It seems like 'Capture the Flag' is a problem not only in the minority of field battles that involve it, but in siege battles too. The attacking AI throws units towards the flag in sieges without taking into account how they will be destroyed by defending units in their way.
Even in the original Rome Total War it also never made sense to me that defending units couldn't escape by leaving from a map edge, but were destroyed even if they did so. Could that be modded/patched too, so it was possible for units to escape from a city that was being assaulted?




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