Many of the design decisions implemented in Rome II seem a clear indication that CA intends to move the Total War franchise in a different direction and market the series toward a different audience than some significant number of us here at TWC would have preferred. I think that many of us were primarily hoping for a more or less updated version of Rome I, with a bit more emphasis placed on improved historical accuracy and realism, a more challenging and realistic AI, and larger scale battles - that is, a more simulation orientated modern version of Rome I, if you will.
My question is then, if there is indeed a real potential demand for such a game as described above, to what degree might some developer other than CA simply undertake such an upgrade by creating a game almost identical to Rome I (or Medieval II), retaining essentially the same gameplay features that have been so time-tested, approved of, and improved upon by CA and the Total War community and modders, yet with a new engine, upgraded graphics, and a much smarter and more simulation orientated AI?
Would there be copyright infringements? Does such a game as Total War require such a massive financial investment that no company would want to take such a gamble of attempting to move in on CA's turf? Is our aging community of Total War computer game strategy fans who lean a bit more toward the realism and depth side of gaming just too small and insignificant in this day and age to warrant such an investment by another developer?
Just wondering. Could it happen? Might it happen?




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