave's AI to be more active on the campaign map.
    So they'll probably will attack
    You mean you adjusted the slaves' AI to be more aggressive on Hard difficulty in the new upcoming patch?
    Frei zu sein, bedarf ist wenig, nur wer frei ist, ist ein König.

    Current Hotseat:
    Britannia: The Isles of Chaos

  16. #876
    Lusitanio's Avatar Content Staff
    Join Date
    Jan 2018
    Location
    Portugal
    Posts
    1,179

    Default Re: {DIK} Discussion

    Quote Originally Posted by Aneirin View Post
    Only thing I have altered was to include the slave faction in the script. To represent the always present thread of piracy during that time.
    And you did well mate, I have a special script for the rebels which I will present in a tutorial when the next version of EBII goes public

  17. #877

    Default Re: {DIK} Discussion

    Quote Originally Posted by Der Böse Wolf View Post
    You mean you adjusted the slaves' AI to be more aggressive on Hard difficulty in the new upcoming patch?
    Hey Aeirin,

    any feedback regarding my question? I would like to start a new campaign and wondering if I should play on vh/vh or h/h

    And a couple more questions: did you finally include a garrison script for key cities?

    Cheers.
    Frei zu sein, bedarf ist wenig, nur wer frei ist, ist ein König.

    Current Hotseat:
    Britannia: The Isles of Chaos

  18. #878
    Aneirin's Avatar of flowing verse
    Join Date
    Nov 2012
    Location
    Gododdin
    Posts
    2,717

    Default Re: {DIK} Discussion

    Quote Originally Posted by Der Böse Wolf View Post
    Hey Aeirin,

    any feedback regarding my question? I would like to start a new campaign and wondering if I should play on vh/vh or h/h

    And a couple more questions: did you finally include a garrison script for key cities?

    Cheers.
    Hey there,
    as for your question, yes I did alter the slaves so they are going to be more aggressive
    I'd suggest H/H, but that should depend on your own preferences.

    About the garrison script, I am afraid no, I did not include it. To be honest I am not very fond of it in terms of gameplay. They provide a too great advantage to the AI.

    Best
    Aneirin
    Proud son of Aikanár and brother of Iskar

  19. #879

    Default Re: {DIK} Discussion

    Thanks for the feedback.

    To be honest the AI needs every help it can get and the Garrison Script, for at least key capitals, is a nice, realistic AI boost as it represents the inhabitants taking up arms to defend the city.

    I understand you do not like VH battle AI because of the unrealistic morale and hit points to the AI.
    But what about Campaign AI?
    Did you test it at VH? Is it more aggressive or rather suicidal?

    I have been watching the new Let's Play in French on YT ( I shared the link a few posts above) and he is paying at H/H and I feel the AI can be a tad more aggressive and have better morale in battle.
    So maybe VH/VH is worth testing?

    So when can we expect this highly anticipated update to be finally released?
    I am delaying my new campaign waiting for this

    Cheers,
    DBW
    Frei zu sein, bedarf ist wenig, nur wer frei ist, ist ein König.

    Current Hotseat:
    Britannia: The Isles of Chaos

  20. #880

    Default Re: {DIK} Discussion

    Here are a few current ongoing Let's Plays with this lovely mod:

    https://www.youtube.com/watch?v=sddptj4-o34&t=1318s > Republic of Ragusa, in English
    https://www.youtube.com/watch?v=OvwMRaEzPCU&t=1203s > Kiingdom of Spain, in Spanish
    https://www.youtube.com/watch?v=YIsv9TYLyx4&t=102s > Kingdom of France, in French
    Frei zu sein, bedarf ist wenig, nur wer frei ist, ist ein König.

    Current Hotseat:
    Britannia: The Isles of Chaos

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •