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Thread: The End is near for TWC Mods?

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  1. #1

    Default The End is near for TWC Mods?

    I'm afraid that with steam workshop for Total War Rome II the total war center will no longer be important to the modders anymore.

    What do you think?

    I wish that modders will continue posting their mods here in TWC mods threads.
    sorry for my bad English It's not my native language.

  2. #2

    Default Re: The End is near for TWC Mods?

    No not really. Steam workshop does mean people don't have to do manual installs, or find it via the forums, but many mods hosted on TWC (for Shogun 2 at least) are also hosted on the Workshop. The Workshop is just a more convenient way to handle mods.

  3. #3

    Default Re: The End is near for TWC Mods?

    I hope not! This website is the reason my love for the original RTW grew stronger
    I really hope that an overhaul mod will be in the making...especially revamping the general system! God, I hate those RPG elements they've included! Such an immersion breaking factor it's ridiculous!

  4. #4

    Default Re: The End is near for TWC Mods?

    Maybe.

    After playing them to death , I am pretty much done with my older TW games so the only reason to come here for Rome 2. Unfortunately, the most prolific posters here (and the ones asking for money ironically) do not actually like Rome 2 or the people playing it so Darwin may indeed triumph. We'll see.

  5. #5

    Icon1 Re: The End is near for TWC Mods?

    Quote Originally Posted by Torio View Post
    Maybe.

    After playing them to death , I am pretty much done with my older TW games so the only reason to come here for Rome 2. Unfortunately, the most prolific posters here (and the ones asking for money ironically) do not actually like Rome 2 or the people playing it so Darwin may indeed triumph. We'll see.

    I never use steam to play Rome 1 or Medieval2 mods. I can at least keep that independence. And since its starting to look like CA is not going to fully fix and enhance R2, no steam needed there.

    I have played the hell out of a lot of tw mods. but there are so many with
    with countless submods to add flavor I've yet to reach burn out by a long shot and I've been playing since shogun 1.

    And there's still new tw mods in the works. Sure like any organization maybe TWC may decide to change some things to keep up with the times, but I still believe TWC has a good future.

    I've already witness and talked to many new members, R2 players being awed by a 10 year old design game with advanced mods, so much so they head over to the tw mods forums.

    Unlike CA, TWC understands the importance of its loyal fans, many who are willing to back their favorite site with donations to help it keep growing.

    Admitting though, I fear it looks like the TW games most of us are use to may become a thing of the past, unless someone or some company smells blood in the water and decides to take the torch from CA and start a new era of tw style games.

    Yes, I know, I'm a bit of a dreamer.

    Good gaming.
    Need your Rome itch scratched. Head for Total War: eras Forum. Your Empire Beckons.
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  6. #6

    Default Re: The End is near for TWC Mods?

    Nexus is still very popular for Skyrim etc despite Steam Workshop. I doubt TWC will die off.

  7. #7
    Lord Baal's Avatar Praefectus
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    Default Re: The End is near for TWC Mods?

    No, people will still use the forums for the time being to coordinate and promote mods, as well to find info about them and the game in general. All steam workshop do is add yet another way of getting the mod.

    The risk of modding doesn't come from steam workshop at all.
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  8. #8

    Default Re: The End is near for TWC Mods?

    Well, I'm sure the Nexus sites are more popular then ever.

  9. #9
    Humble Warrior's Avatar Vicarius Provinciae
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    Default Re: The End is near for TWC Mods?

    Quote Originally Posted by Orkfaeller View Post
    Well, I'm sure the Nexus sites are more popular then ever.
    And thankful I am for it too. I was afraid at the time that Bethesda and Steam were going to kill the freedom of Mods by sucking it all into Syteam`s grasp- It didn`t. I suspect one of the reasons the Nexus continues to do well is because it can host Mods that Steam won`t or can`t? Not sure the same can apply with CA.

    Case in point was CIV 5. It has been very difficult to get certain Mods that I wanted like the `No GDR` mod without going thru Steam`s needless registering. Finally, I found someone who set up the Mod without the need to go to Steam, but I had to whine a bit about it.

    Seriously, I believe Steam is restricting Modding freedom and access in most cases. Don`t believe it helps anything a modder couldn`t do themselves.
    Last edited by Humble Warrior; October 18, 2013 at 02:56 PM.

  10. #10

    Icon1 Re: The End is near for TWC Mods?

    Quote Originally Posted by Humble Warrior View Post
    And thankful I am for it too. I was afraid at the time that Bethesda and Steam were going to kill the freedom of Mods by sucking it all into Syteam`s grasp- It didn`t. I suspect one of the reasons the Nexus continues to do well is because it can host Mods that Steam won`t or can`t? Not sure the same can apply with CA.

    Case in point was CIV 5. It has been very difficult to get certain Mods that I wanted like the `No GDR` mod without going thry Syeam`s needless registering. Finally, I found someone who set up the Mod without the need to go to Steam, but I had to whine a bit about it.

    Seriously, I believe Steam is restricting Modding freedom and access in most cases. Don`t believe it helps anything a modder couldn`t do themselves.


    Okay forgive me for being the nub here and too lazy to go research it, what is the Nexus and the difference in steam.

    I assume we'll still be on topic since we're talking about things that could effect the future of TWC mods.

    If not, then direct me to the right thread.

    Interesting.
    Need your Rome itch scratched. Head for Total War: eras Forum. Your Empire Beckons.
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    EB2 needs modders. click The EBII Recruitment thread, mod Medieval 2 for ancient eras.
    (Now a community service announcement) Feel you're being cheated and deceived by bad game releases? Let us agree, no preorders from any company known to release incomplete games. Wait for the game to come out to decide. This will eventually cut down on bad releases and reduce forums that pit fellow gamers against one another.

  11. #11
    Humble Warrior's Avatar Vicarius Provinciae
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    Default Re: The End is near for TWC Mods?

    Quote Originally Posted by stackero View Post
    Okay forgive me for being the nub here and too lazy to go research it, what is the Nexus and the difference in steam.

    I assume we'll still be on topic since we're talking about things that could effect the future of TWC mods.

    If not, then direct me to the right thread.

    Interesting.
    Well, Nexus tends to allow more 18 rated Mods- nudity, violence which I suspect Steam can`t. It`s more adult orientated. Neither do you have to sign up for every single Mod you take from Steam where with Nexus (just register which I did like 7 years ago) , you just download and away. Nexus also has it`s own download and installer utility (optional) that you can use, where Steam is `Do it my way or the highway` routine as usual.

    If Steam controlled it all we just wouldn`t have the freedom with Mods that we do. Steam alone would kill modding.

  12. #12
    pajomife's Avatar Protector Domesticus
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    Default Re: The End is near for TWC Mods?

    Steam workshop could host and install mods , but we came here to talk about it.
    Last edited by pajomife; October 18, 2013 at 02:54 PM.

  13. #13
    Hoplite of Ilis's Avatar Domesticus
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    Default Re: The End is near for TWC Mods?

    Nah, I don't think it's the end. TWC's the place where it all begun.

  14. #14
    the_mango55's Avatar Comes Rei Militaris
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    Default Re: The End is near for TWC Mods?

    Not a chance. Even if everyone's mods were moved to the Steam Workshop (and honestly I don't know if that would be a bad thing compared to some of the sketchy upload sites people use) this would still be the place people come to talk about them.

    Quote Originally Posted by Hoplite of Ilis View Post
    Nah, I don't think it's the end. TWC's the place where it all begun.
    Eh, I wouldn't be so sure about the whole "where it all began" thing. There was a time when The Org (totalwar.org) was at least as important to modding as TWC.

    From what I can tell, I was the first person on TWC to create a reskin mod for M2TW and I learned how to do it on the Org.

    IMO the main reason that TWC came to dominate the total war/TW modding community as it does today is that the non Total War boards are so much better than most sites.
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  15. #15

    Default Re: The End is near for TWC Mods?

    Quote Originally Posted by the_mango55 View Post
    Not a chance. Even if everyone's mods were moved to the Steam Workshop (and honestly I don't know if that would be a bad thing compared to some of the sketchy upload sites people use) this would still be the place people come to talk about them.



    Eh, I wouldn't be so sure about the whole "where it all began" thing. There was a time when The Org (totalwar.org) was at least as important to modding as TWC.

    From what I can tell, I was the first person on TWC to create a reskin mod for M2TW and I learned how to do it on the Org.

    IMO the main reason that TWC came to dominate the total war/TW modding community as it does today is that the non Total War boards are so much better than most sites.
    Admittedly another part of it is probably the fact it has "Total War" in the title, it makes it sound official and important.
    I for a while actually thought this was some official forum run by CA until I was around it for a few years.

  16. #16

    Default Re: The End is near for TWC Mods?

    Quote Originally Posted by the_mango55 View Post
    Not a chance. Even if everyone's mods were moved to the Steam Workshop (and honestly I don't know if that would be a bad thing compared to some of the sketchy upload sites people use) this would still be the place people come to talk about them.



    Eh, I wouldn't be so sure about the whole "where it all began" thing. There was a time when The Org (totalwar.org) was at least as important to modding as TWC.

    From what I can tell, I was the first person on TWC to create a reskin mod for M2TW and I learned how to do it on the Org.

    IMO the main reason that TWC came to dominate the total war/TW modding community as it does today is that the non Total War boards are so much better than most sites.
    Oh god i miss the old days on the ORG, i remember modding medieval 1 on there, those were the good old days, making mods was so easy cos the game's graphics were so you draw new units by hand in any image editor and they looked 'ok'

  17. #17
    SamueleD's Avatar Campidoctor
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    Default Re: The End is near for TWC Mods?

    Skyrim has the workshop, yet Skyrim Nexus is alive and well. Shogun 2 has the workshop, yet TWC is still here. Even if modders won't host their mods on TWC, the organization behind them, the mod-subforums, the mod pages, etc. will be on TWC, the only difference is that the download link will point to the steam workshop, but mods will probably still be hosted on TWC, even with a copy on the workshop.

  18. #18
    pajomife's Avatar Protector Domesticus
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    Default Re: The End is near for TWC Mods?

    Steam and CA dont really care about mods or moders,for them is another way to fight piracy,you know if you have a big and famous mod and only in steam,its hard to get if you dont have a legal copy.

  19. #19

    Icon1 Re: The End is near for TWC Mods?

    Quote Originally Posted by pajomife View Post
    Steam and CA dont really care about mods or moders,for them is another way to fight piracy,you know if you have a big and famous mod and only in steam,its hard to get if you dont have a legal copy.
    So, same old story, punish the honest fans by preventing pirating, who as I understand can .. okay I'll stop there, to much talk of pirates and going off topic ,but my point being the excuse to fight piracy is not valid. Just another way to muscle in on mods too.

    One man's opinion.
    Need your Rome itch scratched. Head for Total War: eras Forum. Your Empire Beckons.
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    EB2 needs modders. click The EBII Recruitment thread, mod Medieval 2 for ancient eras.
    (Now a community service announcement) Feel you're being cheated and deceived by bad game releases? Let us agree, no preorders from any company known to release incomplete games. Wait for the game to come out to decide. This will eventually cut down on bad releases and reduce forums that pit fellow gamers against one another.

  20. #20
    Petroniu's Avatar Domesticus
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    Default Re: The End is near for TWC Mods?

    I for one could not care less about Steam. I come here for my mods and for sharing my impression of them. One cannot do that on Steam.
    RTWRM - back to basics

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