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Thread: Total War: Rome II sales reach 800,000 copies

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  1. #1

    Default Re: Total War: Rome II sales reach 800,000 copies

    Quote Originally Posted by Dago Red View Post
    RTR had 80,000 downloads the first day that 6.0 gold was released. That's unique users, you don't download the same thing a hundred times in one day.

    Darthmod lists his unique downloads somewhere as 200,000 (ballpark) I believe. I was not one of those downloaders until Shogun Fots left no option.

    I think its funny how mod detractors frequent these forums. The simple fact is that there are thousands of mods, not all of them good or a particular person's cup of tea. But somewhere in there is a mod for everyone and once you play it you will never go back. Not all of them, but the mods that take the time to be thorough and test their features and spend free time over many long months pounding out totally new game mechanics are always better than the vanilla game, and you can see how it was merely a foundation for a great work.

    Or, Keep. Head. In. Sand.
    As much as I like Amazon Total War, I still dislike many of its features and find the vanilla experience better. Same with Medieval 2 mods. They have neat ideas, but almost all of these are coupled with a bunch of terrible ones also. Radious probably has the best modding in all of TWC, as his mods are modular so you can just rip out all the bad parts and keep the good ones.

    And you certainly could download multiple copies - maybe their download was interrupted and they had to restart? 80,000 is still a pretty good number but that's still pretty small in the overall Total War fanbase. Not to mention, it doesn't mean 80,000 people played it actively. It could have been played, then deleted. Nothing we can really do to get those kinds of numbers though.

  2. #2
    vietanh797's Avatar Domesticus
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    Default Re: Total War: Rome II sales reach 800,000 copies

    It's still no where near the player count and the first day download meant nothing for real. I having a 600kB/s connection yet it is quite normal to have disconnect and have to redownload a mod(some of mods here too hard to download to the point that I give up on trying them). A lot of people don't have that good internet connection.
    Empire II and Medieval III pls

  3. #3

    Default Re: Total War: Rome II sales reach 800,000 copies

    800.000 are only physical copies. With digital sales the number should be well above 3.5 millions

  4. #4
    big_feef's Avatar Ordinarius
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    Default Re: Total War: Rome II sales reach 800,000 copies

    Quote Originally Posted by Legion_IX View Post
    800.000 are only physical copies. With digital sales the number should be well above 3.5 millions
    Don't be ridiculous. That 800k number is the number of copies activated on Steam, both those bought there and those just activated there (physical copies). If the number of games bought was higher; they'd say it was... and if they were fudging their numbers too much, Valve would step in and do a correction. Some of you people really should get your facts straight before you make your posts...
    "The Nation that makes a great distinction between its scholars and its warriors will have its thinking done by cowards and its fighting done by fools" - Thucydides



  5. #5

    Default Re: Total War: Rome II sales reach 800,000 copies

    Reading the article again what it's saying is 800,000 copies have been sold since launch - not 800,000 sold TOTAL. That means on top of their pre-orders and launch sales (which were at least 7x as high as Shogun 2), they have sold an additional 800,000 copies. So we're probably looking at maybe around 2 million total sales. Somewhere in the one to two million range, at the least.

  6. #6
    Anna_Gein's Avatar Primicerius
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    Default Re: Total War: Rome II sales reach 800,000 copies

    Quote Originally Posted by krisslanza View Post
    Reading the article again what it's saying is 800,000 copies have been sold since launch - not 800,000 sold TOTAL. That means on top of their pre-orders and launch sales (which were at least 7x as high as Shogun 2), they have sold an additional 800,000 copies. So we're probably looking at maybe around 2 million total sales. Somewhere in the one to two million range, at the least.
    But what is the "launch" if not the moment from when people can play the game, aka when you can pre order it ?

    You really think SEGA would hide 2/3 of their copy ?

    Also from the OP quote :
    Total War Rome 2 has sold over 800,000 copies since launch, Sega announced today as part of its latest earnings report for the six-month period ended September 30.
    Why do you believe what is six_month period would in fact be an one month period ? The report extend to 6 months and Rome 2 was available for pre order exactly 6 months before the report.

    Link.


    Quote Originally Posted by Modestus View Post
    Does anybody know how or if any percentage of the sales gets back to CA, I presume very little and have CA already been paid (invested in) for RTW2 regardless of how much it sold or will sell.

    Anyone know how these things work.
    My bet is that CA receive nothing of the game sales as CA is not a semi-independent studio but a part of SEGA. CA studio director is a fresh meat who don't have any background with the studio so the only peoples who could have recruited him are SEGA.

    I guess there is a constant dialogue between CA and SEGA about the studio budget.
    Last edited by Anna_Gein; November 02, 2013 at 02:20 PM.

  7. #7

    Default Re: Total War: Rome II sales reach 800,000 copies

    Quote Originally Posted by Anna_Gein View Post
    But what is the "launch" if not the moment from when people can play the game, aka when you can pre order it ?

    You really think SEGA would hide 2/3 of their copy ?
    They aren't "hiding" anything, actually. They already had a press release on their launch figures - this news release is basically an "update". It's telling their investors that "On top of our launch figures we already released, we have sold an additional 800,000."

    For a PC-exclusive game, that is rather impressive. Most games that get millions of sales are multiplatform. Factoring in that Rome 2 is not that heavily marketed compared to some other AAA titles, and getting 800,000 more sales after release is very good news to investors.

  8. #8
    Anna_Gein's Avatar Primicerius
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    Default Re: Total War: Rome II sales reach 800,000 copies

    Quote Originally Posted by krisslanza View Post
    They aren't "hiding" anything, actually. They already had a press release on their launch figures - this news release is basically an "update". It's telling their investors that "On top of our launch figures we already released, we have sold an additional 800,000."

    For a PC-exclusive game, that is rather impressive. Most games that get millions of sales are multiplatform. Factoring in that Rome 2 is not that heavily marketed compared to some other AAA titles, and getting 800,000 more sales after release is very good news to investors.
    Sorry. See the part I added. The report include the sales from the date Rome 2 became available for pre order. This interpretation feet perfectly the calendar.

    Contrary to yours that would mean they calculate all the pre order on one part, then all physical copies since when the game was available for pre order + one month of physical commercialization without the pre order copy. It is absurd as the report would extend for 5 months without collecting the data available.

    I don't even understand why you are suddenly defending 800,000 copies as a good result. It is off topic to what I said and there have been more copies sold since the 30 September anyway.

  9. #9
    Foederatus
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    Default Re: Total War: Rome II sales reach 800,000 copies

    Quote Originally Posted by krisslanza View Post
    Reading the article again what it's saying is 800,000 copies have been sold since launch - not 800,000 sold TOTAL. That means on top of their pre-orders and launch sales (which were at least 7x as high as Shogun 2), they have sold an additional 800,000 copies. So we're probably looking at maybe around 2 million total sales. Somewhere in the one to two million range, at the least.
    Jesus Christ. Look at the earnings report again. Sega is forecasting 2.6 million PC game sales to the end of March 2014 from 11 games. You think just ONE game is going to contribute 70% of those sales? Why are you relying on the language of a Gamespot article...

    I'll say it again. Sega has sold 800k copies of Rome 2. It doesn't matter if it was physical or digital. It doesn't matter if it was pre-ordered or a fresh sale after launch. The number is 800k. Extrapolating the 800k to some pie-in-the-sky number doesn't make it true. I've also never heard of a company intentionally HIDING sales figures on a freaking financial report.

  10. #10
    craziii's Avatar Protector Domesticus
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    Default Re: Total War: Rome II sales reach 800,000 copies

    damn, only 800k copies. I didn't know TW games was that niche!
    fear is helluva drug
    Spoiler Alert, click show to read: 
    “The only rule that ever made sense to me I learned from a history, not an economics, professor at Wharton. "Fear," he used to say, "fear is the most valuable commodity in the universe." That blew me away. "Turn on the TV," he'd say. "What are you seeing? People selling their products? No. People selling the fear of you having to live without their products." freakin' A, was he right. Fear of aging, fear of loneliness, fear of poverty, fear of failure. Fear is the most basic emotion we have. Fear is primal. Fear sells.” WWZ

    Have you had your daily dose of fear yet? craziii
    Spoiler Alert, click show to read: 

  11. #11
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    Default Re: Total War: Rome II sales reach 800,000 copies

    Krisslanza wrote
    So we're probably looking at maybe around 2 million total sales.
    In which case CA and Sega would fail to say this in their press releases and make themselves look like they're making far less profit than they are, scaring their shareholders, why exactly? Companies don't put out press releases saying they've sold less than they have, because that would make less people buy their shares and more sell them - and less people invest in their future games. You and at least one other poster are pulling made up figures out of nowhere based on zilch.

    The idea that they don't know how many digital copies have been sold is obvious nonsense. They've sold around 800, 000 copies, as their press release says.

    Karamazovm wrote
    not really, because they would as apple does for example, get the middle man sales, i.e. they will count the sales to the several retail places not the end consumer.
    If that was the case the 800,000 would likely be an over-estimate of the number actual players had bought, because some of those sold to retailers might not have been sold to customers but still be in their inventory. So if that was the case you're looking at probably less than 800,000 sales to players.
    Last edited by Dunadd; November 02, 2013 at 02:09 PM.

  12. #12

    Default Re: Total War: Rome II sales reach 800,000 copies

    Quote Originally Posted by Dunadd View Post
    Krisslanza wrote

    In which case CA and Sega would fail to say this in their press releases and make themselves look like they're making far less profit than they are, scaring their shareholders, why exactly? Companies don't put out press releases saying they've sold less than have what they have, because that would make less people buy their shares and more sell them - and less people invest in their future games.
    Because this release isn't saying TOTAL sales - it's saying 800,000 MORE sales. Nowhere in that article did they say "Rome 2 has sold 800,000 copies total". It just said it has sold 800,000 copies since launch. This implies this is 800,000 more sales on top of whatever their launch figures were.

  13. #13
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    Default Re: Total War: Rome II sales reach 800,000 copies

    The article does say the sales figures only cover 3rd September to 30th September though - so you'd really need to know how many were sold in October too.

  14. #14

    Default Re: Total War: Rome II sales reach 800,000 copies

    There is hope perhaps in that with so many sales, that a decent expansion or so will be in their interests. Higher chance then that we may end up with a better game for it.

  15. #15
    karamazovmm's Avatar スマトラ警備隊
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    Default Re: Total War: Rome II sales reach 800,000 copies

    i would like to add another thing

    http://www.segasammy.co.jp/english/p...ku_e_final.pdf

    thats Q1 results and it basically includes pre orders for COH2 thats 380k

    The very ugly forgive, but beauty is essential - Vinicius de Moraes

  16. #16
    Mary The Quene's Avatar Praeses
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    Default Re: Total War: Rome II sales reach 800,000 copies

    800,000 copies sold only mean one thing: 800,000 copies were sold. In no way does it indicate how well the game is, or it's reception by the people who made the purchases.
    Veritas Temporis Filia

  17. #17
    TheCenturion24's Avatar Semisalis
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    Default Re: Total War: Rome II sales reach 800,000 copies

    ... who's still buying the game? Dammit, haven't we created enough of a warning?!

    See, I used to be a CA apologist like you, then I took a Rome II to the face.

  18. #18

    Default Re: Total War: Rome II sales reach 800,000 copies

    Quote Originally Posted by TheCenturion24 View Post
    ... who's still buying the game? Dammit, haven't we created enough of a warning?!

    See, I used to be a CA apologist like you, then I took a Rome II to the face.
    You know, not everyone frequents TWC.
    Which is good. If they did, they might believe the sub-forum and miss out on a good game.

  19. #19
    TheCenturion24's Avatar Semisalis
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    Default Re: Total War: Rome II sales reach 800,000 copies

    Quote Originally Posted by krisslanza View Post
    You know, not everyone frequents TWC.
    Which is good. If they did, they might believe the sub-forum and miss out on a good game.
    I'm only joking, just trying to point out just that; if it was mandatory to visit this sometimes hostile forum, people wouldn't buy it nearly as much.

    By the way, I enjoy Rome II for what it is right now. Just hanging out for those much need fixes and changes CA needs to get on top of.

  20. #20
    Decanus
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    Default Re: Total War: Rome II sales reach 800,000 copies

    Quote Originally Posted by krisslanza View Post
    You know, not everyone frequents TWC.
    Which is good. If they did, they might believe the sub-forum and miss out on a good game.
    They'd save themselves some money, that's for certain. Paying £30 for Rome II in its current state is a disgrace.

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