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Thread: [HELP] Need help with handicap difficulty system in Rome 2

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  1. #1

    Default [HELP] Need help with handicap difficulty system in Rome 2

    Hi. I need help with handicap difficulty system in Rome 2. I'm try to rise a unkeep cost of all units for player and for AI

    I fund

    rom_force_campaign_mod_upkeep_land
    rom_force_campaign_mod_upkeep_naval


    But i don't know how to change campaign_difficulty_handicap_effects file. I try do it, but it don't work for me. How i should set that? What effectscope i should use ?

    Help me.

  2. #2

    Default Re: [HELP] Need help with handicap difficulty system in Rome 2

    What you should do is make a new mod in pfm and add the table to it instead of trying to change the base packs.

    first column is the difficulty which for AI is 3 for legendary, 2 for VH, 1 for H, 0 for Norm and -1 for EZ. For players it is the reverse -3 for leg, -2 for VH and so on.

    Use rom_tech_military_management_upkeep_mod and the effect scope is in_all_your_forces. An effectvalue of 33 would result in a 33% increase and a value of -67 would result in the upkeep being 33% of the base value.

    You'll need 10 entries for both human and AI across all difficulties.

  3. #3
    crzyrndm's Avatar Artifex
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    Default Re: [HELP] Need help with handicap difficulty system in Rome 2

    Before you make any changes at all, you need to set up a mod pack: http://www.twcenter.net/forums/showt...6#post13266156

    Then make the changes as above (if you sort by effect, the bottom 4 rows already do what you want and you can clone (copy) those out for the other difficulties and human/AI)
    It’s better to excite some and offend others than be bland and acceptable to all
    Creating a mod.pack with PFM - Database Table Fragments

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