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  1. #1
    JarlFrank's Avatar Libertus
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    Default Epic Walls?

    For some reason, all the stone walls in the game are just... well, normal stone walls. Large and epic walls appear as normal stone walls on the battle maps, including the ones of great cities such as Rome and Constantinople. Is this intentional? Can I fix this? Taking Rome is a lot less awesome this way, as is defending it.

    Veit ek, at ek hekk

    vindgameiði á
    nætr allar níu,
    geiri undaðr
    ok gefinn Óðni,
    sjalfur sjalfum mér,
    á þeim meiði
    er manngi veit
    hvers af rótum renn.


  2. #2

    Default Re: Epic Walls?

    So what you're saying is that you can build epic walls in strat map, but in battle mode, they're still normal stone walls?


  3. #3
    JarlFrank's Avatar Libertus
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    Default Re: Epic Walls?

    Quote Originally Posted by Joar View Post
    So what you're saying is that you can build epic walls in strat map, but in battle mode, they're still normal stone walls?
    Exactly. All the cities that have walls better than normal stone walls on the strat map, have normal stone walls on the battle map.

    Veit ek, at ek hekk

    vindgameiði á
    nætr allar níu,
    geiri undaðr
    ok gefinn Óðni,
    sjalfur sjalfum mér,
    á þeim meiði
    er manngi veit
    hvers af rótum renn.


  4. #4
    Gäiten's Avatar Protector Domesticus
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    Default Re: Epic Walls?

    They use the graphics for. But effects are the same.

    Invasio Barbarorum: Ruina Roma Development Leader - Art made by Joar -Visit my Deviantart: http://gaiiten.deviantart.com/

  5. #5

    Default Re: Epic Walls?

    OK, here's what you can do. Go to: ibfd/data/export_descr_buildings.txt and look for the line that says building defenses ( use search ). After that, check the last level of this building tree, named epic_stone_wall. It should read something like: epic_stone_wall requires factions { eastern, roman, }

    Let me know if that is all it says, or if it's got a hidden resource line there as well.


  6. #6
    JarlFrank's Avatar Libertus
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    Default Re: Epic Walls?

    Quote Originally Posted by Joar View Post
    OK, here's what you can do. Go to: ibfd/data/export_descr_buildings.txt and look for the line that says building defenses ( use search ). After that, check the last level of this building tree, named epic_stone_wall. It should read something like: epic_stone_wall requires factions { eastern, roman, }

    Let me know if that is all it says, or if it's got a hidden resource line there as well.
    epic_stone_wall requires factions { eastern, empire_west, empire_east, } and hidden_resource costantinopoli or hidden_resource ravenna or hidden_resource carthago or hidden_resource jerusalem

    EDIT:
    I tried some changes, but the walls of Rome still look like this:


    Here is the entire building defenses part:
    building defenses
    {
    levels wooden_pallisade wooden_wall stone_wall large_stone_wall epic_stone_wall
    {
    wooden_pallisade requires factions { barbarian, carthaginian, eastern, hun, nomad, roman, }
    {
    capability
    {
    wall_level 0
    tower_level 1
    happiness_bonus bonus 1
    }
    construction 1
    cost 1000
    settlement_min town
    upgrades
    {
    wooden_wall
    }
    }
    wooden_wall requires factions { barbarian, carthaginian, eastern, hun, nomad, roman, }
    {
    capability
    {
    wall_level 1
    gate_strength 1
    tower_level 1
    happiness_bonus bonus 1
    }
    construction 2
    cost 2500
    settlement_min large_town
    upgrades
    {
    stone_wall
    }
    }
    stone_wall requires factions { eastern, roman, }
    {
    capability
    {
    wall_level 2
    tower_level 2
    gate_defences 1
    gate_strength 1
    happiness_bonus bonus 1
    law_bonus bonus 1
    }
    construction 3
    cost 5000
    settlement_min city
    upgrades
    {
    large_stone_wall
    }
    }
    large_stone_wall requires factions { eastern, empire_west, empire_east, }
    {
    capability
    {
    wall_level 3
    tower_level 2
    gate_defences 3
    gate_strength 3
    happiness_bonus bonus 2
    law_bonus bonus 2
    }
    construction 5
    cost 10000
    settlement_min huge_city
    upgrades
    {
    epic_stone_wall
    }
    }
    epic_stone_wall requires factions { eastern, empire_west, empire_east, }
    {
    capability
    {
    wall_level 4
    tower_level 1
    gate_defences 4
    gate_strength 4
    happiness_bonus bonus 4
    law_bonus bonus 4
    }
    construction 10
    cost 25000
    settlement_min huge_city
    upgrades
    {
    }
    }
    }
    plugins
    {
    }
    }
    Last edited by JarlFrank; November 03, 2013 at 07:03 AM.

    Veit ek, at ek hekk

    vindgameiði á
    nætr allar níu,
    geiri undaðr
    ok gefinn Óðni,
    sjalfur sjalfum mér,
    á þeim meiði
    er manngi veit
    hvers af rótum renn.


  7. #7

    Default Re: Epic Walls?

    OK, I see. Here's what you do:

    Change this line:

    epic_stone_wall requires factions { eastern, empire_west, empire_east, } and hidden_resource costantinopoli or hidden_resource ravenna or hidden_resource carthago or hidden_resource jerusalem

    into this:

    epic_stone_wall requires factions { eastern, empire_west, empire_east, }

    In other words, remove the hidden resources, and it should enable you to build epic walls in all your settlements.


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