Why did they remove the Short Campaign option? It seems like this game needs it more than anything.
The game starts off challenging in the first (few?) dozen turns, the world is risky as a bunch of people gain up on your faction and you struggle for survival. Then you finally get a foothold, but a Civil War starts and you have to deal with 15 doomstacks. You struggle even more and finally persevere...
but after that the game goes downhill quick and it just becomes an issue of stamina to finish conquering the rest of the entire world. The victory conditions are just too much. I know I have won about 50 settlements in, why does it need to make me conquer 150 (as an example)?
At this point, fixing the 50->150 difficulty would be very tricky to get right for CA, they should just bring back Short Campaign.




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