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Thread: Total War: Rome II sales reach 800,000 copies

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  1. #1
    Foederatus
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    Default Re: Total War: Rome II sales reach 800,000 copies

    Quote Originally Posted by Karamazovmm View Post
    it means they didn't break down or didn't have the numbers for it

    digital sales isn't something that you for example

    Steam: I want 1 million of keys for the game
    Sega: kk, going to sell you 1mil keys

    it doesn't work that way.

    you have the license to sell and distribute the game, thats it
    Steam actually gives developers/publishers very specific sales data (broken down to region, price, platform, etc.) on an HOURLY basis. That's the beauty of digital sales. The idea that Steam doesn't give out this kind of data to their customers (yes, game devs are Steam customers) is pretty ludicrous. Valve just chooses not to release sales data to the public.

    Anyway, there's no way to know what the actual number of digital sales are because Sega chooses to be so vague about it (units sold is not a figure that is required to be reported on financials) and we may not know until May when Sega releases their next annual report. That being said, I'm going to assume "packaged games" (as opposed to "digital games") are titles where a large portion of sales derive from retail and that the 800k figure includes Steam sales. That's a figure that's reasonable for the genre, platform, and TW's past sales history.

    Also, for reference, ETW sold 810k in a month and Shogun 600k. So... Rome 2 did pretty mediocre considering its budget and marketing. Call it karma.

    PS: Nice Macross avatar.

  2. #2
    pajomife's Avatar Protector Domesticus
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    Default Re: Total War: Rome II sales reach 800,000 copies

    Quote Originally Posted by Karamazovmm View Post
    given that every launch was like that... the real concern here is actually.... drum roll.... metacritic score!



    《Major Titles / Packaged Games 》

    that means physical copies

    and you can't have a exact number like that for digital sales
    And if people could return their games they sells will be even less. This negative environment broke the after day one sells,and its CA fault,they made a bad game and dont care about what they customers wants.

  3. #3
    karamazovmm's Avatar スマトラ警備隊
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    Default Re: Total War: Rome II sales reach 800,000 copies

    Quote Originally Posted by pajomife View Post
    And if people could return their games they sells will be even less. This negative environment broke the after day one sells,and its CA fault,they made a bad game and dont care about what they customers wants.
    that would indeed be true if people could return their games outside the EU

    the negative environment is always there, ask the moderation every time a game is launched what are the preparations that they do

    The very ugly forgive, but beauty is essential - Vinicius de Moraes

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    Modestus's Avatar Protector Domesticus
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    Default Re: Total War: Rome II sales reach 800,000 copies

    Quote Originally Posted by Karamazovmm View Post
    that would indeed be true if people could return their games outside the EU

    the negative environment is always there, ask the moderation every time a game is launched what are the preparations that they do
    Accidentally send out Brian Blessed I believe.

  5. #5

    Default Re: Total War: Rome II sales reach 800,000 copies

    Quote Originally Posted by pajomife View Post
    And if people could return their games they sells will be even less. This negative environment broke the after day one sells,and its CA fault,they made a bad game and dont care about what they customers wants.
    Allowing physical returns are retailer specific. Digital returns via Steam are case-by-case. If CA didn't care what the customer wanted they'd make Total War a third-person action game and immediately double their potential market.

  6. #6
    karamazovmm's Avatar スマトラ警備隊
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    Default Re: Total War: Rome II sales reach 800,000 copies

    Quote Originally Posted by Rittsy View Post
    Allowing physical returns are retailer specific. Digital returns via Steam are case-by-case. If CA didn't care what the customer wanted they'd make Total War a third-person action game and immediately double their potential market.
    you mean ryse?

    Quote Originally Posted by Huberto View Post
    I analyze companies for a living, although not Japanese ones . It's probably easier for them to count digital downloads than brick and mortar retail.

    Anyway I'm going to take their word for it -- 800,000 is roughly the total number of Rome II games they've sold as of 9-30.
    interesting, what for do you analyse them?

    it depends on how you get the digital numbers and how you shove them in those minuscule earnings report, I wanted to hear the earnings call, that would have been more productive
    Last edited by karamazovmm; November 02, 2013 at 10:53 AM.

    The very ugly forgive, but beauty is essential - Vinicius de Moraes

  7. #7

    Default Re: Total War: Rome II sales reach 800,000 copies

    Quote Originally Posted by pajomife View Post
    And if people could return their games they sells will be even less. This negative environment broke the after day one sells,and its CA fault,they made a bad game and dont care about what they customers wants.
    Nah CA made a good game, and TWC is just up in arms over it not copying <insert whichever mod they like here>.

  8. #8

    Default Re: Total War: Rome II sales reach 800,000 copies

    Quote Originally Posted by krisslanza View Post
    Nah CA made a good game, and TWC is just up in arms over it not copying <insert whichever mod they like here>.
    yup, too bad after STW2 they also made a crappy game
    "Name none of the fallen, for they stood in our place, and stand there still in each moment of our lives. Let my death hold no glory, and let me die forgotten and unknown. Let it not be said that I was one among the dead to accuse the living."

  9. #9

    Default Re: Total War: Rome II sales reach 800,000 copies

    [QUOTE]
    Quote Originally Posted by pajomife View Post
    And if people could return their games they sells will be even less. This negative environment broke the after day one sells,and its CA fault,they made a bad game and dont care about what they customers wants.[/QUOTE]

    You know pajomife, I believe you've hit upon the reason for these numbers. I even have a hard time believing R2 didn't sell well over 1 million+, But there would be sales outlets that did allow the game to be returned. Man, that would be alot of returns if that's what happen, but does make sense.

    I admit, its still a theory, but it explains the numbers. Anyway, rep ya for it.

    Good gaming
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  10. #10

    Default Re: Total War: Rome II sales reach 800,000 copies

    [QUOTE=stackero;13368398]


    You know pajomife, I believe you've hit upon the reason for these numbers. I even have a hard time believing R2 didn't sell well over 1 million+, But there would be sales outlets that did allow the game to be returned. Man, that would be alot of returns if that's what happen, but does make sense.

    I admit, its still a theory, but it explains the numbers. Anyway, rep ya for it.

    Good gaming
    It probably did over 1+ million. Digital sales don't have to be given out as Steam is a private corporation. Either way, even 800,000 is pretty good for a PC-exclusive title. Most games that get near a million are multi-console releases or some such. (Excluding some very popular titles of course)

    I also don't think returns affect anything. I'm not sure, but at least for GameStop, you can't return a PC game once you open it.

  11. #11
    The Roman Republic's Avatar Alea iacta est
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    Default Re: Total War: Rome II sales reach 800,000 copies

    Quote Originally Posted by bangell99 View Post
    Good luck reaching those sales figures on the next title.
    Look at how bad Empire was, yet that didn't affect the next release.

  12. #12

    Default Re: Total War: Rome II sales reach 800,000 copies

    Quote Originally Posted by Dictator Of The Roman Republic View Post
    Look at how bad Empire was, yet that didn't affect the next release.
    Of course now people say how great Empire was, so look where Rome II will be in the next year or so...

  13. #13
    Dago Red's Avatar Primicerius
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    Default Re: Total War: Rome II sales reach 800,000 copies

    Quote Originally Posted by krisslanza View Post
    Of course now people say how great Empire was, so look where Rome II will be in the next year or so...
    You keep saying this every day. Firstly when you read the whole of what people say you'll see that they are talking about THE MODS. It was mods that turned Empire into a game which is now loved by many. But make no mistake I do not love vanilla Empire Total War. I would never play that game. Hear me again. I would never play that game.

    What is beloved is A Proper Empire: TI. Imperial Splendour, American Civil War, the Blue and the Grey, Ornamentum, and everyone's favorite unit mod containing more units that CA released in the totality of all their DLC's, AUM, among hundreds of other mods and mini mods that make the game not only playable but truly enjoyable.

    The TW franchise is a complex little thing, try to understand how totally transformative the TWC modding community is here. If you can't see it because the game still sort of "looks the same," then you simply cannot take in the totality of information. Take a look at Third Age Total War if you need drastic visual overhauls to help you see what mods do.

  14. #14
    vietanh797's Avatar Domesticus
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    Default Re: Total War: Rome II sales reach 800,000 copies

    Quote Originally Posted by Dago Red View Post
    You keep saying this every day. Firstly when you read the whole of what people say you'll see that they are talking about THE MODS. It was mods that turned Empire into a game which is now loved by many. But make no mistake I do not love vanilla Empire Total War. I would never play that game. Hear me again. I would never play that game.
    No, it's not.
    You wouldn't but plenty of people would. I am a moderator of Total war box on a game forum and about 8/10 ETW players in my box said they rather play ETW a second time than NTW.
    ETW may be buggy but the vast campaign map and sandbox is offering a great replay experience. It is boring to see Rome take over the west part of the map every time in RTW.

    And to be honest the number of players that actually play a mod is quite low compare to those never play a game with mod.
    Last edited by vietanh797; November 02, 2013 at 11:48 AM.
    Empire II and Medieval III pls

  15. #15
    Aymer de Valence's Avatar Protector Domesticus
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    Default Re: Total War: Rome II sales reach 800,000 copies

    Quote Originally Posted by krisslanza View Post
    Of course now people say how great Empire was, so look where Rome II will be in the next year or so...
    The conclusion is......always buy a TW game the year after it is released. I wasn't playing the series during the Empire's release, but after Rome II's I certainly won't be making the mistake of preordering again....
    Cry God for Harry, England and Saint George!

  16. #16
    shogon's Avatar Civis
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    Default Re: Total War: Rome II sales reach 800,000 copies

    Quote Originally Posted by Aethelwulf Winterfylleth View Post
    The conclusion is......always buy a TW game the year after it is released. I wasn't playing the series during the Empire's release, but after Rome II's I certainly won't be making the mistake of preordering again....
    Ditto.

  17. #17

    Default Re: Total War: Rome II sales reach 800,000 copies

    Quote Originally Posted by krisslanza View Post
    Of course now people say how great Empire was, so look where Rome II will be in the next year or so...
    Nobody says that Empire was great. Really. Empire sucked balls, it still does. Only with Darthmod it becomes interesting.

  18. #18

    Default Re: Total War: Rome II sales reach 800,000 copies

    Quote Originally Posted by bangell99 View Post
    Good luck reaching those sales figures on the next title.
    this
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  19. #19

    Default Re: Total War: Rome II sales reach 800,000 copies

    Quote Originally Posted by Sakanade View Post
    this
    If anything, they'll probably get more next time, given they gained a lot more fans then they lost.

  20. #20
    Modestus's Avatar Protector Domesticus
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    Default Re: Total War: Rome II sales reach 800,000 copies

    Quote Originally Posted by krisslanza View Post
    If anything, they'll probably get more next time, given they gained a lot more fans then they lost.
    Gained more customers then they lost perhaps but if they gained more fans then they lost depends really on the quality of the game. You may never see those customers again if they feel the game was poor and judging from the user score there seems to be a lot of people who believe the game was\is poor.

    I am sure CA are not ignoring the fact that the user score is low especially if there is an expansion because it would indicate that while you have increased the number of your customers you have not turned them into fans, you may have in fact turned your long time fans into customers people that will now look at your product not as a must buy but as a may buy.

    By aiming for the casual market by making your game have casual appeal you have turned everyone into a casual buyer of your game which is exactly what I am now, in fact I am not even a customer.

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