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Thread: {DIK} Preview

  1. #41
    Aneirin's Avatar of flowing verse
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    Default Re: {DIK} Preview

    Finaly I am very proud to present you the unit roster for Hungary!

    You will recognize that on these pictures the standard bearer, officers, generals and captains, the canon crews as well, are still missing,
    but we don't want to keep you waiting so much longer

    Spoiler for Ungarische Speerträger

    Spoiler for Husaren

    Spoiler for Flügelhusaren

    Spoiler for Ungarische Edelmänner

    Spoiler for Bosnische Bogenschützen

    Spoiler for Ungarische Axtkämpfer

    Spoiler for Jobbagy Speermannen

    Spoiler for Ungarische Hellebardiere

    Spoiler for Siebenbürger Armbrustschützen

    Spoiler for Ungarische Arkebusiere

    Spoiler for Uskoken

    Spoiler for Hajduken

    Spoiler for Königliche Banderien

    Spoiler for Schwarze Schwertgardisten


    Credits:
    - Models-/parts Rusichi Total War
    - Medici

    Of course some things might be chanced till release, but this is quite the final state

    The TIW-Team
    Last edited by Aneirin; October 27, 2014 at 05:35 PM.
    Proud son of Aikanár and brother of Iskar

  2. #42
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    Default Re: {DIK} Preview

    No we don't sit back, we work hard



    Republic of Genoa



    Leader: Doge Agostino Adorno

    In the last four centuries, Genoa was able, thanks to its efficient power politics, to gain a place among the four greatest Italian maritime republics. With the help of shrewd merchants and intrepid navigators the Genoese colonies extend to the Black Sea, and the immense wealth of the Republic is reflected in the Banco di San Giorgio and other magnificent buildings.
    But as it is wealth causes envy, and envy leads to war. Surrounded by power hungry and more powerful neighbours, Genoa is in an awkward situation. Shall you ask for support from the French king, or even the Emperor? How responds the powerful Borgia Pope in Rome to the Genoese expansion plans? Will Genoa be lost in the turmoil of the time and easily assimilated by one of his more powerful neighbours or will it become under an ambitious leader more powerfull than ever?

    Strength: Supreme marines und enhanced trade
    Weakness: Weak starting position, powerfull neighbours

    Historic Buildings: Lighthouse of Genoa, Banko di San Giorgio

    Historic Unit: Genuese Pavese-Crossbowmen

    Starting position & Stratmodels:
    Spoiler Alert, click show to read: 

    Spoiler Alert, click show to read: 



    Battlebanner:

    General and royal banner:
    Spoiler Alert, click show to read: 


    Cavalry:
    Spoiler Alert, click show to read: 


    Missile units:
    Spoiler Alert, click show to read: 


    Spearmen:
    Spoiler Alert, click show to read: 


    Infantry:
    Spoiler Alert, click show to read: 



    Units:

    Officiers:
    Spoiler Alert, click show to read: 

    Spoiler Alert, click show to read: 


    Genuese patrician:
    Spoiler Alert, click show to read: 


    Dismounted patrician:
    Spoiler Alert, click show to read: 


    Ligurian pikemen:
    Spoiler Alert, click show to read: 


    Genuese marines:
    Spoiler Alert, click show to read: 


    Corsican arquebusier:
    Spoiler Alert, click show to read: 


    Italian spearmilitia:
    Spoiler Alert, click show to read: 


    Genuese Pavese-Crossbowmen:
    Spoiler Alert, click show to read: 

    Spoiler Alert, click show to read: 



    Cheers TIW-Team
    Last edited by Aneirin; January 18, 2015 at 05:41 PM.
    Proud son of Aikanár and brother of Iskar

  3. #43
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    Default Re: {DIK} Preview

    We have reworked the map for the faction menu or adjusted it to the new events.

    Spoiler Alert, click show to read: 


    From left top to right bottom:
    Swiss Confederation, Duchy of Ferrara & Modena, Kingdom of France, Holy Roman Empire, Kingdom of Spain, Republic of Venice, Kingdom of Naples, Republic of Ragusa, Margraviate of Mantua, Republic of Siena, Ottoman Empire, Emirate of Tunis, Republic of Genoa, Signoria of Florence, Kingdom of Hungary, Papal States, Swabian Confederation

    Regards your TIW-Team
    Proud son of Aikanár and brother of Iskar

  4. #44
    Aneirin's Avatar of flowing verse
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    Default Re: {DIK} Preview

    Every new faction get its unique buildings/sights, this buildings should represent the uniqueness and "personality" of every single faction.

    Here, you can see the buildings for the Republic of Genoa

    Spoiler for Banco di San Giorgio


    Already built from the first Doge in the 13th century the Banco di San Giorgio is the financial heart of Genoa. Because some of the most influential families of the Republic, including such famous names as the Grimaldis, were involved in its creation, it is often difficult to determine where the power of the bank ends and the Republic begins.
    Since the bank is one of the main financier of the Genoese colonial enterprises, it represents one of the most important pillars of the Maritime Republic of Genoa. The respective ruler has the possibility to grant lucrative loans.

    Effect: A 10% chance in every turn to grant a credit.


    Spoiler for Lighthouse of Genoa

    This imposing lighthouse (Italian. Torre della Lanterna di Genova) has become the main symbol of Genoa, in addition to its function as a nocturnal navigation aid. First mentioned in 1128, the 76 meter high lighthouse symbolizes the urge of Genoa to explore the sea, and also to master it.

    Effect: Increased trade income


    Credits:
    UI - Hyretic
    Text - Marlborough
    Regards TIW-Team
    Proud son of Aikanár and brother of Iskar

  5. #45
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    Default Re: {DIK} Preview

    Hello everyone,

    this is just a sneak peek of our new menu for version 5.0.
    Designed by hyretic.

    Cheers Neadal

    Spoiler Alert, click show to read: 

    Spoiler Alert, click show to read: 

    Spoiler Alert, click show to read: 
    Last edited by Aneirin; March 22, 2015 at 03:49 PM.
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  6. #46
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    Default Re: {DIK} Preview

    An short update on our patch 4.1.
    Of course we have tried to fix as many bugs and problems as possible, but not only that,
    we also added some new content to TIW.

    1. A new unit: Dalmatian Archers
    Spoiler Alert, click show to read: 

    Spoiler Alert, click show to read: 

    Spoiler Alert, click show to read: 

    Spoiler Alert, click show to read: 

    Spoiler Alert, click show to read: 


    Credits:
    - Rusichi Total War, model parts
    - Medici/Ecozone, main parts
    - Neadal, Textures

    2. Several changes on the campaign map, for example the city of Mantua (thanks, to Mausolos of Caria )
    Spoiler Alert, click show to read: 


    Grettings,
    the TIW-Team
    Last edited by Aneirin; May 27, 2015 at 03:39 PM.
    Proud son of Aikanár and brother of Iskar

  7. #47
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    Default Re: {DIK} Preview

    Hello fellows,

    well, I had some spare time yesterday evening so I have started to work on some new strat models for the Ottomans.
    The current ones weren't very pleasing, so check the new ones below.

    Generals and captain model.

    Spoiler Alert, click show to read: 


    All credits for the Tsardoms Modding Team.

    Just to keep you up to date, our next preview will include the Duchy of Ferrara & Modena (I as you may know, I have announced that preview already some days ago, so please accept my apologies for the delay).

    Cheers,
    Ned
    Proud son of Aikanár and brother of Iskar

  8. #48
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    Default Re: {DIK} Preview

    Duchy of Ferrara & Modena






    Leader: Duke Ercole I. d`Este

    Since Borso d`Este received in 1452 by Emperor Friedrich III. confirmation over his estates, as Duke. The destiny of this small states lies in the hand of the d'Este family. Due the Papal infoement in 1471 of the Duchy of Ferrara, the family gained substantial power. Placed at the northern slopes of the Apennines, this fertile countryside is a buffer state between Venice, Milan and the Papal estates.
    Due this circumstances, the dukes were able to stay out of most troubles. But a storm is gathering. The French king has announced his claim on the Kingdom of Naples and already plans his campaign in Italy. Can this small duchy prevail or will it be smashed?

    Strength: Afield outstanding artillery
    Weakness: Strong and greedy neighbours

    Historic buildings:

    Spoiler for Torre Ghirlondina

    The belfry of the cathedral of San Geminiano is named Ghirlondina(garland) and is also Modena's landmark. The construction was already started in 1128, but was completed during the 15. century by the famous builder Campione. Due the marble handrail formed like a garland on the top of the tower, the belfry is named Ghirlondina. The people feel some kind of safety, to be sheltered by the tower.

    Spoiler for Castello Estense of Ferrara

    Since the 14. century the Castello Estense, one of many owned by the d'Este family, is the residence of the Dukes of Modena and Ferrara. Originally build in the 14. century as a defensive fort, with a ditch and ravelins, the castello proves that the d'Este now their business.


    Historic unit: La Giulia

    Starting position and strat models:


    Spoiler Alert, click show to read: 



    Spoiler Alert, click show to read: 

    Spoiler Alert, click show to read: 

    Spoiler Alert, click show to read: 

    Spoiler Alert, click show to read: 


    Battle banners:

    General & ducal banner:
    Spoiler Alert, click show to read: 

    Spoiler Alert, click show to read: 


    Cavalry:
    Spoiler Alert, click show to read: 


    Missile units:
    Spoiler Alert, click show to read: 


    Spearmen:
    Spoiler Alert, click show to read: 


    Infantry:
    Spoiler Alert, click show to read: 


    Units:

    Officiers:
    Spoiler Alert, click show to read: 


    Ducal Guard:
    Spoiler Alert, click show to read: 


    Ferrarese Arquebusiers:
    Spoiler Alert, click show to read: 


    Modena Crossbowmen:
    Spoiler Alert, click show to read: 


    Ferrarese Halberdiers:
    Spoiler Alert, click show to read: 


    Romanic Pikemen:
    Spoiler Alert, click show to read: 


    Italian Spear Militia:
    Spoiler Alert, click show to read: 


    La Giulia:
    Spoiler Alert, click show to read: 



    Your TIW-Team

    Credits:
    UI - Hyretic
    Last edited by Aneirin; July 13, 2015 at 10:45 AM.
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  9. #49
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    Default Re: {DIK} Preview

    Margravate of Mantua




    Leader: Margrave Francesco II.Gonzaga

    Due to its strategic position as buffer state between the Duchy of Milan, Parma-Piacenzau and Ferrara-Modena at the one hand and the Republic of Venice and the Papal States on the other, the Margravate of Mantua plays an important role in the struggles of Italy. Invigorated by the marriage with Isabella d'Este, and its accompanying alliance with the Duchy of Ferarra, the ambitious Margrave Francesco II. Gonzaga strives for power and prestige. But the enemies are at hand and numerous, only a wise and predictive ruler will be able to prevail in such troublesome times.


    Strength: Prosperous and strong fortified starting province
    Weakness: Surrounded by powerful neighbours

    Historic unis: Mantovani Condottiere

    Starting position and strat models:


    Spoiler Alert, click show to read: 



    Spoiler Alert, click show to read: 


    Battle banner:

    General's & margravial banner:
    Spoiler Alert, click show to read: 

    Spoiler Alert, click show to read: 


    Cavalry:
    Spoiler Alert, click show to read: 


    Missle units:
    Spoiler Alert, click show to read: 


    Spearmen:
    Spoiler Alert, click show to read: 


    Infantry:
    Spoiler Alert, click show to read: 


    Units:

    Officers I:
    Spoiler Alert, click show to read: 


    Officers II:
    Spoiler Alert, click show to read: 


    Mantovani Condottiere:
    Spoiler Alert, click show to read: 


    Arquebusiers:
    Spoiler Alert, click show to read: 


    Pavese crossbowmen:
    Spoiler Alert, click show to read: 


    Castellani pikemen:
    Spoiler Alert, click show to read: 


    Italian Spear Militia:
    Spoiler Alert, click show to read: 


    Your TIW-Modding Team

    P.S. The historic building is still wip
    Proud son of Aikanár and brother of Iskar

  10. #50
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    Default Re: {DIK} Preview

    Republic of Siena




    Leader: Pandolfo Petrucci

    The Republic of Siena has a long history, started out from the legendary founding by the sons of Remus. According to legend, the children of Remus, Senio and Aschio, had to flee Rome, due their father's lost conflict with Romulus. They arrived at the shores of the river Tressa and built the Castel Senio (nowadays Castelvecchio) on a near hillside. The black and white smoke of their fanned fire, became the colours of the city of Siena (Balzana). Since the year dot, Siena is a bitter enemy to Florence and a supporter of Papal authority in Italy. As ingrained Ghibellines, the Senesi are not open-minded to any of the German Emperors intentions in Italy. A conflict between the Pope and the Emperor would test the Republic, once more.

    Strength:
    Outstanding militia units

    Weakness: Struggling patricians

    Historic unit: Senesi Provisionati

    Start position and strat models:


    Spoiler Alert, click show to read: 


    Spoiler Alert, click show to read: 


    Battle banner:

    General & Petrucci Banner:
    Spoiler Alert, click show to read: 

    Spoiler Alert, click show to read: 


    Cavalry:
    Spoiler Alert, click show to read: 


    Missile units:
    Spoiler Alert, click show to read: 


    Spearmen:
    Spoiler Alert, click show to read: 


    Infantry:
    Spoiler Alert, click show to read: 


    Units:

    Officers:
    Spoiler Alert, click show to read: 


    Officers Contrada del Bruco:
    Spoiler Alert, click show to read: 


    Officiers Contrada del Drago:
    Spoiler Alert, click show to read: 


    Senesi Provisionati:
    Spoiler Alert, click show to read: 


    Chiusi Arquebusiers:
    Spoiler Alert, click show to read: 


    Contrada del Bruco Crossbowmen:
    Spoiler Alert, click show to read: 


    Contrada del Drago City guard:
    Spoiler Alert, click show to read: 


    Tuscan Pikemen:
    Spoiler Alert, click show to read: 


    Senesi Patrician:
    Spoiler Alert, click show to read: 


    Dismounted Patrician:
    Spoiler Alert, click show to read: 


    Italian Spear Militia:
    Spoiler Alert, click show to read: 


    Artillery:
    Spoiler Alert, click show to read: 


    Your TIW-Modding-Team

    P.S. The historic building is still wip
    Proud son of Aikanár and brother of Iskar

  11. #51
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    Default Re: {DIK} Preview

    Hello fellows,

    before my holidays, I'd like to show you a new features of version 5.0.
    Family Dynasties

    This feature is added to the Papal States, Republic of Siena and the Republic of Ragusa.

    An Anc displays the specific family coat of arms. Respective, there are to trait levels.
    In case the current leader belongs to the same family as the character, so the character will receive the trait with postive effects,
    according to that, he will get the one with negative effects, if the leader is not from his family.
    Since his family would never support a rival family, wouldn't they?
    Of course, if a new leader has been choosen, belonging to a new family,
    the traits will change accordingly.

    These are the families for Siena:
    Spoiler for Borghese

    Spoiler for Chigi

    Spoiler for Petrucci

    Spoiler for Salimbeni


    These are the families for the Papal States:
    Spoiler for Baglioni

    Spoiler for Borgia

    Spoiler for Colonna

    Spoiler for Della Rovere

    Spoiler for Orsini


    I have tried to represent the character of each family with respective attributes

    Cheers,
    Ned
    Last edited by Aneirin; August 07, 2015 at 05:29 AM.
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  12. #52
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    Default Re: {DIK} Preview

    Dear fellows,

    I know, I shouldn't have done this, but I couldn't resist..
    I scaled the current TIW map and overworked the files, so we have a more detailed map.
    But as things are, I won't have time to finish it.. sadly, but I'd not dare to keep it from you guys

    Some impressions:
    Spoiler Alert, click show to read: 

    Spoiler Alert, click show to read: 

    Spoiler Alert, click show to read: 

    Spoiler Alert, click show to read: 

    Spoiler Alert, click show to read: 

    Spoiler Alert, click show to read: 

    Spoiler Alert, click show to read: 


    Best regards,
    Ned
    Last edited by Aneirin; September 06, 2019 at 07:12 AM.
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  13. #53
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    Default Re: {DIK} Preview

    Italian Wars - Ultimate | Map - Preview

    As I have already announced, the work on the new map is done.
    Actually, the new map is just a more detailed version of the previous one.
    The map now includes 188 provinces in total, 51 completely new. Since I don't want to spoil the fun, I only show you the parts with the most radical changes.

    Spoiler for Burgundy


    Several new provinces were added to the region of Burgundy, to represent the territory of the Swiss more accuratly and to give the struggles of Valois and the Hapsburgs a decent battlefield.

    Spoiler for Dalmatia


    Thank's to the more detialed map, the republics of Venice and Ragusa have now excellent opportiunities on the Dalmatian shores.

    Spoiler for Piedmont


    Piedmont was reworked rigourously. There are now several ways to intervene in Lombardy. Besides the newly added factions Savoy and Montferrat have more than enough opportiunities to enlarge their yet small territories.

    Spoiler for Sardinia


    Sardinia, one of the most import stations on the between the Spanish mainland and the Italian theator of war.

    Spoiler for Tuscany, Romagna, March



    With many new provinces, the middle of Italy is ready to become a major field of battle, intrigies and great deeds!

    Regards,
    Neadal

    Discussion


    The Duchy of Saovy awaits you in the next preview
    Last edited by Aneirin; June 01, 2016 at 02:37 PM.
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  14. #54
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    Default Re: {DIK} Preview

    Duchy of Savoy






    Leader: Duke Charles II. of Savoy

    Due a succession of weak and short living Dukes, the Duchy of Savoy became more and more dependent to the Royal Crown of France. Especially, since the current Duke, Charles II, is still a child and his mother Blanche of Montferrat is the actual ruler over the Duchy. Though, it is still officially a vassal of the Holy Roman Empire and also being a constituent member of the Upper Rhenish Circle.

    The only hope for the people of Savoy is now, that their Duke will grow up fast and become a powerful ruler. Otherwise it is most likely, that the Duchy will be crushed in the upcoming storm, which is rising on the horizon.


    Strength: Afield heavy infantery
    Weakness: Current ruler is a child

    Historic unit: Savoyian Guard

    Starting position and strat models:


    Spoiler Alert, click show to read: 



    Spoiler Alert, click show to read: 


    Battle banners:

    General & ducal banner:
    Spoiler Alert, click show to read: 

    Spoiler Alert, click show to read: 


    Cavalry:
    Spoiler Alert, click show to read: 


    Missile units:
    Spoiler Alert, click show to read: 


    Spearmen:
    Spoiler Alert, click show to read: 


    Infantry:
    Spoiler Alert, click show to read: 


    Units:

    Officiers:
    Spoiler Alert, click show to read: 


    Chambčrien Arquebusieres:
    Spoiler Alert, click show to read: 


    Dismounted Nobile:
    Spoiler Alert, click show to read: 


    Italian Spear Militia:
    Spoiler Alert, click show to read: 


    Pavise Crossbowmen:
    Spoiler Alert, click show to read: 


    Piedmont Infantry:
    Spoiler Alert, click show to read: 


    Savoyian Guard:
    Spoiler Alert, click show to read: 


    Torino Pikemen:
    Spoiler Alert, click show to read: 


    Artillery:
    Spoiler Alert, click show to read: 


    Your Aneirin

    Please feel free to add your suggestions and comments!

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    Last edited by Aneirin; June 23, 2016 at 04:41 PM.
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  15. #55
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    Default Re: {DIK} Preview

    Signoria of Bologna




    Leader: Giovanni II. Bentivoglio

    The city of Bologna commands the highways between northern and southern Italy, which made it one of the wealthiest cities in whole Italy. But not only that, the city accommodates the oldest university of the known world and thus is a center for scholarship in Europe. Though as for all larger Italian communities, Bologna is also cursed by factions and internal struggles. Along with the families of the Pepoli, Malvezzi and Gozzadini, the Bentivoglio were able to establish themselves as sole ruler over city during the 15th century.

    Giovanni II., the current head of the family and former Condottiere in the service of Florence, is ruling Bologna with an iron fist, all opposition to his rule is whipped out ruthlessly. However many well-known artists are gathering at his court and he is already considered one of the greatest builder of Italy. If the Bentivogli want to keep ruling their beloved city, they have to match the approaching events, also because the other families are eagerly awaiting their chance to overthrow them.

    Strength: Afield excellent romagnol infantry
    Weakness: Torn by internal and external struggles

    Historic unit: Romagnol infantry

    Starting position and strat models:


    Spoiler Alert, click show to read: 



    Spoiler Alert, click show to read: 


    Battle banner:

    General's Banner & Banner of Bentivogli:
    Spoiler Alert, click show to read: 


    Cavalry:
    Spoiler Alert, click show to read: 


    Missile units:
    Spoiler Alert, click show to read: 


    Spearmen:
    Spoiler Alert, click show to read: 


    Infantry:
    Spoiler Alert, click show to read: 


    Units:

    Officers:
    Spoiler Alert, click show to read: 


    Arquebusieres:
    Spoiler Alert, click show to read: 


    Dismounted Patricians:
    Spoiler Alert, click show to read: 


    Italian Spear Militia:
    Spoiler Alert, click show to read: 


    Pavise Crossbowmen:
    Spoiler Alert, click show to read: 


    City Watch:
    Spoiler Alert, click show to read: 


    Romagnol Infantry:
    Spoiler Alert, click show to read: 


    Roman Pikemen:
    Spoiler Alert, click show to read: 


    Artillery:
    Spoiler Alert, click show to read: 


    Your Aneirin

    Please feel free to add your suggestions and comments!

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    Last edited by Aneirin; June 24, 2016 at 05:30 AM.
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  16. #56
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    Default Re: {DIK} Preview

    Hafsid Caliphate






    Leader: Caliph Muhammad V

    The dynasty of the Hafisds, once an influential and true vassal of the Almohads, gained independence in the early 13th century, by pure calculation and the advantage of current unrests. The Hafsid Caliphs ruled the Ifrīqiya, which includes Tunisia, Algeria, and Tripolitania. The dominated even Morocco temporarily. But bitter backstrokes lead to a decline, also the rigorous advance by the European powers against the Hafsid piracy. Internal struggles did the rest, along with the independence efforts of several local tribesmen. Only a strong and determined Caliph will be able to lead the Hafisds to their former greatness.

    Strength: Relies on swift cavalry and African mercenaries.
    Weakness: Lacks heavy infantry and professional troops.

    Historic buildings:

    Spoiler for Souks

    The souks, traditional market districts, are the heart of every Arab city. Each craft branch and each guild has its own street, and the narrow and crowded streets are full of life. Here is the center of local and oversea trade, as well as the financial and credit system. The prosperity of the whole of Ifriqiya is based on the souks. Merchants, who have learned their craft here, can subsist everywhere and do not need to be afraid of hostile takeovers.

    Spoiler for Madrasat al-Ma'rad

    The Madrasat al-Ma'rad translated “place of study”, was built in 1295 by Muhammad II. It has become a well-known stronghold of learning throughout the Muslim world. Only the most pious and learned believers may enjoy the privilege to hear the word of Allah and study the correct interpretation of the Koran. This facility produces the most able imams the Muslim world has ever seen.


    Historic unit: Janawa

    Starting position and strat models:


    Spoiler Alert, click show to read: 



    Spoiler Alert, click show to read: 


    Battle banners:

    General & Caliph banner:
    Spoiler Alert, click show to read: 

    Spoiler Alert, click show to read: 


    Cavalry:
    Spoiler Alert, click show to read: 


    Missile units:
    Spoiler Alert, click show to read: 


    Spearmen:
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    Infantry:
    Spoiler Alert, click show to read: 


    Units:

    Caliph's Bodyguard:
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    Palace Guard:
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    Rumat Archers:
    Spoiler Alert, click show to read: 


    Christian Mercenary Crossbowmen:
    Spoiler Alert, click show to read: 


    Sudanese Archers:
    Spoiler Alert, click show to read: 


    City Watch:
    Spoiler Alert, click show to read: 


    Algerian Corsairs:
    Spoiler Alert, click show to read: 


    Sudanese Guard:
    Spoiler Alert, click show to read: 


    Christian Mercenary Cavalry:
    Spoiler Alert, click show to read: 


    Huffaz:
    Spoiler Alert, click show to read: 


    Janawa:
    Spoiler Alert, click show to read: 


    Artillery:
    Spoiler Alert, click show to read: 



    Credits:
    Descriptions - Marlborough
    UI - Hyretic
    Elvasat's Shield Textures
    Battle Banner - Deatheye
    In Nomine Dei

    Your Aneirin

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    Last edited by Aneirin; July 01, 2016 at 04:28 AM.
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  17. #57
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    Duchy of Urbino




    Leader: Guidobaldo da Montefeltro

    The Duchy of Urbino is a new creation, elevated to ducal status only in recent decades. It may in that sense be the child of the peninsula, but it is a gifted one. The policies of the ruling Montefeltro dynasty have made Urbino a central hub of the Italian Renaissance, with della Francesca, Santi, and di Giorgio Martini all in residence at court. But cultural excellence does not equate to military power: Urbino is weak. To the north, the Republic of Venice seeks another Adriatic port for its empire; to the south, the Papacy which gifted the Duchy could just as easily take it away. In order to prosper, Urbino must avoid a two-front war, and use the impending French invasion to its advantage.

    Strength: Great renaissance court
    Weakness: Military weak

    Historic unit: Condottieri infantry

    Starting position and strat models:


    Spoiler Alert, click show to read: 



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    Battle banner:

    General's Banner & Ducal Banner:
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    Cavalry:
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    Missile units:
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    Spearmen:
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    Infantry:
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    Units:

    Officers:
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    Furlo Arquebusieres:
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    Dismounted Nobile:
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    Italian Spear Militia:
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    Pavise Crossbowmen:
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    Halberdiers:
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    Condottieri Infantry:
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    Marches Pikemen:
    Spoiler Alert, click show to read: 


    Artillery:
    Spoiler Alert, click show to read: 


    Credits:
    LuxInTenebris - Faction Description


    Your TIW-Modding Team



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    The new Modding-Team for


    Members
    Morifea:
    Task: Texter & Minor 2D Arts


    Kamil Szadkowski:
    Task: Coding & Scripting


    LuxInTenebris:
    Task: Texter & Master of Spelling


    M1492:
    Task: Research


    Aneirin:
    Task: Team-Leader, 2D arts, 3D, Sounds, Scripting, Coding

    Freelancer
    Mausolos of Caria:
    Task: Research


    Last edited by Aneirin; July 08, 2016 at 12:48 PM.
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  18. #58
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    Default Re: {DIK} Preview

    Margraviate of Montferrat




    Leader: Boniface III Palaeologus

    As of 1493, the Margraviate of Montferrat stands on the precipice of two dramatic changes. On the one hand the elderly marquess, Boniface III, is withered by age and soon to die. On the other, the Margraviate stands directly in the path of the impending French invasion of Italy. Diplomacy must be key to Montferrat's strategy if it is to survive these changes. The pro-French policies of Boniface and his heir William have staved off French aggression at the price of French interference, at least to this point. The marquess' niece Blanche currently rules Savoy as regent for her son Duke Charles II, ensuring peace from the west. But the infant is sickly, and Savoy may soon fall out of the control of Boniface's family. Alliances can collapse rapidly in the claustrophobic atmosphere of northern Italy. But what other choices does Montferrat have? To the north-east, Milan is rich, powerful, and intractably hostile to France and her allies - Montferrat among them. To the south, Genoa is sympathetic to France; it may make a useful ally, at least in the short term. One thing is clear: the elderly marquess may boast all he likes of the strength of the Casale wine-trade and his noble descent from the Byzantine emperors, but he must now select a side to take. France, or Milan? Montferrat must make the choice quickly, but can ill afford to get it wrong.


    Strength: Descendants from the Byzantine Emperors
    Weakness: In a dangerous position

    Historic unit: Paleologi Guard

    Starting position and strat models:


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    Battle banner:

    General's Banner & Margrave Banner:
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    Cavalry:
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    Missile units:
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    Spearmen:
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    Infantry:
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    Units:

    Officers:
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    Spoiler Alert, click show to read: 


    Albesi Arquebusieres:
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    Dismounted Nobile:
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    Italian Spear Militia:
    Spoiler Alert, click show to read: 


    Pavise Crossbowmen:
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    Provisionati Infantry:
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    Paleologi Guard:
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    Casalesi Pikemen:
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    Nobile:
    Spoiler Alert, click show to read: 


    Artillery:
    Spoiler Alert, click show to read: 


    Credits:
    LuxInTenebris - Faction Description


    Your TIW-Modding Team


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  19. #59
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    Machiavelli's Military Reforms



    Niccol Machiavelli, currently secretary of the war chancellery, has come up with a suggestion how we might become independent of the expensive and unreliable mercenaries and free soldiers. He plans to expand the militia system and organise citizens in permanent, well trained units. These would be less expensive and more reliable in battle than mercenaries with the sole disadvantage that citizens cannot be recruited in such numbers as mercenaries. Signore Machiavelli estimates that 15000 florins should suffice to build new armouries and training grounds and pay for the improved training of the militia. Do you wish to agree to this?
    You all know this event, since we had it implemented in 4.0. Though the reform was somewhat thin for 15000 florins and that is why we have overhauled the units for this event. This might not be fully historical accurate, nevertheless we are certain that you will enjoy this new feature. The units shown below are going to replace the complete roster of the Signoria of Florence, but only if the Medici are banned from the city and as long as you are still a republic and not have declared the Grand Duchy of Tuscany!

    These units were created according to Machiavelli's book Dell’Arte della Guerra. So you will have Regular, Extraordinary Pikemen and Veliti, but also the Scudati, light Cavalry and Gendarmes, ready for your command. The artillery will remain untouched, since Machiavelli considered them as already sufficient. Some units might not look very different to their predecessors, but they are definitely better trained and much more efficient during battle. Therefore, the turns for their recruitment were increased and their maintenance is much more costly, than for the "normal" militias.

    Units:

    Officers:
    Spoiler Alert, click show to read: 


    Regular Veliti:
    Spoiler Alert, click show to read: 


    Extraordinary Veliti:
    Spoiler Alert, click show to read: 


    Regular Pikemen:
    Spoiler Alert, click show to read: 


    Extraordinary Pikemen:
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    Gendarmes:
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    Light Cavalry:
    Spoiler Alert, click show to read: 


    Scudati:
    Spoiler Alert, click show to read: 

    Spoiler Alert, click show to read: 

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    Your TIW-Modding Team


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    Last edited by Aneirin; July 22, 2016 at 06:34 AM.
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  20. #60
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    Default Re: {DIK} Preview

    Area of Recruitment



    After almost a complete month off, our team is back on track and proudly presents to you a very new feature for Italian Wars - Ultimate, Area of Recruitment!

    As you might know already, an Area of Recruitment aims to add a more "realistic" recruitment situation to the game. For example, the Kingdom of France wouldn't be "normally" able to recruit some Lyonnese Pikemen in Tuscany. Well, therefore each faction will have its respective "home province or provinces", for our example Kingdom of France, Burgundy and Provence. In this home provinces the faction is able to recruit all of its units without any restrictions. The next level is called "border". As the name already reveals, closer to the border the availability of troops is not that consistent as it might be in the "home province", therefore the faction will have its roster with only the basic units. For instance Spear Militias, Crossbowmen, etc. In the case of France, Swabia, Swiss, Piedmont and Liguria. The last level is named "far off". Well, yes, it simply means that there are no links to the faction's culture in these provinces. Because of that, no units will be available from the normal roster, except for the AoR-Units. These AoR-Units are of course already available in the "border provinces", as well

    Since it would be to overwhelming for you and for us a far too huge effort to present and introduce each region, we picked three significant ones.
    Each region has of course its own roster, though you might notice some similarities between them, for example between Bavaria, Swabia and the Heredity Lands.
    Nevertheless, each roster has its unique set of colours and crests, according to its respective origin.



    Liguria:

    Ligurian Provisionati Spearmen
    Spoiler Alert, click show to read: 


    Ligurian Pavise Crossbowmen
    Spoiler Alert, click show to read: 


    Condottieri
    Spoiler Alert, click show to read: 



    Burgundy:

    Burgundian Levy Spearmen
    Spoiler Alert, click show to read: 


    Burgundian Arquebusiers
    Spoiler Alert, click show to read: 


    Burgundian Knights
    Spoiler Alert, click show to read: 



    Bavaria:

    Bavarian Landsknechte
    Spoiler Alert, click show to read: 


    Bavarian Arquebusiers
    Spoiler Alert, click show to read: 


    Bavarian Knights
    Spoiler Alert, click show to read: 



    Currently, we have discussion among our team about the artillery units. Should they be available as AoR units as well or are they too unique to be available far off from home? What do you think and let us know here!

    Your TIW-Modding Team

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