OK, so I haven’t seen any credible ‘Rome Opening Moves’ guides anywhere, so after a number of aborted campaigns (usually restarting after a patch), here are some thoughts and questions on the best moves for Rome, in the opening phases of a campaign. Not meant to be a definitive ‘guide’. Rather, to get discussion going. Note that I don’t have the game open, so will mostly refer to provinces rather than settlements. This is meant to be a strategic, rather than tactical or economic, discussion, covering the first 20-30 moves of a typical campaign.
First, let’s start with the obvious. Consolidating Italia. Whether to take the east or west Etruscan league settlement tends to depend on whether (i) they attack your settlements from the west, or (ii) you get an objective ordered by the Senate to destroy one of their armies. Usually takes a few back-and-forth turns chasing one of their armies around, grabbing whichever settlement is undefended etc before Italia is consolidated, and you can begin issuing edicts. I can’t imagine many games that don’t start this way for Rome.
Second, to finish off the Etruscan League, we have to take Corsica. That usually involves some naval action, and likely counterassaults by whatever troops they still have alive after their the Corsican settlement falls. That leaves Lilybaum/Sardinia as an attractive target, to consolidate your second province and earn your payday from the Senate (i.e. completes the first ‘win control of 2 provinces’ objective that starts every game). But it also means war with Carthage, which usually has a bigger and badder navy than Rome at this stage.
Let’s assume that most games will have seen Rome/Italia build up its economy and military quality by this stage. Call it 10-12 turns in. So man for man, Rome can probably field a couple of stout armies whichever direction, or directions, it wants to turn.
So this is really where the first set of strategic decisions have to be made.
- Go north into Cisalpania?
- Start a war with Carthage to consolidate Magna Graeca and/or Corsica & Sardinia? Then capture Carthage itself?
- Do I use Syracuse as an ally in the war with Carthage, or conquer it first, so that once I take Lilybaum I have all of that province? What if I ally with them for war with Carthage, then try and get them to city-state status after? Or cancel my alliance and annex them, earning a big diplomatic penalty?
Is this how other see Rome’s basic options, after securing Italia and eliminating the Etruscan league?
For what it’s worth, I find the best ‘next phase’ is to jump Syracuse, then once secure/pacified, launch a two-pronged attack on Sardinia and Lilybaum, to win control of two complete provinces in one turn, earning a payday from the Senate, and serving as a launching pad for attack on Carthage itself.
With Italia, Magna Graeca and Corsica & Sardinia under my control, and Carthage in my hands, I will use the big bank that’s earned to mount an attack on Cisalpania. Will have a couple of stacks of well seasoned troops to throw into the campaign as well, as you don’t need to leave large forces in Sicily, Corsica or Sardinia.
Cisalpania’s usually not that difficult to conquer. But it opens up borders with hostile territories in every direction, so the phase after that becomes equally challenging:
- What about those Illyrian bastards who keep hovering outside of Italian coast in large numbers? Sure would be nice to secure that coast before expanding in other directions. But will that mean war with Sparta? Really not ready for that yet.
- Go for Massilia and Provincia? Do I want direct conflict with Gauls right now?
- Push north into Raetia and Noricum? Brings me into contact and likely conflict with Germania.
This is where I usually sit, scratching my head, wishing I could have 8 generals instead of 6, and watching my military costs grow faster than my economy.
Thoughts? Interested to see what choices others make during the first few phases of the game. Cheers.




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