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  1. #1

    Default Patches solved nothing

    I have been downloading patches for ages now. They seemed to have solved nothing at all. I still get lags,their are black patches all over the map, enemies ignore phalanx and run through hoplites....yup...i dont even remember all of the other things i wanted to say...

  2. #2
    Kambe's Avatar Biarchus
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    Default Re: Patches solved nothing

    There is gonna be 99 patches but a fix ain't one.


    Don't preorder games!

  3. #3
    Praetorian_BGX's Avatar Ordinarius
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    Default Re: Patches solved nothing

    I have some performance boost after patch 4 but nothing else. Gameplay is still terrible.

    "The strong do what they can and the weak suffer what they must
    ."
    -Thucydides



  4. #4
    _Tartaros_'s Avatar "Harzschütze"
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    Default Re: Patches solved nothing

    CA should fix it with an option to get your money back for not holding a sellers-contract...

  5. #5
    RedGuard's Avatar Protector Domesticus
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    Default Re: Patches solved nothing

    another problem with steam is you can't return games if you don't like them

  6. #6

    Default Re: Patches solved nothing

    Quote Originally Posted by RedGuard View Post
    another problem with steam is you can't return games if you don't like them
    You used to not be able to return PC games at all once you opened the box anyway.
    Actually, not sure why they let you return PC games nowadays anyway. I guess with the way they're set up now, making a No-CD Crack isn't as easy - because you could just install a PC game, claim you hate it, get your money back, and play it with one of those.

  7. #7
    RedGuard's Avatar Protector Domesticus
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    Default Re: Patches solved nothing

    Quote Originally Posted by krisslanza View Post
    You used to not be able to return PC games at all once you opened the box anyway.
    Actually, not sure why they let you return PC games nowadays anyway. I guess with the way they're set up now, making a No-CD Crack isn't as easy - because you could just install a PC game, claim you hate it, get your money back, and play it with one of those.
    techinically most places do not allow you to return open pc games for the reason you say. All the major chain stores have a policy of return for pc games only to switch out with that same game. They will let you do it if you beg them enough to as I did before(it works at walmart anyway)

    I believe online places like amazon have a 30 day back guarantee for all games and do not descriminate based on cd-key games or not. But the deal is Steam does not require to give you a cd key for the games so its pointless not to be able to return. but anyway that is a topic for another time enough delrailment from me.

  8. #8
    _Tartaros_'s Avatar "Harzschütze"
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    Default Re: Patches solved nothing

    Quote Originally Posted by RedGuard View Post
    techinically most places do not allow you to return open pc games for the reason you say. All the major chain stores have a policy of return for pc games only to switch out with that same game. They will let you do it if you beg them enough to as I did before(it works at walmart anyway)

    I believe online places like amazon have a 30 day back guarantee for all games and do not descriminate based on cd-key games or not. But the deal is Steam does not require to give you a cd key for the games so its pointless not to be able to return. but anyway that is a topic for another time enough delrailment from me.
    it is more in the sense that a contract of sale (purchase of a game) has always two sides. You deliver money - CA provides a functional product. The 5th Patch in 1 month is a signal that no functional game was delivered. One side does not meet the promise ...
    in this situation you can leave the contract due to fraud or non-functioning to fix the product. If the product still does not solve the promised way. Should fail, it is normal right to cancel the contract.

  9. #9
    Humble Warrior's Avatar Vicarius Provinciae
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    Default Re: Patches solved nothing

    Patches have solved some things (yes, I said it), but they haven`t solved the things that allow the gameplay to run smoothly. The critical broken parts essential to gameplay are still there.

  10. #10
    RedGuard's Avatar Protector Domesticus
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    Default Re: Patches solved nothing

    Quote Originally Posted by _Tartaros_ View Post
    it is more in the sense that a contract of sale (purchase of a game) has always two sides. You deliver money - CA provides a functional product. The 5th Patch in 1 month is a signal that no functional game was delivered. One side does not meet the promise ...
    in this situation you can leave the contract due to fraud or non-functioning to fix the product. If the product still does not solve the promised way. Should fail, it is normal right to cancel the contract.
    right, so technically I should be able to return this game, since it is a breach of contract on part of the developers for not giving me what was advertised. However Steam prevents this or prevents me from selling it to someone else who may enjoy it.

    Fighting battles and conquering cities. Just like in all the other Total War games, with the bonus of a much greater unit variety than usual.
    yeah just not as fun as any game before it. battles take 5 minutes, conquering cities is a chore that i don't even indulge in anymore, and greater unit variety is debatable. More variety than Shogun 2 yes, but Med 2? where ever faction had completely different units except the default peasent/sergeant spearmen. lets just say if there is more variety, i didn't notice. All eastern factions seem to be copies of each other, as all greek factions with exception of egypt/ macedon. you got your iberian, african and gallic copy factions and your four-five clone german factions.

  11. #11

    Default Re: Patches solved nothing

    Quote Originally Posted by _Tartaros_ View Post
    it is more in the sense that a contract of sale (purchase of a game) has always two sides. You deliver money - CA provides a functional product. The 5th Patch in 1 month is a signal that no functional game was delivered. One side does not meet the promise ...
    In a way, it's our own fault; we allowed CA's advertising campaign to fool us into pre-ordering. Never again. You know what they say: fool me once, shame on me... etc. CA has released totally incomplete products before.

    Quote Originally Posted by Neige Noire View Post
    But another angle to it is testing. If they had tested even just a little bit, they would have found that the AI is useless and unresponsive in siege attacks and would have done something about it - that's something to be done in the very early stages of development. But what it looks like is they didn't do ANY testing whatsoever. Which is amazing.

    There's tons of evidence to support that claim too. Do you think if they had at least one guy who tested a campaign, that he wouldn't have reported the missing option to disable advisor permanently? Of course he would! In stead, we needed 5 patches for it to finally happen!
    CA? Playtest? What a strange notion! Really, either they playtest the game and ignore the problems they find, or they don't playtest at all. This has been a habitual problem with CA ever since the original RTW. The games are released with problems, and then the patches meant to solve those problems are released with problems. There has been a minor improvement in that CA no longer resolutely refuses to fix the patch-induced bugs. Needless to say, that's like an upgrade from F to D-.

    Quote Originally Posted by Slydessertfox View Post
    I still don't get why burning down the gates is even in the game to begin with.
    Burning down gates is included in the game because CA was too lazy to code a good siege AI. The result: a siege AI too infantile to even use siege equipment, in addition to a host of other atrocious problems. Hilariously, is it often too broken to even use the aforementioned feature.
    Last edited by Crymson; October 24, 2013 at 03:20 PM.

  12. #12
    mfdoom's Avatar Civis
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    Default Re: Patches solved nothing

    Quote Originally Posted by krisslanza View Post
    I guess with the way they're set up now, making a No-CD Crack isn't as easy - because you could just install a PC game, claim you hate it, get your money back, and play it with one of those.
    Yes because the internet is not full with torrent sites the thieves can leech of.It's the paying customers that suffer.

  13. #13
    Arrow2daknee's Avatar Vicarius
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    Default Re: Patches solved nothing

    yea, fixed nothing. except the AI actually moves, no terrain texture pop-ins (for me) and the game runs way faster, I could list more fixes for you. You can get refunds for games on steam i'm sure, might be hard though, considering you have had the game for a while now. Black spots on the map? What PC ware you running Rome 2 on?

  14. #14

    Default Re: Patches solved nothing

    Thats proper bull mate, jsut say in your opinion at the end, as its not the same for us all. For me it looks brilliant now, and im having a blast. All i want is the sieges sorted out and im more then happy. Love the way steam workshop makes mods so easy to use which make the game miles better

  15. #15

    Default Re: Patches solved nothing

    If you are having fun with this game as it is, i would really suggest that you go outside and watch grass grow or see some paint dry cause you will probably have a blast...
    I samo dotle, do tog kamena,do tog bedema,
    Nogom ces stupit, mozda poganom,drznes li dalje?...Cuces gromove
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    Čućeš u borbe strašnoj lomljavi:
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  16. #16

    Default Re: Patches solved nothing

    Yeah, I was going to say...what exactly are people having fun with? theres nothing to do....

  17. #17
    |Sith|Galvanized Iron's Avatar Protector Domesticus
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    Default Re: Patches solved nothing

    Quote Originally Posted by Baldwin of Jerusalem View Post
    Yeah, I was going to say...what exactly are people having fun with? theres nothing to do....
    Fighting battles and conquering cities. Just like in all the other Total War games, with the bonus of a much greater unit variety than usual.
    Also responsible for the Roma Surrectum II Multiplayer mode
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  18. #18

    Default Re: Patches solved nothing

    Quote Originally Posted by |Sith|Galvanized Iron View Post
    Fighting battles and conquering cities. Just like in all the other Total War games, with the bonus of a much greater unit variety than usual.
    keep telling yourself that, mate. the unit variety is almost purely aesthetic. having dozens of the same units with +/-5 attack/defence and a slightly different skin is hardly "greater unit variety". for example, stw2 with a more limited roster achieved greater functional unit variety. most RTW1 mods (at least all the major ones), achieved greater unit variety (and thus each faction felt way more unique) with a hard unit limit of 500 and while (mostly) adhering to historical accuracy and/or plausibility (no BS like ninjas, amazons, flaming pigs, wardogs, nuclear catapults for everybody, viking longships etc...)

    but hey, fanboys gonna fanboy...
    "Name none of the fallen, for they stood in our place, and stand there still in each moment of our lives. Let my death hold no glory, and let me die forgotten and unknown. Let it not be said that I was one among the dead to accuse the living."

  19. #19

    Default Re: Patches solved nothing

    Quote Originally Posted by raest View Post
    keep telling yourself that, mate. the unit variety is almost purely aesthetic. having dozens of the same units with +/-5 attack/defence and a slightly different skin is hardly "greater unit variety". for example, stw2 with a more limited roster achieved greater functional unit variety. most RTW1 mods (at least all the major ones), achieved greater unit variety (and thus each faction felt way more unique) with a hard unit limit of 500 and while (mostly) adhering to historical accuracy and/or plausibility (no BS like ninjas, amazons, flaming pigs, wardogs, nuclear catapults for everybody, viking longships etc...)

    but hey, fanboys gonna fanboy...
    Oh please.

    Historical accurate. Wow. Where have I seen these two word before? I think the tape recorder is stuck on repeat.

    What a suprise, who could have though? Mods improved game to different personal tastes for any moddable PC game!!!! And you know what, nothing stops you from playing RTW1 with all historical accurate and plausible mods. Not sure if Rome 2 installation stopped you from playing rtw1 with mods. When I bought games I didn't like, I shrug and get the f over it. Imo, all these pathetic cry posts are very bad for the community. I have seen the same things in games like age of conan. Forums littered with persons with the righteous agenda to punish the incompetent developers and evil publishers. And guess what, the game is still great. All large softwares have bugs. What are you going to do about it?

    Anyway, OT. The patched solved rediculously many things for me. Insane fps improvements and no ctds. Tybb.
    /fanboy

  20. #20

    Default Re: Patches solved nothing

    Quote Originally Posted by raest View Post
    keep telling yourself that, mate. the unit variety is almost purely aesthetic. having dozens of the same units with +/-5 attack/defence and a slightly different skin is hardly "greater unit variety". for example, stw2 with a more limited roster achieved greater functional unit variety. most RTW1 mods (at least all the major ones), achieved greater unit variety (and thus each faction felt way more unique) with a hard unit limit of 500 and while (mostly) adhering to historical accuracy and/or plausibility (no BS like ninjas, amazons, flaming pigs, wardogs, nuclear catapults for everybody, viking longships etc...)

    but hey, fanboys gonna fanboy...
    He's a hardcore troll. Whether or not he's also a fanboy, I'm not sure. Either way, your time is wasted on him.

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