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  1. #1
    dharos's Avatar Tiro
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    Default ominous...

    i'm playing as Baktria, and I occasionally remove the fog of war to see how the rest of the world is coming along... when i noticed this:

  2. #2

    Default Re: ominous...

    Extended Realism*. It is a pathfinding issue. The armies are in a "waiting for ship mod" Are they at war with Macedon? If so, they probably build a ship then that gets crushed by the Macedonian navies.


    *This is a generic pathfinding issue and NOT I repeat NOT an issue with extended realism.
    Whoever gives nothing, has nothing. The greatest misfortune is not to be unloved, but not to love.
    -Albert Camus

  3. #3
    dharos's Avatar Tiro
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    Default Re: ominous...

    yeah i know, and they are at war... they took Apollonia a few turns ago but havent really reinforced... i just thought it was funny and i know macedon is in for a world full of hurt since i am funneling money to the galatians and pontus at their eastern front. but yeah, knowing the stupid AI it will put the armies in 1 ship each and some will get sunk by macedon's navy

  4. #4

    Default Re: ominous...

    You could cheat to move a couple of their stacks to reinforce
    Whoever gives nothing, has nothing. The greatest misfortune is not to be unloved, but not to love.
    -Albert Camus

  5. #5

    Default Re: ominous...

    I saw the same thing with Selucids in my game as Rome, and to my dispair they then started a war with me. I saw 30 full stacks bunched in the middle of Iraq just sitting there...

  6. #6

    Default Re: ominous...

    I've also seen this....in a different form. In this case, in Carthage, a bunch of diplomats gathered in the same area near the sea and just...waited.
    Maximus Lazero
    Why is it that at least one of the Romans are wusses?

  7. #7
    Oddball_E8's Avatar Senator
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    Default Re: ominous...

    that carthaginian diplomat thing happens to me every game... they always bunch up outside carthage... and never go anywhere...
    addicted modder... but crap at it

  8. #8

    Default Re: ominous...

    Who knows, maybe these path-finding issues will be fixed in RTR7?? Lol.. we can dream eh?

  9. #9
    Invoker's Avatar Philosopher-King
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    Default Re: ominous...

    Quote Originally Posted by JoeyJubb
    Who knows, maybe these path-finding issues will be fixed in RTR7?? Lol.. we can dream eh?
    I wish...this will happen when pigs fly. I'm just hoping that MTW2 at least has greatly improved AI. If they listen to their fanbase (which, unfortunately, they do not seem to do very much), they will realize that it is one of the big issues with RTW. I'm fairly certain that if the AI was highly competent and didn't do stupid things, most people would overlook all the other errors.

    I get the Carthaginian diplomat thing too, they all just sit out there doing nothing for decades until they die. And with Imperator II I also see Carthage ship multiple stacks to the tiny Balearic islands, Sardinia or Corsica. When I invaded the Balearics expecting light resistance, I instead found 4 full stacks. Odd choice for the AI.
    Servant in the House of Siblesz under the Patronage of the fallen Crandar.

  10. #10

    Default Re: ominous...

    If you are playing on Very Hard Campaign difficulty it could be because the AI doesn't know what to spend 10k a turn on so just builds loads of units.

    Thanks to ARCHER29 for the amazing banners!! (I need to work out how to make it actually show the slideshow)

    EB vs RTR!!!

  11. #11

    Default Re: ominous...

    I'm now seeing the Armenian error where they gather near tht Sarmatian capital south of the river.
    Maximus Lazero
    Why is it that at least one of the Romans are wusses?

  12. #12

    Default Re: ominous...

    Quote Originally Posted by Maximus Lazero
    I'm now seeing the Armenian error where they gather near tht Sarmatian capital south of the river.
    You mean where it is that island sticking out in (the black sea?) and the Armenians are trying to find a bridge?
    Whoever gives nothing, has nothing. The greatest misfortune is not to be unloved, but not to love.
    -Albert Camus

  13. #13
    Invoker's Avatar Philosopher-King
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    Default Re: ominous...

    Quote Originally Posted by The Walrus
    You mean where it is that island sticking out in (the black sea?) and the Armenians are trying to find a bridge?
    Yeah, that area is another problem I keep noticing in my games. I just dread when I have to conquer that region.
    Servant in the House of Siblesz under the Patronage of the fallen Crandar.

  14. #14

    Default Re: ominous...

    Quote Originally Posted by Invoker47
    Yeah, that area is another problem I keep noticing in my games. I just dread when I have to conquer that region.
    If we added a landbridge that might fix it(even if it is not historical) but I don't know how to do that.
    Whoever gives nothing, has nothing. The greatest misfortune is not to be unloved, but not to love.
    -Albert Camus

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