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Thread: How can you modify unit statistics? (Using radious battle mod)

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  1. #1

    Default How can you modify unit statistics? (Using radious battle mod)

    Is there any way to change the unit statistics in radious battle mod? Like HP, melee attack, defense etc?

    I have never modded before but I want to take some balancing matters into my own hands instead of relying on radious to do all the work for us. (I want to modify the stats only for myself)

    PS: I am a newbie when it comes to modding and have never modified anything in TW before. I already tried the Rome 2 Unit Editor but I have no idea how to use it, as the help button doesnt work for me.

  2. #2
    crzyrndm's Avatar Artifex
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    Default Re: How can you modify unit statistics? (Using radious battle mod)

    Quote Originally Posted by Micromoron View Post
    Is there any way to change the unit statistics in radious battle mod? Like HP, melee attack, defense etc?

    I have never modded before but I want to take some balancing matters into my own hands instead of relying on radious to do all the work for us. (I want to modify the stats only for myself)

    PS: I am a newbie when it comes to modding and have never modified anything in TW before. I already tried the Rome 2 Unit Editor but I have no idea how to use it, as the help button doesnt work for me.
    You need to use PFM to open the pack file in which radious has edited the unit you want to alter (this will be the pack you enable to introduce changes to vanilla units, or the pack which adds the unit you want to add if it is a unit added by Radious).

    You can either edit the units directly in PFM (files under db/land_units_tables or db/naval_units_tables) or export the require files to TSV (IIRC the thread lists the files you need to export) and then edit them using the unit editor.
    It’s better to excite some and offend others than be bland and acceptable to all
    Creating a mod.pack with PFM - Database Table Fragments

  3. #3

    Default Re: How can you modify unit statistics? (Using radious battle mod)

    Thanks man, worked for me.

    But another question, which table do I have to edit for the Custom battle recruitment cost, campaign recruitment cost and upkeep?

    Also, how can you give units to other factions? For example, I want the Seleucid Azat Knights to be usable for Parthia too.
    Last edited by Micromoron; October 20, 2013 at 05:51 AM.

  4. #4

    Default Re: How can you modify unit statistics? (Using radious battle mod)

    Your question can be summed up as:
    1. Unit recruitment & upkeep
    2. Make unit available to Faction

    1. Unit recruitment & upkeep
    - go to main_land_tables
    - Campaign recruitment cost: recruitment_cost column
    - Multiplayer/custom battle recruitment cost: multiplayer_cost column
    - Campaign upkeep: upkeep_cost

    2. Make unit available to faction
    - To make unit available to faction: add new entry in units_to_groupings_military_permission. Which faction is in which military group >> groupings_military_tables
    - To make unit recruitable from your building chains: add new entries in building_units_allowed_tables. If you add an entry in certain level building, make sure you add it too for the subsequent levels. Exp: if you add roman legionaries in main_barrack lv 2, you have to add roman legionaries as well in main_barrack lv 3, 4, etc. Make sure you assign unique key for each entry.
    - To make unit recruitable as general: commander_unit_permissions_tables
    - To make unit recruitable in multiplayer/custom battle: units_custom_battle_permission_tables. Make sure you add different entry if you want to make the unit as general.

    Hope this helps.

  5. #5

    Default Re: How can you modify unit statistics? (Using radious battle mod)

    Every time I modify the stats as you said, the game takes forever to load and eventually fails to startup and stops working.
    I was editing the data.rome2 at first, but I noticed it was a ca pack. So I then tried to do the edits with radious mod pack. Both got the same result and it crashed.
    I am sure I did everything you said.

    I wanted to add units to the following factions

    Pontus

    -Pikemen
    -Thorax Pikemen
    -Thessalian Cavalry
    -Azat Knights

    Parthia
    -Azat Knights

  6. #6

    Default Re: How can you modify unit statistics? (Using radious battle mod)

    Quote Originally Posted by Micromoron View Post
    Every time I modify the stats as you said, the game takes forever to load and eventually fails to startup and stops working.
    I was editing the data.rome2 at first, but I noticed it was a ca pack. So I then tried to do the edits with radious mod pack. Both got the same result and it crashed.
    I am sure I did everything you said.

    I wanted to add units to the following factions

    Pontus

    -Pikemen
    -Thorax Pikemen
    -Thessalian Cavalry
    -Azat Knights

    Parthia
    -Azat Knights
    Did it crash when you edit unit stats or when you add unit to factions?

    If it's the latter, make sure you assign unique key for each entry in the units_to_groupings_military_permission, otherwise it'll crash.

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