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Thread: Full diff between patch 4 and patch 5

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    Default Full diff between patch 4 and patch 5

    They were not kidding when they said the patch is massive.

    Table _kv_rules_tables

    impact_reflection_attack_cooldown_timer
    value : 2 -> 0.5

    impact_reflection_final_damage_modifier
    new entry
    key : impact_reflection_final_damage_modifier
    value : 1

    impact_reflection_knockback_chance
    new entry
    key : impact_reflection_knockback_chance
    value : 75

    melee_defence_direction_penalty_coefficient_flank
    value : 0.66 -> 0.35


    Table advice_info_texts_tables

    Rom.Pro.Camp2.Info.500
    new entry
    advice_level_lookup : 2139663428
    key : Rom.Pro.Camp2.Info.500
    persistant : False
    show_instant : False
    show_on_navigate : True
    is_header : True
    navigation_order : 0

    Rom.Pro.Camp2.Info.501
    new entry
    advice_level_lookup : 2139663428
    key : Rom.Pro.Camp2.Info.501
    persistant : False
    show_instant : False
    show_on_navigate : True
    is_header : False
    navigation_order : 1

    Rom.Pro.Camp2.Info.502
    new entry
    advice_level_lookup : 2139663428
    key : Rom.Pro.Camp2.Info.502
    persistant : False
    show_instant : False
    show_on_navigate : True
    is_header : False
    navigation_order : 2

    Rom.Pro.Camp2.Info.503
    new entry
    advice_level_lookup : 2139663428
    key : Rom.Pro.Camp2.Info.503
    persistant : False
    show_instant : False
    show_on_navigate : True
    is_header : False
    navigation_order : 3

    Rom.Pro.Camp2.Info.510
    new entry
    advice_level_lookup : 2139663448
    key : Rom.Pro.Camp2.Info.510
    persistant : False
    show_instant : False
    show_on_navigate : True
    is_header : True
    navigation_order : 0

    Rom.Pro.Camp2.Info.511
    new entry
    advice_level_lookup : 2139663448
    key : Rom.Pro.Camp2.Info.511
    persistant : False
    show_instant : False
    show_on_navigate : True
    is_header : False
    navigation_order : 1

    Rom.Pro.Camp2.Info.512
    new entry
    advice_level_lookup : 2139663448
    key : Rom.Pro.Camp2.Info.512
    persistant : False
    show_instant : False
    show_on_navigate : True
    is_header : False
    navigation_order : 2

    Rom.Pro.Camp2.Info.513
    new entry
    advice_level_lookup : 2139663448
    key : Rom.Pro.Camp2.Info.513
    persistant : False
    show_instant : False
    show_on_navigate : True
    is_header : False
    navigation_order : 3


    Table advice_levels_tables

    2139660686
    max_repeat_count : 1 -> 100

    2139660815
    max_repeat_count : 1 -> 100

    2139661119
    max_repeat_count : 1 -> 100

    2139661278
    max_repeat_count : 1 -> 100

    2139661413
    max_repeat_count : 1 -> 100

    2139661708
    max_repeat_count : 1 -> 100

    2139661884
    max_repeat_count : 1 -> 100

    2139662008
    max_repeat_count : 1 -> 100

    2139662199
    advisor_name : battle_advisor -> campaign_advisor

    2139662239
    advisor_name : campaign_advisor -> battle_advisor

    2139662327
    max_repeat_count : 1 -> 100

    2139663554
    new entry
    key : 2139663554
    advice_thread : 3013_TWRII_Faction_Intro_Seleucids_1_Thread
    advice_thread_level : 1
    points_needed : 1
    game_area : Campaign
    category : Advice
    sub_category : Camera

    2139663562
    new entry
    key : 2139663562
    advice_thread : 3014_TWRII_Faction_Intro_Scythians_1_Thread
    advice_thread_level : 1
    points_needed : 1
    game_area : Campaign
    category : Advice
    sub_category : Camera

    2139663566
    new entry
    key : 2139663566
    advice_thread : 3015_TWRII_Faction_Intro_Massagetae_1_Thread
    advice_thread_level : 1
    points_needed : 1
    game_area : Campaign
    category : Advice
    sub_category : Camera

    2139663567
    new entry
    key : 2139663567
    advice_thread : 3016_TWRII_Faction_Intro_Roxolani_1_Thread
    advice_thread_level : 1
    points_needed : 1
    game_area : Campaign
    category : Advice
    sub_category : Camera


    Table advice_threads_tables

    3013_TWRII_Faction_Intro_Seleucids_1_Thread
    new entry
    thread : 3013_TWRII_Faction_Intro_Seleucids_1_Thread

    3014_TWRII_Faction_Intro_Scythians_1_Thread
    new entry
    thread : 3014_TWRII_Faction_Intro_Scythians_1_Thread

    3015_TWRII_Faction_Intro_Massagetae_1_Thread
    new entry
    thread : 3015_TWRII_Faction_Intro_Massagetae_1_Thread

    3016_TWRII_Faction_Intro_Roxolani_1_Thread
    new entry
    thread : 3016_TWRII_Faction_Intro_Roxolani_1_Thread


    Table agent_subculture_gender_overrides_tables

    dignitary-m-sc_rom_barb_east
    new entry
    agent : dignitary
    gender : m
    subculture : sc_rom_barb_east

    spy-b-sc_rom_barb_east
    new entry
    agent : spy
    gender : b
    subculture : sc_rom_barb_east


    Table ancillaries_tables

    r2_sp_anc_scythian_army_lance
    new entry
    key : r2_sp_anc_scythian_army_lance
    type : Ancillary_Weapons_Pike
    applies_to : REPLACE_ME_161033
    transferrable : True
    unique_to_world : False
    unique_to_faction : True
    precedence : 1
    start_date : -270
    end_date : 700
    unknown :
    unknown11 :
    unknown12 :
    unknown13 :
    is_wife_ancillary : False

    r2_sp_anc_scythian_blacksmith
    new entry
    key : r2_sp_anc_scythian_blacksmith
    type : Ancillary_Weapons_Long_Sword
    applies_to : REPLACE_ME_161033
    transferrable : True
    unique_to_world : False
    unique_to_faction : True
    precedence : 1
    start_date : -270
    end_date : 700
    unknown :
    unknown11 :
    unknown12 :
    unknown13 :
    is_wife_ancillary : False

    r2_sp_anc_scythian_coin_mint
    new entry
    key : r2_sp_anc_scythian_coin_mint
    type : Ancillary_Will_Overgard
    applies_to : REPLACE_ME_161033
    transferrable : True
    unique_to_world : False
    unique_to_faction : True
    precedence : 1
    start_date : -270
    end_date : 700
    unknown :
    unknown11 :
    unknown12 :
    unknown13 :
    is_wife_ancillary : False

    r2_sp_anc_scythian_item_gold_amulet
    new entry
    key : r2_sp_anc_scythian_item_gold_amulet
    type : Ancillary_Amulet
    applies_to : REPLACE_ME_161033
    transferrable : True
    unique_to_world : False
    unique_to_faction : True
    precedence : 1
    start_date : -270
    end_date : 700
    unknown :
    unknown11 :
    unknown12 :
    unknown13 :
    is_wife_ancillary : False

    r2_sp_anc_scythian_item_gold_brooch
    new entry
    key : r2_sp_anc_scythian_item_gold_brooch
    type : Ancillary_Jewellery
    applies_to : REPLACE_ME_161033
    transferrable : True
    unique_to_world : False
    unique_to_faction : True
    precedence : 1
    start_date : -270
    end_date : 700
    unknown :
    unknown11 :
    unknown12 :
    unknown13 :
    is_wife_ancillary : False

    r2_sp_anc_scythian_item_gold_buckle
    new entry
    key : r2_sp_anc_scythian_item_gold_buckle
    type : Ancillary_Torc
    applies_to : REPLACE_ME_161033
    transferrable : True
    unique_to_world : False
    unique_to_faction : True
    precedence : 1
    start_date : -270
    end_date : 700
    unknown :
    unknown11 :
    unknown12 :
    unknown13 :
    is_wife_ancillary : False

    r2_sp_anc_scythian_item_severed_head
    new entry
    key : r2_sp_anc_scythian_item_severed_head
    type : Ancillary_Severed_Head
    applies_to : REPLACE_ME_161033
    transferrable : True
    unique_to_world : False
    unique_to_faction : True
    precedence : 1
    start_date : -270
    end_date : 700
    unknown :
    unknown11 :
    unknown12 :
    unknown13 :
    is_wife_ancillary : False

    r2_sp_anc_scythian_metallurgist
    new entry
    key : r2_sp_anc_scythian_metallurgist
    type : Ancillary_Chainmail
    applies_to : REPLACE_ME_161033
    transferrable : True
    unique_to_world : False
    unique_to_faction : True
    precedence : 1
    start_date : -270
    end_date : 700
    unknown :
    unknown11 :
    unknown12 :
    unknown13 :
    is_wife_ancillary : False

    r2_sp_anc_scythian_mystic
    new entry
    key : r2_sp_anc_scythian_mystic
    type : Ancillary_Chris_Knight
    applies_to : REPLACE_ME_161033
    transferrable : True
    unique_to_world : False
    unique_to_faction : True
    precedence : 1
    start_date : -270
    end_date : 700
    unknown :
    unknown11 :
    unknown12 :
    unknown13 :
    is_wife_ancillary : False

    r2_sp_anc_scythian_old_man
    new entry
    key : r2_sp_anc_scythian_old_man
    type : Ancillary_Old_Man_Barb
    applies_to : REPLACE_ME_161033
    transferrable : True
    unique_to_world : False
    unique_to_faction : True
    precedence : 1
    start_date : -270
    end_date : 700
    unknown :
    unknown11 :
    unknown12 :
    unknown13 :
    is_wife_ancillary : False

    r2_sp_anc_scythian_trader_cattle
    new entry
    key : r2_sp_anc_scythian_trader_cattle
    type : Ancillary_Animal_Goat
    applies_to : REPLACE_ME_161033
    transferrable : True
    unique_to_world : False
    unique_to_faction : True
    precedence : 1
    start_date : -270
    end_date : 700
    unknown :
    unknown11 :
    unknown12 :
    unknown13 :
    is_wife_ancillary : False

    r2_sp_anc_scythian_trader_grain
    new entry
    key : r2_sp_anc_scythian_trader_grain
    type : Ancillary_Tim_Hough
    applies_to : REPLACE_ME_161033
    transferrable : True
    unique_to_world : False
    unique_to_faction : True
    precedence : 1
    start_date : -270
    end_date : 700
    unknown :
    unknown11 :
    unknown12 :
    unknown13 :
    is_wife_ancillary : False

    r2_sp_anc_scythian_trader_skins
    new entry
    key : r2_sp_anc_scythian_trader_skins
    type : Ancillary_Pelt
    applies_to : REPLACE_ME_161033
    transferrable : True
    unique_to_world : False
    unique_to_faction : True
    precedence : 1
    start_date : -270
    end_date : 700
    unknown :
    unknown11 :
    unknown12 :
    unknown13 :
    is_wife_ancillary : False

    r2_sp_anc_scythian_trader_slaves
    new entry
    key : r2_sp_anc_scythian_trader_slaves
    type : Ancillary_Dylan
    applies_to : REPLACE_ME_161033
    transferrable : True
    unique_to_world : False
    unique_to_faction : True
    precedence : 1
    start_date : -270
    end_date : 700
    unknown :
    unknown11 :
    unknown12 :
    unknown13 :
    is_wife_ancillary : False


    Table ancillary_included_subcultures_tables

    r2_sp_anc_eastern_army_dahae_tribesman-sc_rom_barb_east
    new entry
    ancillary : r2_sp_anc_eastern_army_dahae_tribesman
    subculture : sc_rom_barb_east

    r2_sp_anc_eastern_army_massagetae_tribesman-sc_rom_barb_east
    new entry
    ancillary : r2_sp_anc_eastern_army_massagetae_tribesman
    subculture : sc_rom_barb_east

    r2_sp_anc_eastern_army_saka_tribesman-sc_rom_barb_east
    new entry
    ancillary : r2_sp_anc_eastern_army_saka_tribesman
    subculture : sc_rom_barb_east

    r2_sp_anc_scythian_army_dagger-sc_rom_barb_east
    new entry
    ancillary : r2_sp_anc_scythian_army_dagger
    subculture : sc_rom_barb_east

    r2_sp_anc_scythian_army_lance-sc_rom_barb_east
    new entry
    ancillary : r2_sp_anc_scythian_army_lance
    subculture : sc_rom_barb_east

    r2_sp_anc_scythian_blacksmith-sc_rom_barb_east
    new entry
    ancillary : r2_sp_anc_scythian_blacksmith
    subculture : sc_rom_barb_east

    r2_sp_anc_scythian_coin_mint-sc_rom_barb_east
    new entry
    ancillary : r2_sp_anc_scythian_coin_mint
    subculture : sc_rom_barb_east

    r2_sp_anc_scythian_item_drinking_horn-sc_rom_barb_east
    new entry
    ancillary : r2_sp_anc_scythian_item_drinking_horn
    subculture : sc_rom_barb_east

    r2_sp_anc_scythian_item_gold_amulet-sc_rom_barb_east
    new entry
    ancillary : r2_sp_anc_scythian_item_gold_amulet
    subculture : sc_rom_barb_east

    r2_sp_anc_scythian_item_gold_brooch-sc_rom_barb_east
    new entry
    ancillary : r2_sp_anc_scythian_item_gold_brooch
    subculture : sc_rom_barb_east

    r2_sp_anc_scythian_item_gold_buckle-sc_rom_barb_east
    new entry
    ancillary : r2_sp_anc_scythian_item_gold_buckle
    subculture : sc_rom_barb_east

    r2_sp_anc_scythian_item_severed_head-sc_rom_barb_east
    new entry
    ancillary : r2_sp_anc_scythian_item_severed_head
    subculture : sc_rom_barb_east

    r2_sp_anc_scythian_metallurgist-sc_rom_barb_east
    new entry
    ancillary : r2_sp_anc_scythian_metallurgist
    subculture : sc_rom_barb_east

    r2_sp_anc_scythian_mystic-sc_rom_barb_east
    new entry
    ancillary : r2_sp_anc_scythian_mystic
    subculture : sc_rom_barb_east

    r2_sp_anc_scythian_old_man-sc_rom_barb_east
    new entry
    ancillary : r2_sp_anc_scythian_old_man
    subculture : sc_rom_barb_east

    r2_sp_anc_scythian_trader_cattle-sc_rom_barb_east
    new entry
    ancillary : r2_sp_anc_scythian_trader_cattle
    subculture : sc_rom_barb_east

    r2_sp_anc_scythian_trader_grain-sc_rom_barb_east
    new entry
    ancillary : r2_sp_anc_scythian_trader_grain
    subculture : sc_rom_barb_east

    r2_sp_anc_scythian_trader_skins-sc_rom_barb_east
    new entry
    ancillary : r2_sp_anc_scythian_trader_skins
    subculture : sc_rom_barb_east

    r2_sp_anc_scythian_trader_slaves-sc_rom_barb_east
    new entry
    ancillary : r2_sp_anc_scythian_trader_slaves
    subculture : sc_rom_barb_east


    Table ancillary_info_tables

    r2_sp_anc_scythian_army_lance
    new entry
    ancillary : r2_sp_anc_scythian_army_lance

    r2_sp_anc_scythian_blacksmith
    new entry
    ancillary : r2_sp_anc_scythian_blacksmith

    r2_sp_anc_scythian_coin_mint
    new entry
    ancillary : r2_sp_anc_scythian_coin_mint

    r2_sp_anc_scythian_item_gold_amulet
    new entry
    ancillary : r2_sp_anc_scythian_item_gold_amulet

    r2_sp_anc_scythian_item_gold_brooch
    new entry
    ancillary : r2_sp_anc_scythian_item_gold_brooch

    r2_sp_anc_scythian_item_gold_buckle
    new entry
    ancillary : r2_sp_anc_scythian_item_gold_buckle

    r2_sp_anc_scythian_item_severed_head
    new entry
    ancillary : r2_sp_anc_scythian_item_severed_head

    r2_sp_anc_scythian_metallurgist
    new entry
    ancillary : r2_sp_anc_scythian_metallurgist

    r2_sp_anc_scythian_mystic
    new entry
    ancillary : r2_sp_anc_scythian_mystic

    r2_sp_anc_scythian_old_man
    new entry
    ancillary : r2_sp_anc_scythian_old_man

    r2_sp_anc_scythian_trader_cattle
    new entry
    ancillary : r2_sp_anc_scythian_trader_cattle

    r2_sp_anc_scythian_trader_grain
    new entry
    ancillary : r2_sp_anc_scythian_trader_grain

    r2_sp_anc_scythian_trader_skins
    new entry
    ancillary : r2_sp_anc_scythian_trader_skins

    r2_sp_anc_scythian_trader_slaves
    new entry
    ancillary : r2_sp_anc_scythian_trader_slaves


    Table ancillary_to_effects_tables

    r2_sp_anc_all_army_hero_saviour-rom_agent_defence_wound_chance_mod
    effect_scope : this_general -> this_agent

    r2_sp_anc_all_govt_translator_polite-rom_building_trade_route_value_mod_global
    new entry
    ancillary : r2_sp_anc_all_govt_translator_polite
    effect : rom_building_trade_route_value_mod_global
    effect_scope : this_character_faction
    value : 10

    r2_sp_anc_all_house_healer_quack-rom_general_attribute_mod_authority
    effect_scope : this_general -> this_agent

    r2_sp_anc_all_house_honest_man-rom_general_attribute_mod_authority
    effect_scope : this_general -> this_agent

    r2_sp_anc_all_house_old_man_1-rom_general_attribute_mod_authority
    effect_scope : this_general -> this_agent

    r2_sp_anc_all_house_old_man_2-rom_general_attribute_mod_authority
    effect_scope : this_general -> this_agent

    r2_sp_anc_all_house_tutor_latin-rom_character_gravitas_per_turn_mod
    effect_scope : this_general -> this_agent

    r2_sp_anc_all_house_tutor_latin-rom_general_attribute_mod_authority
    effect_scope : this_general -> this_agent

    r2_sp_anc_all_house_tutor-rom_character_gravitas_per_turn_mod
    effect_scope : this_general -> this_agent

    r2_sp_anc_all_mistress_dancer-rom_agent_attribute_subterfuge_mod
    effect_scope : this_general -> this_agent

    r2_sp_anc_all_navy_fisherman_wise-rom_general_attribute_mod_authority_naval
    effect_scope : this_general -> this_general_when_at_sea

    r2_sp_anc_all_navy_master_pilot_1-rom_general_attribute_mod_authority_naval
    effect_scope : this_general -> this_general_when_at_sea

    r2_sp_anc_all_navy_master_pilot-rom_general_attribute_mod_authority_naval
    effect_scope : this_general -> this_general_when_at_sea

    r2_sp_anc_all_navy_master_seaman-rom_general_attribute_mod_authority_naval
    effect_scope : this_general -> this_general_when_at_sea

    r2_sp_anc_all_navy_pirate_reformed-rom_general_attribute_mod_authority_naval
    effect_scope : this_general -> this_general_when_at_sea

    r2_sp_anc_all_religion_cultist_secret-rom_agent_attribute_authority_mod
    effect_scope : this_general -> this_agent

    r2_sp_anc_all_religion_cultist_secret-rom_agent_attribute_zeal_mod
    effect_scope : this_general -> this_agent

    r2_sp_anc_all_religion_prophet_desert_2-rom_agent_attribute_subterfuge_mod
    effect_scope : this_general -> this_agent

    r2_sp_anc_all_religion_secret_dreadful-rom_agent_attribute_zeal_mod
    effect_scope : this_general -> this_agent

    r2_sp_anc_all_slave_exotic-rom_general_attribute_mod_authority
    effect_scope : this_general -> this_agent

    r2_sp_anc_all_slave_girl_barbarian-rom_general_attribute_mod_authority
    effect_scope : this_general -> this_agent

    r2_sp_anc_all_spy_mentat_1-rom_agent_attribute_subterfuge_mod
    effect_scope : this_general -> this_agent

    r2_sp_anc_all_spy_mentat_1-rom_building_research_points
    new entry
    ancillary : r2_sp_anc_all_spy_mentat_1
    effect : rom_building_research_points
    effect_scope : this_character_faction
    value : 5

    r2_sp_anc_all_spy_mentat_2-rom_agent_attribute_subterfuge_mod
    effect_scope : this_general -> this_agent

    r2_sp_anc_all_spy_mentat_2-rom_building_research_points
    new entry
    ancillary : r2_sp_anc_all_spy_mentat_2
    effect : rom_building_research_points
    effect_scope : this_character_faction
    value : 5

    r2_sp_anc_all_wife_clever-rom_general_attribute_mod_authority
    effect_scope : this_general -> this_agent

    r2_sp_anc_all_wife_drunkard-rom_general_attribute_mod_authority
    effect_scope : this_general -> this_agent

    r2_sp_anc_all_wife_faithful-rom_general_attribute_mod_zeal
    effect_scope : this_general -> this_agent

    r2_sp_anc_all_wife_great_beauty-rom_general_attribute_mod_zeal
    effect_scope : this_general -> this_agent

    r2_sp_anc_all_wife_harridan_nag-rom_general_attribute_mod_authority
    effect_scope : this_general -> this_agent

    r2_sp_anc_all_wife_poisoner-rom_general_attribute_mod_subterfuge
    effect_scope : this_general -> this_agent

    r2_sp_anc_all_wife_religious-rom_general_attribute_mod_authority
    effect_scope : this_general -> this_agent

    r2_sp_anc_all_wife_shrew-rom_general_attribute_mod_authority
    effect_scope : this_general -> this_agent

    r2_sp_anc_armenian_religion_vahakan-rom_general_attribute_mod_zeal_land
    effect_scope : this_general -> this_agent

    r2_sp_anc_barbarian_ambassador-rom_force_campaign_mod_loot_income
    new entry
    ancillary : r2_sp_anc_barbarian_ambassador
    effect : rom_force_campaign_mod_loot_income
    effect_scope : this_general_force
    value : 10

    r2_sp_anc_barbarian_army_guard-rom_agent_defence_wound_chance_mod
    effect_scope : this_general -> this_agent

    r2_sp_anc_barbarian_arts_bard_biographer-rom_general_attribute_mod_authority
    effect_scope : this_general -> this_agent

    r2_sp_anc_barbarian_black_cauldron-rom_general_attribute_mod_subterfuge
    effect_scope : this_general -> this_agent

    r2_sp_anc_barbarian_childhood_friend-rom_agent_defence_wound_chance_mod
    new entry
    ancillary : r2_sp_anc_barbarian_childhood_friend
    effect : rom_agent_defence_wound_chance_mod
    effect_scope : this_agent
    value : 10

    r2_sp_anc_barbarian_govt_scribe-rom_building_trade_route_value_mod_global
    new entry
    ancillary : r2_sp_anc_barbarian_govt_scribe
    effect : rom_building_trade_route_value_mod_global
    effect_scope : this_character_faction
    value : 5

    r2_sp_anc_barbarian_govt_translator-rom_building_trade_route_value_mod_global
    new entry
    ancillary : r2_sp_anc_barbarian_govt_translator
    effect : rom_building_trade_route_value_mod_global
    effect_scope : this_character_faction
    value : 5

    r2_sp_anc_barbarian_item_skull_cup-rom_general_attribute_mod_authority_land
    new entry
    ancillary : r2_sp_anc_barbarian_item_skull_cup
    effect : rom_general_attribute_mod_authority_land
    effect_scope : this_general_when_on_land
    value : 1

    r2_sp_anc_barbarian_item_war_helmet-rom_general_attribute_mod_authority_land
    new entry
    ancillary : r2_sp_anc_barbarian_item_war_helmet
    effect : rom_general_attribute_mod_authority_land
    effect_scope : this_general_when_on_land
    value : 1

    r2_sp_anc_barbarian_kate-rom_agent_movement_range_mod
    effect_scope : this_agent_parent_general -> this_agent

    r2_sp_anc_barbarian_magic_crone-rom_force_campaign_mod_line_of_sight
    effect_scope : this_general -> this_agent

    r2_sp_anc_barbarian_pelt_white_stag-rom_force_campaign_mod_line_of_sight
    effect_scope : this_general -> this_agent

    r2_sp_anc_barbarian_playwright_1-rom_building_culture_conversion_hellenic
    new entry
    ancillary : r2_sp_anc_barbarian_playwright_1
    effect : rom_building_culture_conversion_hellenic
    effect_scope : this_character_faction
    value : 1

    r2_sp_anc_barbarian_playwright_2-rom_building_culture_conversion_latin
    new entry
    ancillary : r2_sp_anc_barbarian_playwright_2
    effect : rom_building_culture_conversion_latin
    effect_scope : this_character_faction
    value : 1

    r2_sp_anc_barbarian_road_builder-rom_force_campaign_mod_line_of_sight
    effect_scope : this_general -> this_agent

    r2_sp_anc_barbarian_storyteller-rom_building_culture_conversion_celtic
    new entry
    ancillary : r2_sp_anc_barbarian_storyteller
    effect : rom_building_culture_conversion_celtic
    effect_scope : this_character_faction
    value : 2

    r2_sp_anc_barbarian_wife_cunning-rom_general_attribute_mod_subterfuge
    effect_scope : this_general -> this_agent

    r2_sp_anc_barbarian_wife_priestess-rom_general_attribute_mod_authority
    effect_scope : this_general -> this_agent

    r2_sp_anc_barbarian_wife_uncanny-rom_force_campaign_mod_line_of_sight
    effect_scope : this_general -> this_agent

    r2_sp_anc_briton_army_hero_young_irish-rom_general_attribute_mod_zeal
    effect_scope : this_general -> this_agent

    r2_sp_anc_briton_army_trumpet_irish-rom_force_unit_mod_morale
    effect_scope : this_general_force -> this_agent

    r2_sp_anc_briton_army_young_warrior_2-rom_general_attribute_mod_zeal
    effect_scope : this_general -> this_agent

    r2_sp_anc_briton_judge_irish-rom_general_attribute_mod_authority
    effect_scope : this_general -> this_agent

    r2_sp_anc_briton_religion_druid_1-rom_general_attribute_mod_authority
    effect_scope : this_general -> this_agent

    r2_sp_anc_civilised_army_explorer-rom_force_campaign_mod_line_of_sight
    effect_scope : this_general -> this_agent

    r2_sp_anc_civilised_army_messenger_galloper-rom_general_attribute_mod_authority_land
    effect_scope : this_general -> this_general_when_on_land

    r2_sp_anc_civilised_army_messenger_runner-rom_general_attribute_mod_authority_land
    effect_scope : this_general -> this_general_when_on_land

    r2_sp_anc_civilised_arts_biographer-rom_general_attribute_mod_authority
    effect_scope : this_general -> this_agent

    r2_sp_anc_civilised_arts_satire-rom_general_attribute_mod_authority
    effect_scope : this_general -> this_agent

    r2_sp_anc_civilised_arts_satire-rom_general_attribute_mod_subterfuge
    effect_scope : this_general -> this_agent

    r2_sp_anc_civilised_govt_build_roads-rom_agent_movement_range_mod
    effect_scope : this_general_when_on_land -> this_agent

    r2_sp_anc_civilised_govt_foreigner-rom_building_trade_route_value_mod_global
    new entry
    ancillary : r2_sp_anc_civilised_govt_foreigner
    effect : rom_building_trade_route_value_mod_global
    effect_scope : this_character_faction
    value : 5

    r2_sp_anc_civilised_govt_judge_magistrate_evil-rom_general_attribute_mod_authority
    effect_scope : this_general -> this_agent

    r2_sp_anc_civilised_govt_mapmaker-rom_agent_field_line_of_sight_mod
    effect_scope : this_general -> this_agent

    r2_sp_anc_civilised_govt_translator-rom_building_trade_route_value_mod_global
    new entry
    ancillary : r2_sp_anc_civilised_govt_translator
    effect : rom_building_trade_route_value_mod_global
    effect_scope : this_character_faction
    value : 10

    r2_sp_anc_civilised_house_catamite_greek-rom_general_attribute_mod_authority
    effect_scope : this_general -> this_agent

    r2_sp_anc_civilised_house_chef_lardy-rom_agent_movement_range_mod
    effect_scope : this_agent_parent_general -> this_agent

    r2_sp_anc_civilised_house_chef_quality-rom_agent_movement_range_mod
    effect_scope : this_agent_parent_general -> this_agent

    r2_sp_anc_civilised_house_cook-rom_agent_movement_range_mod
    effect_scope : this_agent_parent_general -> this_agent

    r2_sp_anc_civilised_house_giant_german-rom_agent_defence_wound_chance_mod
    effect_scope : this_general -> this_agent

    r2_sp_anc_civilised_house_guard_wrestler-rom_agent_defence_wound_chance_mod
    effect_scope : this_general -> this_agent

    r2_sp_anc_civilised_medic_surgeon-rom_agent_wound_recovery_time_mod
    effect_scope : this_general -> this_agent

    r2_sp_anc_civilised_navy_archer-rom_force_unit_mod_support_ship_missile_range
    effect_scope : this_general_fleet -> this_general_when_at_sea

    r2_sp_anc_civilised_navy_artillerist-rom_force_unit_mod_artillery_ship_missile_rate
    effect_scope : this_general_fleet -> this_general_when_at_sea

    r2_sp_anc_civilised_navy_cabin_boy-rom_general_attribute_mod_subterfuge_naval
    new entry
    ancillary : r2_sp_anc_civilised_navy_cabin_boy
    effect : rom_general_attribute_mod_subterfuge_naval
    effect_scope : this_general_when_at_sea
    value : 1

    r2_sp_anc_civilised_navy_drummer-rom_tech_military_tactics_naval_charge_mod
    effect_scope : this_general_fleet -> this_general_when_at_sea

    r2_sp_anc_civilised_navy_marine-rom_force_unit_mod_assault_ship_melee_attack
    effect_scope : this_general_fleet -> this_general_when_at_sea

    r2_sp_anc_civilised_navy_master_greek_lookout-rom_tech_military_navy_battle_speed_mod
    effect_scope : this_general_fleet -> this_general_when_at_sea

    r2_sp_anc_civilised_navy_master_greek_musician-rom_tech_military_navy_battle_speed_mod
    effect_scope : this_general_fleet -> this_general_when_at_sea

    r2_sp_anc_civilised_navy_master_greek_rower-rom_tech_military_navy_battle_speed_mod
    effect_scope : this_general_fleet -> this_general_when_at_sea

    r2_sp_anc_civilised_navy_master_greek_trireme_capt-rom_tech_military_navy_battle_speed_mod
    effect_scope : this_general_fleet -> this_general_when_at_sea

    r2_sp_anc_civilised_navy_master_greek-rom_tech_military_navy_battle_speed_mod
    effect_scope : this_general_fleet -> this_general_when_at_sea

    r2_sp_anc_civilised_navy_master_navigator-rom_force_campaign_mod_line_of_sight
    effect_scope : this_general -> this_general_when_at_sea

    r2_sp_anc_civilised_navy_master_rower-rom_tech_military_navy_battle_speed_mod
    effect_scope : this_general_fleet -> this_general_when_at_sea

    r2_sp_anc_civilised_navy_master_seaman_rhodes-rom_tech_military_navy_battle_speed_mod
    effect_scope : this_general_fleet -> this_general_when_at_sea

    r2_sp_anc_civilised_navy_pirate_cilician_reformed-rom_force_unit_mod_melee_attack_versus_raider_fleets
    effect_scope : this_general_fleet -> this_general_when_at_sea

    r2_sp_anc_civilised_navy_pirate_cilician-rom_force_unit_mod_melee_attack_versus_raider_fleets
    effect_scope : this_general_fleet -> this_general_when_at_sea

    r2_sp_anc_civilised_navy_sponge_diver-rom_tech_military_navy_ship_hp_mod
    effect_scope : this_general_fleet -> this_general_when_at_sea

    r2_sp_anc_civilised_navy_surgeon-rom_agent_wound_recovery_time_mod
    effect_scope : this_general -> this_agent

    r2_sp_anc_civilised_slave_body_2-rom_agent_attribute_authority_mod
    effect_scope : this_general -> this_agent

    r2_sp_anc_civilised_slave_bodyguard-rom_agent_defence_wound_chance_mod
    effect_scope : this_general -> this_agent

    r2_sp_anc_civilised_thinker_cynic-rom_building_research_points_mod_civil
    new entry
    ancillary : r2_sp_anc_civilised_thinker_cynic
    effect : rom_building_research_points_mod_civil
    effect_scope : this_faction
    value : 5

    r2_sp_anc_civilised_wife_brutal-rom_general_attribute_mod_authority
    effect_scope : this_general -> this_agent

    r2_sp_anc_civilised_wife_educated-rom_general_attribute_mod_subterfuge
    effect_scope : this_general -> this_agent

    r2_sp_anc_civilised_wife_efficient-rom_general_attribute_mod_authority
    effect_scope : this_general -> this_agent

    r2_sp_anc_civilised_wife_flirt-rom_general_attribute_mod_subterfuge
    effect_scope : this_general -> this_agent

    r2_sp_anc_civilised_wife_goddess-rom_general_attribute_mod_zeal
    effect_scope : this_general -> this_agent

    r2_sp_anc_civilised_wife_intelligent-rom_general_attribute_mod_subterfuge
    effect_scope : this_general -> this_agent

    r2_sp_anc_civilised_wife_political-rom_general_attribute_mod_subterfuge
    effect_scope : this_general -> this_agent

    r2_sp_anc_civilised_wife_sharp_tongue-rom_agent_movement_range_mod
    effect_scope : this_general -> this_agent

    r2_sp_anc_civilised_wife_sharp_tongue-rom_general_attribute_mod_authority
    effect_scope : this_general -> this_agent

    r2_sp_anc_civilised_wife_social_climber-rom_general_attribute_mod_authority
    effect_scope : this_general -> this_agent

    r2_sp_anc_civilised_wife_social_climber-rom_general_attribute_mod_subterfuge
    effect_scope : this_general -> this_agent

    r2_sp_anc_eastern_dignitary_pet-rom_building_culture_conversion_eastern
    new entry
    ancillary : r2_sp_anc_eastern_dignitary_pet
    effect : rom_building_culture_conversion_eastern
    effect_scope : this_character_faction
    value : 2

    r2_sp_anc_eastern_govt_herald-rom_general_attribute_mod_authority
    effect_scope : this_general -> this_agent

    r2_sp_anc_eastern_govt_office_friend-rom_general_attribute_mod_authority
    effect_scope : this_general -> this_agent

    r2_sp_anc_eastern_item_dead_guy-rom_general_attribute_mod_authority
    effect_scope : this_general -> this_agent

    r2_sp_anc_eastern_item_headband-rom_general_attribute_mod_authority
    effect_scope : this_general -> this_agent

    r2_sp_anc_eastern_item_royal_cap-rom_general_attribute_mod_authority
    effect_scope : this_general -> this_agent

    r2_sp_anc_eastern_item_royal_tiara-rom_general_attribute_mod_authority
    effect_scope : this_general -> this_agent

    r2_sp_anc_egyptian_army_sword-rom_general_attribute_mod_authority
    effect_scope : this_general -> this_agent

    r2_sp_anc_egyptian_barbarian_bodyguard-rom_agent_defence_wound_chance_mod
    effect_scope : this_general -> this_agent

    r2_sp_anc_egyptian_cat-rom_general_attribute_mod_subterfuge
    effect_scope : this_general -> this_agent

    r2_sp_anc_egyptian_item_canopic_jar-rom_general_attribute_mod_authority
    effect_scope : this_general -> this_agent

    r2_sp_anc_egyptian_item_grave_servant-rom_general_attribute_mod_authority
    effect_scope : this_general -> this_agent

    r2_sp_anc_egyptian_item_hippo_harpoon-rom_general_attribute_mod_authority
    effect_scope : this_general -> this_agent

    r2_sp_anc_egyptian_item_pharaoh_blue_crown-rom_general_attribute_mod_authority
    effect_scope : this_general -> this_agent

    r2_sp_anc_egyptian_item_pharaoh_double_crown-rom_general_attribute_mod_authority
    effect_scope : this_general -> this_agent

    r2_sp_anc_egyptian_item_pharaoh_false_beard-rom_general_attribute_mod_authority
    effect_scope : this_general -> this_agent

    r2_sp_anc_egyptian_item_pharaoh_nemes-rom_general_attribute_mod_authority
    effect_scope : this_general -> this_agent

    r2_sp_anc_egyptian_item_pharaoh_staff-rom_general_attribute_mod_authority
    effect_scope : this_general -> this_agent

    r2_sp_anc_egyptian_item_pharaoh_white-rom_general_attribute_mod_authority
    effect_scope : this_general -> this_agent

    r2_sp_anc_egyptian_item_pharaoh_wig-rom_general_attribute_mod_authority
    effect_scope : this_general -> this_agent

    r2_sp_anc_egyptian_religion_horus_2-rom_general_attribute_mod_authority
    effect_scope : this_general -> this_agent

    r2_sp_anc_egyptian_religion_horus-rom_general_attribute_mod_subterfuge
    effect_scope : this_general -> this_agent

    r2_sp_anc_egyptian_scrollmaker-rom_general_attribute_mod_zeal
    effect_scope : this_general -> this_agent

    r2_sp_anc_garamantian_bodyguard-rom_agent_defence_wound_chance_mod
    effect_scope : this_general -> this_agent

    r2_sp_anc_gaul_religion_brigantia-rom_general_attribute_mod_authority
    effect_scope : this_general -> this_agent

    r2_sp_anc_german_item_god_woden-rom_force_campaign_mod_line_of_sight
    effect_scope : this_general -> this_agent

    r2_sp_anc_greek_army_baggage_slave-rom_general_attribute_mod_authority
    effect_scope : this_general -> this_agent

    r2_sp_anc_greek_army_bodyguard-rom_agent_defence_wound_chance_mod
    effect_scope : this_general -> this_agent

    r2_sp_anc_greek_army_hero_companion-rom_agent_defence_wound_chance_mod
    effect_scope : this_general -> this_agent

    r2_sp_anc_greek_army_master_hoplite-rom_general_attribute_mod_authority_land
    new entry
    ancillary : r2_sp_anc_greek_army_master_hoplite
    effect : rom_general_attribute_mod_authority_land
    effect_scope : this_general_when_on_land
    value : 1

    r2_sp_anc_greek_eastern_drug_book-rom_agent_wound_recovery_time_mod
    effect_scope : this_general -> this_agent

    r2_sp_anc_greek_item_boots-rom_agent_movement_range_mod
    effect_scope : this_general_when_on_land -> this_agent

    r2_sp_anc_greek_item_drinking_horn_sparta-rom_agent_movement_range_mod
    effect_scope : this_agent_parent_general -> this_general_when_on_land

    r2_sp_anc_greek_item_drinking_horn_thrace-rom_general_attribute_mod_zeal
    effect_scope : this_general -> this_agent

    r2_sp_anc_greek_item_parasol-rom_agent_movement_range_mod
    effect_scope : this_agent_parent_general -> this_agent

    r2_sp_anc_greek_item_sandals-rom_agent_movement_range_mod
    effect_scope : this_agent_parent_general -> this_agent

    r2_sp_anc_greek_item_sunhat_1-rom_agent_movement_range_mod
    effect_scope : this_agent_parent_general -> this_agent

    r2_sp_anc_greek_item_sunhat_2-rom_agent_movement_range_mod
    effect_scope : this_agent_parent_general -> this_agent

    r2_sp_anc_greek_item_sword_alexander-rom_general_attribute_mod_authority
    effect_scope : this_general -> this_agent

    r2_sp_anc_greek_religion_athena-rom_general_attribute_mod_authority
    effect_scope : this_general -> this_agent

    r2_sp_anc_greek_religion_hermes_1-rom_agent_movement_range_mod
    effect_scope : this_agent_parent_general -> this_agent

    r2_sp_anc_greek_religion_hermes_2-rom_general_attribute_mod_authority
    effect_scope : this_general -> this_agent

    r2_sp_anc_greek_religion_nike-rom_agent_movement_range_mod
    effect_scope : this_general -> this_agent

    r2_sp_anc_jewish_army_hero_sicarius-rom_general_attribute_mod_zeal
    effect_scope : this_general -> this_agent

    r2_sp_anc_jewish_army_hero_zealot-rom_general_attribute_mod_zeal
    effect_scope : this_general -> this_agent

    r2_sp_anc_punic_african_spy-rom_force_campaign_mod_line_of_sight
    effect_scope : this_general -> this_agent

    r2_sp_anc_punic_african_spy-rom_general_attribute_mod_subterfuge
    effect_scope : this_general -> this_agent

    r2_sp_anc_punic_army_barbarian_guide-rom_force_campaign_mod_line_of_sight
    effect_scope : this_general -> this_agent

    r2_sp_anc_punic_army_defeatist-rom_general_attribute_mod_zeal
    effect_scope : this_general -> this_agent

    r2_sp_anc_punic_army_libyan_groom-rom_general_attribute_mod_authority_land
    effect_scope : this_general -> this_general_when_on_land

    r2_sp_anc_punic_emissary-rom_building_trade_route_value_mod_global
    new entry
    ancillary : r2_sp_anc_punic_emissary
    effect : rom_building_trade_route_value_mod_global
    effect_scope : this_character_faction
    value : 10

    r2_sp_anc_punic_item_animal_skin-rom_building_culture_conversion_punic
    new entry
    ancillary : r2_sp_anc_punic_item_animal_skin
    effect : rom_building_culture_conversion_punic
    effect_scope : this_character_faction
    value : 1

    r2_sp_anc_punic_item_lovely_carpet-rom_agent_defence_evade_enemies_mod
    new entry
    ancillary : r2_sp_anc_punic_item_lovely_carpet
    effect : rom_agent_defence_evade_enemies_mod
    effect_scope : this_agent
    value : 5

    r2_sp_anc_punic_judge-rom_general_attribute_mod_authority
    effect_scope : this_general -> this_agent

    r2_sp_anc_punic_propagandist-rom_building_culture_conversion_punic
    new entry
    ancillary : r2_sp_anc_punic_propagandist
    effect : rom_building_culture_conversion_punic
    effect_scope : this_character_faction
    value : 2

    r2_sp_anc_roman_army_cape-rom_general_attribute_mod_authority_land
    new entry
    ancillary : r2_sp_anc_roman_army_cape
    effect : rom_general_attribute_mod_authority_land
    effect_scope : this_general_when_on_land
    value : 1

    r2_sp_anc_roman_army_carrier_pigeon-rom_force_campaign_mod_line_of_sight
    effect_scope : this_general -> this_agent

    r2_sp_anc_roman_army_carrier_pigeon-rom_general_attribute_mod_authority_land
    new entry
    ancillary : r2_sp_anc_roman_army_carrier_pigeon
    effect : rom_general_attribute_mod_authority_land
    effect_scope : this_general_when_on_land
    value : 1

    r2_sp_anc_roman_army_legionary_skilled-rom_general_attribute_mod_authority_land
    new entry
    ancillary : r2_sp_anc_roman_army_legionary_skilled
    effect : rom_general_attribute_mod_authority_land
    effect_scope : this_general_when_on_land
    value : 1

    r2_sp_anc_roman_army_praetorian-rom_general_attribute_mod_subterfuge
    effect_scope : this_general -> this_agent

    r2_sp_anc_roman_army_scout-rom_force_campaign_mod_line_of_sight
    effect_scope : this_general -> this_agent

    r2_sp_anc_roman_client_equestrian_1-rom_general_attribute_mod_subterfuge
    effect_scope : this_general -> this_agent

    r2_sp_anc_roman_client_equestrian_2-rom_general_attribute_mod_subterfuge
    effect_scope : this_general -> this_agent

    r2_sp_anc_roman_client_magistrate-rom_general_attribute_mod_authority
    effect_scope : this_general -> this_agent

    r2_sp_anc_roman_client_mobster-rom_general_attribute_mod_subterfuge
    effect_scope : this_general -> this_agent

    r2_sp_anc_roman_client_plebian_1-rom_general_attribute_mod_authority
    effect_scope : this_general -> this_agent

    r2_sp_anc_roman_client_plebian_2-rom_general_attribute_mod_authority
    effect_scope : this_general -> this_agent

    r2_sp_anc_roman_client_senator-rom_general_attribute_mod_authority
    effect_scope : this_general -> this_agent

    r2_sp_anc_roman_games_secutor-rom_general_attribute_mod_authority
    effect_scope : this_general -> this_agent

    r2_sp_anc_roman_games_secutor-rom_general_attribute_mod_subterfuge
    effect_scope : this_general -> this_agent

    r2_sp_anc_roman_games_thracian-rom_agent_defence_wound_chance_mod
    effect_scope : this_general -> this_agent

    r2_sp_anc_roman_govt_heckler-rom_general_attribute_mod_subterfuge
    effect_scope : this_general -> this_agent

    r2_sp_anc_roman_govt_orator-rom_general_attribute_mod_authority
    effect_scope : this_general -> this_agent

    r2_sp_anc_roman_govt_senator_old-rom_general_attribute_mod_subterfuge
    effect_scope : this_general -> this_agent

    r2_sp_anc_roman_govt_senator-rom_general_attribute_mod_subterfuge
    effect_scope : this_general -> this_agent

    r2_sp_anc_roman_govt_tribune_pleb-rom_general_attribute_mod_subterfuge
    effect_scope : this_general -> this_agent

    r2_sp_anc_roman_house_dog_harsh-rom_general_attribute_mod_authority
    effect_scope : this_general -> this_agent

    r2_sp_anc_roman_insane_cultist-rom_agent_defence_evade_enemies_mod
    effect_scope : this_general -> this_agent

    r2_sp_anc_roman_insult_monger-rom_general_attribute_mod_subterfuge
    effect_scope : this_general -> this_agent

    r2_sp_anc_roman_item_centurion_rod-rom_agent_movement_range_mod
    effect_scope : this_general_when_on_land -> this_agent

    r2_sp_anc_roman_item_family_shrine-rom_agent_defence_evade_enemies_mod
    effect_scope : this_general -> this_agent

    r2_sp_anc_roman_item_magic_nail-rom_agent_action_success_chance_critical_mod_enemy_hinder_character
    new entry
    ancillary : r2_sp_anc_roman_item_magic_nail
    effect : rom_agent_action_success_chance_critical_mod_enemy_hinder_character
    effect_scope : this_agent
    value : -5

    r2_sp_anc_roman_item_medical_kit-rom_agent_wound_recovery_time_mod
    new entry
    ancillary : r2_sp_anc_roman_item_medical_kit
    effect : rom_agent_wound_recovery_time_mod
    effect_scope : this_agent
    value : -1

    r2_sp_anc_roman_item_scourge-rom_general_attribute_mod_authority
    effect_scope : this_general -> this_agent

    r2_sp_anc_roman_item_spade-rom_general_attribute_mod_authority
    effect_scope : this_general -> this_agent

    r2_sp_anc_roman_lizard_cultist-rom_general_attribute_mod_subterfuge
    effect_scope : this_general -> this_agent

    r2_sp_anc_roman_magic_haruspex-rom_general_attribute_mod_authority
    effect_scope : this_general -> this_agent

    r2_sp_anc_roman_military_diploma-rom_general_attribute_mod_authority
    effect_scope : this_general -> this_agent

    r2_sp_anc_roman_mistress_tart_cheap-rom_general_attribute_mod_authority
    effect_scope : this_general -> this_agent

    r2_sp_anc_roman_navy_marine-rom_force_unit_mod_assault_ship_melee_attack
    effect_scope : this_general_fleet -> this_general_when_at_sea

    r2_sp_anc_roman_navy_marine-rom_force_unit_mod_assault_ship_melee_defence
    effect_scope : this_general_fleet -> this_general_when_at_sea

    r2_sp_anc_roman_religion_juno-rom_general_attribute_mod_zeal
    effect_scope : this_general -> this_agent

    r2_sp_anc_roman_religion_jupiter_1-rom_general_attribute_mod_zeal
    effect_scope : this_general -> this_agent

    r2_sp_anc_roman_religion_pontifex-rom_general_attribute_mod_subterfuge
    effect_scope : this_general -> this_agent

    r2_sp_anc_roman_religion_victoria-rom_general_attribute_mod_zeal
    effect_scope : this_general -> this_agent

    r2_sp_anc_roman_slave_debtor-rom_general_attribute_mod_authority
    effect_scope : this_general -> this_agent

    r2_sp_anc_roman_snitch-rom_general_attribute_mod_subterfuge
    effect_scope : this_general -> this_agent

    r2_sp_anc_roman_trade_plebian-rom_general_attribute_mod_subterfuge
    effect_scope : this_general -> this_agent

    r2_sp_anc_roman_trade_posh-rom_general_attribute_mod_authority
    effect_scope : this_general -> this_agent

    r2_sp_anc_roman_wife_sharp_tongue-rom_agent_movement_range_mod
    effect_scope : this_general -> this_agent

    r2_sp_anc_roman_wife_well_connected-rom_general_attribute_mod_subterfuge
    effect_scope : this_general -> this_agent

    r2_sp_anc_scythian_army_lance-rom_force_unit_mod_cavalry_heavy_melee_attack
    new entry
    ancillary : r2_sp_anc_scythian_army_lance
    effect : rom_force_unit_mod_cavalry_heavy_melee_attack
    effect_scope : this_general_force
    value : 10

    r2_sp_anc_scythian_blacksmith-rom_force_unit_mod_melee_damage
    new entry
    ancillary : r2_sp_anc_scythian_blacksmith
    effect : rom_force_unit_mod_melee_damage
    effect_scope : this_general_force
    value : 5

    r2_sp_anc_scythian_coin_mint-rom_agent_attribute_authority_mod
    new entry
    ancillary : r2_sp_anc_scythian_coin_mint
    effect : rom_agent_attribute_authority_mod
    effect_scope : all_agents
    value : 2

    r2_sp_anc_scythian_item_gold_amulet-rom_agent_attribute_authority_mod
    new entry
    ancillary : r2_sp_anc_scythian_item_gold_amulet
    effect : rom_agent_attribute_authority_mod
    effect_scope : this_agent
    value : 1

    r2_sp_anc_scythian_item_gold_brooch-rom_agent_attribute_authority_mod
    new entry
    ancillary : r2_sp_anc_scythian_item_gold_brooch
    effect : rom_agent_attribute_authority_mod
    effect_scope : this_agent
    value : 1

    r2_sp_anc_scythian_item_gold_buckle-rom_agent_attribute_authority_mod
    new entry
    ancillary : r2_sp_anc_scythian_item_gold_buckle
    effect : rom_agent_attribute_authority_mod
    effect_scope : this_agent
    value : 1

    r2_sp_anc_scythian_item_severed_head-rom_general_bodyguard_mod_melee_attack
    new entry
    ancillary : r2_sp_anc_scythian_item_severed_head
    effect : rom_general_bodyguard_mod_melee_attack
    effect_scope : this_general
    value : 5

    r2_sp_anc_scythian_metallurgist-rom_force_unit_mod_armour
    new entry
    ancillary : r2_sp_anc_scythian_metallurgist
    effect : rom_force_unit_mod_armour
    effect_scope : this_general_force
    value : 10

    r2_sp_anc_scythian_mystic-rom_agent_attribute_authority_mod
    new entry
    ancillary : r2_sp_anc_scythian_mystic
    effect : rom_agent_attribute_authority_mod
    effect_scope : this_agent
    value : 2

    r2_sp_anc_scythian_old_man-rom_force_unit_mod_morale_attacking
    new entry
    ancillary : r2_sp_anc_scythian_old_man
    effect : rom_force_unit_mod_morale_attacking
    effect_scope : this_general_force
    value : 5

    r2_sp_anc_scythian_trader_cattle-rom_building_gdp_mod_agriculture_animal_husbandry
    new entry
    ancillary : r2_sp_anc_scythian_trader_cattle
    effect : rom_building_gdp_mod_agriculture_animal_husbandry
    effect_scope : this_character_local_region_province
    value : 10

    r2_sp_anc_scythian_trader_grain-rom_building_gdp_mod_agriculture_farming
    new entry
    ancillary : r2_sp_anc_scythian_trader_grain
    effect : rom_building_gdp_mod_agriculture_farming
    effect_scope : this_character_local_region_province
    value : 5

    r2_sp_anc_scythian_trader_skins-rom_building_gdp_mod_agriculture_animal_husbandry
    new entry
    ancillary : r2_sp_anc_scythian_trader_skins
    effect : rom_building_gdp_mod_agriculture_animal_husbandry
    effect_scope : this_character_local_region_province
    value : 5

    r2_sp_anc_scythian_trader_slaves-rom_province_initiative_trade_base_gdp_slave_mod
    new entry
    ancillary : r2_sp_anc_scythian_trader_slaves
    effect : rom_province_initiative_trade_base_gdp_slave_mod
    effect_scope : this_character_local_province
    value : 10

    r2_sp_anc_thracian_army_club-rom_agent_attribute_zeal_mod
    new entry
    ancillary : r2_sp_anc_thracian_army_club
    effect : rom_agent_attribute_zeal_mod
    effect_scope : this_agent
    value : 5

    removed values
    r2_sp_anc_punic_emissary-rom_faction_diplomacy_positive_minor
    r2_sp_anc_eastern_dignitary_pet-rom_faction_diplomacy_positive_minor
    r2_sp_anc_civilised_govt_foreigner-rom_faction_diplomacy_positive_moderate
    r2_sp_anc_barbarian_govt_translator-rom_faction_diplomacy_positive_minor
    r2_sp_anc_barbarian_govt_scribe-rom_faction_diplomacy_positive_minor
    r2_sp_anc_roman_item_magic_nail-rom_agent_attribute_zeal_mod
    r2_sp_anc_punic_item_animal_skin-rom_tech_civil_philosophy_conversion_mod
    r2_sp_anc_barbarian_playwright_1-rom_faction_diplomacy_positive_minor
    r2_sp_anc_barbarian_ambassador-rom_faction_diplomacy_positive_minor
    r2_sp_anc_civilised_navy_cabin_boy-rom_general_attribute_mod_subterfuge
    r2_sp_anc_barbarian_item_war_helmet-rom_general_attribute_mod_authority
    r2_sp_anc_barbarian_item_skull_cup-rom_agent_attribute_authority_mod
    r2_sp_anc_all_spy_mentat_1-rom_agent_attribute_zeal_mod
    r2_sp_anc_greek_army_master_hoplite-rom_general_attribute_mod_authority
    r2_sp_anc_all_spy_mentat_2-rom_agent_attribute_zeal_mod
    r2_sp_anc_roman_army_cape-rom_general_attribute_mod_authority
    r2_sp_anc_punic_propagandist-rom_tech_civil_philosophy_conversion_mod
    r2_sp_anc_roman_item_medical_kit-rom_agent_defence_wound_chance_mod
    r2_sp_anc_roman_army_legionary_skilled-rom_general_attribute_mod_authority
    r2_sp_anc_roman_army_carrier_pigeon-rom_general_attribute_mod_authority
    r2_sp_anc_civilised_thinker_cynic-rom_faction_diplomacy_positive_minor
    r2_sp_anc_barbarian_playwright_2-rom_faction_diplomacy_positive_minor
    r2_sp_anc_thracian_army_club-rom_agent_attribute_subterfuge_mod
    r2_sp_anc_barbarian_childhood_friend-rom_faction_diplomacy_positive_minor
    r2_sp_anc_punic_item_lovely_carpet-rom_agent_attribute_subterfuge_mod
    r2_sp_anc_barbarian_storyteller-rom_faction_diplomacy_positive_minor
    r2_sp_anc_all_govt_translator_polite-rom_faction_diplomacy_positive_minor
    r2_sp_anc_civilised_govt_translator-rom_faction_diplomacy_positive_minor

    Table ancillary_to_included_agents_tables

    r2_sp_anc_eastern_army_dahae_tribesman-general
    new entry
    ancillary : r2_sp_anc_eastern_army_dahae_tribesman
    agent : general

    r2_sp_anc_eastern_army_massagetae_tribesman-general
    new entry
    ancillary : r2_sp_anc_eastern_army_massagetae_tribesman
    agent : general

    r2_sp_anc_eastern_army_saka_tribesman-general
    new entry
    ancillary : r2_sp_anc_eastern_army_saka_tribesman
    agent : general

    r2_sp_anc_scythian_army_dagger-dignitary
    new entry
    ancillary : r2_sp_anc_scythian_army_dagger
    agent : dignitary

    r2_sp_anc_scythian_army_dagger-general
    new entry
    ancillary : r2_sp_anc_scythian_army_dagger
    agent : general

    r2_sp_anc_scythian_army_dagger-spy
    new entry
    ancillary : r2_sp_anc_scythian_army_dagger
    agent : spy

    r2_sp_anc_scythian_army_lance-general
    new entry
    ancillary : r2_sp_anc_scythian_army_lance
    agent : general

    r2_sp_anc_scythian_blacksmith-general
    new entry
    ancillary : r2_sp_anc_scythian_blacksmith
    agent : general

    r2_sp_anc_scythian_coin_mint-dignitary
    new entry
    ancillary : r2_sp_anc_scythian_coin_mint
    agent : dignitary

    r2_sp_anc_scythian_coin_mint-general
    new entry
    ancillary : r2_sp_anc_scythian_coin_mint
    agent : general

    r2_sp_anc_scythian_item_gold_amulet-champion
    new entry
    ancillary : r2_sp_anc_scythian_item_gold_amulet
    agent : champion

    r2_sp_anc_scythian_item_gold_amulet-dignitary
    new entry
    ancillary : r2_sp_anc_scythian_item_gold_amulet
    agent : dignitary

    r2_sp_anc_scythian_item_gold_amulet-general
    new entry
    ancillary : r2_sp_anc_scythian_item_gold_amulet
    agent : general

    r2_sp_anc_scythian_item_gold_amulet-spy
    new entry
    ancillary : r2_sp_anc_scythian_item_gold_amulet
    agent : spy

    r2_sp_anc_scythian_item_gold_brooch-champion
    new entry
    ancillary : r2_sp_anc_scythian_item_gold_brooch
    agent : champion

    r2_sp_anc_scythian_item_gold_brooch-dignitary
    new entry
    ancillary : r2_sp_anc_scythian_item_gold_brooch
    agent : dignitary

    r2_sp_anc_scythian_item_gold_brooch-general
    new entry
    ancillary : r2_sp_anc_scythian_item_gold_brooch
    agent : general

    r2_sp_anc_scythian_item_gold_brooch-spy
    new entry
    ancillary : r2_sp_anc_scythian_item_gold_brooch
    agent : spy

    r2_sp_anc_scythian_item_gold_buckle-champion
    new entry
    ancillary : r2_sp_anc_scythian_item_gold_buckle
    agent : champion

    r2_sp_anc_scythian_item_gold_buckle-dignitary
    new entry
    ancillary : r2_sp_anc_scythian_item_gold_buckle
    agent : dignitary

    r2_sp_anc_scythian_item_gold_buckle-general
    new entry
    ancillary : r2_sp_anc_scythian_item_gold_buckle
    agent : general

    r2_sp_anc_scythian_item_gold_buckle-spy
    new entry
    ancillary : r2_sp_anc_scythian_item_gold_buckle
    agent : spy

    r2_sp_anc_scythian_item_severed_head-general
    new entry
    ancillary : r2_sp_anc_scythian_item_severed_head
    agent : general

    r2_sp_anc_scythian_metallurgist-general
    new entry
    ancillary : r2_sp_anc_scythian_metallurgist
    agent : general

    r2_sp_anc_scythian_mystic-dignitary
    new entry
    ancillary : r2_sp_anc_scythian_mystic
    agent : dignitary

    r2_sp_anc_scythian_mystic-general
    new entry
    ancillary : r2_sp_anc_scythian_mystic
    agent : general

    r2_sp_anc_scythian_old_man-general
    new entry
    ancillary : r2_sp_anc_scythian_old_man
    agent : general

    r2_sp_anc_scythian_trader_cattle-dignitary
    new entry
    ancillary : r2_sp_anc_scythian_trader_cattle
    agent : dignitary

    r2_sp_anc_scythian_trader_cattle-general
    new entry
    ancillary : r2_sp_anc_scythian_trader_cattle
    agent : general

    r2_sp_anc_scythian_trader_grain-dignitary
    new entry
    ancillary : r2_sp_anc_scythian_trader_grain
    agent : dignitary

    r2_sp_anc_scythian_trader_grain-general
    new entry
    ancillary : r2_sp_anc_scythian_trader_grain
    agent : general

    r2_sp_anc_scythian_trader_skins-dignitary
    new entry
    ancillary : r2_sp_anc_scythian_trader_skins
    agent : dignitary

    r2_sp_anc_scythian_trader_skins-general
    new entry
    ancillary : r2_sp_anc_scythian_trader_skins
    agent : general

    r2_sp_anc_scythian_trader_slaves-dignitary
    new entry
    ancillary : r2_sp_anc_scythian_trader_slaves
    agent : dignitary

    r2_sp_anc_scythian_trader_slaves-general
    new entry
    ancillary : r2_sp_anc_scythian_trader_slaves
    agent : general


    Table armed_citizenry_unit_groups_tables

    rom_barbarian_strong_cav
    new entry
    unit_group : rom_barbarian_strong_cav

    rom_hellenic_seleucid_medium_melee
    new entry
    unit_group : rom_hellenic_seleucid_medium_melee

    rom_hellenic_seleucid_medium_ranged
    new entry
    unit_group : rom_hellenic_seleucid_medium_ranged

    rom_hellenic_seleucid_strong_cav
    new entry
    unit_group : rom_hellenic_seleucid_strong_cav

    rom_hellenic_seleucid_strong_melee
    new entry
    unit_group : rom_hellenic_seleucid_strong_melee


    Table armed_citizenry_units_to_unit_groups_junctions_tables

    257
    unit : Ste_Lancers -> Ste_Horse_Archers

    276
    priority : 200 -> 100
    unit : Ste_Armour_Horse_Archers -> Ste_Armoured_Lancers

    323
    priority : 200 -> 100
    unit : Ste_Young_Axes -> Ste_Noble_Lancers

    9654
    new entry
    id : 9654
    unknown : 0
    priority : 200
    unit : Eas_Persian_Hoplites
    unit_group : rom_hellenic_seleucid_medium_melee

    9659
    new entry
    id : 9659
    unknown : 0
    priority : 200
    unit : Eas_Persian_Light_Archers
    unit_group : rom_hellenic_seleucid_medium_ranged

    9663
    new entry
    id : 9663
    unknown : 0
    priority : 100
    unit : Ind_War_Elephants
    unit_group : rom_hellenic_seleucid_strong_cav

    9673
    new entry
    id : 9673
    unknown : 0
    priority : 100
    unit : Gre_Silver_Shield_Sword
    unit_group : rom_hellenic_seleucid_strong_melee

    9682
    new entry
    id : 9682
    unknown : 0
    priority : 100
    unit : Ste_Armour_Horse_Archers
    unit_group : rom_barbarian_strong_cav

    9689
    new entry
    id : 9689
    unknown : 0
    priority : 100
    unit : Ste_Noble_Horse_Archers
    unit_group : rom_barbarian_elite_melee


    Table battle_entities_tables

    elephant
    hit_points : 450 -> 650

    indian_armoured_elephant
    hit_points : 700 -> 900

    indian_elephant
    hit_points : 550 -> 750

    rome_horse_heavy
    mass : 750 -> 600

    rome_horse_heavy_missile
    mass : 750 -> 600
    hit_points : 45 -> 40

    rome_horse_heavy_shock
    run_speed : 8 -> 7.5
    charge_speed : 12 -> 11
    mass : 825 -> 700
    turn_speed : 90 -> 60
    hit_points : 45 -> 40

    rome_horse_light
    mass : 450 -> 200

    rome_horse_light_missile
    mass : 450 -> 200
    hit_points : 30 -> 25

    rome_horse_light_shock
    run_speed : 10.5 -> 10
    charge_speed : 13 -> 12
    mass : 500 -> 300
    turn_speed : 90 -> 60
    hit_points : 30 -> 25

    rome_horse_medium
    mass : 600 -> 400

    rome_horse_medium_missile
    mass : 600 -> 400
    hit_points : 35 -> 30

    rome_horse_medium_shock
    run_speed : 8.5 -> 8
    charge_speed : 12 -> 11
    mass : 675 -> 500
    turn_speed : 90 -> 60
    hit_points : 35 -> 30

    rome_horse_very_heavy
    mass : 900 -> 700

    rome_horse_very_heavy_missile
    mass : 900 -> 700
    hit_points : 55 -> 50

    rome_horse_very_heavy_shock
    run_speed : 7.5 -> 7
    charge_speed : 12 -> 11
    mass : 975 -> 800
    turn_speed : 90 -> 60
    hit_points : 55 -> 50

    rome_horse_very_light
    mass : 300 -> 150

    rome_horse_very_light_missile
    mass : 300 -> 150
    hit_points : 25 -> 20

    rome_horse_very_light_shock
    run_speed : 11.5 -> 11
    charge_speed : 13 -> 12
    mass : 350 -> 250
    turn_speed : 90 -> 60
    hit_points : 25 -> 20

    rome_infantry_berserker
    hit_points : 60 -> 50

    rome_infantry_heavy
    hit_points : 40 -> 30

    rome_infantry_heavy_fast
    hit_points : 40 -> 30

    rome_infantry_heavy_pike
    mass : 140 -> 130
    hit_points : 35 -> 25

    rome_infantry_light
    hit_points : 35 -> 25

    rome_infantry_light_fast
    hit_points : 35 -> 25

    rome_infantry_medium
    hit_points : 40 -> 30

    rome_infantry_medium_fast
    hit_points : 40 -> 30

    rome_infantry_spartan
    hit_points : 50 -> 40

    rome_infantry_very_heavy
    hit_points : 45 -> 35

    rome_infantry_very_heavy_fast
    hit_points : 45 -> 35

    rome_infantry_very_heavy_pike
    mass : 180 -> 160
    hit_points : 40 -> 30

    rome_infantry_very_light
    hit_points : 35 -> 25

    rome_infantry_very_light_fast
    hit_points : 35 -> 25


    Table battle_personalities_tables

    ste_officer_ballista
    new entry
    key : ste_officer_ballista
    soldier_model : target_marker
    man_animations_table : rome_man_ballista_med_crew
    type : officer
    unknown : False
    variant : Ste_Officer


    Table battlefield_buildings_tables

    rock_01_large
    radar_icon : placeholder.tga ->

    rock_01_med
    radar_icon : placeholder.tga ->

    rock_01_small
    radar_icon : placeholder.tga ->

    rock_02_large
    radar_icon : placeholder.tga ->

    rock_02_med
    radar_icon : placeholder.tga ->

    rock_02_med2
    radar_icon : placeholder.tga ->

    rock_02_small
    radar_icon : placeholder.tga ->

    rock_desert_large_1
    radar_icon : placeholder.tga ->

    rock_desert_med_1
    radar_icon : placeholder.tga ->

    rock_desert_med_2
    radar_icon : placeholder.tga ->

    rock_desert_med_3
    radar_icon : placeholder.tga ->

    rock_desert_med_4
    radar_icon : placeholder.tga ->

    rock_desert_small_1
    radar_icon : placeholder.tga ->

    rock_desert_small_2
    radar_icon : placeholder.tga ->

    siege_barricade_wall_1
    radar_icon : -> placeholder.tga

    siege_barricade_wall_2
    radar_icon : -> placeholder.tga


    Table battlefield_deployable_siege_items_tables

    at
    new entry
    key : at

    at
    new entry
    key : at


    Table battlefield_engines_autonomous_tables

    <was deleted>

    Table battlefield_siege_vehicles_custom_battles_tables


    new entry
    cap : at


    new entry
    cap : at


    Table battlefield_siege_vehicles_tables

    <was deleted>

    Table building_chain_availabilities_tables

    3344
    new entry
    building_chain : rom_BARBARIAN_artisans_major
    culture : rom_Barbarian
    faction :
    id : 3344
    sub_culture : sc_rom_barb_east

    3346
    new entry
    building_chain : rom_BARBARIAN_commons
    culture : rom_Barbarian
    faction :
    id : 3346
    sub_culture : sc_rom_barb_east

    3356
    new entry
    building_chain : rom_BARBARIAN_enclosure
    culture : rom_Barbarian
    faction :
    id : 3356
    sub_culture : sc_rom_barb_east

    3363
    new entry
    building_chain : rom_BARBARIAN_port_major
    culture : rom_Barbarian
    faction :
    id : 3363
    sub_culture : sc_rom_barb_east

    3369
    new entry
    building_chain : rom_BARBARIAN_port_minor
    culture : rom_Barbarian
    faction :
    id : 3369
    sub_culture : sc_rom_barb_east

    3377
    new entry
    building_chain : rom_BARBARIAN_city_minor_olives
    culture : rom_Barbarian
    faction :
    id : 3377
    sub_culture : sc_rom_barb_east

    3384
    new entry
    building_chain : rom_BARBARIAN_city_minor_fish
    culture : rom_Barbarian
    faction :
    id : 3384
    sub_culture : sc_rom_barb_east

    3388
    new entry
    building_chain : rom_BARBARIAN_city_minor_glass
    culture : rom_Barbarian
    faction :
    id : 3388
    sub_culture : sc_rom_barb_east

    3398
    new entry
    building_chain : rom_BARBARIAN_city_minor_gold
    culture : rom_Barbarian
    faction :
    id : 3398
    sub_culture : sc_rom_barb_east

    3405
    new entry
    building_chain : rom_BARBARIAN_city_minor_grain
    culture : rom_Barbarian
    faction :
    id : 3405
    sub_culture : sc_rom_barb_east

    3407
    new entry
    building_chain : rom_BARBARIAN_city_minor_hides
    culture : rom_Barbarian
    faction :
    id : 3407
    sub_culture : sc_rom_barb_east

    3408
    new entry
    building_chain : rom_BARBARIAN_city_minor_iron
    culture : rom_Barbarian
    faction :
    id : 3408
    sub_culture : sc_rom_barb_east

    3412
    new entry
    building_chain : rom_BARBARIAN_city_minor_limestone
    culture : rom_Barbarian
    faction :
    id : 3412
    sub_culture : sc_rom_barb_east

    3416
    new entry
    building_chain : rom_BARBARIAN_city_minor_marble
    culture : rom_Barbarian
    faction :
    id : 3416
    sub_culture : sc_rom_barb_east

    3422
    new entry
    building_chain : rom_BARBARIAN_city_minor_purple_dye
    culture : rom_Barbarian
    faction :
    id : 3422
    sub_culture : sc_rom_barb_east

    3426
    new entry
    building_chain : rom_BARBARIAN_city_minor_silk
    culture : rom_Barbarian
    faction :
    id : 3426
    sub_culture : sc_rom_barb_east

    3433
    new entry
    building_chain : rom_BARBARIAN_city_minor_silver
    culture : rom_Barbarian
    faction :
    id : 3433
    sub_culture : sc_rom_barb_east

    3442
    new entry
    building_chain : rom_BARBARIAN_city_minor_timber
    culture : rom_Barbarian
    faction :
    id : 3442
    sub_culture : sc_rom_barb_east

    3451
    new entry
    building_chain : rom_BARBARIAN_city_minor_township
    culture : rom_Barbarian
    faction :
    id : 3451
    sub_culture : sc_rom_barb_east

    3456
    new entry
    building_chain : rom_BARBARIAN_city_minor_wine
    culture : rom_Barbarian
    faction :
    id : 3456
    sub_culture : sc_rom_barb_east

    3463
    new entry
    building_chain : rom_BARBARIAN_city_major
    culture : rom_Barbarian
    faction :
    id : 3463
    sub_culture : sc_rom_barb_east

    3468
    new entry
    building_chain : rom_BARBARIAN_enclosure_minor
    culture : rom_Barbarian
    faction :
    id : 3468
    sub_culture : sc_rom_barb_east

    3473
    new entry
    building_chain : rom_BARBARIAN_artisans_major
    culture : rom_Barbarian
    faction :
    id : 3473
    sub_culture : sc_rom_barb_east

    3483
    new entry
    building_chain : rom_BARBARIAN_commons
    culture : rom_Barbarian
    faction :
    id : 3483
    sub_culture : sc_rom_barb_east

    3493
    new entry
    building_chain : rom_BARBARIAN_enclosure
    culture : rom_Barbarian
    faction :
    id : 3493
    sub_culture : sc_rom_barb_east

    3496
    new entry
    building_chain : rom_BARBARIAN_port_major
    culture : rom_Barbarian
    faction :
    id : 3496
    sub_culture : sc_rom_barb_east

    3499
    new entry
    building_chain : rom_BARBARIAN_port_minor
    culture : rom_Barbarian
    faction :
    id : 3499
    sub_culture : sc_rom_barb_east

    3512
    new entry
    building_chain : rom_BARBARIAN_city_minor_olives
    culture : rom_Barbarian
    faction :
    id : 3512
    sub_culture : sc_rom_barb_east

    3518
    new entry
    building_chain : rom_BARBARIAN_city_minor_fish
    culture : rom_Barbarian
    faction :
    id : 3518
    sub_culture : sc_rom_barb_east

    3519
    new entry
    building_chain : rom_BARBARIAN_city_minor_glass
    culture : rom_Barbarian
    faction :
    id : 3519
    sub_culture : sc_rom_barb_east

    3523
    new entry
    building_chain : rom_BARBARIAN_city_minor_gold
    culture : rom_Barbarian
    faction :
    id : 3523
    sub_culture : sc_rom_barb_east

    3528
    new entry
    building_chain : rom_BARBARIAN_city_minor_grain
    culture : rom_Barbarian
    faction :
    id : 3528
    sub_culture : sc_rom_barb_east

    3530
    new entry
    building_chain : rom_BARBARIAN_city_minor_hides
    culture : rom_Barbarian
    faction :
    id : 3530
    sub_culture : sc_rom_barb_east

    3535
    new entry
    building_chain : rom_BARBARIAN_city_minor_iron
    culture : rom_Barbarian
    faction :
    id : 3535
    sub_culture : sc_rom_barb_east

    3545
    new entry
    building_chain : rom_BARBARIAN_city_minor_limestone
    culture : rom_Barbarian
    faction :
    id : 3545
    sub_culture : sc_rom_barb_east

    3551
    new entry
    building_chain : rom_BARBARIAN_city_minor_marble
    culture : rom_Barbarian
    faction :
    id : 3551
    sub_culture : sc_rom_barb_east

    3559
    new entry
    building_chain : rom_BARBARIAN_city_minor_purple_dye
    culture : rom_Barbarian
    faction :
    id : 3559
    sub_culture : sc_rom_barb_east

    3560
    new entry
    building_chain : rom_BARBARIAN_city_minor_silk
    culture : rom_Barbarian
    faction :
    id : 3560
    sub_culture : sc_rom_barb_east

    3569
    new entry
    building_chain : rom_BARBARIAN_city_minor_silver
    culture : rom_Barbarian
    faction :
    id : 3569
    sub_culture : sc_rom_barb_east

    3577
    new entry
    building_chain : rom_BARBARIAN_city_minor_timber
    culture : rom_Barbarian
    faction :
    id : 3577
    sub_culture : sc_rom_barb_east

    3580
    new entry
    building_chain : rom_BARBARIAN_city_minor_township
    culture : rom_Barbarian
    faction :
    id : 3580
    sub_culture : sc_rom_barb_east

    3589
    new entry
    building_chain : rom_BARBARIAN_city_minor_wine
    culture : rom_Barbarian
    faction :
    id : 3589
    sub_culture : sc_rom_barb_east

    3592
    new entry
    building_chain : rom_BARBARIAN_city_major
    culture : rom_Barbarian
    faction :
    id : 3592
    sub_culture : sc_rom_barb_east

    3597
    new entry
    building_chain : rom_BARBARIAN_enclosure_minor
    culture : rom_Barbarian
    faction :
    id : 3597
    sub_culture : sc_rom_barb_east

    3606
    new entry
    building_chain : rom_BARBARIAN_religious_nomad
    culture : rom_Barbarian
    faction :
    id : 3606
    sub_culture : sc_rom_barb_east

    3613
    new entry
    building_chain : rom_BARBARIAN_religious_nomad_minor
    culture : rom_Barbarian
    faction :
    id : 3613
    sub_culture : sc_rom_barb_east


    Table building_chain_to_slots_tables

    rom_BARBARIAN_religious_nomad_minor-settlement_castle
    new entry
    chain : rom_BARBARIAN_religious_nomad_minor
    slot : settlement_castle

    rom_BARBARIAN_religious_nomad-settlement_castle
    new entry
    chain : rom_BARBARIAN_religious_nomad
    slot : settlement_castle


    Table building_chains_tables

    rom_BARBARIAN_religious_nomad
    new entry
    key : rom_BARBARIAN_religious_nomad
    tech_category_tab :
    tech_category_tab3 :
    chain_category : happiness
    in_encyclopedia : True
    building_superchain : rom_TempleMajor

    rom_BARBARIAN_religious_nomad_minor
    new entry
    key : rom_BARBARIAN_religious_nomad_minor
    tech_category_tab :
    tech_category_tab3 :
    chain_category : happiness
    in_encyclopedia : True
    building_superchain : rom_TempleMinor

    Last edited by daniu; October 21, 2013 at 02:37 AM.
    Tools: PFM 4.1 - EditSF 1.2.0
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    Respecto Patronum

  2. #2

    Default Re: Full diff between patch 4 and patch 5

    Table building_effects_junction_tables

    rom_BARBARIAN_artisans_major_bronze_2-rom_building_unit_training_melee_attack_all
    new entry
    building : rom_BARBARIAN_artisans_major_bronze_2
    effect : rom_building_unit_training_melee_attack_all
    effect_scope : this_province
    value : 5
    value_damaged : 0
    value_ruined : 0

    rom_BARBARIAN_artisans_major_bronze_3-rom_building_unit_training_melee_attack_all
    new entry
    building : rom_BARBARIAN_artisans_major_bronze_3
    effect : rom_building_unit_training_melee_attack_all
    effect_scope : this_province
    value : 10
    value_damaged : 0
    value_ruined : 0

    rom_BARBARIAN_artisans_major_bronze_3-rom_building_unit_training_melee_defence_all
    new entry
    building : rom_BARBARIAN_artisans_major_bronze_3
    effect : rom_building_unit_training_melee_defence_all
    effect_scope : this_province
    value : 5
    value_damaged : 0
    value_ruined : 0

    rom_BARBARIAN_artisans_major_bronze_4-rom_building_unit_training_melee_attack_all
    new entry
    building : rom_BARBARIAN_artisans_major_bronze_4
    effect : rom_building_unit_training_melee_attack_all
    effect_scope : this_province
    value : 20
    value_damaged : 0
    value_ruined : 0

    rom_BARBARIAN_artisans_major_bronze_4-rom_building_unit_training_melee_defence_all
    new entry
    building : rom_BARBARIAN_artisans_major_bronze_4
    effect : rom_building_unit_training_melee_defence_all
    effect_scope : this_province
    value : 10
    value_damaged : 0
    value_ruined : 0

    rom_BARBARIAN_artisans_major_wood_2-rom_building_unit_training_accuracy_ranged_all
    new entry
    building : rom_BARBARIAN_artisans_major_wood_2
    effect : rom_building_unit_training_accuracy_ranged_all
    effect_scope : this_province
    value : 5
    value_damaged : 0
    value_ruined : 0

    rom_BARBARIAN_artisans_major_wood_3-rom_building_unit_training_accuracy_ranged_all
    new entry
    building : rom_BARBARIAN_artisans_major_wood_3
    effect : rom_building_unit_training_accuracy_ranged_all
    effect_scope : this_province
    value : 10
    value_damaged : 0
    value_ruined : 0

    rom_BARBARIAN_artisans_major_wood_4-rom_building_unit_training_accuracy_ranged_all
    new entry
    building : rom_BARBARIAN_artisans_major_wood_4
    effect : rom_building_unit_training_accuracy_ranged_all
    effect_scope : this_province
    value : 20
    value_damaged : 0
    value_ruined : 0

    rom_BARBARIAN_city_major_1-rom_building_unit_training_morale_all
    value_damaged : 1 -> 0

    rom_BARBARIAN_city_major_1-rom_building_unit_training_morale_all_sea_hidden
    value_damaged : 1 -> 0

    rom_BARBARIAN_city_major_2-rom_building_unit_training_morale_all
    value_damaged : 2 -> 0

    rom_BARBARIAN_city_major_2-rom_building_unit_training_morale_all_sea_hidden
    value_damaged : 2 -> 0

    rom_BARBARIAN_city_major_3-rom_building_unit_training_morale_all
    value_damaged : 3 -> 0

    rom_BARBARIAN_city_major_3-rom_building_unit_training_morale_all_sea_hidden
    value_damaged : 3 -> 0

    rom_BARBARIAN_city_major_4-rom_building_unit_training_morale_all
    value_damaged : 4 -> 0

    rom_BARBARIAN_city_major_4-rom_building_unit_training_morale_all_sea_hidden
    value_damaged : 4 -> 0

    rom_BARBARIAN_city_minor_fish_2-rom_building_unit_training_morale_all
    value_damaged : 1 -> 0

    rom_BARBARIAN_city_minor_fish_2-rom_building_unit_training_morale_all_sea_hidden
    value_damaged : 1 -> 0

    rom_BARBARIAN_city_minor_fish_3-rom_building_unit_training_morale_all
    value_damaged : 1 -> 0

    rom_BARBARIAN_city_minor_fish_3-rom_building_unit_training_morale_all_sea_hidden
    value_damaged : 1 -> 0

    rom_BARBARIAN_city_minor_fish_4-rom_building_unit_training_morale_all
    value_damaged : 2 -> 0

    rom_BARBARIAN_city_minor_fish_4-rom_building_unit_training_morale_all_sea_hidden
    value_damaged : 2 -> 0

    rom_BARBARIAN_city_minor_glass_2-rom_building_unit_training_morale_all
    value_damaged : 1 -> 0

    rom_BARBARIAN_city_minor_glass_2-rom_building_unit_training_morale_all_sea_hidden
    value_damaged : 1 -> 0

    rom_BARBARIAN_city_minor_glass_3-rom_building_unit_training_morale_all
    value_damaged : 1 -> 0

    rom_BARBARIAN_city_minor_glass_3-rom_building_unit_training_morale_all_sea_hidden
    value_damaged : 1 -> 0

    rom_BARBARIAN_city_minor_glass_4-rom_building_unit_training_morale_all
    value_damaged : 2 -> 0

    rom_BARBARIAN_city_minor_glass_4-rom_building_unit_training_morale_all_sea_hidden
    value_damaged : 2 -> 0

    rom_BARBARIAN_city_minor_gold_2-rom_building_unit_training_morale_all
    value_damaged : 1 -> 0

    rom_BARBARIAN_city_minor_gold_2-rom_building_unit_training_morale_all_sea_hidden
    value_damaged : 1 -> 0

    rom_BARBARIAN_city_minor_gold_3-rom_building_unit_training_morale_all
    value_damaged : 1 -> 0

    rom_BARBARIAN_city_minor_gold_3-rom_building_unit_training_morale_all_sea_hidden
    value_damaged : 1 -> 0

    rom_BARBARIAN_city_minor_gold_4-rom_building_unit_training_morale_all
    value_damaged : 2 -> 0

    rom_BARBARIAN_city_minor_gold_4-rom_building_unit_training_morale_all_sea_hidden
    value_damaged : 2 -> 0

    rom_BARBARIAN_city_minor_grain_2-rom_building_unit_training_morale_all
    value_damaged : 1 -> 0

    rom_BARBARIAN_city_minor_grain_2-rom_building_unit_training_morale_all_sea_hidden
    value_damaged : 1 -> 0

    rom_BARBARIAN_city_minor_grain_3-rom_building_unit_training_morale_all
    value_damaged : 1 -> 0

    rom_BARBARIAN_city_minor_grain_3-rom_building_unit_training_morale_all_sea_hidden
    value_damaged : 1 -> 0

    rom_BARBARIAN_city_minor_grain_4-rom_building_unit_training_morale_all
    value_damaged : 2 -> 0

    rom_BARBARIAN_city_minor_grain_4-rom_building_unit_training_morale_all_sea_hidden
    value_damaged : 2 -> 0

    rom_BARBARIAN_city_minor_hides_2-rom_building_unit_training_morale_all
    value_damaged : 1 -> 0

    rom_BARBARIAN_city_minor_hides_2-rom_building_unit_training_morale_all_sea_hidden
    value_damaged : 1 -> 0

    rom_BARBARIAN_city_minor_hides_3-rom_building_unit_training_morale_all
    value_damaged : 1 -> 0

    rom_BARBARIAN_city_minor_hides_3-rom_building_unit_training_morale_all_sea_hidden
    value_damaged : 1 -> 0

    rom_BARBARIAN_city_minor_hides_4-rom_building_unit_training_morale_all
    value_damaged : 2 -> 0

    rom_BARBARIAN_city_minor_hides_4-rom_building_unit_training_morale_all_sea_hidden
    value_damaged : 2 -> 0

    rom_BARBARIAN_city_minor_iron_2-rom_building_unit_training_morale_all
    value_damaged : 1 -> 0

    rom_BARBARIAN_city_minor_iron_2-rom_building_unit_training_morale_all_sea_hidden
    value_damaged : 1 -> 0

    rom_BARBARIAN_city_minor_iron_3-rom_building_unit_training_morale_all
    value_damaged : 1 -> 0

    rom_BARBARIAN_city_minor_iron_3-rom_building_unit_training_morale_all_sea_hidden
    value_damaged : 1 -> 0

    rom_BARBARIAN_city_minor_iron_4-rom_building_unit_training_morale_all
    value_damaged : 2 -> 0

    rom_BARBARIAN_city_minor_iron_4-rom_building_unit_training_morale_all_sea_hidden
    value_damaged : 2 -> 0

    rom_BARBARIAN_city_minor_limestone_2-rom_building_unit_training_morale_all
    value_damaged : 1 -> 0

    rom_BARBARIAN_city_minor_limestone_2-rom_building_unit_training_morale_all_sea_hidden
    value_damaged : 1 -> 0

    rom_BARBARIAN_city_minor_limestone_3-rom_building_unit_training_morale_all
    value_damaged : 1 -> 0

    rom_BARBARIAN_city_minor_limestone_3-rom_building_unit_training_morale_all_sea_hidden
    value_damaged : 1 -> 0

    rom_BARBARIAN_city_minor_limestone_4-rom_building_unit_training_morale_all
    value_damaged : 2 -> 0

    rom_BARBARIAN_city_minor_limestone_4-rom_building_unit_training_morale_all_sea_hidden
    value_damaged : 2 -> 0

    rom_BARBARIAN_city_minor_marble_2-rom_building_unit_training_morale_all
    value_damaged : 1 -> 0

    rom_BARBARIAN_city_minor_marble_2-rom_building_unit_training_morale_all_sea_hidden
    value_damaged : 1 -> 0

    rom_BARBARIAN_city_minor_marble_3-rom_building_unit_training_morale_all
    value_damaged : 1 -> 0

    rom_BARBARIAN_city_minor_marble_3-rom_building_unit_training_morale_all_sea_hidden
    value_damaged : 1 -> 0

    rom_BARBARIAN_city_minor_marble_4-rom_building_unit_training_morale_all
    value_damaged : 2 -> 0

    rom_BARBARIAN_city_minor_marble_4-rom_building_unit_training_morale_all_sea_hidden
    value_damaged : 2 -> 0

    rom_BARBARIAN_city_minor_olives_2-rom_building_unit_training_morale_all
    value_damaged : 1 -> 0

    rom_BARBARIAN_city_minor_olives_2-rom_building_unit_training_morale_all_sea_hidden
    value_damaged : 1 -> 0

    rom_BARBARIAN_city_minor_olives_3-rom_building_unit_training_morale_all
    value_damaged : 1 -> 0

    rom_BARBARIAN_city_minor_olives_3-rom_building_unit_training_morale_all_sea_hidden
    value_damaged : 1 -> 0

    rom_BARBARIAN_city_minor_olives_4-rom_building_unit_training_morale_all
    value_damaged : 2 -> 0

    rom_BARBARIAN_city_minor_olives_4-rom_building_unit_training_morale_all_sea_hidden
    value_damaged : 2 -> 0

    rom_BARBARIAN_city_minor_purple_dye_2-rom_building_unit_training_morale_all
    value_damaged : 1 -> 0

    rom_BARBARIAN_city_minor_purple_dye_2-rom_building_unit_training_morale_all_sea_hidden
    value_damaged : 1 -> 0

    rom_BARBARIAN_city_minor_purple_dye_3-rom_building_unit_training_morale_all
    value_damaged : 1 -> 0

    rom_BARBARIAN_city_minor_purple_dye_3-rom_building_unit_training_morale_all_sea_hidden
    value_damaged : 1 -> 0

    rom_BARBARIAN_city_minor_purple_dye_4-rom_building_unit_training_morale_all
    value_damaged : 2 -> 0

    rom_BARBARIAN_city_minor_purple_dye_4-rom_building_unit_training_morale_all_sea_hidden
    value_damaged : 2 -> 0

    rom_BARBARIAN_city_minor_silk_2-rom_building_unit_training_morale_all
    value_damaged : 1 -> 0

    rom_BARBARIAN_city_minor_silk_2-rom_building_unit_training_morale_all_sea_hidden
    value_damaged : 1 -> 0

    rom_BARBARIAN_city_minor_silk_3-rom_building_unit_training_morale_all
    value_damaged : 1 -> 0

    rom_BARBARIAN_city_minor_silk_3-rom_building_unit_training_morale_all_sea_hidden
    value_damaged : 1 -> 0

    rom_BARBARIAN_city_minor_silk_4-rom_building_unit_training_morale_all
    value_damaged : 2 -> 0

    rom_BARBARIAN_city_minor_silk_4-rom_building_unit_training_morale_all_sea_hidden
    value_damaged : 2 -> 0

    rom_BARBARIAN_city_minor_silver_2-rom_building_unit_training_morale_all
    value_damaged : 1 -> 0

    rom_BARBARIAN_city_minor_silver_2-rom_building_unit_training_morale_all_sea_hidden
    value_damaged : 1 -> 0

    rom_BARBARIAN_city_minor_silver_3-rom_building_unit_training_morale_all
    value_damaged : 1 -> 0

    rom_BARBARIAN_city_minor_silver_3-rom_building_unit_training_morale_all_sea_hidden
    value_damaged : 1 -> 0

    rom_BARBARIAN_city_minor_silver_4-rom_building_unit_training_morale_all
    value_damaged : 2 -> 0

    rom_BARBARIAN_city_minor_silver_4-rom_building_unit_training_morale_all_sea_hidden
    value_damaged : 2 -> 0

    rom_BARBARIAN_city_minor_timber_2-rom_building_unit_training_morale_all
    value_damaged : 1 -> 0

    rom_BARBARIAN_city_minor_timber_2-rom_building_unit_training_morale_all_sea_hidden
    value_damaged : 1 -> 0

    rom_BARBARIAN_city_minor_timber_3-rom_building_unit_training_morale_all
    value_damaged : 1 -> 0

    rom_BARBARIAN_city_minor_timber_3-rom_building_unit_training_morale_all_sea_hidden
    value_damaged : 1 -> 0

    rom_BARBARIAN_city_minor_timber_4-rom_building_unit_training_morale_all
    value_damaged : 2 -> 0

    rom_BARBARIAN_city_minor_timber_4-rom_building_unit_training_morale_all_sea_hidden
    value_damaged : 2 -> 0

    rom_BARBARIAN_city_minor_township_2-rom_building_unit_training_morale_all
    value_damaged : 1 -> 0

    rom_BARBARIAN_city_minor_township_2-rom_building_unit_training_morale_all_sea_hidden
    value_damaged : 1 -> 0

    rom_BARBARIAN_city_minor_township_3-rom_building_unit_training_morale_all
    value_damaged : 1 -> 0

    rom_BARBARIAN_city_minor_township_3-rom_building_unit_training_morale_all_sea_hidden
    value_damaged : 1 -> 0

    rom_BARBARIAN_city_minor_township_4-rom_building_unit_training_morale_all
    value_damaged : 2 -> 0

    rom_BARBARIAN_city_minor_township_4-rom_building_unit_training_morale_all_sea_hidden
    value_damaged : 2 -> 0

    rom_BARBARIAN_city_minor_wine_2-rom_building_unit_training_morale_all
    value_damaged : 1 -> 0

    rom_BARBARIAN_city_minor_wine_2-rom_building_unit_training_morale_all_sea_hidden
    value_damaged : 1 -> 0

    rom_BARBARIAN_city_minor_wine_3-rom_building_unit_training_morale_all
    value_damaged : 1 -> 0

    rom_BARBARIAN_city_minor_wine_3-rom_building_unit_training_morale_all_sea_hidden
    value_damaged : 1 -> 0

    rom_BARBARIAN_city_minor_wine_4-rom_building_unit_training_morale_all
    value_damaged : 2 -> 0

    rom_BARBARIAN_city_minor_wine_4-rom_building_unit_training_morale_all_sea_hidden
    value_damaged : 2 -> 0

    rom_BARBARIAN_enclosure_minor_nomadic_2-rom_building_food_farming_animal_husbandry
    new entry
    building : rom_BARBARIAN_enclosure_minor_nomadic_2
    effect : rom_building_food_farming_animal_husbandry
    effect_scope : this_region
    value : 5
    value_damaged : 3
    value_ruined : 0

    rom_BARBARIAN_enclosure_minor_nomadic_2-rom_building_gdp_mod_agriculture_animal_husbandry
    new entry
    building : rom_BARBARIAN_enclosure_minor_nomadic_2
    effect : rom_building_gdp_mod_agriculture_animal_husbandry
    effect_scope : regions_in_this_province
    value : 5
    value_damaged : 3
    value_ruined : 0

    rom_BARBARIAN_enclosure_minor_nomadic_3-rom_building_food_farming_animal_husbandry
    new entry
    building : rom_BARBARIAN_enclosure_minor_nomadic_3
    effect : rom_building_food_farming_animal_husbandry
    effect_scope : this_region
    value : 8
    value_damaged : 4
    value_ruined : 0

    rom_BARBARIAN_enclosure_minor_nomadic_3-rom_building_gdp_mod_agriculture_animal_husbandry
    new entry
    building : rom_BARBARIAN_enclosure_minor_nomadic_3
    effect : rom_building_gdp_mod_agriculture_animal_husbandry
    effect_scope : regions_in_this_province
    value : 10
    value_damaged : 5
    value_ruined : 0

    rom_BARBARIAN_enclosure_minor_nomadic_3-rom_building_public_order_attitude_squalor
    new entry
    building : rom_BARBARIAN_enclosure_minor_nomadic_3
    effect : rom_building_public_order_attitude_squalor
    effect_scope : this_province
    value : -4
    value_damaged : -4
    value_ruined : 0

    rom_BARBARIAN_enclosure_minor_nomadic_4-rom_building_food_farming_animal_husbandry
    new entry
    building : rom_BARBARIAN_enclosure_minor_nomadic_4
    effect : rom_building_food_farming_animal_husbandry
    effect_scope : this_region
    value : 14
    value_damaged : 7
    value_ruined : 0

    rom_BARBARIAN_enclosure_minor_nomadic_4-rom_building_gdp_mod_agriculture_animal_husbandry
    new entry
    building : rom_BARBARIAN_enclosure_minor_nomadic_4
    effect : rom_building_gdp_mod_agriculture_animal_husbandry
    effect_scope : regions_in_this_province
    value : 20
    value_damaged : 10
    value_ruined : 0

    rom_BARBARIAN_enclosure_minor_nomadic_4-rom_building_public_order_attitude_squalor
    new entry
    building : rom_BARBARIAN_enclosure_minor_nomadic_4
    effect : rom_building_public_order_attitude_squalor
    effect_scope : this_province
    value : -10
    value_damaged : -10
    value_ruined : 0

    rom_BARBARIAN_enclosure_nomadic_2-rom_building_food_farming_animal_husbandry
    new entry
    building : rom_BARBARIAN_enclosure_nomadic_2
    effect : rom_building_food_farming_animal_husbandry
    effect_scope : this_region
    value : 5
    value_damaged : 3
    value_ruined : 0

    rom_BARBARIAN_enclosure_nomadic_2-rom_building_gdp_mod_agriculture_animal_husbandry
    new entry
    building : rom_BARBARIAN_enclosure_nomadic_2
    effect : rom_building_gdp_mod_agriculture_animal_husbandry
    effect_scope : regions_in_this_province
    value : 5
    value_damaged : 3
    value_ruined : 0

    rom_BARBARIAN_enclosure_nomadic_3-rom_building_food_farming_animal_husbandry
    new entry
    building : rom_BARBARIAN_enclosure_nomadic_3
    effect : rom_building_food_farming_animal_husbandry
    effect_scope : this_region
    value : 8
    value_damaged : 4
    value_ruined : 0

    rom_BARBARIAN_enclosure_nomadic_3-rom_building_gdp_mod_agriculture_animal_husbandry
    new entry
    building : rom_BARBARIAN_enclosure_nomadic_3
    effect : rom_building_gdp_mod_agriculture_animal_husbandry
    effect_scope : regions_in_this_province
    value : 10
    value_damaged : 5
    value_ruined : 0

    rom_BARBARIAN_enclosure_nomadic_3-rom_building_public_order_attitude_squalor
    new entry
    building : rom_BARBARIAN_enclosure_nomadic_3
    effect : rom_building_public_order_attitude_squalor
    effect_scope : this_province
    value : -4
    value_damaged : -4
    value_ruined : 0

    rom_BARBARIAN_enclosure_nomadic_4-rom_building_food_farming_animal_husbandry
    new entry
    building : rom_BARBARIAN_enclosure_nomadic_4
    effect : rom_building_food_farming_animal_husbandry
    effect_scope : this_region
    value : 14
    value_damaged : 7
    value_ruined : 0

    rom_BARBARIAN_enclosure_nomadic_4-rom_building_gdp_mod_agriculture_animal_husbandry
    new entry
    building : rom_BARBARIAN_enclosure_nomadic_4
    effect : rom_building_gdp_mod_agriculture_animal_husbandry
    effect_scope : regions_in_this_province
    value : 20
    value_damaged : 10
    value_ruined : 0

    rom_BARBARIAN_enclosure_nomadic_4-rom_building_public_order_attitude_squalor
    new entry
    building : rom_BARBARIAN_enclosure_nomadic_4
    effect : rom_building_public_order_attitude_squalor
    effect_scope : this_province
    value : -10
    value_damaged : -10
    value_ruined : 0

    rom_BARBARIAN_religious_celtic_Andraste_3-rom_building_unit_training_charge_all_land
    value_damaged : 1 -> 0

    rom_BARBARIAN_religious_celtic_Andraste_4-rom_building_unit_training_charge_all_land
    value_damaged : 2 -> 0

    rom_BARBARIAN_religious_celtic_Andraste_minor_3-rom_building_unit_training_charge_all_land
    value_damaged : 1 -> 0

    rom_BARBARIAN_religious_nomad_1-rom_building_public_order_happiness
    new entry
    building : rom_BARBARIAN_religious_nomad_1
    effect : rom_building_public_order_happiness
    effect_scope : this_province
    value : 2
    value_damaged : 1
    value_ruined : 0

    rom_BARBARIAN_religious_nomad_agin_2-rom_building_public_order_happiness
    new entry
    building : rom_BARBARIAN_religious_nomad_agin_2
    effect : rom_building_public_order_happiness
    effect_scope : this_province
    value : 3
    value_damaged : 2
    value_ruined : 0

    rom_BARBARIAN_religious_nomad_agin_2-rom_building_unit_training_charge_all_land
    new entry
    building : rom_BARBARIAN_religious_nomad_agin_2
    effect : rom_building_unit_training_charge_all_land
    effect_scope : this_province
    value : 5
    value_damaged : 0
    value_ruined : 0

    rom_BARBARIAN_religious_nomad_agin_3-rom_building_food_consumption
    new entry
    building : rom_BARBARIAN_religious_nomad_agin_3
    effect : rom_building_food_consumption
    effect_scope : this_region
    value : 4
    value_damaged : 4
    value_ruined : 0

    rom_BARBARIAN_religious_nomad_agin_3-rom_building_public_order_happiness
    new entry
    building : rom_BARBARIAN_religious_nomad_agin_3
    effect : rom_building_public_order_happiness
    effect_scope : this_province
    value : 4
    value_damaged : 2
    value_ruined : 0

    rom_BARBARIAN_religious_nomad_agin_3-rom_building_unit_experience_all
    new entry
    building : rom_BARBARIAN_religious_nomad_agin_3
    effect : rom_building_unit_experience_all
    effect_scope : this_province
    value : 1
    value_damaged : 0
    value_ruined : 0

    rom_BARBARIAN_religious_nomad_agin_3-rom_building_unit_training_charge_all_land
    new entry
    building : rom_BARBARIAN_religious_nomad_agin_3
    effect : rom_building_unit_training_charge_all_land
    effect_scope : this_province
    value : 5
    value_damaged : 0
    value_ruined : 0

    rom_BARBARIAN_religious_nomad_agin_4-rom_building_food_consumption
    new entry
    building : rom_BARBARIAN_religious_nomad_agin_4
    effect : rom_building_food_consumption
    effect_scope : this_region
    value : 10
    value_damaged : 10
    value_ruined : 0

    rom_BARBARIAN_religious_nomad_agin_4-rom_building_public_order_happiness
    new entry
    building : rom_BARBARIAN_religious_nomad_agin_4
    effect : rom_building_public_order_happiness
    effect_scope : this_province
    value : 6
    value_damaged : 3
    value_ruined : 0

    rom_BARBARIAN_religious_nomad_agin_4-rom_building_unit_experience_all
    new entry
    building : rom_BARBARIAN_religious_nomad_agin_4
    effect : rom_building_unit_experience_all
    effect_scope : this_province
    value : 2
    value_damaged : 0
    value_ruined : 0

    rom_BARBARIAN_religious_nomad_agin_4-rom_building_unit_training_charge_all_land
    new entry
    building : rom_BARBARIAN_religious_nomad_agin_4
    effect : rom_building_unit_training_charge_all_land
    effect_scope : this_province
    value : 5
    value_damaged : 0
    value_ruined : 0

    rom_BARBARIAN_religious_nomad_agin_minor_2-rom_building_public_order_happiness
    new entry
    building : rom_BARBARIAN_religious_nomad_agin_minor_2
    effect : rom_building_public_order_happiness
    effect_scope : this_province
    value : 3
    value_damaged : 2
    value_ruined : 0

    rom_BARBARIAN_religious_nomad_agin_minor_2-rom_building_unit_training_charge_all_land
    new entry
    building : rom_BARBARIAN_religious_nomad_agin_minor_2
    effect : rom_building_unit_training_charge_all_land
    effect_scope : this_province
    value : 5
    value_damaged : 0
    value_ruined : 0

    rom_BARBARIAN_religious_nomad_agin_minor_3-rom_building_food_consumption
    new entry
    building : rom_BARBARIAN_religious_nomad_agin_minor_3
    effect : rom_building_food_consumption
    effect_scope : this_region
    value : 4
    value_damaged : 4
    value_ruined : 0

    rom_BARBARIAN_religious_nomad_agin_minor_3-rom_building_public_order_happiness
    new entry
    building : rom_BARBARIAN_religious_nomad_agin_minor_3
    effect : rom_building_public_order_happiness
    effect_scope : this_province
    value : 4
    value_damaged : 2
    value_ruined : 0

    rom_BARBARIAN_religious_nomad_agin_minor_3-rom_building_unit_experience_all
    new entry
    building : rom_BARBARIAN_religious_nomad_agin_minor_3
    effect : rom_building_unit_experience_all
    effect_scope : this_province
    value : 1
    value_damaged : 0
    value_ruined : 0

    rom_BARBARIAN_religious_nomad_agin_minor_3-rom_building_unit_training_charge_all_land
    new entry
    building : rom_BARBARIAN_religious_nomad_agin_minor_3
    effect : rom_building_unit_training_charge_all_land
    effect_scope : this_province
    value : 5
    value_damaged : 0
    value_ruined : 0

    rom_BARBARIAN_religious_nomad_agrimpasa_2-rom_building_public_order_happiness
    new entry
    building : rom_BARBARIAN_religious_nomad_agrimpasa_2
    effect : rom_building_public_order_happiness
    effect_scope : this_province
    value : 2
    value_damaged : 1
    value_ruined : 0

    rom_BARBARIAN_religious_nomad_agrimpasa_2-rom_building_recruitment_agent_level_dignitary
    new entry
    building : rom_BARBARIAN_religious_nomad_agrimpasa_2
    effect : rom_building_recruitment_agent_level_dignitary
    effect_scope : this_province
    value : 1
    value_damaged : 1
    value_ruined : 0

    rom_BARBARIAN_religious_nomad_agrimpasa_2-rom_building_research_points
    new entry
    building : rom_BARBARIAN_religious_nomad_agrimpasa_2
    effect : rom_building_research_points
    effect_scope : this_faction
    value : 2
    value_damaged : 1
    value_ruined : 0

    rom_BARBARIAN_religious_nomad_agrimpasa_3-rom_building_food_consumption
    new entry
    building : rom_BARBARIAN_religious_nomad_agrimpasa_3
    effect : rom_building_food_consumption
    effect_scope : this_region
    value : 4
    value_damaged : 4
    value_ruined : 0

    rom_BARBARIAN_religious_nomad_agrimpasa_3-rom_building_public_order_happiness
    new entry
    building : rom_BARBARIAN_religious_nomad_agrimpasa_3
    effect : rom_building_public_order_happiness
    effect_scope : this_province
    value : 2
    value_damaged : 1
    value_ruined : 0

    rom_BARBARIAN_religious_nomad_agrimpasa_3-rom_building_recruitment_agent_level_dignitary
    new entry
    building : rom_BARBARIAN_religious_nomad_agrimpasa_3
    effect : rom_building_recruitment_agent_level_dignitary
    effect_scope : this_province
    value : 2
    value_damaged : 1
    value_ruined : 0

    rom_BARBARIAN_religious_nomad_agrimpasa_3-rom_building_research_points
    new entry
    building : rom_BARBARIAN_religious_nomad_agrimpasa_3
    effect : rom_building_research_points
    effect_scope : this_faction
    value : 4
    value_damaged : 2
    value_ruined : 0

    rom_BARBARIAN_religious_nomad_agrimpasa_4-rom_building_food_consumption
    new entry
    building : rom_BARBARIAN_religious_nomad_agrimpasa_4
    effect : rom_building_food_consumption
    effect_scope : this_region
    value : 10
    value_damaged : 10
    value_ruined : 0

    rom_BARBARIAN_religious_nomad_agrimpasa_4-rom_building_public_order_happiness
    new entry
    building : rom_BARBARIAN_religious_nomad_agrimpasa_4
    effect : rom_building_public_order_happiness
    effect_scope : this_province
    value : 2
    value_damaged : 1
    value_ruined : 0

    rom_BARBARIAN_religious_nomad_agrimpasa_4-rom_building_recruitment_agent_level_dignitary
    new entry
    building : rom_BARBARIAN_religious_nomad_agrimpasa_4
    effect : rom_building_recruitment_agent_level_dignitary
    effect_scope : this_province
    value : 3
    value_damaged : 2
    value_ruined : 0

    rom_BARBARIAN_religious_nomad_agrimpasa_4-rom_building_research_points
    new entry
    building : rom_BARBARIAN_religious_nomad_agrimpasa_4
    effect : rom_building_research_points
    effect_scope : this_faction
    value : 8
    value_damaged : 4
    value_ruined : 0

    rom_BARBARIAN_religious_nomad_agrimpasa_minor_2-rom_building_public_order_happiness
    new entry
    building : rom_BARBARIAN_religious_nomad_agrimpasa_minor_2
    effect : rom_building_public_order_happiness
    effect_scope : this_province
    value : 2
    value_damaged : 1
    value_ruined : 0

    rom_BARBARIAN_religious_nomad_agrimpasa_minor_2-rom_building_recruitment_agent_level_dignitary
    new entry
    building : rom_BARBARIAN_religious_nomad_agrimpasa_minor_2
    effect : rom_building_recruitment_agent_level_dignitary
    effect_scope : this_province
    value : 1
    value_damaged : 1
    value_ruined : 0

    rom_BARBARIAN_religious_nomad_agrimpasa_minor_2-rom_building_research_points
    new entry
    building : rom_BARBARIAN_religious_nomad_agrimpasa_minor_2
    effect : rom_building_research_points
    effect_scope : this_faction
    value : 4
    value_damaged : 2
    value_ruined : 0

    rom_BARBARIAN_religious_nomad_agrimpasa_minor_3-rom_building_food_consumption
    new entry
    building : rom_BARBARIAN_religious_nomad_agrimpasa_minor_3
    effect : rom_building_food_consumption
    effect_scope : this_region
    value : 4
    value_damaged : 4
    value_ruined : 0

    rom_BARBARIAN_religious_nomad_agrimpasa_minor_3-rom_building_public_order_happiness
    new entry
    building : rom_BARBARIAN_religious_nomad_agrimpasa_minor_3
    effect : rom_building_public_order_happiness
    effect_scope : this_province
    value : 2
    value_damaged : 1
    value_ruined : 0

    rom_BARBARIAN_religious_nomad_agrimpasa_minor_3-rom_building_recruitment_agent_level_dignitary
    new entry
    building : rom_BARBARIAN_religious_nomad_agrimpasa_minor_3
    effect : rom_building_recruitment_agent_level_dignitary
    effect_scope : this_province
    value : 2
    value_damaged : 1
    value_ruined : 0

    rom_BARBARIAN_religious_nomad_agrimpasa_minor_3-rom_building_research_points
    new entry
    building : rom_BARBARIAN_religious_nomad_agrimpasa_minor_3
    effect : rom_building_research_points
    effect_scope : this_faction
    value : 4
    value_damaged : 2
    value_ruined : 0

    rom_BARBARIAN_religious_nomad_api_2-rom_building_food_farming_animal_husbandry
    new entry
    building : rom_BARBARIAN_religious_nomad_api_2
    effect : rom_building_food_farming_animal_husbandry
    effect_scope : this_region
    value : 2
    value_damaged : 1
    value_ruined : 0

    rom_BARBARIAN_religious_nomad_api_2-rom_building_gdp_mod_agriculture_animal_husbandry
    new entry
    building : rom_BARBARIAN_religious_nomad_api_2
    effect : rom_building_gdp_mod_agriculture_animal_husbandry
    effect_scope : regions_in_this_province
    value : 5
    value_damaged : 3
    value_ruined : 0

    rom_BARBARIAN_religious_nomad_api_2-rom_building_public_order_happiness
    new entry
    building : rom_BARBARIAN_religious_nomad_api_2
    effect : rom_building_public_order_happiness
    effect_scope : this_province
    value : 2
    value_damaged : 1
    value_ruined : 0

    rom_BARBARIAN_religious_nomad_api_3-rom_building_food_farming_animal_husbandry
    new entry
    building : rom_BARBARIAN_religious_nomad_api_3
    effect : rom_building_food_farming_animal_husbandry
    effect_scope : this_region
    value : 4
    value_damaged : 2
    value_ruined : 0

    rom_BARBARIAN_religious_nomad_api_3-rom_building_gdp_mod_agriculture_animal_husbandry
    new entry
    building : rom_BARBARIAN_religious_nomad_api_3
    effect : rom_building_gdp_mod_agriculture_animal_husbandry
    effect_scope : regions_in_this_province
    value : 10
    value_damaged : 5
    value_ruined : 0

    rom_BARBARIAN_religious_nomad_api_3-rom_building_public_order_happiness
    new entry
    building : rom_BARBARIAN_religious_nomad_api_3
    effect : rom_building_public_order_happiness
    effect_scope : this_province
    value : 2
    value_damaged : 1
    value_ruined : 0

    rom_BARBARIAN_religious_nomad_api_4-rom_building_food_farming_animal_husbandry
    new entry
    building : rom_BARBARIAN_religious_nomad_api_4
    effect : rom_building_food_farming_animal_husbandry
    effect_scope : this_region
    value : 6
    value_damaged : 3
    value_ruined : 0

    rom_BARBARIAN_religious_nomad_api_4-rom_building_gdp_mod_agriculture_animal_husbandry
    new entry
    building : rom_BARBARIAN_religious_nomad_api_4
    effect : rom_building_gdp_mod_agriculture_animal_husbandry
    effect_scope : regions_in_this_province
    value : 20
    value_damaged : 10
    value_ruined : 0

    rom_BARBARIAN_religious_nomad_api_4-rom_building_public_order_happiness
    new entry
    building : rom_BARBARIAN_religious_nomad_api_4
    effect : rom_building_public_order_happiness
    effect_scope : this_province
    value : 2
    value_damaged : 1
    value_ruined : 0

    rom_BARBARIAN_religious_nomad_api_minor_2-rom_building_food_farming_animal_husbandry
    new entry
    building : rom_BARBARIAN_religious_nomad_api_minor_2
    effect : rom_building_food_farming_animal_husbandry
    effect_scope : this_region
    value : 2
    value_damaged : 1
    value_ruined : 0

    rom_BARBARIAN_religious_nomad_api_minor_2-rom_building_gdp_mod_agriculture_animal_husbandry
    new entry
    building : rom_BARBARIAN_religious_nomad_api_minor_2
    effect : rom_building_gdp_mod_agriculture_animal_husbandry
    effect_scope : regions_in_this_province
    value : 5
    value_damaged : 3
    value_ruined : 0

    rom_BARBARIAN_religious_nomad_api_minor_2-rom_building_public_order_happiness
    new entry
    building : rom_BARBARIAN_religious_nomad_api_minor_2
    effect : rom_building_public_order_happiness
    effect_scope : this_province
    value : 2
    value_damaged : 1
    value_ruined : 0

    rom_BARBARIAN_religious_nomad_api_minor_3-rom_building_food_farming_animal_husbandry
    new entry
    building : rom_BARBARIAN_religious_nomad_api_minor_3
    effect : rom_building_food_farming_animal_husbandry
    effect_scope : this_region
    value : 4
    value_damaged : 2
    value_ruined : 0

    rom_BARBARIAN_religious_nomad_api_minor_3-rom_building_gdp_mod_agriculture_animal_husbandry
    new entry
    building : rom_BARBARIAN_religious_nomad_api_minor_3
    effect : rom_building_gdp_mod_agriculture_animal_husbandry
    effect_scope : regions_in_this_province
    value : 10
    value_damaged : 5
    value_ruined : 0

    rom_BARBARIAN_religious_nomad_api_minor_3-rom_building_public_order_happiness
    new entry
    building : rom_BARBARIAN_religious_nomad_api_minor_3
    effect : rom_building_public_order_happiness
    effect_scope : this_province
    value : 2
    value_damaged : 1
    value_ruined : 0

    rom_BARBARIAN_religious_nomad_goitosyros_2-rom_building_public_order_happiness
    new entry
    building : rom_BARBARIAN_religious_nomad_goitosyros_2
    effect : rom_building_public_order_happiness
    effect_scope : this_province
    value : 3
    value_damaged : 2
    value_ruined : 0

    rom_BARBARIAN_religious_nomad_goitosyros_2-rom_building_unit_training_accuracy_missile_cavalry
    new entry
    building : rom_BARBARIAN_religious_nomad_goitosyros_2
    effect : rom_building_unit_training_accuracy_missile_cavalry
    effect_scope : this_province
    value : 5
    value_damaged : 0
    value_ruined : 0

    rom_BARBARIAN_religious_nomad_goitosyros_3-rom_building_food_consumption
    new entry
    building : rom_BARBARIAN_religious_nomad_goitosyros_3
    effect : rom_building_food_consumption
    effect_scope : this_region
    value : 4
    value_damaged : 4
    value_ruined : 0

    rom_BARBARIAN_religious_nomad_goitosyros_3-rom_building_public_order_happiness
    new entry
    building : rom_BARBARIAN_religious_nomad_goitosyros_3
    effect : rom_building_public_order_happiness
    effect_scope : this_province
    value : 4
    value_damaged : 2
    value_ruined : 0

    rom_BARBARIAN_religious_nomad_goitosyros_3-rom_building_unit_experience_missile
    new entry
    building : rom_BARBARIAN_religious_nomad_goitosyros_3
    effect : rom_building_unit_experience_missile
    effect_scope : this_province
    value : 1
    value_damaged : 0
    value_ruined : 0

    rom_BARBARIAN_religious_nomad_goitosyros_3-rom_building_unit_training_accuracy_missile_cavalry
    new entry
    building : rom_BARBARIAN_religious_nomad_goitosyros_3
    effect : rom_building_unit_training_accuracy_missile_cavalry
    effect_scope : this_province
    value : 5
    value_damaged : 0
    value_ruined : 0

    rom_BARBARIAN_religious_nomad_goitosyros_4-rom_building_food_consumption
    new entry
    building : rom_BARBARIAN_religious_nomad_goitosyros_4
    effect : rom_building_food_consumption
    effect_scope : this_region
    value : 10
    value_damaged : 10
    value_ruined : 0

    rom_BARBARIAN_religious_nomad_goitosyros_4-rom_building_public_order_happiness
    new entry
    building : rom_BARBARIAN_religious_nomad_goitosyros_4
    effect : rom_building_public_order_happiness
    effect_scope : this_province
    value : 6
    value_damaged : 3
    value_ruined : 0

    rom_BARBARIAN_religious_nomad_goitosyros_4-rom_building_unit_experience_missile
    new entry
    building : rom_BARBARIAN_religious_nomad_goitosyros_4
    effect : rom_building_unit_experience_missile
    effect_scope : this_province
    value : 2
    value_damaged : 0
    value_ruined : 0

    rom_BARBARIAN_religious_nomad_goitosyros_4-rom_building_unit_training_accuracy_missile_cavalry
    new entry
    building : rom_BARBARIAN_religious_nomad_goitosyros_4
    effect : rom_building_unit_training_accuracy_missile_cavalry
    effect_scope : this_province
    value : 10
    value_damaged : 0
    value_ruined : 0

    rom_BARBARIAN_religious_nomad_goitosyros_minor_2-rom_building_public_order_happiness
    new entry
    building : rom_BARBARIAN_religious_nomad_goitosyros_minor_2
    effect : rom_building_public_order_happiness
    effect_scope : this_province
    value : 3
    value_damaged : 2
    value_ruined : 0

    rom_BARBARIAN_religious_nomad_goitosyros_minor_2-rom_building_unit_training_accuracy_missile_cavalry
    new entry
    building : rom_BARBARIAN_religious_nomad_goitosyros_minor_2
    effect : rom_building_unit_training_accuracy_missile_cavalry
    effect_scope : this_province
    value : 5
    value_damaged : 0
    value_ruined : 0

    rom_BARBARIAN_religious_nomad_goitosyros_minor_3-rom_building_food_consumption
    new entry
    building : rom_BARBARIAN_religious_nomad_goitosyros_minor_3
    effect : rom_building_food_consumption
    effect_scope : this_region
    value : 4
    value_damaged : 4
    value_ruined : 0

    rom_BARBARIAN_religious_nomad_goitosyros_minor_3-rom_building_public_order_happiness
    new entry
    building : rom_BARBARIAN_religious_nomad_goitosyros_minor_3
    effect : rom_building_public_order_happiness
    effect_scope : this_province
    value : 4
    value_damaged : 2
    value_ruined : 0

    rom_BARBARIAN_religious_nomad_goitosyros_minor_3-rom_building_unit_experience_missile
    new entry
    building : rom_BARBARIAN_religious_nomad_goitosyros_minor_3
    effect : rom_building_unit_experience_missile
    effect_scope : this_province
    value : 1
    value_damaged : 0
    value_ruined : 0

    rom_BARBARIAN_religious_nomad_goitosyros_minor_3-rom_building_unit_training_accuracy_missile_cavalry
    new entry
    building : rom_BARBARIAN_religious_nomad_goitosyros_minor_3
    effect : rom_building_unit_training_accuracy_missile_cavalry
    effect_scope : this_province
    value : 5
    value_damaged : 0
    value_ruined : 0

    rom_BARBARIAN_religious_nomad_minor_1-rom_building_public_order_happiness
    new entry
    building : rom_BARBARIAN_religious_nomad_minor_1
    effect : rom_building_public_order_happiness
    effect_scope : this_province
    value : 2
    value_damaged : 1
    value_ruined : 0

    rom_BARBARIAN_religious_nomad_papaios_2-rom_building_culture_conversion_nomadic
    new entry
    building : rom_BARBARIAN_religious_nomad_papaios_2
    effect : rom_building_culture_conversion_nomadic
    effect_scope : this_region
    value : 1
    value_damaged : 0
    value_ruined : 0

    rom_BARBARIAN_religious_nomad_papaios_2-rom_building_gdp_culture_entertainment
    new entry
    building : rom_BARBARIAN_religious_nomad_papaios_2
    effect : rom_building_gdp_culture_entertainment
    effect_scope : this_building
    value : 50
    value_damaged : 25
    value_ruined : 0

    rom_BARBARIAN_religious_nomad_papaios_2-rom_building_public_order_happiness
    new entry
    building : rom_BARBARIAN_religious_nomad_papaios_2
    effect : rom_building_public_order_happiness
    effect_scope : this_province
    value : 2
    value_damaged : 1
    value_ruined : 0

    rom_BARBARIAN_religious_nomad_papaios_3-rom_building_culture_conversion_nomadic
    new entry
    building : rom_BARBARIAN_religious_nomad_papaios_3
    effect : rom_building_culture_conversion_nomadic
    effect_scope : this_region
    value : 4
    value_damaged : 2
    value_ruined : 0

    rom_BARBARIAN_religious_nomad_papaios_3-rom_building_food_consumption
    new entry
    building : rom_BARBARIAN_religious_nomad_papaios_3
    effect : rom_building_food_consumption
    effect_scope : this_region
    value : 4
    value_damaged : 4
    value_ruined : 0

    rom_BARBARIAN_religious_nomad_papaios_3-rom_building_gdp_culture_entertainment
    new entry
    building : rom_BARBARIAN_religious_nomad_papaios_3
    effect : rom_building_gdp_culture_entertainment
    effect_scope : this_building
    value : 100
    value_damaged : 50
    value_ruined : 0

    rom_BARBARIAN_religious_nomad_papaios_3-rom_building_public_order_happiness
    new entry
    building : rom_BARBARIAN_religious_nomad_papaios_3
    effect : rom_building_public_order_happiness
    effect_scope : this_province
    value : 2
    value_damaged : 1
    value_ruined : 0

    rom_BARBARIAN_religious_nomad_papaios_4-rom_building_culture_conversion_nomadic
    new entry
    building : rom_BARBARIAN_religious_nomad_papaios_4
    effect : rom_building_culture_conversion_nomadic
    effect_scope : this_region
    value : 6
    value_damaged : 3
    value_ruined : 0

    rom_BARBARIAN_religious_nomad_papaios_4-rom_building_food_consumption
    new entry
    building : rom_BARBARIAN_religious_nomad_papaios_4
    effect : rom_building_food_consumption
    effect_scope : this_region
    value : 10
    value_damaged : 10
    value_ruined : 0

    rom_BARBARIAN_religious_nomad_papaios_4-rom_building_gdp_culture_entertainment
    new entry
    building : rom_BARBARIAN_religious_nomad_papaios_4
    effect : rom_building_gdp_culture_entertainment
    effect_scope : this_building
    value : 200
    value_damaged : 100
    value_ruined : 0

    rom_BARBARIAN_religious_nomad_papaios_4-rom_building_public_order_happiness
    new entry
    building : rom_BARBARIAN_religious_nomad_papaios_4
    effect : rom_building_public_order_happiness
    effect_scope : this_province
    value : 2
    value_damaged : 1
    value_ruined : 0

    rom_BARBARIAN_religious_nomad_papaios_minor_2-rom_building_culture_conversion_nomadic
    new entry
    building : rom_BARBARIAN_religious_nomad_papaios_minor_2
    effect : rom_building_culture_conversion_nomadic
    effect_scope : this_region
    value : 1
    value_damaged : 0
    value_ruined : 0

    rom_BARBARIAN_religious_nomad_papaios_minor_2-rom_building_gdp_culture_entertainment
    new entry
    building : rom_BARBARIAN_religious_nomad_papaios_minor_2
    effect : rom_building_gdp_culture_entertainment
    effect_scope : this_building
    value : 50
    value_damaged : 25
    value_ruined : 0

    rom_BARBARIAN_religious_nomad_papaios_minor_2-rom_building_public_order_happiness
    new entry
    building : rom_BARBARIAN_religious_nomad_papaios_minor_2
    effect : rom_building_public_order_happiness
    effect_scope : this_province
    value : 2
    value_damaged : 1
    value_ruined : 0

    rom_BARBARIAN_religious_nomad_papaios_minor_3-rom_building_culture_conversion_nomadic
    new entry
    building : rom_BARBARIAN_religious_nomad_papaios_minor_3
    effect : rom_building_culture_conversion_nomadic
    effect_scope : this_region
    value : 4
    value_damaged : 2
    value_ruined : 0

    rom_BARBARIAN_religious_nomad_papaios_minor_3-rom_building_food_consumption
    new entry
    building : rom_BARBARIAN_religious_nomad_papaios_minor_3
    effect : rom_building_food_consumption
    effect_scope : this_region
    value : 4
    value_damaged : 4
    value_ruined : 0

    rom_BARBARIAN_religious_nomad_papaios_minor_3-rom_building_gdp_culture_entertainment
    new entry
    building : rom_BARBARIAN_religious_nomad_papaios_minor_3
    effect : rom_building_gdp_culture_entertainment
    effect_scope : this_building
    value : 100
    value_damaged : 50
    value_ruined : 0

    rom_BARBARIAN_religious_nomad_papaios_minor_3-rom_building_public_order_happiness
    new entry
    building : rom_BARBARIAN_religious_nomad_papaios_minor_3
    effect : rom_building_public_order_happiness
    effect_scope : this_province
    value : 2
    value_damaged : 1
    value_ruined : 0

    rom_BARBARIAN_religious_nomad_tabiti_2-rom_building_gdp_mod_industry
    new entry
    building : rom_BARBARIAN_religious_nomad_tabiti_2
    effect : rom_building_gdp_mod_industry
    effect_scope : regions_in_this_province
    value : 5
    value_damaged : 3
    value_ruined : 0

    rom_BARBARIAN_religious_nomad_tabiti_2-rom_building_public_order_happiness
    new entry
    building : rom_BARBARIAN_religious_nomad_tabiti_2
    effect : rom_building_public_order_happiness
    effect_scope : this_province
    value : 4
    value_damaged : 2
    value_ruined : 0

    rom_BARBARIAN_religious_nomad_tabiti_3-rom_building_food_consumption
    new entry
    building : rom_BARBARIAN_religious_nomad_tabiti_3
    effect : rom_building_food_consumption
    effect_scope : this_region
    value : 4
    value_damaged : 4
    value_ruined : 0

    rom_BARBARIAN_religious_nomad_tabiti_3-rom_building_gdp_mod_industry
    new entry
    building : rom_BARBARIAN_religious_nomad_tabiti_3
    effect : rom_building_gdp_mod_industry
    effect_scope : regions_in_this_province
    value : 10
    value_damaged : 5
    value_ruined : 0

    rom_BARBARIAN_religious_nomad_tabiti_3-rom_building_public_order_happiness
    new entry
    building : rom_BARBARIAN_religious_nomad_tabiti_3
    effect : rom_building_public_order_happiness
    effect_scope : this_province
    value : 8
    value_damaged : 4
    value_ruined : 0

    rom_BARBARIAN_religious_nomad_tabiti_4-rom_building_food_consumption
    new entry
    building : rom_BARBARIAN_religious_nomad_tabiti_4
    effect : rom_building_food_consumption
    effect_scope : this_region
    value : 10
    value_damaged : 10
    value_ruined : 0

    rom_BARBARIAN_religious_nomad_tabiti_4-rom_building_gdp_mod_industry
    new entry
    building : rom_BARBARIAN_religious_nomad_tabiti_4
    effect : rom_building_gdp_mod_industry
    effect_scope : regions_in_this_province
    value : 20
    value_damaged : 10
    value_ruined : 0

    rom_BARBARIAN_religious_nomad_tabiti_4-rom_building_public_order_happiness
    new entry
    building : rom_BARBARIAN_religious_nomad_tabiti_4
    effect : rom_building_public_order_happiness
    effect_scope : this_province
    value : 16
    value_damaged : 8
    value_ruined : 0

    rom_BARBARIAN_religious_nomad_tabiti_minor_2-rom_building_gdp_mod_industry
    new entry
    building : rom_BARBARIAN_religious_nomad_tabiti_minor_2
    effect : rom_building_gdp_mod_industry
    effect_scope : regions_in_this_province
    value : 5
    value_damaged : 3
    value_ruined : 0

    rom_BARBARIAN_religious_nomad_tabiti_minor_2-rom_building_public_order_happiness
    new entry
    building : rom_BARBARIAN_religious_nomad_tabiti_minor_2
    effect : rom_building_public_order_happiness
    effect_scope : this_province
    value : 4
    value_damaged : 2
    value_ruined : 0

    rom_BARBARIAN_religious_nomad_tabiti_minor_3-rom_building_food_consumption
    new entry
    building : rom_BARBARIAN_religious_nomad_tabiti_minor_3
    effect : rom_building_food_consumption
    effect_scope : this_region
    value : 4
    value_damaged : 4
    value_ruined : 0

    rom_BARBARIAN_religious_nomad_tabiti_minor_3-rom_building_gdp_mod_industry
    new entry
    building : rom_BARBARIAN_religious_nomad_tabiti_minor_3
    effect : rom_building_gdp_mod_industry
    effect_scope : regions_in_this_province
    value : 10
    value_damaged : 5
    value_ruined : 0

    rom_BARBARIAN_religious_nomad_tabiti_minor_3-rom_building_public_order_happiness
    new entry
    building : rom_BARBARIAN_religious_nomad_tabiti_minor_3
    effect : rom_building_public_order_happiness
    effect_scope : this_province
    value : 8
    value_damaged : 4
    value_ruined : 0

    rom_BARBARIAN_temple_nomadic_kurgan_field_5-rom_building_culture_conversion_nomadic_global
    new entry
    building : rom_BARBARIAN_temple_nomadic_kurgan_field_5
    effect : rom_building_culture_conversion_nomadic_global
    effect_scope : in_all_your_regions
    value : 2
    value_damaged : 1
    value_ruined : 0

    rom_BARBARIAN_temple_nomadic_kurgan_field_5-rom_building_food_farming_animal_husbandry
    new entry
    building : rom_BARBARIAN_temple_nomadic_kurgan_field_5
    effect : rom_building_food_farming_animal_husbandry
    effect_scope : this_region
    value : 6
    value_damaged : 3
    value_ruined : 0

    rom_BARBARIAN_temple_nomadic_kurgan_field_5-rom_building_gdp_mod_agriculture_animal_husbandry
    new entry
    building : rom_BARBARIAN_temple_nomadic_kurgan_field_5
    effect : rom_building_gdp_mod_agriculture_animal_husbandry
    effect_scope : regions_in_this_province
    value : 40
    value_damaged : 20
    value_ruined : 0

    rom_BARBARIAN_temple_nomadic_kurgan_field_5-rom_building_public_order_attitude_squalor
    new entry
    building : rom_BARBARIAN_temple_nomadic_kurgan_field_5
    effect : rom_building_public_order_attitude_squalor
    effect_scope : this_province
    value : -10
    value_damaged : -10
    value_ruined : 0

    rom_BARBARIAN_temple_nomadic_kurgan_field_5-rom_building_public_order_happiness_global
    new entry
    building : rom_BARBARIAN_temple_nomadic_kurgan_field_5
    effect : rom_building_public_order_happiness_global
    effect_scope : in_all_your_provinces
    value : 2
    value_damaged : 1
    value_ruined : 0

    rom_EASTERN_outskirts_minor_water_3-rom_building_food_consumption
    new entry
    building : rom_EASTERN_outskirts_minor_water_3
    effect : rom_building_food_consumption
    effect_scope : this_region
    value : 4
    value_damaged : 4
    value_ruined : 0

    rom_EASTERN_outskirts_minor_water_4-rom_building_food_consumption
    new entry
    building : rom_EASTERN_outskirts_minor_water_4
    effect : rom_building_food_consumption
    effect_scope : this_region
    value : 10
    value_damaged : 10
    value_ruined : 0

    rom_EASTERN_outskirts_sanitation_3-rom_building_public_order_attitude_squalor
    new entry
    building : rom_EASTERN_outskirts_sanitation_3
    effect : rom_building_public_order_attitude_squalor
    effect_scope : this_province
    value : -4
    value_damaged : -3
    value_ruined : 0

    rom_EASTERN_outskirts_sanitation_4-rom_building_public_order_attitude_squalor
    new entry
    building : rom_EASTERN_outskirts_sanitation_4
    effect : rom_building_public_order_attitude_squalor
    effect_scope : this_province
    value : -10
    value_damaged : -10
    value_ruined : 0

    rom_EASTERN_outskirts_water_3-rom_building_food_consumption
    new entry
    building : rom_EASTERN_outskirts_water_3
    effect : rom_building_food_consumption
    effect_scope : this_region
    value : 4
    value_damaged : 4
    value_ruined : 0

    rom_EASTERN_outskirts_water_4-rom_building_food_consumption
    new entry
    building : rom_EASTERN_outskirts_water_4
    effect : rom_building_food_consumption
    effect_scope : this_region
    value : 10
    value_damaged : 10
    value_ruined : 0

    rom_HELLENIC_agora_satrap_SELEUCID_2-rom_building_culture_conversion_eastern
    new entry
    building : rom_HELLENIC_agora_satrap_SELEUCID_2
    effect : rom_building_culture_conversion_eastern
    effect_scope : this_region
    value : 2
    value_damaged : 2
    value_ruined : 0

    rom_HELLENIC_agora_satrap_SELEUCID_2-rom_building_gdp_culture_entertainment
    new entry
    building : rom_HELLENIC_agora_satrap_SELEUCID_2
    effect : rom_building_gdp_culture_entertainment
    effect_scope : this_building
    value : 100
    value_damaged : 50
    value_ruined : 0

    rom_HELLENIC_agora_satrap_SELEUCID_2-rom_building_public_order_happiness
    new entry
    building : rom_HELLENIC_agora_satrap_SELEUCID_2
    effect : rom_building_public_order_happiness
    effect_scope : this_province
    value : 3
    value_damaged : 2
    value_ruined : 0

    rom_HELLENIC_agora_satrap_SELEUCID_2-rom_building_recruitment_agent_level_dignitary
    new entry
    building : rom_HELLENIC_agora_satrap_SELEUCID_2
    effect : rom_building_recruitment_agent_level_dignitary
    effect_scope : this_province
    value : 1
    value_damaged : 1
    value_ruined : 0

    rom_HELLENIC_agora_satrap_SELEUCID_2-rom_building_road
    new entry
    building : rom_HELLENIC_agora_satrap_SELEUCID_2
    effect : rom_building_road
    effect_scope : this_region
    value : 2
    value_damaged : 2
    value_ruined : 2

    rom_HELLENIC_agora_satrap_SELEUCID_3-rom_building_culture_conversion_eastern
    new entry
    building : rom_HELLENIC_agora_satrap_SELEUCID_3
    effect : rom_building_culture_conversion_eastern
    effect_scope : this_region
    value : 3
    value_damaged : 3
    value_ruined : 0

    rom_HELLENIC_agora_satrap_SELEUCID_3-rom_building_food_consumption
    new entry
    building : rom_HELLENIC_agora_satrap_SELEUCID_3
    effect : rom_building_food_consumption
    effect_scope : this_region
    value : 4
    value_damaged : 4
    value_ruined : 0

    rom_HELLENIC_agora_satrap_SELEUCID_3-rom_building_gdp_culture_entertainment
    new entry
    building : rom_HELLENIC_agora_satrap_SELEUCID_3
    effect : rom_building_gdp_culture_entertainment
    effect_scope : this_building
    value : 200
    value_damaged : 100
    value_ruined : 0

    rom_HELLENIC_agora_satrap_SELEUCID_3-rom_building_public_order_happiness
    new entry
    building : rom_HELLENIC_agora_satrap_SELEUCID_3
    effect : rom_building_public_order_happiness
    effect_scope : this_province
    value : 5
    value_damaged : 3
    value_ruined : 0

    rom_HELLENIC_agora_satrap_SELEUCID_3-rom_building_recruitment_agent_level_dignitary
    new entry
    building : rom_HELLENIC_agora_satrap_SELEUCID_3
    effect : rom_building_recruitment_agent_level_dignitary
    effect_scope : this_province
    value : 2
    value_damaged : 2
    value_ruined : 0

    rom_HELLENIC_agora_satrap_SELEUCID_3-rom_building_road
    new entry
    building : rom_HELLENIC_agora_satrap_SELEUCID_3
    effect : rom_building_road
    effect_scope : this_region
    value : 3
    value_damaged : 3
    value_ruined : 3

    rom_HELLENIC_agora_satrap_SELEUCID_4-rom_building_culture_conversion_eastern
    new entry
    building : rom_HELLENIC_agora_satrap_SELEUCID_4
    effect : rom_building_culture_conversion_eastern
    effect_scope : this_region
    value : 4
    value_damaged : 4
    value_ruined : 0

    rom_HELLENIC_agora_satrap_SELEUCID_4-rom_building_food_consumption
    new entry
    building : rom_HELLENIC_agora_satrap_SELEUCID_4
    effect : rom_building_food_consumption
    effect_scope : this_region
    value : 10
    value_damaged : 10
    value_ruined : 0

    rom_HELLENIC_agora_satrap_SELEUCID_4-rom_building_gdp_culture_entertainment
    new entry
    building : rom_HELLENIC_agora_satrap_SELEUCID_4
    effect : rom_building_gdp_culture_entertainment
    effect_scope : this_building
    value : 400
    value_damaged : 200
    value_ruined : 0

    rom_HELLENIC_agora_satrap_SELEUCID_4-rom_building_public_order_happiness
    new entry
    building : rom_HELLENIC_agora_satrap_SELEUCID_4
    effect : rom_building_public_order_happiness
    effect_scope : this_province
    value : 7
    value_damaged : 4
    value_ruined : 0

    rom_HELLENIC_agora_satrap_SELEUCID_4-rom_building_recruitment_agent_level_dignitary
    new entry
    building : rom_HELLENIC_agora_satrap_SELEUCID_4
    effect : rom_building_recruitment_agent_level_dignitary
    effect_scope : this_province
    value : 3
    value_damaged : 3
    value_ruined : 0

    rom_HELLENIC_agora_satrap_SELEUCID_4-rom_building_road
    new entry
    building : rom_HELLENIC_agora_satrap_SELEUCID_4
    effect : rom_building_road
    effect_scope : this_region
    value : 4
    value_damaged : 4
    value_ruined : 4

    rom_HELLENIC_agora_satrap_SELEUCID_4-rom_province_initiative_non_barbarian_taxes_mod_taxrate
    new entry
    building : rom_HELLENIC_agora_satrap_SELEUCID_4
    effect : rom_province_initiative_non_barbarian_taxes_mod_taxrate
    effect_scope : this_province
    value : 4
    value_damaged : 2
    value_ruined : 0

    rom_HELLENIC_military_main_heavy_PUNIC_3-rom_building_public_order_attitude_squalor
    new entry
    building : rom_HELLENIC_military_main_heavy_PUNIC_3
    effect : rom_building_public_order_attitude_squalor
    effect_scope : this_province
    value : -4
    value_damaged : -3
    value_ruined : 0

    rom_HELLENIC_military_main_heavy_PUNIC_4-rom_building_public_order_attitude_squalor
    new entry
    building : rom_HELLENIC_military_main_heavy_PUNIC_4
    effect : rom_building_public_order_attitude_squalor
    effect_scope : this_province
    value : -10
    value_damaged : -10
    value_ruined : 0

    rom_HELLENIC_military_main_heavy_SELEUCID_3-rom_building_public_order_attitude_squalor
    new entry
    building : rom_HELLENIC_military_main_heavy_SELEUCID_3
    effect : rom_building_public_order_attitude_squalor
    effect_scope : this_province
    value : -4
    value_damaged : -3
    value_ruined : 0

    rom_HELLENIC_military_main_heavy_SELEUCID_4-rom_building_public_order_attitude_squalor
    new entry
    building : rom_HELLENIC_military_main_heavy_SELEUCID_4
    effect : rom_building_public_order_attitude_squalor
    effect_scope : this_province
    value : -10
    value_damaged : -10
    value_ruined : 0

    rom_HELLENIC_military_main_heavy_SELEUCID_4-rom_province_initiative_hellenic_liturgies_mod_recruitment_cost_land_mod
    new entry
    building : rom_HELLENIC_military_main_heavy_SELEUCID_4
    effect : rom_province_initiative_hellenic_liturgies_mod_recruitment_cost_land_mod
    effect_scope : this_province
    value : -6
    value_damaged : -3
    value_ruined : 0

    rom_HELLENIC_outskirts_minor_horses_MACEDON_4-rom_building_unit_equipment_cavalry_horse_bonus_iii
    value : 15 -> 20

    rom_HELLENIC_temple_paradise_of_daphne_5-rom_building_culture_conversion_hellenic
    new entry
    building : rom_HELLENIC_temple_paradise_of_daphne_5
    effect : rom_building_culture_conversion_hellenic
    effect_scope : this_region
    value : 5
    value_damaged : 3
    value_ruined : 0

    rom_HELLENIC_temple_paradise_of_daphne_5-rom_building_food_consumption
    new entry
    building : rom_HELLENIC_temple_paradise_of_daphne_5
    effect : rom_building_food_consumption
    effect_scope : this_region
    value : 10
    value_damaged : 10
    value_ruined : 0

    rom_HELLENIC_temple_paradise_of_daphne_5-rom_building_public_order_happiness
    new entry
    building : rom_HELLENIC_temple_paradise_of_daphne_5
    effect : rom_building_public_order_happiness
    effect_scope : this_province
    value : 16
    value_damaged : 8
    value_ruined : 0

    rom_HELLENIC_temple_paradise_of_daphne_5-rom_building_recruitment_cost_mod_land
    new entry
    building : rom_HELLENIC_temple_paradise_of_daphne_5
    effect : rom_building_recruitment_cost_mod_land
    effect_scope : in_all_your_provinces
    value : -5
    value_damaged : -3
    value_ruined : 0

    rom_HELLENIC_temple_paradise_of_daphne_5-rom_faction_public_order_cultural_modifier_hellenic
    new entry
    building : rom_HELLENIC_temple_paradise_of_daphne_5
    effect : rom_faction_public_order_cultural_modifier_hellenic
    effect_scope : in_all_your_provinces
    value : 6
    value_damaged : 3
    value_ruined : 0

    rom_HELLENIC_temple_punic_Tophet_5-rom_building_unit_training_morale_all
    value_damaged : 3 -> 0

    rom_HELLENIC_temple_punic_Tophet_5-rom_building_unit_training_morale_all_sea_hidden
    value_damaged : 3 -> 0

    rom_ROMAN_temple_Neptune_3-rom_building_culture_conversion_latin
    value : 2 -> 3

    rom_ROMAN_temple_Neptune_4-rom_building_culture_conversion_latin
    value : 2 -> 4
    value_damaged : 1 -> 2

    rom_ROMAN_temple_minor_Neptune_3-rom_building_culture_conversion_latin
    value : 2 -> 3

    rom_ROMAN_water_sanitation_5-rom_building_growth_all
    value : 12 -> 8

    removed values
    rom_HELLENIC_city_major_2-rom_building_culture_conversion_to_state_culture
    rom_EASTERN_outskirts_water_3-rom_building_public_order_attitude_squalor
    rom_ROMAN_city_major_3-rom_building_culture_conversion_to_state_culture
    rom_BARBARIAN_artisans_major_bronze_4-rom_building_unit_training_attack_melee_inf
    rom_HELLENIC_city_major_1-rom_building_culture_conversion_to_state_culture
    rom_EASTERN_outskirts_sanitation_4-rom_building_food_consumption
    rom_ROMAN_city_major_2-rom_building_culture_conversion_to_state_culture
    rom_ROMAN_city_major_1-rom_building_culture_conversion_to_state_culture
    rom_EASTERN_outskirts_water_2-rom_building_food_reserves
    rom_BARBARIAN_artisans_major_wood_4-rom_building_unit_training_accuracy_ranged_inf
    rom_EASTERN_city_slot_research_4-rom_building_food_consumption
    rom_EASTERN_outskirts_minor_water_3-rom_building_food_reserves
    rom_EASTERN_city_major_4-rom_building_culture_conversion_to_state_culture
    rom_BARBARIAN_artisans_major_bronze_2-rom_building_unit_training_attack_melee_inf
    rom_EASTERN_city_major_3-rom_building_culture_conversion_to_state_culture
    rom_BARBARIAN_artisans_major_wood_3-rom_building_unit_training_accuracy_ranged_inf
    rom_EASTERN_city_slot_entertainment_3-rom_building_food_consumption
    rom_BARBARIAN_artisans_major_wood_2-rom_building_unit_training_accuracy_ranged_inf
    rom_BARBARIAN_artisans_major_bronze_3-rom_building_unit_training_defence_melee_inf
    rom_BARBARIAN_artisans_major_bronze_4-rom_building_unit_training_defence_melee_inf
    rom_EASTERN_city_major_2-rom_building_culture_conversion_to_state_culture
    rom_EASTERN_outskirts_water_4-rom_building_food_reserves
    rom_EASTERN_outskirts_minor_water_4-rom_building_public_order_attitude_squalor
    rom_EASTERN_city_major_1-rom_building_culture_conversion_to_state_culture
    rom_EASTERN_outskirts_sanitation_3-rom_building_food_consumption
    rom_BARBARIAN_city_major_4-rom_building_culture_conversion_to_state_culture
    pro_ROMAN_city_major_4-rom_building_culture_conversion_to_state_culture
    rom_EASTERN_outskirts_minor_water_2-rom_building_food_reserves
    rom_BARBARIAN_artisans_major_bronze_3-rom_building_unit_training_attack_melee_inf
    rom_EASTERN_outskirts_minor_water_3-rom_building_public_order_attitude_squalor
    rom_BARBARIAN_city_major_3-rom_building_culture_conversion_to_state_culture
    rom_BARBARIAN_city_major_2-rom_building_culture_conversion_to_state_culture
    pro_ROMAN_city_major_3-rom_building_culture_conversion_to_state_culture
    pro_ROMAN_city_major_2-rom_building_culture_conversion_to_state_culture
    rom_EASTERN_city_slot_research_3-rom_building_food_consumption
    rom_HELLENIC_city_major_4-rom_building_culture_conversion_to_state_culture
    rom_EASTERN_outskirts_water_4-rom_building_public_order_attitude_squalor
    rom_EASTERN_outskirts_water_3-rom_building_food_reserves
    rom_EASTERN_city_slot_entertainment_4-rom_building_food_consumption
    rom_BARBARIAN_city_major_1-rom_building_culture_conversion_to_state_culture
    rom_EASTERN_outskirts_minor_water_4-rom_building_food_reserves
    pro_ROMAN_city_major_1-rom_building_culture_conversion_to_state_culture
    rom_ROMAN_city_major_4-rom_building_culture_conversion_to_state_culture
    rom_HELLENIC_city_major_3-rom_building_culture_conversion_to_state_culture

    Table building_level_armed_citizenry_junctions_tables

    8607
    new entry
    building_level : rom_BARBARIAN_enclosure_nomadic_2
    id : 8607
    unknown3 : 0
    unit_group : rom_barbarian_skirmishers

    8615
    new entry
    building_level : rom_BARBARIAN_enclosure_nomadic_3
    id : 8615
    unknown3 : 0
    unit_group : rom_barbarian_skirmishers

    8619
    building_level : rom_BARBARIAN_port_minor_military_3 -> rom_BARBARIAN_enclosure_nomadic_3
    unit_group : rom_barbarian_naval_basic -> rom_barbarian_tribesmen

    8624
    new entry
    building_level : rom_BARBARIAN_enclosure_nomadic_4
    id : 8624
    unknown3 : 0
    unit_group : rom_barbarian_tribesmen

    8629
    new entry
    building_level : rom_BARBARIAN_enclosure_nomadic_4
    id : 8629
    unknown3 : 0
    unit_group : rom_barbarian_skirmishers

    8633
    building_level : rom_EASTERN_port_military_minor_2 -> rom_BARBARIAN_enclosure_nomadic_4
    unit_group : rom_eastern_naval_basic -> rom_barbarian_skirmishers

    8634
    building_level : rom_EASTERN_port_military_minor_2 -> rom_BARBARIAN_enclosure_minor_nomadic_2
    unit_group : rom_eastern_naval_lvl2 -> rom_barbarian_skirmishers

    8635
    new entry
    building_level : rom_BARBARIAN_enclosure_minor_nomadic_3
    id : 8635
    unknown3 : 0
    unit_group : rom_barbarian_tribesmen

    8639
    new entry
    building_level : rom_BARBARIAN_enclosure_minor_nomadic_3
    id : 8639
    unknown3 : 0
    unit_group : rom_barbarian_skirmishers

    8646
    new entry
    building_level : rom_BARBARIAN_enclosure_minor_nomadic_4
    id : 8646
    unknown3 : 0
    unit_group : rom_barbarian_tribesmen

    8654
    new entry
    building_level : rom_BARBARIAN_enclosure_minor_nomadic_4
    id : 8654
    unknown3 : 0
    unit_group : rom_barbarian_skirmishers

    8656
    new entry
    building_level : rom_BARBARIAN_enclosure_minor_nomadic_4
    id : 8656
    unknown3 : 0
    unit_group : rom_barbarian_skirmishers

    8659
    new entry
    building_level : rom_BARBARIAN_enclosure_nomadic_2
    id : 8659
    unknown3 : 0
    unit_group : rom_barbarian_tribesmen

    8666
    new entry
    building_level : rom_BARBARIAN_enclosure_minor_nomadic_2
    id : 8666
    unknown3 : 0
    unit_group : rom_barbarian_tribesmen

    8709
    new entry
    building_level : rom_BARBARIAN_port_minor_military_2
    id : 8709
    unknown3 : 0
    unit_group : rom_barbarian_naval_basic

    8710
    new entry
    building_level : rom_BARBARIAN_port_minor_military_2
    id : 8710
    unknown3 : 0
    unit_group : rom_barbarian_naval_basic

    8714
    new entry
    building_level : rom_BARBARIAN_port_minor_military_2
    id : 8714
    unknown3 : 0
    unit_group : rom_barbarian_naval_lvl2

    8719
    new entry
    building_level : rom_BARBARIAN_port_minor_military_3
    id : 8719
    unknown3 : 0
    unit_group : rom_barbarian_naval_basic

    8727
    new entry
    building_level : rom_BARBARIAN_port_minor_military_3
    id : 8727
    unknown3 : 0
    unit_group : rom_barbarian_naval_lvl2

    8731
    new entry
    building_level : rom_BARBARIAN_port_minor_military_3
    id : 8731
    unknown3 : 0
    unit_group : rom_barbarian_naval_lvl3

    8732
    new entry
    building_level : rom_EASTERN_port_military_minor_2
    id : 8732
    unknown3 : 0
    unit_group : rom_eastern_naval_basic

    8733
    new entry
    building_level : rom_EASTERN_port_military_minor_2
    id : 8733
    unknown3 : 0
    unit_group : rom_eastern_naval_basic

    8734
    new entry
    building_level : rom_EASTERN_port_military_minor_2
    id : 8734
    unknown3 : 0
    unit_group : rom_eastern_naval_lvl2

    8744
    new entry
    building_level : rom_EASTERN_port_military_minor_3
    id : 8744
    unknown3 : 0
    unit_group : rom_eastern_naval_basic

    8748
    new entry
    building_level : rom_EASTERN_port_military_minor_3
    id : 8748
    unknown3 : 0
    unit_group : rom_eastern_naval_lvl2

    8758
    new entry
    building_level : rom_EASTERN_port_military_minor_3
    id : 8758
    unknown3 : 0
    unit_group : rom_eastern_naval_lvl3

    8762
    new entry
    building_level : rom_HELLENIC_military_main_heavy_SELEUCID_2
    id : 8762
    unknown3 : 0
    unit_group : rom_hellenic_basic_melee

    8772
    new entry
    building_level : rom_HELLENIC_military_main_heavy_SELEUCID_2
    id : 8772
    unknown3 : 0
    unit_group : rom_hellenic_medium_melee

    8779
    new entry
    building_level : rom_HELLENIC_military_main_heavy_SELEUCID_3
    id : 8779
    unknown3 : 0
    unit_group : rom_hellenic_basic_melee

    8788
    new entry
    building_level : rom_HELLENIC_military_main_heavy_SELEUCID_3
    id : 8788
    unknown3 : 0
    unit_group : rom_hellenic_medium_melee

    8792
    new entry
    building_level : rom_HELLENIC_military_main_heavy_SELEUCID_3
    id : 8792
    unknown3 : 0
    unit_group : rom_hellenic_seleucid_medium_ranged

    8799
    new entry
    building_level : rom_HELLENIC_military_main_heavy_SELEUCID_4
    id : 8799
    unknown3 : 0
    unit_group : rom_hellenic_medium_melee

    8804
    new entry
    building_level : rom_HELLENIC_military_main_heavy_SELEUCID_4
    id : 8804
    unknown3 : 0
    unit_group : rom_hellenic_seleucid_medium_melee

    8810
    new entry
    building_level : rom_HELLENIC_military_main_heavy_SELEUCID_4
    id : 8810
    unknown3 : 0
    unit_group : rom_hellenic_seleucid_medium_ranged

    8853
    new entry
    building_level : rom_HELLENIC_agora_satrap_SELEUCID_2
    id : 8853
    unknown3 : 0
    unit_group : rom_hellenic_seleucid_medium_melee

    8859
    new entry
    building_level : rom_HELLENIC_agora_satrap_SELEUCID_2
    id : 8859
    unknown3 : 0
    unit_group : rom_hellenic_seleucid_medium_ranged

    8867
    new entry
    building_level : rom_HELLENIC_agora_satrap_SELEUCID_3
    id : 8867
    unknown3 : 0
    unit_group : rom_hellenic_seleucid_medium_melee

    8872
    new entry
    building_level : rom_HELLENIC_agora_satrap_SELEUCID_3
    id : 8872
    unknown3 : 0
    unit_group : rom_hellenic_seleucid_medium_melee

    8876
    new entry
    building_level : rom_HELLENIC_agora_satrap_SELEUCID_3
    id : 8876
    unknown3 : 0
    unit_group : rom_hellenic_seleucid_medium_ranged

    8886
    new entry
    building_level : rom_HELLENIC_agora_satrap_SELEUCID_4
    id : 8886
    unknown3 : 0
    unit_group : rom_hellenic_seleucid_strong_melee

    8893
    new entry
    building_level : rom_HELLENIC_agora_satrap_SELEUCID_4
    id : 8893
    unknown3 : 0
    unit_group : rom_hellenic_seleucid_medium_melee

    8897
    new entry
    building_level : rom_HELLENIC_agora_satrap_SELEUCID_4
    id : 8897
    unknown3 : 0
    unit_group : rom_hellenic_seleucid_medium_ranged

    8905
    new entry
    building_level : rom_BARBARIAN_religious_nomad_1
    id : 8905
    unknown3 : 0
    unit_group : rom_barbarian_skirmishers

    8909
    new entry
    building_level : rom_BARBARIAN_religious_nomad_minor_1
    id : 8909
    unknown3 : 0
    unit_group : rom_barbarian_skirmishers

    8911
    new entry
    building_level : rom_BARBARIAN_religious_nomad_agin_2
    id : 8911
    unknown3 : 0
    unit_group : rom_barbarian_skirmishers

    8914
    new entry
    building_level : rom_BARBARIAN_religious_nomad_agin_2
    id : 8914
    unknown3 : 0
    unit_group : rom_barbarian_basic_horse

    8917
    new entry
    building_level : rom_BARBARIAN_religious_nomad_agin_3
    id : 8917
    unknown3 : 0
    unit_group : rom_barbarian_skirmishers

    8921
    new entry
    building_level : rom_BARBARIAN_religious_nomad_agin_3
    id : 8921
    unknown3 : 0
    unit_group : rom_barbarian_basic_horse

    8926
    new entry
    building_level : rom_BARBARIAN_religious_nomad_agin_4
    id : 8926
    unknown3 : 0
    unit_group : rom_barbarian_skirmishers

    8936
    new entry
    building_level : rom_BARBARIAN_religious_nomad_agin_4
    id : 8936
    unknown3 : 0
    unit_group : rom_barbarian_basic_horse

    8945
    new entry
    building_level : rom_BARBARIAN_religious_nomad_agin_4
    id : 8945
    unknown3 : 0
    unit_group : rom_barbarian_medium_horse

    8953
    new entry
    building_level : rom_BARBARIAN_religious_nomad_agin_minor_2
    id : 8953
    unknown3 : 0
    unit_group : rom_barbarian_skirmishers

    8954
    new entry
    building_level : rom_BARBARIAN_religious_nomad_agin_minor_2
    id : 8954
    unknown3 : 0
    unit_group : rom_barbarian_basic_horse

    8957
    new entry
    building_level : rom_BARBARIAN_religious_nomad_agin_minor_3
    id : 8957
    unknown3 : 0
    unit_group : rom_barbarian_skirmishers

    8963
    new entry
    building_level : rom_BARBARIAN_religious_nomad_agin_minor_3
    id : 8963
    unknown3 : 0
    unit_group : rom_barbarian_basic_horse

    8967
    new entry
    building_level : rom_BARBARIAN_religious_nomad_agrimpasa_2
    id : 8967
    unknown3 : 0
    unit_group : rom_barbarian_skirmishers

    8970
    new entry
    building_level : rom_BARBARIAN_religious_nomad_agrimpasa_2
    id : 8970
    unknown3 : 0
    unit_group : rom_barbarian_basic_horse

    8976
    new entry
    building_level : rom_BARBARIAN_religious_nomad_agrimpasa_3
    id : 8976
    unknown3 : 0
    unit_group : rom_barbarian_skirmishers

    8986
    new entry
    building_level : rom_BARBARIAN_religious_nomad_agrimpasa_3
    id : 8986
    unknown3 : 0
    unit_group : rom_barbarian_basic_horse

    8990
    new entry
    building_level : rom_BARBARIAN_religious_nomad_agrimpasa_4
    id : 8990
    unknown3 : 0
    unit_group : rom_barbarian_skirmishers

    8995
    new entry
    building_level : rom_BARBARIAN_religious_nomad_agrimpasa_4
    id : 8995
    unknown3 : 0
    unit_group : rom_barbarian_basic_horse

    9000
    new entry
    building_level : rom_BARBARIAN_religious_nomad_agrimpasa_4
    id : 9000
    unknown3 : 0
    unit_group : rom_barbarian_medium_horse

    9007
    new entry
    building_level : rom_BARBARIAN_religious_nomad_agrimpasa_minor_2
    id : 9007
    unknown3 : 0
    unit_group : rom_barbarian_skirmishers

    9011
    new entry
    building_level : rom_BARBARIAN_religious_nomad_agrimpasa_minor_2
    id : 9011
    unknown3 : 0
    unit_group : rom_barbarian_basic_horse

    9015
    new entry
    building_level : rom_BARBARIAN_religious_nomad_agrimpasa_minor_3
    id : 9015
    unknown3 : 0
    unit_group : rom_barbarian_skirmishers

    9022
    new entry
    building_level : rom_BARBARIAN_religious_nomad_agrimpasa_minor_3
    id : 9022
    unknown3 : 0
    unit_group : rom_barbarian_basic_horse

    9031
    new entry
    building_level : rom_BARBARIAN_religious_nomad_api_2
    id : 9031
    unknown3 : 0
    unit_group : rom_barbarian_skirmishers

    9040
    new entry
    building_level : rom_BARBARIAN_religious_nomad_api_2
    id : 9040
    unknown3 : 0
    unit_group : rom_barbarian_basic_horse

    9047
    new entry
    building_level : rom_BARBARIAN_religious_nomad_api_3
    id : 9047
    unknown3 : 0
    unit_group : rom_barbarian_skirmishers

    9050
    new entry
    building_level : rom_BARBARIAN_religious_nomad_api_3
    id : 9050
    unknown3 : 0
    unit_group : rom_barbarian_basic_horse

    9051
    new entry
    building_level : rom_BARBARIAN_religious_nomad_api_4
    id : 9051
    unknown3 : 0
    unit_group : rom_barbarian_skirmishers

    9053
    new entry
    building_level : rom_BARBARIAN_religious_nomad_api_4
    id : 9053
    unknown3 : 0
    unit_group : rom_barbarian_basic_horse

    9055
    new entry
    building_level : rom_BARBARIAN_religious_nomad_api_4
    id : 9055
    unknown3 : 0
    unit_group : rom_barbarian_medium_horse

    9059
    new entry
    building_level : rom_BARBARIAN_religious_nomad_api_minor_2
    id : 9059
    unknown3 : 0
    unit_group : rom_barbarian_skirmishers

    9060
    new entry
    building_level : rom_BARBARIAN_religious_nomad_api_minor_2
    id : 9060
    unknown3 : 0
    unit_group : rom_barbarian_basic_horse

    9063
    new entry
    building_level : rom_BARBARIAN_religious_nomad_api_minor_3
    id : 9063
    unknown3 : 0
    unit_group : rom_barbarian_skirmishers

    9069
    new entry
    building_level : rom_BARBARIAN_religious_nomad_api_minor_3
    id : 9069
    unknown3 : 0
    unit_group : rom_barbarian_basic_horse

    9073
    new entry
    building_level : rom_BARBARIAN_religious_nomad_goitosyros_2
    id : 9073
    unknown3 : 0
    unit_group : rom_barbarian_skirmishers

    9080
    new entry
    building_level : rom_BARBARIAN_religious_nomad_goitosyros_2
    id : 9080
    unknown3 : 0
    unit_group : rom_barbarian_basic_horse

    9087
    new entry
    building_level : rom_BARBARIAN_religious_nomad_goitosyros_3
    id : 9087
    unknown3 : 0
    unit_group : rom_barbarian_skirmishers

    9097
    new entry
    building_level : rom_BARBARIAN_religious_nomad_goitosyros_3
    id : 9097
    unknown3 : 0
    unit_group : rom_barbarian_basic_horse

    9104
    new entry
    building_level : rom_BARBARIAN_religious_nomad_goitosyros_4
    id : 9104
    unknown3 : 0
    unit_group : rom_barbarian_skirmishers

    9110
    new entry
    building_level : rom_BARBARIAN_religious_nomad_goitosyros_4
    id : 9110
    unknown3 : 0
    unit_group : rom_barbarian_basic_horse

    9118
    new entry
    building_level : rom_BARBARIAN_religious_nomad_goitosyros_4
    id : 9118
    unknown3 : 0
    unit_group : rom_barbarian_medium_horse

    9121
    new entry
    building_level : rom_BARBARIAN_religious_nomad_goitosyros_minor_2
    id : 9121
    unknown3 : 0
    unit_group : rom_barbarian_skirmishers

    9130
    new entry
    building_level : rom_BARBARIAN_religious_nomad_goitosyros_minor_2
    id : 9130
    unknown3 : 0
    unit_group : rom_barbarian_basic_horse

    9137
    new entry
    building_level : rom_BARBARIAN_religious_nomad_goitosyros_minor_3
    id : 9137
    unknown3 : 0
    unit_group : rom_barbarian_skirmishers

    9142
    new entry
    building_level : rom_BARBARIAN_religious_nomad_goitosyros_minor_3
    id : 9142
    unknown3 : 0
    unit_group : rom_barbarian_basic_horse

    9146
    new entry
    building_level : rom_BARBARIAN_religious_nomad_papaios_2
    id : 9146
    unknown3 : 0
    unit_group : rom_barbarian_skirmishers

    9151
    new entry
    building_level : rom_BARBARIAN_religious_nomad_papaios_2
    id : 9151
    unknown3 : 0
    unit_group : rom_barbarian_basic_horse

    9160
    new entry
    building_level : rom_BARBARIAN_religious_nomad_papaios_3
    id : 9160
    unknown3 : 0
    unit_group : rom_barbarian_skirmishers

    9163
    new entry
    building_level : rom_BARBARIAN_religious_nomad_papaios_3
    id : 9163
    unknown3 : 0
    unit_group : rom_barbarian_basic_horse

    9169
    new entry
    building_level : rom_BARBARIAN_religious_nomad_papaios_4
    id : 9169
    unknown3 : 0
    unit_group : rom_barbarian_skirmishers

    9174
    new entry
    building_level : rom_BARBARIAN_religious_nomad_papaios_4
    id : 9174
    unknown3 : 0
    unit_group : rom_barbarian_basic_horse

    9182
    new entry
    building_level : rom_BARBARIAN_religious_nomad_papaios_4
    id : 9182
    unknown3 : 0
    unit_group : rom_barbarian_medium_horse

    9191
    new entry
    building_level : rom_BARBARIAN_religious_nomad_papaios_minor_2
    id : 9191
    unknown3 : 0
    unit_group : rom_barbarian_skirmishers

    9194
    new entry
    building_level : rom_BARBARIAN_religious_nomad_papaios_minor_2
    id : 9194
    unknown3 : 0
    unit_group : rom_barbarian_basic_horse

    9198
    new entry
    building_level : rom_BARBARIAN_religious_nomad_papaios_minor_3
    id : 9198
    unknown3 : 0
    unit_group : rom_barbarian_skirmishers

    9199
    new entry
    building_level : rom_BARBARIAN_religious_nomad_papaios_minor_3
    id : 9199
    unknown3 : 0
    unit_group : rom_barbarian_basic_horse

    9209
    new entry
    building_level : rom_BARBARIAN_religious_nomad_tabiti_2
    id : 9209
    unknown3 : 0
    unit_group : rom_barbarian_skirmishers

    9216
    new entry
    building_level : rom_BARBARIAN_religious_nomad_tabiti_2
    id : 9216
    unknown3 : 0
    unit_group : rom_barbarian_basic_horse

    9218
    new entry
    building_level : rom_BARBARIAN_religious_nomad_tabiti_3
    id : 9218
    unknown3 : 0
    unit_group : rom_barbarian_skirmishers

    9223
    new entry
    building_level : rom_BARBARIAN_religious_nomad_tabiti_3
    id : 9223
    unknown3 : 0
    unit_group : rom_barbarian_basic_horse

    9224
    new entry
    building_level : rom_BARBARIAN_religious_nomad_tabiti_4
    id : 9224
    unknown3 : 0
    unit_group : rom_barbarian_skirmishers

    9232
    new entry
    building_level : rom_BARBARIAN_religious_nomad_tabiti_4
    id : 9232
    unknown3 : 0
    unit_group : rom_barbarian_basic_horse

    9234
    new entry
    building_level : rom_BARBARIAN_religious_nomad_tabiti_4
    id : 9234
    unknown3 : 0
    unit_group : rom_barbarian_medium_horse

    9237
    new entry
    building_level : rom_BARBARIAN_religious_nomad_tabiti_minor_2
    id : 9237
    unknown3 : 0
    unit_group : rom_barbarian_skirmishers

    9240
    new entry
    building_level : rom_BARBARIAN_religious_nomad_tabiti_minor_2
    id : 9240
    unknown3 : 0
    unit_group : rom_barbarian_basic_horse

    9250
    new entry
    building_level : rom_BARBARIAN_religious_nomad_tabiti_minor_3
    id : 9250
    unknown3 : 0
    unit_group : rom_barbarian_skirmishers

    9251
    new entry
    building_level : rom_BARBARIAN_religious_nomad_tabiti_minor_3
    id : 9251
    unknown3 : 0
    unit_group : rom_barbarian_basic_horse

    9254
    new entry
    building_level : rom_BARBARIAN_temple_nomadic_kurgan_field_5
    id : 9254
    unknown3 : 0
    unit_group : rom_barbarian_skirmishers

    9258
    new entry
    building_level : rom_BARBARIAN_temple_nomadic_kurgan_field_5
    id : 9258
    unknown3 : 0
    unit_group : rom_barbarian_basic_horse

    9260
    new entry
    building_level : rom_BARBARIAN_temple_nomadic_kurgan_field_5
    id : 9260
    unknown3 : 0
    unit_group : rom_barbarian_medium_horse

    9262
    new entry
    building_level : rom_BARBARIAN_temple_nomadic_kurgan_field_5
    id : 9262
    unknown3 : 0
    unit_group : rom_barbarian_medium_horse

    9268
    new entry
    building_level : rom_HELLENIC_temple_paradise_of_daphne_5
    id : 9268
    unknown3 : 0
    unit_group : rom_hellenic_strong_melee

    9272
    new entry
    building_level : rom_HELLENIC_temple_paradise_of_daphne_5
    id : 9272
    unknown3 : 0
    unit_group : rom_hellenic_strong_melee

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  3. #3

    Default Re: Full diff between patch 4 and patch 5

    Table building_level_required_technology_junctions_tables

    rom_BARBARIAN_artisans_major_bronze_3-rom_nomad_military_warrior_code_headhunt
    new entry
    building_level_key : rom_BARBARIAN_artisans_major_bronze_3
    technology_key : rom_nomad_military_warrior_code_headhunt

    rom_BARBARIAN_artisans_major_bronze_4-rom_nomad_military_warrior_code_head_token
    new entry
    building_level_key : rom_BARBARIAN_artisans_major_bronze_4
    technology_key : rom_nomad_military_warrior_code_head_token

    rom_BARBARIAN_artisans_major_gold_3-rom_nomad_civil_tribal_council_mint
    new entry
    building_level_key : rom_BARBARIAN_artisans_major_gold_3
    technology_key : rom_nomad_civil_tribal_council_mint

    rom_BARBARIAN_artisans_major_gold_4-rom_nomad_civil_tribal_council_cupellation_furnace
    new entry
    building_level_key : rom_BARBARIAN_artisans_major_gold_4
    technology_key : rom_nomad_civil_tribal_council_cupellation_furnace

    rom_BARBARIAN_artisans_major_iron_2-rom_nomad_military_top_supply_foraging
    new entry
    building_level_key : rom_BARBARIAN_artisans_major_iron_2
    technology_key : rom_nomad_military_top_supply_foraging

    rom_BARBARIAN_artisans_major_iron_3-rom_nomad_military_warrior_code_composite_bow_training
    new entry
    building_level_key : rom_BARBARIAN_artisans_major_iron_3
    technology_key : rom_nomad_military_warrior_code_composite_bow_training

    rom_BARBARIAN_artisans_major_iron_4-rom_nomad_military_warrior_code_flexibility_of_the_horde
    new entry
    building_level_key : rom_BARBARIAN_artisans_major_iron_4
    technology_key : rom_nomad_military_warrior_code_flexibility_of_the_horde

    rom_BARBARIAN_artisans_major_salt_3-rom_nomad_civil_tribal_economy_fertilisation
    new entry
    building_level_key : rom_BARBARIAN_artisans_major_salt_3
    technology_key : rom_nomad_civil_tribal_economy_fertilisation

    rom_BARBARIAN_artisans_major_salt_4-rom_nomad_civil_tribal_economy_souterrain
    new entry
    building_level_key : rom_BARBARIAN_artisans_major_salt_4
    technology_key : rom_nomad_civil_tribal_economy_souterrain

    rom_BARBARIAN_artisans_major_wood_2-rom_nomad_military_siege_emergency_siege_measures
    new entry
    building_level_key : rom_BARBARIAN_artisans_major_wood_2
    technology_key : rom_nomad_military_siege_emergency_siege_measures

    rom_BARBARIAN_artisans_major_wood_3-rom_nomad_military_siege_siege_tower
    new entry
    building_level_key : rom_BARBARIAN_artisans_major_wood_3
    technology_key : rom_nomad_military_siege_siege_tower

    rom_BARBARIAN_artisans_major_wood_4-rom_nomad_military_siege_torsion_techniques
    new entry
    building_level_key : rom_BARBARIAN_artisans_major_wood_4
    technology_key : rom_nomad_military_siege_torsion_techniques

    rom_BARBARIAN_city_major_3-rom_nomad_civil_construction_large_defences
    new entry
    building_level_key : rom_BARBARIAN_city_major_3
    technology_key : rom_nomad_civil_construction_large_defences

    rom_BARBARIAN_city_major_4-rom_nomad_civil_construction_enclosed_settlement
    new entry
    building_level_key : rom_BARBARIAN_city_major_4
    technology_key : rom_nomad_civil_construction_enclosed_settlement

    rom_BARBARIAN_city_minor_fish_3-rom_nomad_civil_construction_raised_site
    new entry
    building_level_key : rom_BARBARIAN_city_minor_fish_3
    technology_key : rom_nomad_civil_construction_raised_site

    rom_BARBARIAN_city_minor_fish_4-rom_nomad_civil_construction_dry_stone_construction
    new entry
    building_level_key : rom_BARBARIAN_city_minor_fish_4
    technology_key : rom_nomad_civil_construction_dry_stone_construction

    rom_BARBARIAN_city_minor_glass_3-rom_nomad_civil_construction_raised_site
    new entry
    building_level_key : rom_BARBARIAN_city_minor_glass_3
    technology_key : rom_nomad_civil_construction_raised_site

    rom_BARBARIAN_city_minor_glass_4-rom_nomad_civil_construction_dry_stone_construction
    new entry
    building_level_key : rom_BARBARIAN_city_minor_glass_4
    technology_key : rom_nomad_civil_construction_dry_stone_construction

    rom_BARBARIAN_city_minor_gold_3-rom_nomad_civil_construction_raised_site
    new entry
    building_level_key : rom_BARBARIAN_city_minor_gold_3
    technology_key : rom_nomad_civil_construction_raised_site

    rom_BARBARIAN_city_minor_gold_4-rom_nomad_civil_construction_dry_stone_construction
    new entry
    building_level_key : rom_BARBARIAN_city_minor_gold_4
    technology_key : rom_nomad_civil_construction_dry_stone_construction

    rom_BARBARIAN_city_minor_grain_3-rom_nomad_civil_construction_raised_site
    new entry
    building_level_key : rom_BARBARIAN_city_minor_grain_3
    technology_key : rom_nomad_civil_construction_raised_site

    rom_BARBARIAN_city_minor_grain_4-rom_nomad_civil_construction_dry_stone_construction
    new entry
    building_level_key : rom_BARBARIAN_city_minor_grain_4
    technology_key : rom_nomad_civil_construction_dry_stone_construction

    rom_BARBARIAN_city_minor_hides_3-rom_nomad_civil_construction_raised_site
    new entry
    building_level_key : rom_BARBARIAN_city_minor_hides_3
    technology_key : rom_nomad_civil_construction_raised_site

    rom_BARBARIAN_city_minor_hides_4-rom_nomad_civil_construction_dry_stone_construction
    new entry
    building_level_key : rom_BARBARIAN_city_minor_hides_4
    technology_key : rom_nomad_civil_construction_dry_stone_construction

    rom_BARBARIAN_city_minor_iron_3-rom_nomad_civil_construction_raised_site
    new entry
    building_level_key : rom_BARBARIAN_city_minor_iron_3
    technology_key : rom_nomad_civil_construction_raised_site

    rom_BARBARIAN_city_minor_iron_4-rom_nomad_civil_construction_dry_stone_construction
    new entry
    building_level_key : rom_BARBARIAN_city_minor_iron_4
    technology_key : rom_nomad_civil_construction_dry_stone_construction

    rom_BARBARIAN_city_minor_limestone_3-rom_nomad_civil_construction_raised_site
    new entry
    building_level_key : rom_BARBARIAN_city_minor_limestone_3
    technology_key : rom_nomad_civil_construction_raised_site

    rom_BARBARIAN_city_minor_limestone_4-rom_nomad_civil_construction_dry_stone_construction
    new entry
    building_level_key : rom_BARBARIAN_city_minor_limestone_4
    technology_key : rom_nomad_civil_construction_dry_stone_construction

    rom_BARBARIAN_city_minor_marble_3-rom_nomad_civil_construction_raised_site
    new entry
    building_level_key : rom_BARBARIAN_city_minor_marble_3
    technology_key : rom_nomad_civil_construction_raised_site

    rom_BARBARIAN_city_minor_marble_4-rom_nomad_civil_construction_dry_stone_construction
    new entry
    building_level_key : rom_BARBARIAN_city_minor_marble_4
    technology_key : rom_nomad_civil_construction_dry_stone_construction

    rom_BARBARIAN_city_minor_olives_3-rom_nomad_civil_construction_raised_site
    new entry
    building_level_key : rom_BARBARIAN_city_minor_olives_3
    technology_key : rom_nomad_civil_construction_raised_site

    rom_BARBARIAN_city_minor_olives_4-rom_nomad_civil_construction_dry_stone_construction
    new entry
    building_level_key : rom_BARBARIAN_city_minor_olives_4
    technology_key : rom_nomad_civil_construction_dry_stone_construction

    rom_BARBARIAN_city_minor_purple_dye_3-rom_nomad_civil_construction_raised_site
    new entry
    building_level_key : rom_BARBARIAN_city_minor_purple_dye_3
    technology_key : rom_nomad_civil_construction_raised_site

    rom_BARBARIAN_city_minor_purple_dye_4-rom_nomad_civil_construction_dry_stone_construction
    new entry
    building_level_key : rom_BARBARIAN_city_minor_purple_dye_4
    technology_key : rom_nomad_civil_construction_dry_stone_construction

    rom_BARBARIAN_city_minor_silk_3-rom_nomad_civil_construction_raised_site
    new entry
    building_level_key : rom_BARBARIAN_city_minor_silk_3
    technology_key : rom_nomad_civil_construction_raised_site

    rom_BARBARIAN_city_minor_silk_4-rom_nomad_civil_construction_dry_stone_construction
    new entry
    building_level_key : rom_BARBARIAN_city_minor_silk_4
    technology_key : rom_nomad_civil_construction_dry_stone_construction

    rom_BARBARIAN_city_minor_silver_3-rom_nomad_civil_construction_raised_site
    new entry
    building_level_key : rom_BARBARIAN_city_minor_silver_3
    technology_key : rom_nomad_civil_construction_raised_site

    rom_BARBARIAN_city_minor_silver_4-rom_nomad_civil_construction_dry_stone_construction
    new entry
    building_level_key : rom_BARBARIAN_city_minor_silver_4
    technology_key : rom_nomad_civil_construction_dry_stone_construction

    rom_BARBARIAN_city_minor_timber_3-rom_nomad_civil_construction_raised_site
    new entry
    building_level_key : rom_BARBARIAN_city_minor_timber_3
    technology_key : rom_nomad_civil_construction_raised_site

    rom_BARBARIAN_city_minor_timber_4-rom_nomad_civil_construction_dry_stone_construction
    new entry
    building_level_key : rom_BARBARIAN_city_minor_timber_4
    technology_key : rom_nomad_civil_construction_dry_stone_construction

    rom_BARBARIAN_city_minor_township_3-rom_nomad_civil_construction_raised_site
    new entry
    building_level_key : rom_BARBARIAN_city_minor_township_3
    technology_key : rom_nomad_civil_construction_raised_site

    rom_BARBARIAN_city_minor_township_4-rom_nomad_civil_construction_dry_stone_construction
    new entry
    building_level_key : rom_BARBARIAN_city_minor_township_4
    technology_key : rom_nomad_civil_construction_dry_stone_construction

    rom_BARBARIAN_city_minor_wine_3-rom_nomad_civil_construction_raised_site
    new entry
    building_level_key : rom_BARBARIAN_city_minor_wine_3
    technology_key : rom_nomad_civil_construction_raised_site

    rom_BARBARIAN_city_minor_wine_4-rom_nomad_civil_construction_dry_stone_construction
    new entry
    building_level_key : rom_BARBARIAN_city_minor_wine_4
    technology_key : rom_nomad_civil_construction_dry_stone_construction

    rom_BARBARIAN_commons_administration_2-rom_nomad_military_war_exercises_servants_of_the_elite
    new entry
    building_level_key : rom_BARBARIAN_commons_administration_2
    technology_key : rom_nomad_military_war_exercises_servants_of_the_elite

    rom_BARBARIAN_commons_administration_3-rom_nomad_military_war_exercises_war_horn
    new entry
    building_level_key : rom_BARBARIAN_commons_administration_3
    technology_key : rom_nomad_military_war_exercises_war_horn

    rom_BARBARIAN_commons_administration_4-rom_nomad_military_war_exercises_battle_fury
    new entry
    building_level_key : rom_BARBARIAN_commons_administration_4
    technology_key : rom_nomad_military_war_exercises_battle_fury

    rom_BARBARIAN_commons_major_storage_3-rom_nomad_civil_tribal_economy_souterrain
    new entry
    building_level_key : rom_BARBARIAN_commons_major_storage_3
    technology_key : rom_nomad_civil_tribal_economy_souterrain

    rom_BARBARIAN_commons_major_storage_4-rom_nomad_civil_tribal_economy_grain_kiln
    new entry
    building_level_key : rom_BARBARIAN_commons_major_storage_4
    technology_key : rom_nomad_civil_tribal_economy_grain_kiln

    rom_BARBARIAN_commons_public_2-rom_nomad_military_war_exercises_war_dance
    new entry
    building_level_key : rom_BARBARIAN_commons_public_2
    technology_key : rom_nomad_military_war_exercises_war_dance

    rom_BARBARIAN_commons_public_3-rom_nomad_military_war_exercises_massed_charge
    new entry
    building_level_key : rom_BARBARIAN_commons_public_3
    technology_key : rom_nomad_military_war_exercises_massed_charge

    rom_BARBARIAN_commons_public_4-rom_nomad_military_war_exercises_tribal_totem
    new entry
    building_level_key : rom_BARBARIAN_commons_public_4
    technology_key : rom_nomad_military_war_exercises_tribal_totem

    rom_BARBARIAN_commons_slave_3-rom_nomad_civil_construction_tax_labour
    new entry
    building_level_key : rom_BARBARIAN_commons_slave_3
    technology_key : rom_nomad_civil_construction_tax_labour

    rom_BARBARIAN_commons_trade_3-rom_nomad_civil_tribal_economy_craft_specialisation
    new entry
    building_level_key : rom_BARBARIAN_commons_trade_3
    technology_key : rom_nomad_civil_tribal_economy_craft_specialisation

    rom_BARBARIAN_commons_trade_4-rom_nomad_civil_tribal_economy_intensified_production
    new entry
    building_level_key : rom_BARBARIAN_commons_trade_4
    technology_key : rom_nomad_civil_tribal_economy_intensified_production

    rom_BARBARIAN_enclosure_food_cattle_3-rom_nomad_civil_top_sheep_husbandry
    new entry
    building_level_key : rom_BARBARIAN_enclosure_food_cattle_3
    technology_key : rom_nomad_civil_top_sheep_husbandry

    rom_BARBARIAN_enclosure_food_cattle_4-rom_nomad_civil_tribal_economy_animal_husbandry
    new entry
    building_level_key : rom_BARBARIAN_enclosure_food_cattle_4
    technology_key : rom_nomad_civil_tribal_economy_animal_husbandry

    rom_BARBARIAN_enclosure_industry_2-rom_nomad_civil_tribal_economy_craft_specialisation
    new entry
    building_level_key : rom_BARBARIAN_enclosure_industry_2
    technology_key : rom_nomad_civil_tribal_economy_craft_specialisation

    rom_BARBARIAN_enclosure_industry_3-rom_nomad_civil_tribal_economy_organised_craft_working
    new entry
    building_level_key : rom_BARBARIAN_enclosure_industry_3
    technology_key : rom_nomad_civil_tribal_economy_organised_craft_working

    rom_BARBARIAN_enclosure_industry_4-rom_nomad_civil_tribal_economy_intensified_production
    new entry
    building_level_key : rom_BARBARIAN_enclosure_industry_4
    technology_key : rom_nomad_civil_tribal_economy_intensified_production

    rom_BARBARIAN_enclosure_minor_food_cattle_3-rom_nomad_civil_top_sheep_husbandry
    new entry
    building_level_key : rom_BARBARIAN_enclosure_minor_food_cattle_3
    technology_key : rom_nomad_civil_top_sheep_husbandry

    rom_BARBARIAN_enclosure_minor_food_cattle_4-rom_nomad_civil_tribal_economy_animal_husbandry
    new entry
    building_level_key : rom_BARBARIAN_enclosure_minor_food_cattle_4
    technology_key : rom_nomad_civil_tribal_economy_animal_husbandry

    rom_BARBARIAN_enclosure_minor_industry_2-rom_nomad_civil_tribal_economy_craft_specialisation
    new entry
    building_level_key : rom_BARBARIAN_enclosure_minor_industry_2
    technology_key : rom_nomad_civil_tribal_economy_craft_specialisation

    rom_BARBARIAN_enclosure_minor_industry_3-rom_nomad_civil_tribal_economy_organised_craft_working
    new entry
    building_level_key : rom_BARBARIAN_enclosure_minor_industry_3
    technology_key : rom_nomad_civil_tribal_economy_organised_craft_working

    rom_BARBARIAN_enclosure_minor_industry_4-rom_nomad_civil_tribal_economy_intensified_production
    new entry
    building_level_key : rom_BARBARIAN_enclosure_minor_industry_4
    technology_key : rom_nomad_civil_tribal_economy_intensified_production

    rom_BARBARIAN_enclosure_minor_nomadic_3-rom_nomad_civil_tribal_economy_iron_tools
    new entry
    building_level_key : rom_BARBARIAN_enclosure_minor_nomadic_3
    technology_key : rom_nomad_civil_tribal_economy_iron_tools

    rom_BARBARIAN_enclosure_minor_nomadic_4-rom_nomad_civil_tribal_economy_crop_rotation
    new entry
    building_level_key : rom_BARBARIAN_enclosure_minor_nomadic_4
    technology_key : rom_nomad_civil_tribal_economy_crop_rotation

    rom_BARBARIAN_enclosure_minor_research_2-rom_nomad_civil_tribal_council_linden_grove
    new entry
    building_level_key : rom_BARBARIAN_enclosure_minor_research_2
    technology_key : rom_nomad_civil_tribal_council_linden_grove

    rom_BARBARIAN_enclosure_minor_research_3-rom_nomad_civil_tribal_council_stargazing
    new entry
    building_level_key : rom_BARBARIAN_enclosure_minor_research_3
    technology_key : rom_nomad_civil_tribal_council_stargazing

    rom_BARBARIAN_enclosure_minor_research_4-rom_nomad_civil_tribal_council_blood_brotherhood
    new entry
    building_level_key : rom_BARBARIAN_enclosure_minor_research_4
    technology_key : rom_nomad_civil_tribal_council_blood_brotherhood

    rom_BARBARIAN_enclosure_minor_water_3-rom_nomad_civil_construction_stone_footing
    new entry
    building_level_key : rom_BARBARIAN_enclosure_minor_water_3
    technology_key : rom_nomad_civil_construction_stone_footing

    rom_BARBARIAN_enclosure_minor_water_4-rom_nomad_civil_construction_enclosed_settlement
    new entry
    building_level_key : rom_BARBARIAN_enclosure_minor_water_4
    technology_key : rom_nomad_civil_construction_enclosed_settlement

    rom_BARBARIAN_enclosure_nomadic_3-rom_nomad_civil_tribal_economy_iron_tools
    new entry
    building_level_key : rom_BARBARIAN_enclosure_nomadic_3
    technology_key : rom_nomad_civil_tribal_economy_iron_tools

    rom_BARBARIAN_enclosure_nomadic_4-rom_nomad_civil_tribal_economy_crop_rotation
    new entry
    building_level_key : rom_BARBARIAN_enclosure_nomadic_4
    technology_key : rom_nomad_civil_tribal_economy_crop_rotation

    rom_BARBARIAN_enclosure_research_2-rom_nomad_civil_tribal_council_linden_grove
    new entry
    building_level_key : rom_BARBARIAN_enclosure_research_2
    technology_key : rom_nomad_civil_tribal_council_linden_grove

    rom_BARBARIAN_enclosure_research_3-rom_nomad_civil_tribal_council_stargazing
    new entry
    building_level_key : rom_BARBARIAN_enclosure_research_3
    technology_key : rom_nomad_civil_tribal_council_stargazing

    rom_BARBARIAN_enclosure_research_4-rom_nomad_civil_tribal_council_blood_brotherhood
    new entry
    building_level_key : rom_BARBARIAN_enclosure_research_4
    technology_key : rom_nomad_civil_tribal_council_blood_brotherhood

    rom_BARBARIAN_enclosure_water_3-rom_nomad_civil_construction_stone_footing
    new entry
    building_level_key : rom_BARBARIAN_enclosure_water_3
    technology_key : rom_nomad_civil_construction_stone_footing

    rom_BARBARIAN_enclosure_water_4-rom_nomad_civil_construction_enclosed_settlement
    new entry
    building_level_key : rom_BARBARIAN_enclosure_water_4
    technology_key : rom_nomad_civil_construction_enclosed_settlement

    rom_BARBARIAN_port_major_food_4-rom_nomad_civil_tribal_economy_organised_craft_working
    new entry
    building_level_key : rom_BARBARIAN_port_major_food_4
    technology_key : rom_nomad_civil_tribal_economy_organised_craft_working

    rom_BARBARIAN_port_major_military_2-rom_nomad_military_warrior_code_leather_sails
    new entry
    building_level_key : rom_BARBARIAN_port_major_military_2
    technology_key : rom_nomad_military_warrior_code_leather_sails

    rom_BARBARIAN_port_major_military_3-rom_nomad_military_warrior_code_oak_construction
    new entry
    building_level_key : rom_BARBARIAN_port_major_military_3
    technology_key : rom_nomad_military_warrior_code_oak_construction

    rom_BARBARIAN_port_major_military_4-rom_nomad_military_warrior_code_canvas_sails
    new entry
    building_level_key : rom_BARBARIAN_port_major_military_4
    technology_key : rom_nomad_military_warrior_code_canvas_sails

    rom_BARBARIAN_port_minor_military_2-rom_nomad_military_warrior_code_leather_sails
    new entry
    building_level_key : rom_BARBARIAN_port_minor_military_2
    technology_key : rom_nomad_military_warrior_code_leather_sails

    rom_BARBARIAN_port_minor_military_3-rom_nomad_military_warrior_code_oak_construction
    new entry
    building_level_key : rom_BARBARIAN_port_minor_military_3
    technology_key : rom_nomad_military_warrior_code_oak_construction

    rom_BARBARIAN_religious_celtic_Cernunnos_4-rom_nomad_civil_tribal_council_land_and_community_laws
    new entry
    building_level_key : rom_BARBARIAN_religious_celtic_Cernunnos_4
    technology_key : rom_nomad_civil_tribal_council_land_and_community_laws

    rom_BARBARIAN_religious_celtic_Epona_4-rom_nomad_military_war_exercises_warrior_aristocracy
    new entry
    building_level_key : rom_BARBARIAN_religious_celtic_Epona_4
    technology_key : rom_nomad_military_war_exercises_warrior_aristocracy

    rom_BARBARIAN_religious_celtic_Gobannus_4-rom_nomad_military_warrior_code_flexibility_of_the_horde
    new entry
    building_level_key : rom_BARBARIAN_religious_celtic_Gobannus_4
    technology_key : rom_nomad_military_warrior_code_flexibility_of_the_horde

    rom_BARBARIAN_religious_celtic_Nodens_4-rom_nomad_civil_construction_enclosed_settlement
    new entry
    building_level_key : rom_BARBARIAN_religious_celtic_Nodens_4
    technology_key : rom_nomad_civil_construction_enclosed_settlement

    rom_BARBARIAN_religious_celtic_Rosmerta_4-rom_nomad_civil_tribal_economy_intensified_production
    new entry
    building_level_key : rom_BARBARIAN_religious_celtic_Rosmerta_4
    technology_key : rom_nomad_civil_tribal_economy_intensified_production

    rom_BARBARIAN_religious_celtic_Tuotatis_4-rom_nomad_military_siege_improved_defensive_artillery
    new entry
    building_level_key : rom_BARBARIAN_religious_celtic_Tuotatis_4
    technology_key : rom_nomad_military_siege_improved_defensive_artillery

    rom_BARBARIAN_religious_nomad_agin_4-rom_nomad_military_war_exercises_warrior_aristocracy
    new entry
    building_level_key : rom_BARBARIAN_religious_nomad_agin_4
    technology_key : rom_nomad_military_war_exercises_warrior_aristocracy

    rom_BARBARIAN_religious_nomad_agrimpasa_4-rom_nomad_civil_tribal_council_multilingual
    new entry
    building_level_key : rom_BARBARIAN_religious_nomad_agrimpasa_4
    technology_key : rom_nomad_civil_tribal_council_multilingual

    rom_BARBARIAN_religious_nomad_api_4-rom_nomad_civil_tribal_economy_grain_kiln
    new entry
    building_level_key : rom_BARBARIAN_religious_nomad_api_4
    technology_key : rom_nomad_civil_tribal_economy_grain_kiln

    rom_BARBARIAN_religious_nomad_goitosyros_4-rom_nomad_military_siege_armoured_siege_units
    new entry
    building_level_key : rom_BARBARIAN_religious_nomad_goitosyros_4
    technology_key : rom_nomad_military_siege_armoured_siege_units

    rom_BARBARIAN_religious_nomad_papaios_4-rom_nomad_civil_construction_double_wall_construction
    new entry
    building_level_key : rom_BARBARIAN_religious_nomad_papaios_4
    technology_key : rom_nomad_civil_construction_double_wall_construction

    rom_BARBARIAN_religious_nomad_tabiti_4-rom_nomad_civil_tribal_council_land_and_community_laws
    new entry
    building_level_key : rom_BARBARIAN_religious_nomad_tabiti_4
    technology_key : rom_nomad_civil_tribal_council_land_and_community_laws

    rom_HELLENIC_agora_satrap_SELEUCID_3-rom_greek_civil_economy_legal_documentation
    new entry
    building_level_key : rom_HELLENIC_agora_satrap_SELEUCID_3
    technology_key : rom_greek_civil_economy_legal_documentation

    rom_HELLENIC_agora_satrap_SELEUCID_4-rom_greek_civil_economy_labour_organisation
    new entry
    building_level_key : rom_HELLENIC_agora_satrap_SELEUCID_4
    technology_key : rom_greek_civil_economy_labour_organisation

    rom_HELLENIC_military_buff_aux_2-rom_seleucid_military_tactics_gymnasia
    new entry
    building_level_key : rom_HELLENIC_military_buff_aux_2
    technology_key : rom_seleucid_military_tactics_gymnasia

    rom_HELLENIC_military_buff_aux_3-rom_seleucid_military_tactics_physical_conditioning
    new entry
    building_level_key : rom_HELLENIC_military_buff_aux_3
    technology_key : rom_seleucid_military_tactics_physical_conditioning

    rom_HELLENIC_military_buff_aux_4-rom_seleucid_military_tactics_stategic_manoeuvres
    new entry
    building_level_key : rom_HELLENIC_military_buff_aux_4
    technology_key : rom_seleucid_military_tactics_stategic_manoeuvres

    rom_HELLENIC_military_buff_cav_2-rom_seleucid_military_tactics_tactical_flexibility
    new entry
    building_level_key : rom_HELLENIC_military_buff_cav_2
    technology_key : rom_seleucid_military_tactics_tactical_flexibility

    rom_HELLENIC_military_buff_cav_3-rom_seleucid_military_tactics_kataphractoi
    new entry
    building_level_key : rom_HELLENIC_military_buff_cav_3
    technology_key : rom_seleucid_military_tactics_kataphractoi

    rom_HELLENIC_military_buff_cav_4-rom_seleucid_military_tactics_advanced_cavalry_tactics
    new entry
    building_level_key : rom_HELLENIC_military_buff_cav_4
    technology_key : rom_seleucid_military_tactics_advanced_cavalry_tactics

    rom_HELLENIC_military_buff_inf_attack_2-rom_seleucid_military_tactics_gymnasia
    new entry
    building_level_key : rom_HELLENIC_military_buff_inf_attack_2
    technology_key : rom_seleucid_military_tactics_gymnasia

    rom_HELLENIC_military_buff_inf_attack_3-rom_seleucid_military_tactics_physical_conditioning
    new entry
    building_level_key : rom_HELLENIC_military_buff_inf_attack_3
    technology_key : rom_seleucid_military_tactics_physical_conditioning

    rom_HELLENIC_military_buff_inf_attack_4-rom_seleucid_military_tactics_stategic_manoeuvres
    new entry
    building_level_key : rom_HELLENIC_military_buff_inf_attack_4
    technology_key : rom_seleucid_military_tactics_stategic_manoeuvres

    rom_HELLENIC_military_buff_inf_defence_2-rom_seleucid_military_tactics_gymnasia
    new entry
    building_level_key : rom_HELLENIC_military_buff_inf_defence_2
    technology_key : rom_seleucid_military_tactics_gymnasia

    rom_HELLENIC_military_buff_inf_defence_3-rom_seleucid_military_tactics_physical_conditioning
    new entry
    building_level_key : rom_HELLENIC_military_buff_inf_defence_3
    technology_key : rom_seleucid_military_tactics_physical_conditioning

    rom_HELLENIC_military_buff_inf_defence_4-rom_seleucid_military_tactics_stategic_manoeuvres
    new entry
    building_level_key : rom_HELLENIC_military_buff_inf_defence_4
    technology_key : rom_seleucid_military_tactics_stategic_manoeuvres

    rom_HELLENIC_military_equipment_1-rom_egypt_engineering_top_engineering
    new entry
    building_level_key : rom_HELLENIC_military_equipment_1
    technology_key : rom_egypt_engineering_top_engineering

    rom_HELLENIC_military_equipment_siege_2-rom_egypt_engineering_siege_battering_ram
    new entry
    building_level_key : rom_HELLENIC_military_equipment_siege_2
    technology_key : rom_egypt_engineering_siege_battering_ram

    rom_HELLENIC_military_main_aux_2-rom_seleucid_military_management_organised_supply
    new entry
    building_level_key : rom_HELLENIC_military_main_aux_2
    technology_key : rom_seleucid_military_management_organised_supply

    rom_HELLENIC_military_main_aux_3-rom_seleucid_military_management_advanced_chariot_training
    new entry
    building_level_key : rom_HELLENIC_military_main_aux_3
    technology_key : rom_seleucid_military_management_advanced_chariot_training

    rom_HELLENIC_military_main_heavy_2-rom_seleucid_military_management_logistics
    new entry
    building_level_key : rom_HELLENIC_military_main_heavy_2
    technology_key : rom_seleucid_military_management_logistics

    rom_HELLENIC_military_main_heavy_4-rom_seleucid_military_management_elephant_trading
    new entry
    building_level_key : rom_HELLENIC_military_main_heavy_4
    technology_key : rom_seleucid_military_management_elephant_trading

    rom_HELLENIC_military_main_heavy_PUNIC_4-rom_seleucid_military_management_elephant_trading
    new entry
    building_level_key : rom_HELLENIC_military_main_heavy_PUNIC_4
    technology_key : rom_seleucid_military_management_elephant_trading

    rom_HELLENIC_military_main_heavy_SELEUCID_2-rom_seleucid_military_management_logistics
    new entry
    building_level_key : rom_HELLENIC_military_main_heavy_SELEUCID_2
    technology_key : rom_seleucid_military_management_logistics

    rom_HELLENIC_military_main_heavy_SELEUCID_3-rom_greek_military_management_hellenisation
    new entry
    building_level_key : rom_HELLENIC_military_main_heavy_SELEUCID_3
    technology_key : rom_greek_military_management_hellenisation

    rom_HELLENIC_military_main_heavy_SELEUCID_4-rom_seleucid_military_management_elephant_trading
    new entry
    building_level_key : rom_HELLENIC_military_main_heavy_SELEUCID_4
    technology_key : rom_seleucid_military_management_elephant_trading

    rom_HELLENIC_outskirts_minor_cattle_3-rom_seleucid_civil_top_social_organisation
    new entry
    building_level_key : rom_HELLENIC_outskirts_minor_cattle_3
    technology_key : rom_seleucid_civil_top_social_organisation

    rom_HELLENIC_outskirts_minor_cattle_4-rom_seleucid_civil_economy_animal_husbandry
    new entry
    building_level_key : rom_HELLENIC_outskirts_minor_cattle_4
    technology_key : rom_seleucid_civil_economy_animal_husbandry

    rom_HELLENIC_outskirts_minor_grain_3-rom_seleucid_civil_economy_fertilisation
    new entry
    building_level_key : rom_HELLENIC_outskirts_minor_grain_3
    technology_key : rom_seleucid_civil_economy_fertilisation

    rom_HELLENIC_outskirts_minor_grain_4-rom_seleucid_civil_agriculture_perennial_irrigation
    new entry
    building_level_key : rom_HELLENIC_outskirts_minor_grain_4
    technology_key : rom_seleucid_civil_agriculture_perennial_irrigation

    rom_HELLENIC_port_large_military_2-rom_seleucid_military_management_logistics
    new entry
    building_level_key : rom_HELLENIC_port_large_military_2
    technology_key : rom_seleucid_military_management_logistics

    rom_HELLENIC_port_large_military_4-rom_seleucid_military_management_fore_and_aft_rigging
    new entry
    building_level_key : rom_HELLENIC_port_large_military_4
    technology_key : rom_seleucid_military_management_fore_and_aft_rigging

    rom_HELLENIC_temple_Ares_4-rom_seleucid_military_management_elephant_trading
    new entry
    building_level_key : rom_HELLENIC_temple_Ares_4
    technology_key : rom_seleucid_military_management_elephant_trading

    rom_HELLENIC_temple_Athene_4-rom_seleucid_civil_philosophy_cult_of_alexander
    new entry
    building_level_key : rom_HELLENIC_temple_Athene_4
    technology_key : rom_seleucid_civil_philosophy_cult_of_alexander

    rom_HELLENIC_temple_Poseidon_4-rom_seleucid_military_management_fore_and_aft_rigging
    new entry
    building_level_key : rom_HELLENIC_temple_Poseidon_4
    technology_key : rom_seleucid_military_management_fore_and_aft_rigging

    rom_ROMAN_military_equipment_1-rom_roman_engineering_top_engineering
    new entry
    building_level_key : rom_ROMAN_military_equipment_1
    technology_key : rom_roman_engineering_top_engineering

    removed values
    rom_HELLENIC_military_equipment_weapon_3-rom_carthage_engineering_siege_siege_tower
    rom_HELLENIC_military_equipment_armour_2-rom_carthage_engineering_siege_improved_defensive_artillery
    rom_HELLENIC_military_equipment_weapon_2-rom_egypt_engineering_siege_battering_ram
    rom_HELLENIC_military_equipment_armour_3-rom_egypt_engineering_siege_emergency_siege_measures
    rom_HELLENIC_military_equipment_armour_2-rom_egypt_engineering_siege_armoured_siege_engineers
    rom_EASTERN_buff_melee_2-rom_eastern_engineering_siege_central_grain_warehouse
    rom_HELLENIC_military_equipment_weapon_3-rom_greek_engineering_siege_helepolis
    rom_HELLENIC_military_equipment_weapon_2-rom_pontus_military_siege_siege_tower
    rom_HELLENIC_military_equipment_armour_2-rom_pontus_military_siege_central_grain_warehouse
    rom_ROMAN_military_equipment_weapon_3-rom_roman_engineering_siege_siege_tower
    rom_EASTERN_buff_ranged_3-rom_eastern_engineering_siege_siege_tower
    rom_ROMAN_military_equipment_armour_2-rom_roman_engineering_siege_boiling_oil
    rom_HELLENIC_military_equipment_weapon_3-rom_egypt_engineering_siege_siege_tower
    rom_HELLENIC_military_equipment_weapon_2-rom_greek_engineering_siege_siege_tower
    rom_HELLENIC_military_equipment_weapon_2-rom_carthage_engineering_siege_elephant_ram
    rom_EASTERN_buff_melee_3-rom_eastern_engineering_siege_improved_defensive_artillery
    rom_HELLENIC_military_equipment_siege_2-rom_egypt_engineering_top_engineering
    rom_HELLENIC_military_equipment_1-rom_egypt_engineering_siege_central_grain_warehouse
    rom_HELLENIC_military_equipment_armour_3-rom_carthage_engineering_siege_central_grain_warehouse
    rom_HELLENIC_military_equipment_armour_2-rom_greek_engineering_siege_central_grain_warehouse
    rom_ROMAN_military_equipment_armour_3-rom_roman_engineering_siege_central_grain_warehouse
    rom_HELLENIC_military_equipment_armour_3-rom_pontus_military_siege_armoured_siege_engineers
    rom_ROMAN_military_equipment_1-rom_roman_engineering_siege_armoured_siege_engines
    rom_HELLENIC_military_equipment_weapon_3-rom_pontus_military_siege_helepolis
    rom_HELLENIC_military_equipment_armour_3-rom_greek_engineering_siege_armoured_siege_engineers
    rom_EASTERN_buff_ranged_2-rom_eastern_engineering_siege_onager
    rom_ROMAN_military_equipment_weapon_2-rom_roman_engineering_top_engineering
    rom_BARBARIAN_artisans_major_gold_4-rom_briton_civil_tribal_council_celtic_calendar

    Table building_levels_tables

    pro_ROMAN_city_major_1
    create_cost : 2100 -> 1600

    pro_ROMAN_city_major_2
    create_cost : 3900 -> 2700

    pro_ROMAN_city_major_3
    create_cost : 6500 -> 4500

    pro_ROMAN_city_major_4
    create_cost : 10400 -> 7100

    rom_BARBARIAN_city_major_1
    create_cost : 2000 -> 1500

    rom_BARBARIAN_city_major_2
    create_cost : 3800 -> 2700

    rom_BARBARIAN_city_major_3
    create_cost : 6400 -> 4400

    rom_BARBARIAN_city_major_4
    create_cost : 10500 -> 7100

    rom_BARBARIAN_city_minor_fish_1
    create_cost : 1200 -> 1000

    rom_BARBARIAN_city_minor_fish_2
    create_cost : 1800 -> 1400

    rom_BARBARIAN_city_minor_fish_3
    create_cost : 2800 -> 2000

    rom_BARBARIAN_city_minor_fish_4
    create_cost : 3900 -> 2900

    rom_BARBARIAN_city_minor_glass_1
    create_cost : 1300 -> 1000

    rom_BARBARIAN_city_minor_glass_2
    create_cost : 1900 -> 1400

    rom_BARBARIAN_city_minor_glass_3
    create_cost : 2900 -> 2100

    rom_BARBARIAN_city_minor_glass_4
    create_cost : 4200 -> 3100

    rom_BARBARIAN_city_minor_gold_1
    create_cost : 1700 -> 1300

    rom_BARBARIAN_city_minor_gold_2
    create_cost : 2900 -> 2100

    rom_BARBARIAN_city_minor_gold_3
    create_cost : 4600 -> 3300

    rom_BARBARIAN_city_minor_gold_4
    create_cost : 6600 -> 4700

    rom_BARBARIAN_city_minor_grain_1
    create_cost : 1400 -> 1100

    rom_BARBARIAN_city_minor_grain_2
    create_cost : 2200 -> 1600

    rom_BARBARIAN_city_minor_grain_3
    create_cost : 3600 -> 2600

    rom_BARBARIAN_city_minor_grain_4
    create_cost : 6000 -> 4300

    rom_BARBARIAN_city_minor_hides_1
    create_cost : 1300 -> 1000

    rom_BARBARIAN_city_minor_hides_2
    create_cost : 1800 -> 1400

    rom_BARBARIAN_city_minor_hides_3
    create_cost : 2600 -> 1900

    rom_BARBARIAN_city_minor_hides_4
    create_cost : 3300 -> 2500

    rom_BARBARIAN_city_minor_iron_1
    create_cost : 1300 -> 1000

    rom_BARBARIAN_city_minor_iron_2
    create_cost : 2200 -> 1600

    rom_BARBARIAN_city_minor_iron_3
    create_cost : 3400 -> 2500

    rom_BARBARIAN_city_minor_iron_4
    create_cost : 4700 -> 3500

    rom_BARBARIAN_city_minor_limestone_1
    create_cost : 1200 -> 1000

    rom_BARBARIAN_city_minor_limestone_2
    create_cost : 1800 -> 1300

    rom_BARBARIAN_city_minor_limestone_3
    create_cost : 2500 -> 1900

    rom_BARBARIAN_city_minor_limestone_4
    create_cost : 3200 -> 2500

    rom_BARBARIAN_city_minor_marble_1
    create_cost : 1300 -> 1000

    rom_BARBARIAN_city_minor_marble_2
    create_cost : 1900 -> 1400

    rom_BARBARIAN_city_minor_marble_3
    create_cost : 2700 -> 2000

    rom_BARBARIAN_city_minor_marble_4
    create_cost : 3500 -> 2700

    rom_BARBARIAN_city_minor_olives_1
    create_cost : 1300 -> 1000

    rom_BARBARIAN_city_minor_olives_2
    create_cost : 1900 -> 1400

    rom_BARBARIAN_city_minor_olives_3
    create_cost : 2600 -> 2000

    rom_BARBARIAN_city_minor_olives_4
    create_cost : 3400 -> 2600

    rom_BARBARIAN_city_minor_purple_dye_1
    create_cost : 1400 -> 1100

    rom_BARBARIAN_city_minor_purple_dye_2
    create_cost : 2100 -> 1600

    rom_BARBARIAN_city_minor_purple_dye_3
    create_cost : 3300 -> 2400

    rom_BARBARIAN_city_minor_purple_dye_4
    create_cost : 5500 -> 4000

    rom_BARBARIAN_city_minor_silk_1
    create_cost : 1400 -> 1100

    rom_BARBARIAN_city_minor_silk_2
    create_cost : 2300 -> 1700

    rom_BARBARIAN_city_minor_silk_3
    create_cost : 4200 -> 3000

    rom_BARBARIAN_city_minor_silk_4
    create_cost : 7900 -> 5600

    rom_BARBARIAN_city_minor_silver_1
    create_cost : 1500 -> 1200

    rom_BARBARIAN_city_minor_silver_2
    create_cost : 2500 -> 1800

    rom_BARBARIAN_city_minor_silver_3
    create_cost : 3900 -> 2800

    rom_BARBARIAN_city_minor_silver_4
    create_cost : 6000 -> 4300

    rom_BARBARIAN_city_minor_timber_1
    create_cost : 1400 -> 1100

    rom_BARBARIAN_city_minor_timber_2
    create_cost : 2200 -> 1600

    rom_BARBARIAN_city_minor_timber_3
    create_cost : 3300 -> 2400

    rom_BARBARIAN_city_minor_timber_4
    create_cost : 4600 -> 3400

    rom_BARBARIAN_city_minor_township_1
    create_cost : 1600 -> 1200

    rom_BARBARIAN_city_minor_township_2
    create_cost : 2500 -> 1800

    rom_BARBARIAN_city_minor_township_3
    create_cost : 3700 -> 2700

    rom_BARBARIAN_city_minor_township_4
    create_cost : 5100 -> 3700

    rom_BARBARIAN_city_minor_wine_1
    create_cost : 1400 -> 1100

    rom_BARBARIAN_city_minor_wine_2
    create_cost : 2200 -> 1600

    rom_BARBARIAN_city_minor_wine_3
    create_cost : 3300 -> 2400

    rom_BARBARIAN_city_minor_wine_4
    create_cost : 4700 -> 3400

    rom_BARBARIAN_enclosure_minor_nomadic_2
    new entry
    level_name : rom_BARBARIAN_enclosure_minor_nomadic_2
    chain : rom_BARBARIAN_enclosure_minor
    level : 1
    condition :
    create_time : 3
    create_cost : 1000
    Upkeep Cost : 0
    Demolition Cost : 0
    ZOC : 0
    Lower Happiness : 0
    Upper Happiness : 0
    Repression : 0
    GDP : 0
    Town Wealth Growth : 0
    Population Change : 0
    Max Population Change : 0
    Commodity :
    unknown : False
    unknown19 : False
    unknown20 : 0
    unknown21 : False
    military_prestige : 0
    naval_prestige : 0
    economic_prestige : 0
    enlightenment_prestige : 0
    destruction_terminator : False
    faction_unique : False
    unknown28 : False
    unknown29 : False
    resource_requirement :
    working_model : campaign_sho_city_castle_construction_lvl1
    unique_index : 7851
    can_convert : True
    building_instance_key : rom_Economic_Secondary_Food_Farm
    audio_building_type : horses
    should_show_building_level_in_ui_for_technology : False

    rom_BARBARIAN_enclosure_minor_nomadic_3
    new entry
    level_name : rom_BARBARIAN_enclosure_minor_nomadic_3
    chain : rom_BARBARIAN_enclosure_minor
    level : 2
    condition :
    create_time : 5
    create_cost : 1500
    Upkeep Cost : 0
    Demolition Cost : 0
    ZOC : 0
    Lower Happiness : 0
    Upper Happiness : 0
    Repression : 0
    GDP : 0
    Town Wealth Growth : 0
    Population Change : 0
    Max Population Change : 0
    Commodity :
    unknown : False
    unknown19 : False
    unknown20 : 0
    unknown21 : False
    military_prestige : 0
    naval_prestige : 0
    economic_prestige : 0
    enlightenment_prestige : 0
    destruction_terminator : False
    faction_unique : False
    unknown28 : False
    unknown29 : False
    resource_requirement :
    working_model : campaign_sho_city_castle_construction_lvl1
    unique_index : 7852
    can_convert : True
    building_instance_key : rom_Economic_Secondary_Food_Farm
    audio_building_type : horses
    should_show_building_level_in_ui_for_technology : False

    rom_BARBARIAN_enclosure_minor_nomadic_4
    new entry
    level_name : rom_BARBARIAN_enclosure_minor_nomadic_4
    chain : rom_BARBARIAN_enclosure_minor
    level : 3
    condition :
    create_time : 8
    create_cost : 2700
    Upkeep Cost : 0
    Demolition Cost : 0
    ZOC : 0
    Lower Happiness : 0
    Upper Happiness : 0
    Repression : 0
    GDP : 0
    Town Wealth Growth : 0
    Population Change : 0
    Max Population Change : 0
    Commodity :
    unknown : False
    unknown19 : False
    unknown20 : 0
    unknown21 : False
    military_prestige : 0
    naval_prestige : 0
    economic_prestige : 0
    enlightenment_prestige : 0
    destruction_terminator : False
    faction_unique : False
    unknown28 : False
    unknown29 : False
    resource_requirement :
    working_model : campaign_sho_city_castle_construction_lvl1
    unique_index : 7862
    can_convert : True
    building_instance_key : rom_Economic_Secondary_Food_Farm
    audio_building_type : horses
    should_show_building_level_in_ui_for_technology : False

    rom_BARBARIAN_enclosure_nomadic_2
    new entry
    level_name : rom_BARBARIAN_enclosure_nomadic_2
    chain : rom_BARBARIAN_enclosure
    level : 1
    condition :
    create_time : 3
    create_cost : 1000
    Upkeep Cost : 0
    Demolition Cost : 0
    ZOC : 0
    Lower Happiness : 0
    Upper Happiness : 0
    Repression : 0
    GDP : 0
    Town Wealth Growth : 0
    Population Change : 0
    Max Population Change : 0
    Commodity :
    unknown : False
    unknown19 : False
    unknown20 : 0
    unknown21 : False
    military_prestige : 0
    naval_prestige : 0
    economic_prestige : 0
    enlightenment_prestige : 0
    destruction_terminator : False
    faction_unique : False
    unknown28 : False
    unknown29 : False
    resource_requirement :
    working_model : campaign_sho_city_castle_construction_lvl1
    unique_index : 7839
    can_convert : True
    building_instance_key : rom_Economic_Secondary_Food_Farm
    audio_building_type : horses
    should_show_building_level_in_ui_for_technology : True

    rom_BARBARIAN_enclosure_nomadic_3
    new entry
    level_name : rom_BARBARIAN_enclosure_nomadic_3
    chain : rom_BARBARIAN_enclosure
    level : 2
    condition :
    create_time : 5
    create_cost : 1500
    Upkeep Cost : 0
    Demolition Cost : 0
    ZOC : 0
    Lower Happiness : 0
    Upper Happiness : 0
    Repression : 0
    GDP : 0
    Town Wealth Growth : 0
    Population Change : 0
    Max Population Change : 0
    Commodity :
    unknown : False
    unknown19 : False
    unknown20 : 0
    unknown21 : False
    military_prestige : 0
    naval_prestige : 0
    economic_prestige : 0
    enlightenment_prestige : 0
    destruction_terminator : False
    faction_unique : False
    unknown28 : False
    unknown29 : False
    resource_requirement :
    working_model : campaign_sho_city_castle_construction_lvl1
    unique_index : 7832
    can_convert : True
    building_instance_key : rom_Economic_Secondary_Food_Farm
    audio_building_type : horses
    should_show_building_level_in_ui_for_technology : True

    rom_BARBARIAN_enclosure_nomadic_4
    new entry
    level_name : rom_BARBARIAN_enclosure_nomadic_4
    chain : rom_BARBARIAN_enclosure
    level : 3
    condition :
    create_time : 8
    create_cost : 2700
    Upkeep Cost : 0
    Demolition Cost : 0
    ZOC : 0
    Lower Happiness : 0
    Upper Happiness : 0
    Repression : 0
    GDP : 0
    Town Wealth Growth : 0
    Population Change : 0
    Max Population Change : 0
    Commodity :
    unknown : False
    unknown19 : False
    unknown20 : 0
    unknown21 : False
    military_prestige : 0
    naval_prestige : 0
    economic_prestige : 0
    enlightenment_prestige : 0
    destruction_terminator : False
    faction_unique : False
    unknown28 : False
    unknown29 : False
    resource_requirement :
    working_model : campaign_sho_city_castle_construction_lvl1
    unique_index : 7841
    can_convert : True
    building_instance_key : rom_Economic_Secondary_Food_Farm
    audio_building_type : horses
    should_show_building_level_in_ui_for_technology : True

    rom_BARBARIAN_port_minor_military_2
    should_show_building_level_in_ui_for_technology : True -> False

    rom_BARBARIAN_port_minor_military_3
    should_show_building_level_in_ui_for_technology : True -> False

    rom_BARBARIAN_religious_nomad_1
    new entry
    level_name : rom_BARBARIAN_religious_nomad_1
    chain : rom_BARBARIAN_religious_nomad
    level : 0
    condition :
    create_time : 2
    create_cost : 700
    Upkeep Cost : 0
    Demolition Cost : 0
    ZOC : 0
    Lower Happiness : 0
    Upper Happiness : 0
    Repression : 0
    GDP : 0
    Town Wealth Growth : 0
    Population Change : 0
    Max Population Change : 0
    Commodity :
    unknown : False
    unknown19 : False
    unknown20 : 0
    unknown21 : False
    military_prestige : 0
    naval_prestige : 0
    economic_prestige : 0
    enlightenment_prestige : 0
    destruction_terminator : False
    faction_unique : False
    unknown28 : False
    unknown29 : False
    resource_requirement :
    working_model : campaign_sho_city_castle_construction_lvl1
    unique_index : 7874
    can_convert : True
    building_instance_key :
    audio_building_type : barbarian_shrine
    should_show_building_level_in_ui_for_technology : True

    rom_BARBARIAN_religious_nomad_agin_2
    new entry
    level_name : rom_BARBARIAN_religious_nomad_agin_2
    chain : rom_BARBARIAN_religious_nomad
    level : 1
    condition :
    create_time : 3
    create_cost : 1100
    Upkeep Cost : 0
    Demolition Cost : 0
    ZOC : 0
    Lower Happiness : 0
    Upper Happiness : 0
    Repression : 0
    GDP : 0
    Town Wealth Growth : 0
    Population Change : 0
    Max Population Change : 0
    Commodity :
    unknown : False
    unknown19 : False
    unknown20 : 0
    unknown21 : False
    military_prestige : 0
    naval_prestige : 0
    economic_prestige : 0
    enlightenment_prestige : 0
    destruction_terminator : False
    faction_unique : False
    unknown28 : False
    unknown29 : False
    resource_requirement :
    working_model : campaign_sho_city_castle_construction_lvl1
    unique_index : 7973
    can_convert : True
    building_instance_key : rom_Temple_War_Offense
    audio_building_type : barbarian_shrine
    should_show_building_level_in_ui_for_technology : True

    rom_BARBARIAN_religious_nomad_agin_3
    new entry
    level_name : rom_BARBARIAN_religious_nomad_agin_3
    chain : rom_BARBARIAN_religious_nomad
    level : 2
    condition :
    create_time : 5
    create_cost : 1400
    Upkeep Cost : 0
    Demolition Cost : 0
    ZOC : 0
    Lower Happiness : 0
    Upper Happiness : 0
    Repression : 0
    GDP : 0
    Town Wealth Growth : 0
    Population Change : 0
    Max Population Change : 0
    Commodity :
    unknown : False
    unknown19 : False
    unknown20 : 0
    unknown21 : False
    military_prestige : 0
    naval_prestige : 0
    economic_prestige : 0
    enlightenment_prestige : 0
    destruction_terminator : False
    faction_unique : False
    unknown28 : False
    unknown29 : False
    resource_requirement :
    working_model : campaign_sho_city_castle_construction_lvl1
    unique_index : 7977
    can_convert : True
    building_instance_key : rom_Temple_War_Offense
    audio_building_type : barbarian_shrine
    should_show_building_level_in_ui_for_technology : True

    rom_BARBARIAN_religious_nomad_agin_4
    new entry
    level_name : rom_BARBARIAN_religious_nomad_agin_4
    chain : rom_BARBARIAN_religious_nomad
    level : 3
    condition :
    create_time : 8
    create_cost : 1900
    Upkeep Cost : 0
    Demolition Cost : 0
    ZOC : 0
    Lower Happiness : 0
    Upper Happiness : 0
    Repression : 0
    GDP : 0
    Town Wealth Growth : 0
    Population Change : 0
    Max Population Change : 0
    Commodity :
    unknown : False
    unknown19 : False
    unknown20 : 0
    unknown21 : False
    military_prestige : 0
    naval_prestige : 0
    economic_prestige : 0
    enlightenment_prestige : 0
    destruction_terminator : False
    faction_unique : False
    unknown28 : False
    unknown29 : False
    resource_requirement :
    working_model : campaign_sho_city_castle_construction_lvl1
    unique_index : 7987
    can_convert : True
    building_instance_key : rom_Temple_War_Offense
    audio_building_type : barbarian_shrine
    should_show_building_level_in_ui_for_technology : True

    rom_BARBARIAN_religious_nomad_agin_minor_2
    new entry
    level_name : rom_BARBARIAN_religious_nomad_agin_minor_2
    chain : rom_BARBARIAN_religious_nomad_minor
    level : 1
    condition :
    create_time : 3
    create_cost : 1100
    Upkeep Cost : 0
    Demolition Cost : 0
    ZOC : 0
    Lower Happiness : 0
    Upper Happiness : 0
    Repression : 0
    GDP : 0
    Town Wealth Growth : 0
    Population Change : 0
    Max Population Change : 0
    Commodity :
    unknown : False
    unknown19 : False
    unknown20 : 0
    unknown21 : False
    military_prestige : 0
    naval_prestige : 0
    economic_prestige : 0
    enlightenment_prestige : 0
    destruction_terminator : False
    faction_unique : False
    unknown28 : False
    unknown29 : False
    resource_requirement :
    working_model : campaign_sho_city_castle_construction_lvl1
    unique_index : 7991
    can_convert : True
    building_instance_key : rom_Temple_War_Offense
    audio_building_type : barbarian_shrine
    should_show_building_level_in_ui_for_technology : True

    rom_BARBARIAN_religious_nomad_agin_minor_3
    new entry
    level_name : rom_BARBARIAN_religious_nomad_agin_minor_3
    chain : rom_BARBARIAN_religious_nomad_minor
    level : 2
    condition :
    create_time : 5
    create_cost : 1400
    Upkeep Cost : 0
    Demolition Cost : 0
    ZOC : 0
    Lower Happiness : 0
    Upper Happiness : 0
    Repression : 0
    GDP : 0
    Town Wealth Growth : 0
    Population Change : 0
    Max Population Change : 0
    Commodity :
    unknown : False
    unknown19 : False
    unknown20 : 0
    unknown21 : False
    military_prestige : 0
    naval_prestige : 0
    economic_prestige : 0
    enlightenment_prestige : 0
    destruction_terminator : False
    faction_unique : False
    unknown28 : False
    unknown29 : False
    resource_requirement :
    working_model : campaign_sho_city_castle_construction_lvl1
    unique_index : 7995
    can_convert : True
    building_instance_key : rom_Temple_War_Offense
    audio_building_type : barbarian_shrine
    should_show_building_level_in_ui_for_technology : True

    rom_BARBARIAN_religious_nomad_agrimpasa_2
    new entry
    level_name : rom_BARBARIAN_religious_nomad_agrimpasa_2
    chain : rom_BARBARIAN_religious_nomad
    level : 1
    condition :
    create_time : 3
    create_cost : 1000
    Upkeep Cost : 0
    Demolition Cost : 0
    ZOC : 0
    Lower Happiness : 0
    Upper Happiness : 0
    Repression : 0
    GDP : 0
    Town Wealth Growth : 0
    Population Change : 0
    Max Population Change : 0
    Commodity :
    unknown : False
    unknown19 : False
    unknown20 : 0
    unknown21 : False
    military_prestige : 0
    naval_prestige : 0
    economic_prestige : 0
    enlightenment_prestige : 0
    destruction_terminator : False
    faction_unique : False
    unknown28 : False
    unknown29 : False
    resource_requirement :
    working_model : campaign_sho_city_castle_construction_lvl1
    unique_index : 7949
    can_convert : True
    building_instance_key : rom_Temple_Research
    audio_building_type : barbarian_shrine
    should_show_building_level_in_ui_for_technology : True

    rom_BARBARIAN_religious_nomad_agrimpasa_3
    new entry
    level_name : rom_BARBARIAN_religious_nomad_agrimpasa_3
    chain : rom_BARBARIAN_religious_nomad
    level : 2
    condition :
    create_time : 5
    create_cost : 1300
    Upkeep Cost : 0
    Demolition Cost : 0
    ZOC : 0
    Lower Happiness : 0
    Upper Happiness : 0
    Repression : 0
    GDP : 0
    Town Wealth Growth : 0
    Population Change : 0
    Max Population Change : 0
    Commodity :
    unknown : False
    unknown19 : False
    unknown20 : 0
    unknown21 : False
    military_prestige : 0
    naval_prestige : 0
    economic_prestige : 0
    enlightenment_prestige : 0
    destruction_terminator : False
    faction_unique : False
    unknown28 : False
    unknown29 : False
    resource_requirement :
    working_model : campaign_sho_city_castle_construction_lvl1
    unique_index : 7951
    can_convert : True
    building_instance_key : rom_Temple_Research
    audio_building_type : barbarian_shrine
    should_show_building_level_in_ui_for_technology : True

    rom_BARBARIAN_religious_nomad_agrimpasa_4
    new entry
    level_name : rom_BARBARIAN_religious_nomad_agrimpasa_4
    chain : rom_BARBARIAN_religious_nomad
    level : 3
    condition :
    create_time : 8
    create_cost : 1900
    Upkeep Cost : 0
    Demolition Cost : 0
    ZOC : 0
    Lower Happiness : 0
    Upper Happiness : 0
    Repression : 0
    GDP : 0
    Town Wealth Growth : 0
    Population Change : 0
    Max Population Change : 0
    Commodity :
    unknown : False
    unknown19 : False
    unknown20 : 0
    unknown21 : False
    military_prestige : 0
    naval_prestige : 0
    economic_prestige : 0
    enlightenment_prestige : 0
    destruction_terminator : False
    faction_unique : False
    unknown28 : False
    unknown29 : False
    resource_requirement :
    working_model : campaign_sho_city_castle_construction_lvl1
    unique_index : 7958
    can_convert : True
    building_instance_key : rom_Temple_Research
    audio_building_type : barbarian_shrine
    should_show_building_level_in_ui_for_technology : True

    rom_BARBARIAN_religious_nomad_agrimpasa_minor_2
    new entry
    level_name : rom_BARBARIAN_religious_nomad_agrimpasa_minor_2
    chain : rom_BARBARIAN_religious_nomad_minor
    level : 1
    condition :
    create_time : 3
    create_cost : 1100
    Upkeep Cost : 0
    Demolition Cost : 0
    ZOC : 0
    Lower Happiness : 0
    Upper Happiness : 0
    Repression : 0
    GDP : 0
    Town Wealth Growth : 0
    Population Change : 0
    Max Population Change : 0
    Commodity :
    unknown : False
    unknown19 : False
    unknown20 : 0
    unknown21 : False
    military_prestige : 0
    naval_prestige : 0
    economic_prestige : 0
    enlightenment_prestige : 0
    destruction_terminator : False
    faction_unique : False
    unknown28 : False
    unknown29 : False
    resource_requirement :
    working_model : campaign_sho_city_castle_construction_lvl1
    unique_index : 7959
    can_convert : True
    building_instance_key : rom_Temple_Research
    audio_building_type : barbarian_shrine
    should_show_building_level_in_ui_for_technology : True

    rom_BARBARIAN_religious_nomad_agrimpasa_minor_3
    new entry
    level_name : rom_BARBARIAN_religious_nomad_agrimpasa_minor_3
    chain : rom_BARBARIAN_religious_nomad_minor
    level : 2
    condition :
    create_time : 5
    create_cost : 1300
    Upkeep Cost : 0
    Demolition Cost : 0
    ZOC : 0
    Lower Happiness : 0
    Upper Happiness : 0
    Repression : 0
    GDP : 0
    Town Wealth Growth : 0
    Population Change : 0
    Max Population Change : 0
    Commodity :
    unknown : False
    unknown19 : False
    unknown20 : 0
    unknown21 : False
    military_prestige : 0
    naval_prestige : 0
    economic_prestige : 0
    enlightenment_prestige : 0
    destruction_terminator : False
    faction_unique : False
    unknown28 : False
    unknown29 : False
    resource_requirement :
    working_model : campaign_sho_city_castle_construction_lvl1
    unique_index : 7963
    can_convert : True
    building_instance_key : rom_Temple_Research
    audio_building_type : barbarian_shrine
    should_show_building_level_in_ui_for_technology : True

    rom_BARBARIAN_religious_nomad_api_2
    new entry
    level_name : rom_BARBARIAN_religious_nomad_api_2
    chain : rom_BARBARIAN_religious_nomad
    level : 1
    condition :
    create_time : 3
    create_cost : 1100
    Upkeep Cost : 0
    Demolition Cost : 0
    ZOC : 0
    Lower Happiness : 0
    Upper Happiness : 0
    Repression : 0
    GDP : 0
    Town Wealth Growth : 0
    Population Change : 0
    Max Population Change : 0
    Commodity :
    unknown : False
    unknown19 : False
    unknown20 : 0
    unknown21 : False
    military_prestige : 0
    naval_prestige : 0
    economic_prestige : 0
    enlightenment_prestige : 0
    destruction_terminator : False
    faction_unique : False
    unknown28 : False
    unknown29 : False
    resource_requirement :
    working_model : campaign_sho_city_castle_construction_lvl1
    unique_index : 7920
    can_convert : True
    building_instance_key : rom_Temple_Farm
    audio_building_type : barbarian_shrine
    should_show_building_level_in_ui_for_technology : True

    rom_BARBARIAN_religious_nomad_api_3
    new entry
    level_name : rom_BARBARIAN_religious_nomad_api_3
    chain : rom_BARBARIAN_religious_nomad
    level : 2
    condition :
    create_time : 5
    create_cost : 1600
    Upkeep Cost : 0
    Demolition Cost : 0
    ZOC : 0
    Lower Happiness : 0
    Upper Happiness : 0
    Repression : 0
    GDP : 0
    Town Wealth Growth : 0
    Population Change : 0
    Max Population Change : 0
    Commodity :
    unknown : False
    unknown19 : False
    unknown20 : 0
    unknown21 : False
    military_prestige : 0
    naval_prestige : 0
    economic_prestige : 0
    enlightenment_prestige : 0
    destruction_terminator : False
    faction_unique : False
    unknown28 : False
    unknown29 : False
    resource_requirement :
    working_model : campaign_sho_city_castle_construction_lvl1
    unique_index : 7927
    can_convert : True
    building_instance_key : rom_Temple_Farm
    audio_building_type : barbarian_shrine
    should_show_building_level_in_ui_for_technology : True

    rom_BARBARIAN_religious_nomad_api_4
    new entry
    level_name : rom_BARBARIAN_religious_nomad_api_4
    chain : rom_BARBARIAN_religious_nomad
    level : 3
    condition :
    create_time : 8
    create_cost : 2600
    Upkeep Cost : 0
    Demolition Cost : 0
    ZOC : 0
    Lower Happiness : 0
    Upper Happiness : 0
    Repression : 0
    GDP : 0
    Town Wealth Growth : 0
    Population Change : 0
    Max Population Change : 0
    Commodity :
    unknown : False
    unknown19 : False
    unknown20 : 0
    unknown21 : False
    military_prestige : 0
    naval_prestige : 0
    economic_prestige : 0
    enlightenment_prestige : 0
    destruction_terminator : False
    faction_unique : False
    unknown28 : False
    unknown29 : False
    resource_requirement :
    working_model : campaign_sho_city_castle_construction_lvl1
    unique_index : 7931
    can_convert : True
    building_instance_key : rom_Temple_Farm
    audio_building_type : barbarian_shrine
    should_show_building_level_in_ui_for_technology : True

    rom_BARBARIAN_religious_nomad_api_minor_2
    new entry
    level_name : rom_BARBARIAN_religious_nomad_api_minor_2
    chain : rom_BARBARIAN_religious_nomad_minor
    level : 1
    condition :
    create_time : 3
    create_cost : 1100
    Upkeep Cost : 0
    Demolition Cost : 0
    ZOC : 0
    Lower Happiness : 0
    Upper Happiness : 0
    Repression : 0
    GDP : 0
    Town Wealth Growth : 0
    Population Change : 0
    Max Population Change : 0
    Commodity :
    unknown : False
    unknown19 : False
    unknown20 : 0
    unknown21 : False
    military_prestige : 0
    naval_prestige : 0
    economic_prestige : 0
    enlightenment_prestige : 0
    destruction_terminator : False
    faction_unique : False
    unknown28 : False
    unknown29 : False
    resource_requirement :
    working_model : campaign_sho_city_castle_construction_lvl1
    unique_index : 7936
    can_convert : True
    building_instance_key : rom_Temple_Farm
    audio_building_type : barbarian_shrine
    should_show_building_level_in_ui_for_technology : True

    rom_BARBARIAN_religious_nomad_api_minor_3
    new entry
    level_name : rom_BARBARIAN_religious_nomad_api_minor_3
    chain : rom_BARBARIAN_religious_nomad_minor
    level : 2
    condition :
    create_time : 5
    create_cost : 1600
    Upkeep Cost : 0
    Demolition Cost : 0
    ZOC : 0
    Lower Happiness : 0
    Upper Happiness : 0
    Repression : 0
    GDP : 0
    Town Wealth Growth : 0
    Population Change : 0
    Max Population Change : 0
    Commodity :
    unknown : False
    unknown19 : False
    unknown20 : 0
    unknown21 : False
    military_prestige : 0
    naval_prestige : 0
    economic_prestige : 0
    enlightenment_prestige : 0
    destruction_terminator : False
    faction_unique : False
    unknown28 : False
    unknown29 : False
    resource_requirement :
    working_model : campaign_sho_city_castle_construction_lvl1
    unique_index : 7942
    can_convert : True
    building_instance_key : rom_Temple_Farm
    audio_building_type : barbarian_shrine
    should_show_building_level_in_ui_for_technology : True

    rom_BARBARIAN_religious_nomad_goitosyros_2
    new entry
    level_name : rom_BARBARIAN_religious_nomad_goitosyros_2
    chain : rom_BARBARIAN_religious_nomad
    level : 1
    condition :
    create_time : 3
    create_cost : 1100
    Upkeep Cost : 0
    Demolition Cost : 0
    ZOC : 0
    Lower Happiness : 0
    Upper Happiness : 0
    Repression : 0
    GDP : 0
    Town Wealth Growth : 0
    Population Change : 0
    Max Population Change : 0
    Commodity :
    unknown : False
    unknown19 : False
    unknown20 : 0
    unknown21 : False
    military_prestige : 0
    naval_prestige : 0
    economic_prestige : 0
    enlightenment_prestige : 0
    destruction_terminator : False
    faction_unique : False
    unknown28 : False
    unknown29 : False
    resource_requirement :
    working_model : campaign_sho_city_castle_construction_lvl1
    unique_index : 7996
    can_convert : True
    building_instance_key : rom_Temple_Cavalry
    audio_building_type : barbarian_shrine
    should_show_building_level_in_ui_for_technology : True

    rom_BARBARIAN_religious_nomad_goitosyros_3
    new entry
    level_name : rom_BARBARIAN_religious_nomad_goitosyros_3
    chain : rom_BARBARIAN_religious_nomad
    level : 2
    condition :
    create_time : 5
    create_cost : 1300
    Upkeep Cost : 0
    Demolition Cost : 0
    ZOC : 0
    Lower Happiness : 0
    Upper Happiness : 0
    Repression : 0
    GDP : 0
    Town Wealth Growth : 0
    Population Change : 0
    Max Population Change : 0
    Commodity :
    unknown : False
    unknown19 : False
    unknown20 : 0
    unknown21 : False
    military_prestige : 0
    naval_prestige : 0
    economic_prestige : 0
    enlightenment_prestige : 0
    destruction_terminator : False
    faction_unique : False
    unknown28 : False
    unknown29 : False
    resource_requirement :
    working_model : campaign_sho_city_castle_construction_lvl1
    unique_index : 8006
    can_convert : True
    building_instance_key : rom_Temple_Cavalry
    audio_building_type : barbarian_shrine
    should_show_building_level_in_ui_for_technology : True

    rom_BARBARIAN_religious_nomad_goitosyros_4
    new entry
    level_name : rom_BARBARIAN_religious_nomad_goitosyros_4
    chain : rom_BARBARIAN_religious_nomad
    level : 3
    condition :
    create_time : 8
    create_cost : 2100
    Upkeep Cost : 0
    Demolition Cost : 0
    ZOC : 0
    Lower Happiness : 0
    Upper Happiness : 0
    Repression : 0
    GDP : 0
    Town Wealth Growth : 0
    Population Change : 0
    Max Population Change : 0
    Commodity :
    unknown : False
    unknown19 : False
    unknown20 : 0
    unknown21 : False
    military_prestige : 0
    naval_prestige : 0
    economic_prestige : 0
    enlightenment_prestige : 0
    destruction_terminator : False
    faction_unique : False
    unknown28 : False
    unknown29 : False
    resource_requirement :
    working_model : campaign_sho_city_castle_construction_lvl1
    unique_index : 8009
    can_convert : True
    building_instance_key : rom_Temple_Cavalry
    audio_building_type : barbarian_shrine
    should_show_building_level_in_ui_for_technology : True

    rom_BARBARIAN_religious_nomad_goitosyros_minor_2
    new entry
    level_name : rom_BARBARIAN_religious_nomad_goitosyros_minor_2
    chain : rom_BARBARIAN_religious_nomad_minor
    level : 1
    condition :
    create_time : 3
    create_cost : 1100
    Upkeep Cost : 0
    Demolition Cost : 0
    ZOC : 0
    Lower Happiness : 0
    Upper Happiness : 0
    Repression : 0
    GDP : 0
    Town Wealth Growth : 0
    Population Change : 0
    Max Population Change : 0
    Commodity :
    unknown : False
    unknown19 : False
    unknown20 : 0
    unknown21 : False
    military_prestige : 0
    naval_prestige : 0
    economic_prestige : 0
    enlightenment_prestige : 0
    destruction_terminator : False
    faction_unique : False
    unknown28 : False
    unknown29 : False
    resource_requirement :
    working_model : campaign_sho_city_castle_construction_lvl1
    unique_index : 8019
    can_convert : True
    building_instance_key : rom_Temple_Cavalry
    audio_building_type : barbarian_shrine
    should_show_building_level_in_ui_for_technology : True

    rom_BARBARIAN_religious_nomad_goitosyros_minor_3
    new entry
    level_name : rom_BARBARIAN_religious_nomad_goitosyros_minor_3
    chain : rom_BARBARIAN_religious_nomad_minor
    level : 2
    condition :
    create_time : 5
    create_cost : 1300
    Upkeep Cost : 0
    Demolition Cost : 0
    ZOC : 0
    Lower Happiness : 0
    Upper Happiness : 0
    Repression : 0
    GDP : 0
    Town Wealth Growth : 0
    Population Change : 0
    Max Population Change : 0
    Commodity :
    unknown : False
    unknown19 : False
    unknown20 : 0
    unknown21 : False
    military_prestige : 0
    naval_prestige : 0
    economic_prestige : 0
    enlightenment_prestige : 0
    destruction_terminator : False
    faction_unique : False
    unknown28 : False
    unknown29 : False
    resource_requirement :
    working_model : campaign_sho_city_castle_construction_lvl1
    unique_index : 8022
    can_convert : True
    building_instance_key : rom_Temple_Cavalry
    audio_building_type : barbarian_shrine
    should_show_building_level_in_ui_for_technology : True

    rom_BARBARIAN_religious_nomad_minor_1
    new entry
    level_name : rom_BARBARIAN_religious_nomad_minor_1
    chain : rom_BARBARIAN_religious_nomad_minor
    level : 0
    condition :
    create_time : 2
    create_cost : 700
    Upkeep Cost : 0
    Demolition Cost : 0
    ZOC : 0
    Lower Happiness : 0
    Upper Happiness : 0
    Repression : 0
    GDP : 0
    Town Wealth Growth : 0
    Population Change : 0
    Max Population Change : 0
    Commodity :
    unknown : False
    unknown19 : False
    unknown20 : 0
    unknown21 : False
    military_prestige : 0
    naval_prestige : 0
    economic_prestige : 0
    enlightenment_prestige : 0
    destruction_terminator : False
    faction_unique : False
    unknown28 : False
    unknown29 : False
    resource_requirement :
    working_model : campaign_sho_city_castle_construction_lvl1
    unique_index : 7882
    can_convert : True
    building_instance_key :
    audio_building_type : barbarian_shrine
    should_show_building_level_in_ui_for_technology : True

    rom_BARBARIAN_religious_nomad_papaios_2
    new entry
    level_name : rom_BARBARIAN_religious_nomad_papaios_2
    chain : rom_BARBARIAN_religious_nomad
    level : 1
    condition :
    create_time : 3
    create_cost : 1200
    Upkeep Cost : 0
    Demolition Cost : 0
    ZOC : 0
    Lower Happiness : 0
    Upper Happiness : 0
    Repression : 0
    GDP : 0
    Town Wealth Growth : 0
    Population Change : 0
    Max Population Change : 0
    Commodity :
    unknown : False
    unknown19 : False
    unknown20 : 0
    unknown21 : False
    military_prestige : 0
    naval_prestige : 0
    economic_prestige : 0
    enlightenment_prestige : 0
    destruction_terminator : False
    faction_unique : False
    unknown28 : False
    unknown29 : False
    resource_requirement :
    working_model : campaign_sho_city_castle_construction_lvl1
    unique_index : 7885
    can_convert : True
    building_instance_key : rom_Temple_Military_EQ
    audio_building_type : barbarian_shrine
    should_show_building_level_in_ui_for_technology : True

    rom_BARBARIAN_religious_nomad_papaios_3
    new entry
    level_name : rom_BARBARIAN_religious_nomad_papaios_3
    chain : rom_BARBARIAN_religious_nomad
    level : 2
    condition :
    create_time : 5
    create_cost : 2300
    Upkeep Cost : 0
    Demolition Cost : 0
    ZOC : 0
    Lower Happiness : 0
    Upper Happiness : 0
    Repression : 0
    GDP : 0
    Town Wealth Growth : 0
    Population Change : 0
    Max Population Change : 0
    Commodity :
    unknown : False
    unknown19 : False
    unknown20 : 0
    unknown21 : False
    military_prestige : 0
    naval_prestige : 0
    economic_prestige : 0
    enlightenment_prestige : 0
    destruction_terminator : False
    faction_unique : False
    unknown28 : False
    unknown29 : False
    resource_requirement :
    working_model : campaign_sho_city_castle_construction_lvl1
    unique_index : 7890
    can_convert : True
    building_instance_key : rom_Temple_Military_EQ
    audio_building_type : barbarian_shrine
    should_show_building_level_in_ui_for_technology : True

    rom_BARBARIAN_religious_nomad_papaios_4
    new entry
    level_name : rom_BARBARIAN_religious_nomad_papaios_4
    chain : rom_BARBARIAN_religious_nomad
    level : 3
    condition :
    create_time : 8
    create_cost : 3800
    Upkeep Cost : 0
    Demolition Cost : 0
    ZOC : 0
    Lower Happiness : 0
    Upper Happiness : 0
    Repression : 0
    GDP : 0
    Town Wealth Growth : 0
    Population Change : 0
    Max Population Change : 0
    Commodity :
    unknown : False
    unknown19 : False
    unknown20 : 0
    unknown21 : False
    military_prestige : 0
    naval_prestige : 0
    economic_prestige : 0
    enlightenment_prestige : 0
    destruction_terminator : False
    faction_unique : False
    unknown28 : False
    unknown29 : False
    resource_requirement :
    working_model : campaign_sho_city_castle_construction_lvl1
    unique_index : 7900
    can_convert : True
    building_instance_key : rom_Temple_Military_EQ
    audio_building_type : barbarian_shrine
    should_show_building_level_in_ui_for_technology : True

    rom_BARBARIAN_religious_nomad_papaios_minor_2
    new entry
    level_name : rom_BARBARIAN_religious_nomad_papaios_minor_2
    chain : rom_BARBARIAN_religious_nomad_minor
    level : 1
    condition :
    create_time : 3
    create_cost : 1200
    Upkeep Cost : 0
    Demolition Cost : 0
    ZOC : 0
    Lower Happiness : 0
    Upper Happiness : 0
    Repression : 0
    GDP : 0
    Town Wealth Growth : 0
    Population Change : 0
    Max Population Change : 0
    Commodity :
    unknown : False
    unknown19 : False
    unknown20 : 0
    unknown21 : False
    military_prestige : 0
    naval_prestige : 0
    economic_prestige : 0
    enlightenment_prestige : 0
    destruction_terminator : False
    faction_unique : False
    unknown28 : False
    unknown29 : False
    resource_requirement :
    working_model : campaign_sho_city_castle_construction_lvl1
    unique_index : 7909
    can_convert : True
    building_instance_key : rom_Temple_Military_EQ
    audio_building_type : barbarian_shrine
    should_show_building_level_in_ui_for_technology : True

    rom_BARBARIAN_religious_nomad_papaios_minor_3
    new entry
    level_name : rom_BARBARIAN_religious_nomad_papaios_minor_3
    chain : rom_BARBARIAN_religious_nomad_minor
    level : 2
    condition :
    create_time : 5
    create_cost : 2300
    Upkeep Cost : 0
    Demolition Cost : 0
    ZOC : 0
    Lower Happiness : 0
    Upper Happiness : 0
    Repression : 0
    GDP : 0
    Town Wealth Growth : 0
    Population Change : 0
    Max Population Change : 0
    Commodity :
    unknown : False
    unknown19 : False
    unknown20 : 0
    unknown21 : False
    military_prestige : 0
    naval_prestige : 0
    economic_prestige : 0
    enlightenment_prestige : 0
    destruction_terminator : False
    faction_unique : False
    unknown28 : False
    unknown29 : False
    resource_requirement :
    working_model : campaign_sho_city_castle_construction_lvl1
    unique_index : 7917
    can_convert : True
    building_instance_key : rom_Temple_Military_EQ
    audio_building_type : barbarian_shrine
    should_show_building_level_in_ui_for_technology : True

    rom_BARBARIAN_religious_nomad_tabiti_2
    new entry
    level_name : rom_BARBARIAN_religious_nomad_tabiti_2
    chain : rom_BARBARIAN_religious_nomad
    level : 1
    condition :
    create_time : 3
    create_cost : 1300
    Upkeep Cost : 0
    Demolition Cost : 0
    ZOC : 0
    Lower Happiness : 0
    Upper Happiness : 0
    Repression : 0
    GDP : 0
    Town Wealth Growth : 0
    Population Change : 0
    Max Population Change : 0
    Commodity :
    unknown : False
    unknown19 : False
    unknown20 : 0
    unknown21 : False
    military_prestige : 0
    naval_prestige : 0
    economic_prestige : 0
    enlightenment_prestige : 0
    destruction_terminator : False
    faction_unique : False
    unknown28 : False
    unknown29 : False
    resource_requirement :
    working_model : campaign_sho_city_castle_construction_lvl1
    unique_index : 8030
    can_convert : True
    building_instance_key : rom_Temple_Medicine
    audio_building_type : barbarian_shrine
    should_show_building_level_in_ui_for_technology : True

    rom_BARBARIAN_religious_nomad_tabiti_3
    new entry
    level_name : rom_BARBARIAN_religious_nomad_tabiti_3
    chain : rom_BARBARIAN_religious_nomad
    level : 2
    condition :
    create_time : 5
    create_cost : 2400
    Upkeep Cost : 0
    Demolition Cost : 0
    ZOC : 0
    Lower Happiness : 0
    Upper Happiness : 0
    Repression : 0
    GDP : 0
    Town Wealth Growth : 0
    Population Change : 0
    Max Population Change : 0
    Commodity :
    unknown : False
    unknown19 : False
    unknown20 : 0
    unknown21 : False
    military_prestige : 0
    naval_prestige : 0
    economic_prestige : 0
    enlightenment_prestige : 0
    destruction_terminator : False
    faction_unique : False
    unknown28 : False
    unknown29 : False
    resource_requirement :
    working_model : campaign_sho_city_castle_construction_lvl1
    unique_index : 8038
    can_convert : True
    building_instance_key : rom_Temple_Medicine
    audio_building_type : barbarian_shrine
    should_show_building_level_in_ui_for_technology : True

    rom_BARBARIAN_religious_nomad_tabiti_4
    new entry
    level_name : rom_BARBARIAN_religious_nomad_tabiti_4
    chain : rom_BARBARIAN_religious_nomad
    level : 3
    condition :
    create_time : 8
    create_cost : 4900
    Upkeep Cost : 0
    Demolition Cost : 0
    ZOC : 0
    Lower Happiness : 0
    Upper Happiness : 0
    Repression : 0
    GDP : 0
    Town Wealth Growth : 0
    Population Change : 0
    Max Population Change : 0
    Commodity :
    unknown : False
    unknown19 : False
    unknown20 : 0
    unknown21 : False
    military_prestige : 0
    naval_prestige : 0
    economic_prestige : 0
    enlightenment_prestige : 0
    destruction_terminator : False
    faction_unique : False
    unknown28 : False
    unknown29 : False
    resource_requirement :
    working_model : campaign_sho_city_castle_construction_lvl1
    unique_index : 8047
    can_convert : True
    building_instance_key : rom_Temple_Medicine
    audio_building_type : barbarian_shrine
    should_show_building_level_in_ui_for_technology : True

    rom_BARBARIAN_religious_nomad_tabiti_minor_2
    new entry
    level_name : rom_BARBARIAN_religious_nomad_tabiti_minor_2
    chain : rom_BARBARIAN_religious_nomad_minor
    level : 1
    condition :
    create_time : 3
    create_cost : 1300
    Upkeep Cost : 0
    Demolition Cost : 0
    ZOC : 0
    Lower Happiness : 0
    Upper Happiness : 0
    Repression : 0
    GDP : 0
    Town Wealth Growth : 0
    Population Change : 0
    Max Population Change : 0
    Commodity :
    unknown : False
    unknown19 : False
    unknown20 : 0
    unknown21 : False
    military_prestige : 0
    naval_prestige : 0
    economic_prestige : 0
    enlightenment_prestige : 0
    destruction_terminator : False
    faction_unique : False
    unknown28 : False
    unknown29 : False
    resource_requirement :
    working_model : campaign_sho_city_castle_construction_lvl1
    unique_index : 8050
    can_convert : True
    building_instance_key : rom_Temple_Medicine
    audio_building_type : barbarian_shrine
    should_show_building_level_in_ui_for_technology : True

    rom_BARBARIAN_religious_nomad_tabiti_minor_3
    new entry
    level_name : rom_BARBARIAN_religious_nomad_tabiti_minor_3
    chain : rom_BARBARIAN_religious_nomad_minor
    level : 2
    condition :
    create_time : 5
    create_cost : 2400
    Upkeep Cost : 0
    Demolition Cost : 0
    ZOC : 0
    Lower Happiness : 0
    Upper Happiness : 0
    Repression : 0
    GDP : 0
    Town Wealth Growth : 0
    Population Change : 0
    Max Population Change : 0
    Commodity :
    unknown : False
    unknown19 : False
    unknown20 : 0
    unknown21 : False
    military_prestige : 0
    naval_prestige : 0
    economic_prestige : 0
    enlightenment_prestige : 0
    destruction_terminator : False
    faction_unique : False
    unknown28 : False
    unknown29 : False
    resource_requirement :
    working_model : campaign_sho_city_castle_construction_lvl1
    unique_index : 8051
    can_convert : True
    building_instance_key : rom_Temple_Medicine
    audio_building_type : barbarian_shrine
    should_show_building_level_in_ui_for_technology : True

    rom_BARBARIAN_temple_nomadic_kurgan_field_5
    new entry
    level_name : rom_BARBARIAN_temple_nomadic_kurgan_field_5
    chain : rom_BARBARIAN_religious_nomad
    level : 4
    condition :
    create_time : 12
    create_cost : 9000
    Upkeep Cost : 0
    Demolition Cost : 0
    ZOC : 0
    Lower Happiness : 0
    Upper Happiness : 0
    Repression : 0
    GDP : 0
    Town Wealth Growth : 0
    Population Change : 0
    Max Population Change : 0
    Commodity :
    unknown : False
    unknown19 : False
    unknown20 : 0
    unknown21 : False
    military_prestige : 0
    naval_prestige : 0
    economic_prestige : 0
    enlightenment_prestige : 0
    destruction_terminator : False
    faction_unique : True
    unknown28 : False
    unknown29 : False
    resource_requirement : res_rom_marble
    working_model : campaign_sho_city_castle_construction_lvl3
    unique_index : 8062
    can_convert : True
    building_instance_key :
    audio_building_type : barbarian_shrine
    should_show_building_level_in_ui_for_technology : True

    rom_EASTERN_city_major_1
    create_cost : 2100 -> 1500

    rom_EASTERN_city_major_2
    create_cost : 4000 -> 2800

    rom_EASTERN_city_major_3
    create_cost : 6800 -> 4700

    rom_EASTERN_city_major_4
    create_cost : 11100 -> 7600

    rom_EASTERN_city_minor_fish_1
    create_cost : 1100 -> 900

    rom_EASTERN_city_minor_fish_2
    create_cost : 1800 -> 1400

    rom_EASTERN_city_minor_fish_3
    create_cost : 2800 -> 2100

    rom_EASTERN_city_minor_fish_4
    create_cost : 4300 -> 3000

    rom_EASTERN_city_minor_glass_1
    create_cost : 1200 -> 1000

    rom_EASTERN_city_minor_glass_2
    create_cost : 1900 -> 1500

    rom_EASTERN_city_minor_glass_3
    create_cost : 3000 -> 2200

    rom_EASTERN_city_minor_glass_4
    create_cost : 4800 -> 3400

    rom_EASTERN_city_minor_gold_1
    create_cost : 1600 -> 1200

    rom_EASTERN_city_minor_gold_2
    create_cost : 2900 -> 2100

    rom_EASTERN_city_minor_gold_3
    create_cost : 4600 -> 3300

    rom_EASTERN_city_minor_gold_4
    create_cost : 6900 -> 4800

    rom_EASTERN_city_minor_grain_1
    create_cost : 1300 -> 1000

    rom_EASTERN_city_minor_grain_2
    create_cost : 2200 -> 1700

    rom_EASTERN_city_minor_grain_3
    create_cost : 3700 -> 2700

    rom_EASTERN_city_minor_grain_4
    create_cost : 6400 -> 4400

    rom_EASTERN_city_minor_hides_1
    create_cost : 1200 -> 1000

    rom_EASTERN_city_minor_hides_2
    create_cost : 1800 -> 1400

    rom_EASTERN_city_minor_hides_3
    create_cost : 2600 -> 1900

    rom_EASTERN_city_minor_hides_4
    create_cost : 3600 -> 2600

    rom_EASTERN_city_minor_iron_1
    create_cost : 1300 -> 1000

    rom_EASTERN_city_minor_iron_2
    create_cost : 2200 -> 1600

    rom_EASTERN_city_minor_iron_3
    create_cost : 3400 -> 2500

    rom_EASTERN_city_minor_iron_4
    create_cost : 5000 -> 3500

    rom_EASTERN_city_minor_limestone_1
    create_cost : 1200 -> 900

    rom_EASTERN_city_minor_limestone_2
    create_cost : 1800 -> 1300

    rom_EASTERN_city_minor_limestone_3
    create_cost : 2500 -> 1900

    rom_EASTERN_city_minor_limestone_4
    create_cost : 3500 -> 2500

    rom_EASTERN_city_minor_marble_1
    create_cost : 1300 -> 1000

    rom_EASTERN_city_minor_marble_2
    create_cost : 1900 -> 1400

    rom_EASTERN_city_minor_marble_3
    create_cost : 2700 -> 2000

    rom_EASTERN_city_minor_marble_4
    create_cost : 3900 -> 2800

    rom_EASTERN_city_minor_olives_1
    create_cost : 1200 -> 1000

    rom_EASTERN_city_minor_olives_2
    create_cost : 1900 -> 1400

    rom_EASTERN_city_minor_olives_3
    create_cost : 2700 -> 2000

    rom_EASTERN_city_minor_olives_4
    create_cost : 3800 -> 2700

    rom_EASTERN_city_minor_purple_dye_1
    create_cost : 1300 -> 1000

    rom_EASTERN_city_minor_purple_dye_2
    create_cost : 2100 -> 1600

    rom_EASTERN_city_minor_purple_dye_3
    create_cost : 3400 -> 2400

    rom_EASTERN_city_minor_purple_dye_4
    create_cost : 5800 -> 4000

    rom_EASTERN_city_minor_silk_1
    create_cost : 1400 -> 1100

    rom_EASTERN_city_minor_silk_2
    create_cost : 2500 -> 1800

    rom_EASTERN_city_minor_silk_3
    create_cost : 4800 -> 3400

    rom_EASTERN_city_minor_silk_4
    create_cost : 9800 -> 6700

    rom_EASTERN_city_minor_silver_1
    create_cost : 1500 -> 1100

    rom_EASTERN_city_minor_silver_2
    create_cost : 2500 -> 1800

    rom_EASTERN_city_minor_silver_3
    create_cost : 4000 -> 2800

    rom_EASTERN_city_minor_silver_4
    create_cost : 6300 -> 4400

    rom_EASTERN_city_minor_timber_1
    create_cost : 1300 -> 1100

    rom_EASTERN_city_minor_timber_2
    create_cost : 2200 -> 1700

    rom_EASTERN_city_minor_timber_3
    create_cost : 3400 -> 2400

    rom_EASTERN_city_minor_timber_4
    create_cost : 4900 -> 3500

    rom_EASTERN_city_minor_township_1
    create_cost : 1500 -> 1200

    rom_EASTERN_city_minor_township_2
    create_cost : 2500 -> 1900

    rom_EASTERN_city_minor_township_3
    create_cost : 3800 -> 2700

    rom_EASTERN_city_minor_township_4
    create_cost : 5400 -> 3800

    rom_EASTERN_city_minor_wine_1
    create_cost : 1400 -> 1100

    rom_EASTERN_city_minor_wine_2
    create_cost : 2200 -> 1600

    rom_EASTERN_city_minor_wine_3
    create_cost : 3400 -> 2400

    rom_EASTERN_city_minor_wine_4
    create_cost : 5000 -> 3500

    rom_EASTERN_city_slot_entertainment_3
    create_cost : 2500 -> 2600

    rom_EASTERN_city_slot_entertainment_4
    create_cost : 5100 -> 5400

    rom_EASTERN_city_slot_research_3
    create_cost : 1900 -> 2000

    rom_EASTERN_city_slot_research_4
    create_cost : 3500 -> 3800

    rom_EASTERN_outskirts_minor_water_2
    create_cost : 1300 -> 1200

    rom_EASTERN_outskirts_minor_water_3
    create_cost : 2100 -> 1900

    rom_EASTERN_outskirts_minor_water_4
    create_cost : 4200 -> 3400

    rom_EASTERN_outskirts_sanitation_4
    create_cost : 3200 -> 2600

    rom_EASTERN_outskirts_water_2
    create_cost : 1300 -> 1200

    rom_EASTERN_outskirts_water_3
    create_cost : 2100 -> 1900

    rom_EASTERN_outskirts_water_4
    create_cost : 4300 -> 3400

    rom_EASTERN_port_military_minor_2
    should_show_building_level_in_ui_for_technology : True -> False

    rom_EASTERN_port_military_minor_3
    should_show_building_level_in_ui_for_technology : True -> False

    rom_HELLENIC_agora_satrap_SELEUCID_2
    new entry
    level_name : rom_HELLENIC_agora_satrap_SELEUCID_2
    chain : rom_HELLENIC_city_slot
    level : 1
    condition :
    create_time : 3
    create_cost : 1800
    Upkeep Cost : 0
    Demolition Cost : 0
    ZOC : 0
    Lower Happiness : 0
    Upper Happiness : 0
    Repression : 0
    GDP : 0
    Town Wealth Growth : 0
    Population Change : 0
    Max Population Change : 0
    Commodity :
    unknown : False
    unknown19 : False
    unknown20 : 0
    unknown21 : False
    military_prestige : 0
    naval_prestige : 0
    economic_prestige : 0
    enlightenment_prestige : 0
    destruction_terminator : False
    faction_unique : False
    unknown28 : False
    unknown29 : False
    resource_requirement :
    working_model : campaign_sho_city_castle_construction_lvl1
    unique_index : 8064
    can_convert : True
    building_instance_key : rom_Economic_Primary_Public_Order
    audio_building_type : general_civic
    should_show_building_level_in_ui_for_technology : True

    rom_HELLENIC_agora_satrap_SELEUCID_3
    new entry
    level_name : rom_HELLENIC_agora_satrap_SELEUCID_3
    chain : rom_HELLENIC_city_slot
    level : 2
    condition :
    create_time : 5
    create_cost : 3400
    Upkeep Cost : 0
    Demolition Cost : 0
    ZOC : 0
    Lower Happiness : 0
    Upper Happiness : 0
    Repression : 0
    GDP : 0
    Town Wealth Growth : 0
    Population Change : 0
    Max Population Change : 0
    Commodity :
    unknown : False
    unknown19 : False
    unknown20 : 0
    unknown21 : False
    military_prestige : 0
    naval_prestige : 0
    economic_prestige : 0
    enlightenment_prestige : 0
    destruction_terminator : False
    faction_unique : False
    unknown28 : False
    unknown29 : False
    resource_requirement :
    working_model : campaign_sho_city_castle_construction_lvl1
    unique_index : 8067
    can_convert : True
    building_instance_key : rom_Economic_Primary_Public_Order
    audio_building_type : general_civic
    should_show_building_level_in_ui_for_technology : True

    rom_HELLENIC_agora_satrap_SELEUCID_4
    new entry
    level_name : rom_HELLENIC_agora_satrap_SELEUCID_4
    chain : rom_HELLENIC_city_slot
    level : 3
    condition :
    create_time : 8
    create_cost : 6400
    Upkeep Cost : 0
    Demolition Cost : 0
    ZOC : 0
    Lower Happiness : 0
    Upper Happiness : 0
    Repression : 0
    GDP : 0
    Town Wealth Growth : 0
    Population Change : 0
    Max Population Change : 0
    Commodity :
    unknown : False
    unknown19 : False
    unknown20 : 0
    unknown21 : False
    military_prestige : 0
    naval_prestige : 0
    economic_prestige : 0
    enlightenment_prestige : 0
    destruction_terminator : False
    faction_unique : False
    unknown28 : False
    unknown29 : False
    resource_requirement :
    working_model : campaign_sho_city_castle_construction_lvl1
    unique_index : 8070
    can_convert : True
    building_instance_key : rom_Economic_Primary_Public_Order
    audio_building_type : general_civic
    should_show_building_level_in_ui_for_technology : True

    rom_HELLENIC_city_major_1
    create_cost : 2000 -> 1500

    rom_HELLENIC_city_major_2
    create_cost : 3700 -> 2600

    rom_HELLENIC_city_major_3
    create_cost : 6400 -> 4400

    rom_HELLENIC_city_major_4
    create_cost : 10300 -> 7000

    rom_HELLENIC_city_minor_fish_1
    create_cost : 1200 -> 900

    rom_HELLENIC_city_minor_fish_2
    create_cost : 1800 -> 1300

    rom_HELLENIC_city_minor_fish_3
    create_cost : 2700 -> 2000

    rom_HELLENIC_city_minor_fish_4
    create_cost : 4000 -> 2800

    rom_HELLENIC_city_minor_glass_1
    create_cost : 1200 -> 1000

    rom_HELLENIC_city_minor_glass_2
    create_cost : 1900 -> 1500

    rom_HELLENIC_city_minor_glass_3
    create_cost : 3000 -> 2200

    rom_HELLENIC_city_minor_glass_4
    create_cost : 5000 -> 3500

    rom_HELLENIC_city_minor_gold_1
    create_cost : 1600 -> 1200

    rom_HELLENIC_city_minor_gold_2
    create_cost : 2800 -> 2100

    rom_HELLENIC_city_minor_gold_3
    create_cost : 4500 -> 3200

    rom_HELLENIC_city_minor_gold_4
    create_cost : 6600 -> 4600

    rom_HELLENIC_city_minor_grain_1
    create_cost : 1300 -> 1100

    rom_HELLENIC_city_minor_grain_2
    create_cost : 2200 -> 1600

    rom_HELLENIC_city_minor_grain_3
    create_cost : 3600 -> 2600

    rom_HELLENIC_city_minor_grain_4
    create_cost : 6100 -> 4200

    rom_HELLENIC_city_minor_hides_1
    create_cost : 1300 -> 1000

    rom_HELLENIC_city_minor_hides_2
    create_cost : 1800 -> 1400

    rom_HELLENIC_city_minor_hides_3
    create_cost : 2500 -> 1800

    rom_HELLENIC_city_minor_hides_4
    create_cost : 3300 -> 2400

    rom_HELLENIC_city_minor_iron_1
    create_cost : 1300 -> 1000

    rom_HELLENIC_city_minor_iron_2
    create_cost : 2200 -> 1600

    rom_HELLENIC_city_minor_iron_3
    create_cost : 3300 -> 2400

    rom_HELLENIC_city_minor_iron_4
    create_cost : 4700 -> 3400

    rom_HELLENIC_city_minor_limestone_1
    create_cost : 1200 -> 1000

    rom_HELLENIC_city_minor_limestone_2
    create_cost : 1700 -> 1300

    rom_HELLENIC_city_minor_limestone_3
    create_cost : 2400 -> 1800

    rom_HELLENIC_city_minor_limestone_4
    create_cost : 3200 -> 2400

    rom_HELLENIC_city_minor_marble_1
    create_cost : 1300 -> 1000

    rom_HELLENIC_city_minor_marble_2
    create_cost : 1900 -> 1400

    rom_HELLENIC_city_minor_marble_3
    create_cost : 2600 -> 1900

    rom_HELLENIC_city_minor_marble_4
    create_cost : 3500 -> 2600

    rom_HELLENIC_city_minor_olives_1
    create_cost : 1300 -> 1000

    rom_HELLENIC_city_minor_olives_2
    create_cost : 1800 -> 1400

    rom_HELLENIC_city_minor_olives_3
    create_cost : 2500 -> 1900

    rom_HELLENIC_city_minor_olives_4
    create_cost : 3500 -> 2500

    rom_HELLENIC_city_minor_purple_dye_1
    create_cost : 1300 -> 1100

    rom_HELLENIC_city_minor_purple_dye_2
    create_cost : 2100 -> 1500

    rom_HELLENIC_city_minor_purple_dye_3
    create_cost : 3300 -> 2400

    rom_HELLENIC_city_minor_purple_dye_4
    create_cost : 5500 -> 3900

    rom_HELLENIC_city_minor_silk_1
    create_cost : 1300 -> 1100

    rom_HELLENIC_city_minor_silk_2
    create_cost : 2300 -> 1700

    rom_HELLENIC_city_minor_silk_3
    create_cost : 4100 -> 2900

    rom_HELLENIC_city_minor_silk_4
    create_cost : 7900 -> 5500

    rom_HELLENIC_city_minor_silver_1
    create_cost : 1500 -> 1200

    rom_HELLENIC_city_minor_silver_2
    create_cost : 2400 -> 1800

    rom_HELLENIC_city_minor_silver_3
    create_cost : 3900 -> 2800

    rom_HELLENIC_city_minor_silver_4
    create_cost : 6000 -> 4200

    rom_HELLENIC_city_minor_timber_1
    create_cost : 1400 -> 1100

    rom_HELLENIC_city_minor_timber_2
    create_cost : 2200 -> 1600

    rom_HELLENIC_city_minor_timber_3
    create_cost : 3300 -> 2400

    rom_HELLENIC_city_minor_timber_4
    create_cost : 4600 -> 3300

    rom_HELLENIC_city_minor_township_1
    create_cost : 1600 -> 1200

    rom_HELLENIC_city_minor_township_2
    create_cost : 2500 -> 1800

    rom_HELLENIC_city_minor_township_3
    create_cost : 3700 -> 2600

    rom_HELLENIC_city_minor_township_4
    create_cost : 5100 -> 3600

    rom_HELLENIC_city_minor_wine_1
    create_cost : 1400 -> 1100

    rom_HELLENIC_city_minor_wine_2
    create_cost : 2200 -> 1600

    rom_HELLENIC_city_minor_wine_3
    create_cost : 3300 -> 2400

    rom_HELLENIC_city_minor_wine_4
    create_cost : 4700 -> 3300

    rom_HELLENIC_military_buff_Hero-Shrine_5
    level : 5 -> 4

    rom_HELLENIC_military_main_heavy_3
    create_cost : 2200 -> 2100

    rom_HELLENIC_military_main_heavy_PUNIC_3
    create_cost : 2200 -> 2100

    rom_HELLENIC_military_main_heavy_PUNIC_4
    create_cost : 3800 -> 3500

    rom_HELLENIC_military_main_heavy_SELEUCID_2
    new entry
    level_name : rom_HELLENIC_military_main_heavy_SELEUCID_2
    chain : rom_HELLENIC_military_main
    level : 1
    condition :
    create_time : 3
    create_cost : 1500
    Upkeep Cost : 0
    Demolition Cost : 0
    ZOC : 0
    Lower Happiness : 0
    Upper Happiness : 0
    Repression : 0
    GDP : 0
    Town Wealth Growth : 0
    Population Change : 0
    Max Population Change : 0
    Commodity :
    unknown : False
    unknown19 : False
    unknown20 : 0
    unknown21 : False
    military_prestige : 0
    naval_prestige : 0
    economic_prestige : 0
    enlightenment_prestige : 0
    destruction_terminator : False
    faction_unique : False
    unknown28 : False
    unknown29 : False
    resource_requirement :
    working_model : campaign_sho_city_castle_construction_lvl1
    unique_index : 8090
    can_convert : True
    building_instance_key : rom_Military_Main_Heavy
    audio_building_type : military
    should_show_building_level_in_ui_for_technology : True

    rom_HELLENIC_military_main_heavy_SELEUCID_3
    new entry
    level_name : rom_HELLENIC_military_main_heavy_SELEUCID_3
    chain : rom_HELLENIC_military_main
    level : 2
    condition :
    create_time : 5
    create_cost : 2000
    Upkeep Cost : 0
    Demolition Cost : 0
    ZOC : 0
    Lower Happiness : 0
    Upper Happiness : 0
    Repression : 0
    GDP : 0
    Town Wealth Growth : 0
    Population Change : 0
    Max Population Change : 0
    Commodity :
    unknown : False
    unknown19 : False
    unknown20 : 0
    unknown21 : False
    military_prestige : 0
    naval_prestige : 0
    economic_prestige : 0
    enlightenment_prestige : 0
    destruction_terminator : False
    faction_unique : False
    unknown28 : False
    unknown29 : False
    resource_requirement :
    working_model : campaign_sho_city_castle_construction_lvl1
    unique_index : 8095
    can_convert : True
    building_instance_key : rom_Military_Main_Heavy
    audio_building_type : military
    should_show_building_level_in_ui_for_technology : True

    rom_HELLENIC_military_main_heavy_SELEUCID_4
    new entry
    level_name : rom_HELLENIC_military_main_heavy_SELEUCID_4
    chain : rom_HELLENIC_military_main
    level : 3
    condition :
    create_time : 8
    create_cost : 3100
    Upkeep Cost : 0
    Demolition Cost : 0
    ZOC : 0
    Lower Happiness : 0
    Upper Happiness : 0
    Repression : 0
    GDP : 0
    Town Wealth Growth : 0
    Population Change : 0
    Max Population Change : 0
    Commodity :
    unknown : False
    unknown19 : False
    unknown20 : 0
    unknown21 : False
    military_prestige : 0
    naval_prestige : 0
    economic_prestige : 0
    enlightenment_prestige : 0
    destruction_terminator : False
    faction_unique : False
    unknown28 : False
    unknown29 : False
    resource_requirement :
    working_model : campaign_sho_city_castle_construction_lvl1
    unique_index : 8100
    can_convert : True
    building_instance_key : rom_Military_Main_Heavy
    audio_building_type : military
    should_show_building_level_in_ui_for_technology : True

    rom_HELLENIC_outskirts_minor_horses_MACEDON_4
    create_cost : 2900 -> 3200

    rom_HELLENIC_temple_Acropolis_5
    level : 5 -> 4

    rom_HELLENIC_temple_Oracle_of_Dodona_5
    level : 5 -> 4

    rom_HELLENIC_temple_paradise_of_daphne_5
    new entry
    level_name : rom_HELLENIC_temple_paradise_of_daphne_5
    chain : rom_HELLENIC_temple
    level : 4
    condition :
    create_time : 12
    create_cost : 8800
    Upkeep Cost : 0
    Demolition Cost : 0
    ZOC : 0
    Lower Happiness : 0
    Upper Happiness : 0
    Repression : 0
    GDP : 0
    Town Wealth Growth : 0
    Population Change : 0
    Max Population Change : 0
    Commodity :
    unknown : False
    unknown19 : False
    unknown20 : 0
    unknown21 : False
    military_prestige : 0
    naval_prestige : 0
    economic_prestige : 0
    enlightenment_prestige : 0
    destruction_terminator : False
    faction_unique : True
    unknown28 : False
    unknown29 : False
    resource_requirement : res_rom_wine
    working_model : campaign_sho_city_castle_construction_lvl1
    unique_index : 8061
    can_convert : True
    building_instance_key :
    audio_building_type : hellenic_temple
    should_show_building_level_in_ui_for_technology : True

    rom_ROMAN_city_major_1
    create_cost : 2000 -> 1500

    rom_ROMAN_city_major_2
    create_cost : 3700 -> 2600

    rom_ROMAN_city_major_3
    create_cost : 6300 -> 4300

    rom_ROMAN_city_major_4
    create_cost : 10200 -> 7000

    rom_ROMAN_city_minor_fish_1
    create_cost : 1200 -> 1000

    rom_ROMAN_city_minor_fish_2
    create_cost : 1800 -> 1300

    rom_ROMAN_city_minor_fish_3
    create_cost : 2700 -> 1900

    rom_ROMAN_city_minor_fish_4
    create_cost : 3900 -> 2800

    rom_ROMAN_city_minor_glass_1
    create_cost : 1300 -> 1000

    rom_ROMAN_city_minor_glass_2
    create_cost : 1900 -> 1400

    rom_ROMAN_city_minor_glass_3
    create_cost : 2800 -> 2000

    rom_ROMAN_city_minor_glass_4
    create_cost : 4500 -> 3200

    rom_ROMAN_city_minor_gold_1
    create_cost : 1700 -> 1300

    rom_ROMAN_city_minor_gold_2
    create_cost : 2900 -> 2100

    rom_ROMAN_city_minor_gold_3
    create_cost : 4500 -> 3100

    rom_ROMAN_city_minor_gold_4
    create_cost : 6500 -> 4500

    rom_ROMAN_city_minor_grain_1
    create_cost : 1400 -> 1100

    rom_ROMAN_city_minor_grain_2
    create_cost : 2200 -> 1600

    rom_ROMAN_city_minor_grain_3
    create_cost : 3600 -> 2500

    rom_ROMAN_city_minor_grain_4
    create_cost : 6000 -> 4200

    rom_ROMAN_city_minor_hides_1
    create_cost : 1300 -> 1000

    rom_ROMAN_city_minor_hides_2
    create_cost : 1800 -> 1400

    rom_ROMAN_city_minor_hides_3
    create_cost : 2500 -> 1800

    rom_ROMAN_city_minor_hides_4
    create_cost : 3300 -> 2400

    rom_ROMAN_city_minor_iron_1
    create_cost : 1300 -> 1000

    rom_ROMAN_city_minor_iron_2
    create_cost : 2200 -> 1600

    rom_ROMAN_city_minor_iron_3
    create_cost : 3300 -> 2300

    rom_ROMAN_city_minor_iron_4
    create_cost : 4700 -> 3300

    rom_ROMAN_city_minor_limestone_1
    create_cost : 1200 -> 1000

    rom_ROMAN_city_minor_limestone_2
    create_cost : 1700 -> 1300

    rom_ROMAN_city_minor_limestone_3
    create_cost : 2400 -> 1700

    rom_ROMAN_city_minor_limestone_4
    create_cost : 3200 -> 2300

    rom_ROMAN_city_minor_marble_1
    create_cost : 1300 -> 1000

    rom_ROMAN_city_minor_marble_2
    create_cost : 1900 -> 1400

    rom_ROMAN_city_minor_marble_3
    create_cost : 2600 -> 1900

    rom_ROMAN_city_minor_marble_4
    create_cost : 3500 -> 2500

    rom_ROMAN_city_minor_olives_1
    create_cost : 1300 -> 1000

    rom_ROMAN_city_minor_olives_2
    create_cost : 1800 -> 1400

    rom_ROMAN_city_minor_olives_3
    create_cost : 2500 -> 1800

    rom_ROMAN_city_minor_olives_4
    create_cost : 3400 -> 2500

    rom_ROMAN_city_minor_purple_dye_1
    create_cost : 1400 -> 1100

    rom_ROMAN_city_minor_purple_dye_2
    create_cost : 2100 -> 1500

    rom_ROMAN_city_minor_purple_dye_3
    create_cost : 3200 -> 2300

    rom_ROMAN_city_minor_purple_dye_4
    create_cost : 5500 -> 3800

    rom_ROMAN_city_minor_silk_1
    create_cost : 1400 -> 1100

    rom_ROMAN_city_minor_silk_2
    create_cost : 2300 -> 1700

    rom_ROMAN_city_minor_silk_3
    create_cost : 4100 -> 2900

    rom_ROMAN_city_minor_silk_4
    create_cost : 7900 -> 5400

    rom_ROMAN_city_minor_silver_1
    create_cost : 1500 -> 1200

    rom_ROMAN_city_minor_silver_2
    create_cost : 2400 -> 1800

    rom_ROMAN_city_minor_silver_3
    create_cost : 3800 -> 2700

    rom_ROMAN_city_minor_silver_4
    create_cost : 5900 -> 4100

    rom_ROMAN_city_minor_timber_1
    create_cost : 1400 -> 1100

    rom_ROMAN_city_minor_timber_2
    create_cost : 2200 -> 1600

    rom_ROMAN_city_minor_timber_3
    create_cost : 3200 -> 2300

    rom_ROMAN_city_minor_timber_4
    create_cost : 4600 -> 3200

    rom_ROMAN_city_minor_township_1
    create_cost : 1600 -> 1200

    rom_ROMAN_city_minor_township_2
    create_cost : 2500 -> 1800

    rom_ROMAN_city_minor_township_3
    create_cost : 3700 -> 2600

    rom_ROMAN_city_minor_township_4
    create_cost : 5100 -> 3500

    rom_ROMAN_city_minor_wine_1
    create_cost : 1400 -> 1100

    rom_ROMAN_city_minor_wine_2
    create_cost : 2200 -> 1600

    rom_ROMAN_city_minor_wine_3
    create_cost : 3200 -> 2300

    rom_ROMAN_city_minor_wine_4
    create_cost : 4700 -> 3300

    rom_ROMAN_temple_Neptune_3
    create_cost : 2200 -> 2400

    rom_ROMAN_temple_Neptune_4
    create_cost : 3700 -> 4200

    rom_ROMAN_temple_minor_Neptune_3
    create_cost : 2200 -> 2400

    rom_ROMAN_water_sanitation_5
    create_cost : 17400 -> 15400


    Table building_set_to_building_junctions_tables

    rom_BARBARIAN_religious_nomad--rom_building_set_religion
    new entry
    building_chain : rom_BARBARIAN_religious_nomad
    building_level :
    building_set : rom_building_set_religion
    exclude : False

    rom_BARBARIAN_religious_nomad_minor--rom_building_set_religion
    new entry
    building_chain : rom_BARBARIAN_religious_nomad_minor
    building_level :
    building_set : rom_building_set_religion
    exclude : False

    Tools: PFM 4.1 - EditSF 1.2.0
    (Download PFM - Download EditSF)
    Warscape Modding Guide
    Join the PFM User Group on Steam to receive PackFileManager update notifications.

    Respecto Patronum

  4. #4

    Default Re: Full diff between patch 4 and patch 5

    Table building_units_allowed_tables

    22301
    new entry
    building : rom_BARBARIAN_commons_administration_4
    unit : Ste_Sarmatian_Royal_Lancers
    XP : 0
    enabled : False
    key : 22301
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    22311
    new entry
    building : rom_BARBARIAN_commons_administration_4
    unit : Ste_Saka_Noble_Armour_Lancers
    XP : 0
    enabled : False
    key : 22311
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    22324
    new entry
    building : rom_BARBARIAN_commons_administration_4
    unit : Ste_Royal_Horse_Archers
    XP : 0
    enabled : False
    key : 22324
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    51074
    new entry
    building : rom_HELLENIC_military_main_heavy_SELEUCID_2
    unit : Gre_Light_Hoplites
    XP : 0
    enabled : False
    key : 51074
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    51077
    new entry
    building : rom_HELLENIC_military_main_heavy_SELEUCID_2
    unit : Gre_Javelinmen
    XP : 0
    enabled : False
    key : 51077
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    51081
    new entry
    building : rom_HELLENIC_military_main_heavy_SELEUCID_2
    unit : Gre_Hoplites
    XP : 0
    enabled : False
    key : 51081
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    51084
    new entry
    building : rom_HELLENIC_military_main_heavy_SELEUCID_2
    unit : Gre_Periokoi_Pike
    XP : 0
    enabled : False
    key : 51084
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    51085
    new entry
    building : rom_HELLENIC_military_main_heavy_SELEUCID_2
    unit : Gre_Helot_Javelinmen
    XP : 0
    enabled : False
    key : 51085
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    51088
    new entry
    building : rom_HELLENIC_military_main_heavy_SELEUCID_2
    unit : Gre_Levy_Pike
    XP : 0
    enabled : False
    key : 51088
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    51093
    new entry
    building : rom_HELLENIC_military_main_heavy_SELEUCID_2
    unit : Eas_Javelinmen
    XP : 0
    enabled : False
    key : 51093
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    51097
    new entry
    building : rom_HELLENIC_military_main_heavy_SELEUCID_2
    unit : Gre_Light_Cav
    XP : 0
    enabled : False
    key : 51097
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    51099
    new entry
    building : rom_HELLENIC_military_main_heavy_SELEUCID_2
    unit : Eas_Hillmen
    XP : 0
    enabled : False
    key : 51099
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    51108
    new entry
    building : rom_HELLENIC_military_main_heavy_SELEUCID_2
    unit : Bac_Hillmen
    XP : 0
    enabled : False
    key : 51108
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    51113
    new entry
    building : rom_HELLENIC_military_main_heavy_SELEUCID_2
    unit : Bac_Light_Horse
    XP : 0
    enabled : False
    key : 51113
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    51123
    new entry
    building : rom_HELLENIC_military_main_heavy_SELEUCID_2
    unit : Egy_Karian_Axemen
    XP : 0
    enabled : False
    key : 51123
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    51126
    new entry
    building : rom_HELLENIC_military_main_heavy_SELEUCID_2
    unit : Egy_Nubian_Spear
    XP : 0
    enabled : False
    key : 51126
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    51136
    new entry
    building : rom_HELLENIC_military_main_heavy_SELEUCID_2
    unit : Egy_Javelinmen
    XP : 0
    enabled : False
    key : 51136
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    51142
    new entry
    building : rom_HELLENIC_military_main_heavy_SELEUCID_2
    unit : Egy_Pike
    XP : 0
    enabled : False
    key : 51142
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    51151
    new entry
    building : rom_HELLENIC_military_main_heavy_SELEUCID_2
    unit : Car_Hoplites
    XP : 0
    enabled : False
    key : 51151
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    51161
    new entry
    building : rom_HELLENIC_military_main_heavy_SELEUCID_2
    unit : Car_Libyan_Infantry
    XP : 0
    enabled : False
    key : 51161
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    51162
    new entry
    building : rom_HELLENIC_military_main_heavy_SELEUCID_2
    unit : Cel_Skirm
    XP : 0
    enabled : False
    key : 51162
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    51169
    new entry
    building : rom_HELLENIC_military_main_heavy_SELEUCID_2
    unit : Ill_Levies
    XP : 0
    enabled : False
    key : 51169
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    51179
    new entry
    building : rom_HELLENIC_military_main_heavy_SELEUCID_2
    unit : Ill_Slave_Javelinmen
    XP : 0
    enabled : False
    key : 51179
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    51184
    new entry
    building : rom_HELLENIC_military_main_heavy_SELEUCID_2
    unit : Ill_Hoplites
    XP : 0
    enabled : False
    key : 51184
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    51190
    new entry
    building : rom_HELLENIC_military_main_heavy_SELEUCID_2
    unit : Gre_Periokoi_Spears
    XP : 0
    enabled : False
    key : 51190
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    51191
    new entry
    building : rom_HELLENIC_military_main_heavy_SELEUCID_2
    unit : Eas_Persian_Hoplites
    XP : 0
    enabled : False
    key : 51191
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    51199
    new entry
    building : rom_HELLENIC_military_main_heavy_SELEUCID_2
    unit : Gre_Pike
    XP : 0
    enabled : False
    key : 51199
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    51200
    new entry
    building : rom_HELLENIC_military_main_heavy_SELEUCID_3
    unit : Gre_Light_Hoplites
    XP : 0
    enabled : False
    key : 51200
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    51207
    new entry
    building : rom_HELLENIC_military_main_heavy_SELEUCID_3
    unit : Gre_Javelinmen
    XP : 0
    enabled : False
    key : 51207
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    51217
    new entry
    building : rom_HELLENIC_military_main_heavy_SELEUCID_3
    unit : Gre_Hoplites
    XP : 0
    enabled : False
    key : 51217
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    51224
    new entry
    building : rom_HELLENIC_military_main_heavy_SELEUCID_3
    unit : Gre_Periokoi_Pike
    XP : 0
    enabled : False
    key : 51224
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    51227
    new entry
    building : rom_HELLENIC_military_main_heavy_SELEUCID_3
    unit : Gre_Helot_Javelinmen
    XP : 0
    enabled : False
    key : 51227
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    51234
    new entry
    building : rom_HELLENIC_military_main_heavy_SELEUCID_3
    unit : Gre_Levy_Pike
    XP : 0
    enabled : False
    key : 51234
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    51236
    new entry
    building : rom_HELLENIC_military_main_heavy_SELEUCID_3
    unit : Eas_Javelinmen
    XP : 0
    enabled : False
    key : 51236
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    51238
    new entry
    building : rom_HELLENIC_military_main_heavy_SELEUCID_3
    unit : Gre_Light_Cav
    XP : 0
    enabled : False
    key : 51238
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    51240
    new entry
    building : rom_HELLENIC_military_main_heavy_SELEUCID_3
    unit : Eas_Hillmen
    XP : 0
    enabled : False
    key : 51240
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    51242
    new entry
    building : rom_HELLENIC_military_main_heavy_SELEUCID_3
    unit : Bac_Hillmen
    XP : 0
    enabled : False
    key : 51242
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    51250
    new entry
    building : rom_HELLENIC_military_main_heavy_SELEUCID_3
    unit : Bac_Light_Horse
    XP : 0
    enabled : False
    key : 51250
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    51251
    new entry
    building : rom_HELLENIC_military_main_heavy_SELEUCID_3
    unit : Egy_Karian_Axemen
    XP : 0
    enabled : False
    key : 51251
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    51258
    new entry
    building : rom_HELLENIC_military_main_heavy_SELEUCID_3
    unit : Egy_Nubian_Spear
    XP : 0
    enabled : False
    key : 51258
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    51259
    new entry
    building : rom_HELLENIC_military_main_heavy_SELEUCID_3
    unit : Egy_Javelinmen
    XP : 0
    enabled : False
    key : 51259
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    51267
    new entry
    building : rom_HELLENIC_military_main_heavy_SELEUCID_3
    unit : Egy_Pike
    XP : 0
    enabled : False
    key : 51267
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    51276
    new entry
    building : rom_HELLENIC_military_main_heavy_SELEUCID_3
    unit : Car_Hoplites
    XP : 0
    enabled : False
    key : 51276
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    51284
    new entry
    building : rom_HELLENIC_military_main_heavy_SELEUCID_3
    unit : Car_Libyan_Infantry
    XP : 0
    enabled : False
    key : 51284
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    51285
    new entry
    building : rom_HELLENIC_military_main_heavy_SELEUCID_3
    unit : Cel_Skirm
    XP : 0
    enabled : False
    key : 51285
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    51286
    new entry
    building : rom_HELLENIC_military_main_heavy_SELEUCID_3
    unit : Ill_Levies
    XP : 0
    enabled : False
    key : 51286
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    51289
    new entry
    building : rom_HELLENIC_military_main_heavy_SELEUCID_3
    unit : Ill_Slave_Javelinmen
    XP : 0
    enabled : False
    key : 51289
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    51298
    new entry
    building : rom_HELLENIC_military_main_heavy_SELEUCID_3
    unit : Ill_Hoplites
    XP : 0
    enabled : False
    key : 51298
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    51304
    new entry
    building : rom_HELLENIC_military_main_heavy_SELEUCID_3
    unit : Gre_Periokoi_Spears
    XP : 0
    enabled : False
    key : 51304
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    51309
    new entry
    building : rom_HELLENIC_military_main_heavy_SELEUCID_3
    unit : Eas_Persian_Hoplites
    XP : 0
    enabled : False
    key : 51309
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    51317
    new entry
    building : rom_HELLENIC_military_main_heavy_SELEUCID_3
    unit : Gre_Pike
    XP : 0
    enabled : False
    key : 51317
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    51318
    new entry
    building : rom_HELLENIC_military_main_heavy_SELEUCID_3
    unit : Gre_Thorax_Sword
    XP : 0
    enabled : False
    key : 51318
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    51326
    new entry
    building : rom_HELLENIC_military_main_heavy_SELEUCID_3
    unit : Gre_Royal_Peltasts
    XP : 0
    enabled : False
    key : 51326
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    51336
    new entry
    building : rom_HELLENIC_military_main_heavy_SELEUCID_3
    unit : Gre_Thorax_Pike
    XP : 0
    enabled : False
    key : 51336
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    51339
    new entry
    building : rom_HELLENIC_military_main_heavy_SELEUCID_4
    unit : Gre_Light_Hoplites
    XP : 0
    enabled : False
    key : 51339
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    51347
    new entry
    building : rom_HELLENIC_military_main_heavy_SELEUCID_4
    unit : Gre_Javelinmen
    XP : 0
    enabled : False
    key : 51347
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    51354
    new entry
    building : rom_HELLENIC_military_main_heavy_SELEUCID_4
    unit : Gre_Hoplites
    XP : 0
    enabled : False
    key : 51354
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    51362
    new entry
    building : rom_HELLENIC_military_main_heavy_SELEUCID_4
    unit : Gre_Periokoi_Pike
    XP : 0
    enabled : False
    key : 51362
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    51370
    new entry
    building : rom_HELLENIC_military_main_heavy_SELEUCID_4
    unit : Gre_Helot_Javelinmen
    XP : 0
    enabled : False
    key : 51370
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    51371
    new entry
    building : rom_HELLENIC_military_main_heavy_SELEUCID_4
    unit : Gre_Levy_Pike
    XP : 0
    enabled : False
    key : 51371
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    51380
    new entry
    building : rom_HELLENIC_military_main_heavy_SELEUCID_4
    unit : Eas_Javelinmen
    XP : 0
    enabled : False
    key : 51380
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    51382
    new entry
    building : rom_HELLENIC_military_main_heavy_SELEUCID_4
    unit : Gre_Light_Cav
    XP : 0
    enabled : False
    key : 51382
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    51383
    new entry
    building : rom_HELLENIC_military_main_heavy_SELEUCID_4
    unit : Eas_Hillmen
    XP : 0
    enabled : False
    key : 51383
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    51386
    new entry
    building : rom_HELLENIC_military_main_heavy_SELEUCID_4
    unit : Bac_Hillmen
    XP : 0
    enabled : False
    key : 51386
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    51388
    new entry
    building : rom_HELLENIC_military_main_heavy_SELEUCID_4
    unit : Bac_Light_Horse
    XP : 0
    enabled : False
    key : 51388
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    51395
    new entry
    building : rom_HELLENIC_military_main_heavy_SELEUCID_4
    unit : Egy_Karian_Axemen
    XP : 0
    enabled : False
    key : 51395
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    51402
    new entry
    building : rom_HELLENIC_military_main_heavy_SELEUCID_4
    unit : Egy_Nubian_Spear
    XP : 0
    enabled : False
    key : 51402
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    51404
    new entry
    building : rom_HELLENIC_military_main_heavy_SELEUCID_4
    unit : Egy_Javelinmen
    XP : 0
    enabled : False
    key : 51404
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    51412
    new entry
    building : rom_HELLENIC_military_main_heavy_SELEUCID_4
    unit : Egy_Pike
    XP : 0
    enabled : False
    key : 51412
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    51414
    new entry
    building : rom_HELLENIC_military_main_heavy_SELEUCID_4
    unit : Car_Hoplites
    XP : 0
    enabled : False
    key : 51414
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    51420
    new entry
    building : rom_HELLENIC_military_main_heavy_SELEUCID_4
    unit : Car_Libyan_Infantry
    XP : 0
    enabled : False
    key : 51420
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    51421
    new entry
    building : rom_HELLENIC_military_main_heavy_SELEUCID_4
    unit : Cel_Skirm
    XP : 0
    enabled : False
    key : 51421
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    51424
    new entry
    building : rom_HELLENIC_military_main_heavy_SELEUCID_4
    unit : Ill_Levies
    XP : 0
    enabled : False
    key : 51424
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    51425
    new entry
    building : rom_HELLENIC_military_main_heavy_SELEUCID_4
    unit : Ill_Slave_Javelinmen
    XP : 0
    enabled : False
    key : 51425
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    51433
    new entry
    building : rom_HELLENIC_military_main_heavy_SELEUCID_4
    unit : Ill_Hoplites
    XP : 0
    enabled : False
    key : 51433
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    51436
    new entry
    building : rom_HELLENIC_military_main_heavy_SELEUCID_4
    unit : Gre_Periokoi_Spears
    XP : 0
    enabled : False
    key : 51436
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    51437
    new entry
    building : rom_HELLENIC_military_main_heavy_SELEUCID_4
    unit : Eas_Persian_Hoplites
    XP : 0
    enabled : False
    key : 51437
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    51441
    new entry
    building : rom_HELLENIC_military_main_heavy_SELEUCID_4
    unit : Gre_Pike
    XP : 0
    enabled : False
    key : 51441
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    51448
    new entry
    building : rom_HELLENIC_military_main_heavy_SELEUCID_4
    unit : Gre_Thorax_Sword
    XP : 0
    enabled : False
    key : 51448
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    51458
    new entry
    building : rom_HELLENIC_military_main_heavy_SELEUCID_4
    unit : Gre_Royal_Peltasts
    XP : 0
    enabled : False
    key : 51458
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    51467
    new entry
    building : rom_HELLENIC_military_main_heavy_SELEUCID_4
    unit : Gre_Thorax_Pike
    XP : 0
    enabled : False
    key : 51467
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    51473
    new entry
    building : rom_HELLENIC_military_main_heavy_SELEUCID_4
    unit : Gre_Shield_Bearers
    XP : 0
    enabled : False
    key : 51473
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    51477
    new entry
    building : rom_HELLENIC_military_main_heavy_SELEUCID_4
    unit : Gre_Silver_Shield_Pike
    XP : 0
    enabled : False
    key : 51477
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    51481
    new entry
    building : rom_HELLENIC_military_main_heavy_SELEUCID_4
    unit : Gre_Silver_Shield_Sword
    XP : 0
    enabled : False
    key : 51481
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    52009
    new entry
    building : rom_ROMAN_military_main_aux_3
    unit : Aux_Scy_Armour_horse_Archers
    XP : 0
    enabled : False
    key : 52009
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    52014
    new entry
    building : rom_ROMAN_military_main_aux_3
    unit : Aux_Sar_Armour_Lancers
    XP : 0
    enabled : False
    key : 52014
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    52022
    new entry
    building : rom_ROMAN_military_main_aux_4
    unit : Aux_Scy_Armour_horse_Archers
    XP : 1
    enabled : False
    key : 52022
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    52028
    new entry
    building : rom_ROMAN_military_main_aux_4
    unit : Aux_Sar_Armour_Lancers
    XP : 1
    enabled : False
    key : 52028
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    52031
    new entry
    building : rom_BARBARIAN_city_major_1
    unit : Ste_Young_Axes
    XP : 0
    enabled : False
    key : 52031
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    52037
    new entry
    building : rom_BARBARIAN_city_major_2
    unit : Ste_Young_Axes
    XP : 0
    enabled : False
    key : 52037
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    52044
    new entry
    building : rom_BARBARIAN_city_major_3
    unit : Ste_Young_Axes
    XP : 0
    enabled : False
    key : 52044
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    52053
    new entry
    building : rom_BARBARIAN_city_major_4
    unit : Ste_Young_Axes
    XP : 0
    enabled : False
    key : 52053
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    52063
    new entry
    building : rom_BARBARIAN_city_minor_fish_1
    unit : Ste_Young_Axes
    XP : 0
    enabled : False
    key : 52063
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    52064
    new entry
    building : rom_BARBARIAN_city_minor_fish_2
    unit : Ste_Young_Axes
    XP : 0
    enabled : False
    key : 52064
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    52070
    new entry
    building : rom_BARBARIAN_city_minor_fish_3
    unit : Ste_Young_Axes
    XP : 0
    enabled : False
    key : 52070
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    52080
    new entry
    building : rom_BARBARIAN_city_minor_fish_4
    unit : Ste_Young_Axes
    XP : 0
    enabled : False
    key : 52080
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    52090
    new entry
    building : rom_BARBARIAN_city_minor_glass_1
    unit : Ste_Young_Axes
    XP : 0
    enabled : False
    key : 52090
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    52095
    new entry
    building : rom_BARBARIAN_city_minor_glass_2
    unit : Ste_Young_Axes
    XP : 0
    enabled : False
    key : 52095
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    52096
    new entry
    building : rom_BARBARIAN_city_minor_glass_3
    unit : Ste_Young_Axes
    XP : 0
    enabled : False
    key : 52096
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    52101
    new entry
    building : rom_BARBARIAN_city_minor_glass_4
    unit : Ste_Young_Axes
    XP : 0
    enabled : False
    key : 52101
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    52108
    new entry
    building : rom_BARBARIAN_city_minor_gold_1
    unit : Ste_Young_Axes
    XP : 0
    enabled : False
    key : 52108
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    52112
    new entry
    building : rom_BARBARIAN_city_minor_gold_2
    unit : Ste_Young_Axes
    XP : 0
    enabled : False
    key : 52112
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    52122
    new entry
    building : rom_BARBARIAN_city_minor_gold_3
    unit : Ste_Young_Axes
    XP : 0
    enabled : False
    key : 52122
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    52126
    new entry
    building : rom_BARBARIAN_city_minor_gold_4
    unit : Ste_Young_Axes
    XP : 0
    enabled : False
    key : 52126
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    52134
    new entry
    building : rom_BARBARIAN_city_minor_grain_1
    unit : Ste_Young_Axes
    XP : 0
    enabled : False
    key : 52134
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    52138
    new entry
    building : rom_BARBARIAN_city_minor_grain_2
    unit : Ste_Young_Axes
    XP : 0
    enabled : False
    key : 52138
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    52144
    new entry
    building : rom_BARBARIAN_city_minor_grain_3
    unit : Ste_Young_Axes
    XP : 0
    enabled : False
    key : 52144
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    52148
    new entry
    building : rom_BARBARIAN_city_minor_grain_4
    unit : Ste_Young_Axes
    XP : 0
    enabled : False
    key : 52148
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    52152
    new entry
    building : rom_BARBARIAN_city_minor_hides_1
    unit : Ste_Young_Axes
    XP : 0
    enabled : False
    key : 52152
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    52154
    new entry
    building : rom_BARBARIAN_city_minor_hides_2
    unit : Ste_Young_Axes
    XP : 0
    enabled : False
    key : 52154
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    52159
    new entry
    building : rom_BARBARIAN_city_minor_hides_3
    unit : Ste_Young_Axes
    XP : 0
    enabled : False
    key : 52159
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    52165
    new entry
    building : rom_BARBARIAN_city_minor_hides_4
    unit : Ste_Young_Axes
    XP : 0
    enabled : False
    key : 52165
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    52175
    new entry
    building : rom_BARBARIAN_city_minor_iron_1
    unit : Ste_Young_Axes
    XP : 0
    enabled : False
    key : 52175
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    52184
    new entry
    building : rom_BARBARIAN_city_minor_iron_2
    unit : Ste_Young_Axes
    XP : 0
    enabled : False
    key : 52184
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    52185
    new entry
    building : rom_BARBARIAN_city_minor_iron_3
    unit : Ste_Young_Axes
    XP : 0
    enabled : False
    key : 52185
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    52190
    new entry
    building : rom_BARBARIAN_city_minor_iron_4
    unit : Ste_Young_Axes
    XP : 0
    enabled : False
    key : 52190
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    52200
    new entry
    building : rom_BARBARIAN_city_minor_limestone_1
    unit : Ste_Young_Axes
    XP : 0
    enabled : False
    key : 52200
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    52202
    new entry
    building : rom_BARBARIAN_city_minor_limestone_2
    unit : Ste_Young_Axes
    XP : 0
    enabled : False
    key : 52202
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    52211
    new entry
    building : rom_BARBARIAN_city_minor_limestone_3
    unit : Ste_Young_Axes
    XP : 0
    enabled : False
    key : 52211
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    52215
    new entry
    building : rom_BARBARIAN_city_minor_limestone_4
    unit : Ste_Young_Axes
    XP : 0
    enabled : False
    key : 52215
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    52216
    new entry
    building : rom_BARBARIAN_city_minor_marble_1
    unit : Ste_Young_Axes
    XP : 0
    enabled : False
    key : 52216
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    52221
    new entry
    building : rom_BARBARIAN_city_minor_marble_2
    unit : Ste_Young_Axes
    XP : 0
    enabled : False
    key : 52221
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    52228
    new entry
    building : rom_BARBARIAN_city_minor_marble_3
    unit : Ste_Young_Axes
    XP : 0
    enabled : False
    key : 52228
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    52230
    new entry
    building : rom_BARBARIAN_city_minor_marble_4
    unit : Ste_Young_Axes
    XP : 0
    enabled : False
    key : 52230
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    52237
    new entry
    building : rom_BARBARIAN_city_minor_olives_1
    unit : Ste_Young_Axes
    XP : 0
    enabled : False
    key : 52237
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    52238
    new entry
    building : rom_BARBARIAN_city_minor_olives_2
    unit : Ste_Young_Axes
    XP : 0
    enabled : False
    key : 52238
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    52240
    new entry
    building : rom_BARBARIAN_city_minor_olives_3
    unit : Ste_Young_Axes
    XP : 0
    enabled : False
    key : 52240
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    52249
    new entry
    building : rom_BARBARIAN_city_minor_olives_4
    unit : Ste_Young_Axes
    XP : 0
    enabled : False
    key : 52249
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    52257
    new entry
    building : rom_BARBARIAN_city_minor_purple_dye_1
    unit : Ste_Young_Axes
    XP : 0
    enabled : False
    key : 52257
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    52258
    new entry
    building : rom_BARBARIAN_city_minor_purple_dye_2
    unit : Ste_Young_Axes
    XP : 0
    enabled : False
    key : 52258
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    52259
    new entry
    building : rom_BARBARIAN_city_minor_purple_dye_3
    unit : Ste_Young_Axes
    XP : 0
    enabled : False
    key : 52259
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    52267
    new entry
    building : rom_BARBARIAN_city_minor_purple_dye_4
    unit : Ste_Young_Axes
    XP : 0
    enabled : False
    key : 52267
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    52277
    new entry
    building : rom_BARBARIAN_city_minor_silk_1
    unit : Ste_Young_Axes
    XP : 0
    enabled : False
    key : 52277
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    52283
    new entry
    building : rom_BARBARIAN_city_minor_silk_2
    unit : Ste_Young_Axes
    XP : 0
    enabled : False
    key : 52283
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    52288
    new entry
    building : rom_BARBARIAN_city_minor_silk_3
    unit : Ste_Young_Axes
    XP : 0
    enabled : False
    key : 52288
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    52289
    new entry
    building : rom_BARBARIAN_city_minor_silk_4
    unit : Ste_Young_Axes
    XP : 0
    enabled : False
    key : 52289
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    52295
    new entry
    building : rom_BARBARIAN_city_minor_silver_1
    unit : Ste_Young_Axes
    XP : 0
    enabled : False
    key : 52295
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    52297
    new entry
    building : rom_BARBARIAN_city_minor_silver_2
    unit : Ste_Young_Axes
    XP : 0
    enabled : False
    key : 52297
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    52300
    new entry
    building : rom_BARBARIAN_city_minor_silver_3
    unit : Ste_Young_Axes
    XP : 0
    enabled : False
    key : 52300
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    52305
    new entry
    building : rom_BARBARIAN_city_minor_silver_4
    unit : Ste_Young_Axes
    XP : 0
    enabled : False
    key : 52305
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    52307
    new entry
    building : rom_BARBARIAN_city_minor_timber_1
    unit : Ste_Young_Axes
    XP : 0
    enabled : False
    key : 52307
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    52311
    new entry
    building : rom_BARBARIAN_city_minor_timber_2
    unit : Ste_Young_Axes
    XP : 0
    enabled : False
    key : 52311
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    52312
    new entry
    building : rom_BARBARIAN_city_minor_timber_3
    unit : Ste_Young_Axes
    XP : 0
    enabled : False
    key : 52312
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    52313
    new entry
    building : rom_BARBARIAN_city_minor_timber_4
    unit : Ste_Young_Axes
    XP : 0
    enabled : False
    key : 52313
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    52319
    new entry
    building : rom_BARBARIAN_city_minor_township_1
    unit : Ste_Young_Axes
    XP : 0
    enabled : False
    key : 52319
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    52324
    new entry
    building : rom_BARBARIAN_city_minor_township_2
    unit : Ste_Young_Axes
    XP : 0
    enabled : False
    key : 52324
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    52326
    new entry
    building : rom_BARBARIAN_city_minor_township_3
    unit : Ste_Young_Axes
    XP : 0
    enabled : False
    key : 52326
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    52333
    new entry
    building : rom_BARBARIAN_city_minor_township_4
    unit : Ste_Young_Axes
    XP : 0
    enabled : False
    key : 52333
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    52340
    new entry
    building : rom_BARBARIAN_city_minor_wine_1
    unit : Ste_Young_Axes
    XP : 0
    enabled : False
    key : 52340
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    52341
    new entry
    building : rom_BARBARIAN_city_minor_wine_2
    unit : Ste_Young_Axes
    XP : 0
    enabled : False
    key : 52341
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    52345
    new entry
    building : rom_BARBARIAN_city_minor_wine_3
    unit : Ste_Young_Axes
    XP : 0
    enabled : False
    key : 52345
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    52352
    new entry
    building : rom_BARBARIAN_city_minor_wine_4
    unit : Ste_Young_Axes
    XP : 0
    enabled : False
    key : 52352
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    52353
    new entry
    building : rom_ROMAN_port_large_military_2
    unit : Scy_Ballista_Five
    XP : 0
    enabled : False
    key : 52353
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    52356
    new entry
    building : rom_ROMAN_port_large_military_3
    unit : Scy_Ballista_Five
    XP : 0
    enabled : False
    key : 52356
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    52360
    new entry
    building : rom_ROMAN_port_large_military_4
    unit : Scy_Ballista_Five
    XP : 0
    enabled : False
    key : 52360
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    52389
    new entry
    building : rom_BARBARIAN_enclosure_minor_nomadic_2
    unit : Ste_Sarmatian_Riders
    XP : 0
    enabled : False
    key : 52389
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    52392
    new entry
    building : rom_BARBARIAN_enclosure_minor_nomadic_3
    unit : Ste_Sarmatian_Riders
    XP : 1
    enabled : False
    key : 52392
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    52402
    new entry
    building : rom_BARBARIAN_enclosure_minor_nomadic_4
    unit : Ste_Sarmatian_Riders
    XP : 2
    enabled : False
    key : 52402
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    52406
    new entry
    building : rom_BARBARIAN_enclosure_nomadic_2
    unit : Ste_Sarmatian_Riders
    XP : 0
    enabled : False
    key : 52406
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    52410
    new entry
    building : rom_BARBARIAN_enclosure_nomadic_3
    unit : Ste_Sarmatian_Riders
    XP : 1
    enabled : False
    key : 52410
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    52414
    new entry
    building : rom_BARBARIAN_enclosure_nomadic_4
    unit : Ste_Sarmatian_Riders
    XP : 2
    enabled : False
    key : 52414
    unknown6 : 0
    enabled7 : False
    enabled8 : False

    removed values
    37624
    36721
    25363
    37065
    36893
    47525
    46581
    46402
    36973
    36463
    35804
    24753
    47198
    36320
    25224
    36244
    36552
    24747
    22295
    37158
    47731
    37543
    37484
    36640
    26664
    46991
    46752
    46395
    36794
    25360
    25351
    24759
    26896
    25361

    Table building_upgrades_junction_tables

    rom_BARBARIAN_enclosure_1-rom_BARBARIAN_enclosure_nomadic_2
    new entry
    from : rom_BARBARIAN_enclosure_1
    to : rom_BARBARIAN_enclosure_nomadic_2

    rom_BARBARIAN_enclosure_minor_1-rom_BARBARIAN_enclosure_minor_nomadic_2
    new entry
    from : rom_BARBARIAN_enclosure_minor_1
    to : rom_BARBARIAN_enclosure_minor_nomadic_2

    rom_BARBARIAN_enclosure_minor_nomadic_2-rom_BARBARIAN_enclosure_minor_nomadic_3
    new entry
    from : rom_BARBARIAN_enclosure_minor_nomadic_2
    to : rom_BARBARIAN_enclosure_minor_nomadic_3

    rom_BARBARIAN_enclosure_minor_nomadic_3-rom_BARBARIAN_enclosure_minor_nomadic_4
    new entry
    from : rom_BARBARIAN_enclosure_minor_nomadic_3
    to : rom_BARBARIAN_enclosure_minor_nomadic_4

    rom_BARBARIAN_enclosure_nomadic_2-rom_BARBARIAN_enclosure_nomadic_3
    new entry
    from : rom_BARBARIAN_enclosure_nomadic_2
    to : rom_BARBARIAN_enclosure_nomadic_3

    rom_BARBARIAN_enclosure_nomadic_3-rom_BARBARIAN_enclosure_nomadic_4
    new entry
    from : rom_BARBARIAN_enclosure_nomadic_3
    to : rom_BARBARIAN_enclosure_nomadic_4

    rom_BARBARIAN_religious_nomad_1-rom_BARBARIAN_religious_nomad_agin_2
    new entry
    from : rom_BARBARIAN_religious_nomad_1
    to : rom_BARBARIAN_religious_nomad_agin_2

    rom_BARBARIAN_religious_nomad_1-rom_BARBARIAN_religious_nomad_agrimpasa_2
    new entry
    from : rom_BARBARIAN_religious_nomad_1
    to : rom_BARBARIAN_religious_nomad_agrimpasa_2

    rom_BARBARIAN_religious_nomad_1-rom_BARBARIAN_religious_nomad_api_2
    new entry
    from : rom_BARBARIAN_religious_nomad_1
    to : rom_BARBARIAN_religious_nomad_api_2

    rom_BARBARIAN_religious_nomad_1-rom_BARBARIAN_religious_nomad_goitosyros_2
    new entry
    from : rom_BARBARIAN_religious_nomad_1
    to : rom_BARBARIAN_religious_nomad_goitosyros_2

    rom_BARBARIAN_religious_nomad_1-rom_BARBARIAN_religious_nomad_papaios_2
    new entry
    from : rom_BARBARIAN_religious_nomad_1
    to : rom_BARBARIAN_religious_nomad_papaios_2

    rom_BARBARIAN_religious_nomad_1-rom_BARBARIAN_religious_nomad_tabiti_2
    new entry
    from : rom_BARBARIAN_religious_nomad_1
    to : rom_BARBARIAN_religious_nomad_tabiti_2

    rom_BARBARIAN_religious_nomad_agin_2-rom_BARBARIAN_religious_nomad_agin_3
    new entry
    from : rom_BARBARIAN_religious_nomad_agin_2
    to : rom_BARBARIAN_religious_nomad_agin_3

    rom_BARBARIAN_religious_nomad_agin_3-rom_BARBARIAN_religious_nomad_agin_4
    new entry
    from : rom_BARBARIAN_religious_nomad_agin_3
    to : rom_BARBARIAN_religious_nomad_agin_4

    rom_BARBARIAN_religious_nomad_agin_minor_2-rom_BARBARIAN_religious_nomad_agin_minor_3
    new entry
    from : rom_BARBARIAN_religious_nomad_agin_minor_2
    to : rom_BARBARIAN_religious_nomad_agin_minor_3

    rom_BARBARIAN_religious_nomad_agrimpasa_2-rom_BARBARIAN_religious_nomad_agrimpasa_3
    new entry
    from : rom_BARBARIAN_religious_nomad_agrimpasa_2
    to : rom_BARBARIAN_religious_nomad_agrimpasa_3

    rom_BARBARIAN_religious_nomad_agrimpasa_3-rom_BARBARIAN_religious_nomad_agrimpasa_4
    new entry
    from : rom_BARBARIAN_religious_nomad_agrimpasa_3
    to : rom_BARBARIAN_religious_nomad_agrimpasa_4

    rom_BARBARIAN_religious_nomad_agrimpasa_minor_2-rom_BARBARIAN_religious_nomad_agrimpasa_minor_3
    new entry
    from : rom_BARBARIAN_religious_nomad_agrimpasa_minor_2
    to : rom_BARBARIAN_religious_nomad_agrimpasa_minor_3

    rom_BARBARIAN_religious_nomad_api_2-rom_BARBARIAN_religious_nomad_api_3
    new entry
    from : rom_BARBARIAN_religious_nomad_api_2
    to : rom_BARBARIAN_religious_nomad_api_3

    rom_BARBARIAN_religious_nomad_api_3-rom_BARBARIAN_religious_nomad_api_4
    new entry
    from : rom_BARBARIAN_religious_nomad_api_3
    to : rom_BARBARIAN_religious_nomad_api_4

    rom_BARBARIAN_religious_nomad_api_4-rom_BARBARIAN_temple_nomadic_kurgan_field_5
    new entry
    from : rom_BARBARIAN_religious_nomad_api_4
    to : rom_BARBARIAN_temple_nomadic_kurgan_field_5

    rom_BARBARIAN_religious_nomad_api_minor_2-rom_BARBARIAN_religious_nomad_api_minor_3
    new entry
    from : rom_BARBARIAN_religious_nomad_api_minor_2
    to : rom_BARBARIAN_religious_nomad_api_minor_3

    rom_BARBARIAN_religious_nomad_goitosyros_2-rom_BARBARIAN_religious_nomad_goitosyros_3
    new entry
    from : rom_BARBARIAN_religious_nomad_goitosyros_2
    to : rom_BARBARIAN_religious_nomad_goitosyros_3

    rom_BARBARIAN_religious_nomad_goitosyros_3-rom_BARBARIAN_religious_nomad_goitosyros_4
    new entry
    from : rom_BARBARIAN_religious_nomad_goitosyros_3
    to : rom_BARBARIAN_religious_nomad_goitosyros_4

    rom_BARBARIAN_religious_nomad_goitosyros_minor_2-rom_BARBARIAN_religious_nomad_goitosyros_minor_3
    new entry
    from : rom_BARBARIAN_religious_nomad_goitosyros_minor_2
    to : rom_BARBARIAN_religious_nomad_goitosyros_minor_3

    rom_BARBARIAN_religious_nomad_minor_1-rom_BARBARIAN_religious_nomad_agin_minor_2
    new entry
    from : rom_BARBARIAN_religious_nomad_minor_1
    to : rom_BARBARIAN_religious_nomad_agin_minor_2

    rom_BARBARIAN_religious_nomad_minor_1-rom_BARBARIAN_religious_nomad_agrimpasa_minor_2
    new entry
    from : rom_BARBARIAN_religious_nomad_minor_1
    to : rom_BARBARIAN_religious_nomad_agrimpasa_minor_2

    rom_BARBARIAN_religious_nomad_minor_1-rom_BARBARIAN_religious_nomad_api_minor_2
    new entry
    from : rom_BARBARIAN_religious_nomad_minor_1
    to : rom_BARBARIAN_religious_nomad_api_minor_2

    rom_BARBARIAN_religious_nomad_minor_1-rom_BARBARIAN_religious_nomad_goitosyros_minor_2
    new entry
    from : rom_BARBARIAN_religious_nomad_minor_1
    to : rom_BARBARIAN_religious_nomad_goitosyros_minor_2

    rom_BARBARIAN_religious_nomad_minor_1-rom_BARBARIAN_religious_nomad_papaios_minor_2
    new entry
    from : rom_BARBARIAN_religious_nomad_minor_1
    to : rom_BARBARIAN_religious_nomad_papaios_minor_2

    rom_BARBARIAN_religious_nomad_minor_1-rom_BARBARIAN_religious_nomad_tabiti_minor_2
    new entry
    from : rom_BARBARIAN_religious_nomad_minor_1
    to : rom_BARBARIAN_religious_nomad_tabiti_minor_2

    rom_BARBARIAN_religious_nomad_papaios_2-rom_BARBARIAN_religious_nomad_papaios_3
    new entry
    from : rom_BARBARIAN_religious_nomad_papaios_2
    to : rom_BARBARIAN_religious_nomad_papaios_3

    rom_BARBARIAN_religious_nomad_papaios_3-rom_BARBARIAN_religious_nomad_papaios_4
    new entry
    from : rom_BARBARIAN_religious_nomad_papaios_3
    to : rom_BARBARIAN_religious_nomad_papaios_4

    rom_BARBARIAN_religious_nomad_papaios_minor_2-rom_BARBARIAN_religious_nomad_papaios_minor_3
    new entry
    from : rom_BARBARIAN_religious_nomad_papaios_minor_2
    to : rom_BARBARIAN_religious_nomad_papaios_minor_3

    rom_BARBARIAN_religious_nomad_tabiti_2-rom_BARBARIAN_religious_nomad_tabiti_3
    new entry
    from : rom_BARBARIAN_religious_nomad_tabiti_2
    to : rom_BARBARIAN_religious_nomad_tabiti_3

    rom_BARBARIAN_religious_nomad_tabiti_3-rom_BARBARIAN_religious_nomad_tabiti_4
    new entry
    from : rom_BARBARIAN_religious_nomad_tabiti_3
    to : rom_BARBARIAN_religious_nomad_tabiti_4

    rom_BARBARIAN_religious_nomad_tabiti_minor_2-rom_BARBARIAN_religious_nomad_tabiti_minor_3
    new entry
    from : rom_BARBARIAN_religious_nomad_tabiti_minor_2
    to : rom_BARBARIAN_religious_nomad_tabiti_minor_3

    rom_HELLENIC_agora_1-rom_HELLENIC_agora_satrap_SELEUCID_2
    new entry
    from : rom_HELLENIC_agora_1
    to : rom_HELLENIC_agora_satrap_SELEUCID_2

    rom_HELLENIC_agora_satrap_SELEUCID_2-rom_HELLENIC_agora_satrap_SELEUCID_3
    new entry
    from : rom_HELLENIC_agora_satrap_SELEUCID_2
    to : rom_HELLENIC_agora_satrap_SELEUCID_3

    rom_HELLENIC_agora_satrap_SELEUCID_3-rom_HELLENIC_agora_satrap_SELEUCID_4
    new entry
    from : rom_HELLENIC_agora_satrap_SELEUCID_3
    to : rom_HELLENIC_agora_satrap_SELEUCID_4

    rom_HELLENIC_military_main_1-rom_HELLENIC_military_main_heavy_SELEUCID_2
    new entry
    from : rom_HELLENIC_military_main_1
    to : rom_HELLENIC_military_main_heavy_SELEUCID_2

    rom_HELLENIC_military_main_heavy_SELEUCID_2-rom_HELLENIC_military_main_heavy_SELEUCID_3
    new entry
    from : rom_HELLENIC_military_main_heavy_SELEUCID_2
    to : rom_HELLENIC_military_main_heavy_SELEUCID_3

    rom_HELLENIC_military_main_heavy_SELEUCID_3-rom_HELLENIC_military_main_heavy_SELEUCID_4
    new entry
    from : rom_HELLENIC_military_main_heavy_SELEUCID_3
    to : rom_HELLENIC_military_main_heavy_SELEUCID_4

    rom_HELLENIC_temple_Nymphs_4-rom_HELLENIC_temple_paradise_of_daphne_5
    new entry
    from : rom_HELLENIC_temple_Nymphs_4
    to : rom_HELLENIC_temple_paradise_of_daphne_5


    Table cai_construction_system_building_values_tables

    -cai_economic_group--rom_BARBARIAN_enclosure_minor_nomadic_2-rom_BARBARIAN_enclosure_minor_nomadic_4-
    new entry
    unknown :
    unknown2 :
    building_or_building_range_start_inclusive : rom_BARBARIAN_enclosure_minor_nomadic_2
    building_range_end_inclusive : rom_BARBARIAN_enclosure_minor_nomadic_4
    building_super_chain :
    cai_construction_system_category :
    cai_construction_system_category_group : cai_economic_group
    unknown8 :
    culture :
    unknown10 :
    unknown11 : -1
    unknown12 : -1
    unknown13 : 0
    unknown14 : 0
    unknown15 : 0
    unknown16 : 0
    unknown17 : 0
    unknown18 : 0
    unknown19 : -1
    unknown20 : -1
    unknown21 : 0
    unknown22 : 0
    unknown23 : 0
    unknown24 : 0
    unknown25 : 0
    unknown26 : 0
    score_end_inclusive : 300
    score_or_score_start_inclusive : 60
    unknown29 :

    -cai_economic_group--rom_BARBARIAN_enclosure_nomadic_2-rom_BARBARIAN_enclosure_nomadic_4-
    new entry
    unknown :
    unknown2 :
    building_or_building_range_start_inclusive : rom_BARBARIAN_enclosure_nomadic_2
    building_range_end_inclusive : rom_BARBARIAN_enclosure_nomadic_4
    building_super_chain :
    cai_construction_system_category :
    cai_construction_system_category_group : cai_economic_group
    unknown8 :
    culture :
    unknown10 :
    unknown11 : -1
    unknown12 : -1
    unknown13 : 0
    unknown14 : 0
    unknown15 : 0
    unknown16 : 0
    unknown17 : 0
    unknown18 : 0
    unknown19 : -1
    unknown20 : -1
    unknown21 : 0
    unknown22 : 0
    unknown23 : 0
    unknown24 : 0
    unknown25 : 0
    unknown26 : 0
    score_end_inclusive : 300
    score_or_score_start_inclusive : 60
    unknown29 :

    -cai_public_order_group--rom_BARBARIAN_religious_nomad_1--
    new entry
    unknown :
    unknown2 :
    building_or_building_range_start_inclusive : rom_BARBARIAN_religious_nomad_1
    building_range_end_inclusive :
    building_super_chain :
    cai_construction_system_category :
    cai_construction_system_category_group : cai_public_order_group
    unknown8 :
    culture :
    unknown10 :
    unknown11 : -1
    unknown12 : -1
    unknown13 : 0
    unknown14 : 0
    unknown15 : 0
    unknown16 : 0
    unknown17 : 0
    unknown18 : 0
    unknown19 : -1
    unknown20 : -1
    unknown21 : 0
    unknown22 : 0
    unknown23 : 0
    unknown24 : 0
    unknown25 : 0
    unknown26 : 0
    score_end_inclusive : 0
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    -cai_military_land_group--rom_BARBARIAN_religious_nomad_agin_2-rom_BARBARIAN_religious_nomad_agin_4-
    new entry
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    unknown29 :

    -cai_public_order_group--rom_BARBARIAN_religious_nomad_agin_2-rom_BARBARIAN_religious_nomad_agin_4-
    new entry
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    -cai_military_land_group--rom_BARBARIAN_religious_nomad_agin_minor_2-rom_BARBARIAN_religious_nomad_agin_minor_3-
    new entry
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    unknown29 :

    -cai_public_order_group--rom_BARBARIAN_religious_nomad_agin_minor_2-rom_BARBARIAN_religious_nomad_agin_minor_3-
    new entry
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    building_or_building_range_start_inclusive : rom_BARBARIAN_religious_nomad_agin_minor_2
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    unknown29 :

    -cai_military_land_group--rom_BARBARIAN_religious_nomad_agrimpasa_2-rom_BARBARIAN_religious_nomad_agrimpasa_4-
    new entry
    unknown :
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    unknown29 :

    -cai_public_order_group--rom_BARBARIAN_religious_nomad_agrimpasa_2-rom_BARBARIAN_religious_nomad_agrimpasa_4-
    new entry
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    building_or_building_range_start_inclusive : rom_BARBARIAN_religious_nomad_agrimpasa_2
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    unknown29 :

    -cai_military_land_group--rom_BARBARIAN_religious_nomad_agrimpasa_minor_2-rom_BARBARIAN_religious_nomad_agrimpasa_minor_3-
    new entry
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    building_or_building_range_start_inclusive : rom_BARBARIAN_religious_nomad_agrimpasa_minor_2
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    unknown29 :

    -cai_public_order_group--rom_BARBARIAN_religious_nomad_agrimpasa_minor_2-rom_BARBARIAN_religious_nomad_agrimpasa_minor_3-
    new entry
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    building_or_building_range_start_inclusive : rom_BARBARIAN_religious_nomad_agrimpasa_minor_2
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    building_super_chain :
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    unknown29 :

    -cai_food_group--rom_BARBARIAN_religious_nomad_api_2-rom_BARBARIAN_religious_nomad_api_4-
    new entry
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    cai_construction_system_category :
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    unknown29 :

    -cai_public_order_group--rom_BARBARIAN_religious_nomad_api_2-rom_BARBARIAN_religious_nomad_api_4-
    new entry
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    unknown29 :

    -cai_food_group--rom_BARBARIAN_religious_nomad_api_minor_2-rom_BARBARIAN_religious_nomad_api_minor_3-
    new entry
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    building_or_building_range_start_inclusive : rom_BARBARIAN_religious_nomad_api_minor_2
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    unknown29 :

    -cai_public_order_group--rom_BARBARIAN_religious_nomad_api_minor_2-rom_BARBARIAN_religious_nomad_api_minor_3-
    new entry
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    building_or_building_range_start_inclusive : rom_BARBARIAN_religious_nomad_api_minor_2
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    unknown29 :

    -cai_military_land_group--rom_BARBARIAN_religious_nomad_goitosyros_2-rom_BARBARIAN_religious_nomad_goitosyros_4-
    new entry
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    building_or_building_range_start_inclusive : rom_BARBARIAN_religious_nomad_goitosyros_2
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    building_super_chain :
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    unknown29 :

    -cai_public_order_group--rom_BARBARIAN_religious_nomad_goitosyros_2-rom_BARBARIAN_religious_nomad_goitosyros_4-
    new entry
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    building_or_building_range_start_inclusive : rom_BARBARIAN_religious_nomad_goitosyros_2
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    unknown29 :

    -cai_military_land_group--rom_BARBARIAN_religious_nomad_goitosyros_minor_2-rom_BARBARIAN_religious_nomad_goitosyros_minor_3-
    new entry
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    building_or_building_range_start_inclusive : rom_BARBARIAN_religious_nomad_goitosyros_minor_2
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    building_super_chain :
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    unknown29 :

    -cai_public_order_group--rom_BARBARIAN_religious_nomad_goitosyros_minor_2-rom_BARBARIAN_religious_nomad_goitosyros_minor_3-
    new entry
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    unknown2 :
    building_or_building_range_start_inclusive : rom_BARBARIAN_religious_nomad_goitosyros_minor_2
    building_range_end_inclusive : rom_BARBARIAN_religious_nomad_goitosyros_minor_3
    building_super_chain :
    cai_construction_system_category :
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    unknown29 :

    -cai_public_order_group--rom_BARBARIAN_religious_nomad_minor_1--
    new entry
    unknown :
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    building_or_building_range_start_inclusive : rom_BARBARIAN_religious_nomad_minor_1
    building_range_end_inclusive :
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    unknown29 :

    -cai_economic_group--rom_BARBARIAN_religious_nomad_papaios_2-rom_BARBARIAN_religious_nomad_papaios_4-
    new entry
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    building_or_building_range_start_inclusive : rom_BARBARIAN_religious_nomad_papaios_2
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    score_end_inclusive : 750
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    unknown29 :

    -cai_public_order_group--rom_BARBARIAN_religious_nomad_papaios_2-rom_BARBARIAN_religious_nomad_papaios_4-
    new entry
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    building_or_building_range_start_inclusive : rom_BARBARIAN_religious_nomad_papaios_2
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    unknown29 :

    -cai_economic_group--rom_BARBARIAN_religious_nomad_papaios_minor_2-rom_BARBARIAN_religious_nomad_papaios_minor_3-
    new entry
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    building_or_building_range_start_inclusive : rom_BARBARIAN_religious_nomad_papaios_minor_2
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    unknown29 :

    -cai_public_order_group--rom_BARBARIAN_religious_nomad_papaios_minor_2-rom_BARBARIAN_religious_nomad_papaios_minor_3-
    new entry
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    building_or_building_range_start_inclusive : rom_BARBARIAN_religious_nomad_papaios_minor_2
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    building_super_chain :
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    unknown29 :

    -cai_economic_group--rom_BARBARIAN_religious_nomad_tabiti_2-rom_BARBARIAN_religious_nomad_tabiti_4-
    new entry
    unknown :
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    building_or_building_range_start_inclusive : rom_BARBARIAN_religious_nomad_tabiti_2
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    building_super_chain :
    cai_construction_system_category :
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    unknown29 :

    -cai_public_order_group--rom_BARBARIAN_religious_nomad_tabiti_2-rom_BARBARIAN_religious_nomad_tabiti_4-
    new entry
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    building_or_building_range_start_inclusive : rom_BARBARIAN_religious_nomad_tabiti_2
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    building_super_chain :
    cai_construction_system_category :
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    unknown29 :

    -cai_economic_group--rom_BARBARIAN_religious_nomad_tabiti_minor_2-rom_BARBARIAN_religious_nomad_tabiti_minor_3-
    new entry
    unknown :
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    building_or_building_range_start_inclusive : rom_BARBARIAN_religious_nomad_tabiti_minor_2
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    unknown29 :

    -cai_public_order_group--rom_BARBARIAN_religious_nomad_tabiti_minor_2-rom_BARBARIAN_religious_nomad_tabiti_minor_3-
    new entry
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    building_or_building_range_start_inclusive : rom_BARBARIAN_religious_nomad_tabiti_minor_2
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    unknown14 : 0
    unknown15 : 0
    unknown16 : 0
    unknown17 : 0
    unknown18 : 0
    unknown19 : -1
    unknown20 : -1
    unknown21 : 0
    unknown22 : 0
    unknown23 : 0
    unknown24 : 0
    unknown25 : 0
    unknown26 : 0
    score_end_inclusive : 450
    score_or_score_start_inclusive : 150
    unknown29 :

    -cai_food_group--rom_BARBARIAN_temple_nomadic_kurgan_field_5--
    new entry
    unknown :
    unknown2 :
    building_or_building_range_start_inclusive : rom_BARBARIAN_temple_nomadic_kurgan_field_5
    building_range_end_inclusive :
    building_super_chain :
    cai_construction_system_category :
    cai_construction_system_category_group : cai_food_group
    unknown8 :
    culture :
    unknown10 :
    unknown11 : -1
    unknown12 : -1
    unknown13 : 0
    unknown14 : 0
    unknown15 : 0
    unknown16 : 0
    unknown17 : 0
    unknown18 : 0
    unknown19 : -1
    unknown20 : -1
    unknown21 : 0
    unknown22 : 0
    unknown23 : 0
    unknown24 : 0
    unknown25 : 0
    unknown26 : 0
    score_end_inclusive : 0
    score_or_score_start_inclusive : 1000
    unknown29 :

    -cai_public_order_group--rom_BARBARIAN_temple_nomadic_kurgan_field_5--
    new entry
    unknown :
    unknown2 :
    building_or_building_range_start_inclusive : rom_BARBARIAN_temple_nomadic_kurgan_field_5
    building_range_end_inclusive :
    building_super_chain :
    cai_construction_system_category :
    cai_construction_system_category_group : cai_public_order_group
    unknown8 :
    culture :
    unknown10 :
    unknown11 : -1
    unknown12 : -1
    unknown13 : 0
    unknown14 : 0
    unknown15 : 0
    unknown16 : 0
    unknown17 : 0
    unknown18 : 0
    unknown19 : -1
    unknown20 : -1
    unknown21 : 0
    unknown22 : 0
    unknown23 : 0
    unknown24 : 0
    unknown25 : 0
    unknown26 : 0
    score_end_inclusive : 0
    score_or_score_start_inclusive : 1000
    unknown29 :

    -cai_economic_group--rom_HELLENIC_agora_satrap_SELEUCID_2-rom_HELLENIC_agora_satrap_SELEUCID_4-
    new entry
    unknown :
    unknown2 :
    building_or_building_range_start_inclusive : rom_HELLENIC_agora_satrap_SELEUCID_2
    building_range_end_inclusive : rom_HELLENIC_agora_satrap_SELEUCID_4
    building_super_chain :
    cai_construction_system_category :
    cai_construction_system_category_group : cai_economic_group
    unknown8 :
    culture :
    unknown10 :
    unknown11 : -1
    unknown12 : -1
    unknown13 : 0
    unknown14 : 0
    unknown15 : 0
    unknown16 : 0
    unknown17 : 0
    unknown18 : 0
    unknown19 : -1
    unknown20 : -1
    unknown21 : 0
    unknown22 : 0
    unknown23 : 0
    unknown24 : 0
    unknown25 : 0
    unknown26 : 0
    score_end_inclusive : 1500
    score_or_score_start_inclusive : 300
    unknown29 :

    -cai_economic_group--rom_HELLENIC_temple_paradise_of_daphne_5--
    new entry
    unknown :
    unknown2 :
    building_or_building_range_start_inclusive : rom_HELLENIC_temple_paradise_of_daphne_5
    building_range_end_inclusive :
    building_super_chain :
    cai_construction_system_category :
    cai_construction_system_category_group : cai_economic_group
    unknown8 :
    culture :
    unknown10 :
    unknown11 : -1
    unknown12 : -1
    unknown13 : 0
    unknown14 : 0
    unknown15 : 0
    unknown16 : 0
    unknown17 : 0
    unknown18 : 0
    unknown19 : -1
    unknown20 : -1
    unknown21 : 0
    unknown22 : 0
    unknown23 : 0
    unknown24 : 0
    unknown25 : 0
    unknown26 : 0
    score_end_inclusive : 0
    score_or_score_start_inclusive : 1000
    unknown29 :

    -cai_public_order_group--rom_HELLENIC_temple_paradise_of_daphne_5--
    new entry
    unknown :
    unknown2 :
    building_or_building_range_start_inclusive : rom_HELLENIC_temple_paradise_of_daphne_5
    building_range_end_inclusive :
    building_super_chain :
    cai_construction_system_category :
    cai_construction_system_category_group : cai_public_order_group
    unknown8 :
    culture :
    unknown10 :
    unknown11 : -1
    unknown12 : -1
    unknown13 : 0
    unknown14 : 0
    unknown15 : 0
    unknown16 : 0
    unknown17 : 0
    unknown18 : 0
    unknown19 : -1
    unknown20 : -1
    unknown21 : 0
    unknown22 : 0
    unknown23 : 0
    unknown24 : 0
    unknown25 : 0
    unknown26 : 0
    score_end_inclusive : 0
    score_or_score_start_inclusive : 1000
    unknown29 :

    -cai_military_land_group-rom_Hellenistic-rom_HELLENIC_military_main_heavy_SELEUCID_2-rom_HELLENIC_military_main_heavy_SELEUCID_4-
    new entry
    unknown :
    unknown2 :
    building_or_building_range_start_inclusive : rom_HELLENIC_military_main_heavy_SELEUCID_2
    building_range_end_inclusive : rom_HELLENIC_military_main_heavy_SELEUCID_4
    building_super_chain :
    cai_construction_system_category :
    cai_construction_system_category_group : cai_military_land_group
    unknown8 :
    culture : rom_Hellenistic
    unknown10 :
    unknown11 : -1
    unknown12 : -1
    unknown13 : 0
    unknown14 : 0
    unknown15 : 0
    unknown16 : 0
    unknown17 : 0
    unknown18 : 0
    unknown19 : 1
    unknown20 : 1
    unknown21 : 3250
    unknown22 : 650
    unknown23 : 2000
    unknown24 : 400
    unknown25 : 1250
    unknown26 : 250
    score_end_inclusive : 3800
    score_or_score_start_inclusive : 950
    unknown29 :


    Table cai_personalities_randomisation_policies_tables

    at
    new entry
    randomisation_policy_key : at

    at
    new entry
    randomisation_policy_key : at


    Table cai_personalities_reliability_policies_tables

    <was deleted>

    Table cai_personality_deal_evaluation_deal_component_names_tables

    OFFER_JOIN_WAR
    new entry
    id : OFFER_JOIN_WAR

    REQUEST_JOIN_WAR
    new entry
    id : REQUEST_JOIN_WAR


    Table cai_personality_deal_evaluation_deal_component_values_tables

    OFFER_JOIN_WAR-default
    new entry
    best_friends_value : -40
    bitter_enemies_value : -1
    deal_component : OFFER_JOIN_WAR
    friendly_value : -20
    neutral_value : -14
    personality_component : default
    total_war_balance_factor : -4
    last_stand_balance_factor : -9
    unfriendly_value : -9
    very_friendly_value : -25
    very_unfriendly_value : -5
    war_balance_factor : 5
    tension_balance_factor : 25
    peace_balance_factor : 45
    treachery_value : 0

    PEACE-default
    friendly_value : -15 -> -9
    neutral_value : -15 -> -11
    total_war_balance_factor : 25 -> 38
    last_stand_balance_factor : 25 -> 45
    unfriendly_value : -20 -> -16
    very_friendly_value : -10 -> -7
    very_unfriendly_value : -27 -> -25
    war_balance_factor : 20 -> 24

    REQUEST_JOIN_WAR-default
    new entry
    best_friends_value : -5
    bitter_enemies_value : -2
    deal_component : REQUEST_JOIN_WAR
    friendly_value : -5
    neutral_value : -5
    personality_component : default
    total_war_balance_factor : 7
    last_stand_balance_factor : 8
    unfriendly_value : -4
    very_friendly_value : -5
    very_unfriendly_value : -2
    war_balance_factor : 5
    tension_balance_factor : 5
    peace_balance_factor : 5
    treachery_value : 0.5

    STRATEGIC_BALANCE_CHANGE-default
    total_war_balance_factor : 40 -> 70
    last_stand_balance_factor : 40 -> 90
    war_balance_factor : 30 -> 55
    tension_balance_factor : 25 -> 45
    peace_balance_factor : 25 -> 40

    WAR-default
    total_war_balance_factor : 15 -> -4
    last_stand_balance_factor : 15 -> -9
    war_balance_factor : 15 -> 5
    tension_balance_factor : 30 -> 25

    PEACE-friendly
    friendly_value : -13 -> -7
    neutral_value : -14 -> -9
    total_war_balance_factor : 25 -> 38
    last_stand_balance_factor : 25 -> 45
    unfriendly_value : -21 -> -16
    very_friendly_value : -10 -> -6
    very_unfriendly_value : -24 -> -23
    war_balance_factor : 20 -> 24

    STRATEGIC_BALANCE_CHANGE-warlike
    total_war_balance_factor : 35 -> 50
    last_stand_balance_factor : 35 -> 60
    war_balance_factor : 25 -> 40
    tension_balance_factor : 15 -> 30
    peace_balance_factor : 15 -> 30

    WAR-warlike
    total_war_balance_factor : 15 -> 10
    last_stand_balance_factor : 15 -> 5


    Table cai_personality_deal_generation_components_tables

    at
    new entry
    id : at

    at
    new entry
    id : at


    Table cai_personality_deal_generation_generator_priorities_tables

    <was deleted>

    Table cai_personality_diplomatic_event_values_tables

    default-WAR
    value : -50 -> -30

    diplomat-WAR
    value : -50 -> -30

    historian-WAR
    value : -50 -> -30


    Table cai_personality_negotiation_components_tables


    new entry
    angry_reject_max : at


    new entry
    angry_reject_max : at


    Table cai_personality_strategic_components_tables

    <was deleted>

    Table cai_personality_strategic_desired_attitudes_tables

    default
    neutral_positive_factor : 0.1 -> 0.06
    unfriendly_positive_factor : 0.075 -> 0.04
    very_unfriendly_positive_factor : 0.05 -> 0.02
    neutral_negative_factor : 0.1 -> 0.06
    unfriendly_negative_factor : 0.075 -> 0.04
    very_unfriendly_negative_factor : 0.05 -> 0.02

    reckless
    neutral_positive_factor : 0.1 -> 0.06
    unfriendly_positive_factor : 0.05 -> 0.03
    very_unfriendly_positive_factor : 0.05 -> 0.02

    resource_hoarder
    neutral_positive_factor : 0.1 -> 0.06
    unfriendly_positive_factor : 0.075 -> 0.04
    very_unfriendly_positive_factor : 0.05 -> 0.02
    neutral_negative_factor : 0.1 -> 0.06
    unfriendly_negative_factor : 0.075 -> 0.04
    very_unfriendly_negative_factor : 0.05 -> 0.02

    self_centered
    neutral_positive_factor : 0.1 -> 0.06
    unfriendly_positive_factor : 0.075 -> 0.04
    very_unfriendly_positive_factor : 0.05 -> 0.02
    neutral_negative_factor : 0.1 -> 0.06
    unfriendly_negative_factor : 0.075 -> 0.04
    very_unfriendly_negative_factor : 0.05 -> 0.02

    strategic_opportunist
    neutral_positive_factor : 0.15 -> 0.1
    unfriendly_positive_factor : 0.075 -> 0.04
    very_unfriendly_positive_factor : 0.1 -> 0.05
    neutral_negative_factor : 0.15 -> 0.1
    unfriendly_negative_factor : 0.1 -> 0.06
    very_unfriendly_negative_factor : 0.05 -> 0.04

    strategist
    neutral_positive_factor : 0.1 -> 0.06
    unfriendly_positive_factor : 0.075 -> 0.04
    very_unfriendly_positive_factor : 0.05 -> 0.02
    neutral_negative_factor : 0.1 -> 0.06
    unfriendly_negative_factor : 0.075 -> 0.04
    very_unfriendly_negative_factor : 0.05 -> 0.02


    Table cai_task_management_system_task_generator_groups_generators_junctions_tables


    new entry
    priority : 1
    task_generator_group_key : basic_with_regions_task_generator_group
    task_generator_key : CAI_TMS_TASK_GENERATOR_ATTACK_ALL_LOCAL_AGENTS_LEVEL_SCALED


    new entry
    priority : 0.5
    task_generator_group_key : basic_with_regions_task_generator_group
    task_generator_key : CAI_TMS_TASK_GENERATOR_ATTACK_ALL_LOCAL_FORCES_SIZE_SCALED


    new entry
    priority : 1
    task_generator_group_key : basic_with_regions_task_generator_group
    task_generator_key : CAI_TMS_TASK_GENERATOR_ATTACK_ALL_LOCAL_HUMAN_AGENTS_LEVEL_SCALED


    new entry
    priority : 0.5
    task_generator_group_key : basic_with_regions_task_generator_group
    task_generator_key : CAI_TMS_TASK_GENERATOR_ATTACK_ALL_LOCAL_HUMAN_FORCES_SIZE_SCALED


    new entry
    priority : 1
    task_generator_group_key : basic_with_regions_task_generator_group
    task_generator_key : CAI_TMS_TASK_GENERATOR_ATTACK_ALL_LOCAL_HUMAN_SETTLEMENTS


    new entry
    priority : 1
    task_generator_group_key : basic_with_regions_task_generator_group
    task_generator_key : CAI_TMS_TASK_GENERATOR_ATTACK_ALL_OUT_CULTURE_CONVERTING_AGENTS_IN_OWNED_TERRITORY


    Table cai_task_management_system_task_generators_tables


    new entry
    key : CAI_TMS_TASK_GENERATOR_ATTACK_ALL_LOCAL_AGENTS_LEVEL_SCALED


    new entry
    key : CAI_TMS_TASK_GENERATOR_ATTACK_ALL_LOCAL_FORCES_SIZE_SCALED


    new entry
    key : CAI_TMS_TASK_GENERATOR_ATTACK_ALL_LOCAL_HUMAN_AGENTS_LEVEL_SCALED


    new entry
    key : CAI_TMS_TASK_GENERATOR_ATTACK_ALL_LOCAL_HUMAN_FORCES_SIZE_SCALED


    new entry
    key : CAI_TMS_TASK_GENERATOR_ATTACK_ALL_LOCAL_HUMAN_SETTLEMENTS


    new entry
    key : CAI_TMS_TASK_GENERATOR_ATTACK_ALL_OUT_CULTURE_CONVERTING_AGENTS_IN_OWNED_TERRITORY


    Table campaign_ai_technology_path_junctions_tables

    rom_civ_basic-rom_nomad_civil_top_sheep_husbandry
    new entry
    path_key : rom_civ_basic
    priority : 1
    technology_key : rom_nomad_civil_top_sheep_husbandry

    rom_civ_basic-rom_seleucid_civil_top_social_organisation
    new entry
    path_key : rom_civ_basic
    priority : 1
    technology_key : rom_seleucid_civil_top_social_organisation

    rom_civ_construction_buff-rom_nomad_civil_construction_dry_stone_construction
    new entry
    path_key : rom_civ_construction_buff
    priority : 1
    technology_key : rom_nomad_civil_construction_dry_stone_construction

    rom_civ_construction_buff-rom_nomad_civil_construction_stone_footing
    new entry
    path_key : rom_civ_construction_buff
    priority : 1
    technology_key : rom_nomad_civil_construction_stone_footing

    rom_civ_construction_early-rom_nomad_civil_construction_earthworks
    new entry
    path_key : rom_civ_construction_early
    priority : 1
    technology_key : rom_nomad_civil_construction_earthworks

    rom_civ_construction_early-rom_nomad_civil_construction_raised_site
    new entry
    path_key : rom_civ_construction_early
    priority : 1
    technology_key : rom_nomad_civil_construction_raised_site

    rom_civ_construction_early-rom_nomad_civil_construction_tax_labour
    new entry
    path_key : rom_civ_construction_early
    priority : 1
    technology_key : rom_nomad_civil_construction_tax_labour

    rom_civ_construction_early-rom_nomad_civil_construction_under_floor_drainage
    new entry
    path_key : rom_civ_construction_early
    priority : 1
    technology_key : rom_nomad_civil_construction_under_floor_drainage

    rom_civ_construction_last-rom_nomad_civil_construction_enclosed_settlement
    new entry
    path_key : rom_civ_construction_last
    priority : 1
    technology_key : rom_nomad_civil_construction_enclosed_settlement

    rom_civ_construction_options-rom_nomad_civil_construction_double_wall_construction
    new entry
    path_key : rom_civ_construction_options
    priority : 1
    technology_key : rom_nomad_civil_construction_double_wall_construction

    rom_civ_construction_options-rom_nomad_civil_construction_large_defences
    new entry
    path_key : rom_civ_construction_options
    priority : 1
    technology_key : rom_nomad_civil_construction_large_defences

    rom_civ_economy_food_early-rom_nomad_civil_tribal_economy_animal_husbandry
    new entry
    path_key : rom_civ_economy_food_early
    priority : 1
    technology_key : rom_nomad_civil_tribal_economy_animal_husbandry

    rom_civ_economy_food_early-rom_nomad_civil_tribal_economy_fertilisation
    new entry
    path_key : rom_civ_economy_food_early
    priority : 1
    technology_key : rom_nomad_civil_tribal_economy_fertilisation

    rom_civ_economy_food_early-rom_nomad_civil_tribal_economy_iron_tools
    new entry
    path_key : rom_civ_economy_food_early
    priority : 1
    technology_key : rom_nomad_civil_tribal_economy_iron_tools

    rom_civ_economy_food_early-rom_seleucid_civil_economy_fertilisation
    new entry
    path_key : rom_civ_economy_food_early
    priority : 1
    technology_key : rom_seleucid_civil_economy_fertilisation

    rom_civ_economy_food_last-rom_nomad_civil_tribal_economy_grain_kiln
    new entry
    path_key : rom_civ_economy_food_last
    priority : 1
    technology_key : rom_nomad_civil_tribal_economy_grain_kiln

    rom_civ_economy_food_last-rom_seleucid_civil_agriculture_perennial_irrigation
    new entry
    path_key : rom_civ_economy_food_last
    priority : 1
    technology_key : rom_seleucid_civil_agriculture_perennial_irrigation

    rom_civ_economy_food_late-rom_nomad_civil_tribal_economy_crop_rotation
    new entry
    path_key : rom_civ_economy_food_late
    priority : 1
    technology_key : rom_nomad_civil_tribal_economy_crop_rotation

    rom_civ_economy_food_late-rom_nomad_civil_tribal_economy_souterrain
    new entry
    path_key : rom_civ_economy_food_late
    priority : 1
    technology_key : rom_nomad_civil_tribal_economy_souterrain

    rom_civ_economy_food_late-rom_seleucid_civil_economy_animal_husbandry
    new entry
    path_key : rom_civ_economy_food_late
    priority : 1
    technology_key : rom_seleucid_civil_economy_animal_husbandry

    rom_civ_economy_food_late-rom_seleucid_civil_economy_land_reclamation
    new entry
    path_key : rom_civ_economy_food_late
    priority : 1
    technology_key : rom_seleucid_civil_economy_land_reclamation

    rom_civ_economy_trade_early-rom_nomad_civil_tribal_economy_craft_specialisation
    new entry
    path_key : rom_civ_economy_trade_early
    priority : 1
    technology_key : rom_nomad_civil_tribal_economy_craft_specialisation

    rom_civ_economy_trade_early-rom_nomad_civil_tribal_economy_iron_tools
    new entry
    path_key : rom_civ_economy_trade_early
    priority : 1
    technology_key : rom_nomad_civil_tribal_economy_iron_tools

    rom_civ_economy_trade_last-rom_nomad_civil_tribal_economy_intensified_production
    new entry
    path_key : rom_civ_economy_trade_last
    priority : 1
    technology_key : rom_nomad_civil_tribal_economy_intensified_production

    rom_civ_economy_trade_late-rom_nomad_civil_tribal_economy_organised_craft_working
    new entry
    path_key : rom_civ_economy_trade_late
    priority : 1
    technology_key : rom_nomad_civil_tribal_economy_organised_craft_working

    rom_civ_philosophy_dignitary_early-rom_nomad_civil_tribal_council_cupellation_furnace
    new entry
    path_key : rom_civ_philosophy_dignitary_early
    priority : 1
    technology_key : rom_nomad_civil_tribal_council_cupellation_furnace

    rom_civ_philosophy_dignitary_early-rom_nomad_civil_tribal_council_knowledge_of_the_smoke
    new entry
    path_key : rom_civ_philosophy_dignitary_early
    priority : 1
    technology_key : rom_nomad_civil_tribal_council_knowledge_of_the_smoke

    rom_civ_philosophy_dignitary_early-rom_nomad_civil_tribal_council_mint
    new entry
    path_key : rom_civ_philosophy_dignitary_early
    priority : 1
    technology_key : rom_nomad_civil_tribal_council_mint

    rom_civ_philosophy_dignitary_last-rom_nomad_civil_tribal_council_land_and_community_laws
    new entry
    path_key : rom_civ_philosophy_dignitary_last
    priority : 1
    technology_key : rom_nomad_civil_tribal_council_land_and_community_laws

    rom_civ_philosophy_dignitary_last-rom_seleucid_civil_philosophy_cult_of_alexander
    new entry
    path_key : rom_civ_philosophy_dignitary_last
    priority : 1
    technology_key : rom_seleucid_civil_philosophy_cult_of_alexander

    rom_civ_philosophy_dignitary_late-rom_nomad_civil_tribal_council_multilingual
    new entry
    path_key : rom_civ_philosophy_dignitary_late
    priority : 1
    technology_key : rom_nomad_civil_tribal_council_multilingual

    rom_civ_philosophy_dignitary_late-rom_nomad_civil_tribal_council_royal_smiths
    new entry
    path_key : rom_civ_philosophy_dignitary_late
    priority : 1
    technology_key : rom_nomad_civil_tribal_council_royal_smiths

    rom_civ_philosophy_happiness_early-rom_nomad_civil_tribal_council_knowledge_of_the_smoke
    new entry
    path_key : rom_civ_philosophy_happiness_early
    priority : 1
    technology_key : rom_nomad_civil_tribal_council_knowledge_of_the_smoke

    rom_civ_philosophy_happiness_early-rom_nomad_civil_tribal_council_linden_grove
    new entry
    path_key : rom_civ_philosophy_happiness_early
    priority : 1
    technology_key : rom_nomad_civil_tribal_council_linden_grove

    rom_civ_philosophy_happiness_last-rom_nomad_civil_tribal_council_blood_brotherhood
    new entry
    path_key : rom_civ_philosophy_happiness_last
    priority : 1
    technology_key : rom_nomad_civil_tribal_council_blood_brotherhood

    rom_civ_philosophy_happiness_late-rom_nomad_civil_tribal_council_stargazing
    new entry
    path_key : rom_civ_philosophy_happiness_late
    priority : 1
    technology_key : rom_nomad_civil_tribal_council_stargazing

    rom_mil_basic-rom_nomad_military_top_supply_foraging
    new entry
    path_key : rom_mil_basic
    priority : 1
    technology_key : rom_nomad_military_top_supply_foraging

    rom_mil_basic-rom_seleucid_military_management_organised_supply
    new entry
    path_key : rom_mil_basic
    priority : 1
    technology_key : rom_seleucid_military_management_organised_supply

    rom_mil_management_land_early-rom_nomad_military_warrior_code_head_token
    new entry
    path_key : rom_mil_management_land_early
    priority : 1
    technology_key : rom_nomad_military_warrior_code_head_token

    rom_mil_management_land_early-rom_nomad_military_warrior_code_headhunt
    new entry
    path_key : rom_mil_management_land_early
    priority : 1
    technology_key : rom_nomad_military_warrior_code_headhunt

    rom_mil_management_land_early-rom_nomad_military_warrior_code_plains_horsemanship
    new entry
    path_key : rom_mil_management_land_early
    priority : 1
    technology_key : rom_nomad_military_warrior_code_plains_horsemanship

    rom_mil_management_land_early-rom_seleucid_military_management_advanced_chariot_training
    new entry
    path_key : rom_mil_management_land_early
    priority : 1
    technology_key : rom_seleucid_military_management_advanced_chariot_training

    rom_mil_management_land_early-rom_seleucid_military_management_logistics
    new entry
    path_key : rom_mil_management_land_early
    priority : 1
    technology_key : rom_seleucid_military_management_logistics

    rom_mil_management_land_last-rom_nomad_military_warrior_code_flexibility_of_the_horde
    new entry
    path_key : rom_mil_management_land_last
    priority : 1
    technology_key : rom_nomad_military_warrior_code_flexibility_of_the_horde

    rom_mil_management_land_last-rom_seleucid_military_management_elephant_trading
    new entry
    path_key : rom_mil_management_land_last
    priority : 1
    technology_key : rom_seleucid_military_management_elephant_trading

    rom_mil_management_land_late-rom_nomad_military_warrior_code_cavalry_tactics
    new entry
    path_key : rom_mil_management_land_late
    priority : 1
    technology_key : rom_nomad_military_warrior_code_cavalry_tactics

    rom_mil_management_land_late-rom_nomad_military_warrior_code_composite_bow_training
    new entry
    path_key : rom_mil_management_land_late
    priority : 1
    technology_key : rom_nomad_military_warrior_code_composite_bow_training

    rom_mil_management_naval_early-rom_nomad_military_warrior_code_headhunt
    new entry
    path_key : rom_mil_management_naval_early
    priority : 1
    technology_key : rom_nomad_military_warrior_code_headhunt

    rom_mil_management_naval_early-rom_nomad_military_warrior_code_leather_sails
    new entry
    path_key : rom_mil_management_naval_early
    priority : 1
    technology_key : rom_nomad_military_warrior_code_leather_sails

    rom_mil_management_naval_early-rom_seleucid_military_management_logistics
    new entry
    path_key : rom_mil_management_naval_early
    priority : 1
    technology_key : rom_seleucid_military_management_logistics

    rom_mil_management_naval_last-rom_nomad_military_warrior_code_canvas_sails
    new entry
    path_key : rom_mil_management_naval_last
    priority : 1
    technology_key : rom_nomad_military_warrior_code_canvas_sails

    rom_mil_management_naval_last-rom_seleucid_military_management_fore_and_aft_rigging
    new entry
    path_key : rom_mil_management_naval_last
    priority : 1
    technology_key : rom_seleucid_military_management_fore_and_aft_rigging

    rom_mil_management_naval_late-rom_nomad_military_warrior_code_oak_construction
    new entry
    path_key : rom_mil_management_naval_late
    priority : 1
    technology_key : rom_nomad_military_warrior_code_oak_construction

    rom_mil_siege_defence_early-rom_nomad_military_siege_boiling_oil
    new entry
    path_key : rom_mil_siege_defence_early
    priority : 1
    technology_key : rom_nomad_military_siege_boiling_oil

    rom_mil_siege_defence_early-rom_nomad_military_siege_emergency_siege_measures
    new entry
    path_key : rom_mil_siege_defence_early
    priority : 1
    technology_key : rom_nomad_military_siege_emergency_siege_measures

    rom_mil_siege_defence_early-rom_nomad_military_siege_wagon_laager
    new entry
    path_key : rom_mil_siege_defence_early
    priority : 1
    technology_key : rom_nomad_military_siege_wagon_laager

    rom_mil_siege_defence_last-rom_nomad_military_siege_armoured_siege_units
    new entry
    path_key : rom_mil_siege_defence_last
    priority : 1
    technology_key : rom_nomad_military_siege_armoured_siege_units

    rom_mil_siege_defence_late-rom_nomad_military_siege_ammunition_stores
    new entry
    path_key : rom_mil_siege_defence_late
    priority : 1
    technology_key : rom_nomad_military_siege_ammunition_stores

    rom_mil_siege_defence_late-rom_nomad_military_siege_improved_defensive_artillery
    new entry
    path_key : rom_mil_siege_defence_late
    priority : 1
    technology_key : rom_nomad_military_siege_improved_defensive_artillery

    rom_mil_siege_offence_early-rom_nomad_military_siege_battering_ram
    new entry
    path_key : rom_mil_siege_offence_early
    priority : 1
    technology_key : rom_nomad_military_siege_battering_ram

    rom_mil_siege_offence_early-rom_nomad_military_siege_emergency_siege_measures
    new entry
    path_key : rom_mil_siege_offence_early
    priority : 1
    technology_key : rom_nomad_military_siege_emergency_siege_measures

    rom_mil_siege_offence_last-rom_nomad_military_siege_torsion_techniques
    new entry
    path_key : rom_mil_siege_offence_last
    priority : 1
    technology_key : rom_nomad_military_siege_torsion_techniques

    rom_mil_siege_offence_late-rom_nomad_military_siege_siege_tower
    new entry
    path_key : rom_mil_siege_offence_late
    priority : 1
    technology_key : rom_nomad_military_siege_siege_tower

    rom_mil_tactics_land_early-rom_nomad_military_war_exercises_massed_charge
    new entry
    path_key : rom_mil_tactics_land_early
    priority : 1
    technology_key : rom_nomad_military_war_exercises_massed_charge

    rom_mil_tactics_land_early-rom_nomad_military_war_exercises_tribal_totem
    new entry
    path_key : rom_mil_tactics_land_early
    priority : 1
    technology_key : rom_nomad_military_war_exercises_tribal_totem

    rom_mil_tactics_land_early-rom_nomad_military_war_exercises_war_dance
    new entry
    path_key : rom_mil_tactics_land_early
    priority : 1
    technology_key : rom_nomad_military_war_exercises_war_dance

    rom_mil_tactics_land_early-rom_seleucid_military_tactics_advanced_cavalry_tactics
    new entry
    path_key : rom_mil_tactics_land_early
    priority : 1
    technology_key : rom_seleucid_military_tactics_advanced_cavalry_tactics

    rom_mil_tactics_land_early-rom_seleucid_military_tactics_kataphractoi
    new entry
    path_key : rom_mil_tactics_land_early
    priority : 1
    technology_key : rom_seleucid_military_tactics_kataphractoi

    rom_mil_tactics_land_early-rom_seleucid_military_tactics_tactical_flexibility
    new entry
    path_key : rom_mil_tactics_land_early
    priority : 1
    technology_key : rom_seleucid_military_tactics_tactical_flexibility

    rom_mil_tactics_land_last-rom_briton_military_war_exercises_servants_of_the_elite
    new entry
    path_key : rom_mil_tactics_land_last
    priority : 1
    technology_key : rom_briton_military_war_exercises_servants_of_the_elite

    rom_mil_tactics_land_last-rom_briton_military_war_exercises_warrior_aristocracy
    new entry
    path_key : rom_mil_tactics_land_last
    priority : 1
    technology_key : rom_briton_military_war_exercises_warrior_aristocracy

    rom_mil_tactics_land_last-rom_carthage_military_tactics_advanced_elephant_handling
    new entry
    path_key : rom_mil_tactics_land_last
    priority : 1
    technology_key : rom_carthage_military_tactics_advanced_elephant_handling

    rom_mil_tactics_land_last-rom_carthage_military_tactics_strategic_manoeuvres
    new entry
    path_key : rom_mil_tactics_land_last
    priority : 1
    technology_key : rom_carthage_military_tactics_strategic_manoeuvres

    rom_mil_tactics_land_last-rom_eastern_military_tactics_advanced_cavalry_tactics
    new entry
    path_key : rom_mil_tactics_land_last
    priority : 1
    technology_key : rom_eastern_military_tactics_advanced_cavalry_tactics

    rom_mil_tactics_land_last-rom_eastern_military_tactics_tactical_drills
    new entry
    path_key : rom_mil_tactics_land_last
    priority : 1
    technology_key : rom_eastern_military_tactics_tactical_drills

    rom_mil_tactics_land_last-rom_egypt_military_tactics_advanced_cavalry_tactics
    new entry
    path_key : rom_mil_tactics_land_last
    priority : 1
    technology_key : rom_egypt_military_tactics_advanced_cavalry_tactics

    rom_mil_tactics_land_last-rom_egypt_military_tactics_strategic_manoeuvres
    new entry
    path_key : rom_mil_tactics_land_last
    priority : 1
    technology_key : rom_egypt_military_tactics_strategic_manoeuvres

    rom_mil_tactics_land_last-rom_gaul_military_war_exercises_trimarcisia
    new entry
    path_key : rom_mil_tactics_land_last
    priority : 1
    technology_key : rom_gaul_military_war_exercises_trimarcisia

    rom_mil_tactics_land_last-rom_gaul_military_war_exercises_warrior_aristocracy
    new entry
    path_key : rom_mil_tactics_land_last
    priority : 1
    technology_key : rom_gaul_military_war_exercises_warrior_aristocracy

    rom_mil_tactics_land_last-rom_german_military_war_exercises_battle_fury
    new entry
    path_key : rom_mil_tactics_land_last
    priority : 1
    technology_key : rom_german_military_war_exercises_battle_fury

    rom_mil_tactics_land_last-rom_german_military_war_exercises_trimarcisia
    new entry
    path_key : rom_mil_tactics_land_last
    priority : 1
    technology_key : rom_german_military_war_exercises_trimarcisia

    rom_mil_tactics_land_last-rom_greek_military_tactics_advanced_cavalry_tactics
    new entry
    path_key : rom_mil_tactics_land_last
    priority : 1
    technology_key : rom_greek_military_tactics_advanced_cavalry_tactics

    rom_mil_tactics_land_last-rom_greek_military_tactics_strategic_manoeuvres
    new entry
    path_key : rom_mil_tactics_land_last
    priority : 1
    technology_key : rom_greek_military_tactics_strategic_manoeuvres

    rom_mil_tactics_land_last-rom_pontus_military_tactics_advanced_cavalry_tactics
    new entry
    path_key : rom_mil_tactics_land_last
    priority : 1
    technology_key : rom_pontus_military_tactics_advanced_cavalry_tactics

    rom_mil_tactics_land_last-rom_pontus_military_tactics_strategic_manoeuvres
    new entry
    path_key : rom_mil_tactics_land_last
    priority : 1
    technology_key : rom_pontus_military_tactics_strategic_manoeuvres

    rom_mil_tactics_land_last-rom_roman_military_tactics_advanced_cavalry_tactics
    new entry
    path_key : rom_mil_tactics_land_last
    priority : 1
    technology_key : rom_roman_military_tactics_advanced_cavalry_tactics

    rom_mil_tactics_land_last-rom_seleucid_military_tactics_stategic_manoeuvres
    new entry
    path_key : rom_mil_tactics_land_last
    priority : 1
    technology_key : rom_seleucid_military_tactics_stategic_manoeuvres

    rom_mil_tactics_land_late-rom_briton_military_warrior_code_tribal_totem
    new entry
    path_key : rom_mil_tactics_land_late
    priority : 1
    technology_key : rom_briton_military_warrior_code_tribal_totem

    rom_mil_tactics_land_late-rom_briton_military_warrior_code_war_horn
    new entry
    path_key : rom_mil_tactics_land_late
    priority : 1
    technology_key : rom_briton_military_warrior_code_war_horn

    rom_mil_tactics_land_late-rom_carthage_military_tactics_tactical_drills
    new entry
    path_key : rom_mil_tactics_land_late
    priority : 1
    technology_key : rom_carthage_military_tactics_tactical_drills

    rom_mil_tactics_land_late-rom_carthage_military_tactics_tactical_flexibility
    new entry
    path_key : rom_mil_tactics_land_late
    priority : 1
    technology_key : rom_carthage_military_tactics_tactical_flexibility

    rom_mil_tactics_land_late-rom_eastern_military_tactics_tactical_flexibility
    new entry
    path_key : rom_mil_tactics_land_late
    priority : 1
    technology_key : rom_eastern_military_tactics_tactical_flexibility

    rom_mil_tactics_land_late-rom_eastern_military_tactics_weapon_proficiency
    new entry
    path_key : rom_mil_tactics_land_late
    priority : 1
    technology_key : rom_eastern_military_tactics_weapon_proficiency

    rom_mil_tactics_land_late-rom_egypt_military_tactics_tactical_drills
    new entry
    path_key : rom_mil_tactics_land_late
    priority : 1
    technology_key : rom_egypt_military_tactics_tactical_drills

    rom_mil_tactics_land_late-rom_egypt_military_tactics_tactical_flexibility
    new entry
    path_key : rom_mil_tactics_land_late
    priority : 1
    technology_key : rom_egypt_military_tactics_tactical_flexibility

    rom_mil_tactics_land_late-rom_gaul_military_war_exercises_servants_of_the_elite
    new entry
    path_key : rom_mil_tactics_land_late
    priority : 1
    technology_key : rom_gaul_military_war_exercises_servants_of_the_elite

    rom_mil_tactics_land_late-rom_gaul_military_warrior_code_tribal_totem
    new entry
    path_key : rom_mil_tactics_land_late
    priority : 1
    technology_key : rom_gaul_military_warrior_code_tribal_totem

    rom_mil_tactics_land_late-rom_german_military_war_exercises_servants_of_the_elite
    new entry
    path_key : rom_mil_tactics_land_late
    priority : 1
    technology_key : rom_german_military_war_exercises_servants_of_the_elite

    rom_mil_tactics_land_late-rom_german_military_warrior_code_war_horn
    new entry
    path_key : rom_mil_tactics_land_late
    priority : 1
    technology_key : rom_german_military_warrior_code_war_horn

    rom_mil_tactics_land_late-rom_greek_military_tactics_tactical_flexability
    new entry
    path_key : rom_mil_tactics_land_late
    priority : 1
    technology_key : rom_greek_military_tactics_tactical_flexability

    rom_mil_tactics_land_late-rom_greek_military_tactics_weapon_proficiency
    new entry
    path_key : rom_mil_tactics_land_late
    priority : 1
    technology_key : rom_greek_military_tactics_weapon_proficiency

    rom_mil_tactics_land_late-rom_nomad_military_war_exercises_servants_of_the_elite
    new entry
    path_key : rom_mil_tactics_land_late
    priority : 1
    technology_key : rom_nomad_military_war_exercises_servants_of_the_elite

    rom_mil_tactics_land_late-rom_nomad_military_war_exercises_war_horn
    new entry
    path_key : rom_mil_tactics_land_late
    priority : 1
    technology_key : rom_nomad_military_war_exercises_war_horn

    rom_mil_tactics_land_late-rom_pontus_military_tactics_tactical_drills
    new entry
    path_key : rom_mil_tactics_land_late
    priority : 1
    technology_key : rom_pontus_military_tactics_tactical_drills

    rom_mil_tactics_land_late-rom_pontus_military_tactics_tactical_flexibility
    new entry
    path_key : rom_mil_tactics_land_late
    priority : 1
    technology_key : rom_pontus_military_tactics_tactical_flexibility

    rom_mil_tactics_land_late-rom_roman_military_tactics_stategic_manoeuvres
    new entry
    path_key : rom_mil_tactics_land_late
    priority : 1
    technology_key : rom_roman_military_tactics_stategic_manoeuvres

    rom_mil_tactics_land_late-rom_roman_military_tactics_tactical_drills
    new entry
    path_key : rom_mil_tactics_land_late
    priority : 1
    technology_key : rom_roman_military_tactics_tactical_drills

    rom_mil_tactics_land_late-rom_seleucid_military_tactics_gymnasia
    new entry
    path_key : rom_mil_tactics_land_late
    priority : 1
    technology_key : rom_seleucid_military_tactics_gymnasia

    rom_mil_tactics_land_late-rom_seleucid_military_tactics_physical_conditioning
    new entry
    path_key : rom_mil_tactics_land_late
    priority : 1
    technology_key : rom_seleucid_military_tactics_physical_conditioning

    rom_mil_tactics_naval_early-rom_nomad_military_war_exercises_crew_training
    new entry
    path_key : rom_mil_tactics_naval_early
    priority : 1
    technology_key : rom_nomad_military_war_exercises_crew_training

    rom_mil_tactics_naval_early-rom_nomad_military_war_exercises_war_dance
    new entry
    path_key : rom_mil_tactics_naval_early
    priority : 1
    technology_key : rom_nomad_military_war_exercises_war_dance

    rom_mil_tactics_naval_late-rom_nomad_military_war_exercises_lode_stone
    new entry
    path_key : rom_mil_tactics_naval_late
    priority : 1
    technology_key : rom_nomad_military_war_exercises_lode_stone


    Table campaign_character_art_sets_tables

    rom_agent_barbarian_champion_male_eastern_01
    new entry
    agent_type : champion
    art_set_id : rom_agent_barbarian_champion_male_eastern_01
    culture :
    subculture : sc_rom_barb_east
    faction :
    is_custom : False
    is_male : True

    rom_agent_barbarian_champion_male_eastern_02
    new entry
    agent_type : champion
    art_set_id : rom_agent_barbarian_champion_male_eastern_02
    culture :
    subculture : sc_rom_barb_east
    faction :
    is_custom : False
    is_male : True

    rom_agent_barbarian_champion_male_eastern_03
    new entry
    agent_type : champion
    art_set_id : rom_agent_barbarian_champion_male_eastern_03
    culture :
    subculture : sc_rom_barb_east
    faction :
    is_custom : False
    is_male : True

    rom_agent_barbarian_champion_male_eastern_04
    new entry
    agent_type : champion
    art_set_id : rom_agent_barbarian_champion_male_eastern_04
    culture :
    subculture : sc_rom_barb_east
    faction :
    is_custom : False
    is_male : True

    rom_agent_barbarian_champion_male_eastern_05
    new entry
    agent_type : champion
    art_set_id : rom_agent_barbarian_champion_male_eastern_05
    culture :
    subculture : sc_rom_barb_east
    faction :
    is_custom : False
    is_male : True

    rom_agent_barbarian_dignitary_male_eastern_01
    new entry
    agent_type : dignitary
    art_set_id : rom_agent_barbarian_dignitary_male_eastern_01
    culture :
    subculture : sc_rom_barb_east
    faction :
    is_custom : False
    is_male : True

    rom_agent_barbarian_dignitary_male_eastern_02
    new entry
    agent_type : dignitary
    art_set_id : rom_agent_barbarian_dignitary_male_eastern_02
    culture :
    subculture : sc_rom_barb_east
    faction :
    is_custom : False
    is_male : True

    rom_agent_barbarian_dignitary_male_eastern_03
    new entry
    agent_type : dignitary
    art_set_id : rom_agent_barbarian_dignitary_male_eastern_03
    culture :
    subculture : sc_rom_barb_east
    faction :
    is_custom : False
    is_male : True

    rom_agent_barbarian_dignitary_male_eastern_04
    new entry
    agent_type : dignitary
    art_set_id : rom_agent_barbarian_dignitary_male_eastern_04
    culture :
    subculture : sc_rom_barb_east
    faction :
    is_custom : False
    is_male : True

    rom_agent_barbarian_dignitary_male_eastern_05
    new entry
    agent_type : dignitary
    art_set_id : rom_agent_barbarian_dignitary_male_eastern_05
    culture :
    subculture : sc_rom_barb_east
    faction :
    is_custom : False
    is_male : True

    removed values
    rom_agent_barbarian_dignitary_male_eastern
    rom_agent_barbarian_champion_male_eastern
    Tools: PFM 4.1 - EditSF 1.2.0
    (Download PFM - Download EditSF)
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  5. #5

    Default Re: Full diff between patch 4 and patch 5

    Table campaign_character_arts_tables

    none-rom_agent_barbarian_champion_male_eastern_01-0-0
    new entry
    art_set_id : rom_agent_barbarian_champion_male_eastern_01
    level : 0
    age : 0
    portrait : parthian_champion_male
    season : none
    uniform : agent_champion_male_parthian_01
    card : parthian_champion_male
    info : parthian_champion_male
    sea_uniform : campaign_ship_barb_agent
    navy_uniform :
    land_animation : champion_eastern_male
    sea_animation : ship_agent
    navy_animation :

    none-rom_agent_barbarian_champion_male_eastern_02-0-0
    new entry
    art_set_id : rom_agent_barbarian_champion_male_eastern_02
    level : 0
    age : 0
    portrait : parthian_champion_male
    season : none
    uniform : agent_champion_male_parthian_02
    card : parthian_champion_male
    info : parthian_champion_male
    sea_uniform : campaign_ship_barb_agent
    navy_uniform :
    land_animation : champion_eastern_male
    sea_animation : ship_agent
    navy_animation :

    none-rom_agent_barbarian_champion_male_eastern_03-0-0
    new entry
    art_set_id : rom_agent_barbarian_champion_male_eastern_03
    level : 0
    age : 0
    portrait : parthian_champion_male
    season : none
    uniform : agent_champion_male_parthian_03
    card : parthian_champion_male
    info : parthian_champion_male
    sea_uniform : campaign_ship_barb_agent
    navy_uniform :
    land_animation : champion_eastern_male
    sea_animation : ship_agent
    navy_animation :

    none-rom_agent_barbarian_champion_male_eastern_04-0-0
    new entry
    art_set_id : rom_agent_barbarian_champion_male_eastern_04
    level : 0
    age : 0
    portrait : parthian_champion_male
    season : none
    uniform : agent_champion_male_parthian_04
    card : parthian_champion_male
    info : parthian_champion_male
    sea_uniform : campaign_ship_barb_agent
    navy_uniform :
    land_animation : champion_eastern_male
    sea_animation : ship_agent
    navy_animation :

    none-rom_agent_barbarian_champion_male_eastern_05-0-0
    new entry
    art_set_id : rom_agent_barbarian_champion_male_eastern_05
    level : 0
    age : 0
    portrait : parthian_champion_male
    season : none
    uniform : agent_champion_male_parthian_05
    card : parthian_champion_male
    info : parthian_champion_male
    sea_uniform : campaign_ship_barb_agent
    navy_uniform :
    land_animation : champion_eastern_male
    sea_animation : ship_agent
    navy_animation :

    none-rom_agent_barbarian_dignitary_male_eastern_01-0-0
    new entry
    art_set_id : rom_agent_barbarian_dignitary_male_eastern_01
    level : 0
    age : 0
    portrait : eastern_dignitary_male
    season : none
    uniform : agent_dignitary_male_eastern_01
    card : eastern_dignitary_male
    info : eastern_dignitary_male
    sea_uniform : campaign_ship_barb_agent
    navy_uniform :
    land_animation : dignitary_male
    sea_animation : ship_agent
    navy_animation :

    none-rom_agent_barbarian_dignitary_male_eastern_02-0-0
    new entry
    art_set_id : rom_agent_barbarian_dignitary_male_eastern_02
    level : 0
    age : 0
    portrait : eastern_dignitary_male
    season : none
    uniform : agent_dignitary_male_eastern_02
    card : eastern_dignitary_male
    info : eastern_dignitary_male
    sea_uniform : campaign_ship_barb_agent
    navy_uniform :
    land_animation : dignitary_male
    sea_animation : ship_agent
    navy_animation :

    none-rom_agent_barbarian_dignitary_male_eastern_03-0-0
    new entry
    art_set_id : rom_agent_barbarian_dignitary_male_eastern_03
    level : 0
    age : 0
    portrait : eastern_dignitary_male
    season : none
    uniform : agent_dignitary_male_eastern_03
    card : eastern_dignitary_male
    info : eastern_dignitary_male
    sea_uniform : campaign_ship_barb_agent
    navy_uniform :
    land_animation : dignitary_male
    sea_animation : ship_agent
    navy_animation :

    none-rom_agent_barbarian_dignitary_male_eastern_04-0-0
    new entry
    art_set_id : rom_agent_barbarian_dignitary_male_eastern_04
    level : 0
    age : 0
    portrait : eastern_dignitary_male
    season : none
    uniform : agent_dignitary_male_eastern_04
    card : eastern_dignitary_male
    info : eastern_dignitary_male
    sea_uniform : campaign_ship_barb_agent
    navy_uniform :
    land_animation : dignitary_male
    sea_animation : ship_agent
    navy_animation :

    none-rom_agent_barbarian_dignitary_male_eastern_05-0-0
    new entry
    art_set_id : rom_agent_barbarian_dignitary_male_eastern_05
    level : 0
    age : 0
    portrait : eastern_dignitary_male
    season : none
    uniform : agent_dignitary_male_eastern_05
    card : eastern_dignitary_male
    info : eastern_dignitary_male
    sea_uniform : campaign_ship_barb_agent
    navy_uniform :
    land_animation : dignitary_male
    sea_animation : ship_agent
    navy_animation :

    removed values
    none-rom_agent_barbarian_dignitary_male_eastern-0-0
    none-rom_agent_barbarian_champion_male_eastern-0-0

    Table campaign_character_attribute_effects_tables

    rom_general_mod_cooldown_rate-this_general_force-general-10-subterfuge
    effect_value : -35 -> -14

    rom_general_mod_cooldown_rate-this_general_force-general-11-subterfuge
    effect_value : -40 -> -16

    rom_general_mod_cooldown_rate-this_general_force-general-12-subterfuge
    effect_value : -45 -> -18

    rom_general_mod_cooldown_rate-this_general_force-general-13-subterfuge
    effect_value : -50 -> -20

    rom_general_mod_cooldown_rate-this_general_force-general-14-subterfuge
    effect_value : -55 -> -22

    rom_general_mod_cooldown_rate-this_general_force-general-15-subterfuge
    effect_value : -60 -> -24

    rom_general_mod_cooldown_rate-this_general_force-general-16-subterfuge
    effect_value : -65 -> -26

    rom_general_mod_cooldown_rate-this_general_force-general-17-subterfuge
    effect_value : -70 -> -28

    rom_general_mod_cooldown_rate-this_general_force-general-18-subterfuge
    effect_value : -75 -> -30

    rom_general_mod_cooldown_rate-this_general_force-general-19-subterfuge
    effect_value : -80 -> -32

    rom_general_mod_cooldown_rate-this_general_force-general-1-subterfuge
    effect_value : 50 -> -20

    rom_general_mod_cooldown_rate-this_general_force-general-20-subterfuge
    effect_value : -85 -> -34

    rom_general_mod_cooldown_rate-this_general_force-general-2-subterfuge
    effect_value : 25 -> -10

    rom_general_mod_cooldown_rate-this_general_force-general-4-subterfuge
    effect_value : -5 -> -2

    rom_general_mod_cooldown_rate-this_general_force-general-5-subterfuge
    effect_value : -10 -> -4

    rom_general_mod_cooldown_rate-this_general_force-general-6-subterfuge
    effect_value : -15 -> -6

    rom_general_mod_cooldown_rate-this_general_force-general-7-subterfuge
    effect_value : -20 -> -8

    rom_general_mod_cooldown_rate-this_general_force-general-8-subterfuge
    effect_value : -25 -> -10

    rom_general_mod_cooldown_rate-this_general_force-general-9-subterfuge
    effect_value : -30 -> -12


    Table campaign_difficulty_handicap_effects_tables

    1-False-rom_tech_civil_economy_administration_cost_mod
    effect_value : -100 -> 50

    2-False-rom_tech_civil_economy_administration_cost_mod
    effect_value : -100 -> 75

    3-False-rom_tech_civil_economy_administration_cost_mod
    effect_value : -100 -> 100


    Table campaign_effect_scopes_tables

    this_agent_action_passive
    new entry
    key : this_agent_action_passive
    location : character
    order : 0
    ownership : yours
    source : character
    target : character


    Table campaign_map_attrition_unit_immunities_tables

    snow-Mer_Sar_Armour_Lancers
    new entry
    attrition : snow
    unit : Mer_Sar_Armour_Lancers

    snow-Mer_Scy_Armour_Horse_Archers
    new entry
    attrition : snow
    unit : Mer_Scy_Armour_Horse_Archers


    Table campaign_map_tooltips_tables

    army-non_player_navy_transport
    main_line : rome2_tltip_main_player_general_on_sea -> rome2_tltip_main_non_player_general_on_sea

    Tools: PFM 4.1 - EditSF 1.2.0
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    Respecto Patronum

  6. #6

    Default Re: Full diff between patch 4 and patch 5

    Table campaign_subject_evolutions_tables

    rom_subject_roman_religious_2_chickens
    effect_bundle_key : rom_subject_bad_omen -> rom_subject_good_omen


    Table campaign_subject_faction_restriction_junctions_tables

    rom_subject_barb_britons_sacred_sword-rom_massagetae
    new entry
    campaign_subject_key : rom_subject_barb_britons_sacred_sword
    faction_key : rom_massagetae

    rom_subject_barb_britons_sacred_sword-rom_roxolani
    new entry
    campaign_subject_key : rom_subject_barb_britons_sacred_sword
    faction_key : rom_roxolani

    rom_subject_barb_britons_sacred_sword-rom_scythia
    new entry
    campaign_subject_key : rom_subject_barb_britons_sacred_sword
    faction_key : rom_scythia

    rom_subject_barb_creature_1_white_faun-rom_massagetae
    new entry
    campaign_subject_key : rom_subject_barb_creature_1_white_faun
    faction_key : rom_massagetae

    rom_subject_barb_creature_1_white_faun-rom_roxolani
    new entry
    campaign_subject_key : rom_subject_barb_creature_1_white_faun
    faction_key : rom_roxolani

    rom_subject_barb_creature_1_white_faun-rom_scythia
    new entry
    campaign_subject_key : rom_subject_barb_creature_1_white_faun
    faction_key : rom_scythia

    rom_subject_barb_family_member_1_brotherly_love-rom_massagetae
    new entry
    campaign_subject_key : rom_subject_barb_family_member_1_brotherly_love
    faction_key : rom_massagetae

    rom_subject_barb_family_member_1_brotherly_love-rom_roxolani
    new entry
    campaign_subject_key : rom_subject_barb_family_member_1_brotherly_love
    faction_key : rom_roxolani

    rom_subject_barb_family_member_1_brotherly_love-rom_scythia
    new entry
    campaign_subject_key : rom_subject_barb_family_member_1_brotherly_love
    faction_key : rom_scythia

    rom_subject_barb_family_member_2_younger_son-rom_massagetae
    new entry
    campaign_subject_key : rom_subject_barb_family_member_2_younger_son
    faction_key : rom_massagetae

    rom_subject_barb_family_member_2_younger_son-rom_roxolani
    new entry
    campaign_subject_key : rom_subject_barb_family_member_2_younger_son
    faction_key : rom_roxolani

    rom_subject_barb_family_member_2_younger_son-rom_scythia
    new entry
    campaign_subject_key : rom_subject_barb_family_member_2_younger_son
    faction_key : rom_scythia

    rom_subject_barb_family_member_3_kidnapped-rom_massagetae
    new entry
    campaign_subject_key : rom_subject_barb_family_member_3_kidnapped
    faction_key : rom_massagetae

    rom_subject_barb_family_member_3_kidnapped-rom_roxolani
    new entry
    campaign_subject_key : rom_subject_barb_family_member_3_kidnapped
    faction_key : rom_roxolani

    rom_subject_barb_family_member_3_kidnapped-rom_scythia
    new entry
    campaign_subject_key : rom_subject_barb_family_member_3_kidnapped
    faction_key : rom_scythia

    rom_subject_barb_family_member_4_dead-rom_massagetae
    new entry
    campaign_subject_key : rom_subject_barb_family_member_4_dead
    faction_key : rom_massagetae

    rom_subject_barb_family_member_4_dead-rom_roxolani
    new entry
    campaign_subject_key : rom_subject_barb_family_member_4_dead
    faction_key : rom_roxolani

    rom_subject_barb_family_member_4_dead-rom_scythia
    new entry
    campaign_subject_key : rom_subject_barb_family_member_4_dead
    faction_key : rom_scythia

    rom_subject_barb_family_member_5_long_lost_flavour-rom_massagetae
    new entry
    campaign_subject_key : rom_subject_barb_family_member_5_long_lost_flavour
    faction_key : rom_massagetae

    rom_subject_barb_family_member_5_long_lost_flavour-rom_roxolani
    new entry
    campaign_subject_key : rom_subject_barb_family_member_5_long_lost_flavour
    faction_key : rom_roxolani

    rom_subject_barb_family_member_5_long_lost_flavour-rom_scythia
    new entry
    campaign_subject_key : rom_subject_barb_family_member_5_long_lost_flavour
    faction_key : rom_scythia

    rom_subject_barb_family_member_6_unfaithful_woman-rom_massagetae
    new entry
    campaign_subject_key : rom_subject_barb_family_member_6_unfaithful_woman
    faction_key : rom_massagetae

    rom_subject_barb_family_member_6_unfaithful_woman-rom_roxolani
    new entry
    campaign_subject_key : rom_subject_barb_family_member_6_unfaithful_woman
    faction_key : rom_roxolani

    rom_subject_barb_family_member_6_unfaithful_woman-rom_scythia
    new entry
    campaign_subject_key : rom_subject_barb_family_member_6_unfaithful_woman
    faction_key : rom_scythia

    rom_subject_barb_family_member_7_hares-rom_massagetae
    new entry
    campaign_subject_key : rom_subject_barb_family_member_7_hares
    faction_key : rom_massagetae

    rom_subject_barb_family_member_7_hares-rom_roxolani
    new entry
    campaign_subject_key : rom_subject_barb_family_member_7_hares
    faction_key : rom_roxolani

    rom_subject_barb_family_member_7_hares-rom_scythia
    new entry
    campaign_subject_key : rom_subject_barb_family_member_7_hares
    faction_key : rom_scythia

    rom_subject_barb_gaul_family_member_blessed_by_the_gods_1-rom_massagetae
    new entry
    campaign_subject_key : rom_subject_barb_gaul_family_member_blessed_by_the_gods_1
    faction_key : rom_massagetae

    rom_subject_barb_gaul_family_member_blessed_by_the_gods_1-rom_roxolani
    new entry
    campaign_subject_key : rom_subject_barb_gaul_family_member_blessed_by_the_gods_1
    faction_key : rom_roxolani

    rom_subject_barb_gaul_family_member_blessed_by_the_gods_1-rom_scythia
    new entry
    campaign_subject_key : rom_subject_barb_gaul_family_member_blessed_by_the_gods_1
    faction_key : rom_scythia

    rom_subject_barb_profession_1_chariot-rom_massagetae
    new entry
    campaign_subject_key : rom_subject_barb_profession_1_chariot
    faction_key : rom_massagetae

    rom_subject_barb_profession_1_chariot-rom_roxolani
    new entry
    campaign_subject_key : rom_subject_barb_profession_1_chariot
    faction_key : rom_roxolani

    rom_subject_barb_profession_1_chariot-rom_scythia
    new entry
    campaign_subject_key : rom_subject_barb_profession_1_chariot
    faction_key : rom_scythia

    rom_subject_barb_religious_1_looters-rom_massagetae
    new entry
    campaign_subject_key : rom_subject_barb_religious_1_looters
    faction_key : rom_massagetae

    rom_subject_barb_religious_1_looters-rom_roxolani
    new entry
    campaign_subject_key : rom_subject_barb_religious_1_looters
    faction_key : rom_roxolani

    rom_subject_barb_religious_1_looters-rom_scythia
    new entry
    campaign_subject_key : rom_subject_barb_religious_1_looters
    faction_key : rom_scythia

    rom_subject_barb_religious_2_talking_head-rom_massagetae
    new entry
    campaign_subject_key : rom_subject_barb_religious_2_talking_head
    faction_key : rom_massagetae

    rom_subject_barb_religious_2_talking_head-rom_roxolani
    new entry
    campaign_subject_key : rom_subject_barb_religious_2_talking_head
    faction_key : rom_roxolani

    rom_subject_barb_religious_2_talking_head-rom_scythia
    new entry
    campaign_subject_key : rom_subject_barb_religious_2_talking_head
    faction_key : rom_scythia

    rom_subject_barb_religious_3_drought-rom_massagetae
    new entry
    campaign_subject_key : rom_subject_barb_religious_3_drought
    faction_key : rom_massagetae

    rom_subject_barb_religious_3_drought-rom_roxolani
    new entry
    campaign_subject_key : rom_subject_barb_religious_3_drought
    faction_key : rom_roxolani

    rom_subject_barb_religious_3_drought-rom_scythia
    new entry
    campaign_subject_key : rom_subject_barb_religious_3_drought
    faction_key : rom_scythia

    rom_subject_barb_religious_4_hag-rom_massagetae
    new entry
    campaign_subject_key : rom_subject_barb_religious_4_hag
    faction_key : rom_massagetae

    rom_subject_barb_religious_4_hag-rom_roxolani
    new entry
    campaign_subject_key : rom_subject_barb_religious_4_hag
    faction_key : rom_roxolani

    rom_subject_barb_religious_4_hag-rom_scythia
    new entry
    campaign_subject_key : rom_subject_barb_religious_4_hag
    faction_key : rom_scythia

    rom_subject_barb_religious_5_the_hunt-rom_massagetae
    new entry
    campaign_subject_key : rom_subject_barb_religious_5_the_hunt
    faction_key : rom_massagetae

    rom_subject_barb_religious_5_the_hunt-rom_roxolani
    new entry
    campaign_subject_key : rom_subject_barb_religious_5_the_hunt
    faction_key : rom_roxolani

    rom_subject_barb_religious_5_the_hunt-rom_scythia
    new entry
    campaign_subject_key : rom_subject_barb_religious_5_the_hunt
    faction_key : rom_scythia

    rom_subject_barb_the_hunt-rom_massagetae
    new entry
    campaign_subject_key : rom_subject_barb_the_hunt
    faction_key : rom_massagetae

    rom_subject_barb_the_hunt-rom_roxolani
    new entry
    campaign_subject_key : rom_subject_barb_the_hunt
    faction_key : rom_roxolani

    rom_subject_barb_the_hunt-rom_scythia
    new entry
    campaign_subject_key : rom_subject_barb_the_hunt
    faction_key : rom_scythia

    rom_subject_barb_trade_1_Silk-rom_massagetae
    new entry
    campaign_subject_key : rom_subject_barb_trade_1_Silk
    faction_key : rom_massagetae

    rom_subject_barb_trade_1_Silk-rom_roxolani
    new entry
    campaign_subject_key : rom_subject_barb_trade_1_Silk
    faction_key : rom_roxolani

    rom_subject_barb_trade_1_Silk-rom_scythia
    new entry
    campaign_subject_key : rom_subject_barb_trade_1_Silk
    faction_key : rom_scythia

    rom_subject_barb_trade_2_Spices-rom_massagetae
    new entry
    campaign_subject_key : rom_subject_barb_trade_2_Spices
    faction_key : rom_massagetae

    rom_subject_barb_trade_2_Spices-rom_roxolani
    new entry
    campaign_subject_key : rom_subject_barb_trade_2_Spices
    faction_key : rom_roxolani

    rom_subject_barb_trade_2_Spices-rom_scythia
    new entry
    campaign_subject_key : rom_subject_barb_trade_2_Spices
    faction_key : rom_scythia

    rom_subject_barb_trade_3_Nisean-rom_massagetae
    new entry
    campaign_subject_key : rom_subject_barb_trade_3_Nisean
    faction_key : rom_massagetae

    rom_subject_barb_trade_3_Nisean-rom_roxolani
    new entry
    campaign_subject_key : rom_subject_barb_trade_3_Nisean
    faction_key : rom_roxolani

    rom_subject_barb_trade_3_Nisean-rom_scythia
    new entry
    campaign_subject_key : rom_subject_barb_trade_3_Nisean
    faction_key : rom_scythia

    rom_subject_barb_trade_4_Wine-rom_massagetae
    new entry
    campaign_subject_key : rom_subject_barb_trade_4_Wine
    faction_key : rom_massagetae

    rom_subject_barb_trade_4_Wine-rom_roxolani
    new entry
    campaign_subject_key : rom_subject_barb_trade_4_Wine
    faction_key : rom_roxolani

    rom_subject_barb_trade_4_Wine-rom_scythia
    new entry
    campaign_subject_key : rom_subject_barb_trade_4_Wine
    faction_key : rom_scythia

    rom_subject_barb_trade_5_tyrian_purple-rom_massagetae
    new entry
    campaign_subject_key : rom_subject_barb_trade_5_tyrian_purple
    faction_key : rom_massagetae

    rom_subject_barb_trade_5_tyrian_purple-rom_roxolani
    new entry
    campaign_subject_key : rom_subject_barb_trade_5_tyrian_purple
    faction_key : rom_roxolani

    rom_subject_barb_trade_5_tyrian_purple-rom_scythia
    new entry
    campaign_subject_key : rom_subject_barb_trade_5_tyrian_purple
    faction_key : rom_scythia

    rom_subject_barb_vanquished_leader-rom_massagetae
    new entry
    campaign_subject_key : rom_subject_barb_vanquished_leader
    faction_key : rom_massagetae

    rom_subject_barb_vanquished_leader-rom_roxolani
    new entry
    campaign_subject_key : rom_subject_barb_vanquished_leader
    faction_key : rom_roxolani

    rom_subject_barb_vanquished_leader-rom_scythia
    new entry
    campaign_subject_key : rom_subject_barb_vanquished_leader
    faction_key : rom_scythia

    rom_subject_barb_witchcraft-rom_massagetae
    new entry
    campaign_subject_key : rom_subject_barb_witchcraft
    faction_key : rom_massagetae

    rom_subject_barb_witchcraft-rom_roxolani
    new entry
    campaign_subject_key : rom_subject_barb_witchcraft
    faction_key : rom_roxolani

    rom_subject_barb_witchcraft-rom_scythia
    new entry
    campaign_subject_key : rom_subject_barb_witchcraft
    faction_key : rom_scythia

    rom_subject_hellenic_family_member_1_debt-rom_seleucid
    new entry
    campaign_subject_key : rom_subject_hellenic_family_member_1_debt
    faction_key : rom_seleucid

    rom_subject_hellenic_family_member_2_debt_own-rom_seleucid
    new entry
    campaign_subject_key : rom_subject_hellenic_family_member_2_debt_own
    faction_key : rom_seleucid

    rom_subject_hellenic_family_member_3_promising-rom_seleucid
    new entry
    campaign_subject_key : rom_subject_hellenic_family_member_3_promising
    faction_key : rom_seleucid

    rom_subject_hellenic_family_member_4_Agamemnon-rom_seleucid
    new entry
    campaign_subject_key : rom_subject_hellenic_family_member_4_Agamemnon
    faction_key : rom_seleucid

    rom_subject_hellenic_hetaira_1-rom_seleucid
    new entry
    campaign_subject_key : rom_subject_hellenic_hetaira_1
    faction_key : rom_seleucid

    rom_subject_hellenic_hetaira_2-rom_seleucid
    new entry
    campaign_subject_key : rom_subject_hellenic_hetaira_2
    faction_key : rom_seleucid

    rom_subject_hellenic_hetaira_3-rom_seleucid
    new entry
    campaign_subject_key : rom_subject_hellenic_hetaira_3
    faction_key : rom_seleucid

    rom_subject_hellenic_hetaira_4-rom_seleucid
    new entry
    campaign_subject_key : rom_subject_hellenic_hetaira_4
    faction_key : rom_seleucid

    rom_subject_hellenic_magistrate_1_Barren_land-rom_seleucid
    new entry
    campaign_subject_key : rom_subject_hellenic_magistrate_1_Barren_land
    faction_key : rom_seleucid

    rom_subject_hellenic_magistrate_2_Wine-rom_seleucid
    new entry
    campaign_subject_key : rom_subject_hellenic_magistrate_2_Wine
    faction_key : rom_seleucid

    rom_subject_hellenic_magistrate_3_lack_slaves-rom_seleucid
    new entry
    campaign_subject_key : rom_subject_hellenic_magistrate_3_lack_slaves
    faction_key : rom_seleucid

    rom_subject_hellenic_magistrate_4_plenty_slaves-rom_seleucid
    new entry
    campaign_subject_key : rom_subject_hellenic_magistrate_4_plenty_slaves
    faction_key : rom_seleucid

    rom_subject_hellenic_magistrate_5_bad_wife-rom_seleucid
    new entry
    campaign_subject_key : rom_subject_hellenic_magistrate_5_bad_wife
    faction_key : rom_seleucid

    rom_subject_hellenic_profession_1_Goldsmith-rom_seleucid
    new entry
    campaign_subject_key : rom_subject_hellenic_profession_1_Goldsmith
    faction_key : rom_seleucid

    rom_subject_hellenic_profession_2_Blacksmith-rom_seleucid
    new entry
    campaign_subject_key : rom_subject_hellenic_profession_2_Blacksmith
    faction_key : rom_seleucid

    rom_subject_hellenic_profession_4_Priestess-rom_seleucid
    new entry
    campaign_subject_key : rom_subject_hellenic_profession_4_Priestess
    faction_key : rom_seleucid

    rom_subject_hellenic_profession_5_Librarian-rom_seleucid
    new entry
    campaign_subject_key : rom_subject_hellenic_profession_5_Librarian
    faction_key : rom_seleucid

    rom_subject_hellenic_profession_6_Slaver-rom_seleucid
    new entry
    campaign_subject_key : rom_subject_hellenic_profession_6_Slaver
    faction_key : rom_seleucid

    rom_subject_hellenic_profession_7_Miner-rom_seleucid
    new entry
    campaign_subject_key : rom_subject_hellenic_profession_7_Miner
    faction_key : rom_seleucid

    rom_subject_hellenic_religions_1_Dodona-rom_seleucid
    new entry
    campaign_subject_key : rom_subject_hellenic_religions_1_Dodona
    faction_key : rom_seleucid

    rom_subject_hellenic_religious_2_Dodona-rom_seleucid
    new entry
    campaign_subject_key : rom_subject_hellenic_religious_2_Dodona
    faction_key : rom_seleucid

    rom_subject_hellenic_religious_3_Chalcon-rom_seleucid
    new entry
    campaign_subject_key : rom_subject_hellenic_religious_3_Chalcon
    faction_key : rom_seleucid

    rom_subject_hellenic_religious_4_Delphoi-rom_seleucid
    new entry
    campaign_subject_key : rom_subject_hellenic_religious_4_Delphoi
    faction_key : rom_seleucid

    rom_subject_hellenic_religious_5_Epidaurus-rom_seleucid
    new entry
    campaign_subject_key : rom_subject_hellenic_religious_5_Epidaurus
    faction_key : rom_seleucid

    rom_subject_hellenic_religious_6_hedonistic-rom_seleucid
    new entry
    campaign_subject_key : rom_subject_hellenic_religious_6_hedonistic
    faction_key : rom_seleucid

    rom_subject_hellenic_religious_7_Bura-rom_seleucid
    new entry
    campaign_subject_key : rom_subject_hellenic_religious_7_Bura
    faction_key : rom_seleucid

    rom_subject_hellenic_slaves_1_secrets-rom_seleucid
    new entry
    campaign_subject_key : rom_subject_hellenic_slaves_1_secrets
    faction_key : rom_seleucid

    rom_subject_hellenic_slaves_2_Thracian-rom_seleucid
    new entry
    campaign_subject_key : rom_subject_hellenic_slaves_2_Thracian
    faction_key : rom_seleucid

    rom_subject_hellenic_slaves_3_slavedriver-rom_seleucid
    new entry
    campaign_subject_key : rom_subject_hellenic_slaves_3_slavedriver
    faction_key : rom_seleucid

    rom_subject_hellenic_trade_1_Silk-rom_seleucid
    new entry
    campaign_subject_key : rom_subject_hellenic_trade_1_Silk
    faction_key : rom_seleucid

    rom_subject_hellenic_trade_2_Spices-rom_seleucid
    new entry
    campaign_subject_key : rom_subject_hellenic_trade_2_Spices
    faction_key : rom_seleucid

    rom_subject_hellenic_trade_3_Nisean-rom_seleucid
    new entry
    campaign_subject_key : rom_subject_hellenic_trade_3_Nisean
    faction_key : rom_seleucid


    Table campaign_variables_tables

    autoresolver_battle_excess_melee_damage_multiplier
    new entry
    variable_key : autoresolver_battle_excess_melee_damage_multiplier
    value : 0.75

    autoresolver_battle_excess_melee_damage_received_from_target_multiplier
    new entry
    variable_key : autoresolver_battle_excess_melee_damage_received_from_target_multiplier
    value : 0.75

    autoresolver_battle_max_melee_skirmish_time_proportion
    new entry
    variable_key : autoresolver_battle_max_melee_skirmish_time_proportion
    value : 0.9

    autoresolver_battle_melee_skirmish_speed_proportion_multiplier
    new entry
    variable_key : autoresolver_battle_melee_skirmish_speed_proportion_multiplier
    value : 1

    besieged_attrition_force_size_threshold
    new entry
    variable_key : besieged_attrition_force_size_threshold
    value : 33

    besieging_attrition_force_size_threshold
    new entry
    variable_key : besieging_attrition_force_size_threshold
    value : 33

    blockaded_attrition_force_size_threshold
    new entry
    variable_key : blockaded_attrition_force_size_threshold
    value : 33

    blockading_attrition_force_size_threshold
    new entry
    variable_key : blockading_attrition_force_size_threshold
    value : 33

    cai_food_ctrl_building_penalty
    value : 60 -> 75

    cai_public_order_ctrl_building_penalty
    value : 30 -> 40

    diplomacy_major_factions_required_for_satrapy_declares_war_on_master_notification
    new entry
    variable_key : diplomacy_major_factions_required_for_satrapy_declares_war_on_master_notification
    value : 0

    diplomacy_refusing_to_join_protector_in_defensive_war_breaks_treaty
    value : 0 -> 1

    diplomacy_refusing_to_join_protector_in_defensive_war_declares_war
    value : 1 -> 0


    Table campaigns_campaign_variables_junctions_tables

    False-army_cap_fame_0-prologue_01-
    value : 2 -> 1

    False-army_cap_fame_0-prologue_02-
    value : 2 -> 1

    False-army_cap_fame_0-prologue_03-
    value : 2 -> 1

    False-army_cap_fame_1-prologue_01-
    value : 3 -> 2

    False-army_cap_fame_1-prologue_02-
    value : 3 -> 2

    False-army_cap_fame_1-prologue_03-
    value : 3 -> 2

    False-army_cap_fame_2-prologue_01-
    value : 4 -> 3

    False-army_cap_fame_2-prologue_02-
    value : 4 -> 3

    False-army_cap_fame_2-prologue_03-
    value : 4 -> 3

    False-army_cap_fame_3-prologue_01-
    value : 5 -> 4

    False-army_cap_fame_3-prologue_02-
    value : 5 -> 4

    False-army_cap_fame_3-prologue_03-
    value : 5 -> 4

    False-army_cap_fame_4-prologue_01-
    value : 6 -> 5

    False-army_cap_fame_4-prologue_02-
    value : 6 -> 5

    False-army_cap_fame_4-prologue_03-
    value : 6 -> 5

    False-champion_cap_fame_0-prologue_03-
    new entry
    variable_key : champion_cap_fame_0
    campaign_name : prologue_03
    value : 0
    optional_difficulty_level :
    optional_campaign_type : False

    False-champion_cap_fame_1-prologue_03-
    new entry
    variable_key : champion_cap_fame_1
    campaign_name : prologue_03
    value : 1
    optional_difficulty_level :
    optional_campaign_type : False

    False-champion_cap_fame_2-prologue_03-
    new entry
    variable_key : champion_cap_fame_2
    campaign_name : prologue_03
    value : 2
    optional_difficulty_level :
    optional_campaign_type : False

    False-champion_cap_fame_3-prologue_03-
    new entry
    variable_key : champion_cap_fame_3
    campaign_name : prologue_03
    value : 2
    optional_difficulty_level :
    optional_campaign_type : False

    False-champion_cap_fame_4-prologue_03-
    new entry
    variable_key : champion_cap_fame_4
    campaign_name : prologue_03
    value : 2
    optional_difficulty_level :
    optional_campaign_type : False

    False-dignitary_cap_fame_0-prologue_03-
    new entry
    variable_key : dignitary_cap_fame_0
    campaign_name : prologue_03
    value : 0
    optional_difficulty_level :
    optional_campaign_type : False

    False-dignitary_cap_fame_1-prologue_03-
    new entry
    variable_key : dignitary_cap_fame_1
    campaign_name : prologue_03
    value : 1
    optional_difficulty_level :
    optional_campaign_type : False

    False-dignitary_cap_fame_2-prologue_03-
    new entry
    variable_key : dignitary_cap_fame_2
    campaign_name : prologue_03
    value : 2
    optional_difficulty_level :
    optional_campaign_type : False

    False-dignitary_cap_fame_3-prologue_03-
    new entry
    variable_key : dignitary_cap_fame_3
    campaign_name : prologue_03
    value : 2
    optional_difficulty_level :
    optional_campaign_type : False

    False-dignitary_cap_fame_4-prologue_03-
    new entry
    variable_key : dignitary_cap_fame_4
    campaign_name : prologue_03
    value : 2
    optional_difficulty_level :
    optional_campaign_type : False

    False-navy_cap_fame_0-prologue_03-
    new entry
    variable_key : navy_cap_fame_0
    campaign_name : prologue_03
    value : 1
    optional_difficulty_level :
    optional_campaign_type : False

    False-navy_cap_fame_1-prologue_03-
    new entry
    variable_key : navy_cap_fame_1
    campaign_name : prologue_03
    value : 2
    optional_difficulty_level :
    optional_campaign_type : False

    False-navy_cap_fame_2-prologue_03-
    new entry
    variable_key : navy_cap_fame_2
    campaign_name : prologue_03
    value : 3
    optional_difficulty_level :
    optional_campaign_type : False

    False-navy_cap_fame_3-prologue_03-
    new entry
    variable_key : navy_cap_fame_3
    campaign_name : prologue_03
    value : 4
    optional_difficulty_level :
    optional_campaign_type : False

    False-navy_cap_fame_4-prologue_03-
    new entry
    variable_key : navy_cap_fame_4
    campaign_name : prologue_03
    value : 5
    optional_difficulty_level :
    optional_campaign_type : False

    False-spy_cap_fame_0-prologue_03-
    new entry
    variable_key : spy_cap_fame_0
    campaign_name : prologue_03
    value : 0
    optional_difficulty_level :
    optional_campaign_type : False

    False-spy_cap_fame_1-prologue_03-
    new entry
    variable_key : spy_cap_fame_1
    campaign_name : prologue_03
    value : 1
    optional_difficulty_level :
    optional_campaign_type : False

    False-spy_cap_fame_2-prologue_03-
    new entry
    variable_key : spy_cap_fame_2
    campaign_name : prologue_03
    value : 2
    optional_difficulty_level :
    optional_campaign_type : False

    False-spy_cap_fame_3-prologue_03-
    new entry
    variable_key : spy_cap_fame_3
    campaign_name : prologue_03
    value : 2
    optional_difficulty_level :
    optional_campaign_type : False

    False-spy_cap_fame_4-prologue_03-
    new entry
    variable_key : spy_cap_fame_4
    campaign_name : prologue_03
    value : 2
    optional_difficulty_level :
    optional_campaign_type : False


    Table cdir_events_dilemma_option_junctions_tables

    11321
    new entry
    dilemma_key : rom_subject_barb_creature_1_white_faun
    id : 11321
    unknown3 : 0
    option_key : CND_RELIGION
    value : rom_religion_nomadic

    11331
    new entry
    dilemma_key : rom_subject_barb_family_member_1_brotherly_love
    id : 11331
    unknown3 : 0
    option_key : CND_RELIGION
    value : rom_religion_nomadic

    11338
    new entry
    dilemma_key : rom_subject_barb_family_member_2_younger_son
    id : 11338
    unknown3 : 0
    option_key : CND_RELIGION
    value : rom_religion_nomadic

    11344
    new entry
    dilemma_key : rom_subject_barb_family_member_3_kidnapped
    id : 11344
    unknown3 : 0
    option_key : CND_RELIGION
    value : rom_religion_nomadic

    11348
    new entry
    dilemma_key : rom_subject_barb_family_member_4_dead
    id : 11348
    unknown3 : 0
    option_key : CND_RELIGION
    value : rom_religion_nomadic

    11352
    new entry
    dilemma_key : rom_subject_barb_family_member_5_long_lost_flavour
    id : 11352
    unknown3 : 0
    option_key : CND_RELIGION
    value : rom_religion_nomadic

    11353
    new entry
    dilemma_key : rom_subject_barb_profession_1_chariot
    id : 11353
    unknown3 : 0
    option_key : CND_RELIGION
    value : rom_religion_nomadic

    11363
    new entry
    dilemma_key : rom_subject_barb_religious_1_looters
    id : 11363
    unknown3 : 0
    option_key : CND_RELIGION
    value : rom_religion_nomadic

    11369
    new entry
    dilemma_key : rom_subject_barb_religious_2_talking_head
    id : 11369
    unknown3 : 0
    option_key : CND_RELIGION
    value : rom_religion_nomadic

    11373
    new entry
    dilemma_key : rom_subject_barb_religious_3_drought
    id : 11373
    unknown3 : 0
    option_key : CND_RELIGION
    value : rom_religion_nomadic

    11382
    new entry
    dilemma_key : rom_subject_barb_religious_4_hag
    id : 11382
    unknown3 : 0
    option_key : CND_RELIGION
    value : rom_religion_nomadic

    11388
    new entry
    dilemma_key : rom_subject_barb_religious_5_the_hunt
    id : 11388
    unknown3 : 0
    option_key : CND_RELIGION
    value : rom_religion_nomadic

    11393
    new entry
    dilemma_key : rom_subject_barb_the_hunt
    id : 11393
    unknown3 : 0
    option_key : CND_RELIGION
    value : rom_religion_nomadic

    11401
    new entry
    dilemma_key : rom_subject_barb_trade_1_Silk
    id : 11401
    unknown3 : 0
    option_key : CND_RELIGION
    value : rom_religion_nomadic

    11410
    new entry
    dilemma_key : rom_subject_barb_trade_2_Spices
    id : 11410
    unknown3 : 0
    option_key : CND_RELIGION
    value : rom_religion_nomadic

    11412
    new entry
    dilemma_key : rom_subject_barb_trade_3_Nisean
    id : 11412
    unknown3 : 0
    option_key : CND_RELIGION
    value : rom_religion_nomadic

    11416
    new entry
    dilemma_key : rom_subject_barb_trade_4_Wine
    id : 11416
    unknown3 : 0
    option_key : CND_RELIGION
    value : rom_religion_nomadic

    11418
    new entry
    dilemma_key : rom_subject_barb_vanquished_leader
    id : 11418
    unknown3 : 0
    option_key : CND_RELIGION
    value : rom_religion_nomadic

    11424
    new entry
    dilemma_key : rom_subject_barb_witchcraft
    id : 11424
    unknown3 : 0
    option_key : CND_RELIGION
    value : rom_religion_nomadic

    11427
    new entry
    dilemma_key : rom_subject_barb_family_member_3_kidnapped_followup
    id : 11427
    unknown3 : 0
    option_key : CND_RELIGION
    value : rom_religion_nomadic

    11428
    new entry
    dilemma_key : rom_subject_barb_family_member_6_unfaithful_woman
    id : 11428
    unknown3 : 0
    option_key : CND_RELIGION
    value : rom_religion_nomadic

    11430
    new entry
    dilemma_key : rom_subject_barb_family_member_7_hares
    id : 11430
    unknown3 : 0
    option_key : CND_RELIGION
    value : rom_religion_nomadic

    11440
    new entry
    dilemma_key : rom_subject_barb_trade_5_tyrian_purple
    id : 11440
    unknown3 : 0
    option_key : CND_RELIGION
    value : rom_religion_nomadic

    5214
    option_key : GEN_TARGET_REGION -> GEN_TARGET_NONE

    5226
    option_key : GEN_CND_OWNS -> CND_MIN_PROVINCES_FULLY_OWNED
    value : -> 4

    5235
    option_key : GEN_CND_NOT_HOME_REGION -> CND_MIN_REGIONS_OWNED
    value : -> 24

    removed values
    5240

    Table cdir_events_dilemma_payloads_tables

    234
    value : DURATION[4] -> DURATION[4];GLOBAL

    235
    value : DURATION[4] -> DURATION[4];GLOBAL

    240
    value : DURATION[4] -> DURATION[4];GLOBAL

    removed values
    259
    253
    248

    Table cdir_events_mission_issuer_junctions_tables

    CLAN_ELDERS-objective_massagetae_1_primary
    new entry
    issuer_key : CLAN_ELDERS
    mission_key : objective_massagetae_1_primary

    CLAN_ELDERS-objective_massagetae_2_primary
    new entry
    issuer_key : CLAN_ELDERS
    mission_key : objective_massagetae_2_primary

    CLAN_ELDERS-objective_massagetae_3_primary
    new entry
    issuer_key : CLAN_ELDERS
    mission_key : objective_massagetae_3_primary

    CLAN_ELDERS-objective_massagetae_4_primary
    new entry
    issuer_key : CLAN_ELDERS
    mission_key : objective_massagetae_4_primary

    CLAN_ELDERS-objective_massagetae_5_primary
    new entry
    issuer_key : CLAN_ELDERS
    mission_key : objective_massagetae_5_primary

    CLAN_ELDERS-objective_massagetae_6_primary
    new entry
    issuer_key : CLAN_ELDERS
    mission_key : objective_massagetae_6_primary

    CLAN_ELDERS-objective_massagetae_7_primary
    new entry
    issuer_key : CLAN_ELDERS
    mission_key : objective_massagetae_7_primary

    CLAN_ELDERS-objective_massagetae_8_primary
    new entry
    issuer_key : CLAN_ELDERS
    mission_key : objective_massagetae_8_primary

    CLAN_ELDERS-objective_massagetae_9_primary
    new entry
    issuer_key : CLAN_ELDERS
    mission_key : objective_massagetae_9_primary

    CLAN_ELDERS-objective_roxolani_1_primary
    new entry
    issuer_key : CLAN_ELDERS
    mission_key : objective_roxolani_1_primary

    CLAN_ELDERS-objective_roxolani_2_primary
    new entry
    issuer_key : CLAN_ELDERS
    mission_key : objective_roxolani_2_primary

    CLAN_ELDERS-objective_roxolani_3_primary
    new entry
    issuer_key : CLAN_ELDERS
    mission_key : objective_roxolani_3_primary

    CLAN_ELDERS-objective_roxolani_4_primary
    new entry
    issuer_key : CLAN_ELDERS
    mission_key : objective_roxolani_4_primary

    CLAN_ELDERS-objective_roxolani_5_primary
    new entry
    issuer_key : CLAN_ELDERS
    mission_key : objective_roxolani_5_primary

    CLAN_ELDERS-objective_roxolani_6_primary
    new entry
    issuer_key : CLAN_ELDERS
    mission_key : objective_roxolani_6_primary

    CLAN_ELDERS-objective_roxolani_7_primary
    new entry
    issuer_key : CLAN_ELDERS
    mission_key : objective_roxolani_7_primary

    CLAN_ELDERS-objective_roxolani_8_primary
    new entry
    issuer_key : CLAN_ELDERS
    mission_key : objective_roxolani_8_primary

    CLAN_ELDERS-objective_roxolani_9_primary
    new entry
    issuer_key : CLAN_ELDERS
    mission_key : objective_roxolani_9_primary

    CLAN_ELDERS-objective_scythia_1_primary
    new entry
    issuer_key : CLAN_ELDERS
    mission_key : objective_scythia_1_primary

    CLAN_ELDERS-objective_scythia_2_primary
    new entry
    issuer_key : CLAN_ELDERS
    mission_key : objective_scythia_2_primary

    CLAN_ELDERS-objective_scythia_3_primary
    new entry
    issuer_key : CLAN_ELDERS
    mission_key : objective_scythia_3_primary

    CLAN_ELDERS-objective_scythia_4_primary
    new entry
    issuer_key : CLAN_ELDERS
    mission_key : objective_scythia_4_primary

    CLAN_ELDERS-objective_scythia_5_primary
    new entry
    issuer_key : CLAN_ELDERS
    mission_key : objective_scythia_5_primary

    CLAN_ELDERS-objective_scythia_6_primary
    new entry
    issuer_key : CLAN_ELDERS
    mission_key : objective_scythia_6_primary

    CLAN_ELDERS-objective_scythia_7_primary
    new entry
    issuer_key : CLAN_ELDERS
    mission_key : objective_scythia_7_primary

    CLAN_ELDERS-objective_scythia_8_primary
    new entry
    issuer_key : CLAN_ELDERS
    mission_key : objective_scythia_8_primary

    CLAN_ELDERS-objective_scythia_9_primary
    new entry
    issuer_key : CLAN_ELDERS
    mission_key : objective_scythia_9_primary

    CLAN_ELDERS-objective_seleucid_1_primary
    new entry
    issuer_key : CLAN_ELDERS
    mission_key : objective_seleucid_1_primary

    CLAN_ELDERS-objective_seleucid_2_primary
    new entry
    issuer_key : CLAN_ELDERS
    mission_key : objective_seleucid_2_primary

    CLAN_ELDERS-objective_seleucid_3_primary
    new entry
    issuer_key : CLAN_ELDERS
    mission_key : objective_seleucid_3_primary

    CLAN_ELDERS-objective_seleucid_4_primary
    new entry
    issuer_key : CLAN_ELDERS
    mission_key : objective_seleucid_4_primary

    CLAN_ELDERS-objective_seleucid_5_primary
    new entry
    issuer_key : CLAN_ELDERS
    mission_key : objective_seleucid_5_primary

    CLAN_ELDERS-objective_seleucid_6_primary
    new entry
    issuer_key : CLAN_ELDERS
    mission_key : objective_seleucid_6_primary

    CLAN_ELDERS-objective_seleucid_7_primary
    new entry
    issuer_key : CLAN_ELDERS
    mission_key : objective_seleucid_7_primary

    CLAN_ELDERS-objective_seleucid_8_primary
    new entry
    issuer_key : CLAN_ELDERS
    mission_key : objective_seleucid_8_primary

    CLAN_ELDERS-objective_seleucid_9_primary
    new entry
    issuer_key : CLAN_ELDERS
    mission_key : objective_seleucid_9_primary

    CLAN_ELDERS-senate_nom_capture_region_random_enemy
    new entry
    issuer_key : CLAN_ELDERS
    mission_key : senate_nom_capture_region_random_enemy

    CLAN_ELDERS-senate_nom_military_might
    new entry
    issuer_key : CLAN_ELDERS
    mission_key : senate_nom_military_might

    CLAN_ELDERS-senate_nom_muster_army
    new entry
    issuer_key : CLAN_ELDERS
    mission_key : senate_nom_muster_army

    CLAN_ELDERS-senate_nom_naval_supremacy
    new entry
    issuer_key : CLAN_ELDERS
    mission_key : senate_nom_naval_supremacy

    CLAN_ELDERS-senate_nom_raise_fleet
    new entry
    issuer_key : CLAN_ELDERS
    mission_key : senate_nom_raise_fleet

    CLAN_ELDERS-senate_nom_recruit_champion
    new entry
    issuer_key : CLAN_ELDERS
    mission_key : senate_nom_recruit_champion

    CLAN_ELDERS-senate_nom_recruit_dignitary
    new entry
    issuer_key : CLAN_ELDERS
    mission_key : senate_nom_recruit_dignitary

    CLAN_ELDERS-senate_nom_recruit_spy
    new entry
    issuer_key : CLAN_ELDERS
    mission_key : senate_nom_recruit_spy

    CLAN_ELDERS-senate_nom_research_civil_construction
    new entry
    issuer_key : CLAN_ELDERS
    mission_key : senate_nom_research_civil_construction

    CLAN_ELDERS-senate_nom_research_civil_economy
    new entry
    issuer_key : CLAN_ELDERS
    mission_key : senate_nom_research_civil_economy

    CLAN_ELDERS-senate_nom_research_civil_philosophy
    new entry
    issuer_key : CLAN_ELDERS
    mission_key : senate_nom_research_civil_philosophy

    CLAN_ELDERS-senate_nom_research_military_management
    new entry
    issuer_key : CLAN_ELDERS
    mission_key : senate_nom_research_military_management

    CLAN_ELDERS-senate_nom_research_military_siege
    new entry
    issuer_key : CLAN_ELDERS
    mission_key : senate_nom_research_military_siege

    CLAN_ELDERS-senate_nom_research_military_tactics
    new entry
    issuer_key : CLAN_ELDERS
    mission_key : senate_nom_research_military_tactics

    CLAN_ELDERS-senate_sel_defend_antioch
    new entry
    issuer_key : CLAN_ELDERS
    mission_key : senate_sel_defend_antioch

    CLAN_ELDERS-senate_sel_recapture_antioch
    new entry
    issuer_key : CLAN_ELDERS
    mission_key : senate_sel_recapture_antioch

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  7. #7

    Default Re: Full diff between patch 4 and patch 5

    Table cdir_events_mission_option_junctions_tables

    3554
    value : rom_inceni -> rom_iceni

    3647
    value : rom_inceni -> rom_iceni

    3763
    value : rom_inceni -> rom_iceni

    39400
    new entry
    id : 39400
    unknown2 : 0
    mission_key : senate_nom_capture_region_random_enemy
    option_key : CND_CAMPAIGN
    value : main_rome

    39410
    new entry
    id : 39410
    unknown2 : 0
    mission_key : senate_mas_defend_aktau
    option_key : GEN_CND_NOT_EMBARKED
    value :

    39419
    new entry
    id : 39419
    unknown2 : 0
    mission_key : senate_mas_defend_aktau
    option_key : CND_OWNS_HOME_REGION
    value :

    39424
    new entry
    id : 39424
    unknown2 : 0
    mission_key : senate_mas_defend_aktau
    option_key : GEN_CND_OWNS_REGION
    value :

    39431
    new entry
    id : 39431
    unknown2 : 0
    mission_key : senate_mas_defend_aktau
    option_key : VAR_OBJECTIVE_REQUIRES_VICTORY
    value :

    39434
    new entry
    id : 39434
    unknown2 : 0
    mission_key : senate_mas_defend_aktau
    option_key : GEN_CND_WAR
    value :

    39442
    new entry
    id : 39442
    unknown2 : 0
    mission_key : senate_mas_defend_aktau
    option_key : GEN_CND_TARGET_ARMY_NEAR_ORIGINAL_HOME_REGION
    value :

    39447
    new entry
    id : 39447
    unknown2 : 0
    mission_key : senate_mas_defend_aktau
    option_key : GEN_TARGET_MILITARY_FORCE
    value :

    39449
    new entry
    id : 39449
    unknown2 : 0
    mission_key : senate_mas_defend_aktau
    option_key : VAR_OBJECTIVE_ARMIES_ONLY
    value :

    39456
    new entry
    id : 39456
    unknown2 : 0
    mission_key : senate_mas_defend_aktau
    option_key : VAR_MISSION_LENGTH_ADDITIONAL_MIN
    value : 0

    39459
    new entry
    id : 39459
    unknown2 : 0
    mission_key : senate_mas_defend_aktau
    option_key : VAR_MISSION_LENGTH_MOD_VERY_HARD
    value : 1.0

    39462
    new entry
    id : 39462
    unknown2 : 0
    mission_key : senate_mas_defend_aktau
    option_key : VAR_MISSION_LENGTH_MOD_HARD
    value : 1.2

    39465
    new entry
    id : 39465
    unknown2 : 0
    mission_key : senate_mas_defend_aktau
    option_key : VAR_MISSION_LENGTH_MOD_NORMAL
    value : 1.5

    39469
    new entry
    id : 39469
    unknown2 : 0
    mission_key : senate_mas_defend_aktau
    option_key : CND_ROUNDS_UNTIL_NEXT
    value : 16

    39474
    new entry
    id : 39474
    unknown2 : 0
    mission_key : senate_mas_defend_aktau
    option_key : CND_FIRST_ROUND
    value : 2

    39478
    new entry
    id : 39478
    unknown2 : 0
    mission_key : senate_mas_defend_aktau
    option_key : VAR_MISSION_LENGTH_ADDITIONAL_MAX
    value : 2

    39486
    new entry
    id : 39486
    unknown2 : 0
    mission_key : senate_mas_defend_aktau
    option_key : VAR_MISSION_LENGTH_MIN
    value : 2

    39493
    new entry
    id : 39493
    unknown2 : 0
    mission_key : senate_mas_defend_aktau
    option_key : VAR_MISSION_LENGTH_MOD_EASY
    value : 2.0

    39496
    new entry
    id : 39496
    unknown2 : 0
    mission_key : senate_mas_defend_aktau
    option_key : VAR_FOLLOWUP_CHANCE
    value : 25

    39497
    new entry
    id : 39497
    unknown2 : 0
    mission_key : senate_mas_defend_aktau
    option_key : VAR_MISSION_LENGTH_MAX
    value : 3

    39504
    new entry
    id : 39504
    unknown2 : 0
    mission_key : senate_mas_defend_aktau
    option_key : VAR_CHANCE
    value : 5

    39509
    new entry
    id : 39509
    unknown2 : 0
    mission_key : senate_mas_defend_aktau
    option_key : CND_MISSION_TYPE_ROUNDS_UNTIL_NEXT
    value : 8

    39513
    new entry
    id : 39513
    unknown2 : 0
    mission_key : senate_mas_defend_aktau
    option_key : CND_CAMPAIGN
    value : main_rome

    39514
    new entry
    id : 39514
    unknown2 : 0
    mission_key : senate_mas_defend_aktau
    option_key : GEN_CND_NOT_STANCE
    value : MILITARY_FORCE_ACTIVE_STANCE_TYPE_AMBUSH

    39521
    new entry
    id : 39521
    unknown2 : 0
    mission_key : senate_mas_defend_aktau
    option_key : GEN_CND_NOT_STANCE
    value : MILITARY_FORCE_ACTIVE_STANCE_TYPE_MUSTER

    39531
    new entry
    id : 39531
    unknown2 : 0
    mission_key : senate_mas_defend_aktau
    option_key : GEN_CND_NOT_STANCE
    value : MILITARY_FORCE_ACTIVE_STANCE_TYPE_SET_CAMP

    39541
    new entry
    id : 39541
    unknown2 : 0
    mission_key : senate_mas_defend_aktau
    option_key : GEN_CND_NOT_STANCE
    value : MILITARY_FORCE_SITUATIONAL_STANCE_GARRISON

    39548
    new entry
    id : 39548
    unknown2 : 0
    mission_key : senate_mas_defend_aktau
    option_key : CND_FACTION
    value : rom_massagetae

    39550
    new entry
    id : 39550
    unknown2 : 0
    mission_key : senate_mas_recapture_aktau
    option_key : CND_CAMPAIGN
    value : main_rome

    39559
    new entry
    id : 39559
    unknown2 : 0
    mission_key : senate_mas_recapture_aktau
    option_key : CND_FACTION
    value : rom_massagetae

    39569
    new entry
    id : 39569
    unknown2 : 0
    mission_key : senate_mas_recapture_aktau
    option_key : CND_FIRST_ROUND
    value : 0

    39570
    new entry
    id : 39570
    unknown2 : 0
    mission_key : senate_mas_recapture_aktau
    option_key : CND_MISSION_TYPE_ROUNDS_UNTIL_NEXT
    value : 8

    39576
    new entry
    id : 39576
    unknown2 : 0
    mission_key : senate_mas_recapture_aktau
    option_key : CND_NOT_OWNS_HOME_REGION
    value :

    39579
    new entry
    id : 39579
    unknown2 : 0
    mission_key : senate_mas_recapture_aktau
    option_key : CND_ROUNDS_UNTIL_NEXT
    value : 16

    39589
    new entry
    id : 39589
    unknown2 : 0
    mission_key : senate_mas_recapture_aktau
    option_key : GEN_CND_NOT_ARMY_IN_REGION
    value :

    39593
    new entry
    id : 39593
    unknown2 : 0
    mission_key : senate_mas_recapture_aktau
    option_key : GEN_CND_NOT_OWNS
    value :

    39603
    new entry
    id : 39603
    unknown2 : 0
    mission_key : senate_mas_recapture_aktau
    option_key : GEN_CND_REGION
    value : rom_scythia_usturt

    39605
    new entry
    id : 39605
    unknown2 : 0
    mission_key : senate_mas_recapture_aktau
    option_key : GEN_TARGET_REGION
    value :

    39614
    new entry
    id : 39614
    unknown2 : 0
    mission_key : senate_mas_recapture_aktau
    option_key : VAR_CHANCE
    value : 5

    39623
    new entry
    id : 39623
    unknown2 : 0
    mission_key : senate_mas_recapture_aktau
    option_key : VAR_FOLLOWUP_CHANCE
    value : 25

    39632
    new entry
    id : 39632
    unknown2 : 0
    mission_key : senate_mas_recapture_aktau
    option_key : VAR_MISSION_LENGTH_ADDITIONAL_MAX
    value : 2

    39636
    new entry
    id : 39636
    unknown2 : 0
    mission_key : senate_mas_recapture_aktau
    option_key : VAR_MISSION_LENGTH_ADDITIONAL_MIN
    value : 0

    39645
    new entry
    id : 39645
    unknown2 : 0
    mission_key : senate_mas_recapture_aktau
    option_key : VAR_MISSION_LENGTH_MAX
    value : 3

    39655
    new entry
    id : 39655
    unknown2 : 0
    mission_key : senate_mas_recapture_aktau
    option_key : VAR_MISSION_LENGTH_MIN
    value : 2

    39659
    new entry
    id : 39659
    unknown2 : 0
    mission_key : senate_mas_recapture_aktau
    option_key : VAR_MISSION_LENGTH_MOD_EASY
    value : 2.0

    39667
    new entry
    id : 39667
    unknown2 : 0
    mission_key : senate_mas_recapture_aktau
    option_key : VAR_MISSION_LENGTH_MOD_HARD
    value : 1.2

    39669
    new entry
    id : 39669
    unknown2 : 0
    mission_key : senate_mas_recapture_aktau
    option_key : VAR_MISSION_LENGTH_MOD_NORMAL
    value : 1.5

    39677
    new entry
    id : 39677
    unknown2 : 0
    mission_key : senate_mas_recapture_aktau
    option_key : VAR_MISSION_LENGTH_MOD_VERY_HARD
    value : 1.0

    39679
    new entry
    id : 39679
    unknown2 : 0
    mission_key : senate_nom_capture_region_random_enemy
    option_key : CND_FIRST_ROUND
    value : 4

    39685
    new entry
    id : 39685
    unknown2 : 0
    mission_key : senate_nom_capture_region_random_enemy
    option_key : CND_MIN_FACTION_NEIGHBOUR_WAR
    value : 1

    39692
    new entry
    id : 39692
    unknown2 : 0
    mission_key : senate_nom_capture_region_random_enemy
    option_key : CND_MISSION_TYPE_ROUNDS_UNTIL_NEXT
    value : 8

    39698
    new entry
    id : 39698
    unknown2 : 0
    mission_key : senate_nom_capture_region_random_enemy
    option_key : CND_ROUNDS_UNTIL_NEXT
    value : 16

    39708
    new entry
    id : 39708
    unknown2 : 0
    mission_key : senate_nom_capture_region_random_enemy
    option_key : GEN_CND_NOT_ARMY_IN_REGION
    value :

    39713
    new entry
    id : 39713
    unknown2 : 0
    mission_key : senate_nom_capture_region_random_enemy
    option_key : GEN_CND_REGION_NEIGHBOURS
    value :

    39721
    new entry
    id : 39721
    unknown2 : 0
    mission_key : senate_nom_capture_region_random_enemy
    option_key : GEN_CND_WAR
    value :

    39727
    new entry
    id : 39727
    unknown2 : 0
    mission_key : senate_nom_capture_region_random_enemy
    option_key : GEN_TARGET_REGION
    value :

    39735
    new entry
    id : 39735
    unknown2 : 0
    mission_key : senate_nom_capture_region_random_enemy
    option_key : VAR_CHANCE
    value : 5

    39739
    new entry
    id : 39739
    unknown2 : 0
    mission_key : senate_nom_capture_region_random_enemy
    option_key : VAR_FOLLOWUP_CHANCE
    value : 25

    39745
    new entry
    id : 39745
    unknown2 : 0
    mission_key : senate_nom_capture_region_random_enemy
    option_key : VAR_MISSION_LENGTH_ADDITIONAL_MAX
    value : 4

    39748
    new entry
    id : 39748
    unknown2 : 0
    mission_key : senate_nom_capture_region_random_enemy
    option_key : VAR_MISSION_LENGTH_ADDITIONAL_MIN
    value : 0

    39751
    new entry
    id : 39751
    unknown2 : 0
    mission_key : senate_nom_capture_region_random_enemy
    option_key : VAR_MISSION_LENGTH_MAX
    value : 4

    39755
    new entry
    id : 39755
    unknown2 : 0
    mission_key : senate_nom_capture_region_random_enemy
    option_key : VAR_MISSION_LENGTH_MIN
    value : 2

    39758
    new entry
    id : 39758
    unknown2 : 0
    mission_key : senate_nom_capture_region_random_enemy
    option_key : VAR_MISSION_LENGTH_MOD_EASY
    value : 2.0

    39759
    new entry
    id : 39759
    unknown2 : 0
    mission_key : senate_nom_capture_region_random_enemy
    option_key : VAR_MISSION_LENGTH_MOD_HARD
    value : 1.2

    39764
    new entry
    id : 39764
    unknown2 : 0
    mission_key : senate_nom_capture_region_random_enemy
    option_key : VAR_MISSION_LENGTH_MOD_NORMAL
    value : 1.5

    39771
    new entry
    id : 39771
    unknown2 : 0
    mission_key : senate_nom_capture_region_random_enemy
    option_key : VAR_MISSION_LENGTH_MOD_VERY_HARD
    value : 1.0

    39778
    new entry
    id : 39778
    unknown2 : 0
    mission_key : senate_nom_capture_region_random_enemy
    option_key : CND_FACTION
    value : rom_scythia

    39783
    new entry
    id : 39783
    unknown2 : 0
    mission_key : senate_nom_capture_region_random_enemy
    option_key : CND_FACTION
    value : rom_roxolani

    39793
    new entry
    id : 39793
    unknown2 : 0
    mission_key : senate_nom_capture_region_random_enemy
    option_key : CND_FACTION
    value : rom_massagetae

    39800
    new entry
    id : 39800
    unknown2 : 0
    mission_key : senate_nom_military_might
    option_key : VAR_CHANCE
    value : 5

    39806
    new entry
    id : 39806
    unknown2 : 0
    mission_key : senate_nom_military_might
    option_key : VAR_MISSION_LENGTH_MIN
    value : 2

    39812
    new entry
    id : 39812
    unknown2 : 0
    mission_key : senate_nom_military_might
    option_key : VAR_MISSION_LENGTH_MAX
    value : 4

    39819
    new entry
    id : 39819
    unknown2 : 0
    mission_key : senate_nom_military_might
    option_key : VAR_MISSION_LENGTH_ADDITIONAL_MIN
    value : 0

    39821
    new entry
    id : 39821
    unknown2 : 0
    mission_key : senate_nom_military_might
    option_key : VAR_MISSION_LENGTH_ADDITIONAL_MAX
    value : 4

    39831
    new entry
    id : 39831
    unknown2 : 0
    mission_key : senate_nom_military_might
    option_key : VAR_MISSION_LENGTH_MOD_EASY
    value : 2.0

    39841
    new entry
    id : 39841
    unknown2 : 0
    mission_key : senate_nom_military_might
    option_key : VAR_MISSION_LENGTH_MOD_NORMAL
    value : 1.5

    39843
    new entry
    id : 39843
    unknown2 : 0
    mission_key : senate_nom_military_might
    option_key : VAR_MISSION_LENGTH_MOD_HARD
    value : 1.2

    39849
    new entry
    id : 39849
    unknown2 : 0
    mission_key : senate_nom_military_might
    option_key : VAR_MISSION_LENGTH_MOD_VERY_HARD
    value : 1.0

    39859
    new entry
    id : 39859
    unknown2 : 0
    mission_key : senate_nom_military_might
    option_key : VAR_OBJECTIVE_ARMIES_ONLY
    value :

    39864
    new entry
    id : 39864
    unknown2 : 0
    mission_key : senate_nom_military_might
    option_key : CND_CAMPAIGN
    value : main_rome

    39872
    new entry
    id : 39872
    unknown2 : 0
    mission_key : senate_nom_military_might
    option_key : CND_FIRST_ROUND
    value : 12

    39878
    new entry
    id : 39878
    unknown2 : 0
    mission_key : senate_nom_military_might
    option_key : CND_MISSION_TYPE_ROUNDS_UNTIL_NEXT
    value : 8

    39882
    new entry
    id : 39882
    unknown2 : 0
    mission_key : senate_nom_military_might
    option_key : CND_ARMY_CAP_FREE
    value :

    39884
    new entry
    id : 39884
    unknown2 : 0
    mission_key : senate_nom_military_might
    option_key : CND_MIN_FAME
    value : 40

    39889
    new entry
    id : 39889
    unknown2 : 0
    mission_key : senate_nom_military_might
    option_key : CND_MAX_FORCE_COUNT
    value : 8

    39897
    new entry
    id : 39897
    unknown2 : 0
    mission_key : senate_nom_military_might
    option_key : GEN_TARGET_NONE
    value :

    39903
    new entry
    id : 39903
    unknown2 : 0
    mission_key : senate_nom_military_might
    option_key : CND_FACTION
    value : rom_scythia

    39909
    new entry
    id : 39909
    unknown2 : 0
    mission_key : senate_nom_military_might
    option_key : CND_FACTION
    value : rom_roxolani

    39911
    new entry
    id : 39911
    unknown2 : 0
    mission_key : senate_nom_military_might
    option_key : CND_FACTION
    value : rom_massagetae

    39913
    new entry
    id : 39913
    unknown2 : 0
    mission_key : senate_nom_military_might
    option_key : CND_ROUNDS_UNTIL_NEXT
    value : 24

    39920
    new entry
    id : 39920
    unknown2 : 0
    mission_key : senate_nom_military_might
    option_key : CND_HAS_ARMY
    value :

    39927
    new entry
    id : 39927
    unknown2 : 0
    mission_key : senate_nom_muster_army
    option_key : VAR_CHANCE
    value : 5

    39933
    new entry
    id : 39933
    unknown2 : 0
    mission_key : senate_nom_muster_army
    option_key : VAR_MISSION_LENGTH_MIN
    value : 2

    39936
    new entry
    id : 39936
    unknown2 : 0
    mission_key : senate_nom_muster_army
    option_key : VAR_MISSION_LENGTH_MAX
    value : 4

    39941
    new entry
    id : 39941
    unknown2 : 0
    mission_key : senate_nom_muster_army
    option_key : VAR_MISSION_LENGTH_ADDITIONAL_MIN
    value : 0

    39948
    new entry
    id : 39948
    unknown2 : 0
    mission_key : senate_nom_muster_army
    option_key : VAR_MISSION_LENGTH_ADDITIONAL_MAX
    value : 4

    39956
    new entry
    id : 39956
    unknown2 : 0
    mission_key : senate_nom_muster_army
    option_key : VAR_MISSION_LENGTH_MOD_EASY
    value : 2.0

    39957
    new entry
    id : 39957
    unknown2 : 0
    mission_key : senate_nom_muster_army
    option_key : VAR_MISSION_LENGTH_MOD_NORMAL
    value : 1.5

    39967
    new entry
    id : 39967
    unknown2 : 0
    mission_key : senate_nom_muster_army
    option_key : VAR_MISSION_LENGTH_MOD_HARD
    value : 1.2

    39976
    new entry
    id : 39976
    unknown2 : 0
    mission_key : senate_nom_muster_army
    option_key : VAR_MISSION_LENGTH_MOD_VERY_HARD
    value : 1.0

    39977
    new entry
    id : 39977
    unknown2 : 0
    mission_key : senate_nom_muster_army
    option_key : VAR_OBJECTIVE_ARMIES_ONLY
    value :

    39986
    new entry
    id : 39986
    unknown2 : 0
    mission_key : senate_nom_muster_army
    option_key : CND_CAMPAIGN
    value : main_rome

    39987
    new entry
    id : 39987
    unknown2 : 0
    mission_key : senate_nom_muster_army
    option_key : CND_FIRST_ROUND
    value : 12

    39995
    new entry
    id : 39995
    unknown2 : 0
    mission_key : senate_nom_muster_army
    option_key : CND_MISSION_TYPE_ROUNDS_UNTIL_NEXT
    value : 8

    40002
    new entry
    id : 40002
    unknown2 : 0
    mission_key : senate_nom_muster_army
    option_key : CND_ARMY_CAP_FREE
    value :

    40011
    new entry
    id : 40011
    unknown2 : 0
    mission_key : senate_nom_muster_army
    option_key : GEN_TARGET_REGION
    value :

    40015
    new entry
    id : 40015
    unknown2 : 0
    mission_key : senate_nom_muster_army
    option_key : CND_FACTION
    value : rom_scythia

    40020
    new entry
    id : 40020
    unknown2 : 0
    mission_key : senate_nom_muster_army
    option_key : CND_FACTION
    value : rom_roxolani

    40025
    new entry
    id : 40025
    unknown2 : 0
    mission_key : senate_nom_muster_army
    option_key : CND_FACTION
    value : rom_massagetae

    40026
    new entry
    id : 40026
    unknown2 : 0
    mission_key : senate_nom_muster_army
    option_key : CND_ROUNDS_UNTIL_NEXT
    value : 24

    40033
    new entry
    id : 40033
    unknown2 : 0
    mission_key : senate_nom_muster_army
    option_key : GEN_CND_OWNS
    value :

    40041
    new entry
    id : 40041
    unknown2 : 0
    mission_key : senate_nom_muster_army
    option_key : CND_MIN_FACTION_NEIGHBOUR_WAR
    value : 1

    40047
    new entry
    id : 40047
    unknown2 : 0
    mission_key : senate_nom_muster_army
    option_key : GEN_CND_REGION_ENEMY_NEIGHBOURS
    value :

    40051
    new entry
    id : 40051
    unknown2 : 0
    mission_key : senate_nom_naval_supremacy
    option_key : VAR_CHANCE
    value : 5

    40052
    new entry
    id : 40052
    unknown2 : 0
    mission_key : senate_nom_naval_supremacy
    option_key : VAR_MISSION_LENGTH_MIN
    value : 2

    40054
    new entry
    id : 40054
    unknown2 : 0
    mission_key : senate_nom_naval_supremacy
    option_key : VAR_MISSION_LENGTH_MAX
    value : 4

    40063
    new entry
    id : 40063
    unknown2 : 0
    mission_key : senate_nom_naval_supremacy
    option_key : VAR_MISSION_LENGTH_ADDITIONAL_MIN
    value : 0

    40067
    new entry
    id : 40067
    unknown2 : 0
    mission_key : senate_nom_naval_supremacy
    option_key : VAR_MISSION_LENGTH_ADDITIONAL_MAX
    value : 4

    40073
    new entry
    id : 40073
    unknown2 : 0
    mission_key : senate_nom_naval_supremacy
    option_key : VAR_MISSION_LENGTH_MOD_EASY
    value : 2.0

    40075
    new entry
    id : 40075
    unknown2 : 0
    mission_key : senate_nom_naval_supremacy
    option_key : VAR_MISSION_LENGTH_MOD_NORMAL
    value : 1.5

    40083
    new entry
    id : 40083
    unknown2 : 0
    mission_key : senate_nom_naval_supremacy
    option_key : VAR_MISSION_LENGTH_MOD_HARD
    value : 1.2

    40088
    new entry
    id : 40088
    unknown2 : 0
    mission_key : senate_nom_naval_supremacy
    option_key : VAR_MISSION_LENGTH_MOD_VERY_HARD
    value : 1.0

    40089
    new entry
    id : 40089
    unknown2 : 0
    mission_key : senate_nom_naval_supremacy
    option_key : VAR_OBJECTIVE_NAVIES_ONLY
    value :

    40092
    new entry
    id : 40092
    unknown2 : 0
    mission_key : senate_nom_naval_supremacy
    option_key : CND_CAMPAIGN
    value : main_rome

    40093
    new entry
    id : 40093
    unknown2 : 0
    mission_key : senate_nom_naval_supremacy
    option_key : CND_FIRST_ROUND
    value : 12

    40100
    new entry
    id : 40100
    unknown2 : 0
    mission_key : senate_nom_naval_supremacy
    option_key : CND_MISSION_TYPE_ROUNDS_UNTIL_NEXT
    value : 8

    40101
    new entry
    id : 40101
    unknown2 : 0
    mission_key : senate_nom_naval_supremacy
    option_key : CND_NAVY_CAP_FREE
    value :

    40109
    new entry
    id : 40109
    unknown2 : 0
    mission_key : senate_nom_naval_supremacy
    option_key : CND_MIN_FAME
    value : 40

    40111
    new entry
    id : 40111
    unknown2 : 0
    mission_key : senate_nom_naval_supremacy
    option_key : CND_MAX_FORCE_COUNT
    value : 6

    40114
    new entry
    id : 40114
    unknown2 : 0
    mission_key : senate_nom_naval_supremacy
    option_key : GEN_TARGET_NONE
    value :

    40117
    new entry
    id : 40117
    unknown2 : 0
    mission_key : senate_nom_naval_supremacy
    option_key : CND_FACTION
    value : rom_scythia

    40126
    new entry
    id : 40126
    unknown2 : 0
    mission_key : senate_nom_naval_supremacy
    option_key : CND_FACTION
    value : rom_roxolani

    40130
    new entry
    id : 40130
    unknown2 : 0
    mission_key : senate_nom_naval_supremacy
    option_key : CND_FACTION
    value : rom_massagetae

    40140
    new entry
    id : 40140
    unknown2 : 0
    mission_key : senate_nom_naval_supremacy
    option_key : CND_ROUNDS_UNTIL_NEXT
    value : 24

    40142
    new entry
    id : 40142
    unknown2 : 0
    mission_key : senate_nom_naval_supremacy
    option_key : CND_HAS_NAVY
    value :

    40149
    new entry
    id : 40149
    unknown2 : 0
    mission_key : senate_nom_raise_fleet
    option_key : VAR_CHANCE
    value : 5

    40151
    new entry
    id : 40151
    unknown2 : 0
    mission_key : senate_nom_raise_fleet
    option_key : VAR_MISSION_LENGTH_MIN
    value : 1

    40152
    new entry
    id : 40152
    unknown2 : 0
    mission_key : senate_nom_raise_fleet
    option_key : VAR_MISSION_LENGTH_MAX
    value : 2

    40154
    new entry
    id : 40154
    unknown2 : 0
    mission_key : senate_nom_raise_fleet
    option_key : VAR_MISSION_LENGTH_ADDITIONAL_MIN
    value : 0

    40158
    new entry
    id : 40158
    unknown2 : 0
    mission_key : senate_nom_raise_fleet
    option_key : VAR_MISSION_LENGTH_ADDITIONAL_MAX
    value : 1

    40159
    new entry
    id : 40159
    unknown2 : 0
    mission_key : senate_nom_raise_fleet
    option_key : VAR_MISSION_LENGTH_MOD_EASY
    value : 2.0

    40168
    new entry
    id : 40168
    unknown2 : 0
    mission_key : senate_nom_raise_fleet
    option_key : VAR_MISSION_LENGTH_MOD_NORMAL
    value : 1.5

    40169
    new entry
    id : 40169
    unknown2 : 0
    mission_key : senate_nom_raise_fleet
    option_key : VAR_MISSION_LENGTH_MOD_HARD
    value : 1.2

    40176
    new entry
    id : 40176
    unknown2 : 0
    mission_key : senate_nom_raise_fleet
    option_key : VAR_MISSION_LENGTH_MOD_VERY_HARD
    value : 1.0

    40180
    new entry
    id : 40180
    unknown2 : 0
    mission_key : senate_nom_raise_fleet
    option_key : VAR_OBJECTIVE_NAVIES_ONLY
    value :

    40184
    new entry
    id : 40184
    unknown2 : 0
    mission_key : senate_nom_raise_fleet
    option_key : CND_CAMPAIGN
    value : main_rome

    40193
    new entry
    id : 40193
    unknown2 : 0
    mission_key : senate_nom_raise_fleet
    option_key : CND_FIRST_ROUND
    value : 12

    40198
    new entry
    id : 40198
    unknown2 : 0
    mission_key : senate_nom_raise_fleet
    option_key : CND_MISSION_TYPE_ROUNDS_UNTIL_NEXT
    value : 8

    40205
    new entry
    id : 40205
    unknown2 : 0
    mission_key : senate_nom_raise_fleet
    option_key : CND_NAVY_CAP_FREE
    value :

    40210
    new entry
    id : 40210
    unknown2 : 0
    mission_key : senate_nom_raise_fleet
    option_key : GEN_TARGET_REGION
    value :

    40219
    new entry
    id : 40219
    unknown2 : 0
    mission_key : senate_nom_raise_fleet
    option_key : CND_FACTION
    value : rom_scythia

    40229
    new entry
    id : 40229
    unknown2 : 0
    mission_key : senate_nom_raise_fleet
    option_key : CND_FACTION
    value : rom_roxolani

    40232
    new entry
    id : 40232
    unknown2 : 0
    mission_key : senate_nom_raise_fleet
    option_key : CND_FACTION
    value : rom_massagetae

    40242
    new entry
    id : 40242
    unknown2 : 0
    mission_key : senate_nom_raise_fleet
    option_key : CND_ROUNDS_UNTIL_NEXT
    value : 24

    40245
    new entry
    id : 40245
    unknown2 : 0
    mission_key : senate_nom_raise_fleet
    option_key : GEN_CND_OWNS
    value :

    40249
    new entry
    id : 40249
    unknown2 : 0
    mission_key : senate_nom_raise_fleet
    option_key : CND_MIN_FACTION_NEIGHBOUR_WAR
    value : 1

    40250
    new entry
    id : 40250
    unknown2 : 0
    mission_key : senate_nom_raise_fleet
    option_key : GEN_CND_REGION_ENEMY_NEIGHBOURS
    value :

    40255
    new entry
    id : 40255
    unknown2 : 0
    mission_key : senate_nom_raise_fleet
    option_key : GEN_CND_REGION_ANY_OF
    value : rom_tarraconensis_callaecia;

    40258
    new entry
    id : 40258
    unknown2 : 0
    mission_key : senate_nom_recruit_champion
    option_key : VAR_CHANCE
    value : 5

    40266
    new entry
    id : 40266
    unknown2 : 0
    mission_key : senate_nom_recruit_champion
    option_key : VAR_MISSION_LENGTH_MIN
    value : 1

    40275
    new entry
    id : 40275
    unknown2 : 0
    mission_key : senate_nom_recruit_champion
    option_key : VAR_MISSION_LENGTH_MAX
    value : 2

    40279
    new entry
    id : 40279
    unknown2 : 0
    mission_key : senate_nom_recruit_champion
    option_key : VAR_MISSION_LENGTH_ADDITIONAL_MIN
    value : 0

    40283
    new entry
    id : 40283
    unknown2 : 0
    mission_key : senate_nom_recruit_champion
    option_key : VAR_MISSION_LENGTH_ADDITIONAL_MAX
    value : 3

    40284
    new entry
    id : 40284
    unknown2 : 0
    mission_key : senate_nom_recruit_champion
    option_key : VAR_MISSION_LENGTH_MOD_EASY
    value : 2.0

    40290
    new entry
    id : 40290
    unknown2 : 0
    mission_key : senate_nom_recruit_champion
    option_key : VAR_MISSION_LENGTH_MOD_NORMAL
    value : 1.5

    40299
    new entry
    id : 40299
    unknown2 : 0
    mission_key : senate_nom_recruit_champion
    option_key : VAR_MISSION_LENGTH_MOD_HARD
    value : 1.2

    40307
    new entry
    id : 40307
    unknown2 : 0
    mission_key : senate_nom_recruit_champion
    option_key : VAR_MISSION_LENGTH_MOD_VERY_HARD
    value : 1.0

    40317
    new entry
    id : 40317
    unknown2 : 0
    mission_key : senate_nom_recruit_champion
    option_key : VAR_OBJECTIVE_AGENT
    value : champion

    40323
    new entry
    id : 40323
    unknown2 : 0
    mission_key : senate_nom_recruit_champion
    option_key : CND_CAMPAIGN
    value : main_rome

    40328
    new entry
    id : 40328
    unknown2 : 0
    mission_key : senate_nom_recruit_champion
    option_key : CND_FIRST_ROUND
    value : 8

    40337
    new entry
    id : 40337
    unknown2 : 0
    mission_key : senate_nom_recruit_champion
    option_key : CND_MISSION_TYPE_ROUNDS_UNTIL_NEXT
    value : 8

    40341
    new entry
    id : 40341
    unknown2 : 0
    mission_key : senate_nom_recruit_champion
    option_key : GEN_TARGET_NONE
    value :

    40343
    new entry
    id : 40343
    unknown2 : 0
    mission_key : senate_nom_recruit_champion
    option_key : CND_FACTION
    value : rom_scythia

    40346
    new entry
    id : 40346
    unknown2 : 0
    mission_key : senate_nom_recruit_champion
    option_key : CND_FACTION
    value : rom_roxolani

    40347
    new entry
    id : 40347
    unknown2 : 0
    mission_key : senate_nom_recruit_champion
    option_key : CND_FACTION
    value : rom_massagetae

    40348
    new entry
    id : 40348
    unknown2 : 0
    mission_key : senate_nom_recruit_champion
    option_key : CND_NOT_HAS_AGENT
    value : champion

    40352
    new entry
    id : 40352
    unknown2 : 0
    mission_key : senate_nom_recruit_champion
    option_key : CND_TECHNOLOGY_RESEARCHED
    value : rom_nomad_military_top_supply_foraging

    40358
    new entry
    id : 40358
    unknown2 : 0
    mission_key : senate_nom_recruit_champion
    option_key : CND_ROUNDS_UNTIL_NEXT
    value : 24

    40361
    new entry
    id : 40361
    unknown2 : 0
    mission_key : senate_nom_recruit_dignitary
    option_key : VAR_CHANCE
    value : 5

    40369
    new entry
    id : 40369
    unknown2 : 0
    mission_key : senate_nom_recruit_dignitary
    option_key : VAR_MISSION_LENGTH_MIN
    value : 1

    40377
    new entry
    id : 40377
    unknown2 : 0
    mission_key : senate_nom_recruit_dignitary
    option_key : VAR_MISSION_LENGTH_MAX
    value : 2

    40380
    new entry
    id : 40380
    unknown2 : 0
    mission_key : senate_nom_recruit_dignitary
    option_key : VAR_MISSION_LENGTH_ADDITIONAL_MIN
    value : 0

    40383
    new entry
    id : 40383
    unknown2 : 0
    mission_key : senate_nom_recruit_dignitary
    option_key : VAR_MISSION_LENGTH_ADDITIONAL_MAX
    value : 3

    40389
    new entry
    id : 40389
    unknown2 : 0
    mission_key : senate_nom_recruit_dignitary
    option_key : VAR_MISSION_LENGTH_MOD_EASY
    value : 2.0

    40396
    new entry
    id : 40396
    unknown2 : 0
    mission_key : senate_nom_recruit_dignitary
    option_key : VAR_MISSION_LENGTH_MOD_NORMAL
    value : 1.5

    40403
    new entry
    id : 40403
    unknown2 : 0
    mission_key : senate_nom_recruit_dignitary
    option_key : VAR_MISSION_LENGTH_MOD_HARD
    value : 1.2

    40412
    new entry
    id : 40412
    unknown2 : 0
    mission_key : senate_nom_recruit_dignitary
    option_key : VAR_MISSION_LENGTH_MOD_VERY_HARD
    value : 1.0

    40422
    new entry
    id : 40422
    unknown2 : 0
    mission_key : senate_nom_recruit_dignitary
    option_key : VAR_OBJECTIVE_AGENT
    value : dignitary

    40429
    new entry
    id : 40429
    unknown2 : 0
    mission_key : senate_nom_recruit_dignitary
    option_key : CND_CAMPAIGN
    value : main_rome

    40438
    new entry
    id : 40438
    unknown2 : 0
    mission_key : senate_nom_recruit_dignitary
    option_key : CND_FIRST_ROUND
    value : 8

    40442
    new entry
    id : 40442
    unknown2 : 0
    mission_key : senate_nom_recruit_dignitary
    option_key : CND_MISSION_TYPE_ROUNDS_UNTIL_NEXT
    value : 8

    40448
    new entry
    id : 40448
    unknown2 : 0
    mission_key : senate_nom_recruit_dignitary
    option_key : GEN_TARGET_NONE
    value :

    40458
    new entry
    id : 40458
    unknown2 : 0
    mission_key : senate_nom_recruit_dignitary
    option_key : CND_FACTION
    value : rom_scythia

    40468
    new entry
    id : 40468
    unknown2 : 0
    mission_key : senate_nom_recruit_dignitary
    option_key : CND_FACTION
    value : rom_roxolani

    40474
    new entry
    id : 40474
    unknown2 : 0
    mission_key : senate_nom_recruit_dignitary
    option_key : CND_FACTION
    value : rom_massagetae

    40477
    new entry
    id : 40477
    unknown2 : 0
    mission_key : senate_nom_recruit_dignitary
    option_key : CND_NOT_HAS_AGENT
    value : dignitary

    40487
    new entry
    id : 40487
    unknown2 : 0
    mission_key : senate_nom_recruit_dignitary
    option_key : CND_TECHNOLOGY_RESEARCHED
    value : rom_nomad_civil_tribal_council_cupellation_furnace

    40496
    new entry
    id : 40496
    unknown2 : 0
    mission_key : senate_nom_recruit_dignitary
    option_key : CND_ROUNDS_UNTIL_NEXT
    value : 24

    40504
    new entry
    id : 40504
    unknown2 : 0
    mission_key : senate_nom_recruit_spy
    option_key : VAR_CHANCE
    value : 5

    40509
    new entry
    id : 40509
    unknown2 : 0
    mission_key : senate_nom_recruit_spy
    option_key : VAR_MISSION_LENGTH_MIN
    value : 1

    40514
    new entry
    id : 40514
    unknown2 : 0
    mission_key : senate_nom_recruit_spy
    option_key : VAR_MISSION_LENGTH_MAX
    value : 2

    40520
    new entry
    id : 40520
    unknown2 : 0
    mission_key : senate_nom_recruit_spy
    option_key : VAR_MISSION_LENGTH_ADDITIONAL_MIN
    value : 0

    40525
    new entry
    id : 40525
    unknown2 : 0
    mission_key : senate_nom_recruit_spy
    option_key : VAR_MISSION_LENGTH_ADDITIONAL_MAX
    value : 3

    40534
    new entry
    id : 40534
    unknown2 : 0
    mission_key : senate_nom_recruit_spy
    option_key : VAR_MISSION_LENGTH_MOD_EASY
    value : 2.0

    40541
    new entry
    id : 40541
    unknown2 : 0
    mission_key : senate_nom_recruit_spy
    option_key : VAR_MISSION_LENGTH_MOD_NORMAL
    value : 1.5

    40550
    new entry
    id : 40550
    unknown2 : 0
    mission_key : senate_nom_recruit_spy
    option_key : VAR_MISSION_LENGTH_MOD_HARD
    value : 1.2

    40553
    new entry
    id : 40553
    unknown2 : 0
    mission_key : senate_nom_recruit_spy
    option_key : VAR_MISSION_LENGTH_MOD_VERY_HARD
    value : 1.0

    40557
    new entry
    id : 40557
    unknown2 : 0
    mission_key : senate_nom_recruit_spy
    option_key : VAR_OBJECTIVE_AGENT
    value : spy

    40566
    new entry
    id : 40566
    unknown2 : 0
    mission_key : senate_nom_recruit_spy
    option_key : CND_CAMPAIGN
    value : main_rome

    40570
    new entry
    id : 40570
    unknown2 : 0
    mission_key : senate_nom_recruit_spy
    option_key : CND_FIRST_ROUND
    value : 4

    40572
    new entry
    id : 40572
    unknown2 : 0
    mission_key : senate_nom_recruit_spy
    option_key : CND_MISSION_TYPE_ROUNDS_UNTIL_NEXT
    value : 8

    40579
    new entry
    id : 40579
    unknown2 : 0
    mission_key : senate_nom_recruit_spy
    option_key : GEN_TARGET_NONE
    value :

    40588
    new entry
    id : 40588
    unknown2 : 0
    mission_key : senate_nom_recruit_spy
    option_key : CND_FACTION
    value : rom_scythia

    40596
    new entry
    id : 40596
    unknown2 : 0
    mission_key : senate_nom_recruit_spy
    option_key : CND_FACTION
    value : rom_roxolani

    40601
    new entry
    id : 40601
    unknown2 : 0
    mission_key : senate_nom_recruit_spy
    option_key : CND_FACTION
    value : rom_massagetae

    40603
    new entry
    id : 40603
    unknown2 : 0
    mission_key : senate_nom_recruit_spy
    option_key : CND_NOT_HAS_AGENT
    value : spy

    40606
    new entry
    id : 40606
    unknown2 : 0
    mission_key : senate_nom_recruit_spy
    option_key : CND_ROUNDS_UNTIL_NEXT
    value : 24

    40610
    new entry
    id : 40610
    unknown2 : 0
    mission_key : senate_nom_research_civil_construction
    option_key : CND_NOT_RESEARCHING_TECHNOLOGY_ENGINEERING
    value :

    40612
    new entry
    id : 40612
    unknown2 : 0
    mission_key : senate_nom_research_civil_construction
    option_key : GEN_TARGET_NONE
    value :

    40613
    new entry
    id : 40613
    unknown2 : 0
    mission_key : senate_nom_research_civil_construction
    option_key : VAR_MISSION_LENGTH_ADDITIONAL_MIN
    value : 0

    40619
    new entry
    id : 40619
    unknown2 : 0
    mission_key : senate_nom_research_civil_construction
    option_key : VAR_MISSION_LENGTH_MOD_VERY_HARD
    value : 1.0

    40626
    new entry
    id : 40626
    unknown2 : 0
    mission_key : senate_nom_research_civil_construction
    option_key : VAR_MISSION_LENGTH_MOD_HARD
    value : 1.2

    40630
    new entry
    id : 40630
    unknown2 : 0
    mission_key : senate_nom_research_civil_construction
    option_key : VAR_MISSION_LENGTH_MOD_NORMAL
    value : 1.5

    40640
    new entry
    id : 40640
    unknown2 : 0
    mission_key : senate_nom_research_civil_construction
    option_key : CND_MISSION_TYPE_ROUNDS_UNTIL_NEXT
    value : 12

    40648
    new entry
    id : 40648
    unknown2 : 0
    mission_key : senate_nom_research_civil_construction
    option_key : VAR_MISSION_LENGTH_MIN
    value : 2

    40652
    new entry
    id : 40652
    unknown2 : 0
    mission_key : senate_nom_research_civil_construction
    option_key : VAR_MISSION_LENGTH_MOD_EASY
    value : 2.0

    40655
    new entry
    id : 40655
    unknown2 : 0
    mission_key : senate_nom_research_civil_construction
    option_key : CND_FIRST_ROUND
    value : 3

    40663
    new entry
    id : 40663
    unknown2 : 0
    mission_key : senate_nom_research_civil_construction
    option_key : CND_MAX_ENGINEERING_TECHNOLOGY_RATIO
    value : 30

    40669
    new entry
    id : 40669
    unknown2 : 0
    mission_key : senate_nom_research_civil_construction
    option_key : CND_ROUNDS_UNTIL_NEXT
    value : 32

    40671
    new entry
    id : 40671
    unknown2 : 0
    mission_key : senate_nom_research_civil_construction
    option_key : VAR_MISSION_LENGTH_ADDITIONAL_MAX
    value : 4

    40679
    new entry
    id : 40679
    unknown2 : 0
    mission_key : senate_nom_research_civil_construction
    option_key : VAR_CHANCE
    value : 5

    40683
    new entry
    id : 40683
    unknown2 : 0
    mission_key : senate_nom_research_civil_construction
    option_key : CND_MIN_ENGINEERING_TECHNOLOGY_RATIO
    value : 5

    40691
    new entry
    id : 40691
    unknown2 : 0
    mission_key : senate_nom_research_civil_construction
    option_key : VAR_MISSION_LENGTH_MAX
    value : 6

    40696
    new entry
    id : 40696
    unknown2 : 0
    mission_key : senate_nom_research_civil_construction
    option_key : CND_CAMPAIGN
    value : main_rome

    40698
    new entry
    id : 40698
    unknown2 : 0
    mission_key : senate_nom_research_civil_construction
    option_key : CND_FACTION
    value : rom_scythia

    40699
    new entry
    id : 40699
    unknown2 : 0
    mission_key : senate_nom_research_civil_construction
    option_key : CND_FACTION
    value : rom_roxolani

    40700
    new entry
    id : 40700
    unknown2 : 0
    mission_key : senate_nom_research_civil_construction
    option_key : VAR_OBJECTIVE_TECH_CATEGORY
    value : rom_roman_eng_con

    40704
    new entry
    id : 40704
    unknown2 : 0
    mission_key : senate_nom_research_civil_construction
    option_key : CND_FACTION
    value : rom_massagetae

    40705
    new entry
    id : 40705
    unknown2 : 0
    mission_key : senate_nom_research_civil_economy
    option_key : CND_NOT_RESEARCHING_TECHNOLOGY_CIVIL
    value :

    40706
    new entry
    id : 40706
    unknown2 : 0
    mission_key : senate_nom_research_civil_economy
    option_key : GEN_TARGET_NONE
    value :

    40708
    new entry
    id : 40708
    unknown2 : 0
    mission_key : senate_nom_research_civil_economy
    option_key : VAR_MISSION_LENGTH_ADDITIONAL_MIN
    value : 0

    40715
    new entry
    id : 40715
    unknown2 : 0
    mission_key : senate_nom_research_civil_economy
    option_key : VAR_MISSION_LENGTH_MOD_VERY_HARD
    value : 1.0

    40725
    new entry
    id : 40725
    unknown2 : 0
    mission_key : senate_nom_research_civil_economy
    option_key : VAR_MISSION_LENGTH_MOD_HARD
    value : 1.2

    40729
    new entry
    id : 40729
    unknown2 : 0
    mission_key : senate_nom_research_civil_economy
    option_key : VAR_MISSION_LENGTH_MOD_NORMAL
    value : 1.5

    40734
    new entry
    id : 40734
    unknown2 : 0
    mission_key : senate_nom_research_civil_economy
    option_key : CND_MISSION_TYPE_ROUNDS_UNTIL_NEXT
    value : 12

    40737
    new entry
    id : 40737
    unknown2 : 0
    mission_key : senate_nom_research_civil_economy
    option_key : VAR_MISSION_LENGTH_MIN
    value : 2

    40739
    new entry
    id : 40739
    unknown2 : 0
    mission_key : senate_nom_research_civil_economy
    option_key : VAR_MISSION_LENGTH_MOD_EASY
    value : 2.0

    40748
    new entry
    id : 40748
    unknown2 : 0
    mission_key : senate_nom_research_civil_economy
    option_key : CND_FIRST_ROUND
    value : 3

    40752
    new entry
    id : 40752
    unknown2 : 0
    mission_key : senate_nom_research_civil_economy
    option_key : CND_MAX_CIVIL_TECHNOLOGY_RATIO
    value : 30

    40756
    new entry
    id : 40756
    unknown2 : 0
    mission_key : senate_nom_research_civil_economy
    option_key : CND_ROUNDS_UNTIL_NEXT
    value : 32

    40761
    new entry
    id : 40761
    unknown2 : 0
    mission_key : senate_nom_research_civil_economy
    option_key : VAR_MISSION_LENGTH_ADDITIONAL_MAX
    value : 4

    40762
    new entry
    id : 40762
    unknown2 : 0
    mission_key : senate_nom_research_civil_economy
    option_key : VAR_CHANCE
    value : 5

    40764
    new entry
    id : 40764
    unknown2 : 0
    mission_key : senate_nom_research_civil_economy
    option_key : CND_MIN_ENGINEERING_TECHNOLOGY_RATIO
    value : 5

    40766
    new entry
    id : 40766
    unknown2 : 0
    mission_key : senate_nom_research_civil_economy
    option_key : VAR_MISSION_LENGTH_MAX
    value : 6

    40770
    new entry
    id : 40770
    unknown2 : 0
    mission_key : senate_nom_research_civil_economy
    option_key : CND_CAMPAIGN
    value : main_rome

    40772
    new entry
    id : 40772
    unknown2 : 0
    mission_key : senate_nom_research_civil_economy
    option_key : CND_FACTION
    value : rom_scythia

    40781
    new entry
    id : 40781
    unknown2 : 0
    mission_key : senate_nom_research_civil_economy
    option_key : CND_FACTION
    value : rom_roxolani

    40783
    new entry
    id : 40783
    unknown2 : 0
    mission_key : senate_nom_research_civil_economy
    option_key : VAR_OBJECTIVE_TECH_CATEGORY
    value : rom_roman_civ_eco

    40790
    new entry
    id : 40790
    unknown2 : 0
    mission_key : senate_nom_research_civil_economy
    option_key : CND_FACTION
    value : rom_massagetae

    40799
    new entry
    id : 40799
    unknown2 : 0
    mission_key : senate_nom_research_civil_philosophy
    option_key : CND_NOT_RESEARCHING_TECHNOLOGY_CIVIL
    value :

    40802
    new entry
    id : 40802
    unknown2 : 0
    mission_key : senate_nom_research_civil_philosophy
    option_key : GEN_TARGET_NONE
    value :

    40812
    new entry
    id : 40812
    unknown2 : 0
    mission_key : senate_nom_research_civil_philosophy
    option_key : VAR_MISSION_LENGTH_ADDITIONAL_MIN
    value : 0

    40817
    new entry
    id : 40817
    unknown2 : 0
    mission_key : senate_nom_research_civil_philosophy
    option_key : VAR_MISSION_LENGTH_MOD_VERY_HARD
    value : 1.0

    40818
    new entry
    id : 40818
    unknown2 : 0
    mission_key : senate_nom_research_civil_philosophy
    option_key : VAR_MISSION_LENGTH_MOD_HARD
    value : 1.2

    40821
    new entry
    id : 40821
    unknown2 : 0
    mission_key : senate_nom_research_civil_philosophy
    option_key : VAR_MISSION_LENGTH_MOD_NORMAL
    value : 1.5

    40826
    new entry
    id : 40826
    unknown2 : 0
    mission_key : senate_nom_research_civil_philosophy
    option_key : CND_MISSION_TYPE_ROUNDS_UNTIL_NEXT
    value : 12

    40835
    new entry
    id : 40835
    unknown2 : 0
    mission_key : senate_nom_research_civil_philosophy
    option_key : VAR_MISSION_LENGTH_MIN
    value : 2

    40845
    new entry
    id : 40845
    unknown2 : 0
    mission_key : senate_nom_research_civil_philosophy
    option_key : VAR_MISSION_LENGTH_MOD_EASY
    value : 2.0

    40851
    new entry
    id : 40851
    unknown2 : 0
    mission_key : senate_nom_research_civil_philosophy
    option_key : CND_FIRST_ROUND
    value : 3

    40854
    new entry
    id : 40854
    unknown2 : 0
    mission_key : senate_nom_research_civil_philosophy
    option_key : CND_MAX_CIVIL_TECHNOLOGY_RATIO
    value : 30

    40855
    new entry
    id : 40855
    unknown2 : 0
    mission_key : senate_nom_research_civil_philosophy
    option_key : CND_ROUNDS_UNTIL_NEXT
    value : 32

    40857
    new entry
    id : 40857
    unknown2 : 0
    mission_key : senate_nom_research_civil_philosophy
    option_key : VAR_MISSION_LENGTH_ADDITIONAL_MAX
    value : 4

    40866
    new entry
    id : 40866
    unknown2 : 0
    mission_key : senate_nom_research_civil_philosophy
    option_key : VAR_CHANCE
    value : 5

    40868
    new entry
    id : 40868
    unknown2 : 0
    mission_key : senate_nom_research_civil_philosophy
    option_key : CND_MIN_ENGINEERING_TECHNOLOGY_RATIO
    value : 5

    40871
    new entry
    id : 40871
    unknown2 : 0
    mission_key : senate_nom_research_civil_philosophy
    option_key : VAR_MISSION_LENGTH_MAX
    value : 6

    40881
    new entry
    id : 40881
    unknown2 : 0
    mission_key : senate_nom_research_civil_philosophy
    option_key : CND_CAMPAIGN
    value : main_rome

    40885
    new entry
    id : 40885
    unknown2 : 0
    mission_key : senate_nom_research_civil_philosophy
    option_key : CND_FACTION
    value : rom_scythia

    40886
    new entry
    id : 40886
    unknown2 : 0
    mission_key : senate_nom_research_civil_philosophy
    option_key : CND_FACTION
    value : rom_roxolani

    40896
    new entry
    id : 40896
    unknown2 : 0
    mission_key : senate_nom_research_civil_philosophy
    option_key : VAR_OBJECTIVE_TECH_CATEGORY
    value : rom_roman_civ_phi

    40901
    new entry
    id : 40901
    unknown2 : 0
    mission_key : senate_nom_research_civil_philosophy
    option_key : CND_FACTION
    value : rom_massagetae

    40906
    new entry
    id : 40906
    unknown2 : 0
    mission_key : senate_nom_research_military_management
    option_key : CND_NOT_RESEARCHING_TECHNOLOGY_MILITARY
    value :

    40910
    new entry
    id : 40910
    unknown2 : 0
    mission_key : senate_nom_research_military_management
    option_key : GEN_TARGET_NONE
    value :

    40920
    new entry
    id : 40920
    unknown2 : 0
    mission_key : senate_nom_research_military_management
    option_key : VAR_MISSION_LENGTH_ADDITIONAL_MIN
    value : 0

    40926
    new entry
    id : 40926
    unknown2 : 0
    mission_key : senate_nom_research_military_management
    option_key : VAR_MISSION_LENGTH_MOD_VERY_HARD
    value : 1.0

    40932
    new entry
    id : 40932
    unknown2 : 0
    mission_key : senate_nom_research_military_management
    option_key : VAR_MISSION_LENGTH_MOD_HARD
    value : 1.2

    40936
    new entry
    id : 40936
    unknown2 : 0
    mission_key : senate_nom_research_military_management
    option_key : VAR_MISSION_LENGTH_MOD_NORMAL
    value : 1.5

    40938
    new entry
    id : 40938
    unknown2 : 0
    mission_key : senate_nom_research_military_management
    option_key : CND_MISSION_TYPE_ROUNDS_UNTIL_NEXT
    value : 12

    40947
    new entry
    id : 40947
    unknown2 : 0
    mission_key : senate_nom_research_military_management
    option_key : VAR_MISSION_LENGTH_MIN
    value : 2

    40956
    new entry
    id : 40956
    unknown2 : 0
    mission_key : senate_nom_research_military_management
    option_key : VAR_MISSION_LENGTH_MOD_EASY
    value : 2.0

    40965
    new entry
    id : 40965
    unknown2 : 0
    mission_key : senate_nom_research_military_management
    option_key : CND_FIRST_ROUND
    value : 3

    40967
    new entry
    id : 40967
    unknown2 : 0
    mission_key : senate_nom_research_military_management
    option_key : CND_MAX_MILITARY_TECHNOLOGY_RATIO
    value : 30

    40972
    new entry
    id : 40972
    unknown2 : 0
    mission_key : senate_nom_research_military_management
    option_key : CND_ROUNDS_UNTIL_NEXT
    value : 32

    40973
    new entry
    id : 40973
    unknown2 : 0
    mission_key : senate_nom_research_military_management
    option_key : VAR_MISSION_LENGTH_ADDITIONAL_MAX
    value : 4

    40978
    new entry
    id : 40978
    unknown2 : 0
    mission_key : senate_nom_research_military_management
    option_key : VAR_CHANCE
    value : 5

    40982
    new entry
    id : 40982
    unknown2 : 0
    mission_key : senate_nom_research_military_management
    option_key : CND_MIN_MILITARY_TECHNOLOGY_RATIO
    value : 5

    40985
    new entry
    id : 40985
    unknown2 : 0
    mission_key : senate_nom_research_military_management
    option_key : VAR_MISSION_LENGTH_MAX
    value : 6

    40986
    new entry
    id : 40986
    unknown2 : 0
    mission_key : senate_nom_research_military_management
    option_key : CND_CAMPAIGN
    value : main_rome

    40993
    new entry
    id : 40993
    unknown2 : 0
    mission_key : senate_nom_research_military_management
    option_key : CND_FACTION
    value : rom_scythia

    40999
    new entry
    id : 40999
    unknown2 : 0
    mission_key : senate_nom_research_military_management
    option_key : CND_FACTION
    value : rom_roxolani

    41004
    new entry
    id : 41004
    unknown2 : 0
    mission_key : senate_nom_research_military_management
    option_key : VAR_OBJECTIVE_TECH_CATEGORY
    value : rom_roman_mil_man

    41006
    new entry
    id : 41006
    unknown2 : 0
    mission_key : senate_nom_research_military_management
    option_key : CND_FACTION
    value : rom_massagetae

    41009
    new entry
    id : 41009
    unknown2 : 0
    mission_key : senate_nom_research_military_siege
    option_key : CND_NOT_RESEARCHING_TECHNOLOGY_ENGINEERING
    value :

    41015
    new entry
    id : 41015
    unknown2 : 0
    mission_key : senate_nom_research_military_siege
    option_key : GEN_TARGET_NONE
    value :

    41024
    new entry
    id : 41024
    unknown2 : 0
    mission_key : senate_nom_research_military_siege
    option_key : VAR_MISSION_LENGTH_ADDITIONAL_MIN
    value : 0

    41032
    new entry
    id : 41032
    unknown2 : 0
    mission_key : senate_nom_research_military_siege
    option_key : VAR_MISSION_LENGTH_MOD_VERY_HARD
    value : 1.0

    41039
    new entry
    id : 41039
    unknown2 : 0
    mission_key : senate_nom_research_military_siege
    option_key : VAR_MISSION_LENGTH_MOD_HARD
    value : 1.2

    41042
    new entry
    id : 41042
    unknown2 : 0
    mission_key : senate_nom_research_military_siege
    option_key : VAR_MISSION_LENGTH_MOD_NORMAL
    value : 1.5

    41046
    new entry
    id : 41046
    unknown2 : 0
    mission_key : senate_nom_research_military_siege
    option_key : CND_MISSION_TYPE_ROUNDS_UNTIL_NEXT
    value : 12

    41050
    new entry
    id : 41050
    unknown2 : 0
    mission_key : senate_nom_research_military_siege
    option_key : VAR_MISSION_LENGTH_MIN
    value : 2

    41053
    new entry
    id : 41053
    unknown2 : 0
    mission_key : senate_nom_research_military_siege
    option_key : VAR_MISSION_LENGTH_MOD_EASY
    value : 2.0

    41055
    new entry
    id : 41055
    unknown2 : 0
    mission_key : senate_nom_research_military_siege
    option_key : CND_FIRST_ROUND
    value : 3

    41062
    new entry
    id : 41062
    unknown2 : 0
    mission_key : senate_nom_research_military_siege
    option_key : CND_MAX_ENGINEERING_TECHNOLOGY_RATIO
    value : 30

    41064
    new entry
    id : 41064
    unknown2 : 0
    mission_key : senate_nom_research_military_siege
    option_key : CND_ROUNDS_UNTIL_NEXT
    value : 32

    41071
    new entry
    id : 41071
    unknown2 : 0
    mission_key : senate_nom_research_military_siege
    option_key : VAR_MISSION_LENGTH_ADDITIONAL_MAX
    value : 4

    41079
    new entry
    id : 41079
    unknown2 : 0
    mission_key : senate_nom_research_military_siege
    option_key : VAR_CHANCE
    value : 5

    41085
    new entry
    id : 41085
    unknown2 : 0
    mission_key : senate_nom_research_military_siege
    option_key : CND_MIN_ENGINEERING_TECHNOLOGY_RATIO
    value : 5

    41089
    new entry
    id : 41089
    unknown2 : 0
    mission_key : senate_nom_research_military_siege
    option_key : VAR_MISSION_LENGTH_MAX
    value : 6

    41093
    new entry
    id : 41093
    unknown2 : 0
    mission_key : senate_nom_research_military_siege
    option_key : CND_CAMPAIGN
    value : main_rome

    41100
    new entry
    id : 41100
    unknown2 : 0
    mission_key : senate_nom_research_military_siege
    option_key : CND_FACTION
    value : rom_scythia

    41108
    new entry
    id : 41108
    unknown2 : 0
    mission_key : senate_nom_research_military_siege
    option_key : CND_FACTION
    value : rom_roxolani

    41115
    new entry
    id : 41115
    unknown2 : 0
    mission_key : senate_nom_research_military_siege
    option_key : VAR_OBJECTIVE_TECH_CATEGORY
    value : rom_roman_eng_sie

    41117
    new entry
    id : 41117
    unknown2 : 0
    mission_key : senate_nom_research_military_siege
    option_key : CND_FACTION
    value : rom_massagetae

    41123
    new entry
    id : 41123
    unknown2 : 0
    mission_key : senate_nom_research_military_tactics
    option_key : CND_NOT_RESEARCHING_TECHNOLOGY_MILITARY
    value :

    41126
    new entry
    id : 41126
    unknown2 : 0
    mission_key : senate_nom_research_military_tactics
    option_key : GEN_TARGET_NONE
    value :

    41129
    new entry
    id : 41129
    unknown2 : 0
    mission_key : senate_nom_research_military_tactics
    option_key : VAR_MISSION_LENGTH_ADDITIONAL_MIN
    value : 0

    41139
    new entry
    id : 41139
    unknown2 : 0
    mission_key : senate_nom_research_military_tactics
    option_key : VAR_MISSION_LENGTH_MOD_VERY_HARD
    value : 1.0

    41146
    new entry
    id : 41146
    unknown2 : 0
    mission_key : senate_nom_research_military_tactics
    option_key : VAR_MISSION_LENGTH_MOD_HARD
    value : 1.2

    41148
    new entry
    id : 41148
    unknown2 : 0
    mission_key : senate_nom_research_military_tactics
    option_key : VAR_MISSION_LENGTH_MOD_NORMAL
    value : 1.5

    41151
    new entry
    id : 41151
    unknown2 : 0
    mission_key : senate_nom_research_military_tactics
    option_key : CND_MISSION_TYPE_ROUNDS_UNTIL_NEXT
    value : 12

    41158
    new entry
    id : 41158
    unknown2 : 0
    mission_key : senate_nom_research_military_tactics
    option_key : VAR_MISSION_LENGTH_MIN
    value : 2

    41168
    new entry
    id : 41168
    unknown2 : 0
    mission_key : senate_nom_research_military_tactics
    option_key : VAR_MISSION_LENGTH_MOD_EASY
    value : 2.0

    41178
    new entry
    id : 41178
    unknown2 : 0
    mission_key : senate_nom_research_military_tactics
    option_key : CND_FIRST_ROUND
    value : 3

    41181
    new entry
    id : 41181
    unknown2 : 0
    mission_key : senate_nom_research_military_tactics
    option_key : CND_MAX_MILITARY_TECHNOLOGY_RATIO
    value : 30

    41190
    new entry
    id : 41190
    unknown2 : 0
    mission_key : senate_nom_research_military_tactics
    option_key : CND_ROUNDS_UNTIL_NEXT
    value : 32

    41199
    new entry
    id : 41199
    unknown2 : 0
    mission_key : senate_nom_research_military_tactics
    option_key : VAR_MISSION_LENGTH_ADDITIONAL_MAX
    value : 4

    41204
    new entry
    id : 41204
    unknown2 : 0
    mission_key : senate_nom_research_military_tactics
    option_key : VAR_CHANCE
    value : 5

    41212
    new entry
    id : 41212
    unknown2 : 0
    mission_key : senate_nom_research_military_tactics
    option_key : CND_MIN_MILITARY_TECHNOLOGY_RATIO
    value : 5

    41222
    new entry
    id : 41222
    unknown2 : 0
    mission_key : senate_nom_research_military_tactics
    option_key : VAR_MISSION_LENGTH_MAX
    value : 6

    41228
    new entry
    id : 41228
    unknown2 : 0
    mission_key : senate_nom_research_military_tactics
    option_key : CND_CAMPAIGN
    value : main_rome

    41231
    new entry
    id : 41231
    unknown2 : 0
    mission_key : senate_nom_research_military_tactics
    option_key : CND_FACTION
    value : rom_scythia

    41239
    new entry
    id : 41239
    unknown2 : 0
    mission_key : senate_nom_research_military_tactics
    option_key : CND_FACTION
    value : rom_roxolani

    41243
    new entry
    id : 41243
    unknown2 : 0
    mission_key : senate_nom_research_military_tactics
    option_key : VAR_OBJECTIVE_TECH_CATEGORY
    value : rom_roman_mil_tac

    41246
    new entry
    id : 41246
    unknown2 : 0
    mission_key : senate_nom_research_military_tactics
    option_key : CND_FACTION
    value : rom_massagetae

    41253
    new entry
    id : 41253
    unknown2 : 0
    mission_key : senate_rox_defende_gelonus
    option_key : GEN_CND_NOT_EMBARKED
    value :

    41256
    new entry
    id : 41256
    unknown2 : 0
    mission_key : senate_rox_defende_gelonus
    option_key : CND_OWNS_HOME_REGION
    value :

    41257
    new entry
    id : 41257
    unknown2 : 0
    mission_key : senate_rox_defende_gelonus
    option_key : GEN_CND_OWNS_REGION
    value :

    41266
    new entry
    id : 41266
    unknown2 : 0
    mission_key : senate_rox_defende_gelonus
    option_key : VAR_OBJECTIVE_REQUIRES_VICTORY
    value :

    41269
    new entry
    id : 41269
    unknown2 : 0
    mission_key : senate_rox_defende_gelonus
    option_key : GEN_CND_WAR
    value :

    41270
    new entry
    id : 41270
    unknown2 : 0
    mission_key : senate_rox_defende_gelonus
    option_key : GEN_CND_TARGET_ARMY_NEAR_ORIGINAL_HOME_REGION
    value :

    41275
    new entry
    id : 41275
    unknown2 : 0
    mission_key : senate_rox_defende_gelonus
    option_key : GEN_TARGET_MILITARY_FORCE
    value :

    41280
    new entry
    id : 41280
    unknown2 : 0
    mission_key : senate_rox_defende_gelonus
    option_key : VAR_OBJECTIVE_ARMIES_ONLY
    value :

    41281
    new entry
    id : 41281
    unknown2 : 0
    mission_key : senate_rox_defende_gelonus
    option_key : VAR_MISSION_LENGTH_ADDITIONAL_MIN
    value : 0

    41282
    new entry
    id : 41282
    unknown2 : 0
    mission_key : senate_rox_defende_gelonus
    option_key : VAR_MISSION_LENGTH_MOD_VERY_HARD
    value : 1.0

    41286
    new entry
    id : 41286
    unknown2 : 0
    mission_key : senate_rox_defende_gelonus
    option_key : VAR_MISSION_LENGTH_MOD_HARD
    value : 1.2

    41287
    new entry
    id : 41287
    unknown2 : 0
    mission_key : senate_rox_defende_gelonus
    option_key : VAR_MISSION_LENGTH_MOD_NORMAL
    value : 1.5

    41297
    new entry
    id : 41297
    unknown2 : 0
    mission_key : senate_rox_defende_gelonus
    option_key : CND_ROUNDS_UNTIL_NEXT
    value : 16

    41301
    new entry
    id : 41301
    unknown2 : 0
    mission_key : senate_rox_defende_gelonus
    option_key : CND_FIRST_ROUND
    value : 2

    41309
    new entry
    id : 41309
    unknown2 : 0
    mission_key : senate_rox_defende_gelonus
    option_key : VAR_MISSION_LENGTH_ADDITIONAL_MAX
    value : 2

    41319
    new entry
    id : 41319
    unknown2 : 0
    mission_key : senate_rox_defende_gelonus
    option_key : VAR_MISSION_LENGTH_MIN
    value : 2

    41328
    new entry
    id : 41328
    unknown2 : 0
    mission_key : senate_rox_defende_gelonus
    option_key : VAR_MISSION_LENGTH_MOD_EASY
    value : 2.0

    41333
    new entry
    id : 41333
    unknown2 : 0
    mission_key : senate_rox_defende_gelonus
    option_key : VAR_FOLLOWUP_CHANCE
    value : 25

    41339
    new entry
    id : 41339
    unknown2 : 0
    mission_key : senate_rox_defende_gelonus
    option_key : VAR_MISSION_LENGTH_MAX
    value : 3

    41349
    new entry
    id : 41349
    unknown2 : 0
    mission_key : senate_rox_defende_gelonus
    option_key : VAR_CHANCE
    value : 5

    41350
    new entry
    id : 41350
    unknown2 : 0
    mission_key : senate_rox_defende_gelonus
    option_key : CND_MISSION_TYPE_ROUNDS_UNTIL_NEXT
    value : 8

    41352
    new entry
    id : 41352
    unknown2 : 0
    mission_key : senate_rox_defende_gelonus
    option_key : CND_CAMPAIGN
    value : main_rome

    41362
    new entry
    id : 41362
    unknown2 : 0
    mission_key : senate_rox_defende_gelonus
    option_key : GEN_CND_NOT_STANCE
    value : MILITARY_FORCE_ACTIVE_STANCE_TYPE_AMBUSH

    41364
    new entry
    id : 41364
    unknown2 : 0
    mission_key : senate_rox_defende_gelonus
    option_key : GEN_CND_NOT_STANCE
    value : MILITARY_FORCE_ACTIVE_STANCE_TYPE_MUSTER

    41373
    new entry
    id : 41373
    unknown2 : 0
    mission_key : senate_rox_defende_gelonus
    option_key : GEN_CND_NOT_STANCE
    value : MILITARY_FORCE_ACTIVE_STANCE_TYPE_SET_CAMP

    41382
    new entry
    id : 41382
    unknown2 : 0
    mission_key : senate_rox_defende_gelonus
    option_key : GEN_CND_NOT_STANCE
    value : MILITARY_FORCE_SITUATIONAL_STANCE_GARRISON

    41392
    new entry
    id : 41392
    unknown2 : 0
    mission_key : senate_rox_defende_gelonus
    option_key : CND_FACTION
    value : rom_roxolani

    41402
    new entry
    id : 41402
    unknown2 : 0
    mission_key : senate_rox_recapture_gelonus
    option_key : CND_CAMPAIGN
    value : main_rome

    41412
    new entry
    id : 41412
    unknown2 : 0
    mission_key : senate_rox_recapture_gelonus
    option_key : CND_FACTION
    value : rom_roxolani

    41418
    new entry
    id : 41418
    unknown2 : 0
    mission_key : senate_rox_recapture_gelonus
    option_key : CND_FIRST_ROUND
    value : 0

    41423
    new entry
    id : 41423
    unknown2 : 0
    mission_key : senate_rox_recapture_gelonus
    option_key : CND_MISSION_TYPE_ROUNDS_UNTIL_NEXT
    value : 8

    41428
    new entry
    id : 41428
    unknown2 : 0
    mission_key : senate_rox_recapture_gelonus
    option_key : CND_NOT_OWNS_HOME_REGION
    value :

    41437
    new entry
    id : 41437
    unknown2 : 0
    mission_key : senate_rox_recapture_gelonus
    option_key : CND_ROUNDS_UNTIL_NEXT
    value : 16

    41446
    new entry
    id : 41446
    unknown2 : 0
    mission_key : senate_rox_recapture_gelonus
    option_key : GEN_CND_NOT_ARMY_IN_REGION
    value :

    41456
    new entry
    id : 41456
    unknown2 : 0
    mission_key : senate_rox_recapture_gelonus
    option_key : GEN_CND_NOT_OWNS
    value :

    41460
    new entry
    id : 41460
    unknown2 : 0
    mission_key : senate_rox_recapture_gelonus
    option_key : GEN_CND_REGION
    value :

    41462
    new entry
    id : 41462
    unknown2 : 0
    mission_key : senate_rox_recapture_gelonus
    option_key : GEN_TARGET_REGION
    value : rom_scythia_scythia

    41467
    new entry
    id : 41467
    unknown2 : 0
    mission_key : senate_rox_recapture_gelonus
    option_key : VAR_CHANCE
    value : 5

    41476
    new entry
    id : 41476
    unknown2 : 0
    mission_key : senate_rox_recapture_gelonus
    option_key : VAR_FOLLOWUP_CHANCE
    value : 25

    41480
    new entry
    id : 41480
    unknown2 : 0
    mission_key : senate_rox_recapture_gelonus
    option_key : VAR_MISSION_LENGTH_ADDITIONAL_MAX
    value : 2

    41490
    new entry
    id : 41490
    unknown2 : 0
    mission_key : senate_rox_recapture_gelonus
    option_key : VAR_MISSION_LENGTH_ADDITIONAL_MIN
    value : 0

    41493
    new entry
    id : 41493
    unknown2 : 0
    mission_key : senate_rox_recapture_gelonus
    option_key : VAR_MISSION_LENGTH_MAX
    value : 3

    41497
    new entry
    id : 41497
    unknown2 : 0
    mission_key : senate_rox_recapture_gelonus
    option_key : VAR_MISSION_LENGTH_MIN
    value : 2

    41501
    new entry
    id : 41501
    unknown2 : 0
    mission_key : senate_rox_recapture_gelonus
    option_key : VAR_MISSION_LENGTH_MOD_EASY
    value : 2.0

    41509
    new entry
    id : 41509
    unknown2 : 0
    mission_key : senate_rox_recapture_gelonus
    option_key : VAR_MISSION_LENGTH_MOD_HARD
    value : 1.2

    41515
    new entry
    id : 41515
    unknown2 : 0
    mission_key : senate_rox_recapture_gelonus
    option_key : VAR_MISSION_LENGTH_MOD_NORMAL
    value : 1.5

    41518
    new entry
    id : 41518
    unknown2 : 0
    mission_key : senate_rox_recapture_gelonus
    option_key : VAR_MISSION_LENGTH_MOD_VERY_HARD
    value : 1.0

    41522
    new entry
    id : 41522
    unknown2 : 0
    mission_key : senate_scy_defend_solokha
    option_key : GEN_CND_NOT_EMBARKED
    value :

    41532
    new entry
    id : 41532
    unknown2 : 0
    mission_key : senate_scy_defend_solokha
    option_key : CND_OWNS_HOME_REGION
    value :

    41534
    new entry
    id : 41534
    unknown2 : 0
    mission_key : senate_scy_defend_solokha
    option_key : GEN_CND_OWNS_REGION
    value :

    41543
    new entry
    id : 41543
    unknown2 : 0
    mission_key : senate_scy_defend_solokha
    option_key : VAR_OBJECTIVE_REQUIRES_VICTORY
    value :

    41553
    new entry
    id : 41553
    unknown2 : 0
    mission_key : senate_scy_defend_solokha
    option_key : GEN_CND_WAR
    value :

    41560
    new entry
    id : 41560
    unknown2 : 0
    mission_key : senate_scy_defend_solokha
    option_key : GEN_CND_TARGET_ARMY_NEAR_ORIGINAL_HOME_REGION
    value :

    41566
    new entry
    id : 41566
    unknown2 : 0
    mission_key : senate_scy_defend_solokha
    option_key : GEN_TARGET_MILITARY_FORCE
    value :

    41567
    new entry
    id : 41567
    unknown2 : 0
    mission_key : senate_scy_defend_solokha
    option_key : VAR_OBJECTIVE_ARMIES_ONLY
    value :

    41571
    new entry
    id : 41571
    unknown2 : 0
    mission_key : senate_scy_defend_solokha
    option_key : VAR_MISSION_LENGTH_ADDITIONAL_MIN
    value : 0

    41581
    new entry
    id : 41581
    unknown2 : 0
    mission_key : senate_scy_defend_solokha
    option_key : VAR_MISSION_LENGTH_MOD_VERY_HARD
    value : 1.0

    41584
    new entry
    id : 41584
    unknown2 : 0
    mission_key : senate_scy_defend_solokha
    option_key : VAR_MISSION_LENGTH_MOD_HARD
    value : 1.2

    41589
    new entry
    id : 41589
    unknown2 : 0
    mission_key : senate_scy_defend_solokha
    option_key : VAR_MISSION_LENGTH_MOD_NORMAL
    value : 1.5

    41598
    new entry
    id : 41598
    unknown2 : 0
    mission_key : senate_scy_defend_solokha
    option_key : CND_ROUNDS_UNTIL_NEXT
    value : 16

    41605
    new entry
    id : 41605
    unknown2 : 0
    mission_key : senate_scy_defend_solokha
    option_key : CND_FIRST_ROUND
    value : 2

    41608
    new entry
    id : 41608
    unknown2 : 0
    mission_key : senate_scy_defend_solokha
    option_key : VAR_MISSION_LENGTH_ADDITIONAL_MAX
    value : 2

    41609
    new entry
    id : 41609
    unknown2 : 0
    mission_key : senate_scy_defend_solokha
    option_key : VAR_MISSION_LENGTH_MIN
    value : 2

    41619
    new entry
    id : 41619
    unknown2 : 0
    mission_key : senate_scy_defend_solokha
    option_key : VAR_MISSION_LENGTH_MOD_EASY
    value : 2.0

    41620
    new entry
    id : 41620
    unknown2 : 0
    mission_key : senate_scy_defend_solokha
    option_key : VAR_FOLLOWUP_CHANCE
    value : 25

    41630
    new entry
    id : 41630
    unknown2 : 0
    mission_key : senate_scy_defend_solokha
    option_key : VAR_MISSION_LENGTH_MAX
    value : 3

    41633
    new entry
    id : 41633
    unknown2 : 0
    mission_key : senate_scy_defend_solokha
    option_key : VAR_CHANCE
    value : 5

    41641
    new entry
    id : 41641
    unknown2 : 0
    mission_key : senate_scy_defend_solokha
    option_key : CND_MISSION_TYPE_ROUNDS_UNTIL_NEXT
    value : 8

    41650
    new entry
    id : 41650
    unknown2 : 0
    mission_key : senate_scy_defend_solokha
    option_key : CND_CAMPAIGN
    value : main_rome

    41655
    new entry
    id : 41655
    unknown2 : 0
    mission_key : senate_scy_defend_solokha
    option_key : GEN_CND_NOT_STANCE
    value : MILITARY_FORCE_ACTIVE_STANCE_TYPE_AMBUSH

    41662
    new entry
    id : 41662
    unknown2 : 0
    mission_key : senate_scy_defend_solokha
    option_key : GEN_CND_NOT_STANCE
    value : MILITARY_FORCE_ACTIVE_STANCE_TYPE_MUSTER

    41669
    new entry
    id : 41669
    unknown2 : 0
    mission_key : senate_scy_defend_solokha
    option_key : GEN_CND_NOT_STANCE
    value : MILITARY_FORCE_ACTIVE_STANCE_TYPE_SET_CAMP

    41672
    new entry
    id : 41672
    unknown2 : 0
    mission_key : senate_scy_defend_solokha
    option_key : GEN_CND_NOT_STANCE
    value : MILITARY_FORCE_SITUATIONAL_STANCE_GARRISON

    41679
    new entry
    id : 41679
    unknown2 : 0
    mission_key : senate_scy_defend_solokha
    option_key : CND_FACTION
    value : rom_scythia

    41684
    new entry
    id : 41684
    unknown2 : 0
    mission_key : senate_scy_recapture_solokha
    option_key : CND_CAMPAIGN
    value : main_rome

    41689
    new entry
    id : 41689
    unknown2 : 0
    mission_key : senate_scy_recapture_solokha
    option_key : CND_FACTION
    value : rom_scythia

    41696
    new entry
    id : 41696
    unknown2 : 0
    mission_key : senate_scy_recapture_solokha
    option_key : CND_FIRST_ROUND
    value : 0

    41697
    new entry
    id : 41697
    unknown2 : 0
    mission_key : senate_scy_recapture_solokha
    option_key : CND_MISSION_TYPE_ROUNDS_UNTIL_NEXT
    value : 8

    41705
    new entry
    id : 41705
    unknown2 : 0
    mission_key : senate_scy_recapture_solokha
    option_key : CND_NOT_OWNS_HOME_REGION
    value :

    41706
    new entry
    id : 41706
    unknown2 : 0
    mission_key : senate_scy_recapture_solokha
    option_key : CND_ROUNDS_UNTIL_NEXT
    value : 16

    41710
    new entry
    id : 41710
    unknown2 : 0
    mission_key : senate_scy_recapture_solokha
    option_key : GEN_CND_NOT_ARMY_IN_REGION
    value :

    41720
    new entry
    id : 41720
    unknown2 : 0
    mission_key : senate_scy_recapture_solokha
    option_key : GEN_CND_NOT_OWNS
    value :

    41730
    new entry
    id : 41730
    unknown2 : 0
    mission_key : senate_scy_recapture_solokha
    option_key : GEN_CND_REGION
    value : rom_ponto_caspia_cimmeria

    41737
    new entry
    id : 41737
    unknown2 : 0
    mission_key : senate_scy_recapture_solokha
    option_key : GEN_TARGET_REGION
    value :

    41746
    new entry
    id : 41746
    unknown2 : 0
    mission_key : senate_scy_recapture_solokha
    option_key : VAR_CHANCE
    value : 5

    41747
    new entry
    id : 41747
    unknown2 : 0
    mission_key : senate_scy_recapture_solokha
    option_key : VAR_FOLLOWUP_CHANCE
    value : 25

    41749
    new entry
    id : 41749
    unknown2 : 0
    mission_key : senate_scy_recapture_solokha
    option_key : VAR_MISSION_LENGTH_ADDITIONAL_MAX
    value : 2

    41756
    new entry
    id : 41756
    unknown2 : 0
    mission_key : senate_scy_recapture_solokha
    option_key : VAR_MISSION_LENGTH_ADDITIONAL_MIN
    value : 0

    41757
    new entry
    id : 41757
    unknown2 : 0
    mission_key : senate_scy_recapture_solokha
    option_key : VAR_MISSION_LENGTH_MAX
    value : 3

    41761
    new entry
    id : 41761
    unknown2 : 0
    mission_key : senate_scy_recapture_solokha
    option_key : VAR_MISSION_LENGTH_MIN
    value : 2

    41766
    new entry
    id : 41766
    unknown2 : 0
    mission_key : senate_scy_recapture_solokha
    option_key : VAR_MISSION_LENGTH_MOD_EASY
    value : 2.0

    41767
    new entry
    id : 41767
    unknown2 : 0
    mission_key : senate_scy_recapture_solokha
    option_key : VAR_MISSION_LENGTH_MOD_HARD
    value : 1.2

    41773
    new entry
    id : 41773
    unknown2 : 0
    mission_key : senate_scy_recapture_solokha
    option_key : VAR_MISSION_LENGTH_MOD_NORMAL
    value : 1.5

    41776
    new entry
    id : 41776
    unknown2 : 0
    mission_key : senate_scy_recapture_solokha
    option_key : VAR_MISSION_LENGTH_MOD_VERY_HARD
    value : 1.0

    41781
    new entry
    id : 41781
    unknown2 : 0
    mission_key : senate_sel_defend_antioch
    option_key : GEN_CND_NOT_EMBARKED
    value :

    41791
    new entry
    id : 41791
    unknown2 : 0
    mission_key : senate_sel_defend_antioch
    option_key : CND_OWNS_HOME_REGION
    value :

    41793
    new entry
    id : 41793
    unknown2 : 0
    mission_key : senate_sel_defend_antioch
    option_key : GEN_CND_OWNS_REGION
    value :

    41802
    new entry
    id : 41802
    unknown2 : 0
    mission_key : senate_sel_defend_antioch
    option_key : VAR_OBJECTIVE_REQUIRES_VICTORY
    value :

    41806
    new entry
    id : 41806
    unknown2 : 0
    mission_key : senate_sel_defend_antioch
    option_key : GEN_CND_WAR
    value :

    41807
    new entry
    id : 41807
    unknown2 : 0
    mission_key : senate_sel_defend_antioch
    option_key : GEN_CND_TARGET_ARMY_NEAR_ORIGINAL_HOME_REGION
    value :

    41816
    new entry
    id : 41816
    unknown2 : 0
    mission_key : senate_sel_defend_antioch
    option_key : GEN_TARGET_MILITARY_FORCE
    value :

    41819
    new entry
    id : 41819
    unknown2 : 0
    mission_key : senate_sel_defend_antioch
    option_key : VAR_OBJECTIVE_ARMIES_ONLY
    value :

    41822
    new entry
    id : 41822
    unknown2 : 0
    mission_key : senate_sel_defend_antioch
    option_key : VAR_MISSION_LENGTH_ADDITIONAL_MIN
    value : 0

    41823
    new entry
    id : 41823
    unknown2 : 0
    mission_key : senate_sel_defend_antioch
    option_key : VAR_MISSION_LENGTH_MOD_VERY_HARD
    value : 1.0

    41831
    new entry
    id : 41831
    unknown2 : 0
    mission_key : senate_sel_defend_antioch
    option_key : VAR_MISSION_LENGTH_MOD_HARD
    value : 1.2

    41837
    new entry
    id : 41837
    unknown2 : 0
    mission_key : senate_sel_defend_antioch
    option_key : VAR_MISSION_LENGTH_MOD_NORMAL
    value : 1.5

    41845
    new entry
    id : 41845
    unknown2 : 0
    mission_key : senate_sel_defend_antioch
    option_key : CND_ROUNDS_UNTIL_NEXT
    value : 16

    41855
    new entry
    id : 41855
    unknown2 : 0
    mission_key : senate_sel_defend_antioch
    option_key : CND_FIRST_ROUND
    value : 2

    41863
    new entry
    id : 41863
    unknown2 : 0
    mission_key : senate_sel_defend_antioch
    option_key : VAR_MISSION_LENGTH_ADDITIONAL_MAX
    value : 2

    41866
    new entry
    id : 41866
    unknown2 : 0
    mission_key : senate_sel_defend_antioch
    option_key : VAR_MISSION_LENGTH_MIN
    value : 2

    41873
    new entry
    id : 41873
    unknown2 : 0
    mission_key : senate_sel_defend_antioch
    option_key : VAR_MISSION_LENGTH_MOD_EASY
    value : 2.0

    41883
    new entry
    id : 41883
    unknown2 : 0
    mission_key : senate_sel_defend_antioch
    option_key : VAR_FOLLOWUP_CHANCE
    value : 25

    41885
    new entry
    id : 41885
    unknown2 : 0
    mission_key : senate_sel_defend_antioch
    option_key : VAR_MISSION_LENGTH_MAX
    value : 3

    41892
    new entry
    id : 41892
    unknown2 : 0
    mission_key : senate_sel_defend_antioch
    option_key : VAR_CHANCE
    value : 5

    41896
    new entry
    id : 41896
    unknown2 : 0
    mission_key : senate_sel_defend_antioch
    option_key : CND_MISSION_TYPE_ROUNDS_UNTIL_NEXT
    value : 8

    41900
    new entry
    id : 41900
    unknown2 : 0
    mission_key : senate_sel_defend_antioch
    option_key : CND_CAMPAIGN
    value : main_rome

    41902
    new entry
    id : 41902
    unknown2 : 0
    mission_key : senate_sel_defend_antioch
    option_key : GEN_CND_NOT_STANCE
    value : MILITARY_FORCE_ACTIVE_STANCE_TYPE_AMBUSH

    41911
    new entry
    id : 41911
    unknown2 : 0
    mission_key : senate_sel_defend_antioch
    option_key : GEN_CND_NOT_STANCE
    value : MILITARY_FORCE_ACTIVE_STANCE_TYPE_MUSTER

    41920
    new entry
    id : 41920
    unknown2 : 0
    mission_key : senate_sel_defend_antioch
    option_key : GEN_CND_NOT_STANCE
    value : MILITARY_FORCE_ACTIVE_STANCE_TYPE_SET_CAMP

    41929
    new entry
    id : 41929
    unknown2 : 0
    mission_key : senate_sel_defend_antioch
    option_key : GEN_CND_NOT_STANCE
    value : MILITARY_FORCE_SITUATIONAL_STANCE_GARRISON

    41937
    new entry
    id : 41937
    unknown2 : 0
    mission_key : senate_sel_defend_antioch
    option_key : CND_FACTION
    value : rom_seleucid

    41944
    new entry
    id : 41944
    unknown2 : 0
    mission_key : senate_sel_recapture_antioch
    option_key : CND_CAMPAIGN
    value : main_rome

    41953
    new entry
    id : 41953
    unknown2 : 0
    mission_key : senate_sel_recapture_antioch
    option_key : CND_FACTION
    value : rom_seleucid

    41960
    new entry
    id : 41960
    unknown2 : 0
    mission_key : senate_sel_recapture_antioch
    option_key : CND_FIRST_ROUND
    value : 0

    41962
    new entry
    id : 41962
    unknown2 : 0
    mission_key : senate_sel_recapture_antioch
    option_key : CND_MISSION_TYPE_ROUNDS_UNTIL_NEXT
    value : 8

    41968
    new entry
    id : 41968
    unknown2 : 0
    mission_key : senate_sel_recapture_antioch
    option_key : CND_NOT_OWNS_HOME_REGION
    value :

    41970
    new entry
    id : 41970
    unknown2 : 0
    mission_key : senate_sel_recapture_antioch
    option_key : CND_ROUNDS_UNTIL_NEXT
    value : 16

    41973
    new entry
    id : 41973
    unknown2 : 0
    mission_key : senate_sel_recapture_antioch
    option_key : GEN_CND_NOT_ARMY_IN_REGION
    value :

    41978
    new entry
    id : 41978
    unknown2 : 0
    mission_key : senate_sel_recapture_antioch
    option_key : GEN_CND_NOT_OWNS
    value :

    41988
    new entry
    id : 41988
    unknown2 : 0
    mission_key : senate_sel_recapture_antioch
    option_key : GEN_CND_REGION
    value : rom_syria_syria

    41991
    new entry
    id : 41991
    unknown2 : 0
    mission_key : senate_sel_recapture_antioch
    option_key : GEN_TARGET_REGION
    value :

    41998
    new entry
    id : 41998
    unknown2 : 0
    mission_key : senate_sel_recapture_antioch
    option_key : VAR_CHANCE
    value : 5

    42008
    new entry
    id : 42008
    unknown2 : 0
    mission_key : senate_sel_recapture_antioch
    option_key : VAR_FOLLOWUP_CHANCE
    value : 25

    42017
    new entry
    id : 42017
    unknown2 : 0
    mission_key : senate_sel_recapture_antioch
    option_key : VAR_MISSION_LENGTH_ADDITIONAL_MAX
    value : 2

    42027
    new entry
    id : 42027
    unknown2 : 0
    mission_key : senate_sel_recapture_antioch
    option_key : VAR_MISSION_LENGTH_ADDITIONAL_MIN
    value : 0

    42035
    new entry
    id : 42035
    unknown2 : 0
    mission_key : senate_sel_recapture_antioch
    option_key : VAR_MISSION_LENGTH_MAX
    value : 3

    42044
    new entry
    id : 42044
    unknown2 : 0
    mission_key : senate_sel_recapture_antioch
    option_key : VAR_MISSION_LENGTH_MIN
    value : 2

    42051
    new entry
    id : 42051
    unknown2 : 0
    mission_key : senate_sel_recapture_antioch
    option_key : VAR_MISSION_LENGTH_MOD_EASY
    value : 2.0

    42058
    new entry
    id : 42058
    unknown2 : 0
    mission_key : senate_sel_recapture_antioch
    option_key : VAR_MISSION_LENGTH_MOD_HARD
    value : 1.2

    42064
    new entry
    id : 42064
    unknown2 : 0
    mission_key : senate_sel_recapture_antioch
    option_key : VAR_MISSION_LENGTH_MOD_NORMAL
    value : 1.5

    42070
    new entry
    id : 42070
    unknown2 : 0
    mission_key : senate_sel_recapture_antioch
    option_key : VAR_MISSION_LENGTH_MOD_VERY_HARD
    value : 1.0

    42077
    new entry
    id : 42077
    unknown2 : 0
    mission_key : senate_hel_recruit_champion
    option_key : CND_FACTION
    value : rom_seleucid

    42085
    new entry
    id : 42085
    unknown2 : 0
    mission_key : senate_hel_recruit_dignitary
    option_key : CND_FACTION
    value : rom_seleucid

    42086
    new entry
    id : 42086
    unknown2 : 0
    mission_key : senate_hel_recruit_spy
    option_key : CND_FACTION
    value : rom_seleucid

    42091
    new entry
    id : 42091
    unknown2 : 0
    mission_key : senate_hel_muster_army
    option_key : CND_FACTION
    value : rom_seleucid

    42095
    new entry
    id : 42095
    unknown2 : 0
    mission_key : senate_hel_raise_fleet
    option_key : CND_FACTION
    value : rom_seleucid

    42100
    new entry
    id : 42100
    unknown2 : 0
    mission_key : senate_civ_protect_lands
    option_key : CND_FACTION
    value : rom_seleucid

    42101
    new entry
    id : 42101
    unknown2 : 0
    mission_key : senate_civ_protect_lands
    option_key : CND_FACTION
    value : rom_seleucid

    42102
    new entry
    id : 42102
    unknown2 : 0
    mission_key : senate_civ_protect_lands
    option_key : CND_FACTION
    value : rom_seleucid

    42111
    new entry
    id : 42111
    unknown2 : 0
    mission_key : senate_civ_protect_lands
    option_key : CND_FACTION
    value : rom_seleucid

    42117
    new entry
    id : 42117
    unknown2 : 0
    mission_key : senate_civ_protect_lands
    option_key : CND_FACTION
    value : rom_seleucid

    42127
    new entry
    id : 42127
    unknown2 : 0
    mission_key : senate_civ_protect_lands
    option_key : CND_FACTION
    value : rom_seleucid

    42133
    new entry
    id : 42133
    unknown2 : 0
    mission_key : senate_civ_protect_lands
    option_key : CND_FACTION
    value : rom_seleucid

    42138
    new entry
    id : 42138
    unknown2 : 0
    mission_key : senate_civ_protect_lands
    option_key : CND_FACTION
    value : rom_seleucid

    42145
    new entry
    id : 42145
    unknown2 : 0
    mission_key : senate_civ_protect_lands
    option_key : CND_FACTION
    value : rom_seleucid

    42155
    new entry
    id : 42155
    unknown2 : 0
    mission_key : senate_med_research_civil_construction
    option_key : CND_FACTION
    value : rom_epirus

    42161
    new entry
    id : 42161
    unknown2 : 0
    mission_key : senate_med_research_civil_economy
    option_key : CND_FACTION
    value : rom_epirus

    42162
    new entry
    id : 42162
    unknown2 : 0
    mission_key : senate_med_research_civil_philosophy
    option_key : CND_FACTION
    value : rom_epirus

    42164
    new entry
    id : 42164
    unknown2 : 0
    mission_key : senate_med_research_military_management
    option_key : CND_FACTION
    value : rom_epirus

    42166
    new entry
    id : 42166
    unknown2 : 0
    mission_key : senate_med_research_military_siege
    option_key : CND_FACTION
    value : rom_epirus

    42170
    new entry
    id : 42170
    unknown2 : 0
    mission_key : senate_med_research_military_tactics
    option_key : CND_FACTION
    value : rom_epirus

    42171
    new entry
    id : 42171
    unknown2 : 0
    mission_key : senate_med_capture_region_random_enemy
    option_key : CND_FACTION
    value : rom_epirus

    42179
    new entry
    id : 42179
    unknown2 : 0
    mission_key : senate_med_naval_supremacy
    option_key : CND_FACTION
    value : rom_epirus

    42187
    new entry
    id : 42187
    unknown2 : 0
    mission_key : senate_med_research_civil_construction
    option_key : CND_FACTION
    value : rom_seleucid

    42196
    new entry
    id : 42196
    unknown2 : 0
    mission_key : senate_med_research_civil_economy
    option_key : CND_FACTION
    value : rom_seleucid

    42206
    new entry
    id : 42206
    unknown2 : 0
    mission_key : senate_med_research_civil_philosophy
    option_key : CND_FACTION
    value : rom_seleucid

    42212
    new entry
    id : 42212
    unknown2 : 0
    mission_key : senate_med_research_military_management
    option_key : CND_FACTION
    value : rom_seleucid

    42219
    new entry
    id : 42219
    unknown2 : 0
    mission_key : senate_med_research_military_siege
    option_key : CND_FACTION
    value : rom_seleucid

    42223
    new entry
    id : 42223
    unknown2 : 0
    mission_key : senate_med_research_military_tactics
    option_key : CND_FACTION
    value : rom_seleucid

    42233
    new entry
    id : 42233
    unknown2 : 0
    mission_key : senate_med_capture_region_random_enemy
    option_key : CND_FACTION
    value : rom_seleucid

    42237
    new entry
    id : 42237
    unknown2 : 0
    mission_key : senate_med_military_might
    option_key : CND_FACTION
    value : rom_seleucid

    42240
    new entry
    id : 42240
    unknown2 : 0
    mission_key : senate_med_naval_supremacy
    option_key : CND_FACTION
    value : rom_seleucid

    removed values
    36838
    36937
    36950

    Table cdir_events_mission_payloads_tables

    1914
    new entry
    id : 1914
    unknown2 : 0
    mission_key : senate_mas_defend_aktau
    payload_key : TREASURY
    status_key : SUCCESS
    value : AMOUNT[500]

    1919
    new entry
    id : 1919
    unknown2 : 0
    mission_key : senate_mas_defend_aktau
    payload_key : rom_payload_inspired_endeavours_global
    status_key : SUCCESS
    value : DURATION[4];GLOBAL

    1922
    new entry
    id : 1922
    unknown2 : 0
    mission_key : senate_mas_recapture_aktau
    payload_key : TREASURY
    status_key : SUCCESS
    value : AMOUNT[500]

    1928
    new entry
    id : 1928
    unknown2 : 0
    mission_key : senate_mas_recapture_aktau
    payload_key : rom_payload_war_fervour
    status_key : SUCCESS
    value : DURATION[4];GLOBAL

    1931
    new entry
    id : 1931
    unknown2 : 0
    mission_key : senate_nom_capture_region_random_enemy
    payload_key : rom_payload_war_fervour
    status_key : SUCCESS
    value : DURATION[2];GLOBAL

    1938
    new entry
    id : 1938
    unknown2 : 0
    mission_key : senate_nom_capture_region_random_enemy
    payload_key : TREASURY
    status_key : SUCCESS
    value : AMOUNT[500]

    1939
    new entry
    id : 1939
    unknown2 : 0
    mission_key : senate_nom_military_might
    payload_key : rom_payload_call_to_arms_global
    status_key : SUCCESS
    value : DURATION[4];GLOBAL

    1947
    new entry
    id : 1947
    unknown2 : 0
    mission_key : senate_nom_military_might
    payload_key : TREASURY
    status_key : SUCCESS
    value : AMOUNT[500]

    1957
    new entry
    id : 1957
    unknown2 : 0
    mission_key : senate_nom_muster_army
    payload_key : rom_payload_call_to_arms_global
    status_key : SUCCESS
    value : DURATION[4];GLOBAL

    1966
    new entry
    id : 1966
    unknown2 : 0
    mission_key : senate_nom_muster_army
    payload_key : TREASURY
    status_key : SUCCESS
    value : AMOUNT[500]

    1973
    new entry
    id : 1973
    unknown2 : 0
    mission_key : senate_nom_naval_supremacy
    payload_key : rom_payload_call_sea
    status_key : SUCCESS
    value : DURATION[4];GLOBAL

    1976
    new entry
    id : 1976
    unknown2 : 0
    mission_key : senate_nom_naval_supremacy
    payload_key : TREASURY
    status_key : SUCCESS
    value : AMOUNT[500]

    1979
    new entry
    id : 1979
    unknown2 : 0
    mission_key : senate_nom_raise_fleet
    payload_key : rom_payload_call_sea
    status_key : SUCCESS
    value : DURATION[4];GLOBAL

    1985
    new entry
    id : 1985
    unknown2 : 0
    mission_key : senate_nom_raise_fleet
    payload_key : TREASURY
    status_key : SUCCESS
    value : AMOUNT[500]

    1992
    new entry
    id : 1992
    unknown2 : 0
    mission_key : senate_nom_recruit_champion
    payload_key : rom_payload_agent_champion_success
    status_key : SUCCESS
    value : DURATION[6];GLOBAL

    2001
    new entry
    id : 2001
    unknown2 : 0
    mission_key : senate_nom_recruit_dignitary
    payload_key : rom_payload_agent_dignitary_success
    status_key : SUCCESS
    value : DURATION[6];GLOBAL

    2007
    new entry
    id : 2007
    unknown2 : 0
    mission_key : senate_nom_recruit_spy
    payload_key : rom_payload_agent_spy_success
    status_key : SUCCESS
    value : DURATION[6];GLOBAL

    2016
    new entry
    id : 2016
    unknown2 : 0
    mission_key : senate_nom_research_civil_construction
    payload_key : rom_payload_public_works_global
    status_key : SUCCESS
    value : DURATION[4];GLOBAL

    2021
    new entry
    id : 2021
    unknown2 : 0
    mission_key : senate_nom_research_civil_economy
    payload_key : rom_payload_prosperity_global
    status_key : SUCCESS
    value : DURATION[4];GLOBAL

    2026
    new entry
    id : 2026
    unknown2 : 0
    mission_key : senate_nom_research_civil_philosophy
    payload_key : rom_payload_culture_understanding
    status_key : SUCCESS
    value : DURATION[4];GLOBAL

    2028
    new entry
    id : 2028
    unknown2 : 0
    mission_key : senate_nom_research_military_management
    payload_key : rom_payload_call_to_arms_global
    status_key : SUCCESS
    value : DURATION[4];GLOBAL

    2038
    new entry
    id : 2038
    unknown2 : 0
    mission_key : senate_nom_research_military_siege
    payload_key : rom_payload_siegecraft
    status_key : SUCCESS
    value : DURATION[4];GLOBAL

    2039
    new entry
    id : 2039
    unknown2 : 0
    mission_key : senate_nom_research_military_tactics
    payload_key : rom_payload_war_fervour
    status_key : SUCCESS
    value : DURATION[4];GLOBAL

    2049
    new entry
    id : 2049
    unknown2 : 0
    mission_key : senate_rox_defende_gelonus
    payload_key : TREASURY
    status_key : SUCCESS
    value : AMOUNT[500]

    2058
    new entry
    id : 2058
    unknown2 : 0
    mission_key : senate_rox_defende_gelonus
    payload_key : rom_payload_inspired_endeavours_global
    status_key : SUCCESS
    value : DURATION[4];GLOBAL

    2064
    new entry
    id : 2064
    unknown2 : 0
    mission_key : senate_rox_recapture_gelonus
    payload_key : TREASURY
    status_key : SUCCESS
    value : AMOUNT[500]

    2066
    new entry
    id : 2066
    unknown2 : 0
    mission_key : senate_rox_recapture_gelonus
    payload_key : rom_payload_war_fervour
    status_key : SUCCESS
    value : DURATION[4];GLOBAL

    2072
    new entry
    id : 2072
    unknown2 : 0
    mission_key : senate_scy_defend_solokha
    payload_key : TREASURY
    status_key : SUCCESS
    value : AMOUNT[500]

    2078
    new entry
    id : 2078
    unknown2 : 0
    mission_key : senate_scy_defend_solokha
    payload_key : rom_payload_inspired_endeavours_global
    status_key : SUCCESS
    value : DURATION[4];GLOBAL

    2088
    new entry
    id : 2088
    unknown2 : 0
    mission_key : senate_scy_recapture_solokha
    payload_key : TREASURY
    status_key : SUCCESS
    value : AMOUNT[500]

    2094
    new entry
    id : 2094
    unknown2 : 0
    mission_key : senate_scy_recapture_solokha
    payload_key : rom_payload_war_fervour
    status_key : SUCCESS
    value : DURATION[4];GLOBAL

    2097
    new entry
    id : 2097
    unknown2 : 0
    mission_key : senate_sel_defend_antioch
    payload_key : TREASURY
    status_key : SUCCESS
    value : AMOUNT[500]

    2107
    new entry
    id : 2107
    unknown2 : 0
    mission_key : senate_sel_defend_antioch
    payload_key : rom_payload_inspired_endeavours_global
    status_key : SUCCESS
    value : DURATION[4];GLOBAL

    2112
    new entry
    id : 2112
    unknown2 : 0
    mission_key : senate_sel_recapture_antioch
    payload_key : TREASURY
    status_key : SUCCESS
    value : AMOUNT[500]

    2118
    new entry
    id : 2118
    unknown2 : 0
    mission_key : senate_sel_recapture_antioch
    payload_key : rom_payload_war_fervour
    status_key : SUCCESS
    value : DURATION[4];GLOBAL


    Table cdir_military_generator_unit_qualities_tables

    Default_land_cavalry_melee-Eas_Azat_Knights
    new entry
    group_key : Default_land_cavalry_melee
    quality : 2260
    unit_key : Eas_Azat_Knights

    Default_land_cavalry_missile-Mer_Scy_Armour_Horse_Archers
    new entry
    group_key : Default_land_cavalry_missile
    quality : 1540
    unit_key : Mer_Scy_Armour_Horse_Archers

    Default_land_cavalry_missile-Ste_Royal_Horse_Archers
    new entry
    group_key : Default_land_cavalry_missile
    quality : 2990
    unit_key : Ste_Royal_Horse_Archers

    Default_land_cavalry_missile-Ste_Saka_Cataphract_Horse_Archers
    new entry
    group_key : Default_land_cavalry_missile
    quality : 2600
    unit_key : Ste_Saka_Cataphract_Horse_Archers

    Default_land_cavalry_missile-Ste_Scythian_Royal_Skirmishers
    new entry
    group_key : Default_land_cavalry_missile
    quality : 4000
    unit_key : Ste_Scythian_Royal_Skirmishers

    Default_land_cavalry_shock-Mer_Sar_Armour_Lancers
    new entry
    group_key : Default_land_cavalry_shock
    quality : 1480
    unit_key : Mer_Sar_Armour_Lancers

    Default_land_cavalry_shock-Ste_Saka_Cataphracts
    new entry
    group_key : Default_land_cavalry_shock
    quality : 6100
    unit_key : Ste_Saka_Cataphracts

    Default_land_cavalry_shock-Ste_Saka_Noble_Armour_Lancers
    new entry
    group_key : Default_land_cavalry_shock
    quality : 2860
    unit_key : Ste_Saka_Noble_Armour_Lancers

    Default_land_cavalry_shock-Ste_Sarmatian_Horsemen
    new entry
    group_key : Default_land_cavalry_shock
    quality : 2450
    unit_key : Ste_Sarmatian_Horsemen

    Default_land_cavalry_shock-Ste_Sarmatian_Riders
    new entry
    group_key : Default_land_cavalry_shock
    quality : 750
    unit_key : Ste_Sarmatian_Riders

    Default_land_cavalry_shock-Ste_Sarmatian_Royal_Lancers
    new entry
    group_key : Default_land_cavalry_shock
    quality : 2800
    unit_key : Ste_Sarmatian_Royal_Lancers

    Default_land_infantry_spearmen-Eas_Persian_Hoplites
    new entry
    group_key : Default_land_infantry_spearmen
    quality : 560
    unit_key : Eas_Persian_Hoplites

    Default_naval_special-Scy_Ballista_Five
    new entry
    group_key : Default_naval_special
    quality : 1922
    unit_key : Scy_Ballista_Five


    Table character_experience_skill_tiers_tables

    False-champion-0-False
    experience_threshold : 10 -> 8

    False-champion-1-False
    experience_threshold : 30 -> 24

    False-champion-2-False
    experience_threshold : 60 -> 48

    False-champion-3-False
    experience_threshold : 100 -> 80

    False-champion-4-False
    experience_threshold : 150 -> 120

    False-champion-5-False
    experience_threshold : 210 -> 168

    False-champion-6-False
    experience_threshold : 280 -> 224

    False-champion-7-False
    experience_threshold : 360 -> 288

    False-champion-8-False
    experience_threshold : 450 -> 360

    False-dignitary-0-False
    experience_threshold : 10 -> 8

    False-dignitary-1-False
    experience_threshold : 30 -> 24

    False-dignitary-2-False
    experience_threshold : 60 -> 48

    False-dignitary-3-False
    experience_threshold : 100 -> 80

    False-dignitary-4-False
    experience_threshold : 150 -> 120

    False-dignitary-5-False
    experience_threshold : 210 -> 168

    False-dignitary-6-False
    experience_threshold : 280 -> 224

    False-dignitary-7-False
    experience_threshold : 360 -> 288

    False-dignitary-8-False
    experience_threshold : 450 -> 360

    False-general-0-False
    experience_threshold : 10 -> 8

    False-general-1-False
    experience_threshold : 30 -> 24

    False-general-2-False
    experience_threshold : 60 -> 48

    False-general-3-False
    experience_threshold : 100 -> 80

    False-general-4-False
    experience_threshold : 150 -> 120

    False-general-5-False
    experience_threshold : 210 -> 168

    False-general-6-False
    experience_threshold : 280 -> 224

    False-general-7-False
    experience_threshold : 360 -> 288

    False-general-8-False
    experience_threshold : 450 -> 360

    False-spy-0-False
    experience_threshold : 10 -> 8

    False-spy-1-False
    experience_threshold : 30 -> 24

    False-spy-2-False
    experience_threshold : 60 -> 48

    False-spy-3-False
    experience_threshold : 100 -> 80

    False-spy-4-False
    experience_threshold : 150 -> 120

    False-spy-5-False
    experience_threshold : 210 -> 168

    False-spy-6-False
    experience_threshold : 280 -> 224

    False-spy-7-False
    experience_threshold : 360 -> 288

    False-spy-8-False
    experience_threshold : 450 -> 360

    Tools: PFM 4.1 - EditSF 1.2.0
    (Download PFM - Download EditSF)
    Warscape Modding Guide
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    Respecto Patronum

  8. #8

    Default Re: Full diff between patch 4 and patch 5

    Table character_skill_level_details_tables

    1-army_1_artillery_experts
    unlocked_at_rank : 1 -> 2

    1-army_1_formidable_fighters
    new entry
    unknown :
    unknown2 :
    image_path : x
    level : 1
    skill_key : army_1_formidable_fighters
    unknown6 : sc_rom_barb_east
    unlocked_at_rank : 2

    1-army_1_siege_experts
    new entry
    unknown :
    unknown2 :
    image_path : x
    level : 1
    skill_key : army_1_siege_experts
    unknown6 :
    unlocked_at_rank : 1

    1-army_1_siege_experts
    new entry
    unknown :
    unknown2 :
    image_path : x
    level : 1
    skill_key : army_1_siege_experts
    unknown6 : sc_rom_african_arabian
    unlocked_at_rank : 3

    1-army_1_siege_experts
    new entry
    unknown :
    unknown2 :
    image_path : x
    level : 1
    skill_key : army_1_siege_experts
    unknown6 : sc_rom_barb_east
    unlocked_at_rank : 3

    1-army_1_siege_experts
    new entry
    unknown :
    unknown2 :
    image_path : x
    level : 1
    skill_key : army_1_siege_experts
    unknown6 : sc_rom_british
    unlocked_at_rank : 3

    1-army_1_siege_experts
    new entry
    unknown :
    unknown2 :
    image_path : x
    level : 1
    skill_key : army_1_siege_experts
    unknown6 : sc_rom_celtiberian
    unlocked_at_rank : 3

    1-army_1_siege_experts
    new entry
    unknown :
    unknown2 :
    image_path : x
    level : 1
    skill_key : army_1_siege_experts
    unknown6 : sc_rom_celtic
    unlocked_at_rank : 3

    1-army_1_siege_experts
    new entry
    unknown :
    unknown2 :
    image_path : x
    level : 1
    skill_key : army_1_siege_experts
    unknown6 : sc_rom_eastern
    unlocked_at_rank : 2

    1-army_1_siege_experts
    new entry
    unknown :
    unknown2 :
    image_path : x
    level : 1
    skill_key : army_1_siege_experts
    unknown6 : sc_rom_gaul
    unlocked_at_rank : 3

    1-army_1_siege_experts
    new entry
    unknown :
    unknown2 :
    image_path : x
    level : 1
    skill_key : army_1_siege_experts
    unknown6 : sc_rom_germanic
    unlocked_at_rank : 3

    1-army_1_siege_experts
    new entry
    unknown :
    unknown2 :
    image_path : x
    level : 1
    skill_key : army_1_siege_experts
    unknown6 : sc_rom_parthian
    unlocked_at_rank : 2

    1-army_2_ambushers
    new entry
    unknown :
    unknown2 :
    image_path : x
    level : 1
    skill_key : army_2_ambushers
    unknown6 : sc_rom_barb_east
    unlocked_at_rank : 1

    1-army_2_forest_ambushers
    unlocked_at_rank : 2 -> 1

    1-army_2_inexorable_horde
    new entry
    unknown :
    unknown2 :
    image_path : x
    level : 1
    skill_key : army_2_inexorable_horde
    unknown6 : sc_rom_barb_east
    unlocked_at_rank : 1

    1-army_2_inexorable_horde
    new entry
    unknown :
    unknown2 :
    image_path : x
    level : 1
    skill_key : army_2_inexorable_horde
    unknown6 : sc_rom_germanic
    unlocked_at_rank : 1

    1-army_2_stalwart_defenders_barbarian
    new entry
    unknown :
    unknown2 :
    image_path : x
    level : 1
    skill_key : army_2_stalwart_defenders_barbarian
    unknown6 :
    unlocked_at_rank : 2

    1-army_2_stalwart_defenders_eastern
    new entry
    unknown :
    unknown2 :
    image_path : x
    level : 1
    skill_key : army_2_stalwart_defenders_eastern
    unknown6 :
    unlocked_at_rank : 2

    1-army_2_stalwart_defenders_hellenic
    new entry
    unknown :
    unknown2 :
    image_path : x
    level : 1
    skill_key : army_2_stalwart_defenders_hellenic
    unknown6 :
    unlocked_at_rank : 2

    1-army_3_dread_marauders
    new entry
    unknown :
    unknown2 :
    image_path : x
    level : 1
    skill_key : army_3_dread_marauders
    unknown6 : sc_rom_barb_east
    unlocked_at_rank : 2

    1-army_3_light_cavalry_masters
    new entry
    unknown :
    unknown2 :
    image_path : x
    level : 1
    skill_key : army_3_light_cavalry_masters
    unknown6 : sc_rom_african_arabian
    unlocked_at_rank : 1

    1-army_3_light_cavalry_masters
    new entry
    unknown :
    unknown2 :
    image_path : x
    level : 1
    skill_key : army_3_light_cavalry_masters
    unknown6 : sc_rom_barb_east
    unlocked_at_rank : 1

    1-army_3_light_cavalry_masters
    new entry
    unknown :
    unknown2 :
    image_path : x
    level : 1
    skill_key : army_3_light_cavalry_masters
    unknown6 : sc_rom_eastern
    unlocked_at_rank : 1

    1-army_3_light_cavalry_masters
    new entry
    unknown :
    unknown2 :
    image_path : x
    level : 1
    skill_key : army_3_light_cavalry_masters
    unknown6 : sc_rom_gaul
    unlocked_at_rank : 1

    1-army_3_light_cavalry_masters
    new entry
    unknown :
    unknown2 :
    image_path : x
    level : 1
    skill_key : army_3_light_cavalry_masters
    unknown6 : sc_rom_parthian
    unlocked_at_rank : 1

    1-army_4_steppe_horde
    new entry
    unknown :
    unknown2 :
    image_path : x
    level : 1
    skill_key : army_4_steppe_horde
    unknown6 :
    unlocked_at_rank : 4

    1-navy_1_formidable_marines
    new entry
    unknown :
    unknown2 :
    image_path : x
    level : 1
    skill_key : navy_1_formidable_marines
    unknown6 : sc_rom_barb_east
    unlocked_at_rank : 2

    1-navy_2_dread_pirates
    new entry
    unknown :
    unknown2 :
    image_path : x
    level : 1
    skill_key : navy_2_dread_pirates
    unknown6 : sc_rom_barb_east
    unlocked_at_rank : 1

    1-navy_2_dread_pirates
    new entry
    unknown :
    unknown2 :
    image_path : x
    level : 1
    skill_key : navy_2_dread_pirates
    unknown6 : sc_rom_british
    unlocked_at_rank : 1

    1-navy_2_dread_pirates
    new entry
    unknown :
    unknown2 :
    image_path : x
    level : 1
    skill_key : navy_2_dread_pirates
    unknown6 : sc_rom_celtiberian
    unlocked_at_rank : 1

    1-navy_2_dread_pirates
    new entry
    unknown :
    unknown2 :
    image_path : x
    level : 1
    skill_key : navy_2_dread_pirates
    unknown6 : sc_rom_celtic
    unlocked_at_rank : 1

    1-navy_2_dread_pirates
    new entry
    unknown :
    unknown2 :
    image_path : x
    level : 1
    skill_key : navy_2_dread_pirates
    unknown6 : sc_rom_gaul
    unlocked_at_rank : 1

    1-navy_2_dread_pirates
    new entry
    unknown :
    unknown2 :
    image_path : x
    level : 1
    skill_key : navy_2_dread_pirates
    unknown6 : sc_rom_germanic
    unlocked_at_rank : 1

    2-army_1_artillery_experts
    unlocked_at_rank : 3 -> 4

    2-army_1_formidable_fighters
    new entry
    unknown :
    unknown2 :
    image_path : x
    level : 2
    skill_key : army_1_formidable_fighters
    unknown6 : sc_rom_barb_east
    unlocked_at_rank : 4

    2-army_1_siege_experts
    new entry
    unknown :
    unknown2 :
    image_path : x
    level : 2
    skill_key : army_1_siege_experts
    unknown6 :
    unlocked_at_rank : 3

    2-army_1_siege_experts
    new entry
    unknown :
    unknown2 :
    image_path : x
    level : 2
    skill_key : army_1_siege_experts
    unknown6 : sc_rom_african_arabian
    unlocked_at_rank : 5

    2-army_1_siege_experts
    new entry
    unknown :
    unknown2 :
    image_path : x
    level : 2
    skill_key : army_1_siege_experts
    unknown6 : sc_rom_barb_east
    unlocked_at_rank : 5

    2-army_1_siege_experts
    new entry
    unknown :
    unknown2 :
    image_path : x
    level : 2
    skill_key : army_1_siege_experts
    unknown6 : sc_rom_british
    unlocked_at_rank : 5

    2-army_1_siege_experts
    new entry
    unknown :
    unknown2 :
    image_path : x
    level : 2
    skill_key : army_1_siege_experts
    unknown6 : sc_rom_celtiberian
    unlocked_at_rank : 5

    2-army_1_siege_experts
    new entry
    unknown :
    unknown2 :
    image_path : x
    level : 2
    skill_key : army_1_siege_experts
    unknown6 : sc_rom_celtic
    unlocked_at_rank : 5

    2-army_1_siege_experts
    new entry
    unknown :
    unknown2 :
    image_path : x
    level : 2
    skill_key : army_1_siege_experts
    unknown6 : sc_rom_eastern
    unlocked_at_rank : 4

    2-army_1_siege_experts
    new entry
    unknown :
    unknown2 :
    image_path : x
    level : 2
    skill_key : army_1_siege_experts
    unknown6 : sc_rom_gaul
    unlocked_at_rank : 5

    2-army_1_siege_experts
    new entry
    unknown :
    unknown2 :
    image_path : x
    level : 2
    skill_key : army_1_siege_experts
    unknown6 : sc_rom_germanic
    unlocked_at_rank : 5

    2-army_1_siege_experts
    new entry
    unknown :
    unknown2 :
    image_path : x
    level : 2
    skill_key : army_1_siege_experts
    unknown6 : sc_rom_parthian
    unlocked_at_rank : 4

    2-army_2_ambushers
    new entry
    unknown :
    unknown2 :
    image_path : x
    level : 2
    skill_key : army_2_ambushers
    unknown6 : sc_rom_barb_east
    unlocked_at_rank : 3

    2-army_2_forest_ambushers
    unlocked_at_rank : 4 -> 3

    2-army_2_inexorable_horde
    new entry
    unknown :
    unknown2 :
    image_path : x
    level : 2
    skill_key : army_2_inexorable_horde
    unknown6 : sc_rom_barb_east
    unlocked_at_rank : 3

    2-army_2_inexorable_horde
    new entry
    unknown :
    unknown2 :
    image_path : x
    level : 2
    skill_key : army_2_inexorable_horde
    unknown6 : sc_rom_germanic
    unlocked_at_rank : 3

    2-army_2_stalwart_defenders_barbarian
    new entry
    unknown :
    unknown2 :
    image_path : x
    level : 2
    skill_key : army_2_stalwart_defenders_barbarian
    unknown6 :
    unlocked_at_rank : 4

    2-army_2_stalwart_defenders_eastern
    new entry
    unknown :
    unknown2 :
    image_path : x
    level : 2
    skill_key : army_2_stalwart_defenders_eastern
    unknown6 :
    unlocked_at_rank : 4

    2-army_2_stalwart_defenders_hellenic
    new entry
    unknown :
    unknown2 :
    image_path : x
    level : 2
    skill_key : army_2_stalwart_defenders_hellenic
    unknown6 :
    unlocked_at_rank : 4

    2-army_3_dread_marauders
    new entry
    unknown :
    unknown2 :
    image_path : x
    level : 2
    skill_key : army_3_dread_marauders
    unknown6 : sc_rom_barb_east
    unlocked_at_rank : 4

    2-army_3_light_cavalry_masters
    new entry
    unknown :
    unknown2 :
    image_path : x
    level : 2
    skill_key : army_3_light_cavalry_masters
    unknown6 : sc_rom_african_arabian
    unlocked_at_rank : 3

    2-army_3_light_cavalry_masters
    new entry
    unknown :
    unknown2 :
    image_path : x
    level : 2
    skill_key : army_3_light_cavalry_masters
    unknown6 : sc_rom_barb_east
    unlocked_at_rank : 3

    2-army_3_light_cavalry_masters
    new entry
    unknown :
    unknown2 :
    image_path : x
    level : 2
    skill_key : army_3_light_cavalry_masters
    unknown6 : sc_rom_eastern
    unlocked_at_rank : 3

    2-army_3_light_cavalry_masters
    new entry
    unknown :
    unknown2 :
    image_path : x
    level : 2
    skill_key : army_3_light_cavalry_masters
    unknown6 : sc_rom_gaul
    unlocked_at_rank : 3

    2-army_3_light_cavalry_masters
    new entry
    unknown :
    unknown2 :
    image_path : x
    level : 2
    skill_key : army_3_light_cavalry_masters
    unknown6 : sc_rom_parthian
    unlocked_at_rank : 3

    2-army_4_steppe_horde
    new entry
    unknown :
    unknown2 :
    image_path : x
    level : 2
    skill_key : army_4_steppe_horde
    unknown6 :
    unlocked_at_rank : 6

    2-navy_1_formidable_marines
    new entry
    unknown :
    unknown2 :
    image_path : x
    level : 2
    skill_key : navy_1_formidable_marines
    unknown6 : sc_rom_barb_east
    unlocked_at_rank : 4

    2-navy_2_dread_pirates
    new entry
    unknown :
    unknown2 :
    image_path : x
    level : 2
    skill_key : navy_2_dread_pirates
    unknown6 : sc_rom_barb_east
    unlocked_at_rank : 3

    2-navy_2_dread_pirates
    new entry
    unknown :
    unknown2 :
    image_path : x
    level : 2
    skill_key : navy_2_dread_pirates
    unknown6 : sc_rom_british
    unlocked_at_rank : 3

    2-navy_2_dread_pirates
    new entry
    unknown :
    unknown2 :
    image_path : x
    level : 2
    skill_key : navy_2_dread_pirates
    unknown6 : sc_rom_celtiberian
    unlocked_at_rank : 3

    2-navy_2_dread_pirates
    new entry
    unknown :
    unknown2 :
    image_path : x
    level : 2
    skill_key : navy_2_dread_pirates
    unknown6 : sc_rom_celtic
    unlocked_at_rank : 3

    2-navy_2_dread_pirates
    new entry
    unknown :
    unknown2 :
    image_path : x
    level : 2
    skill_key : navy_2_dread_pirates
    unknown6 : sc_rom_gaul
    unlocked_at_rank : 3

    2-navy_2_dread_pirates
    new entry
    unknown :
    unknown2 :
    image_path : x
    level : 2
    skill_key : navy_2_dread_pirates
    unknown6 : sc_rom_germanic
    unlocked_at_rank : 3

    3-army_1_artillery_experts
    unlocked_at_rank : 5 -> 6

    3-army_1_formidable_fighters
    new entry
    unknown :
    unknown2 :
    image_path : x
    level : 3
    skill_key : army_1_formidable_fighters
    unknown6 : sc_rom_barb_east
    unlocked_at_rank : 6

    3-army_1_siege_experts
    new entry
    unknown :
    unknown2 :
    image_path : x
    level : 3
    skill_key : army_1_siege_experts
    unknown6 :
    unlocked_at_rank : 5

    3-army_1_siege_experts
    new entry
    unknown :
    unknown2 :
    image_path : x
    level : 3
    skill_key : army_1_siege_experts
    unknown6 : sc_rom_african_arabian
    unlocked_at_rank : 7

    3-army_1_siege_experts
    new entry
    unknown :
    unknown2 :
    image_path : x
    level : 3
    skill_key : army_1_siege_experts
    unknown6 : sc_rom_barb_east
    unlocked_at_rank : 7

    3-army_1_siege_experts
    new entry
    unknown :
    unknown2 :
    image_path : x
    level : 3
    skill_key : army_1_siege_experts
    unknown6 : sc_rom_british
    unlocked_at_rank : 7

    3-army_1_siege_experts
    new entry
    unknown :
    unknown2 :
    image_path : x
    level : 3
    skill_key : army_1_siege_experts
    unknown6 : sc_rom_celtiberian
    unlocked_at_rank : 7

    3-army_1_siege_experts
    new entry
    unknown :
    unknown2 :
    image_path : x
    level : 3
    skill_key : army_1_siege_experts
    unknown6 : sc_rom_celtic
    unlocked_at_rank : 7

    3-army_1_siege_experts
    new entry
    unknown :
    unknown2 :
    image_path : x
    level : 3
    skill_key : army_1_siege_experts
    unknown6 : sc_rom_eastern
    unlocked_at_rank : 6

    3-army_1_siege_experts
    new entry
    unknown :
    unknown2 :
    image_path : x
    level : 3
    skill_key : army_1_siege_experts
    unknown6 : sc_rom_gaul
    unlocked_at_rank : 7

    3-army_1_siege_experts
    new entry
    unknown :
    unknown2 :
    image_path : x
    level : 3
    skill_key : army_1_siege_experts
    unknown6 : sc_rom_germanic
    unlocked_at_rank : 7

    3-army_1_siege_experts
    new entry
    unknown :
    unknown2 :
    image_path : x
    level : 3
    skill_key : army_1_siege_experts
    unknown6 : sc_rom_parthian
    unlocked_at_rank : 6

    3-army_2_ambushers
    new entry
    unknown :
    unknown2 :
    image_path : x
    level : 3
    skill_key : army_2_ambushers
    unknown6 : sc_rom_barb_east
    unlocked_at_rank : 5

    3-army_2_forest_ambushers
    unlocked_at_rank : 6 -> 5

    3-army_2_inexorable_horde
    new entry
    unknown :
    unknown2 :
    image_path : x
    level : 3
    skill_key : army_2_inexorable_horde
    unknown6 : sc_rom_barb_east
    unlocked_at_rank : 5

    3-army_2_inexorable_horde
    new entry
    unknown :
    unknown2 :
    image_path : x
    level : 3
    skill_key : army_2_inexorable_horde
    unknown6 : sc_rom_germanic
    unlocked_at_rank : 5

    3-army_2_stalwart_defenders_barbarian
    new entry
    unknown :
    unknown2 :
    image_path : x
    level : 3
    skill_key : army_2_stalwart_defenders_barbarian
    unknown6 :
    unlocked_at_rank : 6

    3-army_2_stalwart_defenders_eastern
    new entry
    unknown :
    unknown2 :
    image_path : x
    level : 3
    skill_key : army_2_stalwart_defenders_eastern
    unknown6 :
    unlocked_at_rank : 6

    3-army_2_stalwart_defenders_hellenic
    new entry
    unknown :
    unknown2 :
    image_path : x
    level : 3
    skill_key : army_2_stalwart_defenders_hellenic
    unknown6 :
    unlocked_at_rank : 6

    3-army_3_dread_marauders
    new entry
    unknown :
    unknown2 :
    image_path : x
    level : 3
    skill_key : army_3_dread_marauders
    unknown6 : sc_rom_barb_east
    unlocked_at_rank : 6

    3-army_3_light_cavalry_masters
    new entry
    unknown :
    unknown2 :
    image_path : x
    level : 3
    skill_key : army_3_light_cavalry_masters
    unknown6 : sc_rom_african_arabian
    unlocked_at_rank : 5

    3-army_3_light_cavalry_masters
    new entry
    unknown :
    unknown2 :
    image_path : x
    level : 3
    skill_key : army_3_light_cavalry_masters
    unknown6 : sc_rom_barb_east
    unlocked_at_rank : 5

    3-army_3_light_cavalry_masters
    new entry
    unknown :
    unknown2 :
    image_path : x
    level : 3
    skill_key : army_3_light_cavalry_masters
    unknown6 : sc_rom_eastern
    unlocked_at_rank : 5

    3-army_3_light_cavalry_masters
    new entry
    unknown :
    unknown2 :
    image_path : x
    level : 3
    skill_key : army_3_light_cavalry_masters
    unknown6 : sc_rom_gaul
    unlocked_at_rank : 5

    3-army_3_light_cavalry_masters
    new entry
    unknown :
    unknown2 :
    image_path : x
    level : 3
    skill_key : army_3_light_cavalry_masters
    unknown6 : sc_rom_parthian
    unlocked_at_rank : 5

    3-army_4_steppe_horde
    new entry
    unknown :
    unknown2 :
    image_path : x
    level : 3
    skill_key : army_4_steppe_horde
    unknown6 :
    unlocked_at_rank : 8

    3-navy_1_formidable_marines
    new entry
    unknown :
    unknown2 :
    image_path : x
    level : 3
    skill_key : navy_1_formidable_marines
    unknown6 : sc_rom_barb_east
    unlocked_at_rank : 6

    3-navy_2_dread_pirates
    new entry
    unknown :
    unknown2 :
    image_path : x
    level : 3
    skill_key : navy_2_dread_pirates
    unknown6 : sc_rom_barb_east
    unlocked_at_rank : 5

    3-navy_2_dread_pirates
    new entry
    unknown :
    unknown2 :
    image_path : x
    level : 3
    skill_key : navy_2_dread_pirates
    unknown6 : sc_rom_british
    unlocked_at_rank : 5

    3-navy_2_dread_pirates
    new entry
    unknown :
    unknown2 :
    image_path : x
    level : 3
    skill_key : navy_2_dread_pirates
    unknown6 : sc_rom_celtiberian
    unlocked_at_rank : 5

    3-navy_2_dread_pirates
    new entry
    unknown :
    unknown2 :
    image_path : x
    level : 3
    skill_key : navy_2_dread_pirates
    unknown6 : sc_rom_celtic
    unlocked_at_rank : 5

    3-navy_2_dread_pirates
    new entry
    unknown :
    unknown2 :
    image_path : x
    level : 3
    skill_key : navy_2_dread_pirates
    unknown6 : sc_rom_gaul
    unlocked_at_rank : 5

    3-navy_2_dread_pirates
    new entry
    unknown :
    unknown2 :
    image_path : x
    level : 3
    skill_key : navy_2_dread_pirates
    unknown6 : sc_rom_germanic
    unlocked_at_rank : 5


    Table character_skill_level_to_effects_junctions_tables

    agent_background_champion_warhero_generic-rom_agent_skill_action_mod_champion_passive_adventure-1
    effect_scope : this_agent_action -> this_agent_action_passive

    agent_background_champion_warhero_generic-rom_agent_skill_action_mod_champion_passive_adventure-2
    effect_scope : this_agent_action -> this_agent_action_passive

    agent_background_champion_warhero_generic-rom_agent_skill_action_mod_champion_passive_adventure-3
    effect_scope : this_agent_action -> this_agent_action_passive

    agent_background_dignitary_councillor_barbarian_elder-rom_agent_skill_action_mod_dignitary_passive_culture-1
    effect_scope : this_agent_action -> this_agent_action_passive

    agent_background_dignitary_councillor_barbarian_elder-rom_agent_skill_action_mod_dignitary_passive_culture-2
    effect_scope : this_agent_action -> this_agent_action_passive

    agent_background_dignitary_councillor_barbarian_elder-rom_agent_skill_action_mod_dignitary_passive_culture-3
    effect_scope : this_agent_action -> this_agent_action_passive

    agent_background_dignitary_councillor_generic-rom_agent_skill_action_mod_dignitary_passive_culture-1
    effect_scope : this_agent_action -> this_agent_action_passive

    agent_background_dignitary_councillor_generic-rom_agent_skill_action_mod_dignitary_passive_culture-2
    effect_scope : this_agent_action -> this_agent_action_passive

    agent_background_dignitary_councillor_generic-rom_agent_skill_action_mod_dignitary_passive_culture-3
    effect_scope : this_agent_action -> this_agent_action_passive

    agent_background_dignitary_councillor_roman_senator-rom_agent_skill_action_mod_dignitary_passive_culture-1
    effect_scope : this_agent_action -> this_agent_action_passive

    agent_background_dignitary_councillor_roman_senator-rom_agent_skill_action_mod_dignitary_passive_culture-2
    effect_scope : this_agent_action -> this_agent_action_passive

    agent_background_dignitary_councillor_roman_senator-rom_agent_skill_action_mod_dignitary_passive_culture-3
    effect_scope : this_agent_action -> this_agent_action_passive

    agent_background_dignitary_councillor_royal_courtier-rom_agent_skill_action_mod_dignitary_passive_culture-1
    effect_scope : this_agent_action -> this_agent_action_passive

    agent_background_dignitary_councillor_royal_courtier-rom_agent_skill_action_mod_dignitary_passive_culture-2
    effect_scope : this_agent_action -> this_agent_action_passive

    agent_background_dignitary_councillor_royal_courtier-rom_agent_skill_action_mod_dignitary_passive_culture-3
    effect_scope : this_agent_action -> this_agent_action_passive

    agent_background_dignitary_orator_barbarian_lore-rom_agent_skill_action_mod_dignitary_passive_culture-1
    effect_scope : this_agent_action -> this_agent_action_passive

    agent_background_dignitary_orator_barbarian_lore-rom_agent_skill_action_mod_dignitary_passive_culture-2
    effect_scope : this_agent_action -> this_agent_action_passive

    agent_background_dignitary_orator_barbarian_lore-rom_agent_skill_action_mod_dignitary_passive_culture-3
    effect_scope : this_agent_action -> this_agent_action_passive

    agent_background_dignitary_orator_egypt_chantress-rom_agent_skill_action_mod_dignitary_passive_culture-1
    effect_scope : this_agent_action -> this_agent_action_passive

    agent_background_dignitary_orator_egypt_chantress-rom_agent_skill_action_mod_dignitary_passive_culture-2
    effect_scope : this_agent_action -> this_agent_action_passive

    agent_background_dignitary_orator_egypt_chantress-rom_agent_skill_action_mod_dignitary_passive_culture-3
    effect_scope : this_agent_action -> this_agent_action_passive

    agent_background_dignitary_orator_generic-rom_agent_skill_action_mod_dignitary_passive_culture-1
    effect_scope : this_agent_action -> this_agent_action_passive

    agent_background_dignitary_orator_generic-rom_agent_skill_action_mod_dignitary_passive_culture-2
    effect_scope : this_agent_action -> this_agent_action_passive

    agent_background_dignitary_orator_generic-rom_agent_skill_action_mod_dignitary_passive_culture-3
    effect_scope : this_agent_action -> this_agent_action_passive

    agent_background_spy_actor_generic-rom_agent_skill_action_mod_spy_passive_infiltration-1
    effect_scope : this_agent_action -> this_agent_action_passive

    agent_background_spy_actor_generic-rom_agent_skill_action_mod_spy_passive_infiltration-2
    effect_scope : this_agent_action -> this_agent_action_passive

    agent_background_spy_actor_generic-rom_agent_skill_action_mod_spy_passive_infiltration-3
    effect_scope : this_agent_action -> this_agent_action_passive

    agent_champion_zeal_3_audacity-rom_agent_skill_action_mod_champion_passive_adventure-1
    effect_scope : this_agent_action -> this_agent_action_passive

    agent_champion_zeal_3_audacity-rom_agent_skill_action_mod_champion_passive_adventure-2
    effect_scope : this_agent_action -> this_agent_action_passive

    agent_champion_zeal_3_audacity-rom_agent_skill_action_mod_champion_passive_adventure-3
    effect_scope : this_agent_action -> this_agent_action_passive

    agent_dignitary_authority_2_philosophy-rom_agent_skill_action_mod_dignitary_passive_culture-1
    effect_scope : this_agent_action -> this_agent_action_passive

    agent_dignitary_authority_2_philosophy-rom_agent_skill_action_mod_dignitary_passive_culture-2
    effect_scope : this_agent_action -> this_agent_action_passive

    agent_dignitary_authority_2_philosophy-rom_agent_skill_action_mod_dignitary_passive_culture-3
    effect_scope : this_agent_action -> this_agent_action_passive

    agent_spy_subterfuge_3_infiltration-rom_agent_skill_action_mod_spy_passive_infiltration-1
    effect_scope : this_agent_action -> this_agent_action_passive

    agent_spy_subterfuge_3_infiltration-rom_agent_skill_action_mod_spy_passive_infiltration-2
    effect_scope : this_agent_action -> this_agent_action_passive

    agent_spy_subterfuge_3_infiltration-rom_agent_skill_action_mod_spy_passive_infiltration-3
    effect_scope : this_agent_action -> this_agent_action_passive

    army_4_steppe_horde-rom_agent_movement_range_mod-1
    new entry
    character_skill_key : army_4_steppe_horde
    effect_key : rom_agent_movement_range_mod
    effect_scope : this_force_general
    level : 1
    value : 6

    army_4_steppe_horde-rom_force_unit_mod_morale_foreign_territory-1
    new entry
    character_skill_key : army_4_steppe_horde
    effect_key : rom_force_unit_mod_morale_foreign_territory
    effect_scope : this_army
    level : 1
    value : 10

    army_4_steppe_horde-rom_agent_movement_range_mod-2
    new entry
    character_skill_key : army_4_steppe_horde
    effect_key : rom_agent_movement_range_mod
    effect_scope : this_force_general
    level : 2
    value : 12

    army_4_steppe_horde-rom_force_campaign_mod_recruitment_cost_cavalry-2
    new entry
    character_skill_key : army_4_steppe_horde
    effect_key : rom_force_campaign_mod_recruitment_cost_cavalry
    effect_scope : this_army
    level : 2
    value : -10

    army_4_steppe_horde-rom_force_unit_mod_morale_foreign_territory-2
    new entry
    character_skill_key : army_4_steppe_horde
    effect_key : rom_force_unit_mod_morale_foreign_territory
    effect_scope : this_army
    level : 2
    value : 20

    army_4_steppe_horde-rom_agent_movement_range_mod-3
    new entry
    character_skill_key : army_4_steppe_horde
    effect_key : rom_agent_movement_range_mod
    effect_scope : this_force_general
    level : 3
    value : 18

    army_4_steppe_horde-rom_force_campaign_mod_recruitment_cost_cavalry-3
    new entry
    character_skill_key : army_4_steppe_horde
    effect_key : rom_force_campaign_mod_recruitment_cost_cavalry
    effect_scope : this_army
    level : 3
    value : -20

    army_4_steppe_horde-rom_force_unit_mod_morale_foreign_territory-3
    new entry
    character_skill_key : army_4_steppe_horde
    effect_key : rom_force_unit_mod_morale_foreign_territory
    effect_scope : this_army
    level : 3
    value : 30

    general_background_non_roman_personal_truthfulness-rom_character_culture_conversion_to_state_culture-1
    new entry
    character_skill_key : general_background_non_roman_personal_truthfulness
    effect_key : rom_character_culture_conversion_to_state_culture
    effect_scope : this_character_local_region_pseudo_province
    level : 1
    value : 2

    general_background_non_roman_personal_truthfulness-rom_character_culture_conversion_to_state_culture-2
    new entry
    character_skill_key : general_background_non_roman_personal_truthfulness
    effect_key : rom_character_culture_conversion_to_state_culture
    effect_scope : this_character_local_region_pseudo_province
    level : 2
    value : 4

    general_background_non_roman_personal_truthfulness-rom_character_culture_conversion_to_state_culture-3
    new entry
    character_skill_key : general_background_non_roman_personal_truthfulness
    effect_key : rom_character_culture_conversion_to_state_culture
    effect_scope : this_character_local_region_pseudo_province
    level : 3
    value : 6

    general_background_non_roman_public_endurance-rom_character_culture_conversion_to_state_culture-1
    new entry
    character_skill_key : general_background_non_roman_public_endurance
    effect_key : rom_character_culture_conversion_to_state_culture
    effect_scope : this_character_local_region_pseudo_province
    level : 1
    value : 2

    general_background_non_roman_public_endurance-rom_character_culture_conversion_to_state_culture-2
    new entry
    character_skill_key : general_background_non_roman_public_endurance
    effect_key : rom_character_culture_conversion_to_state_culture
    effect_scope : this_character_local_region_pseudo_province
    level : 2
    value : 4

    general_background_non_roman_public_endurance-rom_character_culture_conversion_to_state_culture-3
    new entry
    character_skill_key : general_background_non_roman_public_endurance
    effect_key : rom_character_culture_conversion_to_state_culture
    effect_scope : this_character_local_region_pseudo_province
    level : 3
    value : 6

    general_background_non_roman_public_harmony-rom_character_culture_conversion_to_state_culture-1
    new entry
    character_skill_key : general_background_non_roman_public_harmony
    effect_key : rom_character_culture_conversion_to_state_culture
    effect_scope : this_character_local_region_pseudo_province
    level : 1
    value : 2

    general_background_non_roman_public_harmony-rom_character_culture_conversion_to_state_culture-2
    new entry
    character_skill_key : general_background_non_roman_public_harmony
    effect_key : rom_character_culture_conversion_to_state_culture
    effect_scope : this_character_local_region_pseudo_province
    level : 2
    value : 4

    general_background_non_roman_public_harmony-rom_character_culture_conversion_to_state_culture-3
    new entry
    character_skill_key : general_background_non_roman_public_harmony
    effect_key : rom_character_culture_conversion_to_state_culture
    effect_scope : this_character_local_region_pseudo_province
    level : 3
    value : 6

    general_background_roman_personal_truthfulness-rom_character_culture_conversion_to_state_culture-1
    new entry
    character_skill_key : general_background_roman_personal_truthfulness
    effect_key : rom_character_culture_conversion_to_state_culture
    effect_scope : this_character_local_region_pseudo_province
    level : 1
    value : 2

    general_background_roman_personal_truthfulness-rom_character_culture_conversion_to_state_culture-2
    new entry
    character_skill_key : general_background_roman_personal_truthfulness
    effect_key : rom_character_culture_conversion_to_state_culture
    effect_scope : this_character_local_region_pseudo_province
    level : 2
    value : 4

    general_background_roman_personal_truthfulness-rom_character_culture_conversion_to_state_culture-3
    new entry
    character_skill_key : general_background_roman_personal_truthfulness
    effect_key : rom_character_culture_conversion_to_state_culture
    effect_scope : this_character_local_region_pseudo_province
    level : 3
    value : 6

    general_background_roman_public_endurance-rom_character_culture_conversion_to_state_culture-1
    new entry
    character_skill_key : general_background_roman_public_endurance
    effect_key : rom_character_culture_conversion_to_state_culture
    effect_scope : this_character_local_region_pseudo_province
    level : 1
    value : 2

    general_background_roman_public_endurance-rom_character_culture_conversion_to_state_culture-2
    new entry
    character_skill_key : general_background_roman_public_endurance
    effect_key : rom_character_culture_conversion_to_state_culture
    effect_scope : this_character_local_region_pseudo_province
    level : 2
    value : 4

    general_background_roman_public_endurance-rom_character_culture_conversion_to_state_culture-3
    new entry
    character_skill_key : general_background_roman_public_endurance
    effect_key : rom_character_culture_conversion_to_state_culture
    effect_scope : this_character_local_region_pseudo_province
    level : 3
    value : 6

    general_background_roman_public_harmony-rom_character_culture_conversion_to_state_culture-1
    new entry
    character_skill_key : general_background_roman_public_harmony
    effect_key : rom_character_culture_conversion_to_state_culture
    effect_scope : this_character_local_region_pseudo_province
    level : 1
    value : 2

    general_background_roman_public_harmony-rom_character_culture_conversion_to_state_culture-2
    new entry
    character_skill_key : general_background_roman_public_harmony
    effect_key : rom_character_culture_conversion_to_state_culture
    effect_scope : this_character_local_region_pseudo_province
    level : 2
    value : 4

    general_background_roman_public_harmony-rom_character_culture_conversion_to_state_culture-3
    new entry
    character_skill_key : general_background_roman_public_harmony
    effect_key : rom_character_culture_conversion_to_state_culture
    effect_scope : this_character_local_region_pseudo_province
    level : 3
    value : 6

    removed values
    general_background_roman_public_harmony-rom_agent_action_passive_culture_spread-3
    general_background_roman_public_endurance-rom_agent_action_passive_culture_spread-2
    general_background_roman_personal_truthfulness-rom_agent_action_passive_culture_spread-3
    general_background_non_roman_public_endurance-rom_agent_action_passive_culture_spread-2
    general_background_non_roman_personal_truthfulness-rom_agent_action_passive_culture_spread-2
    general_background_roman_public_endurance-rom_agent_action_passive_culture_spread-3
    general_background_non_roman_public_harmony-rom_agent_action_passive_culture_spread-1
    general_background_non_roman_public_endurance-rom_agent_action_passive_culture_spread-3
    general_background_non_roman_personal_truthfulness-rom_agent_action_passive_culture_spread-3
    general_background_non_roman_public_harmony-rom_agent_action_passive_culture_spread-2
    general_background_non_roman_public_harmony-rom_agent_action_passive_culture_spread-3
    general_background_roman_public_harmony-rom_agent_action_passive_culture_spread-1
    general_background_roman_personal_truthfulness-rom_agent_action_passive_culture_spread-1
    general_background_roman_public_harmony-rom_agent_action_passive_culture_spread-2
    general_background_roman_public_endurance-rom_agent_action_passive_culture_spread-1
    general_background_roman_personal_truthfulness-rom_agent_action_passive_culture_spread-2
    general_background_non_roman_public_endurance-rom_agent_action_passive_culture_spread-1
    general_background_non_roman_personal_truthfulness-rom_agent_action_passive_culture_spread-1

    Table character_skill_node_sets_tables

    army_legacy_nomadic
    new entry
    agent_key :
    campaign_key :
    faction_key :
    key : army_legacy_nomadic
    subculture : sc_rom_barb_east
    for_army : True
    for_navy : False

    navy_legacy_nomadic
    new entry
    agent_key :
    campaign_key :
    faction_key :
    key : navy_legacy_nomadic
    subculture : sc_rom_barb_east
    for_army : False
    for_navy : True


    Table character_skill_nodes_tables

    army_tradition_nomadic_1_accomplished_archers
    new entry
    campaign_key : False
    character_skill_key : army_1_accomplished_archers
    character_skill_node_set_key : army_legacy_nomadic
    faction_key :
    indent : 10
    key : army_tradition_nomadic_1_accomplished_archers
    tier : 1
    subculture :

    army_tradition_nomadic_1_ambushers
    new entry
    campaign_key : False
    character_skill_key : army_2_ambushers
    character_skill_node_set_key : army_legacy_nomadic
    faction_key :
    indent : 10
    key : army_tradition_nomadic_1_ambushers
    tier : 2
    subculture :

    army_tradition_nomadic_1_inexorable_horde
    new entry
    campaign_key : False
    character_skill_key : army_2_inexorable_horde
    character_skill_node_set_key : army_legacy_nomadic
    faction_key :
    indent : 30
    key : army_tradition_nomadic_1_inexorable_horde
    tier : 1
    subculture :

    army_tradition_nomadic_1_light_cavalry_masters
    new entry
    campaign_key : False
    character_skill_key : army_3_light_cavalry_masters
    character_skill_node_set_key : army_legacy_nomadic
    faction_key :
    indent : 20
    key : army_tradition_nomadic_1_light_cavalry_masters
    tier : 1
    subculture :

    army_tradition_nomadic_2_dread_marauders
    new entry
    campaign_key : False
    character_skill_key : army_3_dread_marauders
    character_skill_node_set_key : army_legacy_nomadic
    faction_key :
    indent : 20
    key : army_tradition_nomadic_2_dread_marauders
    tier : 2
    subculture :

    army_tradition_nomadic_2_formidable_fighters
    new entry
    campaign_key : False
    character_skill_key : army_1_formidable_fighters
    character_skill_node_set_key : army_legacy_nomadic
    faction_key :
    indent : 30
    key : army_tradition_nomadic_2_formidable_fighters
    tier : 2
    subculture :

    army_tradition_nomadic_2_stalwart_defenders
    new entry
    campaign_key : False
    character_skill_key : army_2_stalwart_defenders_barbarian
    character_skill_node_set_key : army_legacy_nomadic
    faction_key :
    indent : 40
    key : army_tradition_nomadic_2_stalwart_defenders
    tier : 3
    subculture :

    army_tradition_nomadic_2_unrelenting_force
    new entry
    campaign_key : False
    character_skill_key : army_2_unrelenting_force
    character_skill_node_set_key : army_legacy_nomadic
    faction_key :
    indent : 40
    key : army_tradition_nomadic_2_unrelenting_force
    tier : 2
    subculture :

    army_tradition_nomadic_3_camp_following
    new entry
    campaign_key : False
    character_skill_key : army_3_camp_following
    character_skill_node_set_key : army_legacy_nomadic
    faction_key :
    indent : 10
    key : army_tradition_nomadic_3_camp_following
    tier : 3
    subculture :

    army_tradition_nomadic_3_indomitable_infantry
    new entry
    campaign_key : False
    character_skill_key : army_3_indomitable_infantry
    character_skill_node_set_key : army_legacy_nomadic
    faction_key :
    indent : 20
    key : army_tradition_nomadic_3_indomitable_infantry
    tier : 3
    subculture :

    army_tradition_nomadic_3_siege_experts
    new entry
    campaign_key : False
    character_skill_key : army_1_siege_experts
    character_skill_node_set_key : army_legacy_nomadic
    faction_key :
    indent : 30
    key : army_tradition_nomadic_3_siege_experts
    tier : 3
    subculture :

    army_tradition_nomadic_4_battle_hardened
    new entry
    campaign_key : False
    character_skill_key : army_4_battle_hardened
    character_skill_node_set_key : army_legacy_nomadic
    faction_key :
    indent : 10
    key : army_tradition_nomadic_4_battle_hardened
    tier : 4
    subculture :

    army_tradition_nomadic_4_steppe_horde
    new entry
    campaign_key : False
    character_skill_key : army_4_steppe_horde
    character_skill_node_set_key : army_legacy_nomadic
    faction_key :
    indent : 20
    key : army_tradition_nomadic_4_steppe_horde
    tier : 4
    subculture :

    army_tradition_rome_1_artillery_experts
    new entry
    campaign_key : False
    character_skill_key : army_1_artillery_experts
    character_skill_node_set_key : army_legacy_rome
    faction_key :
    indent : 40
    key : army_tradition_rome_1_artillery_experts
    tier : 1
    subculture :

    navy_tradition_nomadic_1_dread_pirates
    new entry
    campaign_key : False
    character_skill_key : navy_2_dread_pirates
    character_skill_node_set_key : navy_legacy_nomadic
    faction_key :
    indent : 10
    key : navy_tradition_nomadic_1_dread_pirates
    tier : 1
    subculture :

    navy_tradition_nomadic_1_great_marksmen
    new entry
    campaign_key : False
    character_skill_key : navy_1_great_marksmen
    character_skill_node_set_key : navy_legacy_nomadic
    faction_key :
    indent : 20
    key : navy_tradition_nomadic_1_great_marksmen
    tier : 1
    subculture :

    navy_tradition_nomadic_2_formidable_marines
    new entry
    campaign_key : False
    character_skill_key : navy_1_formidable_marines
    character_skill_node_set_key : navy_legacy_nomadic
    faction_key :
    indent : 10
    key : navy_tradition_nomadic_2_formidable_marines
    tier : 2
    subculture :

    navy_tradition_nomadic_2_intrepid_escorts
    new entry
    campaign_key : False
    character_skill_key : navy_2_intrepid_escorts
    character_skill_node_set_key : navy_legacy_nomadic
    faction_key :
    indent : 20
    key : navy_tradition_nomadic_2_intrepid_escorts
    tier : 2
    subculture :

    navy_tradition_nomadic_2_ship_defenders
    new entry
    campaign_key : False
    character_skill_key : navy_2_ship_defenders
    character_skill_node_set_key : navy_legacy_nomadic
    faction_key :
    indent : 30
    key : navy_tradition_nomadic_2_ship_defenders
    tier : 2
    subculture :

    navy_tradition_nomadic_3_able_seamen
    new entry
    campaign_key : False
    character_skill_key : navy_3_able_seamen
    character_skill_node_set_key : navy_legacy_nomadic
    faction_key :
    indent : 10
    key : navy_tradition_nomadic_3_able_seamen
    tier : 3
    subculture :

    navy_tradition_nomadic_3_master_shipwrights
    new entry
    campaign_key : False
    character_skill_key : navy_3_master_shipwrights
    character_skill_node_set_key : navy_legacy_nomadic
    faction_key :
    indent : 20
    key : navy_tradition_nomadic_3_master_shipwrights
    tier : 3
    subculture :

    navy_tradition_nomadic_4_battle_hardened
    new entry
    campaign_key : False
    character_skill_key : navy_3_battle_hardened
    character_skill_node_set_key : navy_legacy_nomadic
    faction_key :
    indent : 10
    key : navy_tradition_nomadic_4_battle_hardened
    tier : 4
    subculture :


    Table character_skills_tables

    army_4_steppe_horde
    new entry
    image_path : army_4_nomads.png
    key : army_4_steppe_horde
    localised_description : Men


    Table character_trait_levels_tables

    r2_sp_trait_ch_hellenic_rank_5
    level : 6 -> 5

    r2_sp_trait_ch_nomadic_rank_1
    new entry
    key : r2_sp_trait_ch_nomadic_rank_1
    level : 1
    trait : r2_sp_trait_ch_nomadic
    threshold_points : 1

    r2_sp_trait_ch_nomadic_rank_2
    new entry
    key : r2_sp_trait_ch_nomadic_rank_2
    level : 2
    trait : r2_sp_trait_ch_nomadic
    threshold_points : 2

    r2_sp_trait_ch_nomadic_rank_3
    new entry
    key : r2_sp_trait_ch_nomadic_rank_3
    level : 3
    trait : r2_sp_trait_ch_nomadic
    threshold_points : 3

    r2_sp_trait_ch_nomadic_rank_4
    new entry
    key : r2_sp_trait_ch_nomadic_rank_4
    level : 4
    trait : r2_sp_trait_ch_nomadic
    threshold_points : 4

    r2_sp_trait_ch_nomadic_rank_5
    new entry
    key : r2_sp_trait_ch_nomadic_rank_5
    level : 5
    trait : r2_sp_trait_ch_nomadic
    threshold_points : 5

    r2_sp_trait_ch_nomadic_rank_6
    new entry
    key : r2_sp_trait_ch_nomadic_rank_6
    level : 6
    trait : r2_sp_trait_ch_nomadic
    threshold_points : 6

    r2_sp_trait_ch_nomadic_rank_7
    new entry
    key : r2_sp_trait_ch_nomadic_rank_7
    level : 7
    trait : r2_sp_trait_ch_nomadic
    threshold_points : 7


    Table character_traits_tables

    r2_sp_trait_barbarian_girls
    icon : bad -> good

    r2_sp_trait_ch_nomadic
    new entry
    key : r2_sp_trait_ch_nomadic
    no_going_back_level : 1
    hidden : False
    precedence : 5
    icon : office
    hidden6 : False

    r2_sp_trait_civilized_girls
    icon : bad -> good


    Table commander_unit_permissions_tables

    pro_rome--Rom_Legatus
    new entry
    unknown : False
    faction_key : pro_rome
    subculture_key :
    unit_key : Rom_Legatus


    Table cursus_honorum_level_requirements_tables

    0-sc_rom_barb_east-
    new entry
    age : 20
    level : 0
    rank : 2
    subculture_key : sc_rom_barb_east
    faction_key :

    1-sc_rom_barb_east-
    new entry
    age : 30
    level : 1
    rank : 3
    subculture_key : sc_rom_barb_east
    faction_key :

    2-sc_rom_barb_east-
    new entry
    age : 36
    level : 2
    rank : 4
    subculture_key : sc_rom_barb_east
    faction_key :

    3-sc_rom_barb_east-
    new entry
    age : 39
    level : 3
    rank : 5
    subculture_key : sc_rom_barb_east
    faction_key :

    4-sc_rom_barb_east-
    new entry
    age : 40
    level : 4
    rank : 6
    subculture_key : sc_rom_barb_east
    faction_key :

    5-sc_rom_barb_east-
    new entry
    age : 40
    level : 5
    rank : 7
    subculture_key : sc_rom_barb_east
    faction_key :

    6-sc_rom_barb_east-
    new entry
    age : 40
    level : 6
    rank : 8
    subculture_key : sc_rom_barb_east
    faction_key :


    Table cursus_honorum_trait_junctions_tables

    sc_rom_barb_east-r2_sp_trait_ch_nomadic-rom_massagetae
    new entry
    subculture_key : sc_rom_barb_east
    trait_info_key : r2_sp_trait_ch_nomadic
    faction_key : rom_massagetae

    sc_rom_barb_east-r2_sp_trait_ch_nomadic-rom_roxolani
    new entry
    subculture_key : sc_rom_barb_east
    trait_info_key : r2_sp_trait_ch_nomadic
    faction_key : rom_roxolani

    sc_rom_barb_east-r2_sp_trait_ch_nomadic-rom_scythia
    new entry
    subculture_key : sc_rom_barb_east
    trait_info_key : r2_sp_trait_ch_nomadic
    faction_key : rom_scythia

    sc_rom_greek-r2_sp_trait_ch_hellenic-rom_seleucid
    new entry
    subculture_key : sc_rom_greek
    trait_info_key : r2_sp_trait_ch_hellenic
    faction_key : rom_seleucid


    Table dilemma_to_campaign_subject_junctions_tables

    rom_subject_roman_family_member_vicious_wife_1-rom_subject_roman_family_member_4_Vicious_words
    new entry
    campaign_subject_key : rom_subject_roman_family_member_vicious_wife_1
    dilemma_key : rom_subject_roman_family_member_4_Vicious_words
    weighting : 5

    removed values
    rom_subject_roman_family_member_5_Child_mars-rom_subject_roman_family_member_4_Vicious_words

    Table dilemmas_tables

    rom_subject_eastern_archon_5_Barren_land
    localised_description : On -> One

    rom_subject_hellenic_magistrate_1_Barren_land
    localised_description : On -> One


    Table diplomatic_action_subculture_restrictions_tables

    sc_rom_barb_east
    can_make_confederations : False -> True


    Table effect_bonus_value_basic_junction_tables

    rom_faction_trait_nomadic_core_horde-recruitment_points_home_region
    new entry
    effect : rom_faction_trait_nomadic_core_horde
    bonus_value_id : recruitment_points_home_region

    rom_faction_trait_nomadic_massagetae_pastoral_nomads-gdp_mod_animal_husbandry
    new entry
    effect : rom_faction_trait_nomadic_massagetae_pastoral_nomads
    bonus_value_id : gdp_mod_animal_husbandry

    rom_faction_trait_nomadic_roxolani_traders-gdp_mod_local_trade
    new entry
    effect : rom_faction_trait_nomadic_roxolani_traders
    bonus_value_id : gdp_mod_local_trade

    rom_faction_trait_nomadic_roxolani_traders-gdp_mod_sea_trade
    new entry
    effect : rom_faction_trait_nomadic_roxolani_traders
    bonus_value_id : gdp_mod_sea_trade

    rom_faction_trait_nomadic_scythian_craftsmanship-gdp_mod_manufacture
    new entry
    effect : rom_faction_trait_nomadic_scythian_craftsmanship
    bonus_value_id : gdp_mod_manufacture

    rom_faction_trait_nomadic_scythian_craftsmanship-gdp_mod_mining
    new entry
    effect : rom_faction_trait_nomadic_scythian_craftsmanship
    bonus_value_id : gdp_mod_mining

    rom_province_growth_taxes-province_development_growth_added_taxes
    new entry
    effect : rom_province_growth_taxes
    bonus_value_id : province_development_growth_added_taxes

    removed values
    rom_faction_trait_successor_seleucid_slave_aversion-region_slaves_unhappiness_mod

    Table effect_bonus_value_battle_context_junctions_tables

    melee_defence_mod-rom_faction_trait_nomadic_massagetae_independence
    new entry
    battle_context_key : fighting_territory_own_or_allied
    bonus_value_id : melee_defence_mod
    effect_key : rom_faction_trait_nomadic_massagetae_independence

    melee_attack_mod-rom_faction_trait_nomadic_roxolani_peregrine_conquest
    new entry
    battle_context_key : fighting_territory_enemy_or_neutral
    bonus_value_id : melee_attack_mod
    effect_key : rom_faction_trait_nomadic_roxolani_peregrine_conquest

    removed values
    melee_attack_mod-rom_faction_trait_nomadic_core_peregrine_conquest

    Table effect_bonus_value_ids_unit_sets_tables

    unit_xp_mod-rom_faction_trait_nomadic_core_horsemanship-cavalry_units
    new entry
    bonus_value_id : unit_xp_mod
    effect : rom_faction_trait_nomadic_core_horsemanship
    unit_set : cavalry_units

    unit_xp_mod-rom_faction_trait_nomadic_scythian_marksmanship-missile_units_bows
    new entry
    bonus_value_id : unit_xp_mod
    effect : rom_faction_trait_nomadic_scythian_marksmanship
    unit_set : missile_units_bows


    Table effect_bonus_value_religion_junction_tables

    rom_building_culture_conversion_hellenic_global-conversion-rom_religion_hellenic
    new entry
    effect : rom_building_culture_conversion_hellenic_global
    bonus_value_id : conversion
    religion : rom_religion_hellenic

    rom_building_culture_conversion_nomadic_global-conversion-rom_religion_nomadic
    new entry
    effect : rom_building_culture_conversion_nomadic_global
    bonus_value_id : conversion
    religion : rom_religion_nomadic

    rom_faction_trait_nomadic_massagetae_eastern_emnity-diplomatic_mod-rom_religion_eastern
    new entry
    effect : rom_faction_trait_nomadic_massagetae_eastern_emnity
    bonus_value_id : diplomatic_mod
    religion : rom_religion_eastern

    rom_faction_trait_nomadic_roxolani_encroachers-diplomatic_mod-rom_religion_nomadic
    new entry
    effect : rom_faction_trait_nomadic_roxolani_encroachers
    bonus_value_id : diplomatic_mod
    religion : rom_religion_nomadic

    rom_faction_trait_nomadic_scythian_greek_emnity-diplomatic_mod-rom_religion_hellenic
    new entry
    effect : rom_faction_trait_nomadic_scythian_greek_emnity
    bonus_value_id : diplomatic_mod
    religion : rom_religion_hellenic

    rom_faction_trait_successor_seleucid_eastern_overlords-diplomatic_mod-rom_religion_eastern
    new entry
    effect : rom_faction_trait_successor_seleucid_eastern_overlords
    bonus_value_id : diplomatic_mod
    religion : rom_religion_eastern

    removed values
    rom_building_culture_conversion_hellenic_global-conversion_events-rom_religion_hellenic

    Table effect_bonus_value_unit_category_junction_tables

    rom_building_unit_training_accuracy_ranged_all-unit_stat_bonus_accuracy-artillery
    new entry
    effect : rom_building_unit_training_accuracy_ranged_all
    bonus_value_id : unit_stat_bonus_accuracy
    unit_category : artillery

    rom_building_unit_training_accuracy_ranged_all-unit_stat_bonus_accuracy-cavalry
    new entry
    effect : rom_building_unit_training_accuracy_ranged_all
    bonus_value_id : unit_stat_bonus_accuracy
    unit_category : cavalry

    rom_building_unit_training_accuracy_ranged_all-unit_stat_bonus_accuracy-elephants
    new entry
    effect : rom_building_unit_training_accuracy_ranged_all
    bonus_value_id : unit_stat_bonus_accuracy
    unit_category : elephants

    rom_building_unit_training_accuracy_ranged_all-unit_stat_bonus_accuracy-heavy_ship
    new entry
    effect : rom_building_unit_training_accuracy_ranged_all
    bonus_value_id : unit_stat_bonus_accuracy
    unit_category : heavy_ship

    rom_building_unit_training_accuracy_ranged_all-unit_stat_bonus_accuracy-inf_melee
    new entry
    effect : rom_building_unit_training_accuracy_ranged_all
    bonus_value_id : unit_stat_bonus_accuracy
    unit_category : inf_melee

    rom_building_unit_training_accuracy_ranged_all-unit_stat_bonus_accuracy-inf_ranged
    new entry
    effect : rom_building_unit_training_accuracy_ranged_all
    bonus_value_id : unit_stat_bonus_accuracy
    unit_category : inf_ranged

    rom_building_unit_training_accuracy_ranged_all-unit_stat_bonus_accuracy-light_ship
    new entry
    effect : rom_building_unit_training_accuracy_ranged_all
    bonus_value_id : unit_stat_bonus_accuracy
    unit_category : light_ship

    rom_building_unit_training_accuracy_ranged_all-unit_stat_bonus_accuracy-medium_ship
    new entry
    effect : rom_building_unit_training_accuracy_ranged_all
    bonus_value_id : unit_stat_bonus_accuracy
    unit_category : medium_ship

    rom_building_unit_training_melee_attack_all-unit_stat_bonus_attack-artillery
    new entry
    effect : rom_building_unit_training_melee_attack_all
    bonus_value_id : unit_stat_bonus_attack
    unit_category : artillery

    rom_building_unit_training_melee_attack_all-unit_stat_bonus_attack-cavalry
    new entry
    effect : rom_building_unit_training_melee_attack_all
    bonus_value_id : unit_stat_bonus_attack
    unit_category : cavalry

    rom_building_unit_training_melee_attack_all-unit_stat_bonus_attack-elephants
    new entry
    effect : rom_building_unit_training_melee_attack_all
    bonus_value_id : unit_stat_bonus_attack
    unit_category : elephants

    rom_building_unit_training_melee_attack_all-unit_stat_bonus_attack-heavy_ship
    new entry
    effect : rom_building_unit_training_melee_attack_all
    bonus_value_id : unit_stat_bonus_attack
    unit_category : heavy_ship

    rom_building_unit_training_melee_attack_all-unit_stat_bonus_attack-inf_melee
    new entry
    effect : rom_building_unit_training_melee_attack_all
    bonus_value_id : unit_stat_bonus_attack
    unit_category : inf_melee

    rom_building_unit_training_melee_attack_all-unit_stat_bonus_attack-inf_ranged
    new entry
    effect : rom_building_unit_training_melee_attack_all
    bonus_value_id : unit_stat_bonus_attack
    unit_category : inf_ranged

    rom_building_unit_training_melee_attack_all-unit_stat_bonus_attack-light_ship
    new entry
    effect : rom_building_unit_training_melee_attack_all
    bonus_value_id : unit_stat_bonus_attack
    unit_category : light_ship

    rom_building_unit_training_melee_attack_all-unit_stat_bonus_attack-medium_ship
    new entry
    effect : rom_building_unit_training_melee_attack_all
    bonus_value_id : unit_stat_bonus_attack
    unit_category : medium_ship

    rom_building_unit_training_melee_defence_all-unit_stat_bonus_defence-cavalry
    new entry
    effect : rom_building_unit_training_melee_defence_all
    bonus_value_id : unit_stat_bonus_defence
    unit_category : cavalry

    rom_building_unit_training_melee_defence_all-unit_stat_bonus_defence-elephants
    new entry
    effect : rom_building_unit_training_melee_defence_all
    bonus_value_id : unit_stat_bonus_defence
    unit_category : elephants

    rom_building_unit_training_melee_defence_all-unit_stat_bonus_defence-heavy_ship
    new entry
    effect : rom_building_unit_training_melee_defence_all
    bonus_value_id : unit_stat_bonus_defence
    unit_category : heavy_ship

    rom_building_unit_training_melee_defence_all-unit_stat_bonus_defence-inf_melee
    new entry
    effect : rom_building_unit_training_melee_defence_all
    bonus_value_id : unit_stat_bonus_defence
    unit_category : inf_melee

    rom_building_unit_training_melee_defence_all-unit_stat_bonus_defence-inf_ranged
    new entry
    effect : rom_building_unit_training_melee_defence_all
    bonus_value_id : unit_stat_bonus_defence
    unit_category : inf_ranged

    rom_building_unit_training_melee_defence_all-unit_stat_bonus_defence-light_ship
    new entry
    effect : rom_building_unit_training_melee_defence_all
    bonus_value_id : unit_stat_bonus_defence
    unit_category : light_ship

    rom_building_unit_training_melee_defence_all-unit_stat_bonus_defence-medium_ship
    new entry
    effect : rom_building_unit_training_melee_defence_all
    bonus_value_id : unit_stat_bonus_defence
    unit_category : medium_ship


    Table effect_bonus_value_unit_class_junction_tables

    rom_building_unit_training_accuracy_missile_cavalry-unit_stat_bonus_accuracy-cav_mis
    new entry
    effect : rom_building_unit_training_accuracy_missile_cavalry
    bonus_value_id : unit_stat_bonus_accuracy
    unit_class : cav_mis


    Table effect_bundles_tables

    rom_faction_trait_nomadic
    localised_description : [DO -> The

    rom_faction_trait_nomadic_massagetae
    new entry
    key : rom_faction_trait_nomadic_massagetae
    localised_description : The

    rom_faction_trait_nomadic_roxolani
    new entry
    key : rom_faction_trait_nomadic_roxolani
    localised_description : Every

    rom_faction_trait_nomadic_scythian
    new entry
    key : rom_faction_trait_nomadic_scythian
    localised_description : Royal

    rom_faction_trait_successors_seleucid
    localised_description : [DO -> The


    Table effect_bundles_to_effects_junctions_tables

    rom_faction_trait_nomadic_massagetae-rom_faction_trait_nomadic_massagetae_eastern_emnity
    new entry
    effect_bundle_key : rom_faction_trait_nomadic_massagetae
    effect_key : rom_faction_trait_nomadic_massagetae_eastern_emnity
    effect_scope : this_faction
    value : -20
    advancement_stage : start_turn_completed

    rom_faction_trait_nomadic_massagetae-rom_faction_trait_nomadic_massagetae_independence
    new entry
    effect_bundle_key : rom_faction_trait_nomadic_massagetae
    effect_key : rom_faction_trait_nomadic_massagetae_independence
    effect_scope : in_all_your_forces
    value : 10
    advancement_stage : start_turn_completed

    rom_faction_trait_nomadic_massagetae-rom_faction_trait_nomadic_massagetae_pastoral_nomads
    new entry
    effect_bundle_key : rom_faction_trait_nomadic_massagetae
    effect_key : rom_faction_trait_nomadic_massagetae_pastoral_nomads
    effect_scope : in_all_your_regions_unseen
    value : 20
    advancement_stage : start_turn_completed

    rom_faction_trait_nomadic_roxolani-rom_faction_trait_nomadic_roxolani_encroachers
    new entry
    effect_bundle_key : rom_faction_trait_nomadic_roxolani
    effect_key : rom_faction_trait_nomadic_roxolani_encroachers
    effect_scope : this_faction
    value : -30
    advancement_stage : start_turn_completed

    rom_faction_trait_nomadic_roxolani-rom_faction_trait_nomadic_roxolani_peregrine_conquest
    new entry
    effect_bundle_key : rom_faction_trait_nomadic_roxolani
    effect_key : rom_faction_trait_nomadic_roxolani_peregrine_conquest
    effect_scope : in_all_your_forces
    value : 10
    advancement_stage : start_turn_completed

    rom_faction_trait_nomadic_roxolani-rom_faction_trait_nomadic_roxolani_traders
    new entry
    effect_bundle_key : rom_faction_trait_nomadic_roxolani
    effect_key : rom_faction_trait_nomadic_roxolani_traders
    effect_scope : in_all_your_regions_unseen
    value : 5
    advancement_stage : start_turn_completed

    rom_faction_trait_nomadic_scythian-rom_faction_trait_nomadic_scythian_craftsmanship
    new entry
    effect_bundle_key : rom_faction_trait_nomadic_scythian
    effect_key : rom_faction_trait_nomadic_scythian_craftsmanship
    effect_scope : in_all_your_regions_unseen
    value : 10
    advancement_stage : start_turn_completed

    rom_faction_trait_nomadic_scythian-rom_faction_trait_nomadic_scythian_greek_emnity
    new entry
    effect_bundle_key : rom_faction_trait_nomadic_scythian
    effect_key : rom_faction_trait_nomadic_scythian_greek_emnity
    effect_scope : this_faction
    value : -20
    advancement_stage : start_turn_completed

    rom_faction_trait_nomadic_scythian-rom_faction_trait_nomadic_scythian_marksmanship
    new entry
    effect_bundle_key : rom_faction_trait_nomadic_scythian
    effect_key : rom_faction_trait_nomadic_scythian_marksmanship
    effect_scope : in_all_your_provinces_unseen
    value : 1
    advancement_stage : start_turn_completed

    rom_faction_trait_nomadic-rom_faction_trait_nomadic_core_horde
    new entry
    effect_bundle_key : rom_faction_trait_nomadic
    effect_key : rom_faction_trait_nomadic_core_horde
    effect_scope : in_all_your_provinces_unseen
    value : 2
    advancement_stage : start_turn_completed

    rom_faction_trait_successors_seleucid-rom_faction_trait_successor_seleucid_eastern_overlords
    new entry
    effect_bundle_key : rom_faction_trait_successors_seleucid
    effect_key : rom_faction_trait_successor_seleucid_eastern_overlords
    effect_scope : this_faction
    value : -30
    advancement_stage : start_turn_completed

    rom_subject_favoured_by_gods-rom_province_growth_province_effects
    new entry
    effect_bundle_key : rom_subject_favoured_by_gods
    effect_key : rom_province_growth_province_effects
    effect_scope : this_region_province
    value : 3
    advancement_stage : start_turn_completed

    removed values
    rom_agent_action_all_hinder_agent_authority_success-rom_agent_action_dummy_hinder_army_no_reinforce
    rom_faction_trait_nomadic-rom_faction_trait_nomadic_core_peregrine_conquest
    rom_agent_action_all_hinder_agent_subterfuge_success-rom_agent_action_dummy_hinder_army_no_reinforce
    rom_agent_action_all_hinder_agent_zeal_success-rom_agent_action_dummy_hinder_army_no_reinforce
    rom_subject_favoured_by_gods-rom_building_growth_all
    rom_faction_trait_successors_seleucid-rom_faction_trait_successor_seleucid_slave_aversion

    Table effects_tables

    rom_building_culture_conversion_nomadic_global
    new entry
    effect : rom_building_culture_conversion_nomadic_global
    icon : data/ui/campaign

    rom_building_unit_training_accuracy_missile_cavalry
    new entry
    effect : rom_building_unit_training_accuracy_missile_cavalry
    icon : data/ui/campaign

    rom_building_unit_training_accuracy_ranged_all
    new entry
    effect : rom_building_unit_training_accuracy_ranged_all
    icon : data/ui/campaign

    rom_building_unit_training_melee_attack_all
    new entry
    effect : rom_building_unit_training_melee_attack_all
    icon : data/ui/campaign

    rom_building_unit_training_melee_defence_all
    new entry
    effect : rom_building_unit_training_melee_defence_all
    icon : data/ui/campaign

    rom_faction_trait_nomadic_core_horde
    new entry
    effect : rom_faction_trait_nomadic_core_horde
    icon : data/ui/campaign

    rom_faction_trait_nomadic_core_horsemanship
    new entry
    effect : rom_faction_trait_nomadic_core_horsemanship
    icon : data/ui/campaign

    rom_faction_trait_nomadic_massagetae_eastern_emnity
    new entry
    effect : rom_faction_trait_nomadic_massagetae_eastern_emnity
    icon : data/ui/campaign

    rom_faction_trait_nomadic_massagetae_independence
    new entry
    effect : rom_faction_trait_nomadic_massagetae_independence
    icon : data/ui/campaign

    rom_faction_trait_nomadic_massagetae_pastoral_nomads
    new entry
    effect : rom_faction_trait_nomadic_massagetae_pastoral_nomads
    icon : data/ui/campaign

    rom_faction_trait_nomadic_roxolani_encroachers
    new entry
    effect : rom_faction_trait_nomadic_roxolani_encroachers
    icon : data/ui/campaign

    rom_faction_trait_nomadic_roxolani_peregrine_conquest
    new entry
    effect : rom_faction_trait_nomadic_roxolani_peregrine_conquest
    icon : data/ui/campaign

    rom_faction_trait_nomadic_roxolani_traders
    new entry
    effect : rom_faction_trait_nomadic_roxolani_traders
    icon : data/ui/campaign

    rom_faction_trait_nomadic_scythian_craftsmanship
    new entry
    effect : rom_faction_trait_nomadic_scythian_craftsmanship
    icon : data/ui/campaign

    rom_faction_trait_nomadic_scythian_greek_emnity
    new entry
    effect : rom_faction_trait_nomadic_scythian_greek_emnity
    icon : data/ui/campaign

    rom_faction_trait_nomadic_scythian_marksmanship
    new entry
    effect : rom_faction_trait_nomadic_scythian_marksmanship
    icon : data/ui/campaign

    rom_faction_trait_successor_seleucid_eastern_overlords
    new entry
    effect : rom_faction_trait_successor_seleucid_eastern_overlords
    icon : data/ui/campaign

    rom_province_growth_taxes
    new entry
    effect : rom_province_growth_taxes
    icon : data/ui/campaign

    removed values
    rom_faction_trait_successor_seleucid_slave_aversion
    rom_faction_trait_nomadic_core_peregrine_conquest

    Table faction_banners_tables

    rom_massagetae_civil_war
    new entry
    key : rom_massagetae_civil_war
    primary_blue : 175
    primary_green : 127
    primary_red : 0
    secondary_blue : 255
    secondary_green : 255
    secondary_red : 255
    symbol :
    tertiary_blue : 33
    tertiary_green : 55
    tertiary_red : 158

    rom_roxolani_civil_war
    new entry
    key : rom_roxolani_civil_war
    primary_blue : 88
    primary_green : 121
    primary_red : 0
    secondary_blue : 47
    secondary_green : 46
    secondary_red : 74
    symbol :
    tertiary_blue : 255
    tertiary_green : 255
    tertiary_red : 255

    rom_scythia_civil_war
    new entry
    key : rom_scythia_civil_war
    primary_blue : 181
    primary_green : 197
    primary_red : 212
    secondary_blue : 57
    secondary_green : 28
    secondary_red : 13
    symbol :
    tertiary_blue : 0
    tertiary_green : 0
    tertiary_red : 134

    rom_seleucid_civil_war
    new entry
    key : rom_seleucid_civil_war
    primary_blue : 35
    primary_green : 35
    primary_red : 35
    secondary_blue : 137
    secondary_green : 138
    secondary_red : 137
    symbol :
    tertiary_blue : 166
    tertiary_green : 72
    tertiary_red : 59


    Table faction_civil_war_setups_tables

    rom_massagetae
    new entry
    primary_faction : rom_massagetae
    secondary_faction : rom_massagetae_civil_war

    rom_roxolani
    new entry
    primary_faction : rom_roxolani
    secondary_faction : rom_roxolani_civil_war

    rom_scythia
    new entry
    primary_faction : rom_scythia
    secondary_faction : rom_scythia_civil_war

    rom_seleucid
    new entry
    primary_faction : rom_seleucid
    secondary_faction : rom_seleucid_civil_war


    Table faction_groups_tables

    rom_faction_group_greek
    ui_icon : factions_greek_states.png -> factions_nomadic_tribes.png

    rom_faction_group_nomadic
    ui_icon : x -> factions_nomadic_tribes.png


    Table faction_political_parties_junctions_tables

    rom_politics_massagetae_council
    new entry
    faction_key : rom_massagetae
    political_party_key : rom_politics_massagetae_council

    rom_politics_massagetae_ruler
    new entry
    faction_key : rom_massagetae
    political_party_key : rom_politics_massagetae_ruler

    rom_politics_roxolani_council
    new entry
    faction_key : rom_roxolani
    political_party_key : rom_politics_roxolani_council

    rom_politics_roxolani_ruler
    new entry
    faction_key : rom_roxolani
    political_party_key : rom_politics_roxolani_ruler

    rom_politics_royal_scythian_council
    new entry
    faction_key : rom_scythia
    political_party_key : rom_politics_royal_scythian_council

    rom_politics_royal_scythian_ruler
    new entry
    faction_key : rom_scythia
    political_party_key : rom_politics_royal_scythian_ruler


    Table faction_to_faction_groups_junctions_tables

    removed values
    rom_catiaroi
    rom_thyssagetae
    rom_aorsoi
    rom_siraces
    rom_dahae

    Table faction_uniform_colours_tables

    rom_massagetae_civil_war
    new entry
    faction_name : rom_massagetae_civil_war
    primary_colour_r : 0
    primary_colour_g : 127
    primary_colour_b : 175
    secondary_colour_r : 255
    secondary_colour_g : 255
    secondary_colour_b : 255
    tertiary_colour_r : 158
    tertiary_colour_g : 55
    tertiary_colour_b : 33

    rom_roxolani_civil_war
    new entry
    faction_name : rom_roxolani_civil_war
    primary_colour_r : 0
    primary_colour_g : 121
    primary_colour_b : 88
    secondary_colour_r : 74
    secondary_colour_g : 46
    secondary_colour_b : 47
    tertiary_colour_r : 255
    tertiary_colour_g : 255
    tertiary_colour_b : 255

    rom_scythia_civil_war
    new entry
    faction_name : rom_scythia_civil_war
    primary_colour_r : 212
    primary_colour_g : 197
    primary_colour_b : 181
    secondary_colour_r : 13
    secondary_colour_g : 28
    secondary_colour_b : 57
    tertiary_colour_r : 134
    tertiary_colour_g : 0
    tertiary_colour_b : 0

    rom_seleucid_civil_war
    new entry
    faction_name : rom_seleucid_civil_war
    primary_colour_r : 35
    primary_colour_g : 35
    primary_colour_b : 35
    secondary_colour_r : 137
    secondary_colour_g : 138
    secondary_colour_b : 137
    tertiary_colour_r : 59
    tertiary_colour_g : 72
    tertiary_colour_b : 166


    Table factions_tables

    rom_massagetae
    mp_use_republic_early : False -> True
    mp_use_republic_late : False -> True

    rom_massagetae_civil_war
    new entry
    key : rom_massagetae_civil_war
    index : 2041769023
    unknown1 : 0
    subculture : sc_rom_barb_east
    category : playable
    screen_name : Massagetaean

    rom_roxolani
    mp_use_republic_early : False -> True
    mp_use_republic_late : False -> True

    rom_roxolani_civil_war
    new entry
    key : rom_roxolani_civil_war
    index : 2041769020
    unknown1 : 0
    subculture : sc_rom_barb_east
    category : playable
    screen_name : Roxolani

    rom_scythia_civil_war
    new entry
    key : rom_scythia_civil_war
    index : 2041769010
    unknown1 : 0
    subculture : sc_rom_barb_east
    category : playable
    screen_name : Royal

    rom_seleucid
    mp_use_republic_early : False -> True
    mp_use_republic_late : False -> True

    rom_seleucid_civil_war
    new entry
    key : rom_seleucid_civil_war
    index : 2041769031
    unknown1 : 0
    subculture : sc_rom_greek
    category : playable
    screen_name : Seleucid

    at
    new entry
    key : at

    at
    new entry
    key : at


    Table formations_tables

    removed values
    mel_dbl_light_centre
    mel_dbl_heavy_centre
    mis_dbl_light_centre
    mis_dbl_heavy_centre

    Table formations_to_subcultures_tables

    removed values
    mis_dbl_light_centre-sc_rom_african_arabian
    mis_dbl_heavy_centre-sc_rom_african_arabian
    mis_dbl_heavy_centre-sc_rom_carthaginian
    mel_dbl_light_centre-sc_rom_pontic
    mel_dbl_light_centre-sc_rom_parthian
    mel_dbl_light_centre-sc_rom_eastern
    mel_dbl_heavy_centre-sc_rom_african_arabian
    mis_dbl_light_centre-sc_rom_parthian
    mis_dbl_heavy_centre-sc_rom_eastern
    mis_dbl_light_centre-sc_rom_pontic
    mis_dbl_light_centre-sc_rom_greek
    mel_dbl_light_centre-sc_rom_greek
    mis_dbl_light_centre-sc_rom_carthaginian
    mis_dbl_heavy_centre-sc_rom_parthian
    mel_dbl_light_centre-sc_rom_carthaginian
    mel_dbl_light_centre-sc_rom_african_arabian
    mel_dbl_heavy_centre-sc_rom_eastern
    mel_dbl_light_centre-sc_rom_egyptian
    mis_dbl_light_centre-sc_rom_egyptian
    mel_dbl_heavy_centre-sc_rom_pontic
    mel_dbl_heavy_centre-sc_rom_parthian
    mis_dbl_heavy_centre-sc_rom_greek
    mel_dbl_heavy_centre-sc_rom_greek
    mel_dbl_heavy_centre-sc_rom_egyptian
    mis_dbl_heavy_centre-sc_rom_pontic
    mis_dbl_heavy_centre-sc_rom_egyptian
    mis_dbl_light_centre-sc_rom_eastern
    mel_dbl_heavy_centre-sc_rom_carthaginian

    Table incidents_tables

    incident_hellenic_resistance_to_hegemony
    generate : True -> False


    Table land_units_officers_tables

    Ste_Officer_Ballista
    new entry
    key : Ste_Officer_Ballista
    officer_1 : ste_officer_ballista
    officer_2 :
    standard_bearer_1 :
    standard_bearer_2 :
    musician_1 :
    musician_2 :
    personality_location :


    Table land_units_tables

    Aet_Cav
    charge_bonus : 14 -> 24
    shield : caetra -> caetra_cavalry

    Afr_Chariot_Raiders
    shield : oval -> cavalry

    Afr_Numidian_Cav
    shield : pelta -> pelta_cavalry

    Afr_Numidian_Noble_Cav
    shield : pelta -> pelta_cavalry

    Afr_Skirm_Cav
    shield : pelta -> pelta_cavalry

    Ara_Camel_Spear
    charge_bonus : 11 -> 21
    shield : caetra -> caetra_cavalry

    Ara_Cav
    charge_bonus : 14 -> 24
    shield : caetra -> caetra_cavalry

    Aux_Afr_Cav
    charge_bonus : 14 -> 24
    shield : caetra -> caetra_cavalry

    Aux_Ara_Camel_Spear
    charge_bonus : 11 -> 21
    shield : caetra -> caetra_cavalry

    Aux_Ara_Cav
    charge_bonus : 14 -> 24
    shield : caetra -> caetra_cavalry

    Aux_Bac_Light_Horse
    charge_bonus : 15 -> 25

    Aux_Bri_Scout_Riders
    charge_bonus : 17 -> 27

    Aux_Cav
    charge_bonus : 23 -> 33
    shield : oval -> cavalry

    Aux_Cel_Light_Horse
    charge_bonus : 25 -> 35
    shield : caetra -> caetra_cavalry

    Aux_Dac_Spear_Horsemen
    charge_bonus : 19 -> 29
    shield : celtic -> cavalry

    Aux_Eas_Cappadocian_Cav
    charge_bonus : 24 -> 34

    Aux_Eas_Horse_Skirm
    shield : pelta -> pelta_cavalry

    Aux_Gal_Light_Horse
    charge_bonus : 25 -> 35
    shield : caetra -> caetra_cavalry

    Aux_Ger_Scout_Riders
    charge_bonus : 10 -> 20

    Aux_Gre_Citizen_Cav
    charge_bonus : 15 -> 25
    shield : hoplite -> hoplite_cav

    Aux_Gre_Hoplites
    rank_depth : 12 -> 8

    Aux_Ibe_Cantabrian_Cav
    shield : celtic_round -> caetra_cavalry

    Aux_Ibe_Cav
    charge_bonus : 17 -> 27
    shield : caetra -> caetra_cavalry

    Aux_Ill_Cav
    charge_bonus : 11 -> 21

    Aux_Ita_Socii_Equites
    charge_bonus : 20 -> 30

    Aux_Num_Cav
    shield : pelta -> pelta_cavalry

    Aux_Sar_Armour_Lancers
    new entry
    accuracy : 5
    ammo : 0
    armour : leather
    campaign_action_points : 2100
    category : cavalry
    charge_bonus : 30
    class : cav_shk
    dismounted_charge_bonus : 14
    dismounted_melee_attack : 15
    dismounted_melee_defence : 8
    gameplay_description_text : placeholder
    historical_description_text : Ste_Sarmatian_Royal_Lancers_Long
    key : Aux_Sar_Armour_Lancers
    man_animation : rome_man_lance_cavalry
    man_entity : rome_infantry_heavy
    melee_attack : 15
    melee_defence : 8
    morale : 30
    bonus_hit_points : 15
    mount : rome_scythian_horse_lance_h
    num_animals : 0
    animal :
    num_mounts : 80
    primary_melee_weapon : rome_lance
    primary_missile_weapon :
    rank_depth : 6
    shield : none
    short_description_text : Aux_Sar_Armour_Lancers_Tooltip
    spacing : cav_melee
    strengths_weaknesses_text : shock_cav_good
    supports_first_person : False
    training_level : poorly_trained
    num_guns : 0
    officers : Ste_Officer_Spear
    articulated_record :
    engine :
    is_male : True
    visibility_spotting_range_min : 40
    visibility_spotting_range_max : 1500
    ability_global_recharge : 0
    attribute_group : melee_cavalry
    spot_dist_tree : 40
    spot_dist_scrub : 80
    chariot :
    num_chariots : 0
    reload : 0
    loose_spacing : False
    spotting_and_hiding : average_scouting
    selection_vo : selected_armoured_lancers
    selected_vo_secondary : selected_auxiliaries
    selected_vo_tertiary : selected_cavalry_melee
    hiding_scalar : 1

    Aux_Sar_Horse_Archers
    short_description_text : Aux_Sab_Cav_Tooltip -> Aux_Sar_Horse_Archers_Tooltip

    Aux_Scy_Armour_horse_Archers
    new entry
    accuracy : 5
    ammo : 15
    armour : leather
    campaign_action_points : 2100
    category : cavalry
    charge_bonus : 4
    class : cav_mis
    dismounted_charge_bonus : 2
    dismounted_melee_attack : 11
    dismounted_melee_defence : 4
    gameplay_description_text : placeholder
    historical_description_text : Ste_Sarmatian_Royal_Lancers_Long
    key : Aux_Scy_Armour_horse_Archers
    man_animation : rome_man_composite_bow_cavalry
    man_entity : rome_infantry_medium
    melee_attack : 11
    melee_defence : 4
    morale : 45
    bonus_hit_points : 15
    mount : rome_scythian_horse_sword_m
    num_animals : 0
    animal :
    num_mounts : 80
    primary_melee_weapon : rome_shortsword
    primary_missile_weapon : rome_composite_bow
    rank_depth : 6
    shield : none
    short_description_text : Aux_Scy_Horse_Archers_Tooltip
    spacing : missile_cav
    strengths_weaknesses_text : archer_cav_elite
    supports_first_person : False
    training_level : poorly_trained
    num_guns : 0
    officers : Ste_Officer
    articulated_record :
    engine :
    is_male : True
    visibility_spotting_range_min : 60
    visibility_spotting_range_max : 1500
    ability_global_recharge : 0
    attribute_group : missile_cavalry_parthian
    spot_dist_tree : 50
    spot_dist_scrub : 100
    chariot :
    num_chariots : 0
    reload : 23
    loose_spacing : False
    spotting_and_hiding : good_scouting
    selection_vo : selected_armoured_horse_archers
    selected_vo_secondary : selected_armoured_horse_archers
    selected_vo_tertiary : selected_armoured_horse_archers
    hiding_scalar : 1

    Aux_Scy_Horse_Archers
    selection_vo : selected_scythian_horse_archers -> selected_horse_archers
    selected_vo_secondary : selected_scythian_horse_archers -> selected_horse_archers

    Aux_Thr_Cav
    shield : celtic -> cavalry

    Bac_Light_Horse
    charge_bonus : 15 -> 25

    Bac_Noble_Horse
    charge_bonus : 24 -> 34

    Bri_Chariots
    shield : celtic -> cavalry

    Bri_Heroic_Riders
    charge_bonus : 32 -> 42

    Bri_Scout_Riders
    charge_bonus : 17 -> 27

    Bri_Veteran_Riders
    charge_bonus : 23 -> 33

    Car_African_Pike
    melee_attack : 25 -> 40
    melee_defence : 18 -> 13
    rank_depth : 12 -> 8

    Car_Cav
    charge_bonus : 20 -> 30

    Car_Citizen_Militia
    rank_depth : 12 -> 8

    Car_Hoplites
    rank_depth : 12 -> 8

    Car_Late_Hoplites
    rank_depth : 12 -> 8

    Car_Late_Libyan_Hoplites
    rank_depth : 12 -> 8

    Car_Libyan_Hoplites
    rank_depth : 12 -> 8

    Car_Mob
    selected_vo_tertiary : selected_inf_missile -> selected_inf_melee

    Car_Sacred_Band
    rank_depth : 12 -> 8

    Cel_Heavy_Horse
    charge_bonus : 25 -> 35
    shield : celtic -> cavalry

    Cel_Light_Horse
    charge_bonus : 25 -> 35
    shield : caetra -> caetra_cavalry

    Cel_Noble_Horse
    charge_bonus : 33 -> 43

    Dac_Spear_Horsemen
    charge_bonus : 17 -> 27

    Eas_Azat_Knights
    new entry
    accuracy : 5
    ammo : 0
    armour : scale
    campaign_action_points : 2100
    category : cavalry
    charge_bonus : 36
    class : cav_mel
    dismounted_charge_bonus : 20
    dismounted_melee_attack : 32
    dismounted_melee_defence : 44
    gameplay_description_text : placeholder
    historical_description_text : Eas_Azat_Knights_Long
    key : Eas_Azat_Knights
    man_animation : rome_man_spear_shield_cavalry
    man_entity : rome_infantry_very_heavy
    melee_attack : 32
    melee_defence : 44
    morale : 60
    bonus_hit_points : 20
    mount : rome_hellenic_horse_spear_shield_vh
    num_animals : 0
    animal :
    num_mounts : 80
    primary_melee_weapon : rome_spear_elite
    primary_missile_weapon :
    rank_depth : 6
    shield : cavalry
    short_description_text : Eas_Azat_Knights_Tooltip
    spacing : cav_melee
    strengths_weaknesses_text : melee_cav_good
    supports_first_person : False
    training_level : elite
    num_guns : 0
    officers : Eas_Officer_Spear
    articulated_record :
    engine :
    is_male : True
    visibility_spotting_range_min : 40
    visibility_spotting_range_max : 1500
    ability_global_recharge : 0
    attribute_group : melee_cavalry_elite_charge_reflector
    spot_dist_tree : 40
    spot_dist_scrub : 80
    chariot :
    num_chariots : 0
    reload : 0
    loose_spacing : False
    spotting_and_hiding : poor_scouting
    selection_vo : selected_azats
    selected_vo_secondary : selected_knights
    selected_vo_tertiary : selected_azats
    hiding_scalar : 1

    Eas_Cappadocian_Cav
    charge_bonus : 24 -> 34

    Eas_Cheiroballistra
    short_description_text : Rom_Scorpion_Tooltip -> Eas_Scorpion_Tooltip

    Eas_Horse_Skirm
    shield : pelta -> pelta_cavalry
    selection_vo : selected_horse_skirmishers -> selected_cavalry_missile
    selected_vo_secondary : selected_horse_skirmishers -> selected_generic

    Eas_Large_Onager
    short_description_text : Rom_Onager_Tooltip -> Eas_Onager_Tooltip

    Eas_Median_Cav
    charge_bonus : 20 -> 30

    Eas_Mob
    selected_vo_tertiary : selected_inf_missile -> selected_inf_melee

    Eas_Noble_Blood_Cav
    charge_bonus : 20 -> 30

    Eas_Onager
    short_description_text : Rom_Onager_Tooltip -> Eas_Onager_Tooltip

    Eas_Onager_Bastion
    short_description_text : Rom_Onager_Tooltip -> Eas_Onager_Tooltip

    Eas_Onager_Shp
    short_description_text : Rom_Onager_Tooltip -> Eas_Onager_Tooltip

    Eas_Persian_Hoplites
    new entry
    accuracy : 5
    ammo : 0
    armour : leather
    campaign_action_points : 2100
    category : inf_melee
    charge_bonus : 16
    class : inf_spr
    dismounted_charge_bonus : 13
    dismounted_melee_attack : 20
    dismounted_melee_defence : 28
    gameplay_description_text : placeholder
    historical_description_text : Eas_Persian_Light_Archers_Long
    key : Eas_Persian_Hoplites
    man_animation : rome_man_spear_shield
    man_entity : rome_infantry_heavy_fast
    melee_attack : 20
    melee_defence : 28
    morale : 40
    bonus_hit_points : 10
    mount :
    num_animals : 0
    animal :
    num_mounts : 0
    primary_melee_weapon : rome_spear
    primary_missile_weapon :
    rank_depth : 8
    shield : hoplite
    short_description_text : Eas_Persian_Hoplites_Tooltip
    spacing : melee_inf_roman
    strengths_weaknesses_text : spear_avg
    supports_first_person : False
    training_level : trained
    num_guns : 0
    officers : Eas_Infantry_Officer
    articulated_record :
    engine :
    is_male : True
    visibility_spotting_range_min : 40
    visibility_spotting_range_max : 1500
    ability_global_recharge : 0
    attribute_group : formed_infantry
    spot_dist_tree : 40
    spot_dist_scrub : 60
    chariot :
    num_chariots : 0
    reload : 0
    loose_spacing : False
    spotting_and_hiding : terrible_spotting
    selection_vo : selected_persian_hoplites
    selected_vo_secondary : selected_persian_hoplites
    selected_vo_tertiary : selected_men_of_persia
    hiding_scalar : 1

    Eas_Scorpion
    short_description_text : Rom_Scorpion_Tooltip -> Eas_Scorpion_Tooltip

    Eas_Scorpion_Bastion
    short_description_text : Rom_Scorpion_Tooltip -> Eas_Scorpion_Tooltip

    Eas_Syrian_Heavy_Archers
    armour : cloth -> scale

    Egy_Cav
    charge_bonus : 15 -> 25

    Egy_Mob
    selected_vo_tertiary : selected_inf_missile -> selected_inf_melee

    Egy_Pike
    melee_attack : 14 -> 29
    melee_defence : 13 -> 8
    rank_depth : 12 -> 8

    Ger_Noble_Riders
    charge_bonus : 32 -> 42

    Ger_Scout_Riders
    charge_bonus : 10 -> 20

    Gre_Aspis_Companion_Cav
    charge_bonus : 26 -> 36

    Gre_Bronze_Shield_Pike
    melee_attack : 31 -> 46
    melee_defence : 23 -> 18
    rank_depth : 12 -> 8

    Gre_Citizen_Cav
    charge_bonus : 14 -> 24

    Gre_Citizen_Hoplites
    rank_depth : 12 -> 8

    Gre_Foot_Companions
    melee_attack : 32 -> 47
    melee_defence : 29 -> 24
    rank_depth : 12 -> 8

    Gre_Hellenic_Cataphracts
    selected_vo_tertiary : selected_generic_macedon -> selected_hellenic_cataphracts

    Gre_Heroes_Sparta
    rank_depth : 12 -> 8

    Gre_Hoplites
    rank_depth : 12 -> 8

    Gre_Levy_Pike
    melee_attack : 14 -> 29
    melee_defence : 13 -> 8
    rank_depth : 12 -> 8

    Gre_Light_Cav
    charge_bonus : 15 -> 25

    Gre_Militia_Hoplites
    rank_depth : 12 -> 8

    Gre_Mob
    selected_vo_tertiary : selected_inf_missile -> selected_inf_melee

    Gre_Periokoi_Hoplites
    rank_depth : 12 -> 8

    Gre_Periokoi_Pike
    melee_attack : 19 -> 34
    melee_defence : 18 -> 13
    rank_depth : 12 -> 8

    Gre_Pike
    melee_attack : 19 -> 34
    melee_defence : 14 -> 9
    rank_depth : 12 -> 8

    Gre_Royal_Cav
    selected_vo_tertiary : selected_generic_macedon -> selected_hellenic_royal_cavalry

    Gre_Royal_Guard
    melee_attack : 36 -> 51
    melee_defence : 30 -> 25
    rank_depth : 12 -> 8
    selected_vo_tertiary : selected_generic_macedon -> selected_hellenic_royal_guard

    Gre_Royal_Spartans
    rank_depth : 12 -> 8

    Gre_Silver_Shield_Pike
    melee_attack : 31 -> 46
    melee_defence : 23 -> 18
    rank_depth : 12 -> 8

    Gre_Skirm_Cav
    shield : pelta -> pelta_cavalry

    Gre_Spartan_Hoplites
    rank_depth : 12 -> 8

    Gre_Spartan_Pike
    melee_attack : 25 -> 40
    melee_defence : 24 -> 19
    rank_depth : 12 -> 8

    Gre_Spartan_Youths
    rank_depth : 12 -> 8

    Gre_Thorax_Hoplites
    rank_depth : 12 -> 8

    Gre_Thorax_Pike
    melee_attack : 25 -> 40
    melee_defence : 20 -> 15
    rank_depth : 12 -> 8

    Gre_Thureos_Hoplites
    rank_depth : 12 -> 8

    Ibe_Cantabrian_Cav
    shield : celtic_round -> caetra_cavalry

    Ibe_Cav
    charge_bonus : 17 -> 27
    shield : caetra -> caetra_cavalry

    Ibe_Noble_Cav
    charge_bonus : 32 -> 42

    Ibe_Scutarii_Cav
    charge_bonus : 23 -> 33
    shield : celtic -> cavalry

    Ill_Cav
    charge_bonus : 11 -> 21

    Ill_Hoplites
    rank_depth : 12 -> 8

    Ita_Cav
    charge_bonus : 20 -> 30

    Ita_Mob
    selected_vo_tertiary : selected_inf_missile -> selected_inf_melee

    Ita_Noble_Cav
    charge_bonus : 19 -> 29

    Mer_Afr_Cav
    charge_bonus : 14 -> 24
    shield : caetra -> caetra_cavalry

    Mer_Afr_Spear
    rank_depth : 12 -> 8

    Mer_Ara_Camel_Spear
    charge_bonus : 11 -> 21
    shield : caetra -> caetra_cavalry

    Mer_Ara_Cav
    charge_bonus : 14 -> 24
    shield : caetra -> caetra_cavalry

    Mer_Ara_Spear
    rank_depth : 12 -> 8

    Mer_Bac_Light_Horse
    charge_bonus : 15 -> 25

    Mer_Bri_Scout_Riders
    charge_bonus : 17 -> 27

    Mer_Cel_Light_Horse
    charge_bonus : 25 -> 35
    shield : caetra -> caetra_cavalry

    Mer_Dac_Spear_Horsemen
    charge_bonus : 17 -> 27
    shield : celtic -> cavalry

    Mer_Eas_Cappadocian_Cav
    charge_bonus : 24 -> 34

    Mer_Eas_Skirm_Cav
    shield : pelta -> pelta_cavalry

    Mer_Gal_Light_Horse
    charge_bonus : 25 -> 35
    shield : caetra -> caetra_cavalry

    Mer_Ger_Scout_Riders
    charge_bonus : 10 -> 20

    Mer_Gre_Citizen_Cav
    charge_bonus : 14 -> 24

    Mer_Gre_Hoplites
    rank_depth : 12 -> 8

    Mer_Gre_Vet_Hoplites
    rank_depth : 12 -> 8

    Mer_Ibe_Cantabrian_Cav
    shield : celtic_round -> caetra_cavalry

    Mer_Ibe_Cav
    charge_bonus : 17 -> 27
    shield : caetra -> caetra_cavalry

    Mer_Ill_Cav
    charge_bonus : 11 -> 21

    Mer_Ita_Cav
    charge_bonus : 20 -> 30

    Mer_Num_Cav
    shield : pelta -> pelta_cavalry

    Mer_Sar_Armour_Lancers
    new entry
    accuracy : 5
    ammo : 0
    armour : leather
    campaign_action_points : 2100
    category : cavalry
    charge_bonus : 30
    class : cav_shk
    dismounted_charge_bonus : 14
    dismounted_melee_attack : 15
    dismounted_melee_defence : 8
    gameplay_description_text : placeholder
    historical_description_text : Ste_Lancers_Long
    key : Mer_Sar_Armour_Lancers
    man_animation : rome_man_lance_cavalry
    man_entity : rome_infantry_heavy
    melee_attack : 15
    melee_defence : 8
    morale : 30
    bonus_hit_points : 15
    mount : rome_scythian_horse_lance_h
    num_animals : 0
    animal :
    num_mounts : 80
    primary_melee_weapon : rome_lance
    primary_missile_weapon :
    rank_depth : 6
    shield : none
    short_description_text : Mer_Sar_Armour_Lancers_Tooltip
    spacing : cav_melee
    strengths_weaknesses_text : shock_cav_avg
    supports_first_person : False
    training_level : poorly_trained
    num_guns : 0
    officers : Ste_Officer_Spear
    articulated_record :
    engine :
    is_male : True
    visibility_spotting_range_min : 60
    visibility_spotting_range_max : 1500
    ability_global_recharge : 0
    attribute_group : melee_cavalry
    spot_dist_tree : 60
    spot_dist_scrub : 150
    chariot :
    num_chariots : 0
    reload : 0
    loose_spacing : False
    spotting_and_hiding : good_scouting
    selection_vo : selected_armoured_lancers
    selected_vo_secondary : selected_mercenaries
    selected_vo_tertiary : selected_armoured_lancers
    hiding_scalar : 1.1

    Mer_Scy_Armour_Horse_Archers
    new entry
    accuracy : 5
    ammo : 15
    armour : leather
    campaign_action_points : 2100
    category : cavalry
    charge_bonus : 4
    class : cav_mis
    dismounted_charge_bonus : 2
    dismounted_melee_attack : 11
    dismounted_melee_defence : 4
    gameplay_description_text : placeholder
    historical_description_text : Eas_Horse_Archers_Long
    key : Mer_Scy_Armour_Horse_Archers
    man_animation : rome_man_composite_bow_cavalry
    man_entity : rome_infantry_medium
    melee_attack : 11
    melee_defence : 4
    morale : 45
    bonus_hit_points : 15
    mount : rome_scythian_horse_sword_m
    num_animals : 0
    animal :
    num_mounts : 80
    primary_melee_weapon : rome_shortsword
    primary_missile_weapon : rome_composite_bow
    rank_depth : 6
    shield : none
    short_description_text : Mer_Scy_Armour_Horse_Archers_Tooltip
    spacing : missile_cav
    strengths_weaknesses_text : archer_cav_elite
    supports_first_person : False
    training_level : poorly_trained
    num_guns : 0
    officers : Ste_Officer
    articulated_record :
    engine :
    is_male : True
    visibility_spotting_range_min : 60
    visibility_spotting_range_max : 1500
    ability_global_recharge : 0
    attribute_group : missile_cavalry_parthian
    spot_dist_tree : 50
    spot_dist_scrub : 100
    chariot :
    num_chariots : 0
    reload : 23
    loose_spacing : False
    spotting_and_hiding : good_scouting
    selection_vo : selected_armoured_horse_archers
    selected_vo_secondary : selected_armoured_horse_archers
    selected_vo_tertiary : selected_armoured_horse_archers
    hiding_scalar : 1

    Mer_Scy_Horse_Archers
    selection_vo : selected_scythian_horse_archers -> selected_horse_archers

    Mer_Thr_Cav
    shield : celtic -> cavalry

    Num_Noble_Infantry
    rank_depth : 12 -> 8

    Num_Spear
    rank_depth : 12 -> 8

    Rom_Equites
    charge_bonus : 15 -> 25

    Rom_Gladiators
    loose_spacing : True -> False

    Rom_Legatus
    shield : oval -> cavalry

    Rom_Legionary_Cav
    charge_bonus : 15 -> 25
    shield : oval -> cavalry

    Rom_Praetorian_Cav
    charge_bonus : 28 -> 38
    shield : oval -> cavalry

    Rom_Rorarii
    rank_depth : 12 -> 8

    Rom_Triarii
    rank_depth : 12 -> 8

    Rom_Vigiles
    rank_depth : 12 -> 8

    Ste_Armour_Horse_Archers
    armour : leather -> spolas

    Ste_Armoured_Lancers
    armour : leather -> spolas

    Ste_Ballista
    officers : Ste_Officer -> Ste_Officer_Ballista

    Ste_Ballista_Bastion
    officers : Ste_Officer -> Ste_Officer_Ballista

    Ste_Horse_Skirm
    attribute_group : missile_cavalry_parthian_cold -> missile_cavalry_cold

    Ste_Noble_Lancers
    morale : 65 -> 60

    Ste_Royal_Horse_Archers
    new entry
    accuracy : 5
    ammo : 15
    armour : scale_elite
    campaign_action_points : 2100
    category : cavalry
    charge_bonus : 15
    class : cav_mis
    dismounted_charge_bonus : 11
    dismounted_melee_attack : 45
    dismounted_melee_defence : 17
    gameplay_description_text : placeholder
    historical_description_text : Ste_Archers_Long
    key : Ste_Royal_Horse_Archers
    man_animation : rome_man_composite_bow_cavalry
    man_entity : rome_infantry_heavy
    melee_attack : 45
    melee_defence : 17
    morale : 70
    bonus_hit_points : 20
    mount : rome_scythian_horse_sword_vh
    num_animals : 0
    animal :
    num_mounts : 80
    primary_melee_weapon : rome_steppe_sword
    primary_missile_weapon : rome_composite_bow
    rank_depth : 6
    shield : none
    short_description_text : Ste_Royal_Horse_Archers_Tooltip
    spacing : missile_cav
    strengths_weaknesses_text : archer_cav_elite
    supports_first_person : False
    training_level : elite
    num_guns : 0
    officers : Ste_Officer
    articulated_record :
    engine :
    is_male : True
    visibility_spotting_range_min : 60
    visibility_spotting_range_max : 1500
    ability_global_recharge : 0
    attribute_group : missile_cavalry_parthian_cold
    spot_dist_tree : 50
    spot_dist_scrub : 150
    chariot :
    num_chariots : 0
    reload : 33
    loose_spacing : False
    spotting_and_hiding : excellent_scouting
    selection_vo : selected_royal_horse_archers
    selected_vo_secondary : selected_royal_archers
    selected_vo_tertiary : selected_royal_horse_archers
    hiding_scalar : 1

    Ste_Saka_Cataphract_Horse_Archers
    new entry
    accuracy : 5
    ammo : 15
    armour : cataphract
    campaign_action_points : 2100
    category : cavalry
    charge_bonus : 14
    class : cav_mis
    dismounted_charge_bonus : 14
    dismounted_melee_attack : 38
    dismounted_melee_defence : 13
    gameplay_description_text : placeholder
    historical_description_text : Ste_Archers_Long
    key : Ste_Saka_Cataphract_Horse_Archers
    man_animation : rome_man_composite_bow_cavalry
    man_entity : rome_infantry_heavy
    melee_attack : 38
    melee_defence : 13
    morale : 70
    bonus_hit_points : 15
    mount : cataphract_half_horse
    num_animals : 0
    animal :
    num_mounts : 80
    primary_melee_weapon : rome_steppe_sword
    primary_missile_weapon : rome_composite_bow_horse
    rank_depth : 6
    shield : none
    short_description_text : Ste_Saka_Cataphract_Horse_Archers_Tooltip
    spacing : missile_cav
    strengths_weaknesses_text : archer_cav_elite
    supports_first_person : False
    training_level : elite
    num_guns : 0
    officers : Ste_Officer
    articulated_record :
    engine :
    is_male : True
    visibility_spotting_range_min : 60
    visibility_spotting_range_max : 1500
    ability_global_recharge : 0
    attribute_group : missile_cavalry_parthian_cold
    spot_dist_tree : 50
    spot_dist_scrub : 150
    chariot :
    num_chariots : 0
    reload : 28
    loose_spacing : False
    spotting_and_hiding : excellent_scouting
    selection_vo : selected_noble_horse_archers
    selected_vo_secondary : selected_steppe_archers
    selected_vo_tertiary : selected_horse_archers
    hiding_scalar : 1

    Ste_Saka_Cataphracts
    new entry
    accuracy : 5
    ammo : 0
    armour : cataphract
    campaign_action_points : 2100
    category : cavalry
    charge_bonus : 68
    class : cav_shk
    dismounted_charge_bonus : 29
    dismounted_melee_attack : 39
    dismounted_melee_defence : 18
    gameplay_description_text : placeholder
    historical_description_text : Ste_Saka_Noble_Armour_Lancers_Long
    key : Ste_Saka_Cataphracts
    man_animation : rome_man_lance_cavalry
    man_entity : rome_infantry_very_heavy
    melee_attack : 51
    melee_defence : 31
    morale : 70
    bonus_hit_points : 20
    mount : cataphract_elite_horse
    num_animals : 0
    animal :
    num_mounts : 80
    primary_melee_weapon : rome_lance_elite
    primary_missile_weapon :
    rank_depth : 6
    shield : none
    short_description_text : Ste_Saka_Cataphracts_Tooltip
    spacing : cav_melee
    strengths_weaknesses_text : shock_cav_cat
    supports_first_person : False
    training_level : elite
    num_guns : 0
    officers : Ste_Officer_Spear
    articulated_record :
    engine :
    is_male : True
    visibility_spotting_range_min : 40
    visibility_spotting_range_max : 1500
    ability_global_recharge : 0
    attribute_group : melee_cavalry_elite_charge_reflector_cold
    spot_dist_tree : 40
    spot_dist_scrub : 80
    chariot :
    num_chariots : 0
    reload : 0
    loose_spacing : False
    spotting_and_hiding : poor_scouting
    selection_vo : selected_saka_lancers
    selected_vo_secondary : selected_armoured_lancers
    selected_vo_tertiary : selected_lancers
    hiding_scalar : 1.1

    Ste_Saka_Noble_Armour_Lancers
    new entry
    accuracy : 5
    ammo : 0
    armour : cataphract
    campaign_action_points : 2100
    category : cavalry
    charge_bonus : 63
    class : cav_shk
    dismounted_charge_bonus : 29
    dismounted_melee_attack : 35
    dismounted_melee_defence : 18
    gameplay_description_text : placeholder
    historical_description_text : Ste_Saka_Noble_Armour_Lancers_Long
    key : Ste_Saka_Noble_Armour_Lancers
    man_animation : rome_man_lance_cavalry
    man_entity : rome_infantry_very_heavy
    melee_attack : 47
    melee_defence : 28
    morale : 65
    bonus_hit_points : 20
    mount : rome_scythian_horse_lance_vh
    num_animals : 0
    animal :
    num_mounts : 80
    primary_melee_weapon : rome_lance_elite
    primary_missile_weapon :
    rank_depth : 6
    shield : none
    short_description_text : Ste_Saka_Noble_Armour_Lancers_Tooltip
    spacing : cav_melee
    strengths_weaknesses_text : shock_cav_cat
    supports_first_person : False
    training_level : elite
    num_guns : 0
    officers : Ste_Officer_Spear
    articulated_record :
    engine :
    is_male : True
    visibility_spotting_range_min : 40
    visibility_spotting_range_max : 1500
    ability_global_recharge : 0
    attribute_group : melee_cavalry_elite_charge_reflector_cold
    spot_dist_tree : 40
    spot_dist_scrub : 80
    chariot :
    num_chariots : 0
    reload : 0
    loose_spacing : False
    spotting_and_hiding : poor_scouting
    selection_vo : selected_saka_noble_armoured_lancers
    selected_vo_secondary : selected_armoured_lancers
    selected_vo_tertiary : selected_saka_lancers
    hiding_scalar : 1.1

    Ste_Sarmatian_Horsemen
    new entry
    accuracy : 5
    ammo : 0
    armour : scale
    campaign_action_points : 2100
    category : cavalry
    charge_bonus : 34
    class : cav_mel
    dismounted_charge_bonus : 22
    dismounted_melee_attack : 29
    dismounted_melee_defence : 26
    gameplay_description_text : placeholder
    historical_description_text : Ste_Archers_Long
    key : Ste_Sarmatian_Horsemen
    man_animation : rome_man_spear_shield_cavalry
    man_entity : rome_infantry_heavy
    melee_attack : 29
    melee_defence : 26
    morale : 55
    bonus_hit_points : 15
    mount : rome_scythian_horse_spear_shield_h
    num_animals : 0
    animal :
    num_mounts : 80
    primary_melee_weapon : rome_celtic_spear
    primary_missile_weapon :
    rank_depth : 6
    shield : caetra_cavalry
    short_description_text : Ste_Sarmatian_Horsemen_Tooltip
    spacing : cav_melee
    strengths_weaknesses_text : melee_cav_avg
    supports_first_person : False
    training_level : poorly_trained
    num_guns : 0
    officers : Ste_Officer_Spear
    articulated_record :
    engine :
    is_male : True
    visibility_spotting_range_min : 60
    visibility_spotting_range_max : 1500
    ability_global_recharge : 0
    attribute_group : melee_cavalry_cold
    spot_dist_tree : 50
    spot_dist_scrub : 100
    chariot :
    num_chariots : 0
    reload : 0
    loose_spacing : False
    spotting_and_hiding : average_scouting
    selection_vo : selected_horsemen
    selected_vo_secondary : selected_horsemen
    selected_vo_tertiary : selected_cavalry
    hiding_scalar : 1

    Ste_Sarmatian_Riders
    new entry
    accuracy : 5
    ammo : 0
    armour : cloth
    campaign_action_points : 2100
    category : cavalry
    charge_bonus : 29
    class : cav_mel
    dismounted_charge_bonus : 25
    dismounted_melee_attack : 21
    dismounted_melee_defence : 19
    gameplay_description_text : placeholder
    historical_description_text : Ste_Archers_Long
    key : Ste_Sarmatian_Riders
    man_animation : rome_man_spear_shield_cavalry
    man_entity : rome_infantry_light
    melee_attack : 21
    melee_defence : 19
    morale : 45
    bonus_hit_points : 10
    mount : rome_scythian_horse_spear_shield_l
    num_animals : 0
    animal :
    num_mounts : 80
    primary_melee_weapon : rome_celtic_spear
    primary_missile_weapon :
    rank_depth : 6
    shield : caetra_cavalry
    short_description_text : Ste_Sarmatian_Riders_Tooltip
    spacing : cav_melee
    strengths_weaknesses_text : melee_cav_poor
    supports_first_person : False
    training_level : poorly_trained
    num_guns : 0
    officers : Ste_Officer_Spear
    articulated_record :
    engine :
    is_male : True
    visibility_spotting_range_min : 60
    visibility_spotting_range_max : 1500
    ability_global_recharge : 0
    attribute_group : melee_cavalry_cold
    spot_dist_tree : 100
    spot_dist_scrub : 200
    chariot :
    num_chariots : 0
    reload : 0
    loose_spacing : False
    spotting_and_hiding : elite_scouting
    selection_vo : selected_riders
    selected_vo_secondary : selected_riders
    selected_vo_tertiary : selected_cavalry
    hiding_scalar : 0.9

    Ste_Sarmatian_Royal_Lancers
    new entry
    accuracy : 5
    ammo : 0
    armour : scale_elite
    campaign_action_points : 2100
    category : cavalry
    charge_bonus : 80
    class : cav_shk
    dismounted_charge_bonus : 29
    dismounted_melee_attack : 35
    dismounted_melee_defence : 18
    gameplay_description_text : placeholder
    historical_description_text : Ste_Sarmatian_Royal_Lancers_Long
    key : Ste_Sarmatian_Royal_Lancers
    man_animation : rome_man_lance_cavalry
    man_entity : rome_infantry_very_heavy
    melee_attack : 35
    melee_defence : 26
    morale : 70
    bonus_hit_points : 20
    mount : rome_scythian_horse_lance_vh
    num_animals : 0
    animal :
    num_mounts : 80
    primary_melee_weapon : rome_lance_elite
    primary_missile_weapon :
    rank_depth : 6
    shield : none
    short_description_text : Ste_Sarmatian_Royal_Lancers_Tooltip
    spacing : cav_melee
    strengths_weaknesses_text : shock_cav_good
    supports_first_person : False
    training_level : elite
    num_guns : 0
    officers : Ste_Officer_Spear
    articulated_record :
    engine :
    is_male : True
    visibility_spotting_range_min : 40
    visibility_spotting_range_max : 1500
    ability_global_recharge : 0
    attribute_group : melee_cavalry_elite_charge_reflector_cold
    spot_dist_tree : 40
    spot_dist_scrub : 80
    chariot :
    num_chariots : 0
    reload : 0
    loose_spacing : False
    spotting_and_hiding : poor_scouting
    selection_vo : selected_sarmatian_royal_lancers
    selected_vo_secondary : selected_royal_lancers
    selected_vo_tertiary : selected_lancers
    hiding_scalar : 1.1

    Ste_Scythian_Royal_Horse
    armour : scale -> scale_elite
    charge_bonus : 29 -> 39
    morale : 65 -> 70
    shield : hoplite -> hoplite_cav
    selection_vo : selected_scythian_royal_horse -> selected_royal_horsemen
    selected_vo_secondary : selected_royal_horsemen -> selected_riders
    selected_vo_tertiary : selected_scythian_royal_horse -> selected_cavalry_melee

    Ste_Scythian_Royal_Skirmishers
    new entry
    accuracy : 5
    ammo : 9
    armour : scale
    campaign_action_points : 2100
    category : cavalry
    charge_bonus : 27
    class : cav_mis
    dismounted_charge_bonus : 12
    dismounted_melee_attack : 37
    dismounted_melee_defence : 19
    gameplay_description_text : placeholder
    historical_description_text : Ste_Archers_Long
    key : Ste_Scythian_Royal_Skirmishers
    man_animation : rome_man_javelin_cavalry
    man_entity : rome_infantry_very_heavy
    melee_attack : 37
    melee_defence : 19
    morale : 70
    bonus_hit_points : 15
    mount : rome_scythian_horse_sword_shield_vh
    num_animals : 0
    animal :
    num_mounts : 80
    primary_melee_weapon : rome_shortsword
    primary_missile_weapon : rome_javelin_improved
    rank_depth : 6
    shield : caetra_cavalry
    short_description_text : Ste_Scythian_Royal_Skirmishers_Tooltip
    spacing : missile_cav
    strengths_weaknesses_text : javelin_cav
    supports_first_person : False
    training_level : elite
    num_guns : 0
    officers : Ste_Officer
    articulated_record :
    engine :
    is_male : True
    visibility_spotting_range_min : 60
    visibility_spotting_range_max : 1500
    ability_global_recharge : 0
    attribute_group : missile_cavalry_cold
    spot_dist_tree : 60
    spot_dist_scrub : 150
    chariot :
    num_chariots : 0
    reload : 28
    loose_spacing : False
    spotting_and_hiding : superior_scouting
    selection_vo : selected_royal_horsemen
    selected_vo_secondary : selected_steppe_horse_skirmishers
    selected_vo_tertiary : selected_riders
    hiding_scalar : 1

    Thr_Cav
    shield : celtic -> cavalry

    Thr_Royal_Cav
    charge_bonus : 29 -> 39
    shield : celtic -> cavalry


    Table land_units_to_unit_abilites_junctions_tables

    trample-Aux_Sar_Armour_Lancers
    new entry
    ability : trample
    land_unit : Aux_Sar_Armour_Lancers

    precision_shot-Aux_Scy_Armour_horse_Archers
    new entry
    ability : precision_shot
    land_unit : Aux_Scy_Armour_horse_Archers

    form_diamond-Eas_Azat_Knights
    new entry
    ability : form_diamond
    land_unit : Eas_Azat_Knights

    form_pike_square-Eas_Persian_Hoplites
    new entry
    ability : form_pike_square
    land_unit : Eas_Persian_Hoplites

    rapid_advance-Eas_Persian_Hoplites
    new entry
    ability : rapid_advance
    land_unit : Eas_Persian_Hoplites

    trample-Mer_Sar_Armour_Lancers
    new entry
    ability : trample
    land_unit : Mer_Sar_Armour_Lancers

    precision_shot-Mer_Scy_Armour_Horse_Archers
    new entry
    ability : precision_shot
    land_unit : Mer_Scy_Armour_Horse_Archers

    cantabrian_circle-Ste_Armour_Horse_Archers
    new entry
    ability : cantabrian_circle
    land_unit : Ste_Armour_Horse_Archers

    cantabrian_circle-Ste_Horse_Archers
    new entry
    ability : cantabrian_circle
    land_unit : Ste_Horse_Archers

    cantabrian_circle-Ste_Horse_Skirm
    new entry
    ability : cantabrian_circle
    land_unit : Ste_Horse_Skirm

    cantabrian_circle-Ste_Noble_Horse_Archers
    new entry
    ability : cantabrian_circle
    land_unit : Ste_Noble_Horse_Archers

    cantabrian_circle-Ste_Royal_Horse_Archers
    new entry
    ability : cantabrian_circle
    land_unit : Ste_Royal_Horse_Archers

    precision_shot-Ste_Royal_Horse_Archers
    new entry
    ability : precision_shot
    land_unit : Ste_Royal_Horse_Archers

    cantabrian_circle-Ste_Saka_Cataphract_Horse_Archers
    new entry
    ability : cantabrian_circle
    land_unit : Ste_Saka_Cataphract_Horse_Archers

    precision_shot-Ste_Saka_Cataphract_Horse_Archers
    new entry
    ability : precision_shot
    land_unit : Ste_Saka_Cataphract_Horse_Archers

    trample-Ste_Saka_Cataphracts
    new entry
    ability : trample
    land_unit : Ste_Saka_Cataphracts

    trample-Ste_Saka_Noble_Armour_Lancers
    new entry
    ability : trample
    land_unit : Ste_Saka_Noble_Armour_Lancers

    trample-Ste_Sarmatian_Royal_Lancers
    new entry
    ability : trample
    land_unit : Ste_Sarmatian_Royal_Lancers

    cantabrian_circle-Ste_Scythian_Royal_Skirmishers
    new entry
    ability : cantabrian_circle
    land_unit : Ste_Scythian_Royal_Skirmishers

    precision_shot-Ste_Scythian_Royal_Skirmishers
    new entry
    ability : precision_shot
    land_unit : Ste_Scythian_Royal_Skirmishers

    Tools: PFM 4.1 - EditSF 1.2.0
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  9. #9

    Default Re: Full diff between patch 4 and patch 5

    Table main_units_tables

    Afr_Ballista_Five
    naval_unit : egyptian_onager_five -> egyptian_ballista_five
    min_men_per_ship : 2 -> 4

    Afr_Onager_Five
    min_men_per_ship : 2 -> 4

    Aux_Sar_Armour_Lancers
    new entry
    unknown :
    campaign_cap : 0
    caste : medium_aux
    create_time : 1
    is_naval : False
    land_unit : Aux_Sar_Armour_Lancers
    num_men : 80
    multiplayer_cap : 0
    multiplayer_cost : 450
    naval_unit : roman_transport
    num_ships : 1
    min_men_per_ship : 20
    max_men_per_ship : 80
    prestige : 0
    recruitment_cost : 450
    unknown16 :
    unknown17 :
    unit : Aux_Sar_Armour_Lancers
    upkeep_cost : 90
    weight : heavy
    campaign_total_cap : -1
    unknown22 : False
    unknown23 : False
    unknown24 : False
    special_edition_mask : 1
    unique_index : 3746
    prestige27 : 0
    in_encyclopedia : True
    region_unit_resource_requirement : Auxilia_Sarmatian
    audio_language : sc_rom_barb_east

    Aux_Scy_Armour_horse_Archers
    new entry
    unknown :
    campaign_cap : 0
    caste : medium_aux
    create_time : 1
    is_naval : False
    land_unit : Aux_Scy_Armour_horse_Archers
    num_men : 80
    multiplayer_cap : 0
    multiplayer_cost : 520
    naval_unit : roman_transport
    num_ships : 1
    min_men_per_ship : 20
    max_men_per_ship : 80
    prestige : 0
    recruitment_cost : 520
    unknown16 :
    unknown17 :
    unit : Aux_Scy_Armour_horse_Archers
    upkeep_cost : 100
    weight : medium
    campaign_total_cap : -1
    unknown22 : False
    unknown23 : False
    unknown24 : False
    special_edition_mask : 1
    unique_index : 3735
    prestige27 : 0
    in_encyclopedia : True
    region_unit_resource_requirement : Auxilia_Scythian
    audio_language : sc_rom_eastern

    Bri_Ballista_Five
    min_men_per_ship : 7 -> 4

    Bri_Cheiroballistra
    unique_index : 5145 -> 5144

    Bri_Onager_Five
    min_men_per_ship : 7 -> 4

    Car_Ballista_Five
    min_men_per_ship : 2 -> 4

    Car_Ballista_Seven
    campaign_cap : 1 -> 6

    Car_Javelin_Seven
    campaign_cap : 1 -> 6

    Car_Javelin_Seven_Scorpio_Hft
    campaign_cap : 1 -> 6

    Car_Onager_Five
    min_men_per_ship : 2 -> 4

    Cel_Ballista_Five
    min_men_per_ship : 7 -> 4

    Cel_Onager_Five
    min_men_per_ship : 7 -> 4

    Dac_Ballista_Five
    min_men_per_ship : 7 -> 4

    Dac_Onager_Five
    min_men_per_ship : 7 -> 4

    Eas_Azat_Knights
    new entry
    unknown :
    campaign_cap : 0
    caste : heavy
    create_time : 1
    is_naval : False
    land_unit : Eas_Azat_Knights
    num_men : 80
    multiplayer_cap : 0
    multiplayer_cost : 850
    naval_unit : persian_transport
    num_ships : 1
    min_men_per_ship : 20
    max_men_per_ship : 80
    prestige : 0
    recruitment_cost : 930
    unknown16 :
    unknown17 :
    unit : Eas_Azat_Knights
    upkeep_cost : 140
    weight : very_heavy
    campaign_total_cap : -1
    unknown22 : False
    unknown23 : False
    unknown24 : False
    special_edition_mask : 1
    unique_index : 3353
    prestige27 : 0
    in_encyclopedia : True
    region_unit_resource_requirement :
    audio_language : sc_rom_eastern

    Eas_Ballista_Five
    min_men_per_ship : 2 -> 4

    Eas_Elite_Archers_Six
    campaign_cap : 1 -> 6

    Eas_Elite_Archers_Six_Lft_Aft
    campaign_cap : 1 -> 6

    Eas_Onager_Five
    min_men_per_ship : 2 -> 4

    Eas_Persian_Hoplites
    new entry
    unknown :
    campaign_cap : 0
    caste : heavy
    create_time : 1
    is_naval : False
    land_unit : Eas_Persian_Hoplites
    num_men : 160
    multiplayer_cap : 0
    multiplayer_cost : 390
    naval_unit : persian_transport
    num_ships : 1
    min_men_per_ship : 20
    max_men_per_ship : 160
    prestige : 0
    recruitment_cost : 390
    unknown16 :
    unknown17 :
    unit : Eas_Persian_Hoplites
    upkeep_cost : 80
    weight : heavy
    campaign_total_cap : -1
    unknown22 : False
    unknown23 : False
    unknown24 : False
    special_edition_mask : 1
    unique_index : 3405
    prestige27 : 0
    in_encyclopedia : True
    region_unit_resource_requirement :
    audio_language : sc_rom_eastern

    Eas_Pontic_Six
    campaign_cap : 1 -> 6

    Eas_Pontic_Six_Lft_Aft
    campaign_cap : 1 -> 6

    Eas_Syr_Archers_Seven
    campaign_cap : 1 -> 6

    Eas_Syr_Archers_Seven_Scorpio_Hft
    campaign_cap : 1 -> 6

    Eas_Syrian_Heavy_Archers
    multiplayer_cost : 410 -> 470
    recruitment_cost : 450 -> 470
    upkeep_cost : 70 -> 90

    Egy_Ballista_Five
    min_men_per_ship : 2 -> 4

    Egy_Infantry_Eight
    campaign_cap : 1 -> 6

    Egy_Infantry_Eight_Dbl_Hft
    campaign_cap : 1 -> 6

    Egy_Onager_Five
    min_men_per_ship : 2 -> 4

    Ger_Ballista_Five
    min_men_per_ship : 7 -> 4

    Ger_Onager_Five
    min_men_per_ship : 7 -> 4

    Ger_Spear_Six
    campaign_cap : 1 -> 6

    Ger_Spear_Six_Lft_Aft
    campaign_cap : 1 -> 6

    Gre_Archers_Seven
    campaign_cap : 1 -> 6

    Gre_Archers_Seven_Scorpio_Hft
    campaign_cap : 1 -> 6

    Gre_Ballista_Five
    min_men_per_ship : 2 -> 4

    Gre_Ballista_Seven
    campaign_cap : 1 -> 6

    Gre_Onager_Five
    min_men_per_ship : 2 -> 4

    Ibe_Ballista_Five
    min_men_per_ship : 7 -> 4

    Ibe_Onager_Five
    min_men_per_ship : 7 -> 4

    Ill_Thureos_Six
    campaign_cap : 1 -> 6

    Ita_Skirm_Two_Halfer
    unique_index : 3792 -> 3791

    Ita_Sword_Six
    campaign_cap : 1 -> 6

    Ita_Sword_Six_Lft_Aft
    campaign_cap : 1 -> 6

    Mer_Sar_Armour_Lancers
    new entry
    unknown :
    campaign_cap : 0
    caste : medium_merc
    create_time : 1
    is_naval : False
    land_unit : Mer_Sar_Armour_Lancers
    num_men : 80
    multiplayer_cap : 0
    multiplayer_cost : 450
    naval_unit : persian_transport
    num_ships : 1
    min_men_per_ship : 20
    max_men_per_ship : 80
    prestige : 0
    recruitment_cost : 330
    unknown16 :
    unknown17 :
    unit : Mer_Sar_Armour_Lancers
    upkeep_cost : 330
    weight : heavy
    campaign_total_cap : -1
    unknown22 : False
    unknown23 : False
    unknown24 : False
    special_edition_mask : 1
    unique_index : 3773
    prestige27 : 0
    in_encyclopedia : True
    region_unit_resource_requirement :
    audio_language : sc_rom_barb_east

    Mer_Scy_Armour_Horse_Archers
    new entry
    unknown :
    campaign_cap : 0
    caste : medium_merc
    create_time : 1
    is_naval : False
    land_unit : Mer_Scy_Armour_Horse_Archers
    num_men : 80
    multiplayer_cap : 0
    multiplayer_cost : 520
    naval_unit : barbarian_transport
    num_ships : 1
    min_men_per_ship : 20
    max_men_per_ship : 80
    prestige : 0
    recruitment_cost : 390
    unknown16 :
    unknown17 :
    unit : Mer_Scy_Armour_Horse_Archers
    upkeep_cost : 390
    weight : medium
    campaign_total_cap : -1
    unknown22 : False
    unknown23 : False
    unknown24 : False
    special_edition_mask : 1
    unique_index : 3765
    prestige27 : 0
    in_encyclopedia : True
    region_unit_resource_requirement :
    audio_language : sc_rom_eastern

    Rom_Ballista_Five
    min_men_per_ship : 2 -> 4

    Rom_Evocati_Six
    campaign_cap : 1 -> 6

    Rom_Evocati_Six_Lft_Aft
    campaign_cap : 1 -> 6

    Rom_Onager_Five
    min_men_per_ship : 2 -> 4

    Rom_Triarii_Six
    campaign_cap : 1 -> 6

    Rom_Triarii_Six_Lft_Aft
    campaign_cap : 1 -> 6

    Rom_Vet_Legionaries_Six
    campaign_cap : 1 -> 6

    Scy_Ballista_Five
    new entry
    unknown :
    campaign_cap : 0
    caste : medium
    create_time : 1
    is_naval : True
    land_unit : Eas_Ballista_Shp
    num_men : 40
    multiplayer_cap : 0
    multiplayer_cost : 640
    naval_unit : barbarian_roman_ballista_five
    num_ships : 1
    min_men_per_ship : 4
    max_men_per_ship : 40
    prestige : 0
    recruitment_cost : 640
    unknown16 :
    unknown17 :
    unit : Scy_Ballista_Five
    upkeep_cost : 128
    weight : medium
    campaign_total_cap : -1
    unknown22 : False
    unknown23 : False
    unknown24 : False
    special_edition_mask : 0
    unique_index : 6459
    prestige27 : 0
    in_encyclopedia : True
    region_unit_resource_requirement :
    audio_language : sc_rom_barb_east

    Ste_Royal_Horse_Archers
    new entry
    unknown :
    campaign_cap : 0
    caste : heavy
    create_time : 1
    is_naval : False
    land_unit : Ste_Royal_Horse_Archers
    num_men : 80
    multiplayer_cap : 0
    multiplayer_cost : 780
    naval_unit : barbarian_transport
    num_ships : 1
    min_men_per_ship : 20
    max_men_per_ship : 80
    prestige : 0
    recruitment_cost : 850
    unknown16 :
    unknown17 :
    unit : Ste_Royal_Horse_Archers
    upkeep_cost : 130
    weight : heavy
    campaign_total_cap : -1
    unknown22 : False
    unknown23 : False
    unknown24 : False
    special_edition_mask : 1
    unique_index : 3776
    prestige27 : 0
    in_encyclopedia : True
    region_unit_resource_requirement :
    audio_language : sc_rom_barb_east

    Ste_Saka_Cataphract_Horse_Archers
    new entry
    unknown :
    campaign_cap : 0
    caste : heavy
    create_time : 1
    is_naval : False
    land_unit : Ste_Saka_Cataphract_Horse_Archers
    num_men : 80
    multiplayer_cap : 0
    multiplayer_cost : 800
    naval_unit : barbarian_transport
    num_ships : 1
    min_men_per_ship : 20
    max_men_per_ship : 80
    prestige : 0
    recruitment_cost : 870
    unknown16 :
    unknown17 :
    unit : Ste_Saka_Cataphract_Horse_Archers
    upkeep_cost : 140
    weight : super_heavy
    campaign_total_cap : -1
    unknown22 : False
    unknown23 : False
    unknown24 : False
    special_edition_mask : 0
    unique_index : 6478
    prestige27 : 0
    in_encyclopedia : True
    region_unit_resource_requirement :
    audio_language : sc_rom_barb_east

    Ste_Saka_Cataphracts
    new entry
    unknown :
    campaign_cap : 0
    caste : heavy
    create_time : 1
    is_naval : False
    land_unit : Ste_Saka_Cataphracts
    num_men : 80
    multiplayer_cap : 0
    multiplayer_cost : 1050
    naval_unit : barbarian_transport
    num_ships : 1
    min_men_per_ship : 20
    max_men_per_ship : 80
    prestige : 0
    recruitment_cost : 1100
    unknown16 :
    unknown17 :
    unit : Ste_Saka_Cataphracts
    upkeep_cost : 170
    weight : very_heavy
    campaign_total_cap : -1
    unknown22 : False
    unknown23 : False
    unknown24 : False
    special_edition_mask : 0
    unique_index : 6482
    prestige27 : 0
    in_encyclopedia : True
    region_unit_resource_requirement :
    audio_language : sc_rom_barb_east

    Ste_Saka_Noble_Armour_Lancers
    new entry
    unknown :
    campaign_cap : 0
    caste : heavy
    create_time : 1
    is_naval : False
    land_unit : Ste_Saka_Noble_Armour_Lancers
    num_men : 80
    multiplayer_cap : 0
    multiplayer_cost : 890
    naval_unit : barbarian_transport
    num_ships : 1
    min_men_per_ship : 20
    max_men_per_ship : 80
    prestige : 0
    recruitment_cost : 970
    unknown16 :
    unknown17 :
    unit : Ste_Saka_Noble_Armour_Lancers
    upkeep_cost : 150
    weight : super_heavy
    campaign_total_cap : -1
    unknown22 : False
    unknown23 : False
    unknown24 : False
    special_edition_mask : 1
    unique_index : 3664
    prestige27 : 0
    in_encyclopedia : True
    region_unit_resource_requirement :
    audio_language : sc_rom_barb_east

    Ste_Sarmatian_Horsemen
    new entry
    unknown :
    campaign_cap : 0
    caste : medium
    create_time : 1
    is_naval : False
    land_unit : Ste_Sarmatian_Horsemen
    num_men : 80
    multiplayer_cap : 0
    multiplayer_cost : 700
    naval_unit : barbarian_transport
    num_ships : 1
    min_men_per_ship : 20
    max_men_per_ship : 80
    prestige : 0
    recruitment_cost : 700
    unknown16 :
    unknown17 :
    unit : Ste_Sarmatian_Horsemen
    upkeep_cost : 140
    weight : heavy
    campaign_total_cap : -1
    unknown22 : False
    unknown23 : False
    unknown24 : False
    special_edition_mask : 0
    unique_index : 6467
    prestige27 : 0
    in_encyclopedia : True
    region_unit_resource_requirement :
    audio_language : sc_rom_barb_east

    Ste_Sarmatian_Riders
    new entry
    unknown :
    campaign_cap : 0
    caste : light
    create_time : 1
    is_naval : False
    land_unit : Ste_Sarmatian_Riders
    num_men : 80
    multiplayer_cap : 0
    multiplayer_cost : 430
    naval_unit : barbarian_transport
    num_ships : 1
    min_men_per_ship : 20
    max_men_per_ship : 80
    prestige : 0
    recruitment_cost : 380
    unknown16 :
    unknown17 :
    unit : Ste_Sarmatian_Riders
    upkeep_cost : 90
    weight : light
    campaign_total_cap : -1
    unknown22 : False
    unknown23 : False
    unknown24 : False
    special_edition_mask : 0
    unique_index : 6464
    prestige27 : 0
    in_encyclopedia : True
    region_unit_resource_requirement :
    audio_language : sc_rom_barb_east

    Ste_Sarmatian_Royal_Lancers
    new entry
    unknown :
    campaign_cap : 0
    caste : heavy
    create_time : 1
    is_naval : False
    land_unit : Ste_Sarmatian_Royal_Lancers
    num_men : 80
    multiplayer_cap : 0
    multiplayer_cost : 820
    naval_unit : barbarian_transport
    num_ships : 1
    min_men_per_ship : 20
    max_men_per_ship : 80
    prestige : 0
    recruitment_cost : 900
    unknown16 :
    unknown17 :
    unit : Ste_Sarmatian_Royal_Lancers
    upkeep_cost : 140
    weight : very_heavy
    campaign_total_cap : -1
    unknown22 : False
    unknown23 : False
    unknown24 : False
    special_edition_mask : 1
    unique_index : 3670
    prestige27 : 0
    in_encyclopedia : True
    region_unit_resource_requirement :
    audio_language : sc_rom_barb_east

    Ste_Scythian_Royal_Skirmishers
    new entry
    unknown :
    campaign_cap : 0
    caste : heavy
    create_time : 1
    is_naval : False
    land_unit : Ste_Scythian_Royal_Skirmishers
    num_men : 80
    multiplayer_cap : 0
    multiplayer_cost : 820
    naval_unit : barbarian_transport
    num_ships : 1
    min_men_per_ship : 20
    max_men_per_ship : 80
    prestige : 0
    recruitment_cost : 900
    unknown16 :
    unknown17 :
    unit : Ste_Scythian_Royal_Skirmishers
    upkeep_cost : 140
    weight : very_heavy
    campaign_total_cap : -1
    unknown22 : False
    unknown23 : False
    unknown24 : False
    special_edition_mask : 0
    unique_index : 6475
    prestige27 : 0
    in_encyclopedia : True
    region_unit_resource_requirement :
    audio_language : sc_rom_barb_east


    Table melee_weapons_tables

    rome_pike
    ap_damage : 6 -> 4
    weapon_length : 4.5 -> 5

    rome_pike_elite
    ap_damage : 6 -> 4
    weapon_length : 4.5 -> 5


    Table mercenary_pool_to_groups_junctions_tables

    1473
    new entry
    group : rom_merc_province_sarmatia_grp_0
    initial_unit_count : 0
    key : 1473
    pool : rom_province_pool_sarmatia

    1498
    new entry
    group : rom_merc_province_scythia_grp_0
    initial_unit_count : 0
    key : 1498
    pool : rom_province_pool_scythia

    326
    new entry
    group : rom_merc_faction_scythian_grp_0
    initial_unit_count : 1
    key : 326
    pool : rom_faction_pool_scythian_saka


    Table mercenary_unit_groups_tables

    rom_merc_faction_sarmatian_grp_0
    new entry
    chance_to_replenish : 0
    key : rom_merc_faction_sarmatian_grp_0
    max_count : 0
    max_replenish_per_turn : 0
    unit_record : Mer_Sar_Armour_Lancers

    rom_merc_faction_scythian_grp_0
    new entry
    chance_to_replenish : 0.05
    key : rom_merc_faction_scythian_grp_0
    max_count : 2
    max_replenish_per_turn : 1
    unit_record : Mer_Scy_Armour_Horse_Archers

    rom_merc_province_sarmatia_grp_0
    new entry
    chance_to_replenish : 0.05
    key : rom_merc_province_sarmatia_grp_0
    max_count : 2
    max_replenish_per_turn : 1
    unit_record : Mer_Sar_Armour_Lancers

    rom_merc_province_scythia_grp_0
    new entry
    chance_to_replenish : 0.05
    key : rom_merc_province_scythia_grp_0
    max_count : 2
    max_replenish_per_turn : 1
    unit_record : Mer_Scy_Armour_Horse_Archers


    new entry
    chance_to_replenish : at


    new entry
    chance_to_replenish : at


    Table message_event_strings_tables

    <was deleted>

    Table message_events_tables

    satrapy_declares_war_on_overlord
    new entry
    event : satrapy_declares_war_on_overlord
    instant_open : True
    layout : diplomacy_notification
    requires_response : False

    satrapy_declares_war_on_overlord_yours
    new entry
    event : satrapy_declares_war_on_overlord_yours
    instant_open : True
    layout : diplomacy_notification
    requires_response : False


    Table military_force_legacy_names_tables

    legacy_barb_east_agin_blades-sc_rom_barb_east
    new entry
    key : legacy_barb_east_agin_blades
    subculture : sc_rom_barb_east
    for_army : True

    legacy_barb_east_api_defenders-sc_rom_barb_east
    new entry
    key : legacy_barb_east_api_defenders
    subculture : sc_rom_barb_east
    for_army : True

    legacy_barb_east_battle_axes-sc_rom_barb_east
    new entry
    key : legacy_barb_east_battle_axes
    subculture : sc_rom_barb_east
    for_army : True

    legacy_barb_east_blades_of_grass-sc_rom_barb_east
    new entry
    key : legacy_barb_east_blades_of_grass
    subculture : sc_rom_barb_east
    for_army : True

    legacy_barb_east_gales_of_wind-sc_rom_barb_east
    new entry
    key : legacy_barb_east_gales_of_wind
    subculture : sc_rom_barb_east
    for_army : True

    legacy_barb_east_golden_army-sc_rom_barb_east
    new entry
    key : legacy_barb_east_golden_army
    subculture : sc_rom_barb_east
    for_army : True

    legacy_barb_east_husbands_of_amazons-sc_rom_barb_east
    new entry
    key : legacy_barb_east_husbands_of_amazons
    subculture : sc_rom_barb_east
    for_army : True

    legacy_barb_east_hyperboria-sc_rom_barb_east
    new entry
    key : legacy_barb_east_hyperboria
    subculture : sc_rom_barb_east
    for_army : True

    legacy_barb_east_larch_children-sc_rom_barb_east
    new entry
    key : legacy_barb_east_larch_children
    subculture : sc_rom_barb_east
    for_army : True

    legacy_barb_east_oitosyros_will-sc_rom_barb_east
    new entry
    key : legacy_barb_east_oitosyros_will
    subculture : sc_rom_barb_east
    for_army : True

    legacy_barb_east_papaios_champions-sc_rom_barb_east
    new entry
    key : legacy_barb_east_papaios_champions
    subculture : sc_rom_barb_east
    for_army : True

    legacy_barb_east_poison_arrows-sc_rom_barb_east
    new entry
    key : legacy_barb_east_poison_arrows
    subculture : sc_rom_barb_east
    for_army : True

    legacy_barb_east_riders_swift-sc_rom_barb_east
    new entry
    key : legacy_barb_east_riders_swift
    subculture : sc_rom_barb_east
    for_army : True

    legacy_barb_east_sacrificers-sc_rom_barb_east
    new entry
    key : legacy_barb_east_sacrificers
    subculture : sc_rom_barb_east
    for_army : True

    legacy_barb_east_seekers_of_destiny-sc_rom_barb_east
    new entry
    key : legacy_barb_east_seekers_of_destiny
    subculture : sc_rom_barb_east
    for_army : True

    legacy_barb_east_steppe_scourge-sc_rom_barb_east
    new entry
    key : legacy_barb_east_steppe_scourge
    subculture : sc_rom_barb_east
    for_army : True

    legacy_barb_east_strength_of_api-sc_rom_barb_east
    new entry
    key : legacy_barb_east_strength_of_api
    subculture : sc_rom_barb_east
    for_army : True

    legacy_barb_east_tabiti_flames-sc_rom_barb_east
    new entry
    key : legacy_barb_east_tabiti_flames
    subculture : sc_rom_barb_east
    for_army : True

    legacy_carthaginian_ambassadors_of_atlas-sc_rom_carthaginian
    new entry
    key : legacy_carthaginian_ambassadors_of_atlas
    subculture : sc_rom_carthaginian
    for_army : True

    legacy_carthaginian_brethren_of_ball-sc_rom_carthaginian
    new entry
    key : legacy_carthaginian_brethren_of_ball
    subculture : sc_rom_carthaginian
    for_army : True

    legacy_carthaginian_tusks_of_destiny-sc_rom_carthaginian
    new entry
    key : legacy_carthaginian_tusks_of_destiny
    subculture : sc_rom_carthaginian
    for_army : True

    legacy_celtic_heralds_of_death-sc_rom_celtic
    new entry
    key : legacy_celtic_heralds_of_death
    subculture : sc_rom_celtic
    for_army : True

    legacy_celtic_howling_wolves-sc_rom_celtic
    new entry
    key : legacy_celtic_howling_wolves
    subculture : sc_rom_celtic
    for_army : True

    legacy_gaul_armorican_champions-sc_rom_gaul
    new entry
    key : legacy_gaul_armorican_champions
    subculture : sc_rom_gaul
    for_army : True

    legacy_gaul_children_of_morgane-sc_rom_gaul
    new entry
    key : legacy_gaul_children_of_morgane
    subculture : sc_rom_gaul
    for_army : True

    legacy_gaul_heralds_of_ankou-sc_rom_gaul
    new entry
    key : legacy_gaul_heralds_of_ankou
    subculture : sc_rom_gaul
    for_army : True

    legacy_gaul_korrigans-sc_rom_gaul
    new entry
    key : legacy_gaul_korrigans
    subculture : sc_rom_gaul
    for_army : True

    legacy_gaul_men_of_morvan-sc_rom_gaul
    new entry
    key : legacy_gaul_men_of_morvan
    subculture : sc_rom_gaul
    for_army : True

    legacy_gaul_menhir_men-sc_rom_gaul
    new entry
    key : legacy_gaul_menhir_men
    subculture : sc_rom_gaul
    for_army : True

    legacy_gaul_stalkers_of_camma-sc_rom_gaul
    new entry
    key : legacy_gaul_stalkers_of_camma
    subculture : sc_rom_gaul
    for_army : True

    legacy_germanic_beholder_tuisto_skull-sc_rom_germanic
    new entry
    key : legacy_germanic_beholder_tuisto_skull
    subculture : sc_rom_germanic
    for_army : True

    legacy_germanic_blood_embers-sc_rom_germanic
    new entry
    key : legacy_germanic_blood_embers
    subculture : sc_rom_germanic
    for_army : True

    legacy_germanic_bloodaxes-sc_rom_germanic
    new entry
    key : legacy_germanic_bloodaxes
    subculture : sc_rom_germanic
    for_army : True

    legacy_germanic_breakers_of_trees-sc_rom_germanic
    new entry
    key : legacy_germanic_breakers_of_trees
    subculture : sc_rom_germanic
    for_army : True

    legacy_germanic_children_of_the_forest-sc_rom_germanic
    new entry
    key : legacy_germanic_children_of_the_forest
    subculture : sc_rom_germanic
    for_army : True

    legacy_germanic_dragonslayers-sc_rom_germanic
    new entry
    key : legacy_germanic_dragonslayers
    subculture : sc_rom_germanic
    for_army : True

    legacy_germanic_einherjars-sc_rom_germanic
    new entry
    key : legacy_germanic_einherjars
    subculture : sc_rom_germanic
    for_army : True

    legacy_germanic_feeder_of_war_gull-sc_rom_germanic
    new entry
    key : legacy_germanic_feeder_of_war_gull
    subculture : sc_rom_germanic
    for_army : True

    legacy_germanic_feeders_of_eagle-sc_rom_germanic
    new entry
    key : legacy_germanic_feeders_of_eagle
    subculture : sc_rom_germanic
    for_army : True

    legacy_germanic_heralds_of_hymir-sc_rom_germanic
    new entry
    key : legacy_germanic_heralds_of_hymir
    subculture : sc_rom_germanic
    for_army : True

    legacy_germanic_howling_wolves-sc_rom_germanic
    new entry
    key : legacy_germanic_howling_wolves
    subculture : sc_rom_germanic
    for_army : True

    legacy_germanic_icicles_of_blood-sc_rom_germanic
    new entry
    key : legacy_germanic_icicles_of_blood
    subculture : sc_rom_germanic
    for_army : True

    legacy_germanic_jotun_slayers-sc_rom_germanic
    new entry
    key : legacy_germanic_jotun_slayers
    subculture : sc_rom_germanic
    for_army : True

    legacy_germanic_minions_of_wolf_father-sc_rom_germanic
    new entry
    key : legacy_germanic_minions_of_wolf_father
    subculture : sc_rom_germanic
    for_army : True

    legacy_germanic_raging_boars-sc_rom_germanic
    new entry
    key : legacy_germanic_raging_boars
    subculture : sc_rom_germanic
    for_army : True

    legacy_germanic_sons_of_bears-sc_rom_germanic
    new entry
    key : legacy_germanic_sons_of_bears
    subculture : sc_rom_germanic
    for_army : True

    legacy_germanic_swans_of_blood-sc_rom_germanic
    new entry
    key : legacy_germanic_swans_of_blood
    subculture : sc_rom_germanic
    for_army : True

    legacy_germanic_thryms_chosen-sc_rom_germanic
    new entry
    key : legacy_germanic_thryms_chosen
    subculture : sc_rom_germanic
    for_army : True

    legacy_germanic_warrior_skalds-sc_rom_germanic
    new entry
    key : legacy_germanic_warrior_skalds
    subculture : sc_rom_germanic
    for_army : True

    legacy_germanic_wild_hunters-sc_rom_germanic
    new entry
    key : legacy_germanic_wild_hunters
    subculture : sc_rom_germanic
    for_army : True

    legacy_greek_centaurs-sc_rom_greek
    new entry
    key : legacy_greek_centaurs
    subculture : sc_rom_greek
    for_army : True

    legacy_greek_companions_of_cerberus-sc_rom_greek
    new entry
    key : legacy_greek_companions_of_cerberus
    subculture : sc_rom_greek
    for_army : True

    legacy_greek_enemies_of_circe-sc_rom_greek
    new entry
    key : legacy_greek_enemies_of_circe
    subculture : sc_rom_greek
    for_army : True

    legacy_greek_hecatoncheires-sc_rom_greek
    new entry
    key : legacy_greek_hecatoncheires
    subculture : sc_rom_greek
    for_army : True

    legacy_greek_medusa_head_wielders-sc_rom_greek
    new entry
    key : legacy_greek_medusa_head_wielders
    subculture : sc_rom_greek
    for_army : True

    legacy_greek_ravaging_chimeras-sc_rom_greek
    new entry
    key : legacy_greek_ravaging_chimeras
    subculture : sc_rom_greek
    for_army : True

    legacy_greek_servants_of_charon-sc_rom_greek
    new entry
    key : legacy_greek_servants_of_charon
    subculture : sc_rom_greek
    for_army : True

    legacy_greek_sons_of_rhea-sc_rom_greek
    new entry
    key : legacy_greek_sons_of_rhea
    subculture : sc_rom_greek
    for_army : True

    legacy_greek_the_cyclops_slayers-sc_rom_greek
    new entry
    key : legacy_greek_the_cyclops_slayers
    subculture : sc_rom_greek
    for_army : True

    legacy_greek_tyche_children-sc_rom_greek
    new entry
    key : legacy_greek_tyche_children
    subculture : sc_rom_greek
    for_army : True

    legacy_navy_barb_east_agrimpasa_pride-sc_rom_barb_east
    new entry
    key : legacy_navy_barb_east_agrimpasa_pride
    subculture : sc_rom_barb_east
    for_army : False

    legacy_navy_barb_east_larchen_prows-sc_rom_barb_east
    new entry
    key : legacy_navy_barb_east_larchen_prows
    subculture : sc_rom_barb_east
    for_army : False

    legacy_navy_barb_east_storm_of_maeotis-sc_rom_barb_east
    new entry
    key : legacy_navy_barb_east_storm_of_maeotis
    subculture : sc_rom_barb_east
    for_army : False

    legacy_navy_barb_east_thagimasidas_children-sc_rom_barb_east
    new entry
    key : legacy_navy_barb_east_thagimasidas_children
    subculture : sc_rom_barb_east
    for_army : False

    legacy_navy_brethren_of_ys-sc_rom_gaul
    new entry
    key : legacy_navy_brethren_of_ys
    subculture : sc_rom_gaul
    for_army : False

    legacy_navy_briton_seekers_of_lyonesse-sc_rom_british
    new entry
    key : legacy_navy_briton_seekers_of_lyonesse
    subculture : sc_rom_british
    for_army : False

    legacy_navy_germanic_followers_of_the_whales_way-sc_rom_germanic
    new entry
    key : legacy_navy_germanic_followers_of_the_whales_way
    subculture : sc_rom_germanic
    for_army : False

    legacy_navy_germanic_jormungandr_eyes-sc_rom_germanic
    new entry
    key : legacy_navy_germanic_jormungandr_eyes
    subculture : sc_rom_germanic
    for_army : False

    legacy_navy_germanic_sea_steed_masters-sc_rom_germanic
    new entry
    key : legacy_navy_germanic_sea_steed_masters
    subculture : sc_rom_germanic
    for_army : False

    legacy_navy_germanic_wind_shields-sc_rom_germanic
    new entry
    key : legacy_navy_germanic_wind_shields
    subculture : sc_rom_germanic
    for_army : False

    legacy_navy_greek_charybdis_terror-sc_rom_greek
    new entry
    key : legacy_navy_greek_charybdis_terror
    subculture : sc_rom_greek
    for_army : False

    legacy_navy_greek_masters_of_mesogeios-sc_rom_greek
    new entry
    key : legacy_navy_greek_masters_of_mesogeios
    subculture : sc_rom_greek
    for_army : False

    legacy_navy_greek_sirens_of_mesogeios-sc_rom_greek
    new entry
    key : legacy_navy_greek_sirens_of_mesogeios
    subculture : sc_rom_greek
    for_army : False

    legacy_navy_pontic_charybdis_terror-sc_rom_pontic
    new entry
    key : legacy_navy_pontic_charybdis_terror
    subculture : sc_rom_pontic
    for_army : False

    legacy_nomadic_arrows_of_goitosyros-sc_rom_barb_east
    new entry
    key : legacy_nomadic_arrows_of_goitosyros
    subculture : sc_rom_barb_east
    for_army : True

    legacy_nomadic_howling_wolves-sc_rom_barb_east
    new entry
    key : legacy_nomadic_howling_wolves
    subculture : sc_rom_barb_east
    for_army : True

    legacy_nomadic_the_horde-sc_rom_barb_east
    new entry
    key : legacy_nomadic_the_horde
    subculture : sc_rom_barb_east
    for_army : True

    legacy_nomadic_waves_of_the_green_sea-sc_rom_barb_east
    new entry
    key : legacy_nomadic_waves_of_the_green_sea
    subculture : sc_rom_barb_east
    for_army : True

    legacy_nomadic_yurt_burners-sc_rom_barb_east
    new entry
    key : legacy_nomadic_yurt_burners
    subculture : sc_rom_barb_east
    for_army : True

    legacy_pontic_persephones_favourites-sc_rom_pontic
    new entry
    key : legacy_pontic_persephones_favourites
    subculture : sc_rom_pontic
    for_army : True

    legacy_pontic_ravaging_chimeras-sc_rom_pontic
    new entry
    key : legacy_pontic_ravaging_chimeras
    subculture : sc_rom_pontic
    for_army : True

    legacy_pontic_sons_of_rhea-sc_rom_pontic
    new entry
    key : legacy_pontic_sons_of_rhea
    subculture : sc_rom_pontic
    for_army : True

    legacy_pontic_the_cyclops_slayers-sc_rom_pontic
    new entry
    key : legacy_pontic_the_cyclops_slayers
    subculture : sc_rom_pontic
    for_army : True

    legacy_pontus_friends_of_centaurs-sc_rom_pontic
    new entry
    key : legacy_pontus_friends_of_centaurs
    subculture : sc_rom_pontic
    for_army : True

    legacy_pontus_hittites-sc_rom_pontic
    new entry
    key : legacy_pontus_hittites
    subculture : sc_rom_pontic
    for_army : True

    legacy_pontus_mountain_heroes-sc_rom_pontic
    new entry
    key : legacy_pontus_mountain_heroes
    subculture : sc_rom_pontic
    for_army : True

    legacy_pontus_servants_of_charon-sc_rom_pontic
    new entry
    key : legacy_pontus_servants_of_charon
    subculture : sc_rom_pontic
    for_army : True


    Table missile_weapons_to_projectiles_tables

    rome_composite_bow_horse-arrow_composite_horse_heavy
    new entry
    missile_weapon : rome_composite_bow_horse
    projectile : arrow_composite_horse_heavy


    Table missions_tables

    objective_massagetae_1_primary
    new entry
    generate : False
    key : objective_massagetae_1_primary
    localised_description : "Assent

    objective_massagetae_2_primary
    new entry
    generate : False
    key : objective_massagetae_2_primary
    localised_description : "If

    objective_massagetae_3_primary
    new entry
    generate : False
    key : objective_massagetae_3_primary
    localised_description : "I

    objective_massagetae_4_primary
    new entry
    generate : False
    key : objective_massagetae_4_primary
    localised_description : "Woe

    objective_massagetae_5_primary
    new entry
    generate : False
    key : objective_massagetae_5_primary
    localised_description : "Ever

    objective_massagetae_6_primary
    new entry
    generate : False
    key : objective_massagetae_6_primary
    localised_description : "I

    objective_massagetae_7_primary
    new entry
    generate : False
    key : objective_massagetae_7_primary
    localised_description : "Through

    objective_massagetae_8_primary
    new entry
    generate : False
    key : objective_massagetae_8_primary
    localised_description : "...unto

    objective_massagetae_9_primary
    new entry
    generate : False
    key : objective_massagetae_9_primary
    localised_description : "Undefeated"\n\nThe

    objective_roxolani_1_primary
    new entry
    generate : False
    key : objective_roxolani_1_primary
    localised_description : "Assent

    objective_roxolani_2_primary
    new entry
    generate : False
    key : objective_roxolani_2_primary
    localised_description : "If

    objective_roxolani_3_primary
    new entry
    generate : False
    key : objective_roxolani_3_primary
    localised_description : "I

    objective_roxolani_4_primary
    new entry
    generate : False
    key : objective_roxolani_4_primary
    localised_description : "Woe

    objective_roxolani_5_primary
    new entry
    generate : False
    key : objective_roxolani_5_primary
    localised_description : "Ever

    objective_roxolani_6_primary
    new entry
    generate : False
    key : objective_roxolani_6_primary
    localised_description : "I

    objective_roxolani_7_primary
    new entry
    generate : False
    key : objective_roxolani_7_primary
    localised_description : "Through

    objective_roxolani_8_primary
    new entry
    generate : False
    key : objective_roxolani_8_primary
    localised_description : "...unto

    objective_roxolani_9_primary
    new entry
    generate : False
    key : objective_roxolani_9_primary
    localised_description : "Undefeated"\n\nThe

    objective_scythia_1_primary
    new entry
    generate : False
    key : objective_scythia_1_primary
    localised_description : "Assent

    objective_scythia_2_primary
    new entry
    generate : False
    key : objective_scythia_2_primary
    localised_description : "If

    objective_scythia_3_primary
    new entry
    generate : False
    key : objective_scythia_3_primary
    localised_description : "I

    objective_scythia_4_primary
    new entry
    generate : False
    key : objective_scythia_4_primary
    localised_description : "Woe

    objective_scythia_5_primary
    new entry
    generate : False
    key : objective_scythia_5_primary
    localised_description : "Ever

    objective_scythia_6_primary
    new entry
    generate : False
    key : objective_scythia_6_primary
    localised_description : "I

    objective_scythia_7_primary
    new entry
    generate : False
    key : objective_scythia_7_primary
    localised_description : "Through

    objective_scythia_8_primary
    new entry
    generate : False
    key : objective_scythia_8_primary
    localised_description : "...unto

    objective_scythia_9_primary
    new entry
    generate : False
    key : objective_scythia_9_primary
    localised_description : "Undefeated"\n\nThe

    objective_seleucid_1_primary
    new entry
    generate : False
    key : objective_seleucid_1_primary
    localised_description : "Assent

    objective_seleucid_2_primary
    new entry
    generate : False
    key : objective_seleucid_2_primary
    localised_description : "If

    objective_seleucid_3_primary
    new entry
    generate : False
    key : objective_seleucid_3_primary
    localised_description : "I

    objective_seleucid_4_primary
    new entry
    generate : False
    key : objective_seleucid_4_primary
    localised_description : "Woe

    objective_seleucid_5_primary
    new entry
    generate : False
    key : objective_seleucid_5_primary
    localised_description : "Ever

    objective_seleucid_6_primary
    new entry
    generate : False
    key : objective_seleucid_6_primary
    localised_description : "I

    objective_seleucid_7_primary
    new entry
    generate : False
    key : objective_seleucid_7_primary
    localised_description : "Through

    objective_seleucid_8_primary
    new entry
    generate : False
    key : objective_seleucid_8_primary
    localised_description : "...unto

    objective_seleucid_9_primary
    new entry
    generate : False
    key : objective_seleucid_9_primary
    localised_description : "Undefeated"\n\nThe

    senate_mas_defend_aktau
    new entry
    generate : True
    key : senate_mas_defend_aktau
    localised_description : "The

    senate_mas_recapture_aktau
    new entry
    generate : True
    key : senate_mas_recapture_aktau
    localised_description : "Aktau

    senate_nom_capture_region_random_enemy
    new entry
    generate : True
    key : senate_nom_capture_region_random_enemy
    localised_description : "My

    senate_nom_military_might
    new entry
    generate : True
    key : senate_nom_military_might
    localised_description : "The

    senate_nom_muster_army
    new entry
    generate : True
    key : senate_nom_muster_army
    localised_description : "War

    senate_nom_naval_supremacy
    new entry
    generate : True
    key : senate_nom_naval_supremacy
    localised_description : "Our

    senate_nom_raise_fleet
    new entry
    generate : True
    key : senate_nom_raise_fleet
    localised_description : "Our

    senate_nom_recruit_champion
    new entry
    generate : True
    key : senate_nom_recruit_champion
    localised_description : "In

    senate_nom_recruit_dignitary
    new entry
    generate : True
    key : senate_nom_recruit_dignitary
    localised_description : "Your

    senate_nom_recruit_spy
    new entry
    generate : True
    key : senate_nom_recruit_spy
    localised_description : "Our

    senate_nom_research_civil_construction
    new entry
    generate : True
    key : senate_nom_research_civil_construction
    localised_description : "To

    senate_nom_research_civil_economy
    new entry
    generate : True
    key : senate_nom_research_civil_economy
    localised_description : "To

    senate_nom_research_civil_philosophy
    new entry
    generate : True
    key : senate_nom_research_civil_philosophy
    localised_description : "To

    senate_nom_research_military_management
    new entry
    generate : True
    key : senate_nom_research_military_management
    localised_description : "We

    senate_nom_research_military_siege
    new entry
    generate : True
    key : senate_nom_research_military_siege
    localised_description : "We

    senate_nom_research_military_tactics
    new entry
    generate : True
    key : senate_nom_research_military_tactics
    localised_description : "We

    senate_rox_defende_gelonus
    new entry
    generate : True
    key : senate_rox_defende_gelonus
    localised_description : "Gelonus

    senate_rox_recapture_gelonus
    new entry
    generate : True
    key : senate_rox_recapture_gelonus
    localised_description : "Gelonus

    senate_scy_defend_solokha
    new entry
    generate : True
    key : senate_scy_defend_solokha
    localised_description : "Enemy

    senate_scy_recapture_solokha
    new entry
    generate : True
    key : senate_scy_recapture_solokha
    localised_description : "Solokha

    senate_sel_defend_antioch
    new entry
    generate : True
    key : senate_sel_defend_antioch
    localised_description : "Antioch

    senate_sel_recapture_antioch
    new entry
    generate : True
    key : senate_sel_recapture_antioch
    localised_description : "Antioch


    Table mount_variants_tables


    mount_key : rome_scythian_horse_lance_vh -> rome_scythian_horse_lance_sh
    display_key : Scythian_Horse -> Scythian_Royal_Horse


    new entry
    mount_key : rome_scythian_horse_lance_vh
    display_key : Scythian_Royal_Horse
    weight : 1


    mount_key : rome_scythian_horse_spear_shield_vh -> rome_scythian_horse_spear_shield_sh
    display_key : Scythian_Horse -> Scythian_Royal_Horse


    new entry
    mount_key : rome_scythian_horse_spear_shield_vh
    display_key : Scythian_Royal_Horse
    weight : 1


    display_key : Scythian_Horse -> Scythian_Royal_Horse


    mount_key : rome_scythian_horse_sword_shield_vh -> rome_scythian_horse_sword_shield_sh
    display_key : Scythian_Horse -> Scythian_Royal_Horse


    new entry
    mount_key : rome_scythian_horse_sword_shield_vh
    display_key : Scythian_Royal_Horse
    weight : 1


    display_key : Scythian_Horse -> Scythian_Royal_Horse


    Table mountable_artillery_units_custom_battles_tables

    Gre_Ballista_Bastion-rom_seleucid
    new entry
    cap : 2
    mountable_artillery : Gre_Ballista_Bastion
    probability : 100
    faction : rom_seleucid

    Gre_Onager_Bastion-rom_seleucid
    new entry
    cap : 2
    mountable_artillery : Gre_Onager_Bastion
    probability : 50
    faction : rom_seleucid

    Gre_Polybolos_Bastion-rom_seleucid
    new entry
    cap : 2
    mountable_artillery : Gre_Polybolos_Bastion
    probability : 100
    faction : rom_seleucid

    Gre_Scorpion_Bastion-rom_seleucid
    new entry
    cap : 4
    mountable_artillery : Gre_Scorpion_Bastion
    probability : 150
    faction : rom_seleucid


    Table mounts_tables

    rome_scythian_horse_lance_sh
    variant : Scythian_Horse -> Scythian_Royal_Horse

    rome_scythian_horse_lance_vh
    variant : Scythian_Horse -> Scythian_Royal_Horse

    rome_scythian_horse_spear_shield_sh
    variant : Scythian_Horse -> Scythian_Royal_Horse

    rome_scythian_horse_spear_shield_vh
    variant : Scythian_Horse -> Scythian_Royal_Horse

    rome_scythian_horse_sword_sh
    variant : Scythian_Horse -> Scythian_Royal_Horse

    rome_scythian_horse_sword_shield_sh
    variant : Scythian_Horse -> Scythian_Royal_Horse

    rome_scythian_horse_sword_shield_vh
    variant : Scythian_Horse -> Scythian_Royal_Horse

    rome_scythian_horse_sword_vh
    variant : Scythian_Horse -> Scythian_Royal_Horse


    Table names_groups_tables

    91
    new entry
    key : 91


    Table names_tables

    2147343338
    new entry
    names_group : 48
    order : 0
    gender : 0
    frequency : 1
    id : 2147343338

    2147343342
    names_group : 81 -> 73
    gender : 1 -> 0

    2147343344
    new entry
    names_group : 73
    order : 0
    gender : 0
    frequency : 1
    id : 2147343344

    2147343352
    new entry
    names_group : 73
    order : 0
    gender : 0
    frequency : 1
    id : 2147343352

    2147343361
    new entry
    names_group : 73
    order : 0
    gender : 0
    frequency : 1
    id : 2147343361

    2147343368
    names_group : 81 -> 73
    gender : 1 -> 0

    2147343376
    new entry
    names_group : 73
    order : 0
    gender : 0
    frequency : 1
    id : 2147343376

    2147343382
    new entry
    names_group : 73
    order : 0
    gender : 0
    frequency : 1
    id : 2147343382

    2147343386
    new entry
    names_group : 73
    order : 0
    gender : 0
    frequency : 1
    id : 2147343386

    2147343387
    new entry
    names_group : 73
    order : 0
    gender : 0
    frequency : 1
    id : 2147343387

    2147343388
    new entry
    names_group : 73
    order : 0
    gender : 1
    frequency : 1
    id : 2147343388

    2147343394
    new entry
    names_group : 73
    order : 0
    gender : 0
    frequency : 1
    id : 2147343394

    2147343400
    new entry
    names_group : 73
    order : 0
    gender : 0
    frequency : 1
    id : 2147343400

    2147343404
    new entry
    names_group : 73
    order : 0
    gender : 0
    frequency : 1
    id : 2147343404

    2147343414
    new entry
    names_group : 73
    order : 0
    gender : 0
    frequency : 1
    id : 2147343414

    2147343418
    new entry
    names_group : 73
    order : 0
    gender : 0
    frequency : 1
    id : 2147343418

    2147343422
    new entry
    names_group : 73
    order : 0
    gender : 1
    frequency : 1
    id : 2147343422

    2147343435
    new entry
    names_group : 73
    order : 0
    gender : 0
    frequency : 1
    id : 2147343435

    2147343442
    new entry
    names_group : 73
    order : 0
    gender : 0
    frequency : 1
    id : 2147343442

    2147343452
    names_group : 81 -> 73
    gender : 1 -> 0

    2147343456
    new entry
    names_group : 73
    order : 0
    gender : 0
    frequency : 1
    id : 2147343456

    2147343468
    new entry
    names_group : 73
    order : 0
    gender : 0
    frequency : 1
    id : 2147343468

    2147343469
    names_group : 81 -> 73
    gender : 1 -> 0

    2147343471
    new entry
    names_group : 73
    order : 0
    gender : 1
    frequency : 1
    id : 2147343471

    2147343474
    new entry
    names_group : 73
    order : 0
    gender : 0
    frequency : 1
    id : 2147343474

    2147343483
    new entry
    names_group : 73
    order : 0
    gender : 0
    frequency : 1
    id : 2147343483

    2147343490
    new entry
    names_group : 73
    order : 0
    gender : 0
    frequency : 1
    id : 2147343490

    2147343493
    new entry
    names_group : 73
    order : 0
    gender : 1
    frequency : 1
    id : 2147343493

    2147343525
    new entry
    names_group : 73
    order : 0
    gender : 0
    frequency : 1
    id : 2147343525

    2147343529
    new entry
    names_group : 73
    order : 0
    gender : 0
    frequency : 1
    id : 2147343529

    2147343532
    new entry
    names_group : 73
    order : 0
    gender : 0
    frequency : 1
    id : 2147343532

    2147343540
    new entry
    names_group : 73
    order : 0
    gender : 0
    frequency : 1
    id : 2147343540

    2147343548
    new entry
    names_group : 73
    order : 0
    gender : 0
    frequency : 1
    id : 2147343548

    2147343554
    new entry
    names_group : 73
    order : 0
    gender : 0
    frequency : 1
    id : 2147343554

    2147343557
    new entry
    names_group : 73
    order : 0
    gender : 0
    frequency : 1
    id : 2147343557

    2147343567
    new entry
    names_group : 73
    order : 0
    gender : 0
    frequency : 1
    id : 2147343567

    2147343577
    new entry
    names_group : 73
    order : 0
    gender : 0
    frequency : 1
    id : 2147343577

    2147343587
    new entry
    names_group : 73
    order : 0
    gender : 0
    frequency : 1
    id : 2147343587

    2147343596
    new entry
    names_group : 73
    order : 0
    gender : 0
    frequency : 1
    id : 2147343596

    2147343599
    new entry
    names_group : 73
    order : 0
    gender : 0
    frequency : 1
    id : 2147343599

    2147343604
    new entry
    names_group : 73
    order : 0
    gender : 0
    frequency : 1
    id : 2147343604

    2147343614
    new entry
    names_group : 73
    order : 0
    gender : 0
    frequency : 1
    id : 2147343614

    2147343617
    new entry
    names_group : 73
    order : 0
    gender : 0
    frequency : 1
    id : 2147343617

    2147343623
    new entry
    names_group : 73
    order : 0
    gender : 0
    frequency : 1
    id : 2147343623

    2147343633
    new entry
    names_group : 73
    order : 0
    gender : 0
    frequency : 1
    id : 2147343633

    2147343637
    new entry
    names_group : 73
    order : 0
    gender : 0
    frequency : 1
    id : 2147343637

    2147343643
    new entry
    names_group : 73
    order : 0
    gender : 0
    frequency : 1
    id : 2147343643

    2147343653
    new entry
    names_group : 73
    order : 0
    gender : 0
    frequency : 1
    id : 2147343653

    2147343659
    new entry
    names_group : 73
    order : 0
    gender : 0
    frequency : 1
    id : 2147343659

    2147343662
    new entry
    names_group : 73
    order : 0
    gender : 0
    frequency : 1
    id : 2147343662

    2147343666
    new entry
    names_group : 73
    order : 0
    gender : 0
    frequency : 1
    id : 2147343666

    2147343668
    new entry
    names_group : 91
    order : 3
    gender : 0
    frequency : 0
    id : 2147343668

    2147343678
    new entry
    names_group : 91
    order : 3
    gender : 0
    frequency : 0
    id : 2147343678

    2147343684
    new entry
    names_group : 91
    order : 3
    gender : 0
    frequency : 0
    id : 2147343684

    2147343694
    new entry
    names_group : 91
    order : 3
    gender : 0
    frequency : 0
    id : 2147343694

    2147343696
    new entry
    names_group : 91
    order : 3
    gender : 0
    frequency : 0
    id : 2147343696

    2147343697
    new entry
    names_group : 91
    order : 3
    gender : 0
    frequency : 0
    id : 2147343697

    2147343698
    new entry
    names_group : 91
    order : 3
    gender : 0
    frequency : 0
    id : 2147343698

    2147343700
    new entry
    names_group : 91
    order : 3
    gender : 0
    frequency : 0
    id : 2147343700

    2147343708
    new entry
    names_group : 91
    order : 3
    gender : 0
    frequency : 0
    id : 2147343708

    2147343710
    new entry
    names_group : 91
    order : 3
    gender : 0
    frequency : 0
    id : 2147343710

    2147343720
    new entry
    names_group : 91
    order : 3
    gender : 0
    frequency : 0
    id : 2147343720

    2147343726
    new entry
    names_group : 91
    order : 3
    gender : 0
    frequency : 0
    id : 2147343726

    2147343736
    new entry
    names_group : 91
    order : 3
    gender : 0
    frequency : 0
    id : 2147343736

    2147343740
    new entry
    names_group : 91
    order : 3
    gender : 0
    frequency : 0
    id : 2147343740

    2147343749
    new entry
    names_group : 91
    order : 3
    gender : 0
    frequency : 0
    id : 2147343749

    2147343754
    new entry
    names_group : 91
    order : 3
    gender : 0
    frequency : 0
    id : 2147343754

    2147343764
    new entry
    names_group : 91
    order : 3
    gender : 0
    frequency : 0
    id : 2147343764

    2147343766
    new entry
    names_group : 91
    order : 3
    gender : 0
    frequency : 0
    id : 2147343766


    Table political_parties_tables

    rom_politics_massagetae_council
    new entry
    key : rom_politics_massagetae_council
    playable : False
    ui_icon : x
    effect_bundle : rom_dummy_effect_bundle
    initial_power : 30

    rom_politics_massagetae_ruler
    new entry
    key : rom_politics_massagetae_ruler
    playable : True
    ui_icon : x
    effect_bundle : rom_faction_trait_nomadic_massagetae
    initial_power : 90

    rom_politics_roxolani_council
    new entry
    key : rom_politics_roxolani_council
    playable : False
    ui_icon : x
    effect_bundle : rom_dummy_effect_bundle
    initial_power : 30

    rom_politics_roxolani_ruler
    new entry
    key : rom_politics_roxolani_ruler
    playable : True
    ui_icon : x
    effect_bundle : rom_faction_trait_nomadic_roxolani
    initial_power : 80

    rom_politics_royal_scythian_council
    new entry
    key : rom_politics_royal_scythian_council
    playable : False
    ui_icon : x
    effect_bundle : rom_dummy_effect_bundle
    initial_power : 30

    rom_politics_royal_scythian_ruler
    new entry
    key : rom_politics_royal_scythian_ruler
    playable : True
    ui_icon : x
    effect_bundle : rom_faction_trait_nomadic_scythian
    initial_power : 90

    rom_politics_seleucid_council
    initial_power : 40 -> 50


    Table projectiles_tables

    arrow_composite_horse
    effective_range : 110 -> 125

    arrow_composite_horse_heavy
    new entry
    key : arrow_composite_horse_heavy
    category : arrow
    shot_type : small_arm_heavy
    explosion_type :
    spin_type : none
    projectile_number : 1
    trajectory_sight : low
    effective_range : 100
    minimum_range : 0
    max_elevation : 88
    muzzle_velocity : 45
    marksmanship_bonus : 30
    spread : 0
    damage : 30
    ap_damage : 8
    penetration :
    incendiary :
    can_bounce : False
    high_air_resistance : False
    collision_radius : 0.1
    base_reload_time : 12
    below_waterline_damage_modifer : 0
    calibration_distance : 50
    calibration_area : 1
    unknown25 : 0
    unknown26 : 0
    unknown27 : 0
    projectile_display : arrow_eastern
    overhead_stat_effect :
    projectile_audio : arrow
    shockwave_radius : -1
    can_damage_buildings : False
    contact_stat_effect :
    is_grapple : False

    arrow_fighting_tower
    incendiary : low -> medium
    base_reload_time : 5 -> 6
    projectile_display : arrow_roman -> arrow_flaming
    projectile_audio : arrow -> arrow_flaming

    arrow_flaming_horse
    damage : 15 -> 30
    unknown26 : 1.401298E-44 -> 0
    unknown27 : 1.401298E-44 -> 0

    javelin_ankyle
    damage : 30 -> 34

    javelin_improved
    damage : 30 -> 34

    javelin_iron
    shot_type : small_arm_heavy -> small_arm_default
    damage : 20 -> 24

    javelin_normal
    damage : 25 -> 29

    javelin_prec
    damage : 20 -> 24

    javelin_wooden
    damage : 20 -> 24

    pilum_normal
    damage : 20 -> 24
    ap_damage : 4 -> 6


    Table random_localisation_strings_tables

    cpu
    new entry
    key : cpu


    Table special_ability_phase_stat_effects_tables

    form_wall-scalar_bracing
    value : 3 -> 2

    form_wall-stat_bonus_vs_cavalry
    value : 5 -> 20

    form_wall-stat_bonus_vs_elephants
    value : 10 -> 20

    headhunt_4-stat_morale
    value : 1.1 -> 5

    spec_trample-stat_charge_bonus
    value : 2 -> 1.5

    removed values
    form_wall-stat_shield_defence

    Table special_ability_phases_tables

    com_battle_rhythm_2
    duration : 5 -> 10

    com_battle_rhythm_3
    duration : 5 -> 10

    com_battle_rhythm_4
    duration : 5 -> 10


    Table start_pos_past_events_tables

    1-STATE_GIFT_SMALL-rom_aorsoi-rom_roxolani
    new entry
    event : STATE_GIFT_SMALL
    source : rom_aorsoi
    target : rom_roxolani
    turns_ago : 1

    1-BATTLE_ATTACK-rom_aorsoi-rom_siraces
    new entry
    event : BATTLE_ATTACK
    source : rom_aorsoi
    target : rom_siraces
    turns_ago : 1

    2-BATTLE_ATTACK-rom_aorsoi-rom_siraces
    new entry
    event : BATTLE_ATTACK
    source : rom_aorsoi
    target : rom_siraces
    turns_ago : 2

    5-HOSTILE_AGENT_ACTION-rom_aorsoi-rom_siraces
    new entry
    event : HOSTILE_AGENT_ACTION
    source : rom_aorsoi
    target : rom_siraces
    turns_ago : 5

    4-TRESSPASSING-rom_aorsoi-rom_siraces
    new entry
    event : TRESSPASSING
    source : rom_aorsoi
    target : rom_siraces
    turns_ago : 4

    2-STATE_GIFT_MEDIUM-rom_arachosia-rom_aria
    new entry
    event : STATE_GIFT_MEDIUM
    source : rom_arachosia
    target : rom_aria
    turns_ago : 2

    2-BATTLE_SUPPORT-rom_arachosia-rom_sagartia
    new entry
    event : BATTLE_SUPPORT
    source : rom_arachosia
    target : rom_sagartia
    turns_ago : 2

    8-STATE_GIFT_MEDIUM-rom_arachosia-rom_sagartia
    new entry
    event : STATE_GIFT_MEDIUM
    source : rom_arachosia
    target : rom_sagartia
    turns_ago : 8

    10-BATTLE_ATTACK-rom_ardhan-rom_armenia
    new entry
    event : BATTLE_ATTACK
    source : rom_ardhan
    target : rom_armenia
    turns_ago : 10

    15-HOSTILE_AGENT_ACTION-rom_ardhan-rom_armenia
    new entry
    event : HOSTILE_AGENT_ACTION
    source : rom_ardhan
    target : rom_armenia
    turns_ago : 15

    20-HOSTILE_AGENT_ACTION-rom_ardhan-rom_armenia
    new entry
    event : HOSTILE_AGENT_ACTION
    source : rom_ardhan
    target : rom_armenia
    turns_ago : 20

    20-TRESSPASSING-rom_ardhan-rom_armenia
    new entry
    event : TRESSPASSING
    source : rom_ardhan
    target : rom_armenia
    turns_ago : 20

    12-MILITARY_ALLIANCE_PAST-rom_ardhan-rom_media_atropatene
    new entry
    event : MILITARY_ALLIANCE_PAST
    source : rom_ardhan
    target : rom_media_atropatene
    turns_ago : 12

    4-STATE_GIFT_MEDIUM-rom_aria-rom_arachosia
    new entry
    event : STATE_GIFT_MEDIUM
    source : rom_aria
    target : rom_arachosia
    turns_ago : 4

    7-STATE_GIFT_MEDIUM-rom_aria-rom_parthava
    new entry
    event : STATE_GIFT_MEDIUM
    source : rom_aria
    target : rom_parthava
    turns_ago : 7

    4-STATE_GIFT_MEDIUM-rom_aria-rom_sagartia
    new entry
    event : STATE_GIFT_MEDIUM
    source : rom_aria
    target : rom_sagartia
    turns_ago : 4

    2-STATE_GIFT_MEDIUM-rom_baktria-rom_parthia
    new entry
    event : STATE_GIFT_MEDIUM
    source : rom_baktria
    target : rom_parthia
    turns_ago : 2

    10-TRESSPASSING-rom_bithynia-rom_sardes
    new entry
    event : TRESSPASSING
    source : rom_bithynia
    target : rom_sardes
    turns_ago : 10

    4-TRESSPASSING-rom_bithynia-rom_sardes
    new entry
    event : TRESSPASSING
    source : rom_bithynia
    target : rom_sardes
    turns_ago : 4

    3-HOSTILE_AGENT_ACTION-rom_bithynia-rom_seleucid
    new entry
    event : HOSTILE_AGENT_ACTION
    source : rom_bithynia
    target : rom_seleucid
    turns_ago : 3

    8-HOSTILE_AGENT_ACTION-rom_catiaroi-rom_scythia
    new entry
    event : HOSTILE_AGENT_ACTION
    source : rom_catiaroi
    target : rom_scythia
    turns_ago : 8

    4-TRESSPASSING-rom_catiaroi-rom_scythia
    new entry
    event : TRESSPASSING
    source : rom_catiaroi
    target : rom_scythia
    turns_ago : 4

    4-STATE_GIFT_SMALL-rom_cimmeria-rom_scythia
    new entry
    event : STATE_GIFT_SMALL
    source : rom_cimmeria
    target : rom_scythia
    turns_ago : 4

    6-STATE_GIFT_MEDIUM-rom_cimmeria-rom_siraces
    new entry
    event : STATE_GIFT_MEDIUM
    source : rom_cimmeria
    target : rom_siraces
    turns_ago : 6

    5-TRADE_AGREEMENT_PAST-rom_cimmeria-rom_siraces
    new entry
    event : TRADE_AGREEMENT_PAST
    source : rom_cimmeria
    target : rom_siraces
    turns_ago : 5

    6-STATE_GIFT_LARGE-rom_drangiana-rom_sagartia
    new entry
    event : STATE_GIFT_LARGE
    source : rom_drangiana
    target : rom_sagartia
    turns_ago : 6

    6-HOSTILE_AGENT_ACTION-rom_khorasmii-rom_massagetae
    new entry
    event : HOSTILE_AGENT_ACTION
    source : rom_khorasmii
    target : rom_massagetae
    turns_ago : 6

    15-TRESSPASSING-rom_khorasmii-rom_massagetae
    new entry
    event : TRESSPASSING
    source : rom_khorasmii
    target : rom_massagetae
    turns_ago : 15

    10-RAIDING-rom_massagetae-rom_dahae
    new entry
    event : RAIDING
    source : rom_massagetae
    target : rom_dahae
    turns_ago : 10

    10-TRESSPASSING-rom_massagetae-rom_dahae
    new entry
    event : TRESSPASSING
    source : rom_massagetae
    target : rom_dahae
    turns_ago : 10

    5-RAIDING-rom_massagetae-rom_khorasmii
    new entry
    event : RAIDING
    source : rom_massagetae
    target : rom_khorasmii
    turns_ago : 5

    100-TRADE_AGREEMENT-rom_massagetae-rom_khorasmii
    new entry
    event : TRADE_AGREEMENT
    source : rom_massagetae
    target : rom_khorasmii
    turns_ago : 100

    10-TRADE_AGREEMENT_BROKEN-rom_massagetae-rom_khorasmii
    new entry
    event : TRADE_AGREEMENT_BROKEN
    source : rom_massagetae
    target : rom_khorasmii
    turns_ago : 10

    3-STATE_GIFT_SMALL-rom_massagetae-rom_roxolani
    new entry
    event : STATE_GIFT_SMALL
    source : rom_massagetae
    target : rom_roxolani
    turns_ago : 3

    3-STATE_GIFT_MEDIUM-rom_massagetae-rom_thyssagetae
    new entry
    event : STATE_GIFT_MEDIUM
    source : rom_massagetae
    target : rom_thyssagetae
    turns_ago : 3

    12-MILITARY_ALLIANCE_PAST-rom_media_atropatene-rom_ardhan
    new entry
    event : MILITARY_ALLIANCE_PAST
    source : rom_media_atropatene
    target : rom_ardhan
    turns_ago : 12

    1-STATE_GIFT_MEDIUM-rom_parthava-rom_aria
    new entry
    event : STATE_GIFT_MEDIUM
    source : rom_parthava
    target : rom_aria
    turns_ago : 1

    5-STATE_GIFT_SMALL-rom_parthava-rom_aria
    new entry
    event : STATE_GIFT_SMALL
    source : rom_parthava
    target : rom_aria
    turns_ago : 5

    10-STATE_GIFT_MEDIUM-rom_parthava-rom_sagartia
    new entry
    event : STATE_GIFT_MEDIUM
    source : rom_parthava
    target : rom_sagartia
    turns_ago : 10

    2-STATE_GIFT_MEDIUM-rom_parthia-rom_baktria
    new entry
    event : STATE_GIFT_MEDIUM
    source : rom_parthia
    target : rom_baktria
    turns_ago : 2

    12-TRESSPASSING-rom_pergamon-rom_sardes
    new entry
    event : TRESSPASSING
    source : rom_pergamon
    target : rom_sardes
    turns_ago : 12

    3-TRESSPASSING-rom_pergamon-rom_sardes
    new entry
    event : TRESSPASSING
    source : rom_pergamon
    target : rom_sardes
    turns_ago : 3

    10-HOSTILE_AGENT_ACTION-rom_pergamon-rom_seleucid
    new entry
    event : HOSTILE_AGENT_ACTION
    source : rom_pergamon
    target : rom_seleucid
    turns_ago : 10

    5-HOSTILE_AGENT_ACTION-rom_pergamon-rom_seleucid
    new entry
    event : HOSTILE_AGENT_ACTION
    source : rom_pergamon
    target : rom_seleucid
    turns_ago : 5

    4-STATE_GIFT_MEDIUM-rom_roxolani-rom_aorsoi
    new entry
    event : STATE_GIFT_MEDIUM
    source : rom_roxolani
    target : rom_aorsoi
    turns_ago : 4

    3-STATE_GIFT_SMALL-rom_roxolani-rom_siraces
    new entry
    event : STATE_GIFT_SMALL
    source : rom_roxolani
    target : rom_siraces
    turns_ago : 3

    12-BATTLE_ATTACK-rom_roxolani-rom_thyssagetae
    new entry
    event : BATTLE_ATTACK
    source : rom_roxolani
    target : rom_thyssagetae
    turns_ago : 12

    6-BATTLE_ATTACK-rom_roxolani-rom_thyssagetae
    new entry
    event : BATTLE_ATTACK
    source : rom_roxolani
    target : rom_thyssagetae
    turns_ago : 6

    7-RAIDING-rom_roxolani-rom_thyssagetae
    new entry
    event : RAIDING
    source : rom_roxolani
    target : rom_thyssagetae
    turns_ago : 7

    6-TRESSPASSING-rom_roxolani-rom_thyssagetae
    new entry
    event : TRESSPASSING
    source : rom_roxolani
    target : rom_thyssagetae
    turns_ago : 6

    5-STATE_GIFT_MEDIUM-rom_sagartia-rom_arachosia
    new entry
    event : STATE_GIFT_MEDIUM
    source : rom_sagartia
    target : rom_arachosia
    turns_ago : 5

    6-STATE_GIFT_MEDIUM-rom_sagartia-rom_aria
    new entry
    event : STATE_GIFT_MEDIUM
    source : rom_sagartia
    target : rom_aria
    turns_ago : 6

    6-STATE_GIFT_SMALL-rom_sagartia-rom_aria
    new entry
    event : STATE_GIFT_SMALL
    source : rom_sagartia
    target : rom_aria
    turns_ago : 6

    10-STATE_GIFT_MEDIUM-rom_sagartia-rom_drangiana
    new entry
    event : STATE_GIFT_MEDIUM
    source : rom_sagartia
    target : rom_drangiana
    turns_ago : 10

    1-STATE_GIFT_MEDIUM-rom_sagartia-rom_parthava
    new entry
    event : STATE_GIFT_MEDIUM
    source : rom_sagartia
    target : rom_parthava
    turns_ago : 1

    10-TRESSPASSING-rom_sardes-rom_bithynia
    new entry
    event : TRESSPASSING
    source : rom_sardes
    target : rom_bithynia
    turns_ago : 10

    2-TRESSPASSING-rom_sardes-rom_bithynia
    new entry
    event : TRESSPASSING
    source : rom_sardes
    target : rom_bithynia
    turns_ago : 2

    8-TRESSPASSING-rom_sardes-rom_pergamon
    new entry
    event : TRESSPASSING
    source : rom_sardes
    target : rom_pergamon
    turns_ago : 8

    8-RAIDING-rom_scythia-rom_bastarnae
    new entry
    event : RAIDING
    source : rom_scythia
    target : rom_bastarnae
    turns_ago : 8

    3-STATE_GIFT_SMALL-rom_scythia-rom_budini
    new entry
    event : STATE_GIFT_SMALL
    source : rom_scythia
    target : rom_budini
    turns_ago : 3

    8-HOSTILE_AGENT_ACTION-rom_scythia-rom_catiaroi
    new entry
    event : HOSTILE_AGENT_ACTION
    source : rom_scythia
    target : rom_catiaroi
    turns_ago : 8

    5-TRESSPASSING-rom_scythia-rom_catiaroi
    new entry
    event : TRESSPASSING
    source : rom_scythia
    target : rom_catiaroi
    turns_ago : 5

    2-STATE_GIFT_LARGE-rom_scythia-rom_cimmeria
    new entry
    event : STATE_GIFT_LARGE
    source : rom_scythia
    target : rom_cimmeria
    turns_ago : 2

    8-HOSTILE_AGENT_ACTION-rom_scythia-rom_siraces
    new entry
    event : HOSTILE_AGENT_ACTION
    source : rom_scythia
    target : rom_siraces
    turns_ago : 8

    3-RAIDING-rom_scythia-rom_siraces
    new entry
    event : RAIDING
    source : rom_scythia
    target : rom_siraces
    turns_ago : 3

    6-RAIDING-rom_scythia-rom_siraces
    new entry
    event : RAIDING
    source : rom_scythia
    target : rom_siraces
    turns_ago : 6

    3-TRESSPASSING-rom_scythia-rom_siraces
    new entry
    event : TRESSPASSING
    source : rom_scythia
    target : rom_siraces
    turns_ago : 3

    6-TRESSPASSING-rom_scythia-rom_siraces
    new entry
    event : TRESSPASSING
    source : rom_scythia
    target : rom_siraces
    turns_ago : 6

    3-HOSTILE_AGENT_ACTION-rom_seleucid-rom_bithynia
    new entry
    event : HOSTILE_AGENT_ACTION
    source : rom_seleucid
    target : rom_bithynia
    turns_ago : 3

    4-TRESSPASSING-rom_seleucid-rom_bithynia
    new entry
    event : TRESSPASSING
    source : rom_seleucid
    target : rom_bithynia
    turns_ago : 4

    6-TRESSPASSING-rom_seleucid-rom_bithynia
    new entry
    event : TRESSPASSING
    source : rom_seleucid
    target : rom_bithynia
    turns_ago : 6

    10-TRESSPASSING-rom_seleucid-rom_nabatea
    new entry
    event : TRESSPASSING
    source : rom_seleucid
    target : rom_nabatea
    turns_ago : 10

    15-TRESSPASSING-rom_seleucid-rom_nabatea
    new entry
    event : TRESSPASSING
    source : rom_seleucid
    target : rom_nabatea
    turns_ago : 15

    20-TRESSPASSING-rom_seleucid-rom_nabatea
    new entry
    event : TRESSPASSING
    source : rom_seleucid
    target : rom_nabatea
    turns_ago : 20

    1-HOSTILE_AGENT_ACTION-rom_seleucid-rom_pergamon
    new entry
    event : HOSTILE_AGENT_ACTION
    source : rom_seleucid
    target : rom_pergamon
    turns_ago : 1

    2-HOSTILE_AGENT_ACTION-rom_seleucid-rom_pergamon
    new entry
    event : HOSTILE_AGENT_ACTION
    source : rom_seleucid
    target : rom_pergamon
    turns_ago : 2

    5-HOSTILE_AGENT_ACTION-rom_seleucid-rom_pergamon
    new entry
    event : HOSTILE_AGENT_ACTION
    source : rom_seleucid
    target : rom_pergamon
    turns_ago : 5

    1-HOSTILE_AGENT_ACTION-rom_seleucid-rom_ptolemaics
    new entry
    event : HOSTILE_AGENT_ACTION
    source : rom_seleucid
    target : rom_ptolemaics
    turns_ago : 1

    2-HOSTILE_AGENT_ACTION-rom_seleucid-rom_ptolemaics
    new entry
    event : HOSTILE_AGENT_ACTION
    source : rom_seleucid
    target : rom_ptolemaics
    turns_ago : 2

    2-TRADE_AGREEMENT_BROKEN-rom_seleucid-rom_ptolemaics
    new entry
    event : TRADE_AGREEMENT_BROKEN
    source : rom_seleucid
    target : rom_ptolemaics
    turns_ago : 2

    1-BATTLE_ATTACK-rom_siraces-rom_aorsoi
    new entry
    event : BATTLE_ATTACK
    source : rom_siraces
    target : rom_aorsoi
    turns_ago : 1

    2-BATTLE_ATTACK-rom_siraces-rom_aorsoi
    new entry
    event : BATTLE_ATTACK
    source : rom_siraces
    target : rom_aorsoi
    turns_ago : 2

    4-TRESSPASSING-rom_siraces-rom_aorsoi
    new entry
    event : TRESSPASSING
    source : rom_siraces
    target : rom_aorsoi
    turns_ago : 4

    5-TROOPS_ENSLAVED-rom_siraces-rom_aorsoi
    new entry
    event : TROOPS_ENSLAVED
    source : rom_siraces
    target : rom_aorsoi
    turns_ago : 5

    8-STATE_GIFT_SMALL-rom_siraces-rom_cimmeria
    new entry
    event : STATE_GIFT_SMALL
    source : rom_siraces
    target : rom_cimmeria
    turns_ago : 8

    5-TRADE_AGREEMENT_PAST-rom_siraces-rom_cimmeria
    new entry
    event : TRADE_AGREEMENT_PAST
    source : rom_siraces
    target : rom_cimmeria
    turns_ago : 5

    8-TRESSPASSING-rom_siraces-rom_scythia
    new entry
    event : TRESSPASSING
    source : rom_siraces
    target : rom_scythia
    turns_ago : 8

    4-STATE_GIFT_SMALL-rom_thyssagetae-rom_massagetae
    new entry
    event : STATE_GIFT_SMALL
    source : rom_thyssagetae
    target : rom_massagetae
    turns_ago : 4

    4-HOSTILE_AGENT_ACTION-rom_thyssagetae-rom_roxolani
    new entry
    event : HOSTILE_AGENT_ACTION
    source : rom_thyssagetae
    target : rom_roxolani
    turns_ago : 4

    4-TRESSPASSING-rom_thyssagetae-rom_roxolani
    new entry
    event : TRESSPASSING
    source : rom_thyssagetae
    target : rom_roxolani
    turns_ago : 4

    removed values
    20-TRESSPASSING-rom_ardhan-rom_massagetae
    10-TRADE_AGREEMENT_BROKEN-rom_seleucid-rom_ptolemaics
    5-HOSTILE_AGENT_ACTION-rom_seleucid-rom_ptolemaics
    10-BATTLE_ATTACK-rom_ardhan-rom_massagetae
    3-TRESSPASSING-rom_seleucid-rom_nabatea
    5-BATTLE_ATTACK-rom_massagetae-rom_ardhan
    5-TRESSPASSING-rom_dahae-rom_baktria
    15-HOSTILE_AGENT_ACTION-rom_ardhan-rom_massagetae
    8-TRESSPASSING-rom_seleucid-rom_nabatea
    1-STATE_GIFT_SMALL-rom_massagetae-rom_roxolani
    1-TRESSPASSING-rom_seleucid-rom_nabatea
    20-HOSTILE_AGENT_ACTION-rom_ardhan-rom_massagetae

    Table subtitle_timings_tables

    civil_war_begin_all-cz-1686093551-0
    end : 633 -> 650

    civil_war_begin_all-de-1686093551-0
    end : 296 -> 350

    civil_war_begin_all-de-1686093551-1
    end : 633 -> 750

    civil_war_begin_all-es-1686093551-0
    end : 633 -> 350
    start : 453 -> 152

    civil_war_begin_all-es-1686093551-1
    start : 152 -> 453

    civil_war_begin_all-fr-1686093551-0
    end : 633 -> 350
    start : 453 -> 152

    civil_war_begin_all-fr-1686093551-1
    start : 152 -> 453

    civil_war_begin_all-it-1686093551-0
    end : 633 -> 350
    start : 453 -> 152

    civil_war_begin_all-it-1686093551-1
    start : 152 -> 453

    civil_war_begin_all-pl-1686093551-0
    end : 633 -> 650

    civil_war_begin_all-ru-1686093551-0
    end : 633 -> 350
    start : 453 -> 152

    civil_war_begin_all-tr-1686093551-0
    end : 633 -> 650

    removed values
    civil_war_begin_all-ru-1686093551-1

    Table taxes_effects_jct_tables

    False-False-lower_extortionate-rom_province_growth_taxes-False
    new entry
    tax_name : lower_extortionate
    effect : rom_province_growth_taxes
    effect_scope : this_province
    ai_only : False
    ai_only5 : False
    ai_only6 : False
    value : -3

    False-False-lower_high-rom_province_growth_taxes-False
    new entry
    tax_name : lower_high
    effect : rom_province_growth_taxes
    effect_scope : this_province
    ai_only : False
    ai_only5 : False
    ai_only6 : False
    value : -1

    False-False-lower_low-rom_province_growth_taxes-False
    new entry
    tax_name : lower_low
    effect : rom_province_growth_taxes
    effect_scope : this_province
    ai_only : False
    ai_only5 : False
    ai_only6 : False
    value : 0

    False-False-lower_minimal-rom_province_growth_taxes-False
    new entry
    tax_name : lower_minimal
    effect : rom_province_growth_taxes
    effect_scope : this_province
    ai_only : False
    ai_only5 : False
    ai_only6 : False
    value : 0

    False-False-lower_normal-rom_province_growth_taxes-False
    new entry
    tax_name : lower_normal
    effect : rom_province_growth_taxes
    effect_scope : this_province
    ai_only : False
    ai_only5 : False
    ai_only6 : False
    value : 0

    removed values
    False-False-lower_normal-rom_building_growth_all-False
    False-False-lower_low-rom_building_growth_all-False
    False-False-lower_high-rom_building_growth_all-False
    False-False-lower_extortionate-rom_building_growth_all-False
    False-False-lower_minimal-rom_building_growth_all-False
    Tools: PFM 4.1 - EditSF 1.2.0
    (Download PFM - Download EditSF)
    Warscape Modding Guide
    Join the PFM User Group on Steam to receive PackFileManager update notifications.

    Respecto Patronum

  10. #10

    Default Re: Full diff between patch 4 and patch 5

    Table technologies_tables

    rom_carthage_engineering_siege_ammunition_stores
    info_pic : greek_army_up.png -> rom_army_up.png

    rom_carthage_engineering_siege_armoured_siege_engineers
    info_pic : greek_army_up.png -> rom_army_up.png

    rom_carthage_engineering_siege_battering_ram
    info_pic : greek_army_up.png -> rom_army_up.png

    rom_carthage_engineering_siege_boiling_oil
    info_pic : greek_army_up.png -> rom_army_up.png

    rom_carthage_engineering_siege_central_grain_warehouse
    info_pic : greek_army_up.png -> rom_army_up.png

    rom_carthage_engineering_siege_elephant_ram
    info_pic : greek_army_up.png -> rom_army_up.png

    rom_carthage_engineering_siege_improved_defensive_artillery
    info_pic : greek_army_up.png -> rom_army_up.png

    rom_carthage_engineering_siege_onager
    info_pic : greek_army_up.png -> rom_army_up.png

    rom_carthage_engineering_siege_siege_tower
    info_pic : greek_army_up.png -> rom_army_up.png

    rom_carthage_engineering_top_engineering
    info_pic : greek_army_up.png -> rom_army_up.png

    rom_carthage_military_management_fore_and_aft_rigging
    info_pic : greek_army_up.png -> rom_army_up.png

    rom_carthage_military_management_marine_training
    info_pic : greek_army_up.png -> rom_army_up.png

    rom_carthage_military_management_mercenaries
    info_pic : greek_army_up.png -> rom_army_up.png

    rom_carthage_military_management_military_settlement
    info_pic : greek_army_up.png -> rom_army_up.png

    rom_carthage_military_management_naval_artillery_training
    info_pic : greek_army_up.png -> rom_army_up.png

    rom_carthage_military_management_naval_manoeuvres
    info_pic : greek_army_up.png -> rom_army_up.png

    rom_carthage_military_management_organised_supply
    info_pic : greek_army_up.png -> rom_army_up.png

    rom_carthage_military_management_professional_soldiery
    info_pic : greek_army_up.png -> rom_army_up.png

    rom_carthage_military_management_propaganda
    info_pic : greek_army_up.png -> rom_army_up.png

    rom_carthage_military_management_punicisation
    info_pic : greek_army_up.png -> rom_army_up.png

    rom_carthage_military_management_remuneration_reforms
    info_pic : greek_army_up.png -> rom_army_up.png

    rom_carthage_military_management_sidonian_rights
    info_pic : greek_army_up.png -> rom_army_up.png

    rom_carthage_military_management_supply_reforms
    info_pic : greek_army_up.png -> rom_army_up.png

    rom_carthage_military_tactics_advanced_elephant_handling
    info_pic : greek_army_up.png -> rom_army_up.png

    rom_carthage_military_tactics_flaming_arrows
    info_pic : greek_army_up.png -> rom_army_up.png

    rom_carthage_military_tactics_improved_ramming
    info_pic : greek_army_up.png -> rom_army_up.png

    rom_carthage_military_tactics_physical_conditioning
    info_pic : greek_army_up.png -> rom_army_up.png

    rom_carthage_military_tactics_pike_phalanx
    info_pic : greek_army_up.png -> rom_army_up.png

    rom_carthage_military_tactics_rites_of_melqart
    info_pic : greek_army_up.png -> rom_army_up.png

    rom_carthage_military_tactics_ship_ram
    info_pic : greek_army_up.png -> rom_army_up.png

    rom_carthage_military_tactics_strategic_manoeuvres
    info_pic : greek_army_up.png -> rom_army_up.png

    rom_carthage_military_tactics_tactical_drills
    info_pic : greek_army_up.png -> rom_army_up.png

    rom_carthage_military_tactics_tactical_flexibility
    info_pic : greek_army_up.png -> rom_army_up.png

    rom_carthage_military_tactics_weapon_proficiency
    info_pic : greek_army_up.png -> rom_army_up.png

    rom_carthage_military_top_logistics
    info_pic : greek_army_up.png -> rom_army_up.png

    rom_egypt_engineering_siege_ammunition_stores
    info_pic : greek_army_up.png -> rom_army_up.png

    rom_egypt_engineering_siege_armoured_siege_engineers
    info_pic : greek_army_up.png -> rom_army_up.png

    rom_egypt_engineering_siege_battering_ram
    info_pic : greek_army_up.png -> rom_army_up.png

    rom_egypt_engineering_siege_boiling_oil
    info_pic : greek_army_up.png -> rom_army_up.png

    rom_egypt_engineering_siege_central_grain_warehouse
    info_pic : greek_army_up.png -> rom_army_up.png

    rom_egypt_engineering_siege_emergency_siege_measures
    info_pic : greek_army_up.png -> rom_army_up.png

    rom_egypt_engineering_siege_improved_defensive_artillery
    info_pic : greek_army_up.png -> rom_army_up.png

    rom_egypt_engineering_siege_onager
    info_pic : greek_army_up.png -> rom_army_up.png

    rom_egypt_engineering_siege_siege_tower
    info_pic : greek_army_up.png -> rom_army_up.png

    rom_egypt_engineering_top_engineering
    info_pic : greek_army_up.png -> rom_army_up.png

    rom_egypt_military_management_cultural_assimilation
    info_pic : greek_army_up.png -> rom_army_up.png

    rom_egypt_military_management_land_grant
    info_pic : greek_army_up.png -> rom_army_up.png

    rom_egypt_military_management_land_laws
    info_pic : greek_army_up.png -> rom_army_up.png

    rom_egypt_military_management_mercenaries
    info_pic : greek_army_up.png -> rom_army_up.png

    rom_egypt_military_management_professional_soldiery
    info_pic : greek_army_up.png -> rom_army_up.png

    rom_egypt_military_management_remuneration_reforms
    info_pic : greek_army_up.png -> rom_army_up.png

    rom_egypt_military_management_supply_reforms
    info_pic : greek_army_up.png -> rom_army_up.png

    rom_egypt_military_management_training_reforms
    info_pic : greek_army_up.png -> rom_army_up.png

    rom_egypt_military_management_ways_of_horus
    info_pic : greek_army_up.png -> rom_army_up.png

    rom_egypt_military_navy_deck_artillery
    info_pic : greek_army_up.png -> rom_army_up.png

    rom_egypt_military_navy_epic_naval_architecture
    info_pic : greek_army_up.png -> rom_army_up.png

    rom_egypt_military_navy_fore_and_aft_rigging
    info_pic : greek_army_up.png -> rom_army_up.png

    rom_egypt_military_navy_improved_artillery
    info_pic : greek_army_up.png -> rom_army_up.png

    rom_egypt_military_navy_improved_ramming
    info_pic : greek_army_up.png -> rom_army_up.png

    rom_egypt_military_navy_marine_training
    info_pic : greek_army_up.png -> rom_army_up.png

    rom_egypt_military_navy_naval_manoeuvres
    info_pic : greek_army_up.png -> rom_army_up.png

    rom_egypt_military_navy_ram
    info_pic : greek_army_up.png -> rom_army_up.png

    rom_egypt_military_tactics_advanced_cavalry_tactics
    info_pic : greek_army_up.png -> rom_army_up.png

    rom_egypt_military_tactics_flaming_arrows
    info_pic : greek_army_up.png -> rom_army_up.png

    rom_egypt_military_tactics_gymnasia
    info_pic : greek_army_up.png -> rom_army_up.png

    rom_egypt_military_tactics_physical_conditioning
    info_pic : greek_army_up.png -> rom_army_up.png

    rom_egypt_military_tactics_pike_phalanx
    info_pic : greek_army_up.png -> rom_army_up.png

    rom_egypt_military_tactics_strategic_manoeuvres
    info_pic : greek_army_up.png -> rom_army_up.png

    rom_egypt_military_tactics_tactical_drills
    info_pic : greek_army_up.png -> rom_army_up.png

    rom_egypt_military_tactics_tactical_flexibility
    info_pic : greek_army_up.png -> rom_army_up.png

    rom_egypt_military_tactics_weapon_proficiency
    info_pic : greek_army_up.png -> rom_army_up.png

    rom_egypt_military_top_logistics
    info_pic : greek_army_up.png -> rom_army_up.png

    rom_greek_engineering_siege_ammunition_stores
    info_pic : greek_army_up.png -> rom_army_up.png

    rom_greek_engineering_siege_armoured_siege_engineers
    info_pic : greek_army_up.png -> rom_army_up.png

    rom_greek_engineering_siege_battering_ram
    info_pic : greek_army_up.png -> rom_army_up.png

    rom_greek_engineering_siege_boiling_oil
    info_pic : greek_army_up.png -> rom_army_up.png

    rom_greek_engineering_siege_central_grain_warehouse
    info_pic : greek_army_up.png -> rom_army_up.png

    rom_greek_engineering_siege_helepolis
    info_pic : greek_army_up.png -> rom_army_up.png

    rom_greek_engineering_siege_improved_defensive_artillery
    info_pic : greek_army_up.png -> rom_army_up.png

    rom_greek_engineering_siege_onager
    info_pic : greek_army_up.png -> rom_army_up.png

    rom_greek_engineering_siege_siege_tower
    info_pic : greek_army_up.png -> rom_army_up.png

    rom_greek_engineering_top_engineering
    info_pic : greek_army_up.png -> rom_army_up.png

    rom_greek_military_management_hellenisation
    info_pic : greek_army_up.png -> rom_army_up.png

    rom_greek_military_management_land_laws
    info_pic : greek_army_up.png -> rom_army_up.png

    rom_greek_military_management_mercenaries
    info_pic : greek_army_up.png -> rom_army_up.png

    rom_greek_military_management_military_settlement
    info_pic : greek_army_up.png -> rom_army_up.png

    rom_greek_military_management_organised_supply
    info_pic : greek_army_up.png -> rom_army_up.png

    rom_greek_military_management_professional_soldiery
    info_pic : greek_army_up.png -> rom_army_up.png

    rom_greek_military_management_remuneration_reforms
    info_pic : greek_army_up.png -> rom_army_up.png

    rom_greek_military_management_supply_reforms
    info_pic : greek_army_up.png -> rom_army_up.png

    rom_greek_military_management_training_reforms
    info_pic : greek_army_up.png -> rom_army_up.png

    rom_greek_military_navy_deck_artillery
    info_pic : greek_army_up.png -> rom_army_up.png

    rom_greek_military_navy_double_plank_construction
    info_pic : greek_army_up.png -> rom_army_up.png

    rom_greek_military_navy_fore_and_aft_rigging
    info_pic : greek_army_up.png -> rom_army_up.png

    rom_greek_military_navy_improved_artillery
    info_pic : greek_army_up.png -> rom_army_up.png

    rom_greek_military_navy_improved_ramming
    info_pic : greek_army_up.png -> rom_army_up.png

    rom_greek_military_navy_marine_training
    info_pic : greek_army_up.png -> rom_army_up.png

    rom_greek_military_navy_naval_manoeuvres
    info_pic : greek_army_up.png -> rom_army_up.png

    rom_greek_military_navy_ram
    info_pic : greek_army_up.png -> rom_army_up.png

    rom_greek_military_tactics_advanced_cavalry_tactics
    info_pic : greek_army_up.png -> rom_army_up.png

    rom_greek_military_tactics_flaming_arrows
    info_pic : greek_army_up.png -> rom_army_up.png

    rom_greek_military_tactics_physical_conditioning
    info_pic : greek_army_up.png -> rom_army_up.png

    rom_greek_military_tactics_pike_phalanx
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    rom_greek_military_tactics_strategic_manoeuvres
    info_pic : greek_army_up.png -> rom_army_up.png

    rom_greek_military_tactics_tactical_drills
    info_pic : greek_army_up.png -> rom_army_up.png

    rom_greek_military_tactics_tactical_flexability
    info_pic : greek_army_up.png -> rom_army_up.png

    rom_greek_military_tactics_votive_games
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    rom_greek_military_tactics_weapon_proficiency
    info_pic : greek_army_up.png -> rom_army_up.png

    rom_greek_military_top_logistics
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    rom_nomad_civil_construction_double_wall_construction
    new entry
    key : rom_nomad_civil_construction_double_wall_construction
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    research_points_required : 1600
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    rom_nomad_civil_construction_dry_stone_construction
    new entry
    key : rom_nomad_civil_construction_dry_stone_construction
    building_level : rom_HELLENIC_port_1
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    research_points_required : 1600
    icon_name : rom_barbarian_engineering_construction_dry_stone_construction
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    rom_nomad_civil_construction_earthworks
    new entry
    key : rom_nomad_civil_construction_earthworks
    building_level : rom_HELLENIC_port_1
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    research_points_required : 200
    icon_name : rom_barbarian_engineering_top_earth_works
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    info_pic : barb_army_up.png
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    rom_nomad_civil_construction_enclosed_settlement
    new entry
    key : rom_nomad_civil_construction_enclosed_settlement
    building_level : rom_HELLENIC_port_1
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    research_points_required : 2500
    icon_name : rom_barbarian_engineering_construction_enclosed_settlement
    military_prestige : 0
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    info_pic : barb_army_up.png
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    rom_nomad_civil_construction_large_defences
    new entry
    key : rom_nomad_civil_construction_large_defences
    building_level : rom_HELLENIC_port_1
    position_index : 2
    research_points_required : 1000
    icon_name : rom_barbarian_engineering_construction_large_defences
    military_prestige : 0
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    info_pic : barb_army_up.png
    ai_bias : 0
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    rom_nomad_civil_construction_raised_site
    new entry
    key : rom_nomad_civil_construction_raised_site
    building_level : rom_HELLENIC_port_1
    position_index : 2
    research_points_required : 300
    icon_name : rom_barbarian_engineering_construction_raised_site
    military_prestige : 0
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    info_pic : barb_army_up.png
    ai_bias : 0
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    rom_nomad_civil_construction_stone_footing
    new entry
    key : rom_nomad_civil_construction_stone_footing
    building_level : rom_HELLENIC_port_1
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    research_points_required : 1000
    icon_name : rom_barbarian_engineering_construction_stone_footing
    military_prestige : 0
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    info_pic : barb_army_up.png
    ai_bias : 0
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    rom_nomad_civil_construction_tax_labour
    new entry
    key : rom_nomad_civil_construction_tax_labour
    building_level : rom_HELLENIC_port_1
    position_index : 2
    research_points_required : 500
    icon_name : rom_barbarian_engineering_construction_tax_labour
    military_prestige : 0
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    mp_available_early : False
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    info_pic : barb_army_up.png
    ai_bias : 0
    unique_index : 3968
    unknown : False
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    is_civil : True
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    rom_nomad_civil_construction_under_floor_drainage
    new entry
    key : rom_nomad_civil_construction_under_floor_drainage
    building_level : rom_HELLENIC_port_1
    position_index : 2
    research_points_required : 300
    icon_name : rom_barbarian_engineering_construction_under_floor_drainage
    military_prestige : 0
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    info_pic : barb_army_up.png
    ai_bias : 0
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    rom_nomad_civil_top_sheep_husbandry
    new entry
    key : rom_nomad_civil_top_sheep_husbandry
    building_level : rom_HELLENIC_port_1
    position_index : 2
    research_points_required : 200
    icon_name : rom_nomad_civil_top_sheep_husbandry
    military_prestige : 0
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    info_pic : barb_army_up.png
    ai_bias : 0
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    rom_nomad_civil_tribal_council_blood_brotherhood
    new entry
    key : rom_nomad_civil_tribal_council_blood_brotherhood
    building_level : rom_HELLENIC_port_1
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    research_points_required : 2300
    icon_name : rom_nomad_civil_philosophy_blood_brotherhood
    military_prestige : 0
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    info_pic : barb_army_up.png
    ai_bias : 0
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    rom_nomad_civil_tribal_council_cupellation_furnace
    new entry
    key : rom_nomad_civil_tribal_council_cupellation_furnace
    building_level : rom_HELLENIC_port_1
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    research_points_required : 500
    icon_name : rom_barbarian_civil_tribal_council_cupellation_furnace
    military_prestige : 0
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    info_pic : barb_army_up.png
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    rom_nomad_civil_tribal_council_knowledge_of_the_smoke
    new entry
    key : rom_nomad_civil_tribal_council_knowledge_of_the_smoke
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    position_index : 2
    research_points_required : 200
    icon_name : rom_nomad_civil_philosophy_knowledge_of_the_smoke
    military_prestige : 0
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    info_pic : barb_army_up.png
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    rom_nomad_civil_tribal_council_land_and_community_laws
    new entry
    key : rom_nomad_civil_tribal_council_land_and_community_laws
    building_level : rom_HELLENIC_port_1
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    research_points_required : 2300
    icon_name : rom_barbarian_civil_tribal_council_land_and_community_laws
    military_prestige : 0
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    info_pic : barb_army_up.png
    ai_bias : 0
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    rom_nomad_civil_tribal_council_linden_grove
    new entry
    key : rom_nomad_civil_tribal_council_linden_grove
    building_level : rom_HELLENIC_port_1
    position_index : 2
    research_points_required : 300
    icon_name : rom_nomad_civil_philosophy_linden_grove
    military_prestige : 0
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    info_pic : barb_army_up.png
    ai_bias : 0
    unique_index : 3754
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    is_civil : True
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    rom_nomad_civil_tribal_council_mint
    new entry
    key : rom_nomad_civil_tribal_council_mint
    building_level : rom_HELLENIC_port_1
    position_index : 2
    research_points_required : 300
    icon_name : rom_barbarian_civil_tribal_council_mint
    military_prestige : 0
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    info_pic : barb_army_up.png
    ai_bias : 0
    unique_index : 3938
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    rom_nomad_civil_tribal_council_multilingual
    new entry
    key : rom_nomad_civil_tribal_council_multilingual
    building_level : rom_HELLENIC_port_1
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    research_points_required : 1600
    icon_name : rom_barbarian_civil_tribal_council_multilingual
    military_prestige : 0
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    info_pic : barb_army_up.png
    ai_bias : 0
    unique_index : 3774
    unknown : False
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    unknown17 : False
    unknown18 : False
    is_civil : True
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    rom_nomad_civil_tribal_council_royal_smiths
    new entry
    key : rom_nomad_civil_tribal_council_royal_smiths
    building_level : rom_HELLENIC_port_1
    position_index : 2
    research_points_required : 1000
    icon_name : rom_nomad_civil_philosophy_royal_smiths
    military_prestige : 0
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    enlightenment_prestige : 0
    mp_available_early : False
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    info_pic : barb_army_up.png
    ai_bias : 0
    unique_index : 3766
    unknown : False
    unknown16 : False
    unknown17 : False
    unknown18 : False
    is_civil : True
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    rom_nomad_civil_tribal_council_stargazing
    new entry
    key : rom_nomad_civil_tribal_council_stargazing
    building_level : rom_HELLENIC_port_1
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    research_points_required : 800
    icon_name : rom_barbarian_civil_druidism_stargazing
    military_prestige : 0
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    info_pic : barb_army_up.png
    ai_bias : 0
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    unknown16 : False
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    rom_nomad_civil_tribal_economy_animal_husbandry
    new entry
    key : rom_nomad_civil_tribal_economy_animal_husbandry
    building_level : rom_HELLENIC_port_1
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    research_points_required : 500
    icon_name : rom_barbarian_civil_farming_animal_husbandry
    military_prestige : 0
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    info_pic : barb_army_up.png
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    rom_nomad_civil_tribal_economy_craft_specialisation
    new entry
    key : rom_nomad_civil_tribal_economy_craft_specialisation
    building_level : rom_HELLENIC_port_1
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    research_points_required : 300
    icon_name : rom_barbarian_civil_tribal_council_craft_specialisation
    military_prestige : 0
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    info_pic : barb_army_up.png
    ai_bias : 0
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    unknown : False
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    rom_nomad_civil_tribal_economy_crop_rotation
    new entry
    key : rom_nomad_civil_tribal_economy_crop_rotation
    building_level : rom_HELLENIC_port_1
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    research_points_required : 1000
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    military_prestige : 0
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    rom_nomad_civil_tribal_economy_fertilisation
    new entry
    key : rom_nomad_civil_tribal_economy_fertilisation
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    research_points_required : 300
    icon_name : rom_barbarian_civil_farming_fertilisation
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    rom_nomad_civil_tribal_economy_grain_kiln
    new entry
    key : rom_nomad_civil_tribal_economy_grain_kiln
    building_level : rom_HELLENIC_port_1
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    icon_name : rom_barbarian_civil_farming_grain_kiln
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    rom_nomad_civil_tribal_economy_intensified_production
    new entry
    key : rom_nomad_civil_tribal_economy_intensified_production
    building_level : rom_HELLENIC_port_1
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    icon_name : rom_barbarian_civil_tribal_council_intensified_production
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    rom_nomad_civil_tribal_economy_iron_tools
    new entry
    key : rom_nomad_civil_tribal_economy_iron_tools
    building_level : rom_HELLENIC_port_1
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    research_points_required : 200
    icon_name : rom_barbarian_civil_farming_iron_tools
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    info_pic : barb_army_up.png
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    rom_nomad_civil_tribal_economy_organised_craft_working
    new entry
    key : rom_nomad_civil_tribal_economy_organised_craft_working
    building_level : rom_HELLENIC_port_1
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    rom_nomad_civil_tribal_economy_souterrain
    new entry
    key : rom_nomad_civil_tribal_economy_souterrain
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    rom_nomad_military_siege_ammunition_stores
    new entry
    key : rom_nomad_military_siege_ammunition_stores
    building_level : rom_HELLENIC_port_1
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    rom_nomad_military_siege_armoured_siege_units
    new entry
    key : rom_nomad_military_siege_armoured_siege_units
    building_level : rom_HELLENIC_port_1
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    rom_nomad_military_siege_battering_ram
    new entry
    key : rom_nomad_military_siege_battering_ram
    building_level : rom_HELLENIC_port_1
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    icon_name : rom_barbarian_engineering_sige_battering_ram
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    ai_bias : 0
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    rom_nomad_military_siege_boiling_oil
    new entry
    key : rom_nomad_military_siege_boiling_oil
    building_level : rom_HELLENIC_port_1
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    is_engineering : False
    is_military : False

    rom_seleucid_civil_economy_fertilisation
    new entry
    key : rom_seleucid_civil_economy_fertilisation
    building_level : rom_HELLENIC_port_1
    position_index : 2
    research_points_required : 400
    icon_name : rom_roman_civil_agriculture_manuring
    military_prestige : 0
    naval_prestige : 0
    economic_prestige : 0
    enlightenment_prestige : 0
    mp_available_early : False
    mp_available_late : False
    info_pic : rom_civ_up.png
    ai_bias : 0
    unique_index : 3672
    unknown : False
    unknown16 : False
    unknown17 : False
    unknown18 : False
    is_civil : True
    is_engineering : False
    is_military : False

    rom_seleucid_civil_economy_land_reclamation
    new entry
    key : rom_seleucid_civil_economy_land_reclamation
    building_level : rom_HELLENIC_port_1
    position_index : 2
    research_points_required : 1000
    icon_name : rom_roman_civil_agriculture_land_reclamation
    military_prestige : 0
    naval_prestige : 0
    economic_prestige : 0
    enlightenment_prestige : 0
    mp_available_early : False
    mp_available_late : False
    info_pic : rom_civ_up.png
    ai_bias : 0
    unique_index : 3681
    unknown : False
    unknown16 : False
    unknown17 : False
    unknown18 : False
    is_civil : True
    is_engineering : False
    is_military : False

    rom_seleucid_civil_philosophy_cult_of_alexander
    new entry
    key : rom_seleucid_civil_philosophy_cult_of_alexander
    building_level : rom_HELLENIC_port_1
    position_index : 2
    research_points_required : 2300
    icon_name : rom_egyptian_civil_philosophy_cult_of_alexander
    military_prestige : 0
    naval_prestige : 0
    economic_prestige : 0
    enlightenment_prestige : 0
    mp_available_early : False
    mp_available_late : False
    info_pic : rom_civ_up.png
    ai_bias : 0
    unique_index : 3695
    unknown : False
    unknown16 : False
    unknown17 : False
    unknown18 : False
    is_civil : True
    is_engineering : False
    is_military : False

    rom_seleucid_civil_top_social_organisation
    new entry
    key : rom_seleucid_civil_top_social_organisation
    building_level : rom_HELLENIC_port_1
    position_index : 2
    research_points_required : 200
    icon_name : rom_eastern_civil_social_organisation
    military_prestige : 0
    naval_prestige : 0
    economic_prestige : 0
    enlightenment_prestige : 0
    mp_available_early : False
    mp_available_late : False
    info_pic : east_civ_up.png
    ai_bias : 0
    unique_index : 3668
    unknown : False
    unknown16 : False
    unknown17 : False
    unknown18 : False
    is_civil : True
    is_engineering : False
    is_military : False

    rom_seleucid_military_management_advanced_chariot_training
    new entry
    key : rom_seleucid_military_management_advanced_chariot_training
    building_level : rom_HELLENIC_port_1
    position_index : 2
    research_points_required : 300
    icon_name : rom_eastern_military_management_advanced_chariot_training
    military_prestige : 0
    naval_prestige : 0
    economic_prestige : 0
    enlightenment_prestige : 0
    mp_available_early : False
    mp_available_late : False
    info_pic : rom_army_up.png
    ai_bias : 0
    unique_index : 3625
    unknown : False
    unknown16 : False
    unknown17 : False
    unknown18 : False
    is_civil : False
    is_engineering : False
    is_military : True

    rom_seleucid_military_management_elephant_trading
    new entry
    key : rom_seleucid_military_management_elephant_trading
    building_level : rom_HELLENIC_port_1
    position_index : 2
    research_points_required : 2400
    icon_name : rom_eastern_military_management_elephant_trading
    military_prestige : 0
    naval_prestige : 0
    economic_prestige : 0
    enlightenment_prestige : 0
    mp_available_early : False
    mp_available_late : False
    info_pic : east_army_up.png
    ai_bias : 0
    unique_index : 3993
    unknown : False
    unknown16 : False
    unknown17 : False
    unknown18 : False
    is_civil : False
    is_engineering : False
    is_military : True

    rom_seleucid_military_management_fore_and_aft_rigging
    new entry
    key : rom_seleucid_military_management_fore_and_aft_rigging
    building_level : rom_HELLENIC_port_1
    position_index : 2
    research_points_required : 2400
    icon_name : rom_roman_military_navy_fore_and_aft_rigging
    military_prestige : 0
    naval_prestige : 0
    economic_prestige : 0
    enlightenment_prestige : 0
    mp_available_early : False
    mp_available_late : False
    info_pic : rom_army_up.png
    ai_bias : 0
    unique_index : 3628
    unknown : False
    unknown16 : False
    unknown17 : False
    unknown18 : False
    is_civil : False
    is_engineering : False
    is_military : True

    rom_seleucid_military_management_logistics
    new entry
    key : rom_seleucid_military_management_logistics
    building_level : rom_HELLENIC_port_1
    position_index : 2
    research_points_required : 200
    icon_name : rom_roman_military_top_logistics
    military_prestige : 0
    naval_prestige : 0
    economic_prestige : 0
    enlightenment_prestige : 0
    mp_available_early : False
    mp_available_late : False
    info_pic : rom_army_up.png
    ai_bias : 0
    unique_index : 3621
    unknown : False
    unknown16 : False
    unknown17 : False
    unknown18 : False
    is_civil : False
    is_engineering : False
    is_military : True

    rom_seleucid_military_management_organised_supply
    new entry
    key : rom_seleucid_military_management_organised_supply
    building_level : rom_HELLENIC_port_1
    position_index : 2
    research_points_required : 200
    icon_name : rom_greek_military_management_organised_supply
    military_prestige : 0
    naval_prestige : 0
    economic_prestige : 0
    enlightenment_prestige : 0
    mp_available_early : False
    mp_available_late : False
    info_pic : east_army_up.png
    ai_bias : 0
    unique_index : 3618
    unknown : False
    unknown16 : False
    unknown17 : False
    unknown18 : False
    is_civil : False
    is_engineering : False
    is_military : True

    rom_seleucid_military_tactics_advanced_cavalry_tactics
    new entry
    key : rom_seleucid_military_tactics_advanced_cavalry_tactics
    building_level : rom_HELLENIC_port_1
    position_index : 2
    research_points_required : 1100
    icon_name : rom_roman_military_tactics_advanced_cavalry_tactics
    military_prestige : 0
    naval_prestige : 0
    economic_prestige : 0
    enlightenment_prestige : 0
    mp_available_early : False
    mp_available_late : False
    info_pic : rom_army_up.png
    ai_bias : 0
    unique_index : 3641
    unknown : False
    unknown16 : False
    unknown17 : False
    unknown18 : False
    is_civil : False
    is_engineering : False
    is_military : True

    rom_seleucid_military_tactics_gymnasia
    new entry
    key : rom_seleucid_military_tactics_gymnasia
    building_level : rom_HELLENIC_port_1
    position_index : 2
    research_points_required : 1400
    icon_name : rom_greek_military_tactics_votive_games
    military_prestige : 0
    naval_prestige : 0
    economic_prestige : 0
    enlightenment_prestige : 0
    mp_available_early : False
    mp_available_late : False
    info_pic : rom_army_up.png
    ai_bias : 0
    unique_index : 3647
    unknown : False
    unknown16 : False
    unknown17 : False
    unknown18 : False
    is_civil : False
    is_engineering : False
    is_military : True

    rom_seleucid_military_tactics_kataphractoi
    new entry
    key : rom_seleucid_military_tactics_kataphractoi
    building_level : rom_HELLENIC_port_1
    position_index : 2
    research_points_required : 600
    icon_name : rom_eastern_military_tactics_kataphractoi
    military_prestige : 0
    naval_prestige : 0
    economic_prestige : 0
    enlightenment_prestige : 0
    mp_available_early : False
    mp_available_late : False
    info_pic : east_army_up.png
    ai_bias : 0
    unique_index : 3640
    unknown : False
    unknown16 : False
    unknown17 : False
    unknown18 : False
    is_civil : False
    is_engineering : False
    is_military : True

    rom_seleucid_military_tactics_physical_conditioning
    new entry
    key : rom_seleucid_military_tactics_physical_conditioning
    building_level : rom_HELLENIC_port_1
    position_index : 2
    research_points_required : 1700
    icon_name : rom_roman_military_tactics_physical_conditioning
    military_prestige : 0
    naval_prestige : 0
    economic_prestige : 0
    enlightenment_prestige : 0
    mp_available_early : False
    mp_available_late : False
    info_pic : rom_army_up.png
    ai_bias : 0
    unique_index : 3651
    unknown : False
    unknown16 : False
    unknown17 : False
    unknown18 : False
    is_civil : False
    is_engineering : False
    is_military : True

    rom_seleucid_military_tactics_stategic_manoeuvres
    new entry
    key : rom_seleucid_military_tactics_stategic_manoeuvres
    building_level : rom_HELLENIC_port_1
    position_index : 2
    research_points_required : 2500
    icon_name : rom_roman_military_tactics_stategic_manoeuvres
    military_prestige : 0
    naval_prestige : 0
    economic_prestige : 0
    enlightenment_prestige : 0
    mp_available_early : False
    mp_available_late : False
    info_pic : rom_army_up.png
    ai_bias : 0
    unique_index : 3659
    unknown : False
    unknown16 : False
    unknown17 : False
    unknown18 : False
    is_civil : False
    is_engineering : False
    is_military : True

    rom_seleucid_military_tactics_tactical_flexibility
    new entry
    key : rom_seleucid_military_tactics_tactical_flexibility
    building_level : rom_HELLENIC_port_1
    position_index : 2
    research_points_required : 400
    icon_name : rom_greek_military_tactics_tactical_flexibility
    military_prestige : 0
    naval_prestige : 0
    economic_prestige : 0
    enlightenment_prestige : 0
    mp_available_early : False
    mp_available_late : False
    info_pic : rom_army_up.png
    ai_bias : 0
    unique_index : 3631
    unknown : False
    unknown16 : False
    unknown17 : False
    unknown18 : False
    is_civil : False
    is_engineering : False
    is_military : True


    Table technology_category_modules_tables

    1-rom_nomad_civil_druidism
    new entry
    effect_bundle : rom_tech_barbarian_module_tribal_council_1
    max_tier : 1
    min_tier : 0
    technology_node_set : rom_nomad_civil_druidism

    3-rom_nomad_civil_druidism
    new entry
    effect_bundle : rom_tech_barbarian_module_tribal_council_2
    max_tier : 3
    min_tier : 2
    technology_node_set : rom_nomad_civil_druidism

    5-rom_nomad_civil_druidism
    new entry
    effect_bundle : rom_tech_barbarian_module_tribal_council_3
    max_tier : 5
    min_tier : 4
    technology_node_set : rom_nomad_civil_druidism

    1-rom_nomad_civil_tribal_council
    new entry
    effect_bundle : rom_tech_barbarian_module_tribal_economy_1
    max_tier : 1
    min_tier : 0
    technology_node_set : rom_nomad_civil_tribal_council

    3-rom_nomad_civil_tribal_council
    new entry
    effect_bundle : rom_tech_barbarian_module_tribal_economy_2
    max_tier : 3
    min_tier : 2
    technology_node_set : rom_nomad_civil_tribal_council

    5-rom_nomad_civil_tribal_council
    new entry
    effect_bundle : rom_tech_barbarian_module_tribal_economy_3
    max_tier : 5
    min_tier : 4
    technology_node_set : rom_nomad_civil_tribal_council

    1-rom_nomad_engineering_construction
    new entry
    effect_bundle : rom_tech_module_construction_1
    max_tier : 1
    min_tier : 0
    technology_node_set : rom_nomad_engineering_construction

    3-rom_nomad_engineering_construction
    new entry
    effect_bundle : rom_tech_module_construction_2
    max_tier : 3
    min_tier : 2
    technology_node_set : rom_nomad_engineering_construction

    5-rom_nomad_engineering_construction
    new entry
    effect_bundle : rom_tech_module_construction_3
    max_tier : 5
    min_tier : 4
    technology_node_set : rom_nomad_engineering_construction

    1-rom_nomad_engineering_siege
    new entry
    effect_bundle : rom_tech_module_siege_1
    max_tier : 1
    min_tier : 0
    technology_node_set : rom_nomad_engineering_siege

    3-rom_nomad_engineering_siege
    new entry
    effect_bundle : rom_tech_module_siege_2
    max_tier : 3
    min_tier : 2
    technology_node_set : rom_nomad_engineering_siege

    5-rom_nomad_engineering_siege
    new entry
    effect_bundle : rom_tech_module_siege_3
    max_tier : 5
    min_tier : 4
    technology_node_set : rom_nomad_engineering_siege

    1-rom_nomad_military_war_exercises
    new entry
    effect_bundle : rom_tech_barbarian_module_warrior_code_1
    max_tier : 1
    min_tier : 0
    technology_node_set : rom_nomad_military_war_exercises

    3-rom_nomad_military_war_exercises
    new entry
    effect_bundle : rom_tech_barbarian_module_warrior_code_2
    max_tier : 3
    min_tier : 2
    technology_node_set : rom_nomad_military_war_exercises

    5-rom_nomad_military_war_exercises
    new entry
    effect_bundle : rom_tech_barbarian_module_warrior_code_3
    max_tier : 5
    min_tier : 4
    technology_node_set : rom_nomad_military_war_exercises

    1-rom_nomad_military_warrior_code
    new entry
    effect_bundle : rom_tech_barbarian_module_war_exorcises_1
    max_tier : 1
    min_tier : 0
    technology_node_set : rom_nomad_military_warrior_code

    3-rom_nomad_military_warrior_code
    new entry
    effect_bundle : rom_tech_barbarian_module_war_exorcises_2
    max_tier : 3
    min_tier : 2
    technology_node_set : rom_nomad_military_warrior_code

    5-rom_nomad_military_warrior_code
    new entry
    effect_bundle : rom_tech_barbarian_module_war_exorcises_3
    max_tier : 5
    min_tier : 4
    technology_node_set : rom_nomad_military_warrior_code

    Tools: PFM 4.1 - EditSF 1.2.0
    (Download PFM - Download EditSF)
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    Respecto Patronum

  11. #11

    Default Re: Full diff between patch 4 and patch 5

    Table technology_effects_junction_tables

    rom_gaul_engineering_construction_dry_stone_construction-rom_tech_civil_economy_industry_gdp_mod
    value : 5 -> 6

    rom_nomad_civil_construction_double_wall_construction-rom_tech_engineering_construction_castle_cost_mod
    new entry
    technology : rom_nomad_civil_construction_double_wall_construction
    effect : rom_tech_engineering_construction_castle_cost_mod
    effect_scope : in_all_your_regions
    value : -4

    rom_nomad_civil_construction_double_wall_construction-rom_tech_engineering_construction_castle_time_mod
    new entry
    technology : rom_nomad_civil_construction_double_wall_construction
    effect : rom_tech_engineering_construction_castle_time_mod
    effect_scope : in_all_your_regions
    value : -1

    rom_nomad_civil_construction_dry_stone_construction-rom_tech_civil_economy_industry_gdp_mod
    new entry
    technology : rom_nomad_civil_construction_dry_stone_construction
    effect : rom_tech_civil_economy_industry_gdp_mod
    effect_scope : in_all_your_regions
    value : 6

    rom_nomad_civil_construction_earthworks-rom_tech_civil_economy_growth_mod
    new entry
    technology : rom_nomad_civil_construction_earthworks
    effect : rom_tech_civil_economy_growth_mod
    effect_scope : in_all_your_provinces
    value : 1

    rom_nomad_civil_construction_earthworks-rom_tech_engineering_construction_castle_cost_mod
    new entry
    technology : rom_nomad_civil_construction_earthworks
    effect : rom_tech_engineering_construction_castle_cost_mod
    effect_scope : in_all_your_regions
    value : -2

    rom_nomad_civil_construction_enclosed_settlement-rom_tech_civil_economy_growth_region_mod
    new entry
    technology : rom_nomad_civil_construction_enclosed_settlement
    effect : rom_tech_civil_economy_growth_region_mod
    effect_scope : in_all_your_provinces
    value : 1

    rom_nomad_civil_construction_enclosed_settlement-rom_tech_engineering_construction_castle_cost_mod
    new entry
    technology : rom_nomad_civil_construction_enclosed_settlement
    effect : rom_tech_engineering_construction_castle_cost_mod
    effect_scope : in_all_your_regions
    value : -5

    rom_nomad_civil_construction_large_defences-rom_tech_engineering_construction_castle_cost_mod
    new entry
    technology : rom_nomad_civil_construction_large_defences
    effect : rom_tech_engineering_construction_castle_cost_mod
    effect_scope : in_all_your_regions
    value : -3

    rom_nomad_civil_construction_raised_site-rom_tech_civil_economy_industry_gdp_mod
    new entry
    technology : rom_nomad_civil_construction_raised_site
    effect : rom_tech_civil_economy_industry_gdp_mod
    effect_scope : in_all_your_regions
    value : 2

    rom_nomad_civil_construction_stone_footing-rom_tech_civil_economy_growth_region_mod
    new entry
    technology : rom_nomad_civil_construction_stone_footing
    effect : rom_tech_civil_economy_growth_region_mod
    effect_scope : in_all_your_provinces
    value : 1

    rom_nomad_civil_construction_stone_footing-rom_tech_civil_economy_industry_gdp_mod
    new entry
    technology : rom_nomad_civil_construction_stone_footing
    effect : rom_tech_civil_economy_industry_gdp_mod
    effect_scope : in_all_your_regions
    value : 4

    rom_nomad_civil_construction_tax_labour-rom_tech_civil_economy_industry_gdp_mod
    new entry
    technology : rom_nomad_civil_construction_tax_labour
    effect : rom_tech_civil_economy_industry_gdp_mod
    effect_scope : in_all_your_regions
    value : 3

    rom_nomad_civil_construction_under_floor_drainage-rom_tech_civil_economy_growth_mod
    new entry
    technology : rom_nomad_civil_construction_under_floor_drainage
    effect : rom_tech_civil_economy_growth_mod
    effect_scope : in_all_your_provinces
    value : 3

    rom_nomad_civil_construction_under_floor_drainage-rom_tech_engineering_construction_castle_time_mod
    new entry
    technology : rom_nomad_civil_construction_under_floor_drainage
    effect : rom_tech_engineering_construction_castle_time_mod
    effect_scope : in_all_your_regions
    value : -1

    rom_nomad_civil_top_sheep_husbandry-rom_building_gdp_mod_agriculture_animal_husbandry
    new entry
    technology : rom_nomad_civil_top_sheep_husbandry
    effect : rom_building_gdp_mod_agriculture_animal_husbandry
    effect_scope : in_all_your_regions
    value : 1

    rom_nomad_civil_tribal_council_blood_brotherhood-rom_tech_civil_economy_culture_gdp_mod
    new entry
    technology : rom_nomad_civil_tribal_council_blood_brotherhood
    effect : rom_tech_civil_economy_culture_gdp_mod
    effect_scope : in_all_your_regions
    value : 30

    rom_nomad_civil_tribal_council_blood_brotherhood-rom_tech_civil_philosophy_conversion_mod
    new entry
    technology : rom_nomad_civil_tribal_council_blood_brotherhood
    effect : rom_tech_civil_philosophy_conversion_mod
    effect_scope : this_faction
    value : 6

    rom_nomad_civil_tribal_council_blood_brotherhood-rom_tech_civil_philosophy_political_political_event_mod
    new entry
    technology : rom_nomad_civil_tribal_council_blood_brotherhood
    effect : rom_tech_civil_philosophy_political_political_event_mod
    effect_scope : this_faction
    value : -7

    rom_nomad_civil_tribal_council_blood_brotherhood-rom_tech_module_civil_philosophy
    new entry
    technology : rom_nomad_civil_tribal_council_blood_brotherhood
    effect : rom_tech_module_civil_philosophy
    effect_scope : this_faction
    value : -20

    rom_nomad_civil_tribal_council_cupellation_furnace-rom_building_dignitary_availibility
    new entry
    technology : rom_nomad_civil_tribal_council_cupellation_furnace
    effect : rom_building_dignitary_availibility
    effect_scope : in_all_your_provinces
    value : 1

    rom_nomad_civil_tribal_council_cupellation_furnace-rom_tech_agent_action_cost_mod
    new entry
    technology : rom_nomad_civil_tribal_council_cupellation_furnace
    effect : rom_tech_agent_action_cost_mod
    effect_scope : all_agents
    value : -3

    rom_nomad_civil_tribal_council_knowledge_of_the_smoke-rom_tech_civil_economy_culture_gdp_mod
    new entry
    technology : rom_nomad_civil_tribal_council_knowledge_of_the_smoke
    effect : rom_tech_civil_economy_culture_gdp_mod
    effect_scope : in_all_your_regions
    value : 5

    rom_nomad_civil_tribal_council_knowledge_of_the_smoke-rom_tech_civil_philosophy_political_action_cost_mod
    new entry
    technology : rom_nomad_civil_tribal_council_knowledge_of_the_smoke
    effect : rom_tech_civil_philosophy_political_action_cost_mod
    effect_scope : this_faction
    value : -5

    rom_nomad_civil_tribal_council_land_and_community_laws-rom_tech_agent_action_cost_mod
    new entry
    technology : rom_nomad_civil_tribal_council_land_and_community_laws
    effect : rom_tech_agent_action_cost_mod
    effect_scope : all_agents
    value : -6

    rom_nomad_civil_tribal_council_land_and_community_laws-rom_tech_civil_economy_tax_mod
    new entry
    technology : rom_nomad_civil_tribal_council_land_and_community_laws
    effect : rom_tech_civil_economy_tax_mod
    effect_scope : this_faction
    value : 6

    rom_nomad_civil_tribal_council_land_and_community_laws-rom_tech_civil_philosophy_happiness_mod
    new entry
    technology : rom_nomad_civil_tribal_council_land_and_community_laws
    effect : rom_tech_civil_philosophy_happiness_mod
    effect_scope : in_all_your_provinces
    value : 4

    rom_nomad_civil_tribal_council_linden_grove-rom_tech_civil_economy_culture_gdp_mod
    new entry
    technology : rom_nomad_civil_tribal_council_linden_grove
    effect : rom_tech_civil_economy_culture_gdp_mod
    effect_scope : in_all_your_regions
    value : 10

    rom_nomad_civil_tribal_council_linden_grove-rom_tech_civil_philosophy_conversion_mod
    new entry
    technology : rom_nomad_civil_tribal_council_linden_grove
    effect : rom_tech_civil_philosophy_conversion_mod
    effect_scope : this_faction
    value : 2

    rom_nomad_civil_tribal_council_linden_grove-rom_tech_civil_philosophy_political_political_event_mod
    new entry
    technology : rom_nomad_civil_tribal_council_linden_grove
    effect : rom_tech_civil_philosophy_political_political_event_mod
    effect_scope : this_faction
    value : -3

    rom_nomad_civil_tribal_council_mint-rom_tech_agent_action_cost_mod
    new entry
    technology : rom_nomad_civil_tribal_council_mint
    effect : rom_tech_agent_action_cost_mod
    effect_scope : all_agents
    value : -2

    rom_nomad_civil_tribal_council_mint-rom_tech_civil_economy_tax_mod
    new entry
    technology : rom_nomad_civil_tribal_council_mint
    effect : rom_tech_civil_economy_tax_mod
    effect_scope : this_faction
    value : 2

    rom_nomad_civil_tribal_council_multilingual-rom_tech_agent_action_cost_mod
    new entry
    technology : rom_nomad_civil_tribal_council_multilingual
    effect : rom_tech_agent_action_cost_mod
    effect_scope : all_agents
    value : -4

    rom_nomad_civil_tribal_council_multilingual-rom_tech_civil_economy_tax_mod
    new entry
    technology : rom_nomad_civil_tribal_council_multilingual
    effect : rom_tech_civil_economy_tax_mod
    effect_scope : this_faction
    value : 4

    rom_nomad_civil_tribal_council_multilingual-rom_tech_civil_philosophy_happiness_mod
    new entry
    technology : rom_nomad_civil_tribal_council_multilingual
    effect : rom_tech_civil_philosophy_happiness_mod
    effect_scope : in_all_your_provinces
    value : 3

    rom_nomad_civil_tribal_council_royal_smiths-rom_tech_civil_economy_tax_mod
    new entry
    technology : rom_nomad_civil_tribal_council_royal_smiths
    effect : rom_tech_civil_economy_tax_mod
    effect_scope : this_faction
    value : 3

    rom_nomad_civil_tribal_council_royal_smiths-rom_tech_civil_philosophy_happiness_mod
    new entry
    technology : rom_nomad_civil_tribal_council_royal_smiths
    effect : rom_tech_civil_philosophy_happiness_mod
    effect_scope : in_all_your_provinces
    value : 2

    rom_nomad_civil_tribal_council_stargazing-rom_tech_civil_economy_culture_gdp_mod
    new entry
    technology : rom_nomad_civil_tribal_council_stargazing
    effect : rom_tech_civil_economy_culture_gdp_mod
    effect_scope : in_all_your_regions
    value : 15

    rom_nomad_civil_tribal_council_stargazing-rom_tech_civil_philosophy_conversion_mod
    new entry
    technology : rom_nomad_civil_tribal_council_stargazing
    effect : rom_tech_civil_philosophy_conversion_mod
    effect_scope : this_faction
    value : 4

    rom_nomad_civil_tribal_council_stargazing-rom_tech_civil_philosophy_political_action_cost_mod
    new entry
    technology : rom_nomad_civil_tribal_council_stargazing
    effect : rom_tech_civil_philosophy_political_action_cost_mod
    effect_scope : this_faction
    value : -10

    rom_nomad_civil_tribal_council_stargazing-rom_tech_module_civil_philosophy
    new entry
    technology : rom_nomad_civil_tribal_council_stargazing
    effect : rom_tech_module_civil_philosophy
    effect_scope : this_faction
    value : -10

    rom_nomad_civil_tribal_economy_animal_husbandry-rom_building_gdp_mod_agriculture_animal_husbandry
    new entry
    technology : rom_nomad_civil_tribal_economy_animal_husbandry
    effect : rom_building_gdp_mod_agriculture_animal_husbandry
    effect_scope : in_all_your_regions
    value : 3

    rom_nomad_civil_tribal_economy_animal_husbandry-rom_tech_civil_economy_agriculture_building_cost_mod
    new entry
    technology : rom_nomad_civil_tribal_economy_animal_husbandry
    effect : rom_tech_civil_economy_agriculture_building_cost_mod
    effect_scope : in_all_your_regions
    value : -3

    rom_nomad_civil_tribal_economy_craft_specialisation-rom_tech_civil_economy_trade_gdp_mod
    new entry
    technology : rom_nomad_civil_tribal_economy_craft_specialisation
    effect : rom_tech_civil_economy_trade_gdp_mod
    effect_scope : in_all_your_regions
    value : 3

    rom_nomad_civil_tribal_economy_craft_specialisation-rom_tech_civil_economy_trade_mod
    new entry
    technology : rom_nomad_civil_tribal_economy_craft_specialisation
    effect : rom_tech_civil_economy_trade_mod
    effect_scope : this_faction
    value : 3

    rom_nomad_civil_tribal_economy_crop_rotation-rom_building_gdp_mod_agriculture_animal_husbandry
    new entry
    technology : rom_nomad_civil_tribal_economy_crop_rotation
    effect : rom_building_gdp_mod_agriculture_animal_husbandry
    effect_scope : in_all_your_regions
    value : 4

    rom_nomad_civil_tribal_economy_crop_rotation-rom_tech_civil_economy_agriculture_building_cost_mod
    new entry
    technology : rom_nomad_civil_tribal_economy_crop_rotation
    effect : rom_tech_civil_economy_agriculture_building_cost_mod
    effect_scope : in_all_your_regions
    value : -4

    rom_nomad_civil_tribal_economy_fertilisation-rom_building_gdp_mod_agriculture_animal_husbandry
    new entry
    technology : rom_nomad_civil_tribal_economy_fertilisation
    effect : rom_building_gdp_mod_agriculture_animal_husbandry
    effect_scope : in_all_your_regions
    value : 2

    rom_nomad_civil_tribal_economy_grain_kiln-rom_building_gdp_mod_agriculture_animal_husbandry
    new entry
    technology : rom_nomad_civil_tribal_economy_grain_kiln
    effect : rom_building_gdp_mod_agriculture_animal_husbandry
    effect_scope : in_all_your_regions
    value : 6

    rom_nomad_civil_tribal_economy_grain_kiln-rom_tech_civil_economy_agriculture_building_cost_mod
    new entry
    technology : rom_nomad_civil_tribal_economy_grain_kiln
    effect : rom_tech_civil_economy_agriculture_building_cost_mod
    effect_scope : in_all_your_regions
    value : -6

    rom_nomad_civil_tribal_economy_intensified_production-rom_tech_civil_economy_trade_gdp_mod
    new entry
    technology : rom_nomad_civil_tribal_economy_intensified_production
    effect : rom_tech_civil_economy_trade_gdp_mod
    effect_scope : in_all_your_regions
    value : 7

    rom_nomad_civil_tribal_economy_intensified_production-rom_tech_civil_economy_trade_mod
    new entry
    technology : rom_nomad_civil_tribal_economy_intensified_production
    effect : rom_tech_civil_economy_trade_mod
    effect_scope : this_faction
    value : 7

    rom_nomad_civil_tribal_economy_iron_tools-rom_tech_civil_economy_agriculture_building_cost_mod
    new entry
    technology : rom_nomad_civil_tribal_economy_iron_tools
    effect : rom_tech_civil_economy_agriculture_building_cost_mod
    effect_scope : in_all_your_regions
    value : -2

    rom_nomad_civil_tribal_economy_organised_craft_working-rom_tech_civil_economy_trade_gdp_mod
    new entry
    technology : rom_nomad_civil_tribal_economy_organised_craft_working
    effect : rom_tech_civil_economy_trade_gdp_mod
    effect_scope : in_all_your_regions
    value : 5

    rom_nomad_civil_tribal_economy_organised_craft_working-rom_tech_civil_economy_trade_mod
    new entry
    technology : rom_nomad_civil_tribal_economy_organised_craft_working
    effect : rom_tech_civil_economy_trade_mod
    effect_scope : this_faction
    value : 5

    rom_nomad_civil_tribal_economy_souterrain-rom_building_gdp_mod_agriculture_animal_husbandry
    new entry
    technology : rom_nomad_civil_tribal_economy_souterrain
    effect : rom_building_gdp_mod_agriculture_animal_husbandry
    effect_scope : in_all_your_regions
    value : 5

    rom_nomad_civil_tribal_economy_souterrain-rom_tech_civil_economy_agriculture_building_cost_mod
    new entry
    technology : rom_nomad_civil_tribal_economy_souterrain
    effect : rom_tech_civil_economy_agriculture_building_cost_mod
    effect_scope : in_all_your_regions
    value : -5

    rom_nomad_military_siege_ammunition_stores-rom_tech_engineering_siege_defence_ammunition
    new entry
    technology : rom_nomad_military_siege_ammunition_stores
    effect : rom_tech_engineering_siege_defence_ammunition
    effect_scope : in_all_your_forces
    value : 50

    rom_nomad_military_siege_ammunition_stores-rom_tech_engineering_siege_defence_attrition_mod
    new entry
    technology : rom_nomad_military_siege_ammunition_stores
    effect : rom_tech_engineering_siege_defence_attrition_mod
    effect_scope : all_your_generals
    value : -50

    rom_nomad_military_siege_ammunition_stores-rom_tech_military_tactics_reload_siege_mod
    new entry
    technology : rom_nomad_military_siege_ammunition_stores
    effect : rom_tech_military_tactics_reload_siege_mod
    effect_scope : in_all_your_armies
    value : 20

    rom_nomad_military_siege_armoured_siege_units-rom_tech_engineering_siege_defence_time_mod
    new entry
    technology : rom_nomad_military_siege_armoured_siege_units
    effect : rom_tech_engineering_siege_defence_time_mod
    effect_scope : in_all_your_regions
    value : 1

    rom_nomad_military_siege_armoured_siege_units-rom_tech_engineering_siege_siege_tower_armour_mod
    new entry
    technology : rom_nomad_military_siege_armoured_siege_units
    effect : rom_tech_engineering_siege_siege_tower_armour_mod
    effect_scope : in_all_your_armies
    value : 25

    rom_nomad_military_siege_armoured_siege_units-rom_tech_engineering_siege_unlock_siege_machine_armour
    new entry
    technology : rom_nomad_military_siege_armoured_siege_units
    effect : rom_tech_engineering_siege_unlock_siege_machine_armour
    effect_scope : in_all_your_forces
    value : 25

    rom_nomad_military_siege_battering_ram-rom_tech_engineering_siege_offence_attrition_mod
    new entry
    technology : rom_nomad_military_siege_battering_ram
    effect : rom_tech_engineering_siege_offence_attrition_mod
    effect_scope : all_your_generals
    value : -40

    rom_nomad_military_siege_battering_ram-rom_tech_engineering_siege_unlock_battering_ram
    new entry
    technology : rom_nomad_military_siege_battering_ram
    effect : rom_tech_engineering_siege_unlock_battering_ram
    effect_scope : in_all_your_armies
    value : 1

    rom_nomad_military_siege_boiling_oil-rom_tech_engineering_siege_defence_time_mod
    new entry
    technology : rom_nomad_military_siege_boiling_oil
    effect : rom_tech_engineering_siege_defence_time_mod
    effect_scope : in_all_your_regions
    value : 1

    rom_nomad_military_siege_boiling_oil-rom_tech_engineering_siege_unlock_boiling_oil
    new entry
    technology : rom_nomad_military_siege_boiling_oil
    effect : rom_tech_engineering_siege_unlock_boiling_oil
    effect_scope : in_all_your_regions
    value : 1

    rom_nomad_military_siege_emergency_siege_measures-rom_tech_engineering_siege_defence_attrition_mod
    new entry
    technology : rom_nomad_military_siege_emergency_siege_measures
    effect : rom_tech_engineering_siege_defence_attrition_mod
    effect_scope : all_your_generals
    value : -20

    rom_nomad_military_siege_improved_defensive_artillery-rom_force_unit_mod_artillery_range
    new entry
    technology : rom_nomad_military_siege_improved_defensive_artillery
    effect : rom_force_unit_mod_artillery_range
    effect_scope : in_all_your_armies
    value : 10

    rom_nomad_military_siege_improved_defensive_artillery-rom_tech_engineering_siege_tower_accuracy_mod
    new entry
    technology : rom_nomad_military_siege_improved_defensive_artillery
    effect : rom_tech_engineering_siege_tower_accuracy_mod
    effect_scope : in_all_your_forces
    value : 10

    rom_nomad_military_siege_improved_defensive_artillery-rom_tech_engineering_siege_tower_reload_mod
    new entry
    technology : rom_nomad_military_siege_improved_defensive_artillery
    effect : rom_tech_engineering_siege_tower_reload_mod
    effect_scope : in_all_your_forces
    value : 10

    rom_nomad_military_siege_siege_tower-rom_tech_engineering_siege_offence_time_mod
    new entry
    technology : rom_nomad_military_siege_siege_tower
    effect : rom_tech_engineering_siege_offence_time_mod
    effect_scope : all_your_generals
    value : 1

    rom_nomad_military_siege_siege_tower-rom_tech_engineering_siege_unlock_siege_tower
    new entry
    technology : rom_nomad_military_siege_siege_tower
    effect : rom_tech_engineering_siege_unlock_siege_tower
    effect_scope : in_all_your_armies
    value : 1

    rom_nomad_military_siege_torsion_techniques-rom_tech_engineering_siege_offence_attrition_mod
    new entry
    technology : rom_nomad_military_siege_torsion_techniques
    effect : rom_tech_engineering_siege_offence_attrition_mod
    effect_scope : all_your_generals
    value : -60

    rom_nomad_military_siege_torsion_techniques-rom_tech_engineering_siege_offence_time_mod
    new entry
    technology : rom_nomad_military_siege_torsion_techniques
    effect : rom_tech_engineering_siege_offence_time_mod
    effect_scope : all_your_generals
    value : 2

    rom_nomad_military_siege_torsion_techniques-rom_tech_military_tactics_accuracy_siege_mod
    new entry
    technology : rom_nomad_military_siege_torsion_techniques
    effect : rom_tech_military_tactics_accuracy_siege_mod
    effect_scope : in_all_your_armies
    value : 15

    rom_nomad_military_siege_wagon_laager-rom_tech_engineering_siege_defence_attrition_mod
    new entry
    technology : rom_nomad_military_siege_wagon_laager
    effect : rom_tech_engineering_siege_defence_attrition_mod
    effect_scope : all_your_generals
    value : -30

    rom_nomad_military_siege_wagon_laager-rom_tech_engineering_siege_defence_time_mod
    new entry
    technology : rom_nomad_military_siege_wagon_laager
    effect : rom_tech_engineering_siege_defence_time_mod
    effect_scope : in_all_your_regions
    value : 1

    rom_nomad_military_top_supply_foraging-rom_building_champion_availibility
    new entry
    technology : rom_nomad_military_top_supply_foraging
    effect : rom_building_champion_availibility
    effect_scope : in_all_your_provinces
    value : 1

    rom_nomad_military_war_exercises_battle_fury-rom_tech_military_tactics_accuracy_mod
    new entry
    technology : rom_nomad_military_war_exercises_battle_fury
    effect : rom_tech_military_tactics_accuracy_mod
    effect_scope : in_all_your_armies
    value : 7

    rom_nomad_military_war_exercises_battle_fury-rom_tech_military_tactics_charge_mod
    new entry
    technology : rom_nomad_military_war_exercises_battle_fury
    effect : rom_tech_military_tactics_charge_mod
    effect_scope : in_all_your_armies
    value : 8

    rom_nomad_military_war_exercises_battle_fury-rom_tech_military_tactics_reload_mod
    new entry
    technology : rom_nomad_military_war_exercises_battle_fury
    effect : rom_tech_military_tactics_reload_mod
    effect_scope : in_all_your_armies
    value : 14

    rom_nomad_military_war_exercises_battle_fury-rom_tech_military_tactics_run_speed_mod
    new entry
    technology : rom_nomad_military_war_exercises_battle_fury
    effect : rom_tech_military_tactics_run_speed_mod
    effect_scope : in_all_your_armies
    value : 7

    rom_nomad_military_war_exercises_crew_training-rom_tech_military_navy_battle_speed_mod
    new entry
    technology : rom_nomad_military_war_exercises_crew_training
    effect : rom_tech_military_navy_battle_speed_mod
    effect_scope : in_all_your_navies
    value : 5

    rom_nomad_military_war_exercises_crew_training-rom_tech_military_tactics_naval_charge_mod
    new entry
    technology : rom_nomad_military_war_exercises_crew_training
    effect : rom_tech_military_tactics_naval_charge_mod
    effect_scope : in_all_your_navies
    value : 10

    rom_nomad_military_war_exercises_crew_training-rom_tech_military_tactics_reload_ship_mod
    new entry
    technology : rom_nomad_military_war_exercises_crew_training
    effect : rom_tech_military_tactics_reload_ship_mod
    effect_scope : in_all_your_navies
    value : 20

    rom_nomad_military_war_exercises_lode_stone-rom_tech_military_navy_battle_speed_mod
    new entry
    technology : rom_nomad_military_war_exercises_lode_stone
    effect : rom_tech_military_navy_battle_speed_mod
    effect_scope : in_all_your_navies
    value : 10

    rom_nomad_military_war_exercises_lode_stone-rom_tech_military_navy_ship_artillary_accuracy_mod
    new entry
    technology : rom_nomad_military_war_exercises_lode_stone
    effect : rom_tech_military_navy_ship_artillary_accuracy_mod
    effect_scope : in_all_your_navies
    value : 15

    rom_nomad_military_war_exercises_lode_stone-rom_tech_military_navy_ship_hp_mod
    new entry
    technology : rom_nomad_military_war_exercises_lode_stone
    effect : rom_tech_military_navy_ship_hp_mod
    effect_scope : in_all_your_navies
    value : 20

    rom_nomad_military_war_exercises_lode_stone-rom_tech_military_tactics_naval_charge_mod
    new entry
    technology : rom_nomad_military_war_exercises_lode_stone
    effect : rom_tech_military_tactics_naval_charge_mod
    effect_scope : in_all_your_navies
    value : 20

    rom_nomad_military_war_exercises_massed_charge-rom_tech_military_tactics_charge_mod
    new entry
    technology : rom_nomad_military_war_exercises_massed_charge
    effect : rom_tech_military_tactics_charge_mod
    effect_scope : in_all_your_armies
    value : 3

    rom_nomad_military_war_exercises_massed_charge-rom_tech_military_tactics_run_speed_mod
    new entry
    technology : rom_nomad_military_war_exercises_massed_charge
    effect : rom_tech_military_tactics_run_speed_mod
    effect_scope : in_all_your_armies
    value : 3

    rom_nomad_military_war_exercises_servants_of_the_elite-rom_tech_military_management_unit_attack_skill_mod
    new entry
    technology : rom_nomad_military_war_exercises_servants_of_the_elite
    effect : rom_tech_military_management_unit_attack_skill_mod
    effect_scope : in_all_your_forces
    value : 5

    rom_nomad_military_war_exercises_servants_of_the_elite-rom_tech_military_management_unit_defence_skill_mod
    new entry
    technology : rom_nomad_military_war_exercises_servants_of_the_elite
    effect : rom_tech_military_management_unit_defence_skill_mod
    effect_scope : in_all_your_forces
    value : 5

    rom_nomad_military_war_exercises_servants_of_the_elite-rom_tech_military_tactics_morale_mod
    new entry
    technology : rom_nomad_military_war_exercises_servants_of_the_elite
    effect : rom_tech_military_tactics_morale_mod
    effect_scope : in_all_your_armies
    value : 5

    rom_nomad_military_war_exercises_tribal_totem-rom_tech_military_management_unit_attack_skill_mod
    new entry
    technology : rom_nomad_military_war_exercises_tribal_totem
    effect : rom_tech_military_management_unit_attack_skill_mod
    effect_scope : in_all_your_forces
    value : 3

    rom_nomad_military_war_exercises_tribal_totem-rom_tech_military_management_unit_defence_skill_mod
    new entry
    technology : rom_nomad_military_war_exercises_tribal_totem
    effect : rom_tech_military_management_unit_defence_skill_mod
    effect_scope : in_all_your_forces
    value : 3

    rom_nomad_military_war_exercises_tribal_totem-rom_tech_military_tactics_accuracy_mod
    new entry
    technology : rom_nomad_military_war_exercises_tribal_totem
    effect : rom_tech_military_tactics_accuracy_mod
    effect_scope : in_all_your_armies
    value : 3

    rom_nomad_military_war_exercises_war_dance-rom_tech_military_management_unit_attack_skill_mod
    new entry
    technology : rom_nomad_military_war_exercises_war_dance
    effect : rom_tech_military_management_unit_attack_skill_mod
    effect_scope : in_all_your_forces
    value : 2

    rom_nomad_military_war_exercises_war_dance-rom_tech_military_management_unit_defence_skill_mod
    new entry
    technology : rom_nomad_military_war_exercises_war_dance
    effect : rom_tech_military_management_unit_defence_skill_mod
    effect_scope : in_all_your_forces
    value : 2

    rom_nomad_military_war_exercises_war_horn-rom_tech_military_tactics_accuracy_mod
    new entry
    technology : rom_nomad_military_war_exercises_war_horn
    effect : rom_tech_military_tactics_accuracy_mod
    effect_scope : in_all_your_armies
    value : 5

    rom_nomad_military_war_exercises_war_horn-rom_tech_military_tactics_charge_mod
    new entry
    technology : rom_nomad_military_war_exercises_war_horn
    effect : rom_tech_military_tactics_charge_mod
    effect_scope : in_all_your_armies
    value : 4

    rom_nomad_military_war_exercises_war_horn-rom_tech_military_tactics_reload_mod
    new entry
    technology : rom_nomad_military_war_exercises_war_horn
    effect : rom_tech_military_tactics_reload_mod
    effect_scope : in_all_your_armies
    value : 6

    rom_nomad_military_war_exercises_warrior_aristocracy-rom_tech_military_management_unit_attack_skill_mod
    new entry
    technology : rom_nomad_military_war_exercises_warrior_aristocracy
    effect : rom_tech_military_management_unit_attack_skill_mod
    effect_scope : in_all_your_forces
    value : 10

    rom_nomad_military_war_exercises_warrior_aristocracy-rom_tech_military_management_unit_defence_skill_mod
    new entry
    technology : rom_nomad_military_war_exercises_warrior_aristocracy
    effect : rom_tech_military_management_unit_defence_skill_mod
    effect_scope : in_all_your_forces
    value : 10

    rom_nomad_military_war_exercises_warrior_aristocracy-rom_tech_military_tactics_morale_mod
    new entry
    technology : rom_nomad_military_war_exercises_warrior_aristocracy
    effect : rom_tech_military_tactics_morale_mod
    effect_scope : in_all_your_armies
    value : 10

    rom_nomad_military_warrior_code_canvas_sails-rom_tech_military_management_recruitment_navy_mod
    new entry
    technology : rom_nomad_military_warrior_code_canvas_sails
    effect : rom_tech_military_management_recruitment_navy_mod
    effect_scope : in_all_your_sea_regions
    value : 1

    rom_nomad_military_warrior_code_canvas_sails-rom_tech_military_management_ship_cost_mod
    new entry
    technology : rom_nomad_military_warrior_code_canvas_sails
    effect : rom_tech_military_management_ship_cost_mod
    effect_scope : in_all_your_sea_regions
    value : -7

    rom_nomad_military_warrior_code_canvas_sails-rom_tech_military_navy_recruitment_mod
    new entry
    technology : rom_nomad_military_warrior_code_canvas_sails
    effect : rom_tech_military_navy_recruitment_mod
    effect_scope : in_all_your_sea_regions
    value : -1

    rom_nomad_military_warrior_code_canvas_sails-rom_tech_military_navy_upkeep_mod
    new entry
    technology : rom_nomad_military_warrior_code_canvas_sails
    effect : rom_tech_military_navy_upkeep_mod
    effect_scope : in_all_your_navies
    value : -7

    rom_nomad_military_warrior_code_cavalry_tactics-rom_tech_agent_cost_mod
    new entry
    technology : rom_nomad_military_warrior_code_cavalry_tactics
    effect : rom_tech_agent_cost_mod
    effect_scope : in_all_your_provinces
    value : -10

    rom_nomad_military_warrior_code_cavalry_tactics-rom_tech_military_management_unit_cost_mod
    new entry
    technology : rom_nomad_military_warrior_code_cavalry_tactics
    effect : rom_tech_military_management_unit_cost_mod
    effect_scope : in_all_your_provinces
    value : -3

    rom_nomad_military_warrior_code_cavalry_tactics-rom_tech_military_management_upkeep_mod
    new entry
    technology : rom_nomad_military_warrior_code_cavalry_tactics
    effect : rom_tech_military_management_upkeep_mod
    effect_scope : in_all_your_armies
    value : -3

    rom_nomad_military_warrior_code_composite_bow_training-rom_tech_military_management_mercenary_cost
    new entry
    technology : rom_nomad_military_warrior_code_composite_bow_training
    effect : rom_tech_military_management_mercenary_cost
    effect_scope : this_faction
    value : -15

    rom_nomad_military_warrior_code_composite_bow_training-rom_tech_military_management_unit_cost_mod
    new entry
    technology : rom_nomad_military_warrior_code_composite_bow_training
    effect : rom_tech_military_management_unit_cost_mod
    effect_scope : in_all_your_provinces
    value : -4

    rom_nomad_military_warrior_code_composite_bow_training-rom_tech_military_management_upkeep_mod
    new entry
    technology : rom_nomad_military_warrior_code_composite_bow_training
    effect : rom_tech_military_management_upkeep_mod
    effect_scope : in_all_your_armies
    value : -4

    rom_nomad_military_warrior_code_flexibility_of_the_horde-rom_tech_military_management_recruitment_mod
    new entry
    technology : rom_nomad_military_warrior_code_flexibility_of_the_horde
    effect : rom_tech_military_management_recruitment_mod
    effect_scope : in_all_your_provinces
    value : 1

    rom_nomad_military_warrior_code_flexibility_of_the_horde-rom_tech_military_management_unit_cost_mod
    new entry
    technology : rom_nomad_military_warrior_code_flexibility_of_the_horde
    effect : rom_tech_military_management_unit_cost_mod
    effect_scope : in_all_your_provinces
    value : -5

    rom_nomad_military_warrior_code_flexibility_of_the_horde-rom_tech_military_management_upkeep_mod
    new entry
    technology : rom_nomad_military_warrior_code_flexibility_of_the_horde
    effect : rom_tech_military_management_upkeep_mod
    effect_scope : in_all_your_armies
    value : -6

    rom_nomad_military_warrior_code_head_token-rom_tech_military_management_mercenary_upkeep
    new entry
    technology : rom_nomad_military_warrior_code_head_token
    effect : rom_tech_military_management_mercenary_upkeep
    effect_scope : in_all_your_forces
    value : -15

    rom_nomad_military_warrior_code_head_token-rom_tech_military_management_upkeep_mod
    new entry
    technology : rom_nomad_military_warrior_code_head_token
    effect : rom_tech_military_management_upkeep_mod
    effect_scope : in_all_your_armies
    value : -2

    rom_nomad_military_warrior_code_headhunt-rom_tech_military_management_ammunition_mod
    new entry
    technology : rom_nomad_military_warrior_code_headhunt
    effect : rom_tech_military_management_ammunition_mod
    effect_scope : in_all_your_forces
    value : 50

    rom_nomad_military_warrior_code_headhunt-rom_tech_military_management_unit_cost_mod
    new entry
    technology : rom_nomad_military_warrior_code_headhunt
    effect : rom_tech_military_management_unit_cost_mod
    effect_scope : in_all_your_provinces
    value : -1

    rom_nomad_military_warrior_code_leather_sails-rom_tech_military_management_ship_cost_mod
    new entry
    technology : rom_nomad_military_warrior_code_leather_sails
    effect : rom_tech_military_management_ship_cost_mod
    effect_scope : in_all_your_sea_regions
    value : -3

    rom_nomad_military_warrior_code_leather_sails-rom_tech_military_navy_upkeep_mod
    new entry
    technology : rom_nomad_military_warrior_code_leather_sails
    effect : rom_tech_military_navy_upkeep_mod
    effect_scope : in_all_your_forces
    value : -3

    rom_nomad_military_warrior_code_oak_construction-rom_tech_military_management_ship_cost_mod
    new entry
    technology : rom_nomad_military_warrior_code_oak_construction
    effect : rom_tech_military_management_ship_cost_mod
    effect_scope : in_all_your_sea_regions
    value : -5

    rom_nomad_military_warrior_code_oak_construction-rom_tech_military_navy_upkeep_mod
    new entry
    technology : rom_nomad_military_warrior_code_oak_construction
    effect : rom_tech_military_navy_upkeep_mod
    effect_scope : in_all_your_forces
    value : -5

    rom_nomad_military_warrior_code_plains_horsemanship-rom_tech_agent_cost_mod
    new entry
    technology : rom_nomad_military_warrior_code_plains_horsemanship
    effect : rom_tech_agent_cost_mod
    effect_scope : in_all_your_provinces
    value : -5

    rom_nomad_military_warrior_code_plains_horsemanship-rom_tech_military_management_unit_cost_mod
    new entry
    technology : rom_nomad_military_warrior_code_plains_horsemanship
    effect : rom_tech_military_management_unit_cost_mod
    effect_scope : in_all_your_provinces
    value : -2

    rom_pontus_civil_philosophy_astronomy-rom_tech_civil_philosophy_political_political_event_mod
    value : -4 -> -3

    rom_seleucid_civil_agriculture_perennial_irrigation-rom_tech_civil_economy_agriculture_building_cost_mod
    new entry
    technology : rom_seleucid_civil_agriculture_perennial_irrigation
    effect : rom_tech_civil_economy_agriculture_building_cost_mod
    effect_scope : in_all_your_regions
    value : -6

    rom_seleucid_civil_agriculture_perennial_irrigation-rom_tech_civil_economy_agriculture_gdp_mod
    new entry
    technology : rom_seleucid_civil_agriculture_perennial_irrigation
    effect : rom_tech_civil_economy_agriculture_gdp_mod
    effect_scope : in_all_your_regions
    value : 6

    rom_seleucid_civil_economy_animal_husbandry-rom_tech_civil_economy_agriculture_building_cost_mod
    new entry
    technology : rom_seleucid_civil_economy_animal_husbandry
    effect : rom_tech_civil_economy_agriculture_building_cost_mod
    effect_scope : in_all_your_regions
    value : -4

    rom_seleucid_civil_economy_animal_husbandry-rom_tech_civil_economy_agriculture_gdp_mod
    new entry
    technology : rom_seleucid_civil_economy_animal_husbandry
    effect : rom_tech_civil_economy_agriculture_gdp_mod
    effect_scope : in_all_your_regions
    value : 4

    rom_seleucid_civil_economy_fertilisation-rom_tech_civil_economy_agriculture_building_cost_mod
    new entry
    technology : rom_seleucid_civil_economy_fertilisation
    effect : rom_tech_civil_economy_agriculture_building_cost_mod
    effect_scope : in_all_your_regions
    value : -3

    rom_seleucid_civil_economy_fertilisation-rom_tech_civil_economy_agriculture_gdp_mod
    new entry
    technology : rom_seleucid_civil_economy_fertilisation
    effect : rom_tech_civil_economy_agriculture_gdp_mod
    effect_scope : in_all_your_regions
    value : 3

    rom_seleucid_civil_economy_land_reclamation-rom_tech_civil_economy_agriculture_building_cost_mod
    new entry
    technology : rom_seleucid_civil_economy_land_reclamation
    effect : rom_tech_civil_economy_agriculture_building_cost_mod
    effect_scope : in_all_your_regions
    value : -5

    rom_seleucid_civil_economy_land_reclamation-rom_tech_civil_economy_agriculture_gdp_mod
    new entry
    technology : rom_seleucid_civil_economy_land_reclamation
    effect : rom_tech_civil_economy_agriculture_gdp_mod
    effect_scope : in_all_your_regions
    value : 5

    rom_seleucid_civil_philosophy_cult_of_alexander-rom_tech_civil_economy_culture_gdp_mod
    new entry
    technology : rom_seleucid_civil_philosophy_cult_of_alexander
    effect : rom_tech_civil_economy_culture_gdp_mod
    effect_scope : in_all_your_regions
    value : 40

    rom_seleucid_civil_philosophy_cult_of_alexander-rom_tech_civil_philosophy_conversion_mod
    new entry
    technology : rom_seleucid_civil_philosophy_cult_of_alexander
    effect : rom_tech_civil_philosophy_conversion_mod
    effect_scope : this_faction
    value : 6

    rom_seleucid_civil_philosophy_cult_of_alexander-rom_tech_civil_philosophy_political_action_cost_mod
    new entry
    technology : rom_seleucid_civil_philosophy_cult_of_alexander
    effect : rom_tech_civil_philosophy_political_action_cost_mod
    effect_scope : this_faction
    value : -10

    rom_seleucid_civil_philosophy_cult_of_alexander-rom_tech_civil_philosophy_political_political_event_mod
    new entry
    technology : rom_seleucid_civil_philosophy_cult_of_alexander
    effect : rom_tech_civil_philosophy_political_political_event_mod
    effect_scope : this_faction
    value : -7

    rom_seleucid_civil_top_social_organisation-rom_tech_civil_economy_agriculture_building_cost_mod
    new entry
    technology : rom_seleucid_civil_top_social_organisation
    effect : rom_tech_civil_economy_agriculture_building_cost_mod
    effect_scope : in_all_your_regions
    value : -2

    rom_seleucid_civil_top_social_organisation-rom_tech_civil_economy_agriculture_gdp_mod
    new entry
    technology : rom_seleucid_civil_top_social_organisation
    effect : rom_tech_civil_economy_agriculture_gdp_mod
    effect_scope : in_all_your_regions
    value : 1

    rom_seleucid_military_management_advanced_chariot_training-rom_tech_military_management_chariot_cost_mod
    new entry
    technology : rom_seleucid_military_management_advanced_chariot_training
    effect : rom_tech_military_management_chariot_cost_mod
    effect_scope : in_all_your_provinces
    value : -10

    rom_seleucid_military_management_advanced_chariot_training-rom_tech_military_management_chariot_upkeep_mod
    new entry
    technology : rom_seleucid_military_management_advanced_chariot_training
    effect : rom_tech_military_management_chariot_upkeep_mod
    effect_scope : in_all_your_armies
    value : -10

    rom_seleucid_military_management_elephant_trading-rom_tech_agent_cost_mod
    new entry
    technology : rom_seleucid_military_management_elephant_trading
    effect : rom_tech_agent_cost_mod
    effect_scope : in_all_your_provinces
    value : -10

    rom_seleucid_military_management_elephant_trading-rom_tech_military_management_unit_cost_mod
    new entry
    technology : rom_seleucid_military_management_elephant_trading
    effect : rom_tech_military_management_unit_cost_mod
    effect_scope : in_all_your_provinces
    value : -5

    rom_seleucid_military_management_elephant_trading-rom_tech_military_management_upkeep_mod
    new entry
    technology : rom_seleucid_military_management_elephant_trading
    effect : rom_tech_military_management_upkeep_mod
    effect_scope : in_all_your_armies
    value : -6

    rom_seleucid_military_management_fore_and_aft_rigging-rom_tech_military_management_ship_cost_mod
    new entry
    technology : rom_seleucid_military_management_fore_and_aft_rigging
    effect : rom_tech_military_management_ship_cost_mod
    effect_scope : in_all_your_sea_regions
    value : -10

    rom_seleucid_military_management_fore_and_aft_rigging-rom_tech_military_navy_recruitment_mod
    new entry
    technology : rom_seleucid_military_management_fore_and_aft_rigging
    effect : rom_tech_military_navy_recruitment_mod
    effect_scope : in_all_your_sea_regions
    value : -1

    rom_seleucid_military_management_fore_and_aft_rigging-rom_tech_military_navy_upkeep_mod
    new entry
    technology : rom_seleucid_military_management_fore_and_aft_rigging
    effect : rom_tech_military_navy_upkeep_mod
    effect_scope : in_all_your_forces
    value : -7

    rom_seleucid_military_management_logistics-rom_building_champion_availibility
    new entry
    technology : rom_seleucid_military_management_logistics
    effect : rom_building_champion_availibility
    effect_scope : in_all_your_provinces
    value : 1

    rom_seleucid_military_management_organised_supply-rom_tech_military_management_upkeep_mod
    new entry
    technology : rom_seleucid_military_management_organised_supply
    effect : rom_tech_military_management_upkeep_mod
    effect_scope : in_all_your_forces
    value : -2

    rom_seleucid_military_tactics_advanced_cavalry_tactics-rom_tech_military_tactics_charge_mod
    new entry
    technology : rom_seleucid_military_tactics_advanced_cavalry_tactics
    effect : rom_tech_military_tactics_charge_mod
    effect_scope : in_all_your_armies
    value : 8

    rom_seleucid_military_tactics_advanced_cavalry_tactics-rom_tech_military_tactics_morale_mod
    new entry
    technology : rom_seleucid_military_tactics_advanced_cavalry_tactics
    effect : rom_tech_military_tactics_morale_mod
    effect_scope : in_all_your_armies
    value : 5

    rom_seleucid_military_tactics_gymnasia-rom_tech_military_tactics_run_speed_mod
    new entry
    technology : rom_seleucid_military_tactics_gymnasia
    effect : rom_tech_military_tactics_run_speed_mod
    effect_scope : in_all_your_armies
    value : 4

    rom_seleucid_military_tactics_kataphractoi-rom_tech_military_tactics_accuracy_mod
    new entry
    technology : rom_seleucid_military_tactics_kataphractoi
    effect : rom_tech_military_tactics_accuracy_mod
    effect_scope : in_all_your_armies
    value : 15

    rom_seleucid_military_tactics_kataphractoi-rom_tech_military_tactics_charge_mod
    new entry
    technology : rom_seleucid_military_tactics_kataphractoi
    effect : rom_tech_military_tactics_charge_mod
    effect_scope : in_all_your_armies
    value : 4

    rom_seleucid_military_tactics_physical_conditioning-rom_tech_military_management_unit_attack_skill_mod
    new entry
    technology : rom_seleucid_military_tactics_physical_conditioning
    effect : rom_tech_military_management_unit_attack_skill_mod
    effect_scope : in_all_your_forces
    value : 5

    rom_seleucid_military_tactics_physical_conditioning-rom_tech_military_management_unit_defence_skill_mod
    new entry
    technology : rom_seleucid_military_tactics_physical_conditioning
    effect : rom_tech_military_management_unit_defence_skill_mod
    effect_scope : in_all_your_forces
    value : 5

    rom_seleucid_military_tactics_physical_conditioning-rom_tech_military_tactics_morale_mod
    new entry
    technology : rom_seleucid_military_tactics_physical_conditioning
    effect : rom_tech_military_tactics_morale_mod
    effect_scope : in_all_your_armies
    value : 10

    rom_seleucid_military_tactics_stategic_manoeuvres-rom_tech_military_management_unit_attack_skill_mod
    new entry
    technology : rom_seleucid_military_tactics_stategic_manoeuvres
    effect : rom_tech_military_management_unit_attack_skill_mod
    effect_scope : in_all_your_forces
    value : 10

    rom_seleucid_military_tactics_stategic_manoeuvres-rom_tech_military_management_unit_defence_skill_mod
    new entry
    technology : rom_seleucid_military_tactics_stategic_manoeuvres
    effect : rom_tech_military_management_unit_defence_skill_mod
    effect_scope : in_all_your_forces
    value : 10

    rom_seleucid_military_tactics_stategic_manoeuvres-rom_tech_military_tactics_reload_mod
    new entry
    technology : rom_seleucid_military_tactics_stategic_manoeuvres
    effect : rom_tech_military_tactics_reload_mod
    effect_scope : in_all_your_armies
    value : 20

    rom_seleucid_military_tactics_stategic_manoeuvres-rom_tech_military_tactics_run_speed_mod
    new entry
    technology : rom_seleucid_military_tactics_stategic_manoeuvres
    effect : rom_tech_military_tactics_run_speed_mod
    effect_scope : in_all_your_armies
    value : 6

    rom_seleucid_military_tactics_tactical_flexibility-rom_tech_military_management_unit_attack_skill_mod
    new entry
    technology : rom_seleucid_military_tactics_tactical_flexibility
    effect : rom_tech_military_management_unit_attack_skill_mod
    effect_scope : in_all_your_forces
    value : 3

    rom_seleucid_military_tactics_tactical_flexibility-rom_tech_military_management_unit_defence_skill_mod
    new entry
    technology : rom_seleucid_military_tactics_tactical_flexibility
    effect : rom_tech_military_management_unit_defence_skill_mod
    effect_scope : in_all_your_forces
    value : 3


    Table technology_node_links_tables

    rom_seleucid_civil_economy_001_fertilisation-rom_greek_civil_economy_001_legal_management
    new entry
    child_key : rom_seleucid_civil_economy_001_fertilisation
    initial_descent_tiers : 0
    parent_key : rom_greek_civil_economy_001_legal_management
    parent_link_position : 3
    child_link_position : 4

    rom_seleucid_civil_philosophy_001_cult_of_alexander-rom_greek_civil_philosophy_006_hippocratic_oath
    new entry
    child_key : rom_seleucid_civil_philosophy_001_cult_of_alexander
    initial_descent_tiers : 0
    parent_key : rom_greek_civil_philosophy_006_hippocratic_oath
    parent_link_position : 2
    child_link_position : 4

    rom_seleucid_military_management_003_fore_and_aft_rigging-rom_greek_military_management_005_naval_manoeuvres
    new entry
    child_key : rom_seleucid_military_management_003_fore_and_aft_rigging
    initial_descent_tiers : 0
    parent_key : rom_greek_military_management_005_naval_manoeuvres
    parent_link_position : 2
    child_link_position : 4

    rom_seleucid_military_management_008_elephant_trading-rom_greek_military_management_007_supply_reforms
    new entry
    child_key : rom_seleucid_military_management_008_elephant_trading
    initial_descent_tiers : 0
    parent_key : rom_greek_military_management_007_supply_reforms
    parent_link_position : 1
    child_link_position : 4

    rom_seleucid_military_tactics_002_tactical_flexibility-rom_greek_military_tactics_001_tactical_drills
    new entry
    child_key : rom_seleucid_military_tactics_002_tactical_flexibility
    initial_descent_tiers : 0
    parent_key : rom_greek_military_tactics_001_tactical_drills
    parent_link_position : 1
    child_link_position : 4

    rom_nomad_civil_construction_002_under_floor_drainage-rom_nomad_civil_construction_001_earthworks
    new entry
    child_key : rom_nomad_civil_construction_002_under_floor_drainage
    initial_descent_tiers : 0
    parent_key : rom_nomad_civil_construction_001_earthworks
    parent_link_position : 3
    child_link_position : 1

    rom_nomad_civil_construction_003_raised_site-rom_nomad_civil_construction_001_earthworks
    new entry
    child_key : rom_nomad_civil_construction_003_raised_site
    initial_descent_tiers : 0
    parent_key : rom_nomad_civil_construction_001_earthworks
    parent_link_position : 2
    child_link_position : 1

    rom_nomad_civil_construction_004_tax_labour-rom_nomad_civil_construction_003_raised_site
    new entry
    child_key : rom_nomad_civil_construction_004_tax_labour
    initial_descent_tiers : 0
    parent_key : rom_nomad_civil_construction_003_raised_site
    parent_link_position : 2
    child_link_position : 4

    rom_nomad_civil_construction_005_large_defences-rom_nomad_civil_construction_004_tax_labour
    new entry
    child_key : rom_nomad_civil_construction_005_large_defences
    initial_descent_tiers : 0
    parent_key : rom_nomad_civil_construction_004_tax_labour
    parent_link_position : 1
    child_link_position : 4

    rom_nomad_civil_construction_006_stone_footing-rom_nomad_civil_construction_004_tax_labour
    new entry
    child_key : rom_nomad_civil_construction_006_stone_footing
    initial_descent_tiers : 0
    parent_key : rom_nomad_civil_construction_004_tax_labour
    parent_link_position : 3
    child_link_position : 4

    rom_nomad_civil_construction_007_double_wall_construction-rom_nomad_civil_construction_005_large_defences
    new entry
    child_key : rom_nomad_civil_construction_007_double_wall_construction
    initial_descent_tiers : 0
    parent_key : rom_nomad_civil_construction_005_large_defences
    parent_link_position : 2
    child_link_position : 4

    rom_nomad_civil_construction_008_dry_stone_construction-rom_nomad_civil_construction_006_stone_footing
    new entry
    child_key : rom_nomad_civil_construction_008_dry_stone_construction
    initial_descent_tiers : 0
    parent_key : rom_nomad_civil_construction_006_stone_footing
    parent_link_position : 2
    child_link_position : 4

    rom_nomad_civil_construction_009_enclosed_settlement-rom_nomad_civil_construction_007_double_wall_construction
    new entry
    child_key : rom_nomad_civil_construction_009_enclosed_settlement
    initial_descent_tiers : 0
    parent_key : rom_nomad_civil_construction_007_double_wall_construction
    parent_link_position : 2
    child_link_position : 1

    rom_nomad_civil_construction_009_enclosed_settlement-rom_nomad_civil_construction_008_dry_stone_construction
    new entry
    child_key : rom_nomad_civil_construction_009_enclosed_settlement
    initial_descent_tiers : 0
    parent_key : rom_nomad_civil_construction_008_dry_stone_construction
    parent_link_position : 2
    child_link_position : 3

    rom_nomad_civil_tribal_council_003_linden_grove-rom_nomad_civil_tribal_council_001_knowledge_of_the_smoke
    new entry
    child_key : rom_nomad_civil_tribal_council_003_linden_grove
    initial_descent_tiers : 0
    parent_key : rom_nomad_civil_tribal_council_001_knowledge_of_the_smoke
    parent_link_position : 3
    child_link_position : 4

    rom_nomad_civil_tribal_council_004_mint-rom_nomad_civil_tribal_council_001_knowledge_of_the_smoke
    new entry
    child_key : rom_nomad_civil_tribal_council_004_mint
    initial_descent_tiers : 0
    parent_key : rom_nomad_civil_tribal_council_001_knowledge_of_the_smoke
    parent_link_position : 1
    child_link_position : 4

    rom_nomad_civil_tribal_council_006_royal_smiths-rom_nomad_civil_tribal_council_002_cupellation_furnace
    new entry
    child_key : rom_nomad_civil_tribal_council_006_royal_smiths
    initial_descent_tiers : 0
    parent_key : rom_nomad_civil_tribal_council_002_cupellation_furnace
    parent_link_position : 2
    child_link_position : 1

    rom_nomad_civil_tribal_council_005_stargazing-rom_nomad_civil_tribal_council_003_linden_grove
    new entry
    child_key : rom_nomad_civil_tribal_council_005_stargazing
    initial_descent_tiers : 0
    parent_key : rom_nomad_civil_tribal_council_003_linden_grove
    parent_link_position : 2
    child_link_position : 4

    rom_nomad_civil_tribal_council_002_cupellation_furnace-rom_nomad_civil_tribal_council_004_mint
    new entry
    child_key : rom_nomad_civil_tribal_council_002_cupellation_furnace
    initial_descent_tiers : 0
    parent_key : rom_nomad_civil_tribal_council_004_mint
    parent_link_position : 2
    child_link_position : 4

    rom_nomad_civil_tribal_council_009_bood_brotherhood-rom_nomad_civil_tribal_council_005_stargazing
    new entry
    child_key : rom_nomad_civil_tribal_council_009_bood_brotherhood
    initial_descent_tiers : 0
    parent_key : rom_nomad_civil_tribal_council_005_stargazing
    parent_link_position : 2
    child_link_position : 4

    rom_nomad_civil_tribal_council_007_multilingual-rom_nomad_civil_tribal_council_006_royal_smiths
    new entry
    child_key : rom_nomad_civil_tribal_council_007_multilingual
    initial_descent_tiers : 0
    parent_key : rom_nomad_civil_tribal_council_006_royal_smiths
    parent_link_position : 2
    child_link_position : 4

    rom_nomad_civil_tribal_council_008_land_and_community_laws-rom_nomad_civil_tribal_council_007_multilingual
    new entry
    child_key : rom_nomad_civil_tribal_council_008_land_and_community_laws
    initial_descent_tiers : 0
    parent_key : rom_nomad_civil_tribal_council_007_multilingual
    parent_link_position : 1
    child_link_position : 4

    rom_nomad_civil_tribal_economy_002_fertilisation-rom_nomad_civil_tribal_economy_001_iron_tools
    new entry
    child_key : rom_nomad_civil_tribal_economy_002_fertilisation
    initial_descent_tiers : 0
    parent_key : rom_nomad_civil_tribal_economy_001_iron_tools
    parent_link_position : 1
    child_link_position : 4

    rom_nomad_civil_tribal_economy_003_craft_specialisation-rom_nomad_civil_tribal_economy_001_iron_tools
    new entry
    child_key : rom_nomad_civil_tribal_economy_003_craft_specialisation
    initial_descent_tiers : 0
    parent_key : rom_nomad_civil_tribal_economy_001_iron_tools
    parent_link_position : 3
    child_link_position : 4

    rom_nomad_civil_tribal_economy_004_animal_husbandry-rom_nomad_civil_tribal_economy_002_fertilisation
    new entry
    child_key : rom_nomad_civil_tribal_economy_004_animal_husbandry
    initial_descent_tiers : 0
    parent_key : rom_nomad_civil_tribal_economy_002_fertilisation
    parent_link_position : 2
    child_link_position : 4

    rom_nomad_civil_tribal_economy_005_organised_craft_working-rom_nomad_civil_tribal_economy_003_craft_specialisation
    new entry
    child_key : rom_nomad_civil_tribal_economy_005_organised_craft_working
    initial_descent_tiers : 0
    parent_key : rom_nomad_civil_tribal_economy_003_craft_specialisation
    parent_link_position : 2
    child_link_position : 4

    rom_nomad_civil_tribal_economy_006_crop_rotation-rom_nomad_civil_tribal_economy_004_animal_husbandry
    new entry
    child_key : rom_nomad_civil_tribal_economy_006_crop_rotation
    initial_descent_tiers : 0
    parent_key : rom_nomad_civil_tribal_economy_004_animal_husbandry
    parent_link_position : 2
    child_link_position : 1

    rom_nomad_civil_tribal_economy_009_intensified_production-rom_nomad_civil_tribal_economy_005_organised_craft_working
    new entry
    child_key : rom_nomad_civil_tribal_economy_009_intensified_production
    initial_descent_tiers : 0
    parent_key : rom_nomad_civil_tribal_economy_005_organised_craft_working
    parent_link_position : 2
    child_link_position : 4

    rom_nomad_civil_tribal_economy_007_souterrain-rom_nomad_civil_tribal_economy_006_crop_rotation
    new entry
    child_key : rom_nomad_civil_tribal_economy_007_souterrain
    initial_descent_tiers : 0
    parent_key : rom_nomad_civil_tribal_economy_006_crop_rotation
    parent_link_position : 2
    child_link_position : 4

    rom_nomad_civil_tribal_economy_008_grain_kiln-rom_nomad_civil_tribal_economy_007_souterrain
    new entry
    child_key : rom_nomad_civil_tribal_economy_008_grain_kiln
    initial_descent_tiers : 0
    parent_key : rom_nomad_civil_tribal_economy_007_souterrain
    parent_link_position : 1
    child_link_position : 4

    rom_nomad_military_siege_002_battering_ram-rom_nomad_military_siege_001_emergency_siege_measures
    new entry
    child_key : rom_nomad_military_siege_002_battering_ram
    initial_descent_tiers : 0
    parent_key : rom_nomad_military_siege_001_emergency_siege_measures
    parent_link_position : 1
    child_link_position : 4

    rom_nomad_military_siege_003_wagon_laager-rom_nomad_military_siege_001_emergency_siege_measures
    new entry
    child_key : rom_nomad_military_siege_003_wagon_laager
    initial_descent_tiers : 0
    parent_key : rom_nomad_military_siege_001_emergency_siege_measures
    parent_link_position : 3
    child_link_position : 4

    rom_nomad_military_siege_004_siege_tower-rom_nomad_military_siege_002_battering_ram
    new entry
    child_key : rom_nomad_military_siege_004_siege_tower
    initial_descent_tiers : 0
    parent_key : rom_nomad_military_siege_002_battering_ram
    parent_link_position : 2
    child_link_position : 4

    rom_nomad_military_siege_005_boiling_oil-rom_nomad_military_siege_003_wagon_laager
    new entry
    child_key : rom_nomad_military_siege_005_boiling_oil
    initial_descent_tiers : 0
    parent_key : rom_nomad_military_siege_003_wagon_laager
    parent_link_position : 2
    child_link_position : 4

    rom_nomad_military_siege_008_torsion_techniques-rom_nomad_military_siege_004_siege_tower
    new entry
    child_key : rom_nomad_military_siege_008_torsion_techniques
    initial_descent_tiers : 0
    parent_key : rom_nomad_military_siege_004_siege_tower
    parent_link_position : 2
    child_link_position : 4

    rom_nomad_military_siege_006_ammunition_stores-rom_nomad_military_siege_005_boiling_oil
    new entry
    child_key : rom_nomad_military_siege_006_ammunition_stores
    initial_descent_tiers : 0
    parent_key : rom_nomad_military_siege_005_boiling_oil
    parent_link_position : 2
    child_link_position : 3

    rom_nomad_military_siege_007_improved_defensive_artillery-rom_nomad_military_siege_006_ammunition_stores
    new entry
    child_key : rom_nomad_military_siege_007_improved_defensive_artillery
    initial_descent_tiers : 0
    parent_key : rom_nomad_military_siege_006_ammunition_stores
    parent_link_position : 2
    child_link_position : 4

    rom_nomad_military_siege_009_armoured_siege_units-rom_nomad_military_siege_007_improved_defensive_artillery
    new entry
    child_key : rom_nomad_military_siege_009_armoured_siege_units
    initial_descent_tiers : 0
    parent_key : rom_nomad_military_siege_007_improved_defensive_artillery
    parent_link_position : 3
    child_link_position : 4

    rom_nomad_military_war_exercises_002_massed_charge-rom_nomad_military_war_exercises_001_war_dance
    new entry
    child_key : rom_nomad_military_war_exercises_002_massed_charge
    initial_descent_tiers : 0
    parent_key : rom_nomad_military_war_exercises_001_war_dance
    parent_link_position : 1
    child_link_position : 4

    rom_nomad_military_war_exercises_003_crew_training-rom_nomad_military_war_exercises_001_war_dance
    new entry
    child_key : rom_nomad_military_war_exercises_003_crew_training
    initial_descent_tiers : 0
    parent_key : rom_nomad_military_war_exercises_001_war_dance
    parent_link_position : 3
    child_link_position : 4

    rom_nomad_military_war_exercises_004_tribal_totem-rom_nomad_military_war_exercises_002_massed_charge
    new entry
    child_key : rom_nomad_military_war_exercises_004_tribal_totem
    initial_descent_tiers : 0
    parent_key : rom_nomad_military_war_exercises_002_massed_charge
    parent_link_position : 2
    child_link_position : 4

    rom_nomad_military_war_exercises_005_lode_stone-rom_nomad_military_war_exercises_003_crew_training
    new entry
    child_key : rom_nomad_military_war_exercises_005_lode_stone
    initial_descent_tiers : 0
    parent_key : rom_nomad_military_war_exercises_003_crew_training
    parent_link_position : 2
    child_link_position : 4

    rom_nomad_military_war_exercises_006_servants_of_the_elite-rom_nomad_military_war_exercises_004_tribal_totem
    new entry
    child_key : rom_nomad_military_war_exercises_006_servants_of_the_elite
    initial_descent_tiers : 0
    parent_key : rom_nomad_military_war_exercises_004_tribal_totem
    parent_link_position : 2
    child_link_position : 1

    rom_nomad_military_war_exercises_007_war_horn-rom_nomad_military_war_exercises_006_servants_of_the_elite
    new entry
    child_key : rom_nomad_military_war_exercises_007_war_horn
    initial_descent_tiers : 0
    parent_key : rom_nomad_military_war_exercises_006_servants_of_the_elite
    parent_link_position : 2
    child_link_position : 4

    rom_nomad_military_war_exercises_008_warrior_aristocracy-rom_nomad_military_war_exercises_007_war_horn
    new entry
    child_key : rom_nomad_military_war_exercises_008_warrior_aristocracy
    initial_descent_tiers : 0
    parent_key : rom_nomad_military_war_exercises_007_war_horn
    parent_link_position : 1
    child_link_position : 4

    rom_nomad_military_war_exercises_009_battle_fury-rom_nomad_military_war_exercises_007_war_horn
    new entry
    child_key : rom_nomad_military_war_exercises_009_battle_fury
    initial_descent_tiers : 0
    parent_key : rom_nomad_military_war_exercises_007_war_horn
    parent_link_position : 3
    child_link_position : 4

    rom_nomad_military_warrior_code_002_head_token-rom_nomad_military_warrior_code_001_headhunt
    new entry
    child_key : rom_nomad_military_warrior_code_002_head_token
    initial_descent_tiers : 0
    parent_key : rom_nomad_military_warrior_code_001_headhunt
    parent_link_position : 1
    child_link_position : 4

    rom_nomad_military_warrior_code_003_leather_sails-rom_nomad_military_warrior_code_001_headhunt
    new entry
    child_key : rom_nomad_military_warrior_code_003_leather_sails
    initial_descent_tiers : 0
    parent_key : rom_nomad_military_warrior_code_001_headhunt
    parent_link_position : 3
    child_link_position : 4

    rom_nomad_military_warrior_code_004_plains_horsemanship-rom_nomad_military_warrior_code_002_head_token
    new entry
    child_key : rom_nomad_military_warrior_code_004_plains_horsemanship
    initial_descent_tiers : 0
    parent_key : rom_nomad_military_warrior_code_002_head_token
    parent_link_position : 2
    child_link_position : 4

    rom_nomad_military_warrior_code_005_oak_construction-rom_nomad_military_warrior_code_003_leather_sails
    new entry
    child_key : rom_nomad_military_warrior_code_005_oak_construction
    initial_descent_tiers : 0
    parent_key : rom_nomad_military_warrior_code_003_leather_sails
    parent_link_position : 2
    child_link_position : 4

    rom_nomad_military_warrior_code_006_cavalry_tactics-rom_nomad_military_warrior_code_004_plains_horsemanship
    new entry
    child_key : rom_nomad_military_warrior_code_006_cavalry_tactics
    initial_descent_tiers : 0
    parent_key : rom_nomad_military_warrior_code_004_plains_horsemanship
    parent_link_position : 2
    child_link_position : 1

    rom_nomad_military_warrior_code_009_canvas_sails-rom_nomad_military_warrior_code_005_oak_construction
    new entry
    child_key : rom_nomad_military_warrior_code_009_canvas_sails
    initial_descent_tiers : 0
    parent_key : rom_nomad_military_warrior_code_005_oak_construction
    parent_link_position : 2
    child_link_position : 4

    rom_nomad_military_warrior_code_007_composite_bow_training-rom_nomad_military_warrior_code_006_cavalry_tactics
    new entry
    child_key : rom_nomad_military_warrior_code_007_composite_bow_training
    initial_descent_tiers : 0
    parent_key : rom_nomad_military_warrior_code_006_cavalry_tactics
    parent_link_position : 2
    child_link_position : 4

    rom_nomad_military_warrior_code_008_flexibility_of_the_horde-rom_nomad_military_warrior_code_007_composite_bow_training
    new entry
    child_key : rom_nomad_military_warrior_code_008_flexibility_of_the_horde
    initial_descent_tiers : 0
    parent_key : rom_nomad_military_warrior_code_007_composite_bow_training
    parent_link_position : 1
    child_link_position : 4

    rom_seleucid_civil_economy_002_animal_husbandry-rom_seleucid_civil_economy_001_fertilisation
    new entry
    child_key : rom_seleucid_civil_economy_002_animal_husbandry
    initial_descent_tiers : 0
    parent_key : rom_seleucid_civil_economy_001_fertilisation
    parent_link_position : 2
    child_link_position : 4

    rom_seleucid_civil_economy_003_land_reclamation-rom_seleucid_civil_economy_002_animal_husbandry
    new entry
    child_key : rom_seleucid_civil_economy_003_land_reclamation
    initial_descent_tiers : 0
    parent_key : rom_seleucid_civil_economy_002_animal_husbandry
    parent_link_position : 2
    child_link_position : 3

    rom_seleucid_civil_economy_004_perennial_irrigation-rom_seleucid_civil_economy_003_land_reclamation
    new entry
    child_key : rom_seleucid_civil_economy_004_perennial_irrigation
    initial_descent_tiers : 0
    parent_key : rom_seleucid_civil_economy_003_land_reclamation
    parent_link_position : 2
    child_link_position : 4

    rom_greek_military_management_003_marine_training-rom_seleucid_military_management_001_logistics
    new entry
    child_key : rom_greek_military_management_003_marine_training
    initial_descent_tiers : 0
    parent_key : rom_seleucid_military_management_001_logistics
    parent_link_position : 3
    child_link_position : 4

    rom_seleucid_military_management_002_advanced_chariot_training-rom_seleucid_military_management_001_logistics
    new entry
    child_key : rom_seleucid_military_management_002_advanced_chariot_training
    initial_descent_tiers : 0
    parent_key : rom_seleucid_military_management_001_logistics
    parent_link_position : 1
    child_link_position : 4

    rom_greek_military_management_004_hellenisation-rom_seleucid_military_management_002_advanced_chariot_training
    new entry
    child_key : rom_greek_military_management_004_hellenisation
    initial_descent_tiers : 0
    parent_key : rom_seleucid_military_management_002_advanced_chariot_training
    parent_link_position : 2
    child_link_position : 4

    rom_seleucid_military_tactics_003_kataphractoi-rom_seleucid_military_tactics_002_tactical_flexibility
    new entry
    child_key : rom_seleucid_military_tactics_003_kataphractoi
    initial_descent_tiers : 0
    parent_key : rom_seleucid_military_tactics_002_tactical_flexibility
    parent_link_position : 2
    child_link_position : 4

    rom_seleucid_military_tactics_004_advanced_cavalry_tactics-rom_seleucid_military_tactics_003_kataphractoi
    new entry
    child_key : rom_seleucid_military_tactics_004_advanced_cavalry_tactics
    initial_descent_tiers : 0
    parent_key : rom_seleucid_military_tactics_003_kataphractoi
    parent_link_position : 2
    child_link_position : 1

    rom_seleucid_military_tactics_005_gymnasia-rom_seleucid_military_tactics_004_advanced_cavalry_tactics
    new entry
    child_key : rom_seleucid_military_tactics_005_gymnasia
    initial_descent_tiers : 0
    parent_key : rom_seleucid_military_tactics_004_advanced_cavalry_tactics
    parent_link_position : 2
    child_link_position : 4

    rom_seleucid_military_tactics_006_physical_conditioning-rom_seleucid_military_tactics_005_gymnasia
    new entry
    child_key : rom_seleucid_military_tactics_006_physical_conditioning
    initial_descent_tiers : 0
    parent_key : rom_seleucid_military_tactics_005_gymnasia
    parent_link_position : 1
    child_link_position : 4

    rom_seleucid_military_tactics_007_strategic_manoeurves-rom_seleucid_military_tactics_006_physical_conditioning
    new entry
    child_key : rom_seleucid_military_tactics_007_strategic_manoeurves
    initial_descent_tiers : 0
    parent_key : rom_seleucid_military_tactics_006_physical_conditioning
    parent_link_position : 3
    child_link_position : 1


    Table technology_node_sets_tables

    rom_nomad_civil_druidism
    new entry
    unknown : False
    unknown2 : False
    culture :
    subculture : sc_rom_barb_east
    key : rom_nomad_civil_druidism
    technology_category : rom_roman_civ_phi

    rom_nomad_civil_top
    new entry
    unknown : False
    unknown2 : False
    culture :
    subculture : sc_rom_barb_east
    key : rom_nomad_civil_top
    technology_category : rom_roman_civ_top

    rom_nomad_civil_tribal_council
    new entry
    unknown : False
    unknown2 : False
    culture :
    subculture : sc_rom_barb_east
    key : rom_nomad_civil_tribal_council
    technology_category : rom_roman_civ_eco

    rom_nomad_engineering_construction
    new entry
    unknown : False
    unknown2 : False
    culture :
    subculture : sc_rom_barb_east
    key : rom_nomad_engineering_construction
    technology_category : rom_roman_eng_con

    rom_nomad_engineering_siege
    new entry
    unknown : False
    unknown2 : False
    culture :
    subculture : sc_rom_barb_east
    key : rom_nomad_engineering_siege
    technology_category : rom_roman_eng_sie

    rom_nomad_military_top
    new entry
    unknown : False
    unknown2 : False
    culture :
    subculture : sc_rom_barb_east
    key : rom_nomad_military_top
    technology_category : rom_roman_mil_top

    rom_nomad_military_war_exercises
    new entry
    unknown : False
    unknown2 : False
    culture :
    subculture : sc_rom_barb_east
    key : rom_nomad_military_war_exercises
    technology_category : rom_roman_mil_tac

    rom_nomad_military_warrior_code
    new entry
    unknown : False
    unknown2 : False
    culture :
    subculture : sc_rom_barb_east
    key : rom_nomad_military_warrior_code
    technology_category : rom_roman_mil_man


    new entry
    unknown : at


    new entry
    unknown : at


    Table technology_nodes_tables

    <was deleted>

    Table trait_info_tables

    r2_sp_trait_ch_nomadic
    new entry
    trait : r2_sp_trait_ch_nomadic
    applicable_to : agent


    Table trait_level_effects_tables

    r2_sp_trait_all_agent_military_admin_1-rom_agent_skill_action_mod_dignitary_army_military_admin
    new entry
    trait_level : r2_sp_trait_all_agent_military_admin_1
    effect : rom_agent_skill_action_mod_dignitary_army_military_admin
    effect_scope : this_agent
    value : 5

    r2_sp_trait_all_agent_military_admin_2-rom_agent_skill_action_mod_dignitary_army_military_admin
    new entry
    trait_level : r2_sp_trait_all_agent_military_admin_2
    effect : rom_agent_skill_action_mod_dignitary_army_military_admin
    effect_scope : this_agent
    value : 10

    r2_sp_trait_all_agent_military_admin_3-rom_agent_skill_action_mod_dignitary_army_military_admin
    new entry
    trait_level : r2_sp_trait_all_agent_military_admin_3
    effect : rom_agent_skill_action_mod_dignitary_army_military_admin
    effect_scope : this_agent
    value : 15

    r2_sp_trait_all_agent_passive_cultural_proponent_1-rom_agent_action_passive_culture_spread
    value : 5 -> 2

    r2_sp_trait_all_agent_passive_cultural_proponent_2-rom_agent_action_passive_culture_spread
    value : 10 -> 4

    r2_sp_trait_all_agent_passive_cultural_proponent_3-rom_agent_action_passive_culture_spread
    value : 15 -> 8

    r2_sp_trait_all_background_command_1-rom_agent_attribute_authority_mod
    new entry
    trait_level : r2_sp_trait_all_background_command_1
    effect : rom_agent_attribute_authority_mod
    effect_scope : this_agent
    value : 3

    r2_sp_trait_all_feck_3-rom_agent_attribute_authority_mod
    new entry
    trait_level : r2_sp_trait_all_feck_3
    effect : rom_agent_attribute_authority_mod
    effect_scope : this_agent
    value : -1

    r2_sp_trait_all_harsh_1-rom_force_enemy_unit_mod_morale
    new entry
    trait_level : r2_sp_trait_all_harsh_1
    effect : rom_force_enemy_unit_mod_morale
    effect_scope : this_general_enemy_force
    value : -3

    r2_sp_trait_all_harsh_2-rom_force_enemy_unit_mod_morale
    new entry
    trait_level : r2_sp_trait_all_harsh_2
    effect : rom_force_enemy_unit_mod_morale
    effect_scope : this_general_enemy_force
    value : -6

    r2_sp_trait_all_harsh_3-rom_force_enemy_unit_mod_morale
    new entry
    trait_level : r2_sp_trait_all_harsh_3
    effect : rom_force_enemy_unit_mod_morale
    effect_scope : this_general_enemy_force
    value : -9

    r2_sp_trait_all_healthy_1-rom_agent_attribute_zeal_mod
    new entry
    trait_level : r2_sp_trait_all_healthy_1
    effect : rom_agent_attribute_zeal_mod
    effect_scope : this_agent
    value : 1

    r2_sp_trait_all_healthy_2-rom_agent_attribute_zeal_mod
    new entry
    trait_level : r2_sp_trait_all_healthy_2
    effect : rom_agent_attribute_zeal_mod
    effect_scope : this_agent
    value : 2

    r2_sp_trait_all_healthy_3-rom_agent_attribute_zeal_mod
    new entry
    trait_level : r2_sp_trait_all_healthy_3
    effect : rom_agent_attribute_zeal_mod
    effect_scope : this_agent
    value : 3

    r2_sp_trait_all_honest_1-rom_agent_attribute_authority_mod
    new entry
    trait_level : r2_sp_trait_all_honest_1
    effect : rom_agent_attribute_authority_mod
    effect_scope : this_agent
    value : 1

    r2_sp_trait_all_honest_2-rom_agent_attribute_authority_mod
    new entry
    trait_level : r2_sp_trait_all_honest_2
    effect : rom_agent_attribute_authority_mod
    effect_scope : this_agent
    value : 2

    r2_sp_trait_all_honest_3-rom_agent_attribute_authority_mod
    new entry
    trait_level : r2_sp_trait_all_honest_3
    effect : rom_agent_attribute_authority_mod
    effect_scope : this_agent
    value : 1

    r2_sp_trait_all_honest_3-rom_agent_attribute_subterfuge_mod
    value : 3 -> 1

    r2_sp_trait_all_lewd_2-rom_agent_attribute_authority_mod
    new entry
    trait_level : r2_sp_trait_all_lewd_2
    effect : rom_agent_attribute_authority_mod
    effect_scope : this_agent
    value : -1

    r2_sp_trait_all_lewd_3-rom_agent_attribute_authority_mod
    new entry
    trait_level : r2_sp_trait_all_lewd_3
    effect : rom_agent_attribute_authority_mod
    effect_scope : this_agent
    value : -1

    r2_sp_trait_all_paranoid_2-rom_agent_attribute_subterfuge_mod
    new entry
    trait_level : r2_sp_trait_all_paranoid_2
    effect : rom_agent_attribute_subterfuge_mod
    effect_scope : this_agent
    value : 1

    r2_sp_trait_all_paranoid_3-rom_agent_defence_evade_enemies_mod
    value : 20 -> 15

    r2_sp_trait_all_paranoid_3-rom_character_faction_leader_global_public_order
    value : -6 -> -1

    r2_sp_trait_barbarian_drink_1-rom_general_attribute_mod_authority
    effect_scope : this_general -> this_agent

    r2_sp_trait_barbarian_drink_2-rom_general_attribute_mod_authority
    effect_scope : this_general -> this_agent

    r2_sp_trait_barbarian_drink_3-rom_general_attribute_mod_authority
    effect_scope : this_general -> this_agent

    r2_sp_trait_ch_east_A_rank_7-rom_building_culture_conversion_eastern
    new entry
    trait_level : r2_sp_trait_ch_east_A_rank_7
    effect : rom_building_culture_conversion_eastern
    effect_scope : in_all_your_regions
    value : 3

    r2_sp_trait_ch_nomadic_rank_1-rom_building_tax_level
    new entry
    trait_level : r2_sp_trait_ch_nomadic_rank_1
    effect : rom_building_tax_level
    effect_scope : this_character_local_province
    value : 5

    r2_sp_trait_ch_nomadic_rank_2-rom_character_power_to_ruling_party_per_turn
    new entry
    trait_level : r2_sp_trait_ch_nomadic_rank_2
    effect : rom_character_power_to_ruling_party_per_turn
    effect_scope : this_character_faction
    value : 1

    r2_sp_trait_ch_nomadic_rank_3-rom_force_unit_mod_morale
    new entry
    trait_level : r2_sp_trait_ch_nomadic_rank_3
    effect : rom_force_unit_mod_morale
    effect_scope : this_general_force
    value : 5

    r2_sp_trait_ch_nomadic_rank_4-rom_agent_movement_range_mod
    new entry
    trait_level : r2_sp_trait_ch_nomadic_rank_4
    effect : rom_agent_movement_range_mod
    effect_scope : this_general
    value : 5

    r2_sp_trait_ch_nomadic_rank_5-rom_building_research_points
    new entry
    trait_level : r2_sp_trait_ch_nomadic_rank_5
    effect : rom_building_research_points
    effect_scope : this_character_faction
    value : 10

    r2_sp_trait_ch_nomadic_rank_6-rom_agent_action_passive_culture_spread
    new entry
    trait_level : r2_sp_trait_ch_nomadic_rank_6
    effect : rom_agent_action_passive_culture_spread
    effect_scope : this_agent
    value : 3

    r2_sp_trait_ch_nomadic_rank_6-rom_building_research_points
    new entry
    trait_level : r2_sp_trait_ch_nomadic_rank_6
    effect : rom_building_research_points
    effect_scope : this_character_faction
    value : 5

    r2_sp_trait_ch_nomadic_rank_7-rom_any_corruption_mod_global
    new entry
    trait_level : r2_sp_trait_ch_nomadic_rank_7
    effect : rom_any_corruption_mod_global
    effect_scope : this_character_faction
    value : -10

    r2_sp_trait_ch_nomadic_rank_7-rom_character_power_to_ruling_party_per_turn
    new entry
    trait_level : r2_sp_trait_ch_nomadic_rank_7
    effect : rom_character_power_to_ruling_party_per_turn
    effect_scope : this_character_faction
    value : 3

    r2_sp_trait_ch_nomadic_rank_7-rom_force_campaign_mod_upkeep_land
    new entry
    trait_level : r2_sp_trait_ch_nomadic_rank_7
    effect : rom_force_campaign_mod_upkeep_land
    effect_scope : this_general_force
    value : -5

    r2_sp_trait_civilised_disciplinarian_bad_1-rom_general_attribute_mod_authority
    effect_scope : this_general -> this_agent

    r2_sp_trait_civilised_disciplinarian_bad_2-rom_general_attribute_mod_authority
    effect_scope : this_general -> this_agent

    r2_sp_trait_civilised_disciplinarian_bad_3-rom_general_attribute_mod_authority
    effect_scope : this_general -> this_agent

    r2_sp_trait_civilised_politician_3-rom_agent_attribute_authority_mod
    new entry
    trait_level : r2_sp_trait_civilised_politician_3
    effect : rom_agent_attribute_authority_mod
    effect_scope : this_agent
    value : 1

    r2_sp_trait_civilised_politician_3-rom_character_gravitas_per_turn_mod
    value : 3 -> 2

    r2_sp_trait_civilised_sweary_1-rom_agent_attribute_authority_mod
    new entry
    trait_level : r2_sp_trait_civilised_sweary_1
    effect : rom_agent_attribute_authority_mod
    effect_scope : this_agent
    value : 1

    r2_sp_trait_civilised_sweary_2-rom_force_unit_mod_morale_attacking
    value : 10 -> 5

    r2_sp_trait_civilised_sweary_3-rom_agent_attribute_authority_mod
    new entry
    trait_level : r2_sp_trait_civilised_sweary_3
    effect : rom_agent_attribute_authority_mod
    effect_scope : this_agent
    value : -1

    r2_sp_trait_civilised_sweary_3-rom_force_unit_mod_morale_attacking
    value : 20 -> 10

    r2_sp_trait_civilized_adulterer_2-rom_agent_attribute_authority_mod
    value : -2 -> -1

    r2_sp_trait_civilized_adulterer_3-rom_agent_attribute_authority_mod
    value : -3 -> -1

    r2_sp_trait_civilized_adulterer_3-rom_agent_attribute_subterfuge_mod
    value : 3 -> 2

    r2_sp_trait_civilized_adulterer_3-rom_character_gravitas_per_turn_mod
    value : -2 -> -1

    r2_sp_trait_civilized_arse_1-rom_agent_attribute_authority_mod
    new entry
    trait_level : r2_sp_trait_civilized_arse_1
    effect : rom_agent_attribute_authority_mod
    effect_scope : this_agent
    value : -1

    r2_sp_trait_civilized_arse_2-rom_agent_attribute_authority_mod
    new entry
    trait_level : r2_sp_trait_civilized_arse_2
    effect : rom_agent_attribute_authority_mod
    effect_scope : this_agent
    value : -2

    r2_sp_trait_civilized_arse_3-rom_agent_attribute_authority_mod
    new entry
    trait_level : r2_sp_trait_civilized_arse_3
    effect : rom_agent_attribute_authority_mod
    effect_scope : this_agent
    value : -3

    r2_sp_trait_civilized_drink_1-rom_general_attribute_mod_authority
    effect_scope : this_general -> this_agent

    r2_sp_trait_civilized_drink_2-rom_general_attribute_mod_authority
    effect_scope : this_general -> this_agent

    r2_sp_trait_civilized_drink_3-rom_general_attribute_mod_authority
    effect_scope : this_general -> this_agent

    r2_sp_trait_civilized_xenophile_1-rom_building_trade_tariffs_all
    value : 3 -> 2

    r2_sp_trait_civilized_xenophile_2-rom_building_trade_tariffs_all
    value : 6 -> 4

    r2_sp_trait_civilized_xenophile_3-rom_agent_attribute_authority_mod
    new entry
    trait_level : r2_sp_trait_civilized_xenophile_3
    effect : rom_agent_attribute_authority_mod
    effect_scope : this_agent
    value : -1

    r2_sp_trait_civilized_xenophile_3-rom_building_trade_tariffs_all
    value : 12 -> 6

    r2_sp_trait_civilized_xenophobe_1-rom_building_trade_tariffs_all
    value : -3 -> -2

    r2_sp_trait_civilized_xenophobe_2-rom_building_trade_tariffs_all
    value : -6 -> -4

    r2_sp_trait_civilized_xenophobe_3-rom_agent_attribute_authority_mod
    new entry
    trait_level : r2_sp_trait_civilized_xenophobe_3
    effect : rom_agent_attribute_authority_mod
    effect_scope : this_agent
    value : 1

    r2_sp_trait_civilized_xenophobe_3-rom_building_trade_tariffs_all
    value : -12 -> -6

    r2_sp_trait_female_all_feck_3-rom_agent_attribute_authority_mod
    new entry
    trait_level : r2_sp_trait_female_all_feck_3
    effect : rom_agent_attribute_authority_mod
    effect_scope : this_agent
    value : -1

    r2_sp_trait_female_all_healthy_1-rom_agent_attribute_zeal_mod
    new entry
    trait_level : r2_sp_trait_female_all_healthy_1
    effect : rom_agent_attribute_zeal_mod
    effect_scope : this_agent
    value : 1

    r2_sp_trait_female_all_healthy_2-rom_agent_attribute_zeal_mod
    new entry
    trait_level : r2_sp_trait_female_all_healthy_2
    effect : rom_agent_attribute_zeal_mod
    effect_scope : this_agent
    value : 2

    r2_sp_trait_female_all_healthy_3-rom_agent_attribute_zeal_mod
    new entry
    trait_level : r2_sp_trait_female_all_healthy_3
    effect : rom_agent_attribute_zeal_mod
    effect_scope : this_agent
    value : 3

    r2_sp_trait_female_barbarian_drink_1-rom_general_attribute_mod_authority
    effect_scope : this_general -> this_agent

    r2_sp_trait_female_barbarian_drink_2-rom_general_attribute_mod_authority
    effect_scope : this_general -> this_agent

    r2_sp_trait_female_barbarian_drink_3-rom_general_attribute_mod_authority
    effect_scope : this_general -> this_agent

    r2_sp_trait_female_civilized_adulterer_1-rom_agent_attribute_subterfuge_mod
    new entry
    trait_level : r2_sp_trait_female_civilized_adulterer_1
    effect : rom_agent_attribute_subterfuge_mod
    effect_scope : this_agent
    value : 1

    r2_sp_trait_female_civilized_adulterer_2-rom_agent_attribute_authority_mod
    value : -2 -> -1

    r2_sp_trait_female_civilized_adulterer_2-rom_agent_attribute_subterfuge_mod
    new entry
    trait_level : r2_sp_trait_female_civilized_adulterer_2
    effect : rom_agent_attribute_subterfuge_mod
    effect_scope : this_agent
    value : 2

    r2_sp_trait_female_civilized_adulterer_3-rom_agent_attribute_subterfuge_mod
    new entry
    trait_level : r2_sp_trait_female_civilized_adulterer_3
    effect : rom_agent_attribute_subterfuge_mod
    effect_scope : this_agent
    value : 2

    r2_sp_trait_female_civilized_drink_1-rom_general_attribute_mod_authority
    effect_scope : this_general -> this_agent

    r2_sp_trait_female_civilized_drink_2-rom_general_attribute_mod_authority
    effect_scope : this_general -> this_agent

    r2_sp_trait_female_civilized_drink_3-rom_general_attribute_mod_authority
    effect_scope : this_general -> this_agent

    r2_sp_trait_female_greco_roman_humors_phlegm_1-rom_agent_attribute_authority_mod
    new entry
    trait_level : r2_sp_trait_female_greco_roman_humors_phlegm_1
    effect : rom_agent_attribute_authority_mod
    effect_scope : this_agent
    value : -1

    r2_sp_trait_female_greco_roman_humors_phlegm_1-rom_agent_attribute_subterfuge_mod
    value : 1 -> 2

    r2_sp_trait_female_greco_roman_humors_yel_bile_1-rom_agent_attribute_authority_mod
    value : -2 -> 2

    r2_sp_trait_female_greco_roman_humors_yel_bile_1-rom_agent_attribute_subterfuge_mod
    new entry
    trait_level : r2_sp_trait_female_greco_roman_humors_yel_bile_1
    effect : rom_agent_attribute_subterfuge_mod
    effect_scope : this_agent
    value : 1

    r2_sp_trait_female_roman_dishonest_3-rom_agent_attribute_authority_mod
    new entry
    trait_level : r2_sp_trait_female_roman_dishonest_3
    effect : rom_agent_attribute_authority_mod
    effect_scope : this_agent
    value : -1

    r2_sp_trait_female_roman_dishonest_3-rom_agent_attribute_subterfuge_mod
    value : 3 -> 2

    r2_sp_trait_female_roman_drink_1-rom_general_attribute_mod_authority
    effect_scope : this_general -> this_agent

    r2_sp_trait_female_roman_drink_2-rom_general_attribute_mod_authority
    effect_scope : this_general -> this_agent

    r2_sp_trait_female_roman_drink_3-rom_general_attribute_mod_authority
    effect_scope : this_general -> this_agent

    r2_sp_trait_female_roman_good_roman_1-rom_agent_attribute_zeal_mod
    new entry
    trait_level : r2_sp_trait_female_roman_good_roman_1
    effect : rom_agent_attribute_zeal_mod
    effect_scope : this_agent
    value : 1

    r2_sp_trait_female_roman_good_roman_1-rom_building_culture_conversion_latin
    new entry
    trait_level : r2_sp_trait_female_roman_good_roman_1
    effect : rom_building_culture_conversion_latin
    effect_scope : this_character_local_region_province
    value : 1

    r2_sp_trait_female_roman_good_roman_2-rom_agent_attribute_authority_mod
    new entry
    trait_level : r2_sp_trait_female_roman_good_roman_2
    effect : rom_agent_attribute_authority_mod
    effect_scope : this_agent
    value : 1

    r2_sp_trait_female_roman_good_roman_2-rom_building_culture_conversion_latin
    new entry
    trait_level : r2_sp_trait_female_roman_good_roman_2
    effect : rom_building_culture_conversion_latin
    effect_scope : this_character_local_region_province
    value : 2

    r2_sp_trait_female_roman_good_roman_3-rom_agent_attribute_authority_mod
    new entry
    trait_level : r2_sp_trait_female_roman_good_roman_3
    effect : rom_agent_attribute_authority_mod
    effect_scope : this_agent
    value : 1

    r2_sp_trait_female_roman_good_roman_3-rom_building_culture_conversion_latin
    new entry
    trait_level : r2_sp_trait_female_roman_good_roman_3
    effect : rom_building_culture_conversion_latin
    effect_scope : this_character_local_region_province
    value : 3

    r2_sp_trait_female_roman_races_obsessive_1-rom_agent_attribute_zeal_mod
    new entry
    trait_level : r2_sp_trait_female_roman_races_obsessive_1
    effect : rom_agent_attribute_zeal_mod
    effect_scope : this_agent
    value : 1

    r2_sp_trait_female_roman_races_obsessive_2-rom_agent_attribute_zeal_mod
    new entry
    trait_level : r2_sp_trait_female_roman_races_obsessive_2
    effect : rom_agent_attribute_zeal_mod
    effect_scope : this_agent
    value : 1

    r2_sp_trait_female_roman_races_obsessive_2-rom_province_initiative_festival_mod_gdp_entertainment_mod
    value : 20 -> 10

    r2_sp_trait_female_roman_races_obsessive_3-rom_agent_attribute_authority_mod
    value : -3 -> -2

    r2_sp_trait_female_roman_races_obsessive_3-rom_province_initiative_festival_mod_gdp_entertainment_mod
    value : 40 -> 20

    r2_sp_trait_female_roman_virtues_modesty_1-rom_agent_attribute_authority_mod
    new entry
    trait_level : r2_sp_trait_female_roman_virtues_modesty_1
    effect : rom_agent_attribute_authority_mod
    effect_scope : this_agent
    value : 1

    r2_sp_trait_female_roman_virtues_modesty_1-rom_building_culture_conversion_latin
    new entry
    trait_level : r2_sp_trait_female_roman_virtues_modesty_1
    effect : rom_building_culture_conversion_latin
    effect_scope : this_character_local_region_province
    value : 1

    r2_sp_trait_greco_roman_humors_black_bile_1-rom_agent_attribute_authority_mod
    new entry
    trait_level : r2_sp_trait_greco_roman_humors_black_bile_1
    effect : rom_agent_attribute_authority_mod
    effect_scope : this_agent
    value : 2

    r2_sp_trait_greco_roman_humors_blood_1-rom_general_attribute_mod_zeal
    value : 2 -> 1

    r2_sp_trait_greco_roman_humors_phlegm_1-rom_agent_attribute_authority_mod
    new entry
    trait_level : r2_sp_trait_greco_roman_humors_phlegm_1
    effect : rom_agent_attribute_authority_mod
    effect_scope : this_agent
    value : -1

    r2_sp_trait_greco_roman_humors_phlegm_1-rom_agent_attribute_subterfuge_mod
    value : 1 -> 2

    r2_sp_trait_greco_roman_humors_yellow_bile_1-rom_agent_attribute_subterfuge_mod
    new entry
    trait_level : r2_sp_trait_greco_roman_humors_yellow_bile_1
    effect : rom_agent_attribute_subterfuge_mod
    effect_scope : this_agent
    value : 1

    r2_sp_trait_non_roman_background_mascot_1-rom_general_attribute_mod_authority
    effect_scope : this_general -> this_agent

    r2_sp_trait_non_roman_dishonest_3-rom_agent_attribute_authority_mod
    new entry
    trait_level : r2_sp_trait_non_roman_dishonest_3
    effect : rom_agent_attribute_authority_mod
    effect_scope : this_agent
    value : -1

    r2_sp_trait_non_roman_dishonest_3-rom_agent_attribute_subterfuge_mod
    value : 3 -> 2

    r2_sp_trait_roman_background_mascot_1-rom_general_attribute_mod_authority
    effect_scope : this_general -> this_agent

    r2_sp_trait_roman_dishonest_3-rom_agent_attribute_authority_mod
    new entry
    trait_level : r2_sp_trait_roman_dishonest_3
    effect : rom_agent_attribute_authority_mod
    effect_scope : this_agent
    value : -1

    r2_sp_trait_roman_dishonest_3-rom_agent_attribute_subterfuge_mod
    value : 3 -> 2

    r2_sp_trait_roman_drink_1-rom_general_attribute_mod_authority
    effect_scope : this_general -> this_agent

    r2_sp_trait_roman_drink_2-rom_general_attribute_mod_authority
    effect_scope : this_general -> this_agent

    r2_sp_trait_roman_drink_3-rom_general_attribute_mod_authority
    effect_scope : this_general -> this_agent

    r2_sp_trait_roman_good_roman_1-rom_agent_attribute_zeal_mod
    new entry
    trait_level : r2_sp_trait_roman_good_roman_1
    effect : rom_agent_attribute_zeal_mod
    effect_scope : this_agent
    value : 1

    r2_sp_trait_roman_good_roman_1-rom_building_culture_conversion_latin
    new entry
    trait_level : r2_sp_trait_roman_good_roman_1
    effect : rom_building_culture_conversion_latin
    effect_scope : this_character_local_region_province
    value : 1

    r2_sp_trait_roman_good_roman_2-rom_agent_attribute_authority_mod
    new entry
    trait_level : r2_sp_trait_roman_good_roman_2
    effect : rom_agent_attribute_authority_mod
    effect_scope : this_agent
    value : 1

    r2_sp_trait_roman_good_roman_2-rom_building_culture_conversion_latin
    new entry
    trait_level : r2_sp_trait_roman_good_roman_2
    effect : rom_building_culture_conversion_latin
    effect_scope : this_character_local_region_province
    value : 2

    r2_sp_trait_roman_good_roman_3-rom_building_culture_conversion_latin
    new entry
    trait_level : r2_sp_trait_roman_good_roman_3
    effect : rom_building_culture_conversion_latin
    effect_scope : this_character_local_region_province
    value : 3

    r2_sp_trait_roman_good_roman_3-rom_character_gravitas_per_turn_mod
    value : 3 -> 1

    r2_sp_trait_roman_races_obsessive_1-rom_agent_attribute_zeal_mod
    new entry
    trait_level : r2_sp_trait_roman_races_obsessive_1
    effect : rom_agent_attribute_zeal_mod
    effect_scope : this_agent
    value : 1

    r2_sp_trait_roman_races_obsessive_2-rom_agent_attribute_zeal_mod
    new entry
    trait_level : r2_sp_trait_roman_races_obsessive_2
    effect : rom_agent_attribute_zeal_mod
    effect_scope : this_agent
    value : 1

    r2_sp_trait_roman_races_obsessive_2-rom_province_initiative_festival_mod_gdp_entertainment_mod
    value : 20 -> 10

    r2_sp_trait_roman_races_obsessive_3-rom_agent_attribute_authority_mod
    value : -3 -> -2

    r2_sp_trait_roman_races_obsessive_3-rom_province_initiative_festival_mod_gdp_entertainment_mod
    value : 40 -> 20

    r2_sp_trait_roman_virtues_public_lucky_1-rom_agent_attribute_zeal_mod
    new entry
    trait_level : r2_sp_trait_roman_virtues_public_lucky_1
    effect : rom_agent_attribute_zeal_mod
    effect_scope : this_agent
    value : 1

    r2_sp_trait_roman_virtues_public_modesty_1-rom_building_culture_conversion_latin
    new entry
    trait_level : r2_sp_trait_roman_virtues_public_modesty_1
    effect : rom_building_culture_conversion_latin
    effect_scope : this_character_local_region_province
    value : 2

    r2_sp_trait_roman_virtues_public_prosperity_1-rom_building_culture_conversion_latin
    new entry
    trait_level : r2_sp_trait_roman_virtues_public_prosperity_1
    effect : rom_building_culture_conversion_latin
    effect_scope : this_character_local_region_province
    value : 3

    removed values
    r2_sp_trait_female_roman_virtues_modesty_1-rom_character_gravitas_per_turn_mod
    r2_sp_trait_female_greco_roman_humors_yel_bile_1-rom_general_attribute_mod_zeal
    r2_sp_trait_female_roman_virtues_dignity_1-rom_character_gravitas_per_turn_mod
    r2_sp_trait_roman_dishonest_3-rom_character_gravitas_per_turn_mod
    r2_sp_trait_greco_roman_humors_yellow_bile_1-rom_agent_attribute_authority_mod
    r2_sp_trait_female_all_healthy_3-rom_character_gravitas_per_turn_mod
    r2_sp_trait_all_healthy_2-rom_character_gravitas_per_turn_mod
    r2_sp_trait_female_civilized_adulterer_1-rom_agent_attribute_authority_mod
    r2_sp_trait_all_feck_3-rom_character_gravitas_per_turn_mod
    r2_sp_trait_roman_virtues_public_prosperity_1-rom_character_province_public_order
    r2_sp_trait_civilized_adulterer_1-rom_agent_attribute_authority_mod
    r2_sp_trait_civilized_xenophobe_3-rom_character_gravitas_per_turn_mod
    r2_sp_trait_barbarian_sweary_2-rom_character_gravitas_per_turn_mod
    r2_sp_trait_all_background_inbred_1-rom_character_gravitas_per_turn_mod
    r2_sp_trait_civilized_arse_1-rom_character_gravitas_per_turn_mod
    r2_sp_trait_all_honest_1-rom_character_gravitas_per_turn_mod
    r2_sp_trait_all_lewd_1-rom_character_gravitas_per_turn_mod
    r2_sp_trait_ch_east_A_rank_7-rom_character_faction_leader_global_public_order
    r2_sp_trait_greco_roman_humors_phlegm_1-rom_character_gravitas_per_turn_mod
    r2_sp_trait_female_roman_dishonest_2-rom_character_gravitas_per_turn_mod
    r2_sp_trait_civilised_sweary_3-rom_character_gravitas_per_turn_mod
    r2_sp_trait_non_roman_dishonest_2-rom_character_gravitas_per_turn_mod
    r2_sp_trait_female_roman_good_roman_2-rom_character_gravitas_per_turn_mod
    r2_sp_trait_female_roman_virtues_modesty_1-rom_province_initiative_trade_mod_gdp_trade_mod
    r2_sp_trait_roman_good_roman_1-rom_character_gravitas_per_turn_mod
    r2_sp_trait_all_harsh_3-rom_character_faction_leader_global_morale_mod
    r2_sp_trait_female_roman_races_obsessive_1-rom_character_gravitas_per_turn_mod
    r2_sp_trait_all_healthy_3-rom_character_gravitas_per_turn_mod
    r2_sp_trait_all_lewd_2-rom_character_gravitas_per_turn_mod
    r2_sp_trait_roman_races_obsessive_1-rom_agent_attribute_authority_mod
    r2_sp_trait_roman_good_roman_2-rom_province_initiative_roman_romanisation_mod_cultural_conversion
    r2_sp_trait_barbarian_sweary_3-rom_character_gravitas_per_turn_mod
    r2_sp_trait_all_agent_military_admin_1-rom_force_campaign_mod_upkeep_land
    r2_sp_trait_civilized_xenophile_1-rom_character_gravitas_per_turn_mod
    r2_sp_trait_civilized_arse_2-rom_character_gravitas_per_turn_mod
    r2_sp_trait_all_honest_1-rom_agent_attribute_subterfuge_mod
    r2_sp_trait_all_honest_2-rom_character_gravitas_per_turn_mod
    r2_sp_trait_female_roman_good_roman_1-rom_province_initiative_roman_romanisation_mod_cultural_conversion
    r2_sp_trait_female_roman_dishonest_3-rom_character_gravitas_per_turn_mod
    r2_sp_trait_greco_roman_humors_black_bile_1-rom_province_initiative_festival_mod_gdp_entertainment_mod
    r2_sp_trait_all_harsh_2-rom_character_faction_leader_global_morale_mod
    r2_sp_trait_non_roman_dishonest_3-rom_character_gravitas_per_turn_mod
    r2_sp_trait_roman_dishonest_1-rom_character_gravitas_per_turn_mod
    r2_sp_trait_female_roman_good_roman_3-rom_character_gravitas_per_turn_mod
    r2_sp_trait_all_feck_1-rom_character_gravitas_per_turn_mod
    r2_sp_trait_all_background_command_1-rom_general_attribute_mod_authority
    r2_sp_trait_female_roman_good_roman_3-rom_province_initiative_roman_romanisation_mod_cultural_conversion
    r2_sp_trait_roman_good_roman_2-rom_character_gravitas_per_turn_mod
    r2_sp_trait_civilized_xenophobe_1-rom_character_gravitas_per_turn_mod
    r2_sp_trait_all_harsh_1-rom_character_faction_leader_global_morale_mod
    r2_sp_trait_roman_virtues_personal_dignity_1-rom_agent_attribute_subterfuge_mod
    r2_sp_trait_all_agent_military_admin_2-rom_force_campaign_mod_upkeep_land
    r2_sp_trait_all_lewd_3-rom_character_gravitas_per_turn_mod
    r2_sp_trait_all_background_beautiful_1-rom_character_gravitas_per_turn_mod
    r2_sp_trait_female_all_healthy_1-rom_character_gravitas_per_turn_mod
    r2_sp_trait_female_roman_virtues_dignity_1-rom_agent_attribute_subterfuge_mod
    r2_sp_trait_civilized_xenophile_2-rom_character_gravitas_per_turn_mod
    r2_sp_trait_all_honest_2-rom_agent_attribute_subterfuge_mod
    r2_sp_trait_roman_races_obsessive_2-rom_agent_attribute_authority_mod
    r2_sp_trait_civilised_sweary_1-rom_character_gravitas_per_turn_mod
    r2_sp_trait_roman_good_roman_1-rom_province_initiative_roman_romanisation_mod_cultural_conversion
    r2_sp_trait_civilized_arse_3-rom_character_gravitas_per_turn_mod
    r2_sp_trait_civilized_adulterer_2-rom_character_gravitas_per_turn_mod
    r2_sp_trait_all_honest_3-rom_character_gravitas_per_turn_mod
    r2_sp_trait_roman_virtues_public_modesty_1-rom_province_initiative_roman_romanisation_mod_cultural_conversion
    r2_sp_trait_roman_dishonest_2-rom_character_gravitas_per_turn_mod
    r2_sp_trait_female_all_healthy_2-rom_character_gravitas_per_turn_mod
    r2_sp_trait_all_paranoid_2-rom_character_faction_leader_global_public_order
    r2_sp_trait_all_healthy_1-rom_character_gravitas_per_turn_mod
    r2_sp_trait_female_roman_races_obsessive_2-rom_agent_attribute_authority_mod
    r2_sp_trait_all_feck_2-rom_character_gravitas_per_turn_mod
    r2_sp_trait_female_civilized_adulterer_2-rom_character_gravitas_per_turn_mod
    r2_sp_trait_all_agent_military_admin_3-rom_force_campaign_mod_upkeep_land
    r2_sp_trait_civilized_xenophobe_2-rom_character_gravitas_per_turn_mod
    r2_sp_trait_female_greco_roman_humors_phlegm_1-rom_character_gravitas_per_turn_mod
    r2_sp_trait_roman_good_roman_3-rom_province_initiative_roman_romanisation_mod_cultural_conversion
    r2_sp_trait_all_paranoid_1-rom_character_faction_leader_global_public_order
    r2_sp_trait_civilized_xenophile_3-rom_character_gravitas_per_turn_mod
    r2_sp_trait_female_roman_dishonest_1-rom_character_gravitas_per_turn_mod
    r2_sp_trait_female_civilized_adulterer_3-rom_character_gravitas_per_turn_mod
    r2_sp_trait_civilised_sweary_2-rom_character_gravitas_per_turn_mod
    r2_sp_trait_roman_virtues_public_lucky_1-rom_character_gravitas_per_turn_mod
    r2_sp_trait_non_roman_dishonest_1-rom_character_gravitas_per_turn_mod
    r2_sp_trait_barbarian_sweary_1-rom_character_gravitas_per_turn_mod
    r2_sp_trait_roman_races_obsessive_1-rom_province_initiative_festival_mod_gdp_entertainment_mod
    r2_sp_trait_female_roman_good_roman_1-rom_character_gravitas_per_turn_mod
    r2_sp_trait_female_roman_good_roman_2-rom_province_initiative_roman_romanisation_mod_cultural_conversion

    Table trigger_effects_tables

    2388
    chance : 20 -> 30

    2867
    chance : 5 -> 15


    Table unit_armour_types_tables

    scale_elite
    new entry
    armour_value : 60
    bonus_vs_missiles : 0
    key : scale_elite
    weak_v_missiles : 0
    audio_material : chainmail


    Table unit_description_short_texts_tables

    Ste_Saka_Cataphract_Horse_Archers_Tooltip
    new entry
    key : Ste_Saka_Cataphract_Horse_Archers_Tooltip

    Ste_Saka_Cataphracts_Tooltip
    new entry
    key : Ste_Saka_Cataphracts_Tooltip

    Ste_Sarmatian_Horsemen_Tooltip
    new entry
    key : Ste_Sarmatian_Horsemen_Tooltip

    Ste_Sarmatian_Riders_Tooltip
    new entry
    key : Ste_Sarmatian_Riders_Tooltip

    Ste_Scythian_Royal_Skirmishers_Tooltip
    new entry
    key : Ste_Scythian_Royal_Skirmishers_Tooltip


    Table unit_experience_threshold_modifiers_tables

    Aux_Sar_Armour_Lancers
    new entry
    key : Aux_Sar_Armour_Lancers
    modifier : 1

    Aux_Scy_Armour_horse_Archers
    new entry
    key : Aux_Scy_Armour_horse_Archers
    modifier : 1

    Eas_Azat_Knights
    new entry
    key : Eas_Azat_Knights
    modifier : 1

    Eas_Persian_Hoplites
    new entry
    key : Eas_Persian_Hoplites
    modifier : 1

    Mer_Sar_Armour_Lancers
    new entry
    key : Mer_Sar_Armour_Lancers
    modifier : 1

    Mer_Scy_Armour_Horse_Archers
    new entry
    key : Mer_Scy_Armour_Horse_Archers
    modifier : 1

    Ste_Royal_Horse_Archers
    new entry
    key : Ste_Royal_Horse_Archers
    modifier : 1

    Ste_Saka_Cataphract_Horse_Archers
    new entry
    key : Ste_Saka_Cataphract_Horse_Archers
    modifier : 1

    Ste_Saka_Cataphracts
    new entry
    key : Ste_Saka_Cataphracts
    modifier : 1

    Ste_Saka_Noble_Armour_Lancers
    new entry
    key : Ste_Saka_Noble_Armour_Lancers
    modifier : 1

    Ste_Sarmatian_Horsemen
    new entry
    key : Ste_Sarmatian_Horsemen
    modifier : 1

    Ste_Sarmatian_Riders
    new entry
    key : Ste_Sarmatian_Riders
    modifier : 1

    Ste_Sarmatian_Royal_Lancers
    new entry
    key : Ste_Sarmatian_Royal_Lancers
    modifier : 1

    Ste_Scythian_Royal_Skirmishers
    new entry
    key : Ste_Scythian_Royal_Skirmishers
    modifier : 1


    Table unit_shield_types_tables

    caetra
    : 30 -> 20

    caetra_cavalry
    new entry
    key : caetra_cavalry
    shield_defence_value : 40
    shield_armour_value : 5
    audio_material : wood
    : 5

    cavalry
    : 50 -> 10

    celtic
    : 60 -> 40

    celtic_missile
    : 60 -> 50

    celtic_round
    : 40 -> 25

    hoplite
    : 70 -> 50

    hoplite_cav
    : 70 -> 10

    iberian_scuta
    : 60 -> 40

    large_hide
    : 70 -> 50

    oval
    : 60 -> 40

    pelta
    : 30 -> 50

    pelta_cavalry
    new entry
    key : pelta_cavalry
    shield_defence_value : 25
    shield_armour_value : 5
    audio_material : wicker
    : 10

    pikemen
    : 15 -> 10

    scutum
    shield_defence_value : 35 -> 45
    shield_armour_value : 25 -> 20
    : 70 -> 50

    scutum_imperial
    shield_defence_value : 30 -> 40
    shield_armour_value : 30 -> 25
    : 70 -> 50

    scutum_marian
    shield_defence_value : 30 -> 40
    shield_armour_value : 30 -> 25
    : 70 -> 50

    small_bronze
    : 15 -> 10

    small_round
    : 15 -> 10

    thureos
    : 60 -> 40

    tower
    : 80 -> 55


    Table unit_spacings_tables

    pikemen
    close_formation_spacing_horizontal : 0.8 -> 0.9
    close_formation_spacing_vertical : 0.8 -> 0.9


    Table unit_special_abilities_tables

    com_battle_rhythm
    active_time : 30 -> 45

    com_inspire_group
    initial_recharge : 30 -> 60

    com_raise_banner
    initial_recharge : 30 -> 0

    com_rally_and_inspire
    initial_recharge : 30 -> 60

    com_taunt
    initial_recharge : 30 -> 60

    com_the_fear
    initial_recharge : 30 -> 60

    com_war_cry_group
    initial_recharge : 30 -> 60

    hard_10
    initial_recharge : 30 -> 40

    hard_30
    recharge_time : 180 -> 200

    second_wind
    active_time : 30 -> 40

    Tools: PFM 4.1 - EditSF 1.2.0
    (Download PFM - Download EditSF)
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    Respecto Patronum

  12. #12

    Default Re: Full diff between patch 4 and patch 5

    Table unit_variants_tables

    -Aux_Sar_Armour_Lancers
    new entry
    faction :
    name : Aux_Sar_Armour_Lancers
    unit : Aux_Sar_Armour_Lancers
    variant : Ste_Armoured_Lancers
    height_variation : 0.075
    height_scale : 1
    unit_card : Ste_Armoured_Lancers

    -Aux_Scy_Armour_horse_Archers
    new entry
    faction :
    name : Aux_Scy_Armour_horse_Archers
    unit : Aux_Scy_Armour_horse_Archers
    variant : Ste_Armour_Horse_Archers
    height_variation : 0.075
    height_scale : 1
    unit_card : Ste_Armour_Horse_Archers

    -Eas_Azat_Knights
    new entry
    faction :
    name : Eas_Azat_Knights
    unit : Eas_Azat_Knights
    variant : Eas_Azat_Knights
    height_variation : 0.075
    height_scale : 1
    unit_card : Eas_Azat_Knights

    -Eas_Persian_Hoplites
    new entry
    faction :
    name : Eas_Persian_Hoplites
    unit : Eas_Persian_Hoplites
    variant : Eas_Persian_Hoplites
    height_variation : 0.075
    height_scale : 1
    unit_card : Eas_Persian_Hoplites

    -Mer_Sar_Armour_Lancers
    new entry
    faction :
    name : Mer_Sar_Armour_Lancers
    unit : Mer_Sar_Armour_Lancers
    variant : Ste_Armoured_Lancers
    height_variation : 0.075
    height_scale : 1
    unit_card : Ste_Armoured_Lancers

    -Mer_Scy_Armour_Horse_Archers
    new entry
    faction :
    name : Mer_Scy_Armour_Horse_Archers
    unit : Mer_Scy_Armour_Horse_Archers
    variant : Ste_Armour_Horse_Archers
    height_variation : 0.075
    height_scale : 1
    unit_card : Ste_Armour_Horse_Archers

    -Ste_Royal_Horse_Archers
    new entry
    faction :
    name : Ste_Royal_Horse_Archers
    unit : Ste_Royal_Horse_Archers
    variant : Ste_Royal_Horse_Archers
    height_variation : 0.075
    height_scale : 1.025
    unit_card : Ste_Royal_Horse_Archers

    -Ste_Saka_Cataphract_Horse_Archers
    new entry
    faction :
    name : Ste_Saka_Cataphract_Horse_Archers
    unit : Ste_Saka_Cataphract_Horse_Archers
    variant : Ste_Saka_Cataphract_Horse_Archers
    height_variation : 0.075
    height_scale : 1.025
    unit_card : Ste_Saka_Cataphract_Horse_Archers

    -Ste_Saka_Cataphracts
    new entry
    faction :
    name : Ste_Saka_Cataphracts
    unit : Ste_Saka_Cataphracts
    variant : Ste_Saka_Cataphracts
    height_variation : 0.075
    height_scale : 1.025
    unit_card : Ste_Saka_Cataphracts

    -Ste_Saka_Noble_Armour_Lancers
    new entry
    faction :
    name : Ste_Saka_Noble_Armour_Lancers
    unit : Ste_Saka_Noble_Armour_Lancers
    variant : Ste_Saka_Noble_Armour_Lancers
    height_variation : 0.075
    height_scale : 1.025
    unit_card : Ste_Saka_Noble_Armour_Lancers

    -Ste_Sarmatian_Horsemen
    new entry
    faction :
    name : Ste_Sarmatian_Horsemen
    unit : Ste_Sarmatian_Horsemen
    variant : Ste_Sarmatian_Horsemen
    height_variation : 0.075
    height_scale : 1.025
    unit_card : Ste_Sarmatian_Horsemen

    -Ste_Sarmatian_Riders
    new entry
    faction :
    name : Ste_Sarmatian_Riders
    unit : Ste_Sarmatian_Riders
    variant : Ste_Sarmatian_Riders
    height_variation : 0.075
    height_scale : 1.025
    unit_card : Ste_Sarmatian_Riders

    -Ste_Sarmatian_Royal_Lancers
    new entry
    faction :
    name : Ste_Sarmatian_Royal_Lancers
    unit : Ste_Sarmatian_Royal_Lancers
    variant : Ste_Sarmatian_Royal_Lancers
    height_variation : 0.075
    height_scale : 1.025
    unit_card : Ste_Sarmatian_Royal_Lancers

    -Ste_Scythian_Royal_Skirmishers
    new entry
    faction :
    name : Ste_Scythian_Royal_Skirmishers
    unit : Ste_Scythian_Royal_Skirmishers
    variant : Ste_Scythian_Royal_Skirmishers
    height_variation : 0.075
    height_scale : 1.025
    unit_card : Ste_Scythian_Royal_Skirmishers


    Table units_custom_battle_permissions_tables

    rom_seleucid-False-Ara_Camel_Archers
    new entry
    faction : rom_seleucid
    general_unit : False
    unit : Ara_Camel_Archers
    siege_unit_attacker : True
    siege_unit_defender : True

    rom_seleucid-False-Ara_Camel_Spear
    new entry
    faction : rom_seleucid
    general_unit : False
    unit : Ara_Camel_Spear
    siege_unit_attacker : True
    siege_unit_defender : True

    rom_seleucid-False-Eas_Azat_Knights
    new entry
    faction : rom_seleucid
    general_unit : False
    unit : Eas_Azat_Knights
    siege_unit_attacker : True
    siege_unit_defender : True

    rom_seleucid-False-Eas_Hillmen_Two
    new entry
    faction : rom_seleucid
    general_unit : False
    unit : Eas_Hillmen_Two
    siege_unit_attacker : True
    siege_unit_defender : True

    rom_seleucid-False-Eas_Hillmen
    new entry
    faction : rom_seleucid
    general_unit : False
    unit : Eas_Hillmen
    siege_unit_attacker : True
    siege_unit_defender : True

    rom_seleucid-False-Eas_Horse_Skirm
    new entry
    faction : rom_seleucid
    general_unit : False
    unit : Eas_Horse_Skirm
    siege_unit_attacker : True
    siege_unit_defender : True

    rom_seleucid-False-Eas_Javelinmen
    new entry
    faction : rom_seleucid
    general_unit : False
    unit : Eas_Javelinmen
    siege_unit_attacker : True
    siege_unit_defender : True

    rom_seleucid-False-Eas_Median_Cav
    new entry
    faction : rom_seleucid
    general_unit : False
    unit : Eas_Median_Cav
    siege_unit_attacker : True
    siege_unit_defender : True

    rom_seleucid-False-Eas_Per_Archers_Five_Dbl_Scorpio
    new entry
    faction : rom_seleucid
    general_unit : False
    unit : Eas_Per_Archers_Five_Dbl_Scorpio
    siege_unit_attacker : True
    siege_unit_defender : True

    rom_seleucid-False-Eas_Per_Archers_Five_Lft_Bow
    new entry
    faction : rom_seleucid
    general_unit : False
    unit : Eas_Per_Archers_Five_Lft_Bow
    siege_unit_attacker : True
    siege_unit_defender : True

    rom_seleucid-True-Eas_Per_Archers_Five_Lft_Bow
    new entry
    faction : rom_seleucid
    general_unit : True
    unit : Eas_Per_Archers_Five_Lft_Bow
    siege_unit_attacker : True
    siege_unit_defender : True

    rom_seleucid-False-Eas_Per_Archers_Five
    new entry
    faction : rom_seleucid
    general_unit : False
    unit : Eas_Per_Archers_Five
    siege_unit_attacker : True
    siege_unit_defender : True

    rom_parthia-False-Eas_Persian_Hoplites
    new entry
    faction : rom_parthia
    general_unit : False
    unit : Eas_Persian_Hoplites
    siege_unit_attacker : True
    siege_unit_defender : True

    rom_seleucid-False-Eas_Persian_Hoplites
    new entry
    faction : rom_seleucid
    general_unit : False
    unit : Eas_Persian_Hoplites
    siege_unit_attacker : True
    siege_unit_defender : True

    rom_seleucid-False-Eas_Persian_Light_Archers
    new entry
    faction : rom_seleucid
    general_unit : False
    unit : Eas_Persian_Light_Archers
    siege_unit_attacker : True
    siege_unit_defender : True

    rom_seleucid-False-Eas_Slingers_Three_Scorpio
    new entry
    faction : rom_seleucid
    general_unit : False
    unit : Eas_Slingers_Three_Scorpio
    siege_unit_attacker : True
    siege_unit_defender : True

    rom_seleucid-False-Eas_Slingers_Three
    new entry
    faction : rom_seleucid
    general_unit : False
    unit : Eas_Slingers_Three
    siege_unit_attacker : True
    siege_unit_defender : True

    rom_seleucid-False-Eas_Slingers
    new entry
    faction : rom_seleucid
    general_unit : False
    unit : Eas_Slingers
    siege_unit_attacker : True
    siege_unit_defender : True

    rom_seleucid-False-Eas_Syr_Archers_Seven_Scorpio_Hft
    new entry
    faction : rom_seleucid
    general_unit : False
    unit : Eas_Syr_Archers_Seven_Scorpio_Hft
    siege_unit_attacker : True
    siege_unit_defender : True

    rom_seleucid-False-Eas_Syrian_Heavy_Archers
    new entry
    faction : rom_seleucid
    general_unit : False
    unit : Eas_Syrian_Heavy_Archers
    siege_unit_attacker : True
    siege_unit_defender : True

    rom_seleucid-False-Gre_Agema_Cav
    new entry
    faction : rom_seleucid
    general_unit : False
    unit : Gre_Agema_Cav
    siege_unit_attacker : True
    siege_unit_defender : True

    rom_seleucid-True-Gre_Agema_Cav
    new entry
    faction : rom_seleucid
    general_unit : True
    unit : Gre_Agema_Cav
    siege_unit_attacker : True
    siege_unit_defender : True

    rom_seleucid-False-Gre_Archers
    new entry
    faction : rom_seleucid
    general_unit : False
    unit : Gre_Archers
    siege_unit_attacker : True
    siege_unit_defender : True

    rom_seleucid-False-Gre_Ballista_Five
    new entry
    faction : rom_seleucid
    general_unit : False
    unit : Gre_Ballista_Five
    siege_unit_attacker : True
    siege_unit_defender : True

    rom_seleucid-False-Gre_Ballista
    new entry
    faction : rom_seleucid
    general_unit : False
    unit : Gre_Ballista
    siege_unit_attacker : True
    siege_unit_defender : True

    rom_seleucid-False-Gre_Cheiroballistra
    new entry
    faction : rom_seleucid
    general_unit : False
    unit : Gre_Cheiroballistra
    siege_unit_attacker : True
    siege_unit_defender : True

    rom_seleucid-False-Gre_Citizen_Cav
    new entry
    faction : rom_seleucid
    general_unit : False
    unit : Gre_Citizen_Cav
    siege_unit_attacker : True
    siege_unit_defender : True

    rom_seleucid-False-Gre_Giant_Ballista
    new entry
    faction : rom_seleucid
    general_unit : False
    unit : Gre_Giant_Ballista
    siege_unit_attacker : True
    siege_unit_defender : True

    rom_seleucid-False-Gre_Hellenic_Cataphracts
    new entry
    faction : rom_seleucid
    general_unit : False
    unit : Gre_Hellenic_Cataphracts
    siege_unit_attacker : True
    siege_unit_defender : True

    rom_seleucid-True-Gre_Hellenic_Cataphracts
    new entry
    faction : rom_seleucid
    general_unit : True
    unit : Gre_Hellenic_Cataphracts
    siege_unit_attacker : True
    siege_unit_defender : True

    rom_seleucid-False-Gre_Javelinmen
    new entry
    faction : rom_seleucid
    general_unit : False
    unit : Gre_Javelinmen
    siege_unit_attacker : True
    siege_unit_defender : True

    rom_seleucid-False-Gre_Large_Onager
    new entry
    faction : rom_seleucid
    general_unit : False
    unit : Gre_Large_Onager
    siege_unit_attacker : True
    siege_unit_defender : True

    rom_seleucid-False-Gre_Levy_Pike
    new entry
    faction : rom_seleucid
    general_unit : False
    unit : Gre_Levy_Pike
    siege_unit_attacker : True
    siege_unit_defender : True

    rom_seleucid-False-Gre_Light_Cav
    new entry
    faction : rom_seleucid
    general_unit : False
    unit : Gre_Light_Cav
    siege_unit_attacker : True
    siege_unit_defender : True

    rom_seleucid-False-Gre_Light_Peltasts
    new entry
    faction : rom_seleucid
    general_unit : False
    unit : Gre_Light_Peltasts
    siege_unit_attacker : True
    siege_unit_defender : True

    rom_seleucid-False-Gre_Onager_Five
    new entry
    faction : rom_seleucid
    general_unit : False
    unit : Gre_Onager_Five
    siege_unit_attacker : True
    siege_unit_defender : True

    rom_seleucid-False-Gre_Onager
    new entry
    faction : rom_seleucid
    general_unit : False
    unit : Gre_Onager
    siege_unit_attacker : True
    siege_unit_defender : True

    rom_seleucid-False-Gre_Peltasts_One_Halfer
    new entry
    faction : rom_seleucid
    general_unit : False
    unit : Gre_Peltasts_One_Halfer
    siege_unit_attacker : True
    siege_unit_defender : True

    rom_seleucid-False-Gre_Peltasts_Two_Fire_Pots
    new entry
    faction : rom_seleucid
    general_unit : False
    unit : Gre_Peltasts_Two_Fire_Pots
    siege_unit_attacker : True
    siege_unit_defender : True

    rom_seleucid-False-Gre_Peltasts_Two_Halfer
    new entry
    faction : rom_seleucid
    general_unit : False
    unit : Gre_Peltasts_Two_Halfer
    siege_unit_attacker : True
    siege_unit_defender : True

    rom_seleucid-False-Gre_Peltasts
    new entry
    faction : rom_seleucid
    general_unit : False
    unit : Gre_Peltasts
    siege_unit_attacker : True
    siege_unit_defender : True

    rom_seleucid-False-Gre_Pike
    new entry
    faction : rom_seleucid
    general_unit : False
    unit : Gre_Pike
    siege_unit_attacker : True
    siege_unit_defender : True

    rom_seleucid-False-Gre_Polybolos
    new entry
    faction : rom_seleucid
    general_unit : False
    unit : Gre_Polybolos
    siege_unit_attacker : True
    siege_unit_defender : True

    rom_seleucid-False-Gre_Royal_Pel_Six
    new entry
    faction : rom_seleucid
    general_unit : False
    unit : Gre_Royal_Pel_Six
    siege_unit_attacker : True
    siege_unit_defender : True

    rom_seleucid-True-Gre_Royal_Pel_Six
    new entry
    faction : rom_seleucid
    general_unit : True
    unit : Gre_Royal_Pel_Six
    siege_unit_attacker : True
    siege_unit_defender : True

    rom_seleucid-False-Gre_Royal_Peltasts
    new entry
    faction : rom_seleucid
    general_unit : False
    unit : Gre_Royal_Peltasts
    siege_unit_attacker : True
    siege_unit_defender : True

    rom_seleucid-True-Gre_Royal_Peltasts
    new entry
    faction : rom_seleucid
    general_unit : True
    unit : Gre_Royal_Peltasts
    siege_unit_attacker : True
    siege_unit_defender : True

    rom_seleucid-False-Gre_Scorpion
    new entry
    faction : rom_seleucid
    general_unit : False
    unit : Gre_Scorpion
    siege_unit_attacker : True
    siege_unit_defender : True

    rom_seleucid-False-Gre_Scythed_Chariots
    new entry
    faction : rom_seleucid
    general_unit : False
    unit : Gre_Scythed_Chariots
    siege_unit_attacker : True
    siege_unit_defender : True

    rom_seleucid-True-Gre_Scythed_Chariots
    new entry
    faction : rom_seleucid
    general_unit : True
    unit : Gre_Scythed_Chariots
    siege_unit_attacker : True
    siege_unit_defender : True

    rom_seleucid-False-Gre_Shield_Bearers
    new entry
    faction : rom_seleucid
    general_unit : False
    unit : Gre_Shield_Bearers
    siege_unit_attacker : True
    siege_unit_defender : True

    rom_seleucid-True-Gre_Shield_Bearers
    new entry
    faction : rom_seleucid
    general_unit : True
    unit : Gre_Shield_Bearers
    siege_unit_attacker : True
    siege_unit_defender : True

    rom_seleucid-False-Gre_Silver_Shield_Pike
    new entry
    faction : rom_seleucid
    general_unit : False
    unit : Gre_Silver_Shield_Pike
    siege_unit_attacker : True
    siege_unit_defender : True

    rom_seleucid-True-Gre_Silver_Shield_Pike
    new entry
    faction : rom_seleucid
    general_unit : True
    unit : Gre_Silver_Shield_Pike
    siege_unit_attacker : True
    siege_unit_defender : True

    rom_seleucid-False-Gre_Silver_Shield_Sword
    new entry
    faction : rom_seleucid
    general_unit : False
    unit : Gre_Silver_Shield_Sword
    siege_unit_attacker : True
    siege_unit_defender : True

    rom_seleucid-True-Gre_Silver_Shield_Sword
    new entry
    faction : rom_seleucid
    general_unit : True
    unit : Gre_Silver_Shield_Sword
    siege_unit_attacker : True
    siege_unit_defender : True

    rom_seleucid-False-Gre_Skirm_Cav
    new entry
    faction : rom_seleucid
    general_unit : False
    unit : Gre_Skirm_Cav
    siege_unit_attacker : True
    siege_unit_defender : True

    rom_seleucid-False-Gre_Slingers
    new entry
    faction : rom_seleucid
    general_unit : False
    unit : Gre_Slingers
    siege_unit_attacker : True
    siege_unit_defender : True

    rom_seleucid-False-Gre_Tarantine_Cav
    new entry
    faction : rom_seleucid
    general_unit : False
    unit : Gre_Tarantine_Cav
    siege_unit_attacker : True
    siege_unit_defender : True

    rom_seleucid-False-Gre_Thorax_Pike
    new entry
    faction : rom_seleucid
    general_unit : False
    unit : Gre_Thorax_Pike
    siege_unit_attacker : True
    siege_unit_defender : True

    rom_seleucid-False-Gre_Thorax_Sword
    new entry
    faction : rom_seleucid
    general_unit : False
    unit : Gre_Thorax_Sword
    siege_unit_attacker : True
    siege_unit_defender : True

    rom_seleucid-False-Gre_Thureos_Four
    new entry
    faction : rom_seleucid
    general_unit : False
    unit : Gre_Thureos_Four
    siege_unit_attacker : True
    siege_unit_defender : True

    rom_seleucid-False-Gre_Thureos_Spears
    new entry
    faction : rom_seleucid
    general_unit : False
    unit : Gre_Thureos_Spears
    siege_unit_attacker : True
    siege_unit_defender : True

    rom_seleucid-False-Ind_Armour_Elephants
    new entry
    faction : rom_seleucid
    general_unit : False
    unit : Ind_Armour_Elephants
    siege_unit_attacker : True
    siege_unit_defender : True

    rom_seleucid-True-Ind_Armour_Elephants
    new entry
    faction : rom_seleucid
    general_unit : True
    unit : Ind_Armour_Elephants
    siege_unit_attacker : True
    siege_unit_defender : True

    rom_seleucid-False-Ind_War_Elephants
    new entry
    faction : rom_seleucid
    general_unit : False
    unit : Ind_War_Elephants
    siege_unit_attacker : True
    siege_unit_defender : True

    rom_massagetae-False-Scy_Ballista_Five
    new entry
    faction : rom_massagetae
    general_unit : False
    unit : Scy_Ballista_Five
    siege_unit_attacker : True
    siege_unit_defender : True

    rom_roxolani-False-Scy_Ballista_Five
    new entry
    faction : rom_roxolani
    general_unit : False
    unit : Scy_Ballista_Five
    siege_unit_attacker : True
    siege_unit_defender : True

    rom_scythia-False-Scy_Ballista_Five
    new entry
    faction : rom_scythia
    general_unit : False
    unit : Scy_Ballista_Five
    siege_unit_attacker : True
    siege_unit_defender : True

    rom_massagetae-False-Ste_Archers_Five
    new entry
    faction : rom_massagetae
    general_unit : False
    unit : Ste_Archers_Five
    siege_unit_attacker : True
    siege_unit_defender : True

    rom_massagetae-True-Ste_Archers_Five
    new entry
    faction : rom_massagetae
    general_unit : True
    unit : Ste_Archers_Five
    siege_unit_attacker : True
    siege_unit_defender : True

    rom_roxolani-False-Ste_Archers_Five
    new entry
    faction : rom_roxolani
    general_unit : False
    unit : Ste_Archers_Five
    siege_unit_attacker : True
    siege_unit_defender : True

    rom_roxolani-True-Ste_Archers_Five
    new entry
    faction : rom_roxolani
    general_unit : True
    unit : Ste_Archers_Five
    siege_unit_attacker : True
    siege_unit_defender : True

    rom_scythia-False-Ste_Archers_Five
    new entry
    faction : rom_scythia
    general_unit : False
    unit : Ste_Archers_Five
    siege_unit_attacker : True
    siege_unit_defender : True

    rom_scythia-True-Ste_Archers_Five
    new entry
    faction : rom_scythia
    general_unit : True
    unit : Ste_Archers_Five
    siege_unit_attacker : True
    siege_unit_defender : True

    rom_massagetae-False-Ste_Archers_Medium_Raider
    new entry
    faction : rom_massagetae
    general_unit : False
    unit : Ste_Archers_Medium_Raider
    siege_unit_attacker : True
    siege_unit_defender : True

    rom_roxolani-False-Ste_Archers_Medium_Raider
    new entry
    faction : rom_roxolani
    general_unit : False
    unit : Ste_Archers_Medium_Raider
    siege_unit_attacker : True
    siege_unit_defender : True

    rom_scythia-False-Ste_Archers_Medium_Raider
    new entry
    faction : rom_scythia
    general_unit : False
    unit : Ste_Archers_Medium_Raider
    siege_unit_attacker : True
    siege_unit_defender : True

    rom_massagetae-False-Ste_Archers_Raider
    new entry
    faction : rom_massagetae
    general_unit : False
    unit : Ste_Archers_Raider
    siege_unit_attacker : True
    siege_unit_defender : True

    rom_roxolani-False-Ste_Archers_Raider
    new entry
    faction : rom_roxolani
    general_unit : False
    unit : Ste_Archers_Raider
    siege_unit_attacker : True
    siege_unit_defender : True

    rom_scythia-False-Ste_Archers_Raider
    new entry
    faction : rom_scythia
    general_unit : False
    unit : Ste_Archers_Raider
    siege_unit_attacker : True
    siege_unit_defender : True

    rom_massagetae-False-Ste_Armour_Horse_Archers
    new entry
    faction : rom_massagetae
    general_unit : False
    unit : Ste_Armour_Horse_Archers
    siege_unit_attacker : True
    siege_unit_defender : True

    rom_roxolani-False-Ste_Armour_Horse_Archers
    new entry
    faction : rom_roxolani
    general_unit : False
    unit : Ste_Armour_Horse_Archers
    siege_unit_attacker : True
    siege_unit_defender : True

    rom_scythia-False-Ste_Armour_Horse_Archers
    new entry
    faction : rom_scythia
    general_unit : False
    unit : Ste_Armour_Horse_Archers
    siege_unit_attacker : True
    siege_unit_defender : True

    rom_massagetae-False-Ste_Armoured_Lancers
    new entry
    faction : rom_massagetae
    general_unit : False
    unit : Ste_Armoured_Lancers
    siege_unit_attacker : True
    siege_unit_defender : True

    rom_roxolani-False-Ste_Armoured_Lancers
    new entry
    faction : rom_roxolani
    general_unit : False
    unit : Ste_Armoured_Lancers
    siege_unit_attacker : True
    siege_unit_defender : True

    rom_scythia-False-Ste_Armoured_Lancers
    new entry
    faction : rom_scythia
    general_unit : False
    unit : Ste_Armoured_Lancers
    siege_unit_attacker : True
    siege_unit_defender : True

    rom_massagetae-False-Ste_Axes_Medium_Raider
    new entry
    faction : rom_massagetae
    general_unit : False
    unit : Ste_Axes_Medium_Raider
    siege_unit_attacker : True
    siege_unit_defender : True

    rom_roxolani-False-Ste_Axes_Medium_Raider
    new entry
    faction : rom_roxolani
    general_unit : False
    unit : Ste_Axes_Medium_Raider
    siege_unit_attacker : True
    siege_unit_defender : True

    rom_scythia-False-Ste_Axes_Medium_Raider
    new entry
    faction : rom_scythia
    general_unit : False
    unit : Ste_Axes_Medium_Raider
    siege_unit_attacker : True
    siege_unit_defender : True

    rom_massagetae-False-Ste_Ballista
    new entry
    faction : rom_massagetae
    general_unit : False
    unit : Ste_Ballista
    siege_unit_attacker : True
    siege_unit_defender : True

    rom_roxolani-False-Ste_Ballista
    new entry
    faction : rom_roxolani
    general_unit : False
    unit : Ste_Ballista
    siege_unit_attacker : True
    siege_unit_defender : True

    rom_scythia-False-Ste_Ballista
    new entry
    faction : rom_scythia
    general_unit : False
    unit : Ste_Ballista
    siege_unit_attacker : True
    siege_unit_defender : True

    rom_massagetae-False-Ste_Horse_Archers
    new entry
    faction : rom_massagetae
    general_unit : False
    unit : Ste_Horse_Archers
    siege_unit_attacker : True
    siege_unit_defender : True

    rom_roxolani-False-Ste_Horse_Archers
    new entry
    faction : rom_roxolani
    general_unit : False
    unit : Ste_Horse_Archers
    siege_unit_attacker : True
    siege_unit_defender : True

    rom_scythia-False-Ste_Horse_Archers
    new entry
    faction : rom_scythia
    general_unit : False
    unit : Ste_Horse_Archers
    siege_unit_attacker : True
    siege_unit_defender : True

    rom_massagetae-False-Ste_Horse_Skirm
    new entry
    faction : rom_massagetae
    general_unit : False
    unit : Ste_Horse_Skirm
    siege_unit_attacker : True
    siege_unit_defender : True

    rom_scythia-False-Ste_Horse_Skirm
    new entry
    faction : rom_scythia
    general_unit : False
    unit : Ste_Horse_Skirm
    siege_unit_attacker : True
    siege_unit_defender : True

    rom_massagetae-False-Ste_Lancers
    new entry
    faction : rom_massagetae
    general_unit : False
    unit : Ste_Lancers
    siege_unit_attacker : True
    siege_unit_defender : True

    rom_roxolani-False-Ste_Lancers
    new entry
    faction : rom_roxolani
    general_unit : False
    unit : Ste_Lancers
    siege_unit_attacker : True
    siege_unit_defender : True

    rom_massagetae-False-Ste_Noble_Horse_Archers
    new entry
    faction : rom_massagetae
    general_unit : False
    unit : Ste_Noble_Horse_Archers
    siege_unit_attacker : True
    siege_unit_defender : True

    rom_massagetae-True-Ste_Noble_Horse_Archers
    new entry
    faction : rom_massagetae
    general_unit : True
    unit : Ste_Noble_Horse_Archers
    siege_unit_attacker : True
    siege_unit_defender : True

    rom_roxolani-False-Ste_Noble_Horse_Archers
    new entry
    faction : rom_roxolani
    general_unit : False
    unit : Ste_Noble_Horse_Archers
    siege_unit_attacker : True
    siege_unit_defender : True

    rom_roxolani-True-Ste_Noble_Horse_Archers
    new entry
    faction : rom_roxolani
    general_unit : True
    unit : Ste_Noble_Horse_Archers
    siege_unit_attacker : True
    siege_unit_defender : True

    rom_scythia-False-Ste_Noble_Horse_Archers
    new entry
    faction : rom_scythia
    general_unit : False
    unit : Ste_Noble_Horse_Archers
    siege_unit_attacker : True
    siege_unit_defender : True

    rom_massagetae-False-Ste_Noble_Lancers
    new entry
    faction : rom_massagetae
    general_unit : False
    unit : Ste_Noble_Lancers
    siege_unit_attacker : True
    siege_unit_defender : True

    rom_roxolani-False-Ste_Noble_Lancers
    new entry
    faction : rom_roxolani
    general_unit : False
    unit : Ste_Noble_Lancers
    siege_unit_attacker : True
    siege_unit_defender : True

    rom_scythia-False-Ste_Noble_Lancers
    new entry
    faction : rom_scythia
    general_unit : False
    unit : Ste_Noble_Lancers
    siege_unit_attacker : True
    siege_unit_defender : True

    rom_scythia-False-Ste_Royal_Horse_Archers
    new entry
    faction : rom_scythia
    general_unit : False
    unit : Ste_Royal_Horse_Archers
    siege_unit_attacker : True
    siege_unit_defender : True

    rom_scythia-True-Ste_Royal_Horse_Archers
    new entry
    faction : rom_scythia
    general_unit : True
    unit : Ste_Royal_Horse_Archers
    siege_unit_attacker : True
    siege_unit_defender : True

    rom_massagetae-False-Ste_Saka_Cataphract_Horse_Archers
    new entry
    faction : rom_massagetae
    general_unit : False
    unit : Ste_Saka_Cataphract_Horse_Archers
    siege_unit_attacker : True
    siege_unit_defender : True

    rom_massagetae-True-Ste_Saka_Cataphract_Horse_Archers
    new entry
    faction : rom_massagetae
    general_unit : True
    unit : Ste_Saka_Cataphract_Horse_Archers
    siege_unit_attacker : True
    siege_unit_defender : True

    rom_massagetae-False-Ste_Saka_Cataphracts
    new entry
    faction : rom_massagetae
    general_unit : False
    unit : Ste_Saka_Cataphracts
    siege_unit_attacker : True
    siege_unit_defender : True

    rom_massagetae-True-Ste_Saka_Cataphracts
    new entry
    faction : rom_massagetae
    general_unit : True
    unit : Ste_Saka_Cataphracts
    siege_unit_attacker : True
    siege_unit_defender : True

    rom_massagetae-False-Ste_Saka_Noble_Armour_Lancers
    new entry
    faction : rom_massagetae
    general_unit : False
    unit : Ste_Saka_Noble_Armour_Lancers
    siege_unit_attacker : True
    siege_unit_defender : True

    rom_massagetae-True-Ste_Saka_Noble_Armour_Lancers
    new entry
    faction : rom_massagetae
    general_unit : True
    unit : Ste_Saka_Noble_Armour_Lancers
    siege_unit_attacker : True
    siege_unit_defender : True

    rom_roxolani-False-Ste_Sarmatian_Horsemen
    new entry
    faction : rom_roxolani
    general_unit : False
    unit : Ste_Sarmatian_Horsemen
    siege_unit_attacker : True
    siege_unit_defender : True

    rom_roxolani-False-Ste_Sarmatian_Riders
    new entry
    faction : rom_roxolani
    general_unit : False
    unit : Ste_Sarmatian_Riders
    siege_unit_attacker : True
    siege_unit_defender : True

    rom_roxolani-False-Ste_Sarmatian_Royal_Lancers
    new entry
    faction : rom_roxolani
    general_unit : False
    unit : Ste_Sarmatian_Royal_Lancers
    siege_unit_attacker : True
    siege_unit_defender : True

    rom_roxolani-True-Ste_Sarmatian_Royal_Lancers
    new entry
    faction : rom_roxolani
    general_unit : True
    unit : Ste_Sarmatian_Royal_Lancers
    siege_unit_attacker : True
    siege_unit_defender : True

    rom_scythia-False-Ste_Scythian_Royal_Horse
    new entry
    faction : rom_scythia
    general_unit : False
    unit : Ste_Scythian_Royal_Horse
    siege_unit_attacker : True
    siege_unit_defender : True

    rom_scythia-True-Ste_Scythian_Royal_Horse
    new entry
    faction : rom_scythia
    general_unit : True
    unit : Ste_Scythian_Royal_Horse
    siege_unit_attacker : True
    siege_unit_defender : True

    rom_scythia-False-Ste_Scythian_Royal_Skirmishers
    new entry
    faction : rom_scythia
    general_unit : False
    unit : Ste_Scythian_Royal_Skirmishers
    siege_unit_attacker : True
    siege_unit_defender : True

    rom_scythia-True-Ste_Scythian_Royal_Skirmishers
    new entry
    faction : rom_scythia
    general_unit : True
    unit : Ste_Scythian_Royal_Skirmishers
    siege_unit_attacker : True
    siege_unit_defender : True

    rom_massagetae-False-Ste_Spear_Four
    new entry
    faction : rom_massagetae
    general_unit : False
    unit : Ste_Spear_Four
    siege_unit_attacker : True
    siege_unit_defender : True

    rom_roxolani-False-Ste_Spear_Four
    new entry
    faction : rom_roxolani
    general_unit : False
    unit : Ste_Spear_Four
    siege_unit_attacker : True
    siege_unit_defender : True

    rom_scythia-False-Ste_Spear_Four
    new entry
    faction : rom_scythia
    general_unit : False
    unit : Ste_Spear_Four
    siege_unit_attacker : True
    siege_unit_defender : True

    rom_massagetae-False-Ste_Spear_Heavy_Raider
    new entry
    faction : rom_massagetae
    general_unit : False
    unit : Ste_Spear_Heavy_Raider
    siege_unit_attacker : True
    siege_unit_defender : True

    rom_massagetae-True-Ste_Spear_Heavy_Raider
    new entry
    faction : rom_massagetae
    general_unit : True
    unit : Ste_Spear_Heavy_Raider
    siege_unit_attacker : True
    siege_unit_defender : True

    rom_roxolani-False-Ste_Spear_Heavy_Raider
    new entry
    faction : rom_roxolani
    general_unit : False
    unit : Ste_Spear_Heavy_Raider
    siege_unit_attacker : True
    siege_unit_defender : True

    rom_roxolani-True-Ste_Spear_Heavy_Raider
    new entry
    faction : rom_roxolani
    general_unit : True
    unit : Ste_Spear_Heavy_Raider
    siege_unit_attacker : True
    siege_unit_defender : True

    rom_scythia-False-Ste_Spear_Heavy_Raider
    new entry
    faction : rom_scythia
    general_unit : False
    unit : Ste_Spear_Heavy_Raider
    siege_unit_attacker : True
    siege_unit_defender : True

    rom_scythia-True-Ste_Spear_Heavy_Raider
    new entry
    faction : rom_scythia
    general_unit : True
    unit : Ste_Spear_Heavy_Raider
    siege_unit_attacker : True
    siege_unit_defender : True

    rom_massagetae-False-Ste_Tribesmen_Raider
    new entry
    faction : rom_massagetae
    general_unit : False
    unit : Ste_Tribesmen_Raider
    siege_unit_attacker : True
    siege_unit_defender : True

    rom_roxolani-False-Ste_Tribesmen_Raider
    new entry
    faction : rom_roxolani
    general_unit : False
    unit : Ste_Tribesmen_Raider
    siege_unit_attacker : True
    siege_unit_defender : True

    rom_scythia-False-Ste_Tribesmen_Raider
    new entry
    faction : rom_scythia
    general_unit : False
    unit : Ste_Tribesmen_Raider
    siege_unit_attacker : True
    siege_unit_defender : True


    Table units_to_groupings_military_permissions_tables

    Aux_Sar_Armour_Lancers-roman
    new entry
    unit : Aux_Sar_Armour_Lancers
    military_group : roman

    Aux_Scy_Armour_horse_Archers-roman
    new entry
    unit : Aux_Scy_Armour_horse_Archers
    military_group : roman

    Eas_Azat_Knights-armenia
    new entry
    unit : Eas_Azat_Knights
    military_group : armenia

    Eas_Azat_Knights-seleucid
    new entry
    unit : Eas_Azat_Knights
    military_group : seleucid

    Eas_Persian_Hoplites-media
    new entry
    unit : Eas_Persian_Hoplites
    military_group : media

    Eas_Persian_Hoplites-parthian
    new entry
    unit : Eas_Persian_Hoplites
    military_group : parthian

    Eas_Persian_Hoplites-seleucid
    new entry
    unit : Eas_Persian_Hoplites
    military_group : seleucid

    Scy_Ballista_Five-saka
    new entry
    unit : Scy_Ballista_Five
    military_group : saka

    Scy_Ballista_Five-sarmatian
    new entry
    unit : Scy_Ballista_Five
    military_group : sarmatian

    Scy_Ballista_Five-scythian
    new entry
    unit : Scy_Ballista_Five
    military_group : scythian

    Ste_Horse_Skirm-scythian
    new entry
    unit : Ste_Horse_Skirm
    military_group : scythian

    Ste_Royal_Horse_Archers-scythian
    new entry
    unit : Ste_Royal_Horse_Archers
    military_group : scythian

    Ste_Saka_Cataphract_Horse_Archers-saka
    new entry
    unit : Ste_Saka_Cataphract_Horse_Archers
    military_group : saka

    Ste_Saka_Cataphracts-saka
    new entry
    unit : Ste_Saka_Cataphracts
    military_group : saka

    Ste_Saka_Noble_Armour_Lancers-saka
    new entry
    unit : Ste_Saka_Noble_Armour_Lancers
    military_group : saka

    Ste_Sarmatian_Horsemen-sarmatian
    new entry
    unit : Ste_Sarmatian_Horsemen
    military_group : sarmatian

    Ste_Sarmatian_Riders-sarmatian
    new entry
    unit : Ste_Sarmatian_Riders
    military_group : sarmatian

    Ste_Sarmatian_Royal_Lancers-sarmatian
    new entry
    unit : Ste_Sarmatian_Royal_Lancers
    military_group : sarmatian

    Ste_Scythian_Royal_Skirmishers-scythian
    new entry
    unit : Ste_Scythian_Royal_Skirmishers
    military_group : scythian

    removed values
    Gre_Companion_Cav-seleucid

    Table unrest_cause_to_demands_tables

    <was deleted>

    Table variants_tables

    Scythian_Royal_Horse
    new entry
    variant_name : Scythian_Royal_Horse

    Ste_Saka_Cataphract_Horse_Archers
    new entry
    variant_name : Ste_Saka_Cataphract_Horse_Archers

    Ste_Saka_Cataphracts
    new entry
    variant_name : Ste_Saka_Cataphracts

    Ste_Sarmatian_Horsemen
    new entry
    variant_name : Ste_Sarmatian_Horsemen

    Ste_Sarmatian_Riders
    new entry
    variant_name : Ste_Sarmatian_Riders

    Ste_Scythian_Royal_Skirmishers
    new entry
    variant_name : Ste_Scythian_Royal_Skirmishers

    Tools: PFM 4.1 - EditSF 1.2.0
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  13. #13
    crzyrndm's Avatar Artifex
    Join Date
    Feb 2011
    Location
    New Zealand
    Posts
    2,576

    Default Re: Full diff between patch 4 and patch 5

    I seriously hope you have made something to generate these autonomously, because that is a scarily large amount of data.
    It’s better to excite some and offend others than be bland and acceptable to all
    Creating a mod.pack with PFM - Database Table Fragments

  14. #14

    Default Re: Full diff between patch 4 and patch 5

    Thanks for this, very useful.

  15. #15
    Hellbent's Avatar Semisalis
    Join Date
    Jul 2007
    Location
    Honolulu, Hawaii
    Posts
    480

    Default Re: Full diff between patch 4 and patch 5

    Thanks for doing this daniu. Much appreciated!


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