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October 18, 2013, 03:40 AM
#1
Foederatus
Battle Time Limit - Preferences.script
So I've gotten the bug where the AI has so many ships attacking my city that they have no where to land, and thus remain at sea doing nothing... I can't Esc out and forfeit as it'll count as a loss.
I'm around the 90 A.D mark on my legendary Parthia campaign and would prefer not to throw away my 3x Gold chevron army due to this bug.
Anyone know how I can implement a 20 or 60min Battle Time Limit via the preferences.script file? (Can't use in-game menu).
Is it even possible, or will the game override any changes as soon as I resume my save from that point? :S
Should it read:
battle_time_limit 0; # battle_time_limit <60>, Sets the time (in minutes) for each battle. -1 for unlimited #
Any help would be much appreciated.
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