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Thread: My Realistic Mod (a work in the edu files)

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  1. #1

    Default My Realistic Mod (a work in the edu files)

    As I have been playing Third Age for a couple years now, I've noticed some things in the game (without sub mods) that I thought weren't realistic. So one day I just say down and messed around with the edu and edb files, to create what I think are more realistic stats. I'm posting this for anyone who is interested in making their game more realistic, but doesn't wanna spend the time doing it themselves.
    I made the evil factions much more powerful. Mainly OOMM and Mordor. I cut down prices heavily of both factions, while decreasing attack (raising defence just a little for armored units). I also made them spawn (especially mordor) more hastily. The good factions have very little tweaks, Gondor has better armor and the Elves all got heavy stat boosts while getting their spawning time reduced. Rohan got a HUGE stat boost in their Calvary charge, they do tons of damage now but their prices are increased a little. Harad is almost the same, and I made the Easterlings a little worse over all in stats. Trolls of the Orcs of Gundabad are great now, and also trolls are all free upkeep but cost extra.
    This is a work in progress mind you, and I probly will be updating it as I see fit. Any suggestions to the stats would be appreciated. Enjoy. export_descr_buildings.txtexport_descr_unit.txt

  2. #2

    Default Re: My Realistic Mod (a work in the edu files)

    You can take a look at the updates made by these guys to Point Blank's RR/RC for TATW 1.4 if you want some inspiration:

    http://www.twcenter.net/forums/showthread.php?t=513489 - rc for tatw 3.1 by darth lord revan
    http://www.twcenter.net/forums/showthread.php?t=518028 - rc for tatw 3.1 by nemesis_gr

  3. #3
    AdmiralThrawn's Avatar Vicarius
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    Default Re: My Realistic Mod (a work in the edu files)

    Pretty cool! Keep up the good work!

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